Base Gear

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Main Gear

Weapons

Name Tech Size Damage Range Recoil Type Electricity Weight DPS EPS DPE Skill Needed Source Description Comments
Arcadian Base Laser 1 100 4,475 333 5.435 Energy 10,910 100,000 823.37 2,007.36 0.41 BP in random AI bases paper cut
Academy Laser 3 300 5,370 331 5.13 Energy 12,485 300,000 1,046.78 2,433.72 0.43 scratch
Academy MagCannon 3 300 6,844 600 2.265 Energy 821 300,000 3,021.63 362.47 8.34 Long Range Defense
Apollo Laser 3 300 5,370 331 5.13 Energy 12,485 300,000 1,046.78 2,433.72 0.43 BP in random AI bases scratch
Apollo MagCannon 3 300 10,530 563 2.265 Energy 1,263 300,000 4,649.01 557.62 8.34 BP in random AI bases Long Range Defense
Apollo Shield Transference 3 300 -11,920 4,200 3.625 Transference 9,250 300,000 -3,288.28 2,551.72 -1.29 BP in random Ai Bases Heal your allies
Ares Base Laser 6 600 5,595 331 3.925 Energy 12,160 600,000 1,425.48 3,098.09 0.46 BP in random AI bases slash
Ares MagCannon 6 600 13,700 525 2.265 Energy 1,643 600,000 6,048.57 725.39 8.34 Long Range Defense
Ares Shield Transference 6 600 -15,320 4,100 3.625 Transference 11,110 600,000 -4,226.21 3,064.83 -1.38 BP in random Ai Bases Heal your allies
Adonis Laser 9 900 46,294 331 2.265 Energy 11,107 900,000 20,438.85 4,903.75 4.17 BP in random AI bases incision
Adonis Laser X 9 1,800 46,294 331 2.265 Energy 11,107 1,800,000 20,438.85 4,903.75 4.17 BP Installed on t9-11 Kits incision
Adonis Laser Y 9 3,000 63,593 331 2.265 Energy 15,257 3,000,000 28,076.38 6,735.98 4.17 BP Installed on t9-11 Kits incision
Adonis Laser Z 9 4,200 82,759 331 2.265 Energy 19,855 4,200,000 36,538.19 8,766.00 4.17 BP Installed on t9-11 Kits incision
Adonis MagCannon 9 900 16,552 497 2.265 Energy 1,986 900,000 7,307.73 876.82 8.33 BP in random AI bases Long Range Defense
Adonis Pulse Gun 9 900 165,518 331 2.265 Energy 19,855 900,000 73,076.38 8,766.00 8.34 BP in random AI bases Big Blast
Adonis Shield Transference 9 900 -18,300 3,975 3.625 Transference 12,450 900,000 -5,048.28 3,434.48 -1.47 BP in random AI bases Heal your allies
Adonis Superlaser 9 1,800 16,552 331 2.265 Energy 19,855 1,800,000 7,307.73 8,766.00 0.83 Requires 9 in Infinite Knowledge BP in random AI bases You call that a superlaser?! Pfft!
Argonaut Laser 12 1,200 59,320 315 2.265 Energy 12,382 1,200,000 26,189.85 5,466.67 4.79 BP in Underworld shatter
Argonaut Laser X 12 2,400 59,320 315 2.265 Energy 12,382 2,400,000 26,189.85 5,466.67 4.79 BP Installed on t12-13 Kits shatter
Argonaut Laser Y 12 3,600 81,485 315 2.265 Energy 17,009 3,600,000 35,975.72 7,509.49 4.79 BP Installed on t12-13 Kits shatter
Argonaut Laser Z 12 4,800 106,044 315 2.265 Energy 22,135 4,800,000 46,818.54 9,772.63 4.79 BP Installed on t12-13 Kits shatter
Argonaut MagCannon 12 1,200 21,209 473 2.265 Energy 2,214 1,200,000 9,363.80 977.48 9.58 BP in random AI bases Long Range Defense
Argonaut Pulse Gun 12 1,200 212,087 315 2.265 Energy 22,135 1,200,000 93,636.64 9,772.63 9.58 BP in random AI bases Big Blast
Argonaut Shield Transference 12 1,200 -20,940 3,478 3.625 Transference 13,430 1,200,000 -5,776.55 3,704.83 -1.56 BP in random AI bases Heal your allies
Argonaut Superlaser 12 2,400 21,209 315 2.265 Energy 22,135 2,400,000 9,363.80 9,772.63 0.96 Requires 12 in Infinite Knowledge BP in random AI bases You call that a superlaser?! Pfft!
Bule Mentality 12 2,400 4000 x4 350 3.02 Energy 28,163 2,400,000 5,298.01 9,325.50 0.57 Super crazies of Bule
Bule Trans-Dim Station Laser 12 2,400 4,000 315 2.265 Surgical 5,443 2,400,000 1,766.00 2,403.09 0.73 BP dropped from Bule Outposts Cut through time with your space station!
Non Portable Surgeon 12 1,200 4,840 315 3.02 Surgical 10,340 1,200,000 1,602.65 3,423.84 0.47 BP drops from DGs Surgeon General in a Huge Box
Ambrosia Laser 14 1,400 66,477 298 2.265 Energy 9,526 1,400,000 29,349.67 4,205.74 6.98 BP in random AI bases suckle
Ambrosia Laser X 14 2,800 66,477 298 2.265 Heat 9,526 2,800,000 29,349.67 4,205.74 6.98 BP Installed on t14-15 kits suckle
Ambrosia Laser Y 14 4,000 91,317 298 2.265 Heat 13,086 4,000,000 40,316.56 5,777.48 6.98 BP Installed on t14-15 kits suckle
Ambrosia Laser Z 14 5,200 118,839 298 2.265 Heat 17,030 5,200,000 52,467.55 7,518.76 6.98 BP Installed on t14-15 kits suckle
Ambrosia MagCannon 14 1,400 23,768 447 2.265 Heat 1,703 1,400,000 10,493.60 751.88 13.96 BP in in random AI bases Long Range Defense
Ambrosia Pulse Gun 14 1,400 237,677 298 2.265 Heat 17,030 1,400,000 104,934.66 7,518.76 13.96 BP in random AI bases Big Blast
Ambrosia Shield Transference 14 1,400 -22,540 2,981 3.625 Transference 13,920 1,400,000 -6,217.93 3,840.00 -1.62 BP in random AI bases Heal your allies
Ambrosia Superlaser 14 2,800 23,768 298 2.265 Heat 17,030 2,800,000 10,493.60 7,518.76 1.40 Requires 14 in Infinite Knowledge BP in random AI bases You call that a superlaser?! Pfft!
Avalon Laser 14 2,800 8,000 298 4.0 Energy 34,700 2,800,000 2,000.00 8,675.00 0.23 BP drop from DGs A Noble Cause
Faranji Bloom 14 2,800 1875 x8 250 1.96 Energy 23,809 2,800,000 7,653.06 12,147.45 0.63 Bloom of Faranji flowers
Faranji Station Gatling Laser 14 2,800 3,000 298 1.0 Energy 4,515 2,800,000 3,000.00 4,515.00 0.66 Faranji Gatling Laser technology for stations
Lightning Bolt 15 3,000 41,830 298 15.095 Energy 76,050 3,000,000 2,771.12 5,038.09 0.55 Requires 15 in Infinite Knowledge BP drop from DGs Made for Zeus by the Cyclops
Andaman Laser 16 1,600 74,487 282 2.265 Energy 11,300 1,600,000 32,886.09 4,988.96 6.59 BP in random AI bases Nuclear slice
Andaman Laser X 16 3,200 74,487 282 2.265 Surgical 11,300 3,200,000 32,886.09 4,988.96 6.59 BP Installed on t16-17 kits Nuclear slice
Andaman Laser Y 16 4,400 102,320 282 2.265 Surgical 15,522 4,400,000 45,174.39 6,852.98 6.59 BP Installed on t14-15 kits Nuclear slice
Andaman MagCannon 16 1,600 26,632 423 2.265 Surgical 2,020 1,600,000 11,758.06 891.83 13.18 BP in random AI bases Long Range Defense
Andaman Pulse Gun 16 1,600 266,316 282 2.265 Surgical 20,200 1,600,000 117,578.81 8,918.32 13.18 BP in random AI bases Big Blast
Andaman Shield Transference 16 1,600 -24,020 2,484 3.625 Transference 14,300 1,600,000 -6,626.21 3,944.83 -1.68 BP in random AI bases Heal your allies
Andaman Superlaser 16 3,200 26,632 282 2.265 Surgical 20,200 3,200,000 11,758.06 8,918.32 1.32 Requires 16 in Infinite Knowledge BP in random AI bases You call that a superlaser?! Pfft!
Mzungu Gargantuan Pulse 16 3,200 6,810 331 2.265 Mining 12,105 3,200,000 3,006.62 5,344.37 0.56 BP drops from Mzungu Outposts (Pillbox) Could this be any bigger?
Mzungu Station Defence 16 3,200 3,640 282 2.265 Mining 9,800 3,200,000 1,607.06 4,326.71 0.37 BP drops from Mzungu Outposts (Pillbox) Defend those stations!
Station Point Defence Array 16 3,200 3,500 282 2.19 Energy 4,220 3,200,000 1,598.17 1,926.94 0.83 BP drops from DGs A prototype laser of unknown origin, it was designed to attack large amounts of targets quickly using what has been termed as a 'Point Defence Array'
Achilles Beam Z 18 6,000 149,725 265 2.265 Mining 30,245 6,000,000 66,103.75 13,353.20 4.95 Achilles Attack System
Achilles Laser 18 1,800 83,754 265 2.265 Surgical 16,919 1,800,000 36,977.48 7,469.76 4.95 BP in random AI bases Achilles Attack System
Achilles Laser X 18 3,600 83,754 265 2.265 Mining 16,919 3,600,000 36,977.48 7,469.76 4.95 BP Installed on t18-19 kits Achilles Attack System
Achilles Laser Y 18 4,800 115,051 265 2.265 Mining 23,241 4,800,000 50,795.14 10,260.93 4.95 BP Installed on t18-19 kits Achilles Attack System
Achilles MagCannon 18 1,800 29,945 398 2.265 Mining 3,025 1,800,000 13,220.75 1,335.54 9.90 BP in random AI bases Long Range Defense
Achilles Pulse Gun 18 1,800 299,450 265 2.265 Mining 30,245 1,800,000 132,207.51 13,353.20 9.90 BP in random AI bases Big Blast
Achilles Shield Transference 18 1,800 -28,510 1,942 3.625 Transference 18,210 1,350,000 -7,864.83 5,023.45 -1.57 Support those bases with the ultimate transference technologies
Achilles Superlaser 18 3,600 29,945 265 2.265 Mining 30,245 3,600,000 13,220.75 13,353.20 0.99 Requires 18 in Infinite Knowledge BP in random AI bases You call that a superlaser?! Pfft!
Station Heat Point Defence Array 18 7,200 2,250 265 2.19 Heat 4,220 7,200,000 1,027.40 1,926.94 0.53 A prototype laser of unknown origin infused with Ambrosia heat.
Station Surgical Point Defence Array 18 7,200 2,250 265 2.19 Surgical 4,220 7,200,000 1,027.40 1,926.94 0.53 A prototype laser of unknown origin infused with Andaman Surgery.
Vazaha Station Shotgun 18 3,600 3315 x3 290 4.53 Physical 8,610 3,600,000 2,195.36 1,900.66 1.16 Shotgun!
Vazaha Station Transference 18 3,600 -30,440 1,242 3.775 Transference 29,670 3,600,000 -8,063.58 7,859.60 -1.03 BP drops from Vazaha Outposts (Pillboxes) Support those bases with the ultimate transference technologies
Vervaardiger 'Berhinger IV' EX-Z 18 3,600 164,697 238 2.265 Energy 30,245 3,600,000 72,713.91 13,353.20 5.45 BP in Vervaardiger Processing Specialised Vervaardiger technology
Vervaardiger Station Lance SG-Z 18 3,600 149,725 292 2.265 Surgical 30,245 3,600,000 66,103.75 13,353.20 4.95 BP in Vervaardiger Processing Specialised Vervaardiger technology
Adamantiumized Heavy Cannon 20 4,000 37,905 300 2.265 Heat 7,472 4,000,000 16,735.10 3,298.90 5.07 BP in random AI bases Neutralize your enemy.
Adamantiumized Superlaser 20 8,000 37,905 150 2.265 Heat 74,716 8,000,000 16,735.10 32,987.20 0.51 BP in random AI bases Neutralize your enemy.
Annihilator Beam 20 2,000 100,504 150 2.265 Energy 39,621 2,000,000 44,372.63 17,492.72 2.54 BP in random AI bases The Power to Annihilate
Annihilator Beam X 20 4,000 100,504 150 2.265 Heat 39,621 4,000,000 44,372.63 17,492.72 2.54 The Power to Annihilate
Annihilator Beam Y 20 5,200 138,058 150 2.265 Heat 54,427 5,200,000 60,952.76 24,029.58 2.54 The Power to Annihilate
Annihilator Beam Z 20 1 179,667 150 2.265 Heat 70,830 1,000 79,323.18 31,271.52 2.54 The Power to Annihilate
Annihilator Cannon 20 2,000 35,933 300 2.265 Heat 7,083 2,000,000 15,864.46 3,127.15 5.07 BP in random AI bases Annihilate at Range.
Annihilator Pulse Gun 20 2,000 359,334 150 2.265 Heat 70,830 2,000,000 158,646.36 31,271.52 5.07 BP packs from AI stations Fear the Reaper.
Annihilator Superlaser 20 4,000 35,933 150 2.265 Heat 70,830 4,000,000 15,864.46 31,271.52 0.51 Requires 20 in Infinite Knowledge BP in random AI bases Annihilate this!
Great Uu Quu Station Big Cannon 20 4,000 25,000 414 7.545 Radiation 44,638 4,000,000 3,313.45 5,916.24 0.56 Irridate the infidel down... Nurse, scalpel...
Primal Fury 20 4,000 109797 x3 200 2.265 Heat 31,873 4,000,000 145,426.49 14,071.96 10.33 Primal Fury Blueprint At first I was like :O, but then I was like -_-, but then I-akjbjbjdsjgjaSDFKSAD!
Vervaardiger 'Curie' RT-Z 20 4,000 11,300 150 5.0 Radiation 29,425 4,000,000 2,260.00 5,885.00 0.38 BP in Vervaardiger Processing Specialised Vervaardiger technology
Ultimate Doomsday Weapon 21 2,874 2071 x3 1,200 3.8 Heat 14,270 2,155,500 1,635.00 3,755.26 0.44 Some serious doom

