Difference between revisions of "Missile Factories"
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Line 38: | Line 38: | ||
|align = "right"|100 | |align = "right"|100 | ||
|align = "right"|18000 | |align = "right"|18000 | ||
− | | | + | |25,000,000 credits, 250,000 metals, 60 Titanium Sheet |
− | |[[Small | + | |25,000,000 credits, 250,000 metals, 30 Vitalized Microchips |
− | | | + | |[[Hyperion]] Ordinance Command - 10,000 credits |
+ | |||
+ | |- | ||
+ | |Small Surgical Production Mk III | ||
+ | |align = "right"|14 | ||
+ | |align = "right"|10 | ||
+ | |[[Ammo Crate - Small Surgical Type III]] | ||
+ | |1 [[Ammo Crate - Small Surgical Type III]] per 10 minutes | ||
+ | |2750 [[Nuclear Waste]], 1375 [[Metals]], 750000 Credits | ||
+ | |align = "right"|100 | ||
+ | |align = "right"|18000 | ||
+ | |25,000,000 credits, 250,000 metals, 60 Titanium Sheet | ||
+ | |25,000,000 credits, 250,000 metals, 30 Vitalized Microchips | ||
+ | |[[Hyperion]] Ordinance Command - 10,000 credits | ||
+ | |||
+ | |- | ||
+ | |Small Incendiary Production Mk III | ||
+ | |align = "right"|14 | ||
+ | |align = "right"|10 | ||
+ | |[[Ammo Crate - Small Incendiary Type III]] | ||
+ | |1 [[Ammo Crate - Small Incendiary Type III]] per 10 minutes | ||
+ | |2750 [[Nuclear Waste]], 1375 [[Metals]], 750000 Credits | ||
+ | |align = "right"|100 | ||
+ | |align = "right"|18000 | ||
+ | |25,000,000 credits, 250,000 metals, 60 Titanium Sheet | ||
+ | |25,000,000 credits, 250,000 metals, 30 Vitalized Microchips | ||
+ | |[[Hyperion]] Ordinance Command - 10,000 credits | ||
|- | |- | ||
|Medium Kinetic Production Mk III | |Medium Kinetic Production Mk III | ||
− | |align = "right"| | + | |align = "right"|14 |
|align = "right"|10 | |align = "right"|10 | ||
|[[Ammo Crate - Medium Kinetic Type III]] | |[[Ammo Crate - Medium Kinetic Type III]] | ||
Line 51: | Line 77: | ||
|align = "right"|100 | |align = "right"|100 | ||
|align = "right"|18000 | |align = "right"|18000 | ||
− | | | + | |75,000,000 credits, 500,000 metals, 60 Titanium Sheets |
− | |[[ | + | |75,000,000 credits, 500,000 metals, 10 Quickened Microchips |
− | + | |[[Hyperion]] Ordinance Command - 10,000 credits | |
|- | |- | ||
|Medium AP Production Mk III | |Medium AP Production Mk III | ||
− | |align = "right"| | + | |align = "right"|16 |
|align = "right"|10 | |align = "right"|10 | ||
|[[Ammo Crate - Medium AP Type III]] | |[[Ammo Crate - Medium AP Type III]] | ||
Line 64: | Line 90: | ||
|align = "right"|100 | |align = "right"|100 | ||
|align = "right"|18000 | |align = "right"|18000 | ||
− | | | + | |60,000,000 credits, 750,000 metals, 30 Laconia Sheets |
− | |[[Medium | + | |60,000,000 credits, 750,000 metals, 30 Quickened Microchips |
− | | | + | |[[Hyperion]] Ordinance Command - 10,000 credits |
+ | |||
+ | |- | ||
+ | |Medium Surgical Production Mk III | ||
+ | |align = "right"|16 | ||
+ | |align = "right"|10 | ||
+ | |[[Ammo Crate - Medium Surgical Type III]] | ||
+ | |1 [[Ammo Crate - Medium Surgical Type III]] per 10 minutes | ||
