Reboot module
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(Redirected from Reboot Modules)
' Three Fingered Salute. All equipped augmenters onboard are destroyed. '
Bought at Lyceum, these destroy all equipped augs on a ship of the correct tech.
Name | Tech | Size | Charge required | Charging Rate | Tech and lower | Weight | Source | Comment |
Reboot Module | 4 | 1 | 1,000 | 100/s | 4 | 5,000 | Lyceum 50,000 Credits | |
Reboot Module 2 | 9 | 1 | 2,000 | 110/s | 9 | 5,000 | Lyceum 100,000 Credits | |
Reboot Module 3 | 15 | 1 | 3,000 | 120/s | 15 | 5,000 | Lyceum 500,000 Credits | |
Reboot Module 4 | 19 | 1 | 4,000 | 130/s | 19 | 5,000 | Lyceum 1,000,000 Credits | |
Reboot Module 5 | 20 | 1 | 5,000 | 140/s | 20 | 5,000 | Lyceum 5,000,000 Credits | |
Reboot Module 6 | 21 | 1 | 6,000 | 150/s | 21 | 5,000 | Lyceum 10,000,000 Credits |
These are reboot modules for bases.
Name | Tech | Size | Tech and lower | Weight | Source | Comment |
Adonis Base Reboot Module | 9 | 1 | 9 | 5,000 | Lyceum 5,000,000 Credits | |
Argonaut Base Reboot Module | 12 | 1 | 12 | 5,000 | Lyceum 5,000,000 Credits | |
Ambrosia Base Reboot Module | 14 | 1 | 14 | 5,000 | Lyceum 5,000,000 Credits | |
Andaman Base Reboot Module | 16 | 1 | 16 | 5,000 | Lyceum 5,000,000 Credits | |
Achilles Base Reboot Module | 19 | 1 | 19 | 5,000 | Lyceum 5,000,000 Credits | |
Annihilator Base Reboot Module | 20 | 1 | 20 | 5,000 | Lyceum 5,000,000 Credits |