Difference between revisions of "Level"
From Starsonata Wiki
(→Level Names) |
|||
Line 3: | Line 3: | ||
=== Level Names === | === Level Names === | ||
− | You receive a new level name at each level that is a 2.5th power of an integer (e.g. 1^2.5=1, 2^2.5=6) up to an unknown highest level name. You have to [http://www.starsonata.com/tradingbay/login.html subscribe] to gain more levels than | + | You receive a new level name at each level that is a 2.5th power of an integer (e.g. 1^2.5=1, 2^2.5=6) up to an unknown highest level name. You have to [http://www.starsonata.com/tradingbay/login.html subscribe] to gain more levels than 1000. |
{| cellspacing="0" cellpadding="4" width="35%" border="5" | {| cellspacing="0" cellpadding="4" width="35%" border="5" |
Revision as of 11:46, 7 April 2013
A level is one unit of advancement in Star Sonata. You gain one level every time you accumulate 1000 Experience points. Each time you level you gain 5 Skill points. For AIs, levels are either determined by their gear or are preset.
Level Names
You receive a new level name at each level that is a 2.5th power of an integer (e.g. 1^2.5=1, 2^2.5=6) up to an unknown highest level name. You have to subscribe to gain more levels than 1000.
Level | Name |
---|---|
0-1 | Pathetic |
2-5 | Poor |
6-15 | Harmless |
16-31 | Mostly Harmless |
32-55 | Mediocre |
56-88 | Middling |
89-129 | Decent |
130-181 | Fair |
182-243 | Average |
244-316 | Above Average |
317-401 | Respectable |
402-498 | Shodan |
499-609 | Competent |
610-733 | Champ |
734-871 | Dastardly |
872-1024 | Fearsome |
1025-1191 | Ferocious |
1192-1374 | Dangerous |
1375-1573 | Deadly |
1574-1788 | Meijin |
1789-2020 | Master |
2021-2270 | Destroyer |
2271-2536 | Conqueror |
2537-2821 | Maestro |
2822-3125 | Juggernaught |
3126-3446 | Titan |
3447-3787 | Olympian |
3788-4148 | Elite |
4149-4528 | Super Elite |
4529-4929 | Super-Duper Elite |
4930-5350 | Ludicrous |