Difference between revisions of "Aura Generators"

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[[Image:Aura Generators.jpg|right]]
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#REDIRECT [[Field Generators]]
An Aura Generator is an item that, when equipped, emits tweaks on nearby ships, generally good tweaks on friendly ships and negative tweaks on enemies.
 
 
 
For base-oriented aura generators, see [[Base Gear#Aura Generators|here]].
 
 
 
Note that "cycle" is how frequently an aura applies a buff/debuff, the "duration" is how long that buff/debuff lasts. The "delay" is how long it takes for the aura to take effect, subtracted from the duration. An aura that provides a buff every 25 seconds, with a delay of 22.5 seconds and a duration of 25 seconds, will actually only apply the buff for 2.5 seconds during the end of the 25 second cycle. An aura with no delay and a duration longer than the cycle is effectively continuous.
 
 
 
Auras stack additively with tweaks, and multiplicatively with all other stat boosts. If two different auras both affect the same stat, the stronger aura wins, and any remaining non-overlapping stats on either aura are applied normally.
 
 
 
== Normal Auras ==
 
 
 
Unlike [[Aura Generators#Capital_Ship_Auras|Capital Ship auras]], these auras do emit from [[Slaves]].
 
 
 
{| border="2" cellspacing="0" cellpadding="4" width="100%"
 
|-
 
| '''Name'''
 
| '''TL'''
 
| '''Size'''
 
| '''Elec'''
 
| '''Visibility'''
 
| '''Weight'''
 
| '''Mods'''
 
| '''Fields'''
 
| '''Range'''
 
| '''Cycle'''
 
| '''Duration'''
 
| '''Allies'''
 
| '''Enemies'''
 
| '''Neutral'''
 
| '''Self'''
 
| '''Tweakable'''
 
| '''Affects Capships'''
 
| '''Delay'''
 
| '''Source/Price'''
 
| '''Description'''
 
| '''Comments'''
 
|-
 
| rowspan="2" | Undead Presence
 
| rowspan="2" align="right" | 5
 
| rowspan="2" align="right" | 20
 
| rowspan="2" align="right" | 8
 
| rowspan="2" align="right" | 0
 
| rowspan="2" align="right" | 2000
 
| rowspan="2" |  
 
| Shield Recharge -20
 
| align="right" | 350
 
| align="right" | 0.9
 
| align="right" | 2.7
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
| rowspan="2" | [[Graveyard Missions|Graveyard Mission]]
 
| rowspan="2" | Decaying flesh seems to have this effect on the living.
 
| rowspan="2" | &nbsp;
 
|-
 
| Shield Recharge +10
 
| align="right" | 350
 
| align="right" | 0.9
 
| align="right" | 1.2
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
|-
 
| Ismail's Presence
 
| align="right" | 7
 
| align="right" | 40
 
| align="right" | 8&nbsp;
 
| align="right" | 100
 
| align="right" | 100000
 
| &nbsp;
 
| Hull Space +50
 
| align="right" | 500
 
| align="right" | 1
 
| align="right" | 600
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
| [[Ismail]] Drop
 
| People will love you.
 
| Freighter
 
|-
 
| rowspan="2" | Mini Madness
 
| rowspan="2" align="right" | 7
 
| rowspan="2" align="right" | 25
 
| rowspan="2" align="right" | 8&nbsp;
 
| rowspan="2" align="right" | 0
 
| rowspan="2" align="right" | 2000
 
| rowspan="2" | &nbsp;
 
| Forced Left Turn +1
 
| align="right" | 500
 
| align="right" | 25
 
| align="right" | 25
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| align="right" | 22.5
 
| rowspan="2" | [[Graveyard Missions|Graveyard Mission]]
 
| rowspan="2" | Pure Madness
 
| rowspan="2" | &nbsp;
 
|-
 
| Forced Thrust +1
 
| align="right" | 500
 
| align="right" | 25
 
| align="right" | 25
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| align="right" | 22.5
 
|-
 
| Calypso's Presence
 
| align="right" | 14
 
| align="right" | 80
 
| align="right" | 17&nbsp;
 
| align="right" | 150
 
| align="right" | 100000
 
| &nbsp;
 
| Hull Space +100
 
| align="right" | 1000
 
| align="right" | 1
 
| align="right" | 3
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
| [[Nathaniel Courthope]] Drop
 
| People will love you even more.
 
| [[Fleet Commander Class]] 14
 
|}
 
 
 
== Built-in Auras ==
 
 
 
{| border="2" cellspacing="0" cellpadding="4" width="100%"
 
|-
 
| '''Name'''
 
| '''TL'''
 
| '''Size'''
 
| '''Elec'''
 
| '''Visibility'''
 
| '''Weight'''
 
| '''Mods'''
 
| '''Fields'''
 
| '''Range'''
 
| '''Cycle'''
 
| '''Duration'''
 
| '''Allies'''
 
| '''Enemies'''
 
| '''Neutral'''
 
| '''Self'''
 
| '''Tweakable'''
 
| '''Affects Capships'''
 
| '''Delay'''
 
| '''Source/Price'''
 
| '''Description'''
 
| '''Comments'''
 
|-
 
| rowspan="3" | Albatross Swoop
 
| rowspan="3" align="right" | 0
 
| rowspan="3" align="right" | 0
 
| rowspan="3" align="right" | 41&nbsp;
 
| rowspan="3" align="right" | 4000
 
| rowspan="3" align="right" | 100000
 
| rowspan="3" align="right" | 0
 
| Shield Recharge -10%
 
| align="right" | 500
 
| align="right" | 0.5
 
| align="right" | 2
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
| rowspan="3" | [[Assault Behemoth]] and <br>[[Assault Behemoth+]] Inbuilt
 
| rowspan="3" | Combine offense and defense.
 
| rowspan="3" | Sticky
 
|-
 
| Shield Recharge +25%
 
| align="right" | 1000
 
| align="right" | 60
 
| align="right" | 20
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font> 
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
|-
 
| Vulnerability to all -10%
 
| align="right" | 1000
 
| align="right" | 60
 
| align="right" | 20
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|-
 
| rowspan="5" | Cardinal Ring
 
| rowspan="5" align="right" | 0
 
| rowspan="5" align="right" | 10
 
| rowspan="5" align="right" | 17
 
| rowspan="5" align="right" | 0
 
| rowspan="5" align="right" | 100000
 
| rowspan="5" | &nbsp;
 
| Visibility -7%
 
| align="right" | 2000
 
| align="right" | 1
 
| align="right" | 1.5
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
| rowspan="5" | [[Vicar]] Inbuilt
 
| rowspan="5" | Are you here to be excommunicated?
 
| rowspan="5" | Sticky
 
|-
 
| Weapon Recoil -7%
 
| align="right" | 2000
 
| align="right" | 1
 
| align="right" | 1.5
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
|-
 
| Energy Recharge +7%
 
| align="right" | 2000
 
| align="right" | 1
 
| align="right" | 1.5
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
|-
 
| Visibility +7%
 
| align="right" | 2000
 
| align="right" | 1
 
| align="right" | 1.5
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
|-
 
| Weapon Recoil +7%
 
| align="right" | 2000
 
| align="right" | 1
 
| align="right" | 1.5
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
|-
 
| rowspan="3" | Faranji Pulse Charger
 
| rowspan="3" align="right" | 0
 
| rowspan="3" align="right" | 5
 
| rowspan="3" align="right" | 8&nbsp;
 
| rowspan="3" align="right" | 0
 
| rowspan="3" align="right" | 5000
 
| rowspan="3" | &nbsp;
 
| Energy +100%
 
| align="right" | 1
 
| align="right" | 60
 
| align="right" | 60
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| align="right" | 40
 
| rowspan="3" | [[Unt Faranji Wingship]] Inbuilt
 
| rowspan="3" | Ancient energy cycling techniques.
 
| rowspan="3" | Sticky
 
|-
 
| Damage +100%
 
| align="right" | 1
 
| align="right" | 60
 
| align="right" | 60
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| align="right" | 50
 
|-
 
| Energy Recharge -95%
 
| align="right" | 1
 
| align="right" | 60
 
| align="right" | 60
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| align="right" | 50
 
|-
 
| Mzungu Msaada
 
| align="right" | 0
 
| align="right" | 50
 
| align="right" | 8&nbsp;
 
| align="right" | 0
 
| align="right" | 50000
 
| &nbsp;
 
| Vulnerability to Transference +30%
 
| align="right" | 750
 
| align="right" | 60
 
| align="right" | 10
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
| [[Kikale Mzungu Frigate]] Inbuilt
 
| Msaada wa kikale.
 
| Sticky
 
|-
 
| rowspan="3" | Panther Ambush
 
| rowspan="3" align="right" | 0
 
| rowspan="3" align="right" | 1
 
| rowspan="3" align="right" | 0
 
| rowspan="3" align="right" | 0
 
| rowspan="3" align="right" | 5000
 
| rowspan="3" | &nbsp;
 
| Damage +100%
 
| align="right" | 0
 
| align="right" | 60
 
| align="right" | 15
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| align="right" | 8
 
| rowspan="3" | [[Panther]] Inbuilt
 
| rowspan="3" | Wait for the right moment!
 
