Missile Launchers

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Missile Launchers are Items that, when equipped, allow you to launch Missiles from you ship or base. Your ship's tech must be equal to or higher than the missile launcher that you wish to equip.

For the minimum and maximum ranges for missiles, see the Missiles page for details.

Name TL Size Max Missiles Queued Launch Speed Charge Time Charge Rate Visibility Bonuses Weight Source Comments Description
Cadet Class Launch Tubes 0 0 1 15.00 15 0.7 0 55% Damage 1,000 Inbuilt onto Cadet and Recommissioned Cadet Requires Light Fighter, Inbuilt into Recommissioned Cadet, Inbuilt into Cadet Technically... only Cadets trained in payload delivery systems are allowed to use this... technically.
Stilletto Class Launcher 0 0 0.00 0 0.0 0 1 Hyperion, Ordnance Testing Grounds -- 5,000,000 Credits This item was renamed to something else, new item should replace this one shortly.
Stilletto Class Launcher Mark II 0 0 0.00 0 0.0 0 1 Hyperion -- 10,000,000 credits This item was renamed to something else, new item should replace this one shortly.
Stilletto Class Launcher Mark III 0 0 0.00 0 0.0 0 1 Hyperion -- 20,000,000 credits This item was renamed to something else, new item should replace this one shortly.
Stilletto Class Launcher Mark IV 0 0 0.00 0 0.0 0 1 Hyperion -- 20,000,000 credits This item was renamed to something else, new item should replace this one shortly.
Stilletto Class Launcher Mark V 0 0 0.00 0 0.0 0 1 Hyperion - 20,000,000 credits, DG drop This item was renamed to something else, new item should replace this one shortly.
Zebu Launcher 0 1 2 5.00 5 2.0 0 21% Resistances 10,000 Inbuilt onto Zebu Gunship Requires Capital Ship, Inbuilt into Zebu Gunship Launches missiles.
Vulcanite Magma Tube 3 20 2 17.00 17 0.6 125 110% Damage 15,000 Vulcan drop The Vulcanite way to launch missiles
Broadsword Class Launcher 5 40 3 5.00 5 2.0 0 21% Resistances 10,000 Hyperion, Ordnance Testing Grounds -- 10,000,000 Credits Requires Capital Ship When the firestorm dies out, only debris remains
Rapier Class Launcher 5 25 2 10.00 10 1.0 0 21% Speed 20,000 Hyperion, Ordnance Testing Grounds -- 5,000,000 Credits Requires Heavy Fighter With wit one pierces to truth
Santa's Secret Delivery Device 5 28 2 17.00 17 0.6 0 110% Damage 20,000 Christmas drop This thing will shove coal so far up your stocking...
Scimitar Class Launcher 5 50 2 5.00 5 2.0 0 100,000 Hyperion, Ordnance Testing Grounds -- 8,000,000 Credits Requires Freighter From a steady place the whirlwind descends
Bastion Class Prototype Launcher 6 300 3 30.00 30 0.3 0 100,000 Hyperion, Ordnance Testing Grounds -- 2,500,000 Mutually Assured Destruction Guaranteed
Claymore Class Launcher 7 30 4 5.00 5 2.0 0 55% Damage, 55% Resistances 10,000 Claymore Class Launcher Blueprint Requires Capital Ship Broad swathes of destruction
Stock Missile Chamber MK I 7 15 1 17.00 17 0.6 0 55% Damage 15,000 Blue Photon Subspace Facility -- 4,000,000 credits A Blue Photon BP-L9254M missile delivery device.
Triple-shot intergrated tubes 8 0 3 5 10 2.0/s Inbuilt 1,000 Inbuilt onto Inferno Cannot unequip Fire in the hole
Vazuki'ka Qo 8 30 3 5.00 5 2.0 0 165% Damage, 165% Resistances 35,000 Mira drop Requires Capital Ship Vazukii? Quavazukii qu'ukuk Qo
Bastion Class Launcher 9 400 5 30.00 30 0.3 0 100,000 Hyperion -- 5,000,000 Mutually Assured Destruction Guaranteed
Vega Launch Tubes 9 0 3 5 10 2.0/s Capital Ship 25,000 Inbuilt onto Pax Vega Cannot unequip Paxian ordnance supremacy.
