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Neurobound tag on junkyard tweaks is artificial restraint that serves no purpose. During group runs it is common to run into situation where certain character is weak and needs some form of help to survive and contribute towards squad goal. Most common case is a squishy character that would benefit from additional shield bank. In their current form, junkyard tweaks are neurobound and can't be tossed to teammates. In general mechanics that enforce team play are great and mechanics that prevent team play are bad. In the past I have done bunch of junkyard tweak missions without realising or forgetting they were neurobound. In the end I ended up with a non-combat oriented character with insane amount of combat tweaks and a very bad taste in my mouth.
shawng32 2 years ago 3 |
No comment.
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loid 4 years ago 1 |
No comment.
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joshua102 4 years ago 3 |
No comment.
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antilzah 4 years ago 3 |
No comment.
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truls2 3 years ago 3 |
No comment.
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ninxmk2 4 years ago 3 |
No comment.
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digmaster 4 years ago 3 |
No comment.
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