| rowspan="3" | Sticky
 
|-
 
| Weapon Recoil +400%
 
| align="right" | 0
 
| align="right" | 60
 
| align="right" | 8.5
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| align="right" | 0
 
|-
 
| Visibility -99.9%
 
| align="right" | 0
 
| align="right" | 60
 
| align="right" | 8.5
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| align="right" | 0
 
|-
 
| Warp Interdictor
 
| align="right" | 0
 
| align="right" | 1
 
| align="right" | 0
 
| align="right" | 0
 
| align="right" | 2000
 
| &nbsp;
 
| &nbsp;
 
| &nbsp;
 
| &nbsp;
 
| &nbsp;
 
| &nbsp;
 
| &nbsp;
 
| &nbsp;
 
| &nbsp;
 
| &nbsp;
 
| &nbsp;
 
| &nbsp;
 
| [[Interdiction Frigate]] Inbuilt
 
| Stop French-like behavior
 
| Sticky
 
|-
 
| rowspan="3" | Zebra's Second Wind
 
| rowspan="3" align="right" | 0
 
| rowspan="3" align="right" | 1
 
| rowspan="3" align="right" | 0
 
| rowspan="3" align="right" | 0
 
| rowspan="3" align="right" | 50000
 
| rowspan="3" | &nbsp;
 
| Energy Recharge +100%
 
| align="right" | 0
 
| align="right" | 60
 
| align="right" | 10
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
| rowspan="3" | [[Zebra]] Inbuilt
 
| rowspan="3" | Find the energy to keep fighting!
 
| rowspan="3" | Sticky
 
|-
 
| Energy +100%
 
| align="right" | 0
 
| align="right" | 60
 
| align="right" | 20
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
|-
 
| Weapon Recoil -10%
 
| align="right" | 0
 
| align="right" | 60
 
| align="right" | 20
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
|-
 
| Phunky Coaxer
 
| align="right" | 19
 
| align="right" | 10
 
| align="right" |
 
17&nbsp;
 
 
 
| align="right" | 0
 
| align="right" | 2000
 
| &nbsp;
 
| Speed +20
 
| align="right" | 10000
 
| align="right" | 2
 
| align="right" | 2.2
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
| [[Super Phunka]] Inbuilt
 
| Let people move quickly
 
| Sticky
 
|-
 
| Lyceum Defensive Field
 
| align="right" | 19
 
| align="right" | 0
 
| align="right" | 1666
 
| align="right" | 100
 
| align="right" | 100000
 
|
 
| Shield +15%, Shield Charge +150
 
| align="right" | 3000
 
| align="right" | 
 
| align="right" | 
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#000000" | ?
 
|
 
| [[Lyceum Exploration Cruiser]] Inbuilt
 
| Quite difficult to crack.
 
| Can't remove
 
|-
 
| Lyceum Offensive Field
 
| align="right" | 19
 
| align="right" | 0
 
| align="right" | 1666
 
| align="right" | 100
 
| align="right" | 100000
 
|
 
| Recoil -15%, Energy Charge +150
 
| align="right" | 3000
 
| align="right" | 
 
| align="right" |
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#000000" | ?
 
 
| [[Lyceum Exploration Cruiser]] Inbuilt
 
| Are you sure this isn't a warship?
 
| Can't remove
 
|-
 
|rowspan="5"|Prawn's Claw
 
|rowspan="5" align="right"|21
 
|rowspan="5" align="right"|0
 
|rowspan="5" align="right"|20
 
|rowspan="5" align="right"|0
 
|rowspan="5" align="right"|2,000
 
|rowspan="5"|
 
|Hostility +25%
 
|align="right"|0
 
|align="right"|?
 
|align="right"|?
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|bgcolor="#00b050"|<font color="#000000">Yes</font>
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|
 
|rowspan="5"|[[Prawn]] Inbuilt
 
|rowspan="5"|Command and control
 
|rowspan="5"|Sticky
 
|-
 
|Energy Charge +20%
 
|align="right"|1000
 
|align="right"|?
 
|align="right"|?
 
|bgcolor="#00b050"|<font color="#000000">Yes</font>
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|bgcolor="#00b050"|<font color="#000000">Yes</font>
 
|
 
|-
 
|Vulnerability -10%
 
|align="right"|800
 
|align="right"|?
 
|align="right"|?
 
|bgcolor="#00b050"|<font color="#000000">Yes</font>
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|bgcolor="#00b050"|<font color="#000000">Yes</font>
 
|
 
|-
 
|Max Speed -50%
 
|align="right"|800
 
|align="right"|?
 
|align="right"|?
 
|bgcolor="#ff5050"|No
 
|bgcolor="#00b050"|<font color="#000000">Yes</font>
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|bgcolor="#00b050"|<font color="#000000">Yes</font>
 
|
 
|-
 
|Visbility +200%
 
|align="right"|1000
 
|align="right"|?
 
|align="right"|?
 
|bgcolor="#ff5050"|No
 
|bgcolor="#00b050"|<font color="#000000">Yes</font>
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|bgcolor="#00b050"|<font color="#000000">Yes</font>
 
|
 
|-
 
| Santa's Presence
 
| align="right" | 5
 
| align="right" | 9
 
| align="right" | 4&nbsp;
 
| align="right" | 0
 
| align="right" | 1000
 
| &nbsp;
 
| Hull Space +50
 
| align="right" | 500
 
| align="right" | 1
 
| align="right" | 300
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
| [[Santa's Special Sleigh]] Inbuilt
 
| How else could he make sure they have room for their gifts?
 
| Sticky
 
|-
 
| rowspan="3" | Sergeant's Command
 
| rowspan="3" align="right" | 8
 
| rowspan="3" align="right" | 10
 
| rowspan="3" align="right" | 8&nbsp;
 
| rowspan="3" align="right" | 10
 
| rowspan="3" align="right" | 100000
 
| rowspan="3" | &nbsp;
 
| Tracking +5%
 
| align="right" | 750
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
| rowspan="3" | [[Sergeant's Enforcer]] Inbuilt
 
| rowspan="3" | Bring respect.
 
| rowspan="3" | Sticky
 
|-
 
| Range +5%
 
| align="right" | 750
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
|-
 
| Radar +5%
 
| align="right" | 750
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
|-
 
|rowspan="2"|Subspace Enforcer's Command
 
|rowspan="2" align="right"|7
 
|rowspan="2" align="right"|0
 
|rowspan="2" align="right"|8
 
|rowspan="2" align="right"|100
 
|rowspan="2" align="right"|100,000
 
|rowspan="2"|
 
|Max Speed +5%
 
|align="right"|650
 
|align="right"|?
 
|align="right"|?
 
|bgcolor="#00b050"|<font color="#000000">Yes</font>
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|bgcolor="#00b050"|<font color="#000000">Yes</font>
 
|bgcolor="#ff5050"|<font color="#000000">Yes</font>
 
|
 
|rowspan="2"|[[Subspace Enforcer]] Inbuilt
 
|rowspan="2"|Bring respect.
 
|rowspan="2"|Sticky
 
|-
 
|Thrust +5%
 
|align="right"|650
 
|align="right"|?
 
|align="right"|?
 
|bgcolor="#00b050"|<font color="#000000">Yes</font>
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|bgcolor="#00b050"|<font color="#000000">Yes</font>
 
|bgcolor="#ff5050"|<font color="#000000">Yes</font>
 
|
 
|-
 
| rowspan="2" | Stalker Venin
 
| rowspan="2" align="right" | 8
 
| rowspan="2" align="right" | 10
 
| rowspan="2" align="right" | 0
 
| rowspan="2" align="right" | 0
 
| rowspan="2" align="right" | 2000
 
| rowspan="2" | &nbsp;
 
| Warp Interdiction +1
 
| align="right" | 75
 
| align="right" | 5
 
| align="right" | 3
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
| rowspan="2" | [[Stalker]] Inbuilt
 
| rowspan="2" | Can't run away!
 
| rowspan="2" | Sticky
 
|-
 
| Forced Thrust +1
 
| align="right" | 75
 
| align="right" | 5
 
| align="right" | 3
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
|-
 
| Higgs Field Teather
 
| align="right" | 20
 
| align="right" | 0
 
| align="right" | 416&nbsp;
 
| align="right" | 0
 
| align="right" | 1000
 
| &nbsp;
 
| Inertial Dampening -90%
 
| align="right" | 1
 
| &nbsp;
 
| &nbsp;
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| [[Pax Vestigo]] Inbuilt
 
| Mitigate unintentional momentum
 
| &nbsp;
 
|-
 
| rowspan="3" | Blood Funnel
 
| rowspan="3" align="right" | 20
 
| rowspan="3" align="right" | 0
 
| rowspan="3" align="right" | 0
 
| rowspan="3" align="right" | 0
 
| rowspan="3" align="right" | 15000
 
| rowspan="3" | &nbsp;
 
| Shield Recharge -7.5%
 
| align="right" | 1500
 
| align="right" | 1.2
 
| align="right" | 2
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| rowspan="3" | [[Blood Striker]] Inbuilt
 
| rowspan="3" | Slake your lust with the blood of your enemies!
 
| rowspan="3" | Sticky
 
|-
 
| Shield Recharge +7.5%
 
| align="right" | 500
 
| align="right" | 1.2
 
| align="right" | 2
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|-
 
| Damage +5%
 
| align="right" | 0
 
| align="right" | 1.2
 
| align="right" | 2
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|-
 
| rowspan="4" | Heart of Sol
 
| rowspan="4" align="right" | 20
 
| rowspan="4" align="right" | 32
 
| rowspan="4" align="right" | 25&nbsp;
 
| rowspan="4" align="right" | 2000
 
| rowspan="4" align="right" | 52000
 
| rowspan="4" | &nbsp;
 
| Radar +100%
 
| align="right" | 1000
 
| align="right" | 1.2
 
| align="right" | 3
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
| rowspan="4" | [[Eyezer of Light]] Inbuilt
 
| rowspan="4" | Brightening life for everyone!
 
