Difference between revisions of "Talk:Rate of Fire"
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The info in this article is incorrect....for one, the recoil on the fgat is .2, not .1, also, i think that the formula for figuring your ROF should be more axplicitly stated, dont you think? | The info in this article is incorrect....for one, the recoil on the fgat is .2, not .1, also, i think that the formula for figuring your ROF should be more axplicitly stated, dont you think? | ||
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+ | Rof: | ||
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+ | If Rof Mod = Faster (eg. Os 6) | ||
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+ | (Current RoF) x (100/(100+mod)x100) = New Rate of Fire (mod including aug tweek/other tweeks) | ||
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+ | If Rof Mod = Slower Rate of Fire (eg. Os 5) | ||
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+ | (Current RoF) x (100x(100+mod)/100) = New Rate of Fire (mod including aug tweek/other tweeks) |
Revision as of 06:15, 3 May 2008
-- 65.100.80.183 02:48, 3 May 2008 (PDT)
The info in this article is incorrect....for one, the recoil on the fgat is .2, not .1, also, i think that the formula for figuring your ROF should be more axplicitly stated, dont you think?
Rof:
If Rof Mod = Faster (eg. Os 6)
(Current RoF) x (100/(100+mod)x100) = New Rate of Fire (mod including aug tweek/other tweeks)
If Rof Mod = Slower Rate of Fire (eg. Os 5)
(Current RoF) x (100x(100+mod)/100) = New Rate of Fire (mod including aug tweek/other tweeks)