Shield

Name TL Size Bank Regen Regen Elect Elect Vis Weight RPE Mods Source Description
Bubblewrap 0 1 6,100 1 0 0 30 500 Comes with lower-tech bases Simple protection out of the box
Imperial Protector 0 10,000 15,000,000 5,000 294 322 10,000 10,000,000 17.01 Royal Protection
Arcadian Protector 1 100 330,000 225 475 47 2,000 100,000 0.47 Arcadian Blueprint Big n' tough
Academy Protector 3 300 330,000 110 182 47 2,000 300,000 0.61 Academy Blueprint Academy's protection
Apollo Protector 3 300 660,000 450 1,150 67 2,000 300,000 0.39 Apollo Blueprint Light protection
Ares Protector 6 600 1,320,000 800 2,000 95 2,000 600,000 0.4 Ares Blueprint Strong and true
Bubblewrap 2 6 1 14,300 1 0 0 30 500 Comes with higher-tech bases big bouncy bubbles
Adonis Protector 9 900 2,000,000 1,521 4,926 117 2,000 900,000 0.31 Adonis Blueprint solid protection
Adonis Protector X 9 900 2,000,000 1,615 6,897 117 4,000 6,000,000 0.23 Resistance to Damage +2% Adonis X Blueprint solid protection
Adonis Protector Y 9 900 2,300,000 2,534 9,655 125 6,000 12,000,000 0.26 Resistance to Damage +4% Adonis Y Blueprint solid protection
Adonis Protector Z 9 900 2,300,000 3,041 13,517 125 8,000 24,000,000 0.22 Resistance to Damage +8% Adonis Z Blueprint solid protection foundation
Argonaut Protector 12 1,200 2,300,000 1,901 6,158 125 5,000 1,200,000 0.31 Argonaut Blueprint dazzling protection
Argonaut Protector X 12 1,200 2,300,000 2,020 8,621 125 10,000 10,000,000 0.23 Resistance to Damage +2% Argonaut X Blueprint dazzling protection
Argonaut Protector Y 12 1,200 2,600,000 3,168 12,069 134 15,000 20,000,000 0.26 Resistance to Damage +4% Argonaut Y Blueprint dazzling protection
Argonaut Protector Z 12 1,200 2,600,000 3,802 16,897 134 20,000 40,000,000 0.23 Resistance to Damage +8% Argonaut Z Blueprint dazzling protection foundation
Bule Protector 12 1,200 1,300,000 2,376 8,621 95 50 1,200,000 0.28 Radar +50% Bule Blueprint Low visibility protection
Ambrosia Protector 14 1,400 2,600,000 2,072 6,712 134 7,000 1,400,000 0.31 Ambrosia Blueprint sweet protection
Ambrosia Protector X 14 1,400 2,600,000 2,200 9,397 134 14,000 10,000,000 0.23 Resistance to Damage +2% Ambrosia X Blueprint sweet protection
Ambrosia Protector Y 14 1,400 3,000,000 3,453 13,155 144 21,000 20,000,000 0.26 Resistance to Damage +4% Ambrosia Y Blueprint sweet protection
Ambrosia Protector Z 14 1,400 3,000,000 4,144 18,417 144 28,000 40,000,000 0.23 Resistance to Damage +8% Ambrosia Z Blueprint sweet protection foundation
Avalon Protector 14 2,800 4,600,000 2,000 4,000 178 5,000 2,800,000 0.5 Resistance to Damage +1% Avalon Blueprint A Noble Cause
Faranji Protector 14 1,400 1,500,000 5,180 18,794 101 1,000 1,400,000 0.28 Damage +10% Faranji Blueprint Small and light, essential for quick set up
Andaman Protector 16 1,600 3,000,000 2,258 7,316 144 7,000 1,600,000 0.31 Andaman Blueprint Island shielding
Andaman Protector X 16 1,600 3,000,000 2,400 10,242 144 14,000 16,000,000 0.23 Resistance to Damage +2% Andaman X Blueprint Island shielding
Andaman Protector Y 16 1,600 3,300,000 3,764 14,339 150 21,000 32,000,000 0.26 Resistance to Damage +4% Andaman Y Blueprint Island shielding
Andaman Protector Z 16 1,600 3,300,000 4,517 20,075 150 28,000 64,000,000 0.23 Resistance to Damage +8% Andaman Z Blueprint Island shielding foundation
Mzungu Protector 16 1,600 1,650,000 1,412 5,121 106 2,000 1,600,000 0.28 Capacity +10% Mzungu Blueprint Lasting protection
Achilles Protector 18 1,800 3,300,000 2,462 7,974 150 7,000 1,800,000 0.31 Achilles Blueprint But does it have a weakness?
Achilles Protector X 18 1,800 3,300,000 2,615 11,164 150 14,000 24,000,000 0.23 Resistance to Damage +2% Achilles X Blueprint But does it have a weakness?
Achilles Protector Y 18 1,800 3,600,000 4,103 15,630 157 21,000 48,000,000 0.26 Resistance to Damage +4% Achilles Y Blueprint But does it have a weakness?
Achilles Protector Z 18 1,800 3,600,000 4,923 21,882 157 28,000 96,000,000 0.22 Resistance to Damage +8% Achilles Z Blueprint But does it have a weakness?
Qa'Uka 18 180,000 700,000 618 1,990 69 10 180,000,000 0.31 UrQa Blueprint So that's why it was so tough?
Vazaha Protector 18 1,800 1,800,000 2,051 7,443 111 2,000 1,800,000 0.28 Damage +4%, Resistance to Damage +5% Vazaha Blueprint Strong point of the Vazaha
Adamantiumized Protector 20 4,000 4,600,000 3,621 10,863 178 10,000 4,000,000 0.33 Resistance to Damage +4% Adamantiumized Blueprint Adamantiumized is a real word.
Annihilator Shield 20 2,000 3,600,000 2,683 8,692 157 8,000 2,000,000 0.31 Annihilator Blueprint Massive Shielding
Annihilator Shield X 20 2,000 3,600,000 2,850 12,169 157 8,000 35,000,000 0.23 Resistance to Damage +2% Annihilator X Blueprint Massive Shielding
Annihilator Shield Y 20 2,000 4,000,000 4,472 17,036 166 8,000 70,000,000 0.26 Resistance to Damage +4% Annihilator Y Blueprint Massive Shielding
Annihilator Shield Z 20 2,000 4,000,000 5,366 23,851 166 8,000 140,000,000 0.22 Resistance to Damage +8% Annihilator Z Blueprint Massive Shielding
Armada Aegis 20 4,000 2,800,000 4,141 20,703 139 8,000 400,000,000 0.2 Damage +4%, Resistance to Damage +5% Armada Blueprint The final product of many centuries of civil strife and internal conflict among the Zaphragi factions

