Difference between revisions of "Math"

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(Created page with "A area for all the arcane and mysterious calculations behind the game. WIP, add as discovered, PLEASE DO NOT ADD WITHOUT DEVELOPER CONFIRMATION. calculation for stat bonuses:...")
 
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BASE is your base stat, like 20k bank or whatever on Ghoststop.
 
BASE is your base stat, like 20k bank or whatever on Ghoststop.
 +
 
AUGS is all your augments summed up, with augmenter tweaking.
 
AUGS is all your augments summed up, with augmenter tweaking.
 +
 
BONUSES is inbuilt bonuses, like the +600% shield on EFDN.
 
BONUSES is inbuilt bonuses, like the +600% shield on EFDN.
 +
 
SKILL is all your skill bonuses
 
SKILL is all your skill bonuses
 +
 
MODS is modded items, e.g. the + shield bank you get on Resonating
 
MODS is modded items, e.g. the + shield bank you get on Resonating
 +
 
TWEAKS is any tweak effect (neurotweaks, auras, anything that causes the icons to appear around your ship).
 
TWEAKS is any tweak effect (neurotweaks, auras, anything that causes the icons to appear around your ship).
  

Revision as of 20:15, 19 April 2017

A area for all the arcane and mysterious calculations behind the game. WIP, add as discovered, PLEASE DO NOT ADD WITHOUT DEVELOPER CONFIRMATION.

calculation for stat bonuses: final = BASE * 1 + (AUGS + BONUSES) * SKILLS * MODS + TWEAKS

BASE is your base stat, like 20k bank or whatever on Ghoststop.

AUGS is all your augments summed up, with augmenter tweaking.

BONUSES is inbuilt bonuses, like the +600% shield on EFDN.

SKILL is all your skill bonuses

MODS is modded items, e.g. the + shield bank you get on Resonating

TWEAKS is any tweak effect (neurotweaks, auras, anything that causes the icons to appear around your ship).

"There's a few cases where this doesn't apply, e.g., Super Intelligent's crit hit bonus is additive, not multiplicitive iirc. And obviously, the Zens add flat bonuses (which come on the end)" - Bobbo





Sources: [1] http://imgur.com/CukBtlV.jpg