Modifications

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Revision as of 10:58, 15 October 2015 by andsimo (talk | contribs) (Added mods for Cloak, Tractor and Shield Charger. Changed the layout because of space limitations.)

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Occasionally AI ships might drop a modified item, indicated by an asterisk in the item's name, such as a MagCannon*. Modified items might have a small increase of their stats (such as reduced item weight, or a decrease in electricity needed), or might have a ship-wide beneficial effect (such as an increase in speed, or extra hull space). There is no limit to the number of mods an item might possess, but the probability of getting multiple modifications is extremely low. Mission rewards and built items will not have mods on them. The variation and/or power of the mod can depend on the item's tech level. For example, a modified scoop (tech 0) applies +1% hull space, while a sliver scoop (tech 5) gives +1.5%. Some mods are global and affet the stats of your whole ship just by being equipped, whereas others are specific and only affect the stats of the item upon which they are found.

Item specific modifications in Red, ones that it doesn't matter or are global are left uncolored. The size of an item can't be smaller than 1 and are always rounded down.

Item Modification name Mod
Capacitor Composite -20 % and -1 % per tech level Weight
Capacitor Evil +0,5 % and 0,05 % per tech level Damage
Capacitor Gyroscopic +7,5 % and 0,75 % per tech level Thrust
Capacitor Intelligent +1 % and 0,1 % per tech level XP
Capacitor Miniaturized -20 % Equipped Item Size
Capacitor Radioactive +1,5 % and 0,15 % per tech level Electricity
Capacitor Resonating +2,5 % and 0,25 % per tech level Shield
Capacitor Super Intelligent +1,5 % and 0,15 % per tech level XP
Capacitor Transcendental +1 % and 0,1 % per tech level Capacity
Cloak Composite -20 % and -1 % per tech level Weight
Cloak Evil +0,5 % and 0,05 % per tech level Damage
Cloak Gyroscopic +7,5 % and 0,75 % per tech level Thrust
Cloak Intelligent +1 % and 0,1 % per tech level XP
Cloak Miniaturized -20 % Equipped Item Size
Cloak Radioactive +1,5 % and 0,15 % per tech level Electricity
Cloak Resonating +2,5 % and 0,25 % per tech level Shield
Cloak Superconducting -10 % Electricity
Cloak Transcendental +1 % and 0,1 % per tech level Capacity
Energy Amplified +20 % Energy
Energy Composite -20 % and -1 % per tech level Weight
Energy Docktastic +25 % and 2,5 % per tech level Docking Speed
Energy Evil +0,5 % and 0,05 % per tech level Damage
Energy Extended +10 % Energy
Energy Gyroscopic +7,5 % and 0,75 % per tech level Thrust
Energy Intelligent +1 % and 0,1 % per tech level XP
Energy Miniaturized -20 % Equipped Item Size
Energy Overclocked +10 % Electricity
Energy Radioactive +1,5 % and 0,15 % per tech level Electricity
Energy Rewired +5 % and 0,5 % per tech level Energy
Energy Super Intelligent +1,5 % and 0,15 % per tech level XP
Energy Transcendental +1 % and 0,1 % per tech level Capacity
Energy Workhorse +5 % and 0,5 % per tech level Tractor Strength
Engine Composite -20 % and -1 % per tech level Weight
Engine Docktastic +25 % and 2,5 % per tech level Docking Speed
Engine Dynamic +10 % Thrust
Engine Evil +0,5 % and 0,05 % per tech level Damage
Engine Forceful +20 % Thrust
Engine Gyroscopic +7,5 % and 0,75 % per tech level Thrust
Engine Intelligent +1 % and 0,1 % per tech level XP
Engine Miniaturized -20 % Equipped Item Size
Engine Radioactive +1,5 % and 0,15 % per tech level Electricity
Engine Shielded -50 % Visibility
Engine Sleek +1 % and 0,1 % per tech level Speed
Engine Super Intelligent +1,5 % and 0,15 % per tech level XP
Engine Transcendental +1 % and 0,1 % per tech level Capacity
Engine Workhorse +5 % and 0,5 % per tech level Tractor Strength
Hull Expander Amorphous +3 % and 0,3 % per tech level Nimbleness
Hull Expander Composite -20 % and -1 % per tech level Weight
