Difference between revisions of "Adamantium Damage Module"

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|'''Blueprint'''
 
|'''Blueprint'''
 
|-
 
|-
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|[[Apprentice's Ward+]]
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|1
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|0
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|[[Apprentice's Ward+ Blueprint]]
 +
|-
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|[[Battle Sphere]]
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|1
 +
|0
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|[[Battle Sphere Blueprint]]
 +
|-
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|[[Lion]]
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|1
 +
|0
 +
|[[Battle Sphere Blueprint]]
 +
|-
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|[[Panther]]
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|1
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|0
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|[[Panther Blueprint]]
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|-
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|[[Rhino]]
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|1
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|0
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|[[Rhino Blueprint]]
 
|}
 
|}
  

Revision as of 05:04, 23 July 2010

Adamantium Damage Module
Size Weight Halflife
1 80,000 none
Decay on Warp Neurobound
no no
Break Item
N/A
Minimum Break Maximum Break
N/A N/A
Add Trade Good List Price
1,000,000
Description
Increase weapon damage.



Sources

Adamantium Damage Module Blueprint

Uses

Builds

Item Produced Initial Periodic Blueprint
Apprentice's Ward+ 1 0 Apprentice's Ward+ Blueprint
Battle Sphere 1 0 Battle Sphere Blueprint
Lion 1 0 Battle Sphere Blueprint
Panther 1 0 Panther Blueprint
Rhino 1 0 Rhino Blueprint

Missions

Location Amount Needed Reward Mission

Skills

Skill Location Amount Needed Skill Level