| rowspan="4" | Sticky, [[Seer Class]] 20
 
|-
 
| Radar +200%
 
| align="right" | 500
 
| align="right" | 1.2
 
| align="right" | 2.5
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
|-
 
| Radar +400%
 
| align="right" | 250
 
| align="right" | 1.2
 
| align="right" | 2
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
|-
 
| Energy Recharge +2%
 
| align="right" | 250
 
| align="right" | 1.2
 
| align="right" | 1.5
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
|-
 
| rowspan="5" | Zauron's Mask
 
| rowspan="5" align="right" | 20
 
| rowspan="5" align="right" | 32
 
| rowspan="5" align="right" | 25&nbsp;
 
| rowspan="5" align="right" | 0
 
| rowspan="5" align="right" | 52000
 
| rowspan="5" | &nbsp;
 
| Visibility -25%
 
| align="right" | 1000
 
| align="right" | 1.2
 
| align="right" | 2
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
| rowspan="5" | [[Zauron's Floating Eyezer]] Inbuilt
 
| rowspan="5" | Hiding behind a veil of deception.
 
| rowspan="5" | Sticky, [[Seer Class]] 20
 
|-
 
| Visibility -50%
 
| align="right" | 500
 
| align="right" | 1.2
 
| align="right" | 3
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
|-
 
| Visibility -75%
 
| align="right" | 250
 
| align="right" | 1.2
 
| align="right" | 4
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
|-
 
| Visibility -87.5%
 
| align="right" | 100
 
| align="right" | 1.2
 
| align="right" | 5
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
|-
 
| Vulnerability to all -5%
 
| align="right" | 100
 
| align="right" | 1.2
 
| align="right" | 1.5
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
|}
 
 
 
== AI-only Auras ==
 
 
 
{| border="2" cellspacing="0" cellpadding="4" width="100%"
 
|-
 
| '''Name'''
 
| '''TL'''
 
| '''Size'''
 
| '''Elec'''
 
| '''Visibility'''
 
| '''Weight'''
 
| '''Mods'''
 
| '''Fields'''
 
| '''Range'''
 
| '''Cycle'''
 
| '''Duration'''
 
| '''Allies'''
 
| '''Enemies'''
 
| '''Neutral'''
 
| '''Self'''
 
| '''Tweakable'''
 
| '''Affects Capships'''
 
| '''Delay'''
 
| '''Source/Price'''
 
| '''Description'''
 
| '''Comments'''
 
|-
 
| Forgone Radiation
 
| align="right" | 25
 
| align="right" | 0
 
| align="right" | 0&nbsp;
 
| align="right" | 0&nbsp;
 
| align="right" | 2,000
 
| &nbsp;
 
| Shield Charge -100
 
| align="right" | 50
 
| align="right" | ?
 
| align="right" | ?
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font> 
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
| [[Forgone|UnForgone]] inbuilt
 
| Don't stay close
 
| Can't unequip, can't remove
 
|-
 
| Ice Picks
 
| align="right" | 25
 
| align="right" | 0
 
| align="right" | 0&nbsp;
 
| align="right" | 0&nbsp;
 
| align="right" | 2,000
 
|
 
| Shield Charge -300
 
| align="right" | 100
 
| align="right" | ?
 
| align="right" | ?
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
| [[Icepick|Angry Icepick]] inbuilt
 
| Fall from the sky
 
| Can't unequip, can't remove
 
|}
 
 
 
== Berserker Speed Auras ==
 
 
 
{| border="2" cellspacing="0" cellpadding="4" width="100%"
 
|-
 
| '''Name'''
 
| '''TL'''
 
| '''Size'''
 
| '''Elec'''
 
| '''Visibility'''
 
| '''Weight'''
 
| '''Mods'''
 
| '''Fields'''
 
| '''Range'''
 
| '''Cycle'''
 
| '''Duration'''
 
| '''Allies'''
 
| '''Enemies'''
 
| '''Neutral'''
 
| '''Self'''
 
| '''Tweakable'''
 
| '''Affects Capships'''
 
| '''Delay'''
 
| '''Source/Price'''
 
| '''Description'''
 
| '''Comments'''
 
|-
 
| Berserker Systems Manager
 
| align="right" | 5
 
| align="right" | 10
 
| align="right" | 20&nbsp;
 
| align="right" | 0
 
| align="right" | 25,000
 
|
 
| Max Speed +15, Vulnerability to all +200%, Shield Charge -90%, Energy Charge -90%
 
| align="right" | 0
 
| align="right" | 0.9
 
| align="right" | 1.2
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
| Berserker Halls, [[Lyceum]]  30,000 Credits
 
| Shedding your armour...
 
| [[Impervious Armor]] 1
 
|-
 
| Berserker Power Transfer
 
| align="right" | 10
 
| align="right" | 15
 
| align="right" | 41&nbsp;
 
| align="right" | 0
 
| align="right" | 50,000
 
| -20% Shield max, -20% Energy Max, -20% Resistance to Damage
 
| Max Speed +30, Vulnerability to all +250%, Shield Charge -90%, Energy Charge -90%
 
| align="right" | 0
 
| align="right" | 0.9
 
| align="right" | 1.2
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
| Berserker Halls, [[Lyceum]]  30,000 Credits
 
| Like a bug hitting a windshield.
 
| [[Impervious Armor]] 1
 
|-
 
| Berserker Power Converter
 
| align="right" | 15
 
| align="right" | 20
 
| align="right" | 62&nbsp;
 
| align="right" | 0
 
| align="right" | 100,000
 
 
| Max Speed +50, Vulnerability to all +300%, Shield Charge -90%, Energy Charge -90%
 
| align="right" | 0
 
| align="right" | 0.9
 
| align="right" | 1.2
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
| Berserker Halls, [[Lyceum]]  30,000
 
| Just don't get hit...
 
| [[Impervious Armor]] 1
 
|-
 
| Berserker System Recompiler
 
| align="right" | 20
 
| align="right" | 25
 
| align="right" | 83&nbsp;
 
| align="right" | 0
 
| align="right" | 100,000
 
|
 
| Max Speed +70, Vulnerability to all +350%, Shield Charge -90%, Energy Charge -90%
 
| align="right" | 0
 
| align="right" | 0.9
 
| align="right" | 1.2
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
| Berserker Halls, [[Lyceum]]  30,000
 
| One shot, one kill.
 
| [[Impervious Armor]] 20
 
|}
 
 
 
== Capital Ship Auras ==
 
 
 
With the exception of the [[Aura Generators#Travelling_Fields|Traveling Fields]], Capital Ship auras will not emit from [[Slaves]].
 
 
 
=== Travelling Fields ===
 
 
 
==== Player Traveling Fields ====
 
 
 
{| border="2" cellspacing="0" cellpadding="4" width="100%"
 
|-
 
| '''Name'''
 
| '''TL'''
 
| '''Size'''
 
| '''Elec'''
 
| '''Visibility'''
 
| '''Weight'''
 
| '''Mods'''
 
| '''Fields'''
 
| '''Range'''
 
| '''Cycle'''
 
| '''Duration'''
 
| '''Allies'''
 
| '''Enemies'''
 
| '''Neutral'''
 
| '''Self'''
 
| '''Tweakable'''
 
| '''Affects Capships'''
 
| '''Delay'''
 
| '''Source/Price'''
 
| '''Description'''
 
| '''Comments'''
 
|-
 
| Capital Ship Traveling Field
 
| align="right" | 10
 
| align="right" | 25
 
| align="right" | 20
 
| align="right" | 0
 
| align="right" | 25,000
 
| Shield -35.1%, Energy -35.1%, Resistance to Damage -150%
 
| Speed +40
 
| align="right" | 0
 
| align="right" | 0.9
 
| align="right" | 1.2
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
| [[DG Drops|DG Drop]]
 
| Shedding your armour...
 
| &nbsp;
 
|-
 
| Capital Ship Traveling Field 2
 
| align="right" | 13
 
| align="right" | 26
 
| align="right" | 20
 
| align="right" | 0
 
| align="right" | 30,000
 
| Shield -35.1%, Energy -35.1%, Resistance to Damage -150%
 
| Speed +50
 
| align="right" | 0
 
| align="right" | 0.9
 
| align="right" | 1.2
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
| [[DG Drops|DG Drop]]
 
| Shedding your armour...
 
| &nbsp;
 
|-
 
| Capital Ship Traveling Field 3
 
| align="right" | 16
 
| align="right" | 27
 
| align="right" | 20
 
| align="right" | 0
 
| align="right" | 35,000
 
| Shield -35.1%, Energy -35.1%, Resistance to Damage -150%
 
| Speed +60
 
| align="right" | 0
 
| align="right" | 0.9
 
| align="right" | 1.2
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
| [[DG Drops|DG Drop]]
 
| Shedding your armour...
 
| &nbsp;
 
|-
 
| Capital Ship Traveling Field 4
 
| align="right" | 17
 
| align="right" | 28
 
| align="right" | 41
 
| align="right" | 0
 
| align="right" | 40,000
 
| Shield -35.1%, Energy -35.1%, Resistance to Damage -150%
 
| Speed +70
 
| align="right" | 0
 
| align="right" | 0.9
 
| align="right" | 1.2
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
| [[DG Drops|DG Drop]]
 
| Like a bug hitting a windshield.
 
| &nbsp;
 
|-
 
| Capital Ship Traveling Field 5
 
| align="right" | 19
 
| align="right" | 29
 
| align="right" | 62
 
| align="right" | 0
 
| align="right" | 50,000
 
| Shield -35.1%, Energy -35.1%, Resistance to Damage -150%
 
| Speed +80
 
| align="right" | 0
 
| align="right" | 0.9
 
| align="right" | 1.2
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
| [[DG Drops|DG Drop]]
 
| Just don't get hit...
 
| &nbsp;
 
|-
 
| Capital Ship Traveling Field 6
 
| align="right" | 20
 
| align="right" | 30
 
| align="right" | 83
 
| align="right" | 0
 
| align="right" | 60,000
 
| Shield -35.1%, Energy -35.1%, Resistance to Damage -150%
 
| Speed +90
 
| align="right" | 0
 
| align="right" | 0.9
 
| align="right" | 1.2
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
| [[DG Drops|DG Drop]]
 
| One shot, one kill.
 
| &nbsp;
 
|-
 
| Capital Ship Traveling Field 7
 
| align="right" | 21
 
| align="right" | 35
 
| align="right" | 104
 
| align="right" | 0
 
| align="right" | 70,000
 
| Shield Charge -90%, Energy Charge -90%, Vulnerability to all +200%
 
| Max Speed +100
 
| align="right" | 0
 
| align="right" | 0.9
 
| align="right" | 1.2
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
| [[DG Drops|DG Drop]]
 
| One shot, one kill.
 
| &nbsp;
 
|}
 
 
 
==== Slave Traveling Fields ====
 
 
 
This field cannot be equipped to a player ship, but instead when left on a combat slaved ship will auto equip and unequip when any of the above [[Aura Generators#Player_Traveling_Fields|Player Traveling Fields]] are equipped to or unequipped from the slave's owner's ship.
 
