Difference between revisions of "Talk:Aura Generators"
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(New section: Those 2 are capital ship only also ..... -- ~~~~) |
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Aura generators always require the skill level equal to the tech of the item. | Aura generators always require the skill level equal to the tech of the item. | ||
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+ | == Those 2 are capital ship only also ..... -- [[User:79.193.67.118|79.193.67.118]] 12:37, 28 October 2008 (PDT) == | ||
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+ | Faranji Executive Energizer 10 15 Max Energy +19.6%(1826), Energy Charge +10(1826) 60 per 0.6 seconds 15,000 Ruin -- 1 billion Credits Require 10 in Engineer Class You want more energy? | ||
+ | Vazaha Monkey Prolongation 10 30 Max Shield +9.8%(1826), Shield Charge +10(1826) 30 per 0.6 seconds 30,000 Ruin - ?? Require 10 in Shield Monkey Class Extend the Monkey in you. |
Revision as of 14:37, 28 October 2008
Skill Level
Aura generators always require the skill level equal to the tech of the item.
Those 2 are capital ship only also ..... -- 79.193.67.118 12:37, 28 October 2008 (PDT)
Faranji Executive Energizer 10 15 Max Energy +19.6%(1826), Energy Charge +10(1826) 60 per 0.6 seconds 15,000 Ruin -- 1 billion Credits Require 10 in Engineer Class You want more energy? Vazaha Monkey Prolongation 10 30 Max Shield +9.8%(1826), Shield Charge +10(1826) 30 per 0.6 seconds 30,000 Ruin - ?? Require 10 in Shield Monkey Class Extend the Monkey in you.