Energy

Name TL Size Bank Regen Fuel Vis Weight Mods Source Description Comments
Arcadian Energybank 1 100 8,500 5,417 500 375,000 Arcadian Energybank Blueprint I have the power
Academy Energybank 3 300 82,300 8,333 1,000 750,000 Academy Energybank Blueprint Learn to build
Apollo Energybank 3 300 12,300 8,333 1,000 750,000 Apollo Energybank Blueprint quite bright
Ares Energybank 6 600 16,600 12,500 1,500 1,500,000 Ares Energybank Blueprint almost godly
Adonis Energybank 9 900 33,000 18,750 2,000 3,000,000 Adonis Energy Blueprint sweet and pretty
Adonis Energybank X 9 900 380,000 20,833 1 Nuclear Waste every 120s 4,000 6,000,000 Adonis Protector X Blueprint sweet and pretty foundation
Adonis Energybank Y 9 900 570,000 31,250 1 Nuclear Waste every 100s 6,000 12,000,000 Adonis Protector Y Blueprint sweet and pretty foundation
Adonis Energybank Z 9 900 680,000 37,500 1 Nuclear Waste every 80s 8,000 24,000,000 Adonis Protector Z Blueprint sweet and pretty foundation
Argonaut Energybank 12 1,200 75,000 23,500 1 Nuclear Waste every 120s 5,000 5,000,000 Argonaut Energy Blueprint zesty
Argonaut Energybank X 12 1,200 475,000 25,833 1 Nuclear Waste every 100s 10,000 10,000,000 Argonaut Protector X Blueprint zesty foundation
Argonaut Energybank Y 12 1,200 715,000 39,167 1 Nuclear Waste every 80s 15,000 20,000,000 Argonaut Protector Y Blueprint zesty foundation
Argonaut Energybank Z 12 1,200 850,000 46,917 1 Nuclear Waste every 60s 20,000 40,000,000 Argonaut Protector Z Blueprint zesty foundation
Bule Energybank 12 2,400 150,000 33,333 50 2,400,000 Bule Energybank Blueprint Low visibility power source
Ambrosia Energybank 14 1,400 120,000 25,583 1 Nuclear Waste every 100s 7,000 5,000,000 Ambrosia Energy Blueprint energy of the gods
Ambrosia Energybank X 14 1,400 515,000 28,167 1 Nuclear Waste every 80s 14,000 10,000,000 Ambrosia Protector X Blueprint energy of the gods foundation
Ambrosia Energybank Y 14 1,400 770,000 42,667 1 Nuclear Waste every 60s 21,000 20,000,000 Ambrosia Protector Y Blueprint energy of the gods foundation
Ambrosia Energybank Z 14 1,400 925,000 51,167 1 Nuclear Waste every 40s 28,000 40,000,000 Ambrosia Protector Z Blueprint energy of the gods foundation
Avalon Energybank 14 1,400 110,000 20,833 5,000 8,000,000 Avalon Energy Blueprint A Noble Cause
Faranji Energybank 14 2,800 240,000 32,000 1,000 2,800,000 Faranji Energybank Blueprint Small and light, essential for quick set up
Andaman Energybank 16 1,600 175,000 27,917 1 Nuclear Waste every 80s 7,000 8,000,000 Andaman Energy Blueprint Island nuclear energy
Andaman Energybank X 16 1,600 560,000 30,750 1 Nuclear Waste every 60s 14,000 16,000,000 Andaman Protector X Blueprint Island nuclear energy foundation
Andaman Energybank Y 16 1,600 840,000 46,500 1 Nuclear Waste every 40s 21,000 32,000,000 Andaman Protector Y Blueprint Island nuclear energy foundation
Andaman Energybank Z 16 1,600 1,010,000 55,833 1 Nuclear Waste every 20s 28,000 64,000,000 Andaman Protector Z Blueprint Island nuclear energy foundation
Mzungu Energybank 16 3,200 350,000 34,833 2,000 3,200,000 Mzungu Energybank Blueprint Lasts longer, much longer
Achilles Energybank 18 1,800 280,000 30,417 1 Nuclear Waste every 60s 7,000 12,000,000 Achilles Energy Blueprint Should be plenty
Achilles Energybank X 18 1,800 610,000 33,500 1 Nuclear Waste every 40s 14,000 24,000,000 Achilles Protector X Blueprint Should be plenty
Achilles Energybank Y 18 1,800 915,000 50,667 1 Nuclear Waste every 20s 21,000 48,000,000 Achilles Protector Y Blueprint Should be plenty
Achilles Energybank Z 18 1,800 1,100,000 60,833 1 Nuclear Waste every 10s 28,000 96,000,000 Achilles Protector Z Blueprint Should be plenty
Aku Qa 18 7,200 500,000 66,250 1 Nuclear Waste every 9s 5,000 24,000,000 Aku Qa Blueprint Juice from Aliens
Vazaha Energybank 18 3,600 550,000 38,000 2,000 3,600,000 Vazaha Energybank Blueprint Powering immense shield technologies
Adamantiumized Bank 20 4,000 1,100,000 44,167 1 Nuclear Waste every 8s 10,000 10,000,000 Shield Recovery +9% Adamantiumized Bank Blueprint Built from pure adamantium
Annihilator EnergyBank 20 2,000 550,000 33,167 1 Nuclear Waste every 9s 10,000 5,000,000 Annihilator EnergyBank Blueprint The Power to Annihilate The B in EnergyBank is capitalised.
Annihilator EnergyBank X 20 2,000 666,666 36,500 1 Nuclear Waste every 9s 10,000 35,000,000 Annihilator Shield X Blueprint The Power to Annihilate
Annihilator EnergyBank Y 20 2,000 1,000,000 55,250 1 Nuclear Waste every 9s 10,000 70,000,000 Annihilator Shield Y Blueprint The Power to Annihilate
Annihilator EnergyBank Z 20 2,000 1,200,000 66,250 1 Nuclear Waste every 9s 10,000 140,000,000 Annihilator Shield Z Blueprint The Power to Annihilate
Armada Lifestream 20 4,000 750,000 30,417 10,000 7,670,000 Shield Recovery +25%, Rate of Fire +15% Armada Lifestream Blueprint So that's the source of their power!

Radar

Name TL Size Vision Detect Elec Vis Weight Description Comments
Arcadian Base Radar 1 100 4.33 7,074 3 23 300,000 Beginning active base detection system
Academy Radar 3 300 4.78 10,186 8 50 600,000 Tutorial active base detection system
Apollo Radar 3 300 4.78 10,186 8 50 600,000 Early active base detection system
Ares Base Radar 6 600 5.0 12,588 13 84 1,500,000 Mediocre active base detection system
Adonis Radar 9 900 8.36 16,100 40 225 2,700,000 Basic active base detection system
Argonaut Radar 12 1,200 9.94 23,700 85 480 3,600,000 Advanced base detection system
Bule Station Radar 12 2,400 10.29 26,000 18 101 2,400,000 Station radar of the Bule
Ambrosia Radar 14 1,400 10.99 30,450 143 811 4,200,000 Base radar of the gods
Avalon Radar 14 2,800 10.49 25,150 90 509 8,400,000 A Noble Cause
Faranji Station Radar 14 2,800 11.34 32,800 50 287 2,800,000 Station radar of the Faranji
Andaman Radar 16 1,600 12.05 37,550 218 1,235 4,800,000 Something to hopefully see those gods
Andaman Radar X 16 1,600 12.05 37,550 305 1,235 24,000,000 Something to hopefully see those gods
Mzungu Station Radar 16 3,200 12.4 42,300 146 830 3,200,000 Station radar of the Mzungu BP dropped by Mzungu Bases - Start of a Univ.
Achilles Radar 18 1,800 13.1 51,850 472 2,692 5,400,000 But does it have a weakness?
Apollo's Eyes 18 3,600 13.78 172,000 14759 87,000 10,800,000 Vision of the God
Vazaha Station Radar 18 3,600 14.25 61,700 140 796 3,600,000 Station radar of the Vazaha
Adamantiumized Radar 20 4,000 17.68 123,100 3244 18,765 4,000,000 Far reaching consequences Improves: Range +9%
Annihilator Tower 20 2,000 16.54 81,250 1093 6,243 2,000,000 To see the annihilation.
Armada Sensors 20 4,000 15.68 82,900 1295 7,428 12,000,000 Zaphragi detection technologies adapted for our use Improves: Range +15%