+ | |5250 [[Nuclear Waste]], 2625 [[Metals]], 1000000 Credits | ||
+ | |align = "right"|100 | ||
+ | |align = "right"|18000 | ||
+ | |60,000,000 credits, 750,000 metals, 30 Laconia Sheets | ||
+ | |60,000,000 credits, 750,000 metals, 30 Quickened Microchips | ||
+ | |[[Hyperion]] Ordinance Command - 10,000 credits | ||
+ | |||
+ | |- | ||
+ | |Medium Incendiary Production Mk III | ||
+ | |align = "right"|16 | ||
+ | |align = "right"|10 | ||
+ | |[[Ammo Crate - Medium Incendiary Type III]] | ||
+ | |1 [[Ammo Crate - Medium Incendiary Type III]] per 10 minutes | ||
+ | |5250 [[Nuclear Waste]], 2625 [[Metals]], 1000000 Credits | ||
+ | |align = "right"|100 | ||
+ | |align = "right"|18000 | ||
+ | |60,000,000 credits, 750,000 metals, 30 Laconia Sheets | ||
+ | |60,000,000 credits, 750,000 metals, 30 Quickened Microchips | ||
+ | |[[Hyperion]] Ordinance Command - 10,000 credits | ||
|- | |- | ||
|Large Kinetic Production Mk III | |Large Kinetic Production Mk III | ||
|align = "right"|16 | |align = "right"|16 | ||
− | |align = "right"| | + | |align = "right"|10 |
|[[Ammo Crate - Large Kinetic Type III]] | |[[Ammo Crate - Large Kinetic Type III]] | ||
|1 [[Ammo Crate - Large Kinetic Type III]] per 10 minutes | |1 [[Ammo Crate - Large Kinetic Type III]] per 10 minutes | ||
Line 77: | Line 129: | ||
|align = "right"|100 | |align = "right"|100 | ||
|align = "right"|18000 | |align = "right"|18000 | ||
− | | | + | |500,000,000 credits, 2,500,000 metal, 15 Laconia Sheets |
− | |[[ | + | |500,000,000 credits, 2,500,000 metal, 10 Energised Microchips |
− | + | |[[Hyperion]] Ordinance Command - 10,000 credits | |
|- | |- | ||
|Large AP Production Mk III | |Large AP Production Mk III | ||
− | |align = "right"| | + | |align = "right"|18 |
|align = "right"|10 | |align = "right"|10 | ||
|[[Ammo Crate - Large AP Type III]] | |[[Ammo Crate - Large AP Type III]] | ||
Line 90: | Line 142: | ||
|align = "right"|100 | |align = "right"|100 | ||
|align = "right"|18000 | |align = "right"|18000 | ||
− | | | + | |120,000,000 credits, 1,000,000 Metals, 45 Laconia Sheets |
− | |[[Large | + | |120,000,000 credits, 1,000,000 Metals, 20 Energized Microchips |
− | | | + | |[[Hyperion]] Ordinance Command - 10,000 credits |
+ | |||
+ | |- | ||
+ | |Large Surgical Production Mk III | ||
+ | |align = "right"|18 | ||
+ | |align = "right"|10 | ||
+ | |[[Ammo Crate - Large Surgical Type III]] | ||
+ | |1 [[Ammo Crate - Large Surgical Type III]] per 10 minutes | ||
+ | |8500 [[Nuclear Waste]], 4250 [[Metals]], 1250000 Credits | ||
+ | |align = "right"|100 | ||
+ | |align = "right"|18000 | ||
+ | |120,000,000 credits, 1,000,000 Metals, 45 Laconia Sheets | ||
+ | |120,000,000 credits, 1,000,000 Metals, 20 Energized Microchips | ||
+ | |[[Hyperion]] Ordinance Command - 10,000 credits | ||
+ | |||
+ | |- | ||
+ | |Large Incendiary Production Mk III | ||
+ | |align = "right"|18 | ||
+ | |align = "right"|10 | ||
+ | |[[Ammo Crate - Large Incendiary Type III]] | ||
+ | |1 [[Ammo Crate - Large Incendiary Type III]] per 10 minutes | ||
