Difference between revisions of "Radiation Damage"

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m (Referenced RadEx subskill, I might need to correct links.)
m (If u get killed with rad, u dont get out in a pod.)
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'''Radiation''' is one of the 8 [[damage type]]s and is essential for [[capturing]] ships using the [[Remote Control]] skill. Radiation weapons, like the [[Weapons#Radiation Weapons|Neutron Laser]], are usually beam weapons. However, tracking projectile radiation weapons do exist.
 
'''Radiation''' is one of the 8 [[damage type]]s and is essential for [[capturing]] ships using the [[Remote Control]] skill. Radiation weapons, like the [[Weapons#Radiation Weapons|Neutron Laser]], are usually beam weapons. However, tracking projectile radiation weapons do exist.
  
This type of damage won't actually destroy a ship.  If the final "kill" shot delivered to a ship is with radiation it renders the ship's crew inert, and the ship is ready to be captured with a [[Prismatic Conversion]] weapon (abbreviated PC).
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This type of damage won't actually destroy a ship.  If the final "kill" shot delivered to a ship is with radiation it renders the ship's crew inert, and the ship is ready to be captured with a [[Prismatic Conversion]] weapon (abbreviated PC). Player ships and slaves cannot be captured and will go into stasis like being killed with any other damage type. However, if the killing blow to a player is dealt with a [[Weapons#Radiation Weapons|Radiation Weapon]] the player will be ejected in a spirit and lose money, regardless of whether he had an [[Escape Pod]] equipped.
  
 
Radiation can also facilitate the capturing of a [[base]] in the same way as a ship, with the exception that a PC is not necessary.
 
Radiation can also facilitate the capturing of a [[base]] in the same way as a ship, with the exception that a PC is not necessary.

Revision as of 11:59, 21 January 2011

Radiation is one of the 8 damage types and is essential for capturing ships using the Remote Control skill. Radiation weapons, like the Neutron Laser, are usually beam weapons. However, tracking projectile radiation weapons do exist.

This type of damage won't actually destroy a ship. If the final "kill" shot delivered to a ship is with radiation it renders the ship's crew inert, and the ship is ready to be captured with a Prismatic Conversion weapon (abbreviated PC). Player ships and slaves cannot be captured and will go into stasis like being killed with any other damage type. However, if the killing blow to a player is dealt with a Radiation Weapon the player will be ejected in a spirit and lose money, regardless of whether he had an Escape Pod equipped.

Radiation can also facilitate the capturing of a base in the same way as a ship, with the exception that a PC is not necessary.

While many classes use this type of damage, the Fleet Commander class is the most notable, stemming from the large damage bonuses given by the Radiation Expert to Radiation Weapons.