Shield Chargers

Name TL Size Reg/s Elec Reg/Elec Weight Description
Academy Charger 3 200 26 75 0.35 500,000 Power of the Apollo, doubled.
Apollo Charger 3 1 1,350 3,250 0.42 1,000,000 Power of the Apollo, doubled.
Ares Base Charger 6 1 2,150 5,200 0.41 1,000,000 Power of the Ares, doubled.
Adonis Charger 9 900 4,700 11,264 0.42 2,000,000 Power of the Adonis, doubled.
Argonaut Charger 12 1,200 5,850 14,080 0.42 5,000,000 Power of the Argonaut, doubled.
Ambrosia Charger 14 1,400 6,400 15,347 0.42 5,000,000 Power of the Ambrosia, doubled.
Ambrosia Charger X 14 1,400 6,800 21,486 0.32 5,000,000 Power of the Ambrosia, doubled.
Ambrosia Charger Y 14 1,400 10,700 30,080 0.36 5,000,000 Power of the Ambrosia, doubled.
Ambrosia Charger Z 14 1,400 12,800 42,113 0.3 5,000,000 Power of the Ambrosia, doubled.
Andaman Charger 16 1,600 7,000 16,728 0.42 8,000,000 Power of the Andaman, doubled.
Andaman Charger X 16 1,600 7,400 23,420 0.32 8,000,000 Power of the Andaman, doubled.
Andaman Charger Y 16 1,600 11,600 32,788 0.35 8,000,000 Power of the Andaman, doubled.
Andaman Charger Z 16 1,600 14,000 45,903 0.3 8,000,000 Power of the Andaman, doubled.
Achilles Charger 18 1,800 7,600 18,234 0.42 16,000,000 Power of Achilles, doubled.
Achilles Charger X 18 1,800 8,100 25,528 0.32 16,000,000 Power of Achilles, doubled.
Achilles Charger Y 18 1,800 12,700 35,739 0.36 16,000,000 Power of Achilles, doubled.
Achilles Charger Z 18 1,800 15,200 50,034 0.3 16,000,000 Power of Achilles, doubled.
Adamantiumized Charger 20 4,000 11,050 26,500 0.42 10,000,000 Adamantiumized recharge!
Annihilator Charger 20 2,000 8,300 19,875 0.42 5,000,000 For even more Massive Protection
Annihilator Charger X 20 2,000 8,800 27,825 0.32 5,000,000 For even more Massive Protection
Annihilator Charger Y 20 2,000 13,800 38,955 0.35 5,000,000 For even more Massive Protection
Annihilator Charger Z 20 2,000 16,600 54,537 0.3 5,000,000 For even more Massive Protection

Capacitors

All have the description "Extra bank for your buck"

Shield Caps

Name TL Size Boost Weight Source
Imperial Capacitor 0 100 +100,000 10,000,000 Built into Galactic Palace Kit
Arcadian Shield Capacitor 1 100 +100,000 9,000
Academy Shield Capacitor 3 300 +300,000 23,000
Apollo Shield Capacitor 3 300 +300,000 21,000 BP
Ares Shield Capacitor 6 600 +600,000 72,000 BP
Adonis Shield Capacitor 9 900 +900,000 168,000 BP
Argonaut Shield Capacitor 12 1,200 +1,200,000 325,000 BP
Ambrosia Shield Capacitor 14 1,400 +1,400,000 470,000 BP
Andaman Shield Capacitor 16 1,600 +1,600,000 655,000 BP
Achilles Shield Capacitor 18 1,800 +1,800,000 882,000 BP
Annihilator Shield Capacitor 20 2,000 +2,000,000 1,155,000 BP

Energy Caps

Name TL Size Boost Weight Source
Arcadian Energy Capacitor 1 100 +150,000 9,000
Apollo Energy Capacitor 3 300 +450,000 23,000
Ares Energy Capacitor 6 600 +900,000 72,000 BP
Adonis Energy Capacitor 9 900 +1,350,000 168,000 BP
Argonaut Energy Capacitor 12 1,200 +1,800,000 325,000 BP
Ambrosia Energy Capacitor 14 1,400 +2,100,000 470,000 BP
Andaman Energy Capacitor 16 1,600 +2,400,000 655,000 BP
Achilles Energy Capacitor 18 1,800 +2,700,000 882,000 BP
Annihilator Energy Capacitor 20 2,000 +3,000,000 1,155,000 BP

