Difference between revisions of "Might of Atlas"

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{|border="5" cellspacing="0" cellpadding="4" width="75%"
 
{|border="5" cellspacing="0" cellpadding="4" width="75%"
 
|'''Location'''
 
|'''Location'''
 +
|'''Base Name'''
 
|'''Level'''
 
|'''Level'''
 
|'''Requirements'''
 
|'''Requirements'''
Line 10: Line 11:
 
|-
 
|-
 
|[[Sol]]
 
|[[Sol]]
 +
|Earth Central
 
|1
 
|1
|Imperial Seal
+
|[[Imperial Seal]]
 
| 
 
| 
 
|-
 
|-
 
|[[Glass Matrix]]
 
|[[Glass Matrix]]
 +
|
 
|2
 
|2
|Imperial Seal x 2
+
|[[Imperial Seal]] x 2
 
|Secret Ice Matrix station
 
|Secret Ice Matrix station
 
|-
 
|-
 
|[[Bonnet]] (Ring World base)
 
|[[Bonnet]] (Ring World base)
 +
|
 
|3
 
|3
|Imperial Seal x 3
+
|[[Imperial Seal]] x 3
 
| 
 
| 
 
|-
 
|-
 
|[[Iq' Bana]]
 
|[[Iq' Bana]]
 +
|
 
|4
 
|4
|Imperial Seal x 4
+
|[[Imperial Seal]] x 4
 
| 
 
| 
 
|-
 
|-
 
|[[Emperor's Club]]
 
|[[Emperor's Club]]
 +
|
 
|5
 
|5
|Imperial Seal x 5
+
|[[Imperial Seal]] x 5
 
|Emperors only!
 
|Emperors only!
 
|-
 
|-

Revision as of 08:44, 8 September 2013

Might of Atlas adds +2% Damage to weapons per level, at a cost of 50 skill points. This skill requires Imperial seals to train.

Where to Train

Location Base Name Level Requirements Notes
Sol Earth Central 1 Imperial Seal  
Glass Matrix 2 Imperial Seal x 2 Secret Ice Matrix station
Bonnet (Ring World base) 3 Imperial Seal x 3  
Iq' Bana 4 Imperial Seal x 4  
Emperor's Club 5 Imperial Seal x 5 Emperors only!