+ | |8500 [[Nuclear Waste]], 4250 [[Metals]], 1250000 Credits | ||
+ | |align = "right"|100 | ||
+ | |align = "right"|18000 | ||
+ | |120,000,000 credits, 1,000,000 Metals, 45 Laconia Sheets | ||
+ | |120,000,000 credits, 1,000,000 Metals, 20 Energized Microchips | ||
+ | |[[Hyperion]] Ordinance Command - 10,000 credits | ||
|} | |} |
Revision as of 23:44, 15 September 2016
Contents
Ship Missile Factories
Ordinance Command Factories
Name | Tech | Size | Item Produced | Rate of Production | Items/Credits Required | Workers to equip | Weight | Initial BP Cost | Periodic BP Cost | Location BP Acquired |
Small Kinetic Production Mk III | 12 | 10 | Ammo Crate - Small Kinetic Type III | 1 Ammo Crate - Small Kinetic Type III per 10 minutes | 2500 Nuclear Waste, 1250 Metals, 750000 Credits | 100 | 18000 | 5,000,000 credits, 100,000 metals, 30 Titanium Sheets | 5,000,000 Credits, 100,000 metals, 25 Vitalized Microchips | Hyperion Ordinance Command - 10,000 credits |
Small AP Production Mk III | 16 | 10 | Ammo Crate - Small AP Type III | 1 Ammo Crate - Small AP Type III per 10 minutes | 2750 Nuclear Waste, 1375 Metals, 750000 Credits | 100 | 18000 | 25,000,000 credits, 250,000 metals, 60 Titanium Sheet | 25,000,000 credits, 250,000 metals, 30 Vitalized Microchips | Hyperion Ordinance Command - 10,000 credits |
Small Surgical Production Mk III | 14 | 10 | Ammo Crate - Small Surgical Type III | 1 Ammo Crate - Small Surgical Type III per 10 minutes | 2750 Nuclear Waste, 1375 Metals, 750000 Credits | 100 | 18000 | 25,000,000 credits, 250,000 metals, 60 Titanium Sheet | 25,000,000 credits, 250,000 metals, 30 Vitalized Microchips | Hyperion Ordinance Command - 10,000 credits |
Small Incendiary Production Mk III | 14 | 10 | Ammo Crate - Small Incendiary Type III | 1 Ammo Crate - Small Incendiary Type III per 10 minutes | 2750 Nuclear Waste, 1375 Metals, 750000 Credits | 100 | 18000 | 25,000,000 credits, 250,000 metals, 60 Titanium Sheet | 25,000,000 credits, 250,000 metals, 30 Vitalized Microchips | Hyperion Ordinance Command - 10,000 credits |
Medium Kinetic Production Mk III | 14 | 10 | Ammo Crate - Medium Kinetic Type III | 1 Ammo Crate - Medium Kinetic Type III per 10 minutes | 4875 Nuclear Waste, 2438 Metals, 1000000 Credits | 100 | 18000 | 75,000,000 credits, 500,000 metals, 60 Titanium Sheets | 75,000,000 credits, 500,000 metals, 10 Quickened Microchips | Hyperion Ordinance Command - 10,000 credits |
Medium AP Production Mk III | 16 | 10 | Ammo Crate - Medium AP Type III | 1 Ammo Crate - Medium AP Type III per 10 minutes | 5250 Nuclear Waste, 2625 Metals, 1000000 Credits | 100 | 18000 | 60,000,000 credits, 750,000 metals, 30 Laconia Sheets | 60,000,000 credits, 750,000 metals, 30 Quickened Microchips | Hyperion Ordinance Command - 10,000 credits |
Medium Surgical Production Mk III | 16 | 10 | Ammo Crate - Medium Surgical Type III | 1 Ammo Crate - Medium Surgical Type III per 10 minutes | 5250 Nuclear Waste, 2625 Metals, 1000000 Credits | 100 | 18000 | 60,000,000 credits, 750,000 metals, 30 Laconia Sheets | 60,000,000 credits, 750,000 metals, 30 Quickened Microchips | Hyperion Ordinance Command - 10,000 credits |