Hull Expander Docktastic +25 % and 2,5 % per tech level Docking Speed
Hull Expander Extended +10 % Bonus Capacity
Hull Expander Gyroscopic +7,5 % and 0,75 % per tech level Thrust
Hull Expander Miniaturized -20 % Equipped Item Size
Hull Expander Sleek +1 % and 0,1 % per tech level Speed
Hull Expander Transcendental +1 % and 0,1 % per tech level Capacity
Radar Amplified +20 % Radar
Radar Composite -20 % and -1 % per tech level Weight
Radar Docktastic +25 % and 2,5 % per tech level Docking Speed
Radar Dynamic +20 % Ping Strength
Radar Evil +0,5 % and 0,05 % per tech level Damage
Radar Extended +10 % Radar
Radar Forceful +30 % Ping Strength
Radar Intelligent +1 % and 0,1 % per tech level XP
Radar Miniaturized -20 % Equipped Item Size
Radar Radioactive +1,5 % and 0,15 % per tech level Electricity
Radar Resonating +2,5 % and 0,25 % per tech level Shield
Radar Scoped +7,5 % and 0,75 % per tech level Tracking
Radar Shielded -50 % Visibility
Radar Sleek +1 % and 0,1 % per tech level Speed
Radar Super Intelligent +1,5 % and 0,15 % per tech level XP
Radar Superconducting -10 % Electricity
Radar Transcendental +1 % and 0,1 % per tech level Capacity
Scoop Composite -20 % and -1 % per tech level Weight
Scoop Docktastic +25 % and 2,5 % per tech level Docking Speed
Scoop Evil +0,5 % and 0,05 % per tech level Damage
Scoop Intelligent +1 % and 0,1 % per tech level XP
Scoop Radioactive +1,5 % and 0,15 % per tech level Electricity
Scoop Sleek +1 % and 0,1 % per tech level Speed
Scoop Super Intelligent +1,5 % and 0,15 % per tech level XP
Scoop Transcendental +1 % and 0,1 % per tech level Capacity
Scoop Workhorse +5 % and 0,5 % per tech level Tractor Strength
Shield Amorphous +3 % and 0,3 % per tech level Nimbleness
Shield Amplified +20 % Shield
Shield Composite -20 % and -1 % per tech level Weight
Shield Docktastic +25 % and 2,5 % per tech level Docking Speed
Shield Evil +0,5 % and 0,05 % per tech level Damage
Shield Extended +10 % Shield
Shield Gyroscopic +7,5 % and 0,75 % per tech level Thrust
Shield Intelligent +1 % and 0,1 % per tech level XP
Shield Miniaturized -20 % Equipped Item Size
Shield Overclocked +10 % Recovery
Shield Radioactive +1,5 % and 0,15 % per tech level Electricity
Shield Resonating +2,5 % and 0,25 % per tech level Shield
Shield Rewired +5 % and 0,5 % per tech level Shield
Shield Shielded -50 % Visibility
Shield Sleek +1 % and 0,1 % per tech level Speed
Shield Super Intelligent +1,5 % and 0,15 % per tech level XP
Shield Superconducting -10 % Electricity
Shield Transcendental +1 % and 0,1 % per tech level Capacity
Shield Charger Composite -20 % and -1 % per tech level Weight
Shield Charger Evil +0,5 % and 0,05 % per tech level Damage
Shield Charger Intelligent +1 % and 0,1 % per tech level XP
Shield Charger Miniaturized -20 % Equipped Item Size
Shield Charger Overclocked +10 % Recovery
Shield Charger Super Intelligent +1,5 % and 0,15 % per tech level XP
Shield Charger Superconducting -10 % Electricity
Tractor Amplified +20 % Tractor Range
Tractor Buffered -20 % Tractor Electric Tempering
Tractor Composite -20 % and -1 % per tech level Weight
Tractor Dynamic +10 % Tractor Strength
Tractor Forceful +20 % Tractor Strength
Tractor Intelligent +1 % and 0,1 % per tech level XP
Tractor Miniaturized -20 % Equipped Item Size
Tractor Super Intelligent +1,5 % and 0,15 % per tech level XP
Weapon Buffered +10 % Recoil
Weapon Composite -20 % and -1 % per tech level Weight
Weapon Dynamic +4 % Damage
Weapon Evil +0,5 % and 0,05 % per tech level Damage
Weapon Extended +20 % Range
Weapon Forceful +8 % Damage
Weapon Intelligent +1 % and 0,1 % per tech level XP
Weapon Miniaturized -20 % Equipped Item Size
Weapon Overclocked -10 % Recoil
Weapon Radioactive +1,5 % and 0,15 % per tech level Electricity
Weapon Scoped +7,5 % and 0,75 % per tech level Tracking
Weapon Sleek +1 % and 0,1 % per tech level Speed
Weapon Super Intelligent +1,5 % and 0,15 % per tech level XP
Weapon Superconducting -10 % Electricity