 
 
{| border="2" cellspacing="0" cellpadding="4" width="100%"
 
|-
 
| '''Name'''
 
| '''TL'''
 
| '''Size'''
 
| '''Elec'''
 
| '''Visibility'''
 
| '''Weight'''
 
| '''Mods'''
 
| '''Fields'''
 
| '''Range'''
 
| '''Cycle'''
 
| '''Duration'''
 
| '''Allies'''
 
| '''Enemies'''
 
| '''Neutral'''
 
| '''Self'''
 
| '''Tweakable'''
 
| '''Affects Capships'''
 
| '''Delay'''
 
| '''Source/Price'''
 
| '''Description'''
 
| '''Comments'''
 
|-
 
| Berserker Slave Traveling Field
 
| align="right" | 5
 
| align="right" | 10
 
| align="right" | 41&nbsp;
 
| align="right" | 0
 
| align="right" | 25,000
 
| Shield -20%, Energy -20%, Resistance to Damage -20%
 
| Speed +30
 
| align="right" | 0
 
| align="right" | 0.9
 
| align="right" | 1.2
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp; 
 
| [[Lyceum|Berserker Halls]]  15,000,000 Credits
 
| Shedding your armour...
 
| [[Berserker Class|Impervious Armor]] 1
 
|-
 
| Capital Slave Traveling Field
 
| align="right" | 10
 
| align="right" | 25
 
| align="right" | 21&nbsp;
 
| align="right" | 0
 
| align="right" | 25000
 
| Shield -75%, Energy -25%, Resistance to Damage -25%
 
| Speed +70
 
| align="right" | 0
 
| align="right" | 0.9
 
| align="right" | 1.2
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
| [[Beta Antares]] -- 15000000
 
| Shedding your armour...
 
| &nbsp;
 
|}
 
 
 
=== Berserker ===
 
 
 
{| border="2" cellspacing="0" cellpadding="4" width="100%"
 
|-
 
| '''Name'''
 
| '''TL'''
 
| '''Size'''
 
| '''Elec'''
 
| '''Visibility'''
 
| '''Weight'''
 
| '''Mods'''
 
| '''Fields'''
 
| '''Range'''
 
| '''Cycle'''
 
| '''Duration'''
 
| '''Allies'''
 
| '''Enemies'''
 
| '''Neutral'''
 
| '''Self'''
 
| '''Tweakable'''
 
| '''Affects Capships'''
 
| '''Delay'''
 
| '''Source/Price'''
 
| '''Description'''
 
| '''Comments'''
 
|-
 
| Berserker's Protection
 
| align="right" | 10
 
| align="right" | 30
 
| align="right" | 25
 
| align="right" | 0
 
| align="right" | 2,000
 
| &nbsp;
 
| Vulnerability to all -10%
 
| align="right" | 17,500
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| Berserker Halls, [[Lyceum]]  50,000,000
 
| Shrug off the pain
 
| [[Berserker Class]] 10
 
|-
 
| Berserker's Bulwark
 
| align="right" | 13
 
| align="right" | 40
 
| align="right" | 30&nbsp;
 
| align="right" | 0
 
| align="right" | 2,000
 
| &nbsp;
 
| Vulnerability to all -13%
 
| align="right" | 17,500
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| Berserker Halls, [[Lyceum]]  65,000,000
 
| Don't tickle me with your puny strikes
 
| [[Berserker Class]] 13
 
|-
 
| Berserker's Barrier
 
| align="right" | 17
 
| align="right" | 50
 
| align="right" | 36
 
| align="right" | 0
 
| align="right" | 2,000
 
| &nbsp;
 
| Vulnerability to all -17%
 
| align="right" | 17,500
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| Berserker Halls, [[Lyceum]]  85,000,000
 
| Don't make me angry. You wont like me when I'm angry...
 
| [[Berserker Class]] 17
 
|-
 
| Berserker's Aegis
 
| align="right" | 20
 
| align="right" | 60
 
| align="right" | 41
 
| align="right" | 0
 
| align="right" | 2,000
 
| &nbsp;
 
| Vulnerability to all -20%
 
| align="right" | 17,500
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| Berserker Halls, [[Lyceum]]  100,000,000
 
| Transcendental Rage
 
| [[Berserker Class]] 20
 
|}
 
 
 
=== Engineer ===
 
 
 
{| border="2" cellspacing="0" cellpadding="4" width="100%"
 
|-
 
| '''Name'''
 
| '''TL'''
 
| '''Size'''
 
| '''Elec'''
 
| '''Visibility'''
 
| '''Weight'''
 
| '''Mods'''
 
| '''Fields'''
 
| '''Range'''
 
| '''Cycle'''
 
| '''Duration'''
 
| '''Allies'''
 
| '''Enemies'''
 
| '''Neutral'''
 
| '''Self'''
 
| '''Tweakable'''
 
| '''Affects Capships'''
 
| '''Delay'''
 
| '''Source/Price'''
 
| '''Description'''
 
| '''Comments'''
 
|-
 
| Executive Generator
 
| align="right" | 10
 
| align="right" | 6
 
| align="right" | 83&nbsp;
 
| align="right" | 0
 
| align="right" | 6000
 
| &nbsp;
 
| Energy +100%
 
| align="right" | 50000
 
| align="right" | 1.2
 
| align="right" | 5
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| Engineer's Workshop, [[Lyceum]] -- 26000000
 
| Please fill those forms.
 
| [[Engineer Class]] 10
 
|-
 
| Faranji Executive Energizer
 
| align="right" | 13
 
| align="right" | 15
 
| align="right" | 58&nbsp;
 
| align="right" | 0
 
| align="right" | 15000
 
| &nbsp;
 
| Energy +125%
 
| align="right" | 50000
 
| align="right" | 1.2
 
| align="right" | 5
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| Ruin -- 400000000
 
| You want more energy?
 
| [[Engineer Class]] 13
 
|-
 
| Executive Conductor
 
| align="right" | 16
 
| align="right" | 41
 
| align="right" | 125&nbsp;
 
| align="right" | 0
 
| align="right" | 41000
 
| &nbsp;
 
| Energy +150%
 
| align="right" | 50000
 
| align="right" | 1.2
 
| align="right" | 5
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| [[Executive Conductor Blueprint]]
 
| Feel the power!
 
| [[Engineer Class]] 16
 
|-
 
| President's Choice
 
| align="right" | 19
 
| align="right" | 53
 
| align="right" | 158&nbsp;
 
| align="right" | 0
 
| align="right" | 53000
 
| &nbsp;
 
| Energy +175%
 
| align="right" | 50000
 
| align="right" | 1.2
 
| align="right" | 5
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| [[DG Drops|DG Drop]]
 
| Feel the power!
 
| [[Engineer Class]] 19
 
|-
 
| rowspan="2" | Administrative Generator
 
| rowspan="2" align="right" | 20
 
| rowspan="2" align="right" | 52
 
| rowspan="2" align="right" | 208&nbsp;
 
| rowspan="2" align="right" | 0
 
| rowspan="2" align="right" | 52000
 
| rowspan="2" | &nbsp;
 
| Energy +200%
 
| align="right" | 50000
 
| align="right" | 1.2
 
| align="right" | 5
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| rowspan="2" | [[DG Drops|DG Drop]]
 
| rowspan="2" | Feel the power!
 
| rowspan="2" | [[Engineer Class]] 20
 
|-
 
| Energy Recharge +50
 
| align="right" | 1000
 
| align="right" | 1.2
 
| align="right" | 5
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|-
 
| rowspan="2" | Red Photon Energy Emitter
 
| rowspan="2" align="right" | 21
 
| rowspan="2" align="right" | 100
 
| rowspan="2" align="right" | 292&nbsp;
 
| rowspan="2" align="right" | 0
 
| rowspan="2" align="right" | 52000
 
| rowspan="2" | &nbsp;
 
| Energy +210%
 
| align="right" | 50000
 
| align="right" | 1.2
 
| align="right" | 5
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| rowspan="2" | [[Red Photon Warship Prototype]] Drop
 
| rowspan="2" | Even better than reactor leaks.
 
| rowspan="2" | [[Engineer Class]] 21
 
|-
 
| Energy Recharge +60
 
| align="right" | 2000
 
| align="right" | 1.2
 
| align="right" | 5
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|}
 
 
 
=== Fleet Commander ===
 
 
 
==== Fleet Commander ====
 
 
 