Medium Incendiary Production Mk III | 16 | 10 | Ammo Crate - Medium Incendiary Type III | 1 Ammo Crate - Medium Incendiary Type III per 10 minutes | 5250 Nuclear Waste, 2625 Metals, 1000000 Credits | 100 | 18000 | 60,000,000 credits, 750,000 metals, 30 Laconia Sheets | 60,000,000 credits, 750,000 metals, 30 Quickened Microchips | Hyperion Ordinance Command - 10,000 credits |
Large Kinetic Production Mk III | 16 | 10 | Ammo Crate - Large Kinetic Type III | 1 Ammo Crate - Large Kinetic Type III per 10 minutes | 8000 Nuclear Waste, 4000 Metals, 1250000 Credits | 100 | 18000 | 500,000,000 credits, 2,500,000 metal, 15 Laconia Sheets | 500,000,000 credits, 2,500,000 metal, 10 Energised Microchips | Hyperion Ordinance Command - 10,000 credits |
Large AP Production Mk III | 18 | 10 | Ammo Crate - Large AP Type III | 1 Ammo Crate - Large AP Type III per 10 minutes | 8500 Nuclear Waste, 4250 Metals, 1250000 Credits | 100 | 18000 | 120,000,000 credits, 1,000,000 Metals, 45 Laconia Sheets | 120,000,000 credits, 1,000,000 Metals, 20 Energized Microchips | Hyperion Ordinance Command - 10,000 credits |
Large Surgical Production Mk III | 18 | 10 | Ammo Crate - Large Surgical Type III | 1 Ammo Crate - Large Surgical Type III per 10 minutes | 8500 Nuclear Waste, 4250 Metals, 1250000 Credits | 100 | 18000 | 120,000,000 credits, 1,000,000 Metals, 45 Laconia Sheets | 120,000,000 credits, 1,000,000 Metals, 20 Energized Microchips | Hyperion Ordinance Command - 10,000 credits |
Large Incendiary Production Mk III | 18 | 10 | Ammo Crate - Large Incendiary Type III | 1 Ammo Crate - Large Incendiary Type III per 10 minutes | 8500 Nuclear Waste, 4250 Metals, 1250000 Credits | 100 | 18000 | 120,000,000 credits, 1,000,000 Metals, 45 Laconia Sheets | 120,000,000 credits, 1,000,000 Metals, 20 Energized Microchips | Hyperion Ordinance Command - 10,000 credits |
Research Base Factories
Name | Tech | Size | Item Produced | Rate of Production | Items/Credits Required | Workers to equip | Weight | Initial BP Cost | Periodic BP Cost | Location BP Acquired |
Small Flare Missile Production | 6 | 10 | Ammo Crate - Small Flare Missile | 1 Ammo Crate - Small Flare Missile per 10 minutes | ? Nuclear Waste, ? Metals, ? Credits | 100 | 18000 | 150,000,000 credits, 100,000 metals 30 Titanium sheets. | 150,000,000 credits, 250,000 metals, 15 Vitalized Microchips, 10 Lighthouse, 10 Fabulous Factory Parts | Hyperion Destroyed Research Base - 25,000,000 credits |
Small Entanglement Missile Production | 7 | 10 | Ammo Crate - Small Entanglement Missile | 1 Ammo Crate - Small Entanglement Missile per 10 minutes | ? Nuclear Waste, ? Metals, ? Credits | 100 | 18000 | 150,000,000 credits, 100,000 metals 30 Titanium sheets. | 150,000,000 credits, 250,000 metals 15 Vitalized Microchips, 10 Cloud Mercury, 10 Fabulous Factory Parts | Hyperion Destroyed Research Base - 25,000,000 credits |