Augmenters

Tech Name Size Bonuses Source Restrictions
0 Arcadian Assault Augmenter 50 Shield Recovery +26%, Rate of Fire +30%
0 Arcadian Assault Augmenter Z 50 Shield Recovery +31%, Rate of Fire +36%
0 Arcadian Barricade Augmenter 50 Shield Max +33%, Energy Charge +20%
0 Arcadian Barricade Augmenter Z 50 Shield Max +45%, Energy Charge +22%
0 Arcadian Capacity Augmenter 50 Capacity +30% Base Blueprint Pack in Building Academy Entrance
0 Arcadian Damage Augmenter 50 Damage +23% Base Blueprint Pack in Building Academy Entrance
0 Arcadian Electric Augmenter 50 Energy Charge +30% Base Blueprint Pack in Building Academy Entrance
0 Arcadian Energy Augmenter 50 Energy Max +200% Base Blueprint Pack in Building Academy Entrance
0 Arcadian Firing Augmenter 50 Rate of Fire +50% Base Blueprint Pack in Building Academy Entrance
0 Arcadian Outpost Augmenter 50 Range +10%, Radar +180%
0 Arcadian Outpost Augmenter Z 50 Range +12%, Radar +225%
0 Arcadian Radar Augmenter 50 Radar +300% Base Blueprint Pack in Building Academy Entrance
0 Arcadian Range Augmenter 50 Range +18% Base Blueprint Pack in Building Academy Entrance
0 Arcadian Recovery Augmenter 50 Shield Recovery +45% Base Blueprint Pack in Building Academy Entrance
0 Arcadian Shield Augmenter 50 Shield Max +76% Base Blueprint Pack in Building Academy Entrance
0 Arcadian Siege Augmenter 50 Energy Max +100%, Damage +15%
0 Arcadian Siege Augmenter Z 50 Energy Max +130%, Damage +17%
0 Minor Docking Base Augmenter 50 Energy Max +5%, Docking Speed +100% AI Base
1 Platform Augmentation Alpha 100 Shield Max +50%, Damage +10%, Range +14%, Speed -95%, Capacity -95%
5 Marksman's Nest Augmenter 500 Range +36%, Tracking +45%, Radar +20%
5 Platform Augmentation Beta 500 Shield Max +80%, Damage +30%, Range +25%, Speed -95%, Capacity -95%
9 Adonis Assault Augmenter 900 Shield Recovery +70%, Rate of Fire +90%
9 Adonis Assault Augmenter Z 900 Shield Recovery +80%, Rate of Fire +110%
9 Adonis Barricade Augmenter 900 Shield Max +110%, Energy Charge +50%
9 Adonis Barricade Augmenter Z 900 Shield Max +130%, Energy Charge +60%
9 Adonis Bastion Augmenter X 900 Rate of Fire +90%, Resistance to Damage +5%
9 Adonis Blockade Augmenter X 900 Energy Charge +50%, Range +36%
9 Adonis Capacity Augmenter 900 Capacity +85% Base Blueprint Pack in Building Academy Entrance
9 Adonis Damage Augmenter 900 Damage +60%
9 Adonis Electric Augmenter 900 Energy Charge +80%
9 Adonis Energy Augmenter 900 Energy Max +500% Base Blueprint Pack in Building Academy Entrance
9 Adonis Firing Augmenter 900 Rate of Fire +150% Base Blueprint Pack in Building Academy Entrance
9 Adonis Onslaught Augmenter X 900 Shield Recovery +70%, Damage +40%
9 Adonis Outpost Augmenter 900 Range +36%, Radar +425%
9 Adonis Outpost Augmenter Z 900 Range +43%, Radar +525%
9 Adonis Protection Augmenter X 900 Shield Max +110%, Damage +10% Base Blueprint Pack in Building Academy Entrance
9 Adonis Radar Augmenter 900 Radar +800%
9 Adonis Range Augmenter 900 Range +58%
9 Adonis Recovery Augmenter 900 Shield Recovery +130% Base Blueprint Pack in Building Academy Entrance
9 Adonis Shield Augmenter 900 Shield Max +200% Base Blueprint Pack in Building Academy Entrance
9 Adonis Siege Augmenter 900 Energy Max +300%, Damage +40%
9 Adonis Siege Augmenter Z 900 Energy Max +350%, Damage +50%
10 Platform Augmentation Gamma 1,000 Shield Max +110%, Damage +50%, Range +36%, Speed -95%, Capacity -95%
10 Station Mechanic's Augmenter 1,000 Shield Recovery +20%, Energy Charge +30%, Electric Tempering -10%, Damage +6%, Capacity +20%, Resistance to Damage +10% Station Mechanic's Augmenter Blueprint
11 Hesediel's Augmenter 1,100 Shield Recovery +50%, Energy Charge +10%, Electric Tempering -10%, Damage +16%, Rate of Fire -10%, Capacity +30%, Resistance to Damage +10%
12 Antulaghu Krmikosa 1,200 Shield Recovery +15%, Energy Max +300%, Energy Charge +10%, Electric Tempering -15%, Capacity +40%, Resistance to Damage +2%
12 Argonaut Assault Augmenter 1,200 Shield Recovery +90%, Rate of Fire +100%
12 Argonaut Assault Augmenter Z 1,200 Shield Recovery +105%, Rate of Fire +125%
12 Argonaut Barricade Augmenter 1,200 Shield Max +130%, Energy Charge +60%
12 Argonaut Barricade Augmenter Z 1,200 Shield Max +160%, Energy Charge +70%
12 Argonaut Capacity Augmenter 1,200 Capacity +100% Base Blueprint Pack in Building Academy Entrance
12 Argonaut Damage Augmenter 1,200 Damage +80% Base Blueprint Pack in Building Academy Entrance
12 Argonaut Electric Augmenter 1,200 Energy Charge +100% Base Blueprint Pack in Building Academy Entrance
12 Argonaut Energy Augmenter 1,200 Energy Max +700% Base Blueprint Pack in Building Academy Entrance
12 Argonaut Firing Augmenter 1,200 Rate of Fire +190% Base Blueprint Pack in Building Academy Entrance
12 Argonaut Outpost Augmenter 1,200 Range +43%, Radar +530%
12 Argonaut Outpost Augmenter Z 1,200 Range +54%, Radar +610%
12 Argonaut Radar Augmenter 1,200 Radar +1100% Base Blueprint Pack in Building Academy Entrance
12 Argonaut Range Augmenter 1,200 Range +72% Base Blueprint Pack in Building Academy Entrance
12 Argonaut Recovery Augmenter 1,200 Shield Recovery +160% Base Blueprint Pack in Building Academy Entrance
12 Argonaut Shield Augmenter 1,200 Shield Max +250% Base Blueprint Pack in Building Academy Entrance
12 Argonaut Siege Augmenter 1,200 Energy Max +400%, Damage +45%
12 Argonaut Siege Augmenter Z 1,200 Energy Max +475%, Damage +55%
12 Ayudhinlaghu Akrama 1,200 Shield Recovery +15%, Energy Charge +10%, Damage +55%, Weight -90%
12 Caralaghu Aratta 1,200 Shield Recovery +15%, Energy Charge +10%, Rate of Fire +160%, Range +7%, Critical Hit Chance +7%
12 Dhatrilaghu Bhisaj 1,200 Shield Max +200%, Shield Recovery +15%, Energy Charge +10%, Damage +3%, Range +7%, Resistance to Damage +21%, Critical Hit Chance +5% Dhatrilaghu Bhisaj Blueprint dropped by Aveksakan outposts
12 Spirit of the Bear 1,200 Shield Recovery +35%, Energy Charge +35%, Damage +20%, Rate of Fire +85% Spirit of the Bear Blueprint
12 Spirit of the Elephant 1,200 Shield Max +200%, Shield Recovery +25%, Damage +13%, Resistance to Damage +21% Spirit of the Elephant Blueprint
12 Spirit of the Leopard 1,200 Damage +25%, Rate of Fire +175%, Critical Hit Chance +2% Spirit of the Leopard Blueprint
12 Spirit of the Tiger 1,200 Shield Max +50%, Damage +50%, Resistance to Damage +10% Spirit of the Tiger Blueprint
12 Spirit of the Monkey 1,200 Energy Max +100%, Energy Charge +40%, Electric Tempering -15%, Range +18%, Radar +300%
14 Ambrosia Assault Augmenter 1,400 Shield Recovery +100%, Rate of Fire +115%
14 Ambrosia Assault Augmenter Z 1,400 Shield Recovery +115%, Rate of Fire +140%
14 Ambrosia Barricade Augmenter 1,400 Shield Max +150%, Energy Charge +65%
14 Ambrosia Barricade Augmenter Z 1,400 Shield Max +180%, Energy Charge +80%
14 Ambrosia Capacity Augmenter 1,400 Capacity +110% Base Blueprint Pack in Building Academy Entrance
14 Ambrosia Damage Augmenter 1,400 Damage +90% Base Blueprint Pack in Building Academy Entrance
14 Ambrosia Electric Augmenter 1,400 Energy Charge +120% Base Blueprint Pack in Building Academy Entrance
14 Ambrosia Energy Augmenter 1,400 Energy Max +875% Base Blueprint Pack in Building Academy Entrance
14 Ambrosia Firing Augmenter 1,400 Rate of Fire +220% Base Blueprint Pack in Building Academy Entrance
14 Ambrosia Outpost Augmenter 1,400 Range +50%, Radar +570%
14 Ambrosia Outpost Augmenter Z 1,400 Range +58%, Radar +720%
14 Ambrosia Radar Augmenter 1,400 Radar +1200% Base Blueprint Pack in Building Academy Entrance
14 Ambrosia Range Augmenter 1,400 Range +81% Base Blueprint Pack in Building Academy Entrance
14 Ambrosia Recovery Augmenter 1,400 Shield Recovery +180% Base Blueprint Pack in Building Academy Entrance
14 Ambrosia Shield Augmenter 1,400 Shield Max +300% Base Blueprint Pack in Building Academy Entrance
14 Ambrosia Siege Augmenter 1,400 Energy Max +450%, Damage +50%
14 Ambrosia Siege Augmenter Z 1,400 Energy Max +550%, Damage +60%
15 Station Technician's Augmenter 1,500 Shield Max +15%, Shield Recovery +25%, Energy Max +15%, Energy Charge +35%, Electric Tempering -15%, Damage +10%, Capacity +30%, Resistance to Damage +16% Station Technician's Augmenter Blueprint
16 Andaman Assault Augmenter 1,600 Shield Recovery +105%, Rate of Fire +130%
16 Andaman Assault Augmenter Z 1,600 Shield Recovery +130%, Rate of Fire +155%
16 Andaman Barricade Augmenter 1,600 Shield Max +165%, Energy Charge +75%
16 Andaman Barricade Augmenter Z 1,600 Shield Max +200%, Energy Charge +90%
16 Andaman Bastion Augmenter X 1,600 Rate of Fire +130%, Resistance to Damage +8%
16 Andaman Bastion Augmenter Y 1,600 Rate of Fire +145%, Resistance to Damage +10%
16 Andaman Bastion Augmenter Z 1,600 Rate of Fire +155%, Resistance to Damage +12%
16 Andaman Blockade Augmenter X 1,600 Energy Charge +75%, Range +54%
16 Andaman Blockade Augmenter Y 1,600 Energy Charge +85%, Range +60%
16 Andaman Blockade Augmenter Z 1,600 Energy Charge +90%, Range +63%
16 Andaman Capacity Augmenter 1,600 Capacity +130% Base Blueprint Pack in Building Academy Entrance
16 Andaman Damage Augmenter 1,600 Damage +97% Base Blueprint Pack in Building Academy Entrance
16 Andaman Electric Augmenter 1,600 Energy Charge +130% Base Blueprint Pack in Building Academy Entrance
16 Andaman Energy Augmenter 1,600 Energy Max +975% Base Blueprint Pack in Building Academy Entrance
16 Andaman Firing Augmenter 1,600 Rate of Fire +240% Base Blueprint Pack in Building Academy Entrance
16 Andaman Onslaught Augmenter X 1,600 Shield Recovery +105%, Damage +55%
16 Andaman Onslaught Augmenter Y 1,600 Shield Recovery +115%, Damage +60%
16 Andaman Onslaught Augmenter Z 1,600 Shield Recovery +125%, Damage +65%
16 Andaman Outpost Augmenter 1,600 Range +54%, Radar +650%
16 Andaman Outpost Augmenter Z 1,600 Range +63%, Radar +800%
16 Andaman Protection Augmenter X 1,600 Shield Max +165%, Damage +15%
16 Andaman Protection Augmenter Y 1,600 Shield Max +185%, Damage +16%
16 Andaman Protection Augmenter Z 1,600 Shield Max +200%, Damage +18%
16 Andaman Radar Augmenter 1,600 Radar +1300% Base Blueprint Pack in Building Academy Entrance
16 Andaman Range Augmenter 1,600 Range +90% Base Blueprint Pack in Building Academy Entrance
16 Andaman Recovery Augmenter 1,600 Shield Recovery +193% Base Blueprint Pack in Building Academy Entrance
16 Andaman Shield Augmenter 1,600 Shield Max +325% Base Blueprint Pack in Building Academy Entrance
16 Andaman Siege Augmenter 1,600 Energy Max +500%, Damage +55%
16 Andaman Siege Augmenter Z 1,600 Energy Max +600%, Damage +65%
16 Antualasa Krmikosa 1,600 Shield Recovery +15%, Energy Max +500%, Energy Charge +10%, Electric Tempering -15%, Capacity +50%, Resistance to Damage +2% Antualasa Krmikosa Blueprint dropped by Aveksakan outposts
16 Ayudhinalasa Akrama 1,600 Shield Recovery +15%, Energy Charge +10%, Damage +3%, Weight -95%, Resistance to Damage +26% Ayudhinalasa Akrama Blueprint dropped by Aveksakan outposts
16 Caraalasa Aratta 1,600 Shield Recovery +15%, Energy Charge +10%, Rate of Fire +190%, Range +7%, Critical Hit Chance +7%
16 Dhatrialasa Bhisaj 1,600 Shield Max +250%, Shield Recovery +15%, Energy Charge +10%, Damage +3%, Range +7%, Resistance to Damage +26%, Critical Hit Chance +5% Dhatrialasa Bhisaj Blueprint dropped by Aveksakan outposts
18 Achilles Assault Augmenter 1,800 Shield Recovery +120%, Rate of Fire +140%
18 Achilles Assault Augmenter Z 1,800 Shield Recovery +140%, Rate of Fire +170%
18 Achilles Barricade Augmenter 1,800 Shield Max +185%, Energy Charge +80%
18 Achilles Barricade Augmenter Z 1,800 Shield Max +210%, Energy Charge +100%
18 Achilles Bastion Augmenter X 1,800 Rate of Fire +140%, Resistance to Damage +10%
18 Achilles Bastion Augmenter Y 1,800 Rate of Fire +155%, Resistance to Damage +12%
18 Achilles Bastion Augmenter Z 1,800 Rate of Fire +170%, Resistance to Damage +15%
18 Achilles Blockade Augmenter X 1,800 Energy Charge +80%, Range +60%
18 Achilles Blockade Augmenter Y 1,800 Energy Charge +90%, Range +65%
18 Achilles Blockade Augmenter Z 1,800 Energy Charge +100%, Range +69%
18 Achilles Capacity Augmenter 1,800 Capacity +140% Base Blueprint Pack in Building Academy Entrance
18 Achilles Damage Augmenter 1,800 Damage +105% Base Blueprint Pack in Building Academy Entrance
18 Achilles Electric Augmenter 1,800 Energy Charge +140% Base Blueprint Pack in Building Academy Entrance
18 Achilles Energy Augmenter 1,800 Energy Max +1050% Base Blueprint Pack in Building Academy Entrance
18 Achilles Firing Augmenter 1,800 Rate of Fire +265% Base Blueprint Pack in Building Academy Entrance
18 Achilles Onslaught Augmenter X 1,800 Shield Recovery +120%, Damage +60%
18 Achilles Onslaught Augmenter Y 1,800 Shield Recovery +130%, Damage +68%
18 Achilles Onslaught Augmenter Z 1,800 Shield Recovery +140%, Damage +75%
18 Achilles Outpost Augmenter 1,800 Range +60%, Radar +710%
18 Achilles Outpost Augmenter Z 1,800 Range +69%, Radar +900%
18 Achilles Protection Augmenter X 1,800 Shield Max +185%, Damage +16%
18 Achilles Protection Augmenter Y 1,800 Shield Max +195%, Damage +18%
18 Achilles Protection Augmenter Z 1,800 Shield Max +210%, Damage +20%
18 Achilles Radar Augmenter 1,800 Radar +1400% Base Blueprint Pack in Building Academy Entrance
18 Achilles Range Augmenter 1,800 Range +100% Base Blueprint Pack in Building Academy Entrance
18 Achilles Recovery Augmenter 1,800 Shield Recovery +210% Base Blueprint Pack in Building Academy Entrance
18 Achilles Shield Augmenter 1,800 Shield Max +350% Base Blueprint Pack in Building Academy Entrance
18 Achilles Siege Augmenter 1,800 Energy Max +550%, Damage +60%
18 Achilles Siege Augmenter Z 1,800 Energy Max +650%, Damage +75%
20 Antuguru Krmikosa 2,000 Shield Recovery +15%, Energy Max +700%, Energy Charge +10%, Electric Tempering -15%, Damage +3%, Capacity +60%, Resistance to Damage +26% Antuguru Krmikosa Blueprint dropped by Aveksakan outposts
20 Ayudhinguru Akrama 2,000 Shield Recovery +15%, Energy Charge +10%, Damage +95%, Weight -99%
20 Caraguru Aratta 2,000 Shield Recovery +15%, Energy Charge +10%, Damage +3%, Rate of Fire +210%, Range +7%, Resistance to Damage +26%, Critical Hit Chance +7% Caraguru Aratta Blueprint dropped by Aveksakan outposts
20 Dhatriguru Bhisaj 2,000 Shield Max +300%, Shield Recovery +15%, Energy Charge +10%, Damage +3%, Range +7%, Resistance to Damage +26%, Critical Hit Chance +5% Dhatriguru Bhisaj Blueprint dropped by Aveksakan outposts
20 Spirit of the Lion 2,000 Shield Max +90%, Damage +90%, Resistance to Damage +10% Spirit of the Lion Blueprint
20 Spirit of the Panther 2,000 Damage +35%, Rate of Fire +225%, Critical Hit Chance +2% Spirit of the Panther Blueprint
20 Spirit of the Rhino 2,000 Shield Max +300%, Shield Recovery +60%, Damage +13%, Resistance to Damage +21% Spirit of the Rhino Blueprint
20 Spirit of the Zebra 2,000 Energy Max +300%, Energy Charge +100%, Electric Tempering -20%, Range +36%, Radar +400% Spirit of the Zebra Blueprint
20 Spirit of the Mastodon 2,000 Shield Recovery +50%, Energy Charge +50%, Damage +40%, Rate of Fire +85%
20 Station Engineer's Augmenter 2,000 Shield Max +30%, Shield Recovery +35%, Energy Max +30%, Energy Charge +45%, Electric Tempering -20%, Damage +13%, Capacity +40%, Resistance to Damage +21% Station Engineer's Augmenter Blueprint