{| border="2" cellspacing="0" cellpadding="4" width="100%"
 
|-
 
| '''Name'''
 
| '''TL'''
 
| '''Size'''
 
| '''Elec'''
 
| '''Visibility'''
 
| '''Weight'''
 
| '''Mods'''
 
| '''Fields'''
 
| '''Range'''
 
| '''Cycle'''
 
| '''Duration'''
 
| '''Allies'''
 
| '''Enemies'''
 
| '''Neutral'''
 
| '''Self'''
 
| '''Tweakable'''
 
| '''Affects Capships'''
 
| '''Delay'''
 
| '''Source/Price'''
 
| '''Description'''
 
| '''Comments'''
 
|-
 
| rowspan="3" | Commander's Apprenticeship
 
| rowspan="3" align="right" | 10
 
| rowspan="3" align="right" | 30
 
| rowspan="3" align="right" | 13&nbsp;
 
| rowspan="3" align="right" | 0
 
| rowspan="3" align="right" | 2000
 
| rowspan="3" | &nbsp;
 
| Damage +5%
 
| align="right" | 25000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| rowspan="3" | Fleet Shipyards, [[Lyceum]] -- 50000000
 
| rowspan="3" | Advanced three dimensional applied tactics for formations
 
| rowspan="3" | [[Fleet Commander]] 10
 
|-
 
| Shield Recharge +10%
 
| align="right" | 25000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|-
 
| Weapon Recoil -5%
 
| align="right" | 25000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|-
 
| rowspan="4" | Commander's Inspiration
 
| rowspan="4" align="right" | 10
 
| rowspan="4" align="right" | 30
 
| rowspan="4" align="right" |
 
13&nbsp;
 
 
 
| rowspan="4" align="right" | 0
 
| rowspan="4" align="right" | 2000
 
| rowspan="4" | &nbsp;
 
| Energy Recharge +7%
 
| align="right" | 25000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| rowspan="4" | Fleet Shipyards, [[Lyceum]] -- 50000000
 
| rowspan="4" | Hold the line and fire when you see the whites of their eyes!
 
| rowspan="4" | [[Fleet Commander]] 10
 
|-
 
| Range +7%
 
| align="right" | 25000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|-
 
| Shield Recharge +7%
 
| align="right" | 25000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|-
 
| Tracking +7%
 
| align="right" | 25000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|-
 
| rowspan="4" | Commander's Motivation
 
| rowspan="4" align="right" | 13
 
| rowspan="4" align="right" | 40
 
| rowspan="4" align="right" |
 
15&nbsp;
 
 
 
| rowspan="4" align="right" | 0
 
| rowspan="4" align="right" | 2000
 
| rowspan="4" | &nbsp;
 
| Energy Recharge +9.1%
 
| align="right" | 25000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| rowspan="4" | Fleet Shipyards, [[Lyceum]] -- 65000000
 
| rowspan="4" | Stay on target, Stay on target...
 
| rowspan="4" | [[Fleet Commander]] 13
 
|-
 
| Range +9.1%
 
| align="right" | 25000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|-
 
| Shield Recharge +9.1%
 
| align="right" | 25000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|-
 
| Tracking +9.1%
 
| align="right" | 25000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|-
 
| rowspan="3" | Commander's Instruction
 
| rowspan="3" align="right" | 16
 
| rowspan="3" align="right" | 40
 
| rowspan="3" align="right" | 18&nbsp;
 
| rowspan="3" align="right" | 0
 
| rowspan="3" align="right" | 2000
 
| rowspan="3" | &nbsp;
 
| Damage +6%
 
| align="right" | 25000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| rowspan="3" | Fleet Shipyards, [[Lyceum]] -- 80000000
 
| rowspan="3" | Hyperspatial three dimensional applied tactics for formations
 
| rowspan="3" | [[Fleet Commander]] 16
 
|-
 
| Shield Recharge +14%
 
| align="right" | 25000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|-
 
| Weapon Recoil -6.1%
 
| align="right" | 25000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|-
 
| rowspan="4" | Commander's Enthusiasm
 
| rowspan="4" align="right" | 17
 
| rowspan="4" align="right" | 50
 
| rowspan="4" align="right" | 18&nbsp;
 
| rowspan="4" align="right" | 0
 
| rowspan="4" align="right" | 2000
 
| rowspan="4" | &nbsp;
 
| Energy Recharge +12.1%
 
| align="right" | 25000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| rowspan="4" | Fleet Shipyards, [[Lyceum]] -- 85000000
 
| rowspan="4" | From this day to the ending of the world, we in it shall be remembered. We lucky few, we band of brothers. For he who today sheds his blood with me shall be my brother
 
| rowspan="4" | [[Fleet Commander]] 17
 
|-
 
| Range +12.1%
 
| align="right" | 25000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|-
 
| Shield Recharge +12.1%
 
| align="right" | 25000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|-
 
| Tracking +12.1%
 
| align="right" | 25000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|-
 
| rowspan="3" | Commander's Training
 
| rowspan="3" align="right" | 19
 
| rowspan="3" align="right" | 50
 
| rowspan="3" align="right" | 20&nbsp;
 
| rowspan="3" align="right" | 0
 
| rowspan="3" align="right" | 2000
 
| rowspan="3" | &nbsp;
 
| Damage +7%
 
| align="right" | 25000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| rowspan="3" | Fleet Shipyards, [[Lyceum]] -- 95000000
 
| rowspan="3" | Quantum based four dimensional applied tactics for formations
 
| rowspan="3" | [[Fleet Commander]] 19
 
|-
 
| Shield Recharge +17%
 
| align="right" | 25000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|-
 
| Weapon Recoil -9%
 
| align="right" | 25000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|-
 
| rowspan="4" | Commander's Elevation
 
| rowspan="4" align="right" | 20
 
| rowspan="4" align="right" | 60
 
| rowspan="4" align="right" | 21&nbsp;
 
| rowspan="4" align="right" | 0
 
| rowspan="4" align="right" | 2000
 
| rowspan="4" | &nbsp;
 
| Energy Recharge +14%
 
| align="right" | 25000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| rowspan="4" | Fleet Shipyards, [[Lyceum]] -- 100000000
 
| rowspan="4" | If I must choose between peace and righteousness... I choose righteousness
 
| rowspan="4" | [[Fleet Commander]] 20
 
|-
 
| Range +14%
 
| align="right" | 25000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|-
 
| Shield Recharge +14%
 
| align="right" | 25000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|-
 
| Tracking +14%
 
| align="right" | 25000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|-
 
| rowspan="3" | Commander's Enlightenment
 
| rowspan="3" align="right" | 20
 
| rowspan="3" align="right" | 60
 
| rowspan="3" align="right" | 21&nbsp;
 
| rowspan="3" align="right" | 0
 
| rowspan="3" align="right" | 2000
 
| rowspan="3" | &nbsp;
 
| Damage +8%
 
| align="right" | 25000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| rowspan="3" | Fleet Shipyards, [[Lyceum]] -- 100000000
 
| rowspan="3" | There is no spoon
 
| rowspan="3" | [[Fleet Commander]] 20
 
|-
 
| Shield Recharge +20%
 
| align="right" | 25000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|-
 
| Weapon Recoil -12%
 
| align="right" | 25000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|-
 
| rowspan="4" | Commander's Ascension
 
| rowspan="4" align="right" | 20
 
| rowspan="4" align="right" | 60
 
| rowspan="4" align="right" | 33
 
| rowspan="4" align="right" | 0
 
| rowspan="4" align="right" | 2000
 
| rowspan="4" | &nbsp;
 
| Energy Recharge 15%
 
| align="right" | 25000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| rowspan="4" | [[DG Drops|DG Drop]]
 
| rowspan="4" | If I must choose between peace and righteousness... I choose righteousness
 
| rowspan="4" | [[Fleet Commander]] 20
 
|-
 
| Range +15%
 
| align="right" | 25000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|-
 
| Shield Recharge +15%
 
| align="right" | 25000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font> 
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|-
 
| Tracking +15%
 
| align="right" | 25000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|-
 
| rowspan="4" | Grinchy Aura
 
| rowspan="4" align="right" | 20
 
| rowspan="4" align="right" | 60
 
| rowspan="4" align="right" | 21
 
| rowspan="4" align="right" | 0
 
| rowspan="4" align="right" | 2000
 
| rowspan="4" | &nbsp;
 
| Energy Recharge -10%
 
| align="right" | 2000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
| rowspan="4" | [[Astro-Grinch]] Drop
 
| rowspan="4" | Take a little from everyone; after all it's in the spirit of the season!
 
| rowspan="4" | [[Fleet Commander]] 20
 
|-
 
| Range -10%
 
| align="right" | 2000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
|-
 
| Shield Recharge -10%
 
| align="right" | 2000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
|-
 
| Speed -10%
 
| align="right" | 2000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
|-
 
|rowspan="3"|Corrupted Cyborg Defensive Amplifier
 
|rowspan="3" align="right"|22
 
|rowspan="3" align="right"|75
 
|rowspan="3" align="right"|70
 
|rowspan="3" align="right"|0
 
|rowspan="3" align="right"|2,000
 
|rowspan="3"|
 
|Energy Recharge +10%
 
|align="right"|1500
 
|align="right"|0.5
 
|align="right"|1
 
|bgcolor="#00b050"|<font color="#000000">Yes</font>
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|
 
|rowspan="3"|[[Kalthi Depths]] DG drop
 
|rowspan="3"|C-c-c-corrupted.
 
|rowspan="3"|[[Fleet Commander]] 22
 
|-
 
|Shield Recharge -10%
 
|align="right"|1500
 
|align="right"|0.5
 
|align="right"|1
 
|bgcolor="#00b050"|<font color="#000000">Yes</font>
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|
 
|-
 
|Vulnerability -5%
 
|align="right"|1500
 
|align="right"|0.5
 
|align="right"|1
 
|bgcolor="#00b050"|<font color="#000000">Yes</font>
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|
 
|-
 
|rowspan="3"|Corrupted Cyborg Offensive Amplifier
 
|rowspan="3" align="right"|22
 
|rowspan="3" align="right"|75
 
|rowspan="3" align="right"|70
 
|rowspan="3" align="right"|0
 
|rowspan="3" align="right"|2,000
 
|rowspan="3"|
 
|Damage +10%
 
|align="right"|1500
 
|align="right"|0.5
 
|align="right"|1
 
|bgcolor="#00b050"|<font color="#000000">Yes</font>
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|
 
|rowspan="3"|[[Kalthi Depths]] DG drop
 
|rowspan="3"|C-c-c-corrupted.
 