Small Disintigrator Missile Production | 12 | 10 | Ammo Crate - Small Disintigrator Missile | 1 Ammo Crate - Small Disintigrator Missile per 10 minutes | ? Nuclear Waste, ? Metals, ? Credits | 100 | 18000 | 150,000,000 credits, 100,000 metals 30 Titanium sheets. | 150,000,000 credits, 250,000 metals 15 Vitalized Microchips, 10 Jellies Acidic Remains, 10 Fabulous Factory Parts | Hyperion Destroyed Research Base - 50,000,000 credits |
Small Bunkerbuster Torpedo Production | 10 | 10 | Ammo Crate - Small Bunkerbuster Torpedo | 1 Ammo Crate - Small Bunkerbuster Torpedo per 10 minutes | ? Nuclear Waste, ? Metals, ? Credits | 100 | 18000 | 150,000,000 credits, 100,000 metals 30 Titanium sheets. | 150,000,000 credits, 250,000 metals 15 Vitalized Microchips, 10 Titanium Damage Module, 10 Fabulous Factory Parts | Hyperion Destroyed Research Base - 50,000,000 credits |
Medium Flare Missile Production | 11 | 10 | Ammo Crate - Medium Flare Missile | 1 Ammo Crate - Medium Flare Missile per 10 minutes | ? Nuclear Waste, ? Metals, ? Credits | 100 | 18000 | 300,000,000 credits, 500,000 metals 15 Laconia sheets. | 300,000,000 credits, 500,000 metals 15 Quickened Microchips, 1 Enforcers Gyrophare, 1 Titanium Radar Module, 25 Fabulous Factory Parts | Hyperion Destroyed Research Base - 50,000,000 |
Medium Entanglement Missile Production | 12 | 10 | Ammo Crate - Medium Entanglement Missile | 1 Ammo Crate - Medium Entanglement Missile per 10 minutes | ? Nuclear Waste, ? Metals, ? Credits | 100 | 18000 | 300,000,000 credits, 500,000 metals 15 Laconia sheets. | 300,000,000 credits, 500,000 metals 15 Quickened Microchips, 25 Cloud Mercury 1 Titanium Speed Module, 25 Fabulous Factory Parts | Hyperion Destroyed Research Base - 50,000,000 |
Small Vortex Torpedo Production | 12 | 10 | Ammo Crate - Small Vortex Torpedo | 1 Ammo Crate - Small Vortex Torpedo per 10 minutes | ? Nuclear Waste, ? Metals, ? Credits | 100 | 18000 | 350,000,000 credits, 100,000 metals 30 Titanium sheets. | 350,000,000 credits, 250,000 metals 15 Vitalized Microchips, 2 Vortex Pellets, 10 Fabulous Factory Parts | Hyperion Destroyed Research Base - 50,000,000 credits |
Small MIRV Torpedo Production | 12 | 10 | Ammo Crate - Small MIRV Torpedo | 1 Ammo Crate - Small MIRV Torpedo per 10 minutes | ? Nuclear Waste, ? Metals, ? Credits | 100 | 18000 | 500,000,000 credits, 100,000 metals 30 Titanium sheets. | 500,000,000 credits, 250,000 metals 10 Vitalized Microchips, 10 Traginium, 1 Titanium Firing Module, 10 Fabulous Factory Parts | Hyperion Destroyed Research Base - 75,000,000 credits |
Small MIRV Rocket Upgrade Factory | 12 | 10 | Ammo Crate - Small MIRV Rocket | 1 Ammo Crate - Small MIRV Rocket Every 1 minute | 1 Ammo Crate - Small MIRV Torpedo | ? | 18,000 | Hyperion Destroyed Research Base - 1,000,000 Credits | ||
Small Lancer Missile Production | 12 | 10 | Ammo Crate - Small Lancer Missile | 1 Ammo Crate - Small Lancer Missile per 10 minutes | ? Nuclear Waste, ? Metals, ? Credits | 100 | 18000 | 550,000,000 credits, 100,000 metals 30 Titanium sheets. | 550,000,000 credits, 250,000 metals 10 Vitalized Microchips, 10 Fire Beam, 1 Titanium speed Module, 10 Fabulous Factory Parts | Hyperion Destroyed Research Base - 75,000,000 credits