Broadsword Class Launcher Mark II 10 43 3 5.00 5 2.0 0 21% Resistances 12,000 Hyperion -- 20,000,000 credits Requires Capital Ship When the firestorm dies out, only debris remains
Rapier Class Launcher Mark II 10 28 2 10.00 10 1.0 0 21% Speed 20,000 Hyperion -- 10,000,000 credits Requires Heavy Fighter With wit one pierces to truth
Scimitar Class Launcher Mark II 10 60 2 5.00 5 2.0 0 100,000 Hyperion -- 16,000,000 credits Requires Freighter From a steady place the whirlwind descends
Stiletto Class Launcher Mark II 10 13 1 15.00 15 0.7 0 10,000 Requires Light Fighter Float like a hummingbird, sting like a bee
Stock Missile Chamber MK II 11 20 2 17.00 17 0.6 0 55% Damage 15,000 Blue Photon Subspace Facility -- 6,000,000 credits A Blue Photon BP-L1597M missile delivery device.
Bastion Class Launcher Mark II 12 500 7 30.00 30 0.3 0 100,000 Hyperion -- 10,000,000 credits Mutually Assured Destruction Guaranteed
Bear Missile Launcher 12 40 4 5.00 5 2.0 100 55% Damage, 55% Resistances 90,000 Jungle Requires Capital Ship Don't mess with Bear.
Leopard Missile Launcher 12 35 2 15.00 15 0.7 0 110% Damage 15,000 Jungle drop Requires Light Fighter Stealthy launcher.
Claymore Class Launcher Mark II 13 33 4 5.00 5 2.0 0 55% Damage, 55% Resistances 12,000 Claymore Blueprint Requires Capital Ship Broad swathes of destruction
Bastion Class Launcher Mark III 14 650 9 30.00 30 0.3 0 100,000 Hyperion -- 20,000,000 credits Mutually Assured Destruction Guaranteed
Primal Bear Missile Launcher 14 60 4 5.00 5 2.0 100 110% Damage, 110% Resistances 180,000 Requires Capital Ship Don't mess with Primal Bear.
Stock Missile Chamber MK III 14 35 3 17.00 17 0.6 0 55% Damage 20,000 Blue Photon Subspace Facility -- 11,000,000 credits A Blue Photon BP-L4077M missile delivery device.
Broadsword Class Launcher Mark III 15 46 4 5.00 5 2.0 0 21% Resistances 14,000 Hyperion -- 40,000,000 credits Requires Capital Ship When the firestorm dies out, only debris remains
Plagued Hatcheries 15 25 4 17.00 17 0.6 0 100,000 Inbuilt on Grotesque Undead Rat Spawning undead minions, and lots of em!
Rapier Class Launcher Mark III 15 31 3 10.00 10 1.0 0 21% Speed 20,000 Hyperion -- 20,000,000 credits Requires Heavy Fighter With wit one pierces to truth
Scimitar Class Launcher Mark III 15 70 3 5.00 5 2.0 0 100,000 Hyperion -- 32,000,000 credits Requires Freighter From a steady place the whirlwind descends
Carcass Launcher 16 0 1 3.75 4 2.7 0 55% Damage 25,000 Built into Vulture Requires Light Fighter, Inbuilt into Vulture You probably don't want to know how this works
Claymore Class Launcher Mark III 16 36 5 5.00 5 2.0 0 55% Damage, 55% Resistances 14,000 Claymore Class Launcher Mark III Blueprint Requires Capital Ship Broad swathes of destruction
Broadsword Class Launcher Mark IV 17 47 4 5.00 5 2.0 0 55% Damage, 55% Resistances 16,000 NCC-Bulk drop, DG drop Requires Capital Ship When the firestorm dies out, only debris remains
Claymore Class Launcher Mark IV 17 37 5 5.00 5 2.0 0 110% Damage, 110% Resistances 16,000 Claymore Class Launcher Mark IV Blueprint Requires Capital Ship Broad swathes of destruction
Rapier Class Launcher Mark IV 17 32 3 10.00 10 1.0 0 55% Damage, 55% Speed 20,000 Hyperion -- 20,000,000 credits Requires Heavy Fighter With wit one pierces to truth
Scimitar Class Launcher Mark IV 17 80 3 5.00 5 2.0 0 100,000 Hyperion -- 20,000,000 credits Requires Freighter From a steady place the whirlwind descends
Shrimp Missile Bay 17 12 4 10.00 10 1.0 0 21% Speed 5,000 Inbuilt on the Shrimp and Shrimp+ Requires Heavy Fighter, Inbuilt into Shrimp, Inbuilt into Shrimp+, Inbuilt into Hybridized Shrimp Launch little sea stuffs at your enemies in space
Assault Behemoth Launch Bay 20 0 4 5 5 2.0/s Freighter 10,000 Built into Assault Behemoth and Assault Behemoth+ Cannot unequip, Launches fighters or missles. Charge!