|rowspan="3"|[[Fleet Commander]] 22
 
|-
 
|Weapon Recoil -10%
 
|align="right"|1500
 
|align="right"|0.5
 
|align="right"|1
 
|bgcolor="#00b050"|<font color="#000000">Yes</font>
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|
 
|-
 
|Range +10%
 
|align="right"|1500
 
|align="right"|0.5
 
|align="right"|1
 
|bgcolor="#00b050"|<font color="#000000">Yes</font>
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|bgcolor="#ff5050"|No
 
|
 
|-
 
|}
 
 
 
==== Flight Controller ====
 
 
 
{| border="2" cellspacing="0" cellpadding="4" width="100%"
 
|-
 
| '''Name'''
 
| '''TL'''
 
| '''Size'''
 
| '''Elec'''
 
| '''Visibility'''
 
| '''Weight'''
 
| '''Mods'''
 
| '''Fields'''
 
| '''Range'''
 
| '''Cycle'''
 
| '''Duration'''
 
| '''Allies'''
 
| '''Enemies'''
 
| '''Neutral'''
 
| '''Self'''
 
| '''Tweakable'''
 
| '''Affects Capships'''
 
| '''Delay'''
 
| '''Source/Price'''
 
| '''Description'''
 
| '''Comments'''
 
|-
 
| Commander's Bravado
 
| align="right" | 10
 
| align="right" | 30
 
| align="right" | 13
 
| align="right" | 0
 
| align="right" | 2000
 
| &nbsp;
 
| Damage +10%
 
| align="right" | 25000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| Fleet Shipyards, [[Lyceum]] -- 50000000
 
| Ballsey
 
| [[Flight Controller]] 10
 
|-
 
| Commander's Bold Bravado
 
| align="right" | 15
 
| align="right" | 50
 
| align="right" | 17&nbsp;
 
| align="right" | 0
 
| align="right" | 2000
 
| &nbsp;
 
| Damage +15%
 
| align="right" | 25000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| Fleet Shipyards, [[Lyceum]] -- 75000000
 
| Grab 'em by the balls
 
| [[Flight Controller]] 15
 
|-
 
| Commander's Bodacious Bravado
 
| align="right" | 20
 
| align="right" | 60
 
| align="right" | 21
 
| align="right" | 0
 
| align="right" | 2000
 
| &nbsp;
 
| Damage +20%
 
| align="right" | 25000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| Fleet Shipyards, [[Lyceum]] -- 100000000
 
| Dude, don't fear the reaper
 
| [[Flight Controller]] 20
 
|-
 
| rowspan="2" | Red Photon Prototype Remote Weapon Augmentation
 
| rowspan="2" align="right" | 21
 
| rowspan="2" align="right" | 100
 
| rowspan="2" align="right" | 4166&nbsp;
 
| rowspan="2" align="right" | 0
 
| rowspan="2" align="right" | 52000
 
| rowspan="2" | &nbsp;
 
| Weapon Recoil -28%
 
| align="right" | 25000
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font> 
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| rowspan="2" | Red Photon drop
 
| rowspan="2" | If it was safe it wouldn't be a prototype.
 
| rowspan="2" | [[Flight Controller]] 21
 
|-
 
| Vulnerability to all +40%
 
| align="right" | 0
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|}
 
 
 
==== Radiation Expert ====
 
 
 
{| border="2" cellspacing="0" cellpadding="4" width="100%"
 
|-
 
| '''Name'''
 
| '''TL'''
 
| '''Size'''
 
| '''Elec'''
 
| '''Visibility'''
 
| '''Weight'''
 
| '''Mods'''
 
| '''Fields'''
 
| '''Range'''
 
| '''Cycle'''
 
| '''Duration'''
 
| '''Allies'''
 
| '''Enemies'''
 
| '''Neutral'''
 
| '''Self'''
 
| '''Tweakable'''
 
| '''Affects Capships'''
 
| '''Delay'''
 
| '''Source/Price'''
 
| '''Description'''
 
| '''Comments'''
 
|-
 
| rowspan="2" | Leaky Reactor
 
| rowspan="2" align="right" | 5
 
| rowspan="2" align="right" | 6
 
| rowspan="2" align="right" | 83&nbsp;
 
| rowspan="2" align="right" | 0
 
| rowspan="2" align="right" | 6000
 
| rowspan="2" | &nbsp;
 
| Shield Recharge -50
 
| align="right" | 1063
 
| align="right" | 1.2
 
| align="right" | 2
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| rowspan="2" | [[DG Drops|DG Drop]]
 
| rowspan="2" | Need to fix that soon!
 
| rowspan="2" | [[Radiation Expert]] 5
 
|-
 
| Shield Recharge -25
 
| align="right" | 0
 
| align="right" | 1.2
 
| align="right" | 2
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|-
 
| rowspan="2" | Mzungu Fallout Cloud
 
| rowspan="2" align="right" | 10
 
| rowspan="2" align="right" | 15
 
| rowspan="2" align="right" | 167&nbsp;
 
| rowspan="2" align="right" | 0
 
| rowspan="2" align="right" | 15000
 
| rowspan="2" | &nbsp;
 
| Shield Recharge -5%
 
| align="right" | 1826
 
| align="right" | 1.2
 
| align="right" | 2
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| rowspan="2" | Ruin -- 400000000
 
| rowspan="2" | Run for shelter!
 
| rowspan="2" | [[Radiation Expert]] 10
 
|-
 
| Shield Recharge -50
 
| align="right" | 0
 
| align="right" | 1.2
 
| align="right" | 2
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|-
 
| rowspan="2" | Neutron Emitter
 
| rowspan="2" align="right" | 15
 
| rowspan="2" align="right" | 41
 
| rowspan="2" align="right" | 250&nbsp;
 
| rowspan="2" align="right" | 0
 
| rowspan="2" align="right" | 41000
 
| rowspan="2" | &nbsp;
 
| Shield Recharge -150
 
| align="right" | 1467
 
| align="right" | 1.2
 
| align="right" | 2
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| rowspan="2" | [[Neutron Emitter Blueprint]]
 
| rowspan="2" | Shoot those neutrons around.
 
| rowspan="2" | [[Radiation Expert]] 15
 
|-
 
| Shield Recharge -75
 
| align="right" | 0
 
| align="right" | 1.2
 
| align="right" | 2
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|-
 
| rowspan="2" | Chernobyl's Legacy
 
| rowspan="2" align="right" | 20
 
| rowspan="2" align="right" | 53
 
| rowspan="2" align="right" | 250&nbsp;
 
| rowspan="2" align="right" | 0
 
| rowspan="2" align="right" | 53000
 
| rowspan="2" | &nbsp;
 
| Shield Recharge -15%
 
| align="right" | 2739
 
| align="right" | 1.2
 
| align="right" | 2
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| rowspan="2" | [[DG Drops|DG Drop]]
 
| rowspan="2" | Shoot those neutrons around.
 
| rowspan="2" | [[Radiation Expert]] 20
 
|-
 
| Shield Recharge -75
 
| align="right" | 0
 
| align="right" | 1.2
 
| align="right" | 2
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|-
 
| rowspan="2" | Gamma Emitter
 
| rowspan="2" align="right" | 20
 
| rowspan="2" align="right" | 51
 
| rowspan="2" align="right" | 333&nbsp;
 
| rowspan="2" align="right" | 0
 
| rowspan="2" align="right" | 51000
 
| rowspan="2" | &nbsp;
 
| Shield Recharge -200
 
| align="right" | 2739
 
| align="right" | 1.2
 
| align="right" | 2
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| rowspan="2" | [[DG Drops|DG Drop]]
 
| rowspan="2" | Shoot those neutrons around.
 
| rowspan="2" | [[Radiation Expert]] 20
 
|-
 
| Shield Recharge -100
 
| align="right" | 0
 
| align="right" | 1.2
 
| align="right" | 2
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|}
 
 
 
=== Seer  ===
 
 
 
{|border="2" cellspacing="0" cellpadding="4" width="100%"
 
|'''Name'''
 
|'''TL'''
 
|'''Size'''
 
|'''Elec'''
 
|'''Visibility'''
 
|'''Weight'''
 
|'''Mods'''
 
|'''Fields'''
 
|'''Range'''
 
|'''Cycle'''
 
|'''Duration'''
 
|'''Allies'''
 
|'''Enemies'''
 
|'''Neutral'''
 
|'''Self'''
 
|'''Tweakable'''
 
|'''Affects Capships'''
 
|'''Delay'''
 
|'''Source/Price'''
 
|'''Description'''
 
|'''Comments'''
 
 
 
|-
 
|Seer's Apperation
 
|align = "right"|10
 
|align = "right"|6
 
|align = "right"|5
 
|align = "right"|0
 
|align = "right"|6,000
 
|&nbsp;
 
|Radar +300%
 
|align = "right"|2,000
 
|align = "right"|1.2
 
|align = "right"|5
 
|bgcolor = "#00B050"|<font color="#000000">Yes</font>
 
|bgcolor = "#FF5050"|No
 
|bgcolor = "#FF5050"|No
 
|bgcolor = "#FF5050"|No
 
|bgcolor = "#00B050"|<font color="#000000">Yes</font>
 
|bgcolor = "#FF5050"|No
 
|&nbsp;
 
|Seer's Conclave, [[Lyceum]]  26,000,000
 
|See more.
 
