Difference between revisions of "Weighted Combat Bonus"
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(Turns out this page was WAY off, fixing it.) |
(Changed language a bit, was confused at first) |
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− | + | For each level in the skill, your drones will gain an extra: | |
− | + | *0.5%: Damage (up to 10.5% at 21) | |
− | *Damage | + | *1%: Recovery, Energy Regeneration, Visibility, Rate of Fire, and Range (21% at 21) |
− | *Recovery, | + | *1.5%: Energy, Shield Bank, and Tracking (31.5% at 21) |
− | *Energy, Shield, Tracking | + | *3%: Radar Strength (63% at 21) |
− | *Radar | ||
---- | ---- | ||
*Offensive ops currently affect Damage, Firing, and Tracking | *Offensive ops currently affect Damage, Firing, and Tracking |
Revision as of 13:04, 3 June 2015
For each level in the skill, your drones will gain an extra:
- 0.5%: Damage (up to 10.5% at 21)
- 1%: Recovery, Energy Regeneration, Visibility, Rate of Fire, and Range (21% at 21)
- 1.5%: Energy, Shield Bank, and Tracking (31.5% at 21)
- 3%: Radar Strength (63% at 21)
- Offensive ops currently affect Damage, Firing, and Tracking
- Defensive ops currently affect Shield, Recovery and Radar
- Everlasting ops affect Energy, Elec and Range
- General ops affect All