|
Large Kinetic Production Mk I | 14 | 10 | Ammo Crate - Large Kinetic Type I | 1 Ammo Crate - Large Kinetic Type I per 10 minutes | 1600 Nuclear Waste, 800 Metals, 750000 Credits | 100 | 18000 | Large Kinetic Production Mk I Blueprint | Birds pre-prepped and set to launch in a lunch box nano-factory | |
Medium AP Production Mk I | 14 | 10 | Ammo Crate - Medium AP Type I | 1 Ammo Crate - Medium AP Type I per 10 minutes | 1050 Nuclear Waste, 525 Metals, 500000 Credits | 100 | 18000 | Medium AP Production Mk I Blueprint | Birds pre-prepped and set to launch in a lunch box nano-factory | |
Medium Kinetic Production Mk II | 14 | 10 | Ammo Crate - Medium Kinetic Type II | 1 Ammo Crate - Medium Kinetic Type II per 10 minutes | 2438 Nuclear Waste, 1219 Metals, 750000 Credits | 100 | 18000 | Medium Kinetic Production Mk II Blueprint | Birds pre-prepped and set to launch in a lunch box nano-factory | |
Small AP Production Mk II | 14 | 10 | Ammo Crate - Small AP Type II | 1 Ammo Crate - Small AP Type II per 10 minutes | 1375 Nuclear Waste, 688 Metals, 500000 Credits | 100 | 18000 | Small AP Production Mk II Blueprint | Birds pre-prepped and set to launch in a lunch box nano-factory | |
Large AP Production Mk I | 16 | 10 | Ammo Crate - Large AP Type I | 1 Ammo Crate - Large AP Type I per 10 minutes | 1700 Nuclear Waste, 850 Metals, 750000 Credits | 100 | 18000 | Large AP Production Mk I Blueprint | Birds pre-prepped and set to launch in a lunch box nano-factory | |
Large Kinetic Production Mk II | 16 | 10 | Ammo Crate - Large Kinetic Type II | 1 Ammo Crate - Large Kinetic Type II per 10 minutes | 4000 Nuclear Waste, 2000 Metals, 1000000 Credits | 100 | 18000 | Large Kinetic Production Mk II Blueprint | Birds pre-prepped and set to launch in a lunch box nano-factory | |
Medium AP Production Mk II | 16 | 10 | Ammo Crate - Medium AP Type II | 1 Ammo Crate - Medium AP Type II per 10 minutes | 2625 Nuclear Waste, 1313 Metals, 750000 Credits | 100 | 18000 | Medium AP Production Mk II Blueprint | Birds pre-prepped and set to launch in a lunch box nano-factory | |
Medium MIRV Rocket Upgrade Factory | 20 | 10 | Ammo Crate - Medium MIRV Rocket | 1 Ammo Crate - Medium MIRV Rocket every 1 minute | 1 Ammo Crate - Medium MIRV Torpedo | ? | 18,000 | Ordnance Testing Grounds 1,000,000 Credits | Upgrade obsolete missiles, courtesy of Blue Photon. | |
Large AP Production Mk II | 18 | 10 | Ammo Crate - Large AP Type II | 1 Ammo Crate - Large AP Type II per 10 minutes | 4250 Nuclear Waste, 2125 Metals, 1000000 Credits | 100 | 18000 | Large AP Production Mk II Blueprint | Birds pre-prepped and set to launch in a lunch box nano-factory | |
Armada Fighter Factory | 20 | 10 | Panther Kitten Fighter | 1 Panther Kitten Fighter per 1 hour, 23 minutes, 20 seconds | 50000 Metals, 2 Silver Bar, 1 Zebra Armada Crest, 25000000 Credits | 100 | 24000 | Armada Fighter Factory Plans | The factory whirrs and buzzes with activity producing a complete Panther Fighter every few hours. | |