Other Base Gear

Missiles

Name Tech Size Energy to Launch Damage Damage Type Range Speed Despawn Time Source Skill Needed Weight Description Notes
Ares Nuclear Missile 6 60 200,000 100,000 Energy 1,000 - 10,000 120 2 minutes Produced by Ares WMD Production Facility 10,000 Energy area damage payload splash 25,000 damage at 200 range
Adonis Nuclear Missile 9 90 500,000 166,666 Energy 1,000 - 10,000 120 2 minutes Produced by Adonis WMD Production Facility 10,000 Energy area damage payload splash 41,666 damage at 350 range
Argonaut Nuclear Missile 12 120 1,000,000 166,666 Physical 1,000 - 10,000 80 2 minutes Produced by Argonaut WMD Production Facility 10,000 Energy area damage payload splash 41,666 damage at 450 range, Salvo of 2
Ambrosia Nuclear Missile 14 140 1,750,000 70,000 Heat 1,500 - 15,000 80 2 minutes Produced by Ambrosia WMD Production Facility 10,000 Energy area damage payload splash 17,500 damage at 575 range Salvo of 5
Andaman Nuclear Missile 16 160 2,000,000 250,000 Surgical 1,000 - 10,000 80 2 minutes Produced by Andaman WMD Production Facility 10,000 Energy area damage payload splash 62.500 damage at 725 range Salvo of 2
Achilles Nuclear Missile 18 180 2,500,000 625,000 Surgical 1,000 - 10,000 60 2 minutes Produced by Achilles WMD Production Facility 10,000 Energy area damage payload splash 156,250 damage at 850 range
Annihilator Nuclear Missile 20 200 5,000,000 1,000,000 Heat 1,000 - 10,000 25 2 minutes Produced by Achilles WMD Production Facility 10,000 Energy area damage payload splash 250,000 damage at 1000 range

Missile Launchers

Name TL Size Max Missiles Queued Launch Speed Charge Time Weight Source Comments Description
Bastion Class Prototype Launcher 6 110 3 30.00 30 56,600 Hyperion -- 2,500,000 Base Only Mutually Assured Destruction Guaranteed
Bastion Class Launcher 9 140 5 30.00 30 62,600 Hyperion -- 5,000,000 Base Only Mutually Assured Destruction Guaranteed
Bastion Class Launcher Mark II 12 170 7 30.00 30 70,400 Hyperion -- 10,000,000 Base Only Mutually Assured Destruction Guaranteed
Bastion Class Launcher Mark III 14 190 9 30.00 30 76,600 Hyperion -- 20,000,000 Base Only Mutually Assured Destruction Guaranteed
Rubicite Plasma Launcher 14 190 10 30.00 30 76,600 Rubicite Station Kit VI inbuilt Base Only, Can't unequip, Can't remove Feel the power of Rubicite launching plasma balls at your enemies.
Bastion Class Launcher Mark IV 16 210 11 30.00 30 83,600 Hyperion -- 20,000,000 or 15 Urko Qu and 10 Urko Quu (mission) Base Only Mutually Assured Destruction Guaranteed
Bastion Class Launcher Mark V 18 230 13 30.00 30 91,400 Hyperion -- 20,000,000 or 10 Urko Quu and 1 Urko Qa (mission) Base Only Mutually Assured Destruction Guaranteed
Bastion Class Launcher Mark VI 20 250 15 30.00 30 100,000 Hyperion -- 1 Urk' Qokujiii Qa'ik (mission) Base Only Mutually Assured Destruction Guaranteed

Solar Panels

Name Tech Elec Workers Size Weight Mods Source/Price Description Comments
Earthforce Station AntiPanel 12 -800 25 325 250,000 Shield Max +15%, Energy Max -5% Mission trade in Keep those stations running with this solar anti-panel.
Earthforce Station Panel 12 800 25 325 250,000 Shield Max +15%, Energy Max -5% Mission trade in Keep those stations running with this solar panel.
Avalon Station Solar Anti-Panel 14 -400 30 400 360,000 Energy Max -50%, Energy Charge +5% Hunker down and maintain the energy flow.
Avalon Station Solar Panel 14 400 30 400 360,000 Energy Max -50%, Energy Charge +5% Hunker down and maintain the energy flow.
Compact Station Solar Anti-Panel 14 -400 40 200 180,000 Blueprint Keep those stations running with this very compact solar anti-panel.
Compact Station Solar Panel 14 400 40 200 180,000 Blueprint Keep those stations running with this very compact solar panel.
Horizon Station Solar Anti-Panel 16 -950 35 350 360,000 Blueprint A much improved solar anti-panel.
Horizon Station Solar Panel 16 950 35 350 360,000 Blueprint A much improved solar panel.
Citadel Station Solar Anti-Panel 18 -1,000 30 300 350,000 Shield Max +20%, Energy Max -10% Hunker down and maintain the energy flow.
Citadel Station Solar Panel 18 1,000 30 300 350,000 Shield Max +20%, Energy Max -10% Blueprint Hunker down and maintain the energy flow. Hybrid
UrQa Kasa Akuk'oj Ukoq 18 1,050 50 500 1,125,000 Container drop from Iq' Bana and UrQa'qa Qu'ishi. UrQa Kasa Akuk'oj Ukoq Hybrid
Adamantiumized Station Solar Anti-Panel 20 -1,000 10 900 1,100,000 Shield Max +24%, Energy Max -6% Keep those stations running with this adamantiumized solar anti-panel.
Adamantiumized Station Solar Panel 20 1,000 10 900 1,100,000 Shield Max +24%, Energy Max -6% Keep those stations running with this adamantiumized solar panel.
Armada Station Solar Anti-Panel 20 -1,250 25 150 200,000 Shield Max +12%, Energy Max +6% Serengeti Blockade Mission Keep those stations running with this solar anti-panel.
Armada Station Solar Panel 20 1,250 25 150 200,000 Shield Max +12%, Energy Max +6% Serengeti Blockade Mission Keep those stations running with this solar panel.
Crystalline Station Hybrid Solar Panel 20 1,000 50 800 1,000,000 Maintain energy flow using this hybrid solar panel.
Divine Station Solar Panel 20 1,450 1,500 1,000 1,250,000 Shield Max +10%, Energy Max +16% Container drop from The High Prophet. Divine energy flow over your station.

