Difference between revisions of "Imperial Tweak"

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m (Just clarified the effect a little bit.)
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PS: Imperial tweaking was once available in Iq'Bana and was also given out as a replacement for the old version of the Augmenter Tweaking skill. So players with Augmenter Tweaking 3 received 3 in Imperial Tweaking, etc.
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Note: Imperial tweaking was created when the old Augmenter Tweaking (Trainable to 5) was replaced with the current version trainable to 25. Old players had their augmenter tweaking levels converted to Imperial Tweaking as compensation. It was trainable to 3 in various places, and extra levels were gained by being one of the chosen few on the emperor's team when he was crowned.
 
[[Category: Tweaking Skills]]
 
[[Category: Tweaking Skills]]
 
[[Category: Skills]]
 
[[Category: Skills]]

Revision as of 15:37, 25 May 2016

Imperial Tweak is a skill which gives a 2% increase to Augmenters stats on all drones, bases, ships, slaves and increase to the effects of Neuro Tweaks and tweakable Auras. It costs five Skill Points per level.

Location Station Level Requirements Notes
Anatolia 1 Imperial Seal
Temple Grounds 3 3 Imperial Seals
Secret AI base in Temple Grounds 5 6 Imperial Seals

Note: Imperial tweaking was created when the old Augmenter Tweaking (Trainable to 5) was replaced with the current version trainable to 25. Old players had their augmenter tweaking levels converted to Imperial Tweaking as compensation. It was trainable to 3 in various places, and extra levels were gained by being one of the chosen few on the emperor's team when he was crowned.