|[[Seer Class]] 10
 
 
 
|-
 
|rowspan = "2"|Bule Perception
 
|align = "right" rowspan = "2"|10
 
|align = "right" rowspan = "2"|15
 
|align = "right" rowspan = "2"|13
 
|align = "right" rowspan = "2"|0
 
|align = "right" rowspan = "2"|15000
 
|rowspan = "2"|&nbsp;
 
|Radar +98%
 
|align = "right"|2500
 
|align = "right"|1.2
 
|align = "right"|5
 
|bgcolor = "#00B050"|<font color="#000000">Yes</font>
 
|bgcolor = "#FF5050"|No
 
|bgcolor = "#FF5050"|No
 
|bgcolor = "#FF5050"|No
 
|bgcolor = "#00B050"|<font color="#000000">Yes</font>
 
|bgcolor = "#FF5050"|No
 
|&nbsp;
 
|rowspan = "2"|Ruin -- 400000000
 
|rowspan = "2"|Secret to Bule increased perception.
 
|rowspan = "2"|[[Seer Class]] 10
 
 
 
|-
 
|Range +3.3%
 
|align = "right"|25000
 
|align = "right"|1.2
 
|align = "right"|5
 
|bgcolor = "#00B050"|<font color="#000000">Yes</font>
 
|bgcolor = "#FF5050"|No
 
|bgcolor = "#FF5050"|No
 
|bgcolor = "#FF5050"|No
 
|bgcolor = "#00B050"|<font color="#000000">Yes</font>
 
|bgcolor = "#FF5050"|No
 
|&nbsp;
 
 
 
|-
 
|rowspan = "2"|Psychic Foresight
 
|align = "right" rowspan = "2"|15
 
|align = "right" rowspan = "2"|41
 
|align = "right" rowspan = "2"|34
 
|align = "right" rowspan = "2"|0
 
|align = "right" rowspan = "2"|41000
 
|rowspan = "2"|&nbsp;
 
|Radar +350%
 
|align = "right"|3000
 
|align = "right"|1.2
 
|align = "right"|5
 
|bgcolor = "#00B050"|<font color="#000000">Yes</font>
 
|bgcolor = "#FF5050"|No
 
|bgcolor = "#FF5050"|No
 
|bgcolor = "#FF5050"|No
 
|bgcolor = "#00B050"|<font color="#000000">Yes</font>
 
|bgcolor = "#FF5050"|No
 
|&nbsp;
 
|rowspan = "2"|[[Psychic Foresight Blueprint]]
 
|rowspan = "2"|Even see the future.
 
|rowspan = "2"|[[Seer Class]] 15
 
 
 
|-
 
|Experience +30%
 
|align = "right"|3000
 
|align = "right"|1.2
 
|align = "right"|5
 
|bgcolor = "#00B050"|<font color="#000000">Yes</font>
 
|bgcolor = "#FF5050"|No
 
|bgcolor = "#FF5050"|No
 
|bgcolor = "#FF5050"|No
 
|bgcolor = "#00B050"|<font color="#000000">Yes</font>
 
|bgcolor = "#FF5050"|No
 
|&nbsp;
 
 
 
|-
 
|rowspan = "2"|Clairvoyant Thoughts
 
|align = "right" rowspan = "2"|20
 
|align = "right" rowspan = "2"|53
 
|align = "right" rowspan = "2"|43
 
|align = "right" rowspan = "2"|0
 
|align = "right" rowspan = "2"|53000
 
|rowspan = "2"|&nbsp;
 
|Radar +500%
 
|align = "right"|3000
 
|align = "right"|1.2
 
|align = "right"|5
 
|bgcolor = "#00B050"|<font color="#000000">Yes</font>
 
|bgcolor = "#FF5050"|No
 
|bgcolor = "#FF5050"|No
 
|bgcolor = "#FF5050"|No
 
|bgcolor = "#00B050"|<font color="#000000">Yes</font>
 
|bgcolor = "#FF5050"|No
 
|&nbsp;
 
|rowspan = "2"|[[DG Drops|DG Drop]]
 
|rowspan = "2"|Even see the future.
 
|rowspan = "2"|[[Seer Class]] 20
 
 
 
|-
 
|Range +35%
 
|align = "right"|3000
 
|align = "right"|1.2
 
|align = "right"|5
 
|bgcolor = "#00B050"|<font color="#000000">Yes</font>
 
|bgcolor = "#FF5050"|No
 
|bgcolor = "#FF5050"|No
 
|bgcolor = "#FF5050"|No
 
|bgcolor = "#00B050"|<font color="#000000">Yes</font>
 
|bgcolor = "#FF5050"|No
 
|&nbsp;
 
 
 
|-
 
|rowspan = "2"|Visionary Sight
 
|align = "right" rowspan = "2"|20
 
|align = "right" rowspan = "2"|52
 
|align = "right" rowspan = "2"|43
 
|align = "right" rowspan = "2"|0
 
|align = "right" rowspan = "2"|52000
 
|rowspan = "2"|&nbsp;
 
|Radar +540%
 
|align = "right"|3000
 
|align = "right"|1.2
 
|align = "right"|5
 
|bgcolor = "#00B050"|<font color="#000000">Yes</font>
 
|bgcolor = "#FF5050"|No
 
|bgcolor = "#FF5050"|No
 
|bgcolor = "#FF5050"|No
 
|bgcolor = "#00B050"|<font color="#000000">Yes</font>
 
|bgcolor = "#FF5050"|No
 
|&nbsp;
 
|rowspan = "2"|[[DG Drops|DG Drop]]
 
|rowspan = "2"|Even see the future.
 
|rowspan = "2"|[[Seer Class]] 20
 
 
 
|-
 
|Range +40%
 
|align = "right"|3000
 
|align = "right"|1.2
 
|align = "right"|5
 
|bgcolor = "#00B050"|<font color="#000000">Yes</font>
 
|bgcolor = "#FF5050"|No
 
|bgcolor = "#FF5050"|No
 
|bgcolor = "#FF5050"|No
 
|bgcolor = "#00B050"|<font color="#000000">Yes</font>
 
|bgcolor = "#FF5050"|No
 
|&nbsp;
 
 
 
|}
 
 
 
=== Shield Monkey  ===
 
 
 
{| border="2" cellspacing="0" cellpadding="4" width="100%"
 
|-
 
| '''Name'''
 
| '''TL'''
 
| '''Size'''
 
| '''Elec'''
 
| '''Visibility'''
 
| '''Weight'''
 
| '''Mods'''
 
| '''Fields'''
 
| '''Range'''
 
| '''Cycle'''
 
| '''Duration'''
 
| '''Allies'''
 
| '''Enemies'''
 
| '''Neutral'''
 
| '''Self'''
 
| '''Tweakable'''
 
| '''Affects Capships'''
 
| '''Delay'''
 
| '''Source/Price'''
 
| '''Description'''
 
| '''Comments'''
 
|-
 
| Monkey Projector
 
| align="right" | 10
 
| align="right" | 13
 
| align="right" | 83&nbsp;
 
| align="right" | 0
 
| align="right" | 13,000
 
| &nbsp;
 
| Shield +30%
 
| align="right" | 50,000
 
| align="right" | 1.2
 
| align="right" | 5
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| Shield Monkey Laboratories, [[Lyceum]]  26,000,000 Credits
 
| Project the monkey in you.
 
| [[Shield Monkey Class]] 10
 
|-
 
| rowspan="2" | Vazaha Monkey Prolongation
 
| rowspan="2" align="right" | 13
 
| rowspan="2" align="right" | 30
 
| rowspan="2" align="right" | 53&nbsp;
 
| rowspan="2" align="right" | 0
 
| rowspan="2" align="right" | 30000
 
| &nbsp;
 
| Shield +40%
 
| align="right" | 50000
 
| align="right" | 1.2
 
| align="right" | 5
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| rowspan="2" | Ruin -- 400000000
 
| rowspan="2" | Extend the Monkey in you.
 
| rowspan="2" | [[Shield Monkey Class]] 10
 
|-
 
| &nbsp;
 
| Shield Recharge +20
 
| align="right" | 1000
 
| align="right" | 1.2
 
| align="right" | 5
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|-
 
| Monkey Preservation Field
 
| align="right" | 16
 
| align="right" | 82
 
| align="right" | 133&nbsp;
 
| align="right" | 0
 
| align="right" | 82000
 
| &nbsp;
 
| Shield +48%
 
| align="right" | 50000
 
| align="right" | 1.2
 
| align="right" | 5
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| [[Monkey Preservation Field Blueprint]]
 
| The power to preserve.
 
| [[Shield Monkey Class]] 16
 
|-
 
| Monkey Safeguard
 
| align="right" | 17
 
| align="right" | 106
 
| align="right" | 142&nbsp;
 
| align="right" | 0
 
| align="right" | 106000
 
| &nbsp;
 
| Shield +51%
 
| align="right" | 50000
 
| align="right" | 1.2
 
| align="right" | 5
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| [[DG Drops|DG Drop]]
 
| The power to preserve.
 
| [[Shield Monkey Class]] 17
 
|-
 
| Monkey Tricks
 
| align="right" | 19
 
| align="right" | 104
 
| align="right" | 158
 
| align="right" | 0
 
| align="right" | 104000
 
| &nbsp;
 
| Shield Recharge +57%
 
| align="right" | 20000
 
| align="right" | 1.2
 
| align="right" | 5
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| [[DG Drops|DG Drop]]
 
| The power to preserve.
 