Overloaders

Name TL Size Dmg RoF Range Elec DPS Fail % Weight Vis Source Comments Description
Adonis Overloader 9 900 +39% -10% 0 1.25 26,190 0 Building Academy Entrance BP Electric Tempering -10%, Damage +39%, Rate of Fire -10%, Critical Hit Chance +10%, Transference Power -30%, Transference Efficiency -30% Efficiency at its finest
Argonaut Overloader 12 1,200 +4% -20% 0 0.83 35,040 0 Building Academy Entrance BP Damage +4%, Rate of Fire -20%, Transference Efficiency +50% For when you just can't lose those shields
Artemis Laser Tip Coating 12 1,200 +19% 0 1.19 35,040 0 BP Damage +19% This thing will go right through
Ambrosia Overloader 14 1,400 +24% 0 1.24 41,400 0 Building Academy Entrance BP Rate of Fire +24%, Transference Power +50% Give it away now
Artemis Hi-tech Bow String 14 1,400 +10% -6% +40% 0 1.03 41,400 0 BP Damage +10%, Rate of Fire -6%, Range +40% May I interest you with this hi-tech bow string from the Gods?
Alsen's Overloader 15 1,500 +16% +12% +13% 0 1.30 44,720 0 Sol mission Damage +16%, Rate of Fire +12%, Range +13% Reliable weapon tweaking
Andaman Overloader 16 1,600 +12% -12% +50% 0 0.99 48,110 0 Building Academy Entrance BP Damage +12%, Rate of Fire -12%, Range +50% Reach out and touch them
Stationary Defense Overloader 16 1,600 +25% -10% +20% 25 1.13 0.10% 48,110 0 BP Damage +25%, Rate of Fire -10%, Range +20% Volatile, but really gets the job done
Achilles Overloader 18 1,800 +14% -20% +25% 0 0.91 55,150 0 Building Academy Entrance BP Damage +14%, Rate of Fire -20%, Range +25%, Transference Power +50%, Transference Efficiency +3% I want it all
Adv. Stationary Defense Overloader 18 1,800 +27% -10% +22% 25 1.14 0.10% 55,150 0 Damage +27%, Rate of Fire -10%, Range +22% Volatile, but really gets the job done
Annihilator Overloader 20 2,000 +55% +22% 0 1.55 62,500 0 Building Academy Entrance BP Rate of Fire +55%, Range +22% Rapid fire
Sup. Stationary Defense Overloader 20 2,000 +29% -10% +24% 25 1.16 0.10% 62,500 0 BP Damage +29%, Rate of Fire -10%, Range +24% Volatile, but really gets the job done

Field Generators

Name TL Size Visibility Field Stats (Allies) Source Description
Weight Energy/s Field Stats (Enemies) Comments
Tiny Docking Booms 0 100 0 Docking Speed +100%, Max Speed +20 (1,000 range) Tiny Docking Booms Blueprint Tiny station docking booms.
100 1,000/s Requires 5 workers to equip
Standard Docking Booms 9 2,000 0 Docking Speed +250%, Max Speed +40 (3,000 range) Standard Docking Booms Blueprint Standard station docking booms.
2,000 4,000/s Requires 20 workers to equip
Huge Docking Booms 18 8,000 0 Docking Speed +550%, Max Speed +50 (6,000 range) Huge Docking Booms Blueprint Huge station docking booms.
8,000 10,000/s Requires 100 workers to equip
Tiny Landing Strip 0 100 0 Thrust +200%, Turning +40% (1,000 range) Tiny Landing Strip Blueprint Tiny landing strip.
100 1,000/s Requires 5 workers to equip
Standard Landing Strip 9 2,000 0 Thrust +250%, Turning +60% (3,000 range) Standard Landing Strip Blueprint Standard landing strip.
2,000 4,000/s Requires 20 workers to equip
Huge Landing Strip 18 8,000 0 Thrust +500%, Turning +100% (6,000 range) Huge Landing Strip Blueprint Huge landing strip.
8,000 10,000/s Requires 100 workers to equip
Twisted Harbour 20 8,888 0 Thrust +500% (6000),Turning +100% (6000),Docking +550% (6000),Max Speed +50(6000),Capacity +5%(6000) Twisted Harbour Blueprint This Twisted Harbour somehow makes space around the station bigger.
8,888 20,000/s Requires 100 workers to equip
Adonis Radiation Field 9 900 1,000 Vulnerability to all +12% (500 range), +6% (1000 range) Adonis Radiation Field Blueprint Short range protection.
900 10000/s Shield Charge -100 (100 range)
Argonaut Radiation Field 12 1,200 2,000 Vulnerability to all +30% (500 range), +15% (1000 range) Argonaut Radiation Field Blueprint Short range protection.
1,200 12400/s Shield Charge -200 (125 range)
Ambrosia Radiation Field 14 1,400 3,000 Vulnerability to all +35% (500 range), +17.5% (1000 range) Ambrosia Radiation Field Blueprint Short range protection.
1,400 13600/s Shield Charge -300 (150 range)
Andaman Radiation Field 16 1,600 4,000 Andaman Radiation Field Blueprint Short range protection.
1,600 333/s Shield Charge -400 (175 range)
Adamantiumized Projection Field 20 4,000 10,000 Vulnerability to all -10%, Damage +10% (10,000 range) Adamantiumized Projection Field Blueprint All around Adamantiumized system wide protection.
4,000 1,333/s Shield Charge -1,200 (250 range)
Anatolian Trade Orders 20 1 0 Vulnerability to all -10%, Damage +10% (10,000 range) Anatolia Encourage your trade fleets to reach peak efficiency?.
0 20,000/s Thrust +700% (6000),Turning +150% (6000),Docking +750% (6000),Max Speed +70(6000)

Exterminators

Name TL Size Appetite Activation Energy Weight Source DPS DPE Description
Arcadian Extermination 0 80 5 to each parasite/fire/nanite every 1 seconds 4 25,000 5.0 1.3 Home made corporate pest control.
Imperial Extermination 0 1 600 to each parasite/fire/nanite every 10 seconds 480 1,000,000 60.0 1.3 Royal Extermination
Apollo Extermination 3 300 22 to each parasite/fire/nanite every 2 seconds 17 50,000 11.0 1.3 Home made corporate pest control.
Ares Extermination 6 600 44 to each parasite/fire/nanite every 2 seconds 35 100,000 BP 22.0 1.3 Home made corporate pest control.
Adonis Extermination 9 900 140 to each parasite/fire/nanite every 5 seconds 112 1,000,000 BP 28.0 1.3 Lowest bidder corporate pest control.
Argonaut Extermination 12 1,200 170 to each parasite/fire/nanite every 5 seconds 136 2,000,000 BP 34.0 1.3 No name brand corporate pest control.
Ambrosia Extermination 14 1,400 190 to each parasite/fire/nanite every 5 seconds 152 4,000,000 38.0 1.3 Corporate pest control, made by OPH!
Andaman Extermination 16 1,600 210 to each parasite/fire/nanite every 5 seconds 168 6,000,000 BP 42.0 1.3 Corporate pest control, made by RADE!
Achilles Extermination 18 1,800 230 to each parasite/fire/nanite every 5 seconds 184 8,000,000 BP 46.0 1.3 Prototype corporate pest control straight from the think tanks!
Annihilator Extermination 20 2,000 250 to each parasite/fire/nanite every 5 seconds 200 8,000,000 BP 50.0 1.3 Customized corporate pest control straight from the military think tanks!

