Difference between revisions of "Gunner Class"

From Starsonata Wiki
Jump to: navigation, search
m
Line 1: Line 1:
'''Gunner''' is the skill where 'You bring the big punch for the big targets.' The [[Gunner]] class gives +100% Multifiring at level 1, +5% Weapon Slots, +2% Damage. These stats are also amplified by 3 tertiary skills availible only to Gunner Class via the Ordinance Testing Grounds in [[Lyceum]]:
+
[[Category: Class Skills]][[Category: Skills]]
  
*'''Big Guns''': 'The Gunner has some big guns - and they are not called <nowiki>'left' and 'right',</nowiki>' Capital Ships: +3% Damage, +1% Mining Damage, Others: +2% Damage
+
<p>'''Gunner''' is the skill where 'You bring the big punch for the big targets.'<br/>
 +
Gunners are generally seen as the debuff buddies while in a Fleet.  Their ability to indirectly increase the damage of all squad-mates dramatically affects the capabilities of said squad.</p>
  
*'''Destruction''': 'The Gunner can hit the target so hard that further damage is even more severe.' +2% resistance vulnerability to target on missile impact
+
= Skills =
  
*'''Missile Mastery''': 'Sometimes death comes in more mobile packages.' +2.5% damage for missile
+
=== Zen Skills ===
  
 +
Zen skills cost 1 * Level per level.
  
The Prerequisite for this skill is [[Fleet Focus]], and your level of [[