Armada WMD Factory | 20 | 10 | Ammo Crate - Zaphragi Cheetah Missile | 1 Ammo Crate - Zaphragi Cheetah Missile per 10 minutes | 500 Enriched Nuclear Material, 1 Vis, 1 Copper, 5000000 Credits | 100 | 18000 | Armada WMD Factory Plans | Destruction cut, evened and distributed into neat packages with frightening speed and efficiency. | |
Large MIRV Rocket Upgrade Factory | 20 | 10 | Ammo Crate - Large MIRV Rocket | 1 Ammo Crate - Large MIRV Rocket every 1 minute | 1 Ammo Crate - Large MIRV Torpedo | ? | 18,000 | Ordnance Testing Grounds 1,000,000 Credits | Upgrade obsolete missiles, courtesy of Blue Photon. | |
Red Photon Plasma Missile Factory | 20 | 10 | Ammo Crate - Red Photon Plasma Missile | 1 Ammo Crate - Red Photon Plasma Missile per 10 minutes | 20000 Nuclear Waste, 2 Plasma Crystals, 2500000 Credits | 100 | 18000 | Red Photon Warship Prototype Drop | Stuff in, Missiles out. No questions asked |
Base Missile Factories
Name | Tech | Size | Item Produced | Rate of Production | Items/Credits Required | Workers to equip | Weight | Skill Needed | Source | Description |
Ares WMD Production Facility | 6 | 10 | Ares Nuclear Missile | 1 Ares Nuclear Missile per 10 minutes | 120 Nuclear Waste, 60 Metals, 75000 Credits | 20 | 18000 | Ares WMD Production Blueprint | Sterilisation of your workers an added bonus! | |
Adonis WMD Production Facility | 9 | 10 | Adonis Nuclear Missile | 1 Adonis Nuclear Missile per 10 minutes | 180 Nuclear Waste, 90 Metals, 100000 Credits | 40 | 18000 | Adonis WMD Production Blueprint | Sterilisation of your workers an added bonus! | |
Argonaut WMD Production Facility | 12 | 10 | Argonaut Nuclear Missile | 1 Argonaut Nuclear Missile per 10 minutes | 240 Nuclear Waste, 120 Metals, 150000 Credits | 60 | 18000 | Argonaut WMD Production Blueprint | Sterilisation of your workers an added bonus! | |
Ambrosia WMD Production Facility | 14 | 10 | Ambrosia Nuclear Missile | 1 Ambrosia Nuclear Missile per 10 minutes | 280 Nuclear Waste, 140 Metals, 180000 Credits | 80 | 18000 | Ambrosia WMD Production Blueprint | Sterilisation of your workers an added bonus! | |
Andaman WMD Production Facility | 16 | 10 | Andaman Nuclear Missile | 1 Andaman Nuclear Missile per 10 minutes | 320 Nuclear Waste, 160 Metals, 1 Enriched Nuclear Material, 250000 Credits | 100 | 18000 | Andaman WMD Production Blueprint | Sterilisation of your workers an added bonus! | |
Achilles WMD Production Facility | 18 | 10 | Achilles Nuclear Missile | 1 Achilles Nuclear Missile per 10 minutes | 360 Nuclear Waste, 180 Metals, 2 Enriched Nuclear Material, 350000 Credits | 120 | 18000 | Achilles WMD Production Blueprint | Sterilisation of your workers an added bonus! | |
Annihilator WMD Production Facility | 20 | 10 | Annhilator Nuclear Missile | 1 Annhilator Nuclear Missile per 10 minutes | 400 Nuclear Waste, 200 Metals, 3 Enriched Nuclear Material, 500000 Credits | 140 | 18000 | Annihilator WMD Production Blueprint | Sterilisation of your workers an added bonus! |