Diffusers

Name TL Size L E H P R S M Failure Chance Elec Visibility Weight Source Description Comments
Imperial Guard 0 10,000 75% 75% 75% 75% 75% 75% 75% 0.00% 0 0 1,000,000 Built into the Imperial Palace Royal Resistance
Adonis Transference Facilitator 9 500 0.10% 75 100 500,000 Help the flow
Adonis Transference Inhibitor 9 500 0.10% 75 100 500,000 Stop the flow
Energy Dampener 10 500 50% 0.10% 8 1,000 500,000 ease your mind, body, and soul
Energy Dampener+ 10 450 55% 0.00% 83 900 450,000 ease your mind, body, and soul
Laser Dampener 10 500 50% 0.10% 8 1,000 500,000 Scrap me.
Laser Dampener+ 10 450 55% 0.00% 83 900 450,000 Scrap me.
Mining Dampener 10 500 50% 0.10% 8 1,000 500,000 ease your mind, body, and soul
Mining Dampener+ 10 450 55% 0.00% 83 900 450,000 ease your mind, body, and soul
Physical Dampener 10 500 50% 0.10% 8 1,000 500,000 ease your mind, body, and soul
Physical Dampener+ 10 450 55% 0.00% 83 900 450,000 ease your mind, body, and soul
Argonaut Transference Facilitator 12 1,000 0.10% 100 100 1,000,000 Help the flow
Argonaut Transference Inhibitor 12 1,000 0.10% 100 100 1,000,000 Argonaut Transference Inhibitor Blueprint Stop the flow
Heat Dampener 12 600 50% 0.10% 10 1,400 700,000 Heat Dampener Blueprint Rare protection indeed
Heat Dampener+ 12 550 55% 0.00% 100 1,260 630,000 Heat Dampener+ Blueprint Rare protection indeed
Surgical Dampener 12 600 50% 0.10% 10 1,400 700,000 Surgical Dampener Blueprint Rare protection indeed
Surgical Dampener+ 12 550 55% 0.00% 100 1,260 630,000 Surgical Dampener+ Blueprint Rare protection indeed
Titanium Reinforced Energy Dampener+ 12 600 58% 0.00% 333 100 1,000,000 Titanium Reinforced Energy Dampener+ Blueprint Reinforced, 200 built in reduction Shield Max +3%
Titanium Reinforced Heat Dampener+ 12 700 58% 0.00% 333 100 1,000,000 Titanium Reinforced Heat Dampener+ Blueprint Reinforced, 200 built in reduction Shield Max +3%
Titanium Reinforced Laser Dampener+ 12 600 58% 0.00% 333 100 1,000,000 Titanium Reinforced Laser Dampener+ Blueprint Trade in at Building Academy Shield Max +3%
Titanium Reinforced Mining Dampener+ 12 600 58% 0.00% 333 100 1,000,000 Titanium Reinforced Mining Dampener+ Blueprint Reinforced, 200 built in reduction Shield Max +3%
Titanium Reinforced Physical Dampener+ 12 600 58% 0.00% 333 100 1,000,000 Titanium Reinforced Physical Dampener+ Blueprint Reinforced, 200 built in reduction Shield Max +3%
Titanium Reinforced Radiation Dampener+ 12 800 81% 0.00% 333 100 1,000,000 Titanium Reinforced Radiation Dampener+ Blueprint Reinforced, 200 built in reduction Shield Max +3%
Titanium Reinforced Surgical Dampener+ 12 700 58% 0.00% 333 100 1,000,000 Titanium Reinforced Surgical Dampener+ Blueprint Reinforced, 200 built in reduction Shield Max +3%
Ambrosia Plating X 14 1,400 50% 50% 50% 50% 50% 50% 50% 0.00% 583 100 50,000,000 Ambrosia Protector X Blueprint Reinforced
Ambrosia Plating Y 14 1,400 56% 56% 56% 56% 56% 56% 56% 0.00% 816 100 100,000,000 Ambrosia Protector Y Blueprint Reinforced
Ambrosia Plating Z 14 1,400 58% 58% 58% 58% 58% 58% 58% 0.00% 1,166 100 200,000,000 Ambrosia Protector Z Blueprint Reinforced
Ambrosia Transference Facilitator 14 2,000 0.10% 116 100 2,000,000 Help the flow
Ambrosia Transference Inhibitor 14 2,000 0.10% 116 100 2,000,000 Stop the flow
Laconia Reinforced Energy Dampener+ 14 700 61% 0.00% 666 100 2,000,000 Laconia Reinforced Energy Dampener+ Blueprint Reinforced, 500 built in reduction Shield Max +4%
Laconia Reinforced Heat Dampener+ 14 800 61% 0.00% 666 100 2,000,000 Laconia Reinforced Heat Dampener+ Blueprint Reinforced, 500 built in reduction Shield Max +4%
Laconia Reinforced Laser Dampener+ 14 700 61% 0.00% 666 100 2,000,000 Laconia Reinforced Laser Dampener+ Blueprint Trade in at Building Academy Shield Max +4%
Laconia Reinforced Mining Dampener+ 14 700 61% 0.00% 666 100 2,000,000 Laconia Reinforced Mining Dampener+ Blueprint Reinforced, 500 built in reduction Shield Max +4%
Laconia Reinforced Physical Dampener+ 14 700 61% 0.00% 666 100 2,000,000 Laconia Reinforced Physical Dampener+ Blueprint Reinforced, 500 built in reduction Shield Max +4%
Laconia Reinforced Radiation Dampener+ 14 900 84% 0.00% 666 100 2,000,000 Laconia Reinforced Radiation Dampener+ Blueprint Reinforced, 500 built in reduction Shield Max +5%
Laconia Reinforced Surgical Dampener+ 14 800 61% 0.00% 666 100 2,000,000 Laconia Reinforced Surgical Dampener+ Blueprint Reinforced, 500 built in reduction Shield Max +4%
Radiation Dampener 14 700 75% 0.10% 11 1,600 800,000 Radiation Dampener Blueprint Just say NO to capping
Radiation Dampener+ 14 650 78% 0.00% 116 1,600 720,000 Radiation Dampener+ Blueprint Just say NO to capping
Adamantium Reinforced Energy Dampener+ 16 800 64% 0.00% 1,333 100 4,000,000 Adamantium Reinforced Energy Dampener+ Blueprint Reinforced, 1000 built in reduction Shield Max +7%
Adamantium Reinforced Heat Dampener+ 16 900 64% 0.00% 1,333 100 4,000,000 Adamantium Reinforced Heat Dampener+ Blueprint Reinforced, 1000 built in reduction Shield Max +7%
Adamantium Reinforced Laser Dampener+ 16 800 64% 0.00% 1,333 100 4,000,000 Adamantium Reinforced Laser Dampener+ Blueprint Trade in at Building Academy Shield Max +7%
Adamantium Reinforced Mining Dampener+ 16 800 64% 0.00% 1,333 100 4,000,000 Adamantium Reinforced Mining Dampener+ Blueprint Reinforced, 1000 built in reduction Shield Max +7%
Adamantium Reinforced Physical Dampener+ 16 800 64% 0.00% 1,333 100 4,000,000 Adamantium Reinforced Physical Dampener+ Blueprint Reinforced, 1000 built in reduction Shield Max +7%
Adamantium Reinforced Radiation Dampener+ 16 1,000 87% 0.00% 1,333 100 4,000,000 Adamantium Reinforced Radiation Dampener+ Blueprint Reinforced, 1000 built in reduction Shield Max +8%
Adamantium Reinforced Surgical Dampener+ 16 900 64% 0.00% 1,333 100 4,000,000 Adamantium Reinforced Surgical Dampener+ Blueprint Reinforced, 1000 built in reduction Shield Max +7%
Andaman Plating X 16 1,600 52% 52% 52% 52% 52% 52% 52% 0.00% 1,166 100 80,000,000 Reinforced
Andaman Plating Y 16 1,600 59% 59% 59% 59% 59% 59% 59% 0.00% 1,633 100 160,000,000 Reinforced
Andaman Plating Z 16 1,600 61% 61% 61% 61% 61% 61% 61% 0.00% 2,333 100 320,000,000 Reinforced
Andaman Transference Facilitator 16 4,000 0.10% 133 100 4,000,000 Help the flow
Andaman Transference Inhibitor 16 4,000 0.10% 133 100 4,000,000 Stop the flow
Achilles Plating X 18 1,800 53% 53% 53% 53% 53% 53% 53% 0.00% 2,333 100 120,000,000 Reinforced
Achilles Plating Y 18 1,800 62% 62% 62% 62% 62% 62% 62% 0.00% 3,266 100 240,000,000 Reinforced
Achilles Plating Z 18 1,800 64% 64% 64% 64% 64% 64% 64% 0.00% 4,666 100 480,000,000 Reinforced
Achilles Transference Facilitator 18 8,000 0.10% 150 100 8,000,000 Help the flow
Achilles Transference Inhibitor 18 8,000 0.10% 150 100 8,000,000 Stop the flow
Annihilator Plating X 20 2,000 55% 55% 55% 55% 55% 55% 55% 0.00% 4,666 100 16,000,000 Reinforced
Annihilator Plating Y 20 2,000 65% 65% 65% 65% 65% 65% 65% 0.00% 6,533 100 16,000,000 Reinforced
Annihilator Plating Z 20 2,000 67% 67% 67% 67% 67% 67% 67% 0.00% 9,333 100 16,000,000 Reinforced
Annihilator Transference Facilitator 20 16,000 0.10% 166 100 16,000,000 Help the flow
Annihilator Transference Inhibitor 20 16,000 0.10% 166 100 16,000,000 Stop the flow

Station Overchargers

Name TL Size Improves Charge Required Charging Rate Weight Description Comments Other Location
Plasma Conduits Overcharger 15 500 Gives +15% Damage and -33% Electric Tempering 6,000,000 10,000.0/s 500,000 Unleash the full power of your battle station. Does a Plasma Conduits Overcharger Tweak Cannot be equiped while other station overcharger devices items are equipped Vervaardiger Processing
Energy Harmonization Overcharger 15 500 Gives -20% Electric Tempering 6,000,000 10,000.0/s 500,000 An efficient battle station can grind down anything. Does a Energy Harmonization Overcharger Tweak Cannot be equiped while other station overcharger devices items are equipped Lyceum
Volatile Projectile Overcharger 15 500 Gives +50% Projectile Speed and +20% Range 6,000,000 10,000.0/s 500,000 They will not escape the reach of your battle station. Does a Volatile Projectile Overcharger Tweak Cannot be equiped while other station overcharger devices items are equipped Lagrange

Hull Extensions

These are used to expand the space available on a station, but unlike a ship hull extension, so long as you have the workers to equip them, you can equip more than one.

Name Tech Extra Space Size Weight Mods Comments Source Description
Station Expansion Unit 0 100 2 1,000 Station Expansion Unit Blueprint Biggest is best.
Station Extension X 0 1,000 100 50,000 Extension X Blueprint Biggest is best.
Station Extension Y 0 2,000 150 150,000 Extension Y Blueprint Larger is best.
Station Extensor 0 300 5 1,000 Extensor Blueprint Biggest is best.
Junkyard Simple Station Extensor 9 50,000 200 1,000 The Junkyard Missions -- 3 Junkyard Scrapnotes Junkyard's finest scrap!
Junkyard Starter Station Extensor 12 75,000 400 1,000 The Junkyard Missions -- 4 Junkyard Scrapnotes Junkyard's finest scrap!
Sidrat Station Extension 12 10,000 500 250,000 Requires 12 in Station Mastery Sidrat Station Extension Blueprint Timey-Wimey stuff
Transdim Station Extension 12 4,000 250 200,000 Mzungu Transdim Expansion Blueprint So much room.
Dysfunctional Mzungu Extension 14 21,750 125 1,000 Capacity +5% Mzungu Outpost drop An old station extension of Mzungu origin, although damaged somehow creates more space.
Junkyard Middling Station Extensor 14 100,000 1,000 1,000 The Junkyard Missions -- 5 Junkyard Scrapnotes Junkyard's finest scrap!
Station Extension Z 14 3,000 200 175,000 Requires 14 in Station Mastery Extension Z Blueprint Giant is best.
Tardis Station Extension 14 75,000 1,000 1,000 Tardis Station Extension Blueprint Yep.
Ancient Transdim Extension 16 15,000 500 200,000 Kikale Mzungu Transdim Blueprint So... much... room...
Eridium Transdim Extension 16 100,000 500 1,000 Eridium Transdim Extension Blueprint Fortified with secret Paxian technology.
Junkyard Advanced Station Extensor 16 125,000 1,500 1,000 The Junkyard Missions -- 6 Junkyard Scrapnotes Junkyard's finest scrap!