Difference between revisions of "Quantum Reach"
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− | This page refers to the skill, for the team of the same name see [[Quantum Reach (team)|Quantum Reach]]. | + | <noinclude>This page refers to the skill, for the team of the same name see [[Quantum Reach (team)|Quantum Reach]]. |
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'''Quantum Reach''' adds +2% Range to tractors and weapons per level, at a cost of 50 skill points. This skill requires [[Imperial seals]] to train. | '''Quantum Reach''' adds +2% Range to tractors and weapons per level, at a cost of 50 skill points. This skill requires [[Imperial seals]] to train. | ||
This skill will not effect slaves. | This skill will not effect slaves. |
Revision as of 06:59, 25 August 2015
This page refers to the skill, for the team of the same name see Quantum Reach.
Quantum Reach adds +2% Range to tractors and weapons per level, at a cost of 50 skill points. This skill requires Imperial seals to train. This skill will not effect slaves.
Where to Train
Location | Base Name | Level | Requirements | Notes |
Sol | Earth Central | 1 | Imperial Seal | |
Glass Matrix | 2 | Imperial Seal x 2 | Secret Ice Matrix station | |
Bonnet (Ring World base) | 3 | Imperial Seal x 3 | ||
Iq' Bana | 4 | Imperial Seal x 4 | ||
Emperor's Club | 5 | Imperial Seal x 5 | Emperors only! |