Difference between revisions of "Slumberchrome"

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(Added the page to the Wild Bots category, scaled the ship image down to 300px.)
(updated resists, adjusted article to reflect)
 
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|Weight = 150,000
 
|Weight = 150,000
 
|Reflectivity = 0%
 
|Reflectivity = 0%
|Lresist = 50%
+
|Lresist = <font color="#00b050">20%</font>
|Eresist = 50%
+
|Eresist = <font color="#00b050">35%</font>
|Hresist = 70%
+
|Hresist = <font color="#ff0000">-4%</font>
|Presist = 50%
+
|Presist = <font color="#00b050">35%</font>
|Rresist = 80%
+
|Rresist = <font color="#00b050">51%</font>
|Sresist = 0%
+
|Sresist = <font color="#00b050">35%</font>
|Mresist = 30%
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|Mresist = <font color="#00b050">2%</font>
 
|Tresist = 0%
 
|Tresist = 0%
 
|Lsoak = 0
 
|Lsoak = 0
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|imagesize = 300px
 
|imagesize = 300px
 
}}
 
}}
The '''Slumberchomes''' are the top of the line [[Monochrome Family|Monochromes]].  
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The '''Slumberchromes''' are the top of the line [[Monochrome Family|Monochromes]].  
  
 
They come in three different varieties:
 
They come in three different varieties:
*The standard Slumberchrome is level 300ish. They are found roaming Warp 2 galaxies, and are equipped with an [[Weapons#Laser_Weapons|Ethereal Laser III]] and a [[Weapons#Energy_Weapons|Fist of Light]].
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*The standard Slumberchrome is level 300ish. They are found roaming eastern Warp 2 galaxies, and are equipped with an [[Weapons#Laser_Weapons|Ethereal Laser III]] and a [[Weapons#Energy_Weapons|Fist of Light]].
*The next kind are the [[Awakened Slumberchrome|Awakened Slumberchromes]], which are level 600ish. They are found roaming Warp 3 galaxies and in [[DG]]s, and multifire three [[Weapons#Energy_Weapons|Fists of Light]] and two [[Weapons#Laser_Weapons|Ethereal Laser Xs.]]  
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*The next kind are the [[Awakened Slumberchrome|Awakened Slumberchromes]], which are level 600ish. They are found roaming eastern Warp 3 galaxies and in [[DG]]s, and multifire three [[Weapons#Energy_Weapons|Fists of Light]] and two [[Weapons#Laser_Weapons|Ethereal Laser Xs.]]  
 
*The toughest of them are the [[Roused Slumberchrome|Roused Slumberchromes]], which are level 1000ish. They are found in [[Rumble 3]] and [[DG]]s, and multifire four [[Weapons#Energy_Weapons|Fists of Light]] and three [[Weapons#Laser_Weapons|Ethereal Laser Xs.]]
 
*The toughest of them are the [[Roused Slumberchrome|Roused Slumberchromes]], which are level 1000ish. They are found in [[Rumble 3]] and [[DG]]s, and multifire four [[Weapons#Energy_Weapons|Fists of Light]] and three [[Weapons#Laser_Weapons|Ethereal Laser Xs.]]
  
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</gallery>
 
</gallery>
  
Although uncapturable, [[Fleet Commander_Class|Fleet Commanders]] with Radiation Expert can make use of them as wild bots, although Roused Slumberchromes may require a capacity-boosting augmenter equipped in order to fit a controlbot.
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Although uncapturable, [[Fleet Commander_Class|Fleet Commanders]] with Radiation Expert can make use of them as wild bots, however Roused Slumberchromes may require a capacity-boosting augmenter equipped in order to fit a controlbot. There is also a player version of the ship, the [[Chromatichrome]], which can be bought in [[Blanco]].
  
Slumberchromes have formidable resistances against several damage types, especially heat and radiation. Mining damage hits them a little harder, but their only major weakness is to surgical damage, to which they have no resistances against, so weapons or drones such as [[Weapons#Surgical Weapons|Love Cylinders]] and [[Drones|Pickpocket Drones]] are recommended.  
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Slumberchromes have good resistances against most damage types and, like other [[Monochrome Family|Monochromes]], boast extra resistance to beam weapons and radiation damage. As such however, they have a major weakness to heat damage.
  
 
-Spawns with ? credits
 
-Spawns with ? credits

Latest revision as of 10:16, 4 August 2021

Slumberchrome
Hull Class Slumberchrome.png
Heavy Fighter
Tech
16
Hull Space
480
Speed
88
Augmenter Slots 4 Weapon Slots 3
Size 76 Weight 150,000
Visibility 20 Reflectivity 0%
Resists
B E H P R S M T
 20%  35%  -4%  35%  51%  35%  2%  0%
Soaks
B E H P R S M T
 0  0  0  0  0  0  0  0
Inbuilt Elec Skill Needed Docking Speed
50 none 10
Built in Items
none
Mods
none
Source Price Item Size
Unobtainable N/A N/A
Description
shiny
Capturable Radex-able
No Yes



The Slumberchromes are the top of the line Monochromes.

They come in three different varieties:


Although uncapturable, Fleet Commanders with Radiation Expert can make use of them as wild bots, however Roused Slumberchromes may require a capacity-boosting augmenter equipped in order to fit a controlbot. There is also a player version of the ship, the Chromatichrome, which can be bought in Blanco.

Slumberchromes have good resistances against most damage types and, like other Monochromes, boast extra resistance to beam weapons and radiation damage. As such however, they have a major weakness to heat damage.

-Spawns with ? credits

Regular Spawn: 3x Multifiring DG Spawn: 4x Multifiring DG Spawn: 4x Multifiring Rumble Mumble Spawn:
  • Level 800ish
  • Spawns with this gear:
    • ?



To meet the quality standards of the Star Sonata Wiki, this ship page may require a list of the AI's Gear, or it has a list for one version, and needs a list for another version. For a list of all articles marked with this tag check out the category.