Difference between revisions of "Bindomite"
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(Created page with "{{commodbox |pagename = Bindomite |Weight = 200 |Halflife = none |Warp = no |Neurobound = no |Break = N/A |Minbreak = N/A |Maxbreak = N/A |Price = 1,000 |Description = A stran...") |
(Changed source from prospecting only to prospecting and DG bosses) |
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==Sources== | ==Sources== | ||
− | Obtained | + | Obtained by [[Prospecting]] and occasionally dropped by DG bosses. |
'''Bindomite''' is an extremely useful commodity as it can [[Neuro Bound|neurobind]] your gear and add [[Modifications|mods]] to it, unless it is already neurobound or cannot be unequipped from your ship. | '''Bindomite''' is an extremely useful commodity as it can [[Neuro Bound|neurobind]] your gear and add [[Modifications|mods]] to it, unless it is already neurobound or cannot be unequipped from your ship. |
Revision as of 22:27, 9 July 2015
Bindomite | |||||
Size | Weight | Halflife | |||
1 | 200 | none | |||
Decay on Warp | Neurobound | ||||
no | no | ||||
Break Item | |||||
N/A | |||||
Minimum Break | Maximum Break | ||||
N/A | N/A | ||||
Add Trade Good List Price | |||||
1,000 | |||||
Description | |||||
A strange crystalline material with the ability to store neural imprints. |
Contents
Sources
Obtained by Prospecting and occasionally dropped by DG bosses.
Bindomite is an extremely useful commodity as it can neurobind your gear and add mods to it, unless it is already neurobound or cannot be unequipped from your ship.
Uses
Builds
Item Produced | Initial | Periodic | Blueprint |
Missions
Location | Amount Needed | Reward | Mission |
Skills
Skill | Location | Amount Needed | Skill Level |