Difference between revisions of "Physical Damage"

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m (Added about snipers and EF Capship phys resists.)
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'''Physical''' is one of the 8 [[damage type]]s.  Physical weapons are often represented by grey or purple projectiles. They push your ship back when shot, and when the projectile hits another AI or person, it also pushes them back.
 
'''Physical''' is one of the 8 [[damage type]]s.  Physical weapons are often represented by grey or purple projectiles. They push your ship back when shot, and when the projectile hits another AI or person, it also pushes them back.
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[[Sniper]]s get large damage bonuses to Physical and use Physical type weapons to great effect on all but the Earthforce [[Capital Ships]] as a result of their large physical resistances.
  
 
[[Category:Damage Types]]
 
[[Category:Damage Types]]

Revision as of 12:01, 21 January 2011

Physical is one of the 8 damage types. Physical weapons are often represented by grey or purple projectiles. They push your ship back when shot, and when the projectile hits another AI or person, it also pushes them back.

Snipers get large damage bonuses to Physical and use Physical type weapons to great effect on all but the Earthforce Capital Ships as a result of their large physical resistances.