Bastion Class Launcher Mark VI 20 1,000 15 30.00 30 0.3 0 100,000 Hyperion mission Mutually Assured Destruction Guaranteed
Blue Photon Fore Missile Tubes 20 0 1 5.00 5 2.0 0 110% Damage, 110% Resistances 150,000 Built-in to Blue Photon Corvette Requires Capital Ship, Inbuilt into Blue Photon Corvette An afterthought.
Broadsword Class Launcher Mark V 20 50 5 5.00 5 2.0 0 55% Damage, 55% Resistances 50,000 DG drop Requires Capital Ship When the firestorm dies out, only debris remains
Claymore Class Launcher Mark V 20 50 6 5.00 5 2.0 0 110% Damage, 110% Resistances 75,000 Claymore Class Launcher Mark V Blueprint Requires Capital Ship Broad swathes of destruction
Rapier Class Launcher Mark V 20 35 4 10.00 10 1.0 0 55% Damage, 55% Speed 20,000 Hyperion - 20,000,000 credits, DG drop Requires Heavy Fighter With wit one pierces to truth
Rear Missile Launcher 20 100 5 5.00 5 2.0 0 165% Damage, 165% Resistances 100,000  ? Requires Capital Ship It's not running, it's a tactical retreat
Scimitar Class Launcher Mark V 20 100 4 5.00 5 2.0 0 100,000 Hyperion - 20,000,000 credits, DG drop Requires Freighter From a steady place the whirlwind descends
Stiletto Class Launcher Mark V 20 20 3 15.00 15 0.7 0 10,000 Requires Light Fighter Float like a hummingbird, sting like a bee
Unholy Claymore Class Launcher 20 45 6 5.00 5 2.0 0 165% Damage, 165% Resistances 50,000 Halloween Missions Requires Capital Ship Unholy swathes of destruction
Amped Zeus Olympios Missile Launcher 21 30 6 5.00 5 2.0 0 165% Damage, 165% Resistances 100,000 Requires Capital Ship Hurl all them bolts
Red Photon Missile Control Unit 21 45 6 5.00 5 2.0 0 110% Damage, 110% Resistances 100,000 Red Photon Warship Prototype drop Requires Capital Ship Advanced Destruction Delivery Device
Zeus Missile Launcher 21 30 5 5.00 5 2.0 0 55% Damage, 55% Resistances 75,000 Pretender Zeus and guards drop Requires Capital Ship Hurl them bolts
Zeus Olympios Missile Launcher 21 30 5 5.00 5 2.0 0 110% Damage, 110% Resistances 85,000 Requires Capital Ship Hurl them bolts
Zeus's Launch Tubes 21 1 5 5 10 2.0/s Inbuilt 50,000 Inbuilt on Zeus Throne Can't unequip, Launches Fighters and Missiles? Rule from on high
Antu Dharka 22 30 6 5.00 5 2.0 0 110% Damage, 110% Resistances 75,000 Subspace drop Requires Capital Ship If you only knew how gross this was.
Antu Saahistha Dharka 22 100 7 5 5 2.0/s Capital Ship +165% damage, +165% resistances 100,000 Subspace drop none Somehow this is even more disgusting.
Coronae Missile Bay 22 60 6 5.00 5 2.0 0 110% Damage, 110% Resistances 100,000 Paxian Front mission -- 5 Allied Commendations Requires Capital Ship A technologically advanced Paxian launch system.
Damaged Kalthi Missile Bay 22 50 5 5.00 5 2.0 0 110% Damage, 110% Resistances 75,000 Paxian Stronghold,
5,000,000,000 Credits
Requires Capital Ship Kalthi fish running
Kalthi Missile Bay 22 50 6 5.00 5 2.0 0 165% Damage, 165% Resistances 75,000 Kalthi Missile Bay Blueprint Requires Capital Ship Kalthi fish running
Rajanicara Saahistha Dhraka 22 15 3 15 15 0.7s Light Fighter +165% damage 15,000 Subspace drop none Somehow this is even more disgusting.
Rajanicaravizvadrz Dhraka 22 15 4 10.00 10 1.0 0 110% Damage, 110% Speed 15,000 Subspace drop Requires Heavy Fighter If you only knew how gross this was.
Samgrahaka Dhraka 22 20 5 5.00 5 2.0 0 110% Damage 30,000 Subspace drop Requires Freighter If you only knew how gross this was.
Vazuk'ka Qa 22 0 6 5 5 2.0/s Capital Ship +220% damage, +220% resistances 15,000 Inbuilt onto UrQa'qa Qu'ishi Qa Can't unequip, Can't remove Vazuk'ka Qa