Difference between revisions of "Worker"
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− | Workers are moderately priced commodities that are essential to any base, they build things and allow you to equip gear on a base. | + | {{commodbox |
+ | |pagename = Workers | ||
+ | |Weight = 250 | ||
+ | |Halflife = none | ||
+ | |Warp = no | ||
+ | |Neurobound = no | ||
+ | |Break = N/A | ||
+ | |Minbreak = N/A | ||
+ | |Maxbreak = N/A | ||
+ | |Price = 400 | ||
+ | |Description = 9 to 5'ers | ||
+ | }} | ||
+ | Workers are moderately priced commodities that are essential to any base, they build things and allow you to equip gear on a base. A worker consumes 0.6 rations per hour. | ||
− | [[Category:Commodities]] | + | == Sources == |
+ | |||
+ | Any AI Base | ||
+ | |||
+ | == Uses == | ||
+ | |||
+ | === Builds === | ||
+ | |||
+ | {| class="wikitable sortable" border="2" cellspacing="0" cellpadding="4" | ||
+ | |- | ||
+ | | '''Item Produced''' | ||
+ | | '''Initial''' | ||
+ | | '''Periodic''' | ||
+ | | '''Blueprint''' | ||
+ | |} | ||
+ | |||
+ | === Missions === | ||
+ | |||
+ | {| class="wikitable sortable" border="2" cellspacing="0" cellpadding="4" | ||
+ | |- | ||
+ | | '''Location''' | ||
+ | | '''Amount Needed''' | ||
+ | | '''Reward''' | ||
+ | | '''Mission''' | ||
+ | |} | ||
+ | |||
+ | [[Category:Bases]] [[Category:Commodities]] |
Latest revision as of 04:25, 8 October 2018
Workers | |||||
Size | Weight | Halflife | |||
1 | 250 | none | |||
Decay on Warp | Neurobound | ||||
no | no | ||||
Break Item | |||||
N/A | |||||
Minimum Break | Maximum Break | ||||
N/A | N/A | ||||
Add Trade Good List Price | |||||
400 | |||||
Description | |||||
9 to 5'ers |
Workers are moderately priced commodities that are essential to any base, they build things and allow you to equip gear on a base. A worker consumes 0.6 rations per hour.
Contents
Sources
Any AI Base
Uses
Builds
Item Produced | Initial | Periodic | Blueprint |
Missions
Location | Amount Needed | Reward | Mission |