| [[Shield Monkey Class]] 19
 
|-
 
| rowspan="2" | Red Photon Durability Field
 
| rowspan="2" align="right" | 21
 
| rowspan="2" align="right" | 200
 
| rowspan="2" align="right" | 208&nbsp;
 
| rowspan="2" align="right" | 0
 
| rowspan="2" align="right" | 104000
 
| rowspan="2" | &nbsp;
 
| Shield Recharge +20%
 
| align="right" | 20000
 
| align="right" | 1.2
 
| align="right" | 5
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| rowspan="2" | [[Red Photon Warship Prototype]] Drop
 
| rowspan="2" | Help for your allies.
 
| rowspan="2" | [[Shield Monkey Class]] 21
 
|-
 
| Shield +60%
 
| align="right" | 50000
 
| align="right" | 1.2
 
| align="right" | 5
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|}
 
 
 
=== Sniper ===
 
 
 
{| border="2" cellspacing="0" cellpadding="4" width="100%"
 
|-
 
| '''Name'''
 
| '''TL'''
 
| '''Size'''
 
| '''Elec'''
 
| '''Visibility'''
 
| '''Weight'''
 
| '''Mods'''
 
| '''Fields'''
 
| '''Range'''
 
| '''Cycle'''
 
| '''Duration'''
 
| '''Allies'''
 
| '''Enemies'''
 
| '''Neutral'''
 
| '''Self'''
 
| '''Tweakable'''
 
| '''Affects Capships'''
 
| '''Delay'''
 
| '''Source/Price'''
 
| '''Description'''
 
| '''Comments'''
 
|-
 
| rowspan="2" | Sniper's Style
 
| rowspan="2" align="right" | 10
 
| rowspan="2" align="right" | 30
 
| rowspan="2" align="right" | 25&nbsp;
 
| rowspan="2" align="right" | 0
 
| rowspan="2" align="right" | 2,000
 
| rowspan="2" | &nbsp;
 
| Range +15.1%
 
| align="right" | 17,500
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
| rowspan="2" | Sniper's Armoury, [[Lyceum]]  50,000,000 Credits
 
| rowspan="2" | Breath out slowly and squeeze...
 
| rowspan="2" | [[Sniper Class]] 10
 
|-
 
| Damage +5%
 
| align="right" | 17,500
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| &nbsp;
 
|-
 
| rowspan="2" | Sniper's Savoir-Faire
 
| rowspan="2" align="right" | 13
 
| rowspan="2" align="right" | 40
 
| rowspan="2" align="right" | 30
 
| rowspan="2" align="right" | 0
 
| rowspan="2" align="right" | 2,000
 
| rowspan="2" | &nbsp;
 
| Range +16%
 
| align="right" | 17,500
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| rowspan="2" | Sniper's Armoury, [[Lyceum]]  65,000,000 Credits
 
| rowspan="2" | Stay cool under pressure
 
| rowspan="2" | [[Sniper Class]] 13
 
|-
 
| Damage +7%
 
| align="right" | 17,500
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|-
 
| rowspan="2" | Sniper's Spirit
 
| rowspan="2" align="right" | 17
 
| rowspan="2" align="right" | 50
 
| rowspan="2" align="right" | 36&nbsp;
 
| rowspan="2" align="right" | 0
 
| rowspan="2" align="right" | 2,000
 
| rowspan="2" | &nbsp;
 
| Range +27%
 
| align="right" | 17,500
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| rowspan="2" | Sniper's Armoury, [[Lyceum]]  85,000,000
 
| rowspan="2" | The mark didn't even realize you were there
 
| rowspan="2" | [[Sniper Class]] 17
 
|-
 
| Damage +7%
 
| align="right" | 17,500
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|-
 
| rowspan="2" | Sniper's Smack Down.
 
| rowspan="2" align="right" | 20
 
| rowspan="2" align="right" | 60
 
| rowspan="2" align="right" | 41&nbsp;
 
| rowspan="2" align="right" | 0
 
| rowspan="2" align="right" | 2,000
 
| rowspan="2" | &nbsp;
 
| Range +27%
 
| align="right" | 17,500
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| rowspan="2" | Sniper's Armoury, [[Lyceum]]  100,000,000
 
| rowspan="2" | Terminate with extreme prejudice
 
| rowspan="2" | [[Sniper Class]] 20
 
|-
 
| Damage +10%
 
| align="right" | 17,500
 
| align="right" | 0.5
 
| align="right" | 1
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|}
 
 
 
=== Speed Demon  ===
 
 
 
{|border="2" cellspacing="0" cellpadding="4" width="100%"
 
|'''Name'''
 
|'''TL'''
 
|'''Size'''
 
|'''Elec'''
 
|'''Visibility'''
 
|'''Weight'''
 
|'''Mods'''
 
|'''Fields'''
 
|'''Range'''
 
|'''Cycle'''
 
|'''Duration'''
 
|'''Allies'''
 
|'''Enemies'''
 
|'''Neutral'''
 
|'''Self'''
 
|'''Tweakable'''
 
|'''Affects Capships'''
 
|'''Delay'''
 
|'''Source/Price'''
 
|'''Description'''
 
|'''Comments'''
 
|-
 
| rowspan="2" | Demonic Frenzy
 
| rowspan="2" align="right" | 10
 
| rowspan="2" align="right" | 30
 
| rowspan="2" align="right" | 25&nbsp;
 
| rowspan="2" align="right" | 0
 
| rowspan="2" align="right" | 2,000
 
| rowspan="2" | &nbsp;
 
| Speed +7%
 
| align="right" | 17,500
 
| align="right" | 1.2
 
| align="right" | 5
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| rowspan="2" | [[Lyceum]]  50,000,000 Credits
 
| rowspan="2" | Void fury
 
| rowspan="2" | [[Speed Demon Class]] 10
 
|-
 
| Recoil -12.1%
 
| align="right" | 17,500
 
| align="right" | 1.2
 
| align="right" | 5
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|-
 
| rowspan="2" | Demonic Distemper
 
| rowspan="2" align="right" | 16
 
| rowspan="2" align="right" | 40
 
| rowspan="2" align="right" | 35&nbsp;
 
| rowspan="2" align="right" | 0
 
| rowspan="2" align="right" | 2,000
 
| rowspan="2" | &nbsp;
 
| Speed +12%
 
| align="right" | 17,500
 
| align="right" | 1.2
 
| align="right" | 5
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| rowspan="2" | [[Lyceum]]  80,000,000 Credits
 
| rowspan="2" | Bite fast, bite hard
 
| rowspan="2" | [[Speed Demon Class]] 16
 
|-
 
| Recoil -20%
 
| align="right" | 17,500
 
| align="right" | 1.2
 
| align="right" | 5
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|-
 
| rowspan="2" | Demonic Delerium
 
| rowspan="2" align="right" | 19
 
| rowspan="2" align="right" | 50
 
| rowspan="2" align="right" | 40&nbsp;
 
| rowspan="2" align="right" | 0
 
| rowspan="2" align="right" | 2,000
 
| rowspan="2" | &nbsp;
 
| Speed +12%
 
| align="right" | 17,500
 
| align="right" | 1.2
 
| align="right" | 5
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| rowspan="2" | [[Lyceum]]  95,000,000 Credits
 
| rowspan="2" | Blurring the lines of engagement
 
| rowspan="2" | [[Speed Demon Class]] 19
 
|-
 
| Recoil -25%
 
| align="right" | 17,500
 
| align="right" | 1.2
 
| align="right" | 5
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|-
 
| rowspan="2" | Demonic Dispatch
 
| rowspan="2" align="right" | 20
 
| rowspan="2" align="right" | 60
 
| rowspan="2" align="right" | 41&nbsp;
 
| rowspan="2" align="right" | 0
 
| rowspan="2" align="right" | 2,000
 
| rowspan="2" | &nbsp;
 
| Speed +16%
 
| align="right" | 17,500
 
| align="right" | 1.2
 
| align="right" | 5
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
| rowspan="2" | [[Lyceum]]  100,000,000 Credits
 
| rowspan="2" | Break down their barriers at speeds faster than light
 
| rowspan="2" | [[Speed Demon Class]] 20
 
|-
 
| Recoil -25%
 
| align="right" | 17,500
 
| align="right" | 1.2
 
| align="right" | 5
 
| bgcolor="#00b050" | <font color="#000000">Yes</font>
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| bgcolor="#ff5050" | No
 
| &nbsp;
 
|}
 
== Drone Auras ==
 
=== Highway Drone Auras ===
 
{| border="2" cellspacing="0" cellpadding="4" width="40%"
 
|-
 
!Drone Name
 
|Drone Tech
 
!Effect
 
!Range
 
!Affects
 
!Affects Capships?
 
![[Neuro Tweaking|NT?]]
 
|-
 
|rowspan="3"|Highway Drone
 
|rowspan="3" align="center"|3
 
|Thrust +20
 
|200
 
|Allies
 
|Yes
 
|Yes
 
|-
 
|Max Speed +20
 
|200
 
|Allies
 
|Yes
 
|Yes
 
|-
 
|Forced Thrust +1
 
|200
 
|Allies
 
|Yes
 
|?
 
|-
 
|rowspan="3"|Motorway Drone
 
|rowspan="3" align="center"|9
 
|Thrust +25
 
|400
 
|Allies
 
|Yes
 
|Yes
 
|-
 
|Max Speed +75
 
|400
 
|Allies
 
|Yes
 
|Yes
 
|-
 
|Forced Thrust +1
 
|400
 
|Allies
 
|Yes
 
|?
 
|-
 
|rowspan="3"|Autobahn Drone
 
|rowspan="3" align="center"|15
 
|Thrust +30
 
|600
 
|Allies
 
|Yes
 
|Yes
 
|-
 
|Max Speed +100
 
|600
 
|Allies
 
|Yes
 
|Yes
 
|-
 
|Forced Thrust +1
 
|600
 
|Allies
 
|Yes
 
|?
 
|}
 
[[Category:Aura_Generators]][[Category: Gear]]
 

Latest revision as of 00:34, 1 October 2023

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