Difference between revisions of "Talk:Rate of Fire"

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The info in this article is incorrect....for one, the recoil on the fgat is .2, not .1, also, i think that the formula for figuring your ROF should be more axplicitly stated, dont you think?
 
The info in this article is incorrect....for one, the recoil on the fgat is .2, not .1, also, i think that the formula for figuring your ROF should be more axplicitly stated, dont you think?
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Rof: 
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If Rof Mod = Faster (eg. Os 6)
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(Current RoF) x (100/(100+mod)x100) = New Rate of Fire  (mod including aug tweek/other tweeks)
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If Rof Mod = Slower Rate of Fire (eg. Os 5)
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(Current RoF) x (100x(100+mod)/100) = New Rate of Fire (mod including aug tweek/other tweeks)
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===Re: -- [[User:208.126.145.250|208.126.145.250]] 18:14, 23 September 2008 (PDT)===
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I thought it was more like this
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1/current recoil=Rof(shots per sec)
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ROF*(mod)=new rof.
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so, for example, firing rate 1 sec
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1/1=1
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1*1.5(mod)=1.5 shots per sec.
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1/1.5=0.66(new recoil)

Latest revision as of 17:26, 17 November 2008

-- 65.100.80.183 02:48, 3 May 2008 (PDT)

The info in this article is incorrect....for one, the recoil on the fgat is .2, not .1, also, i think that the formula for figuring your ROF should be more axplicitly stated, dont you think?


Rof:

If Rof Mod = Faster (eg. Os 6)

(Current RoF) x (100/(100+mod)x100) = New Rate of Fire (mod including aug tweek/other tweeks)

If Rof Mod = Slower Rate of Fire (eg. Os 5)

(Current RoF) x (100x(100+mod)/100) = New Rate of Fire (mod including aug tweek/other tweeks)

Re: -- 208.126.145.250 18:14, 23 September 2008 (PDT)

I thought it was more like this

1/current recoil=Rof(shots per sec)

ROF*(mod)=new rof.


so, for example, firing rate 1 sec

1/1=1

1*1.5(mod)=1.5 shots per sec.

1/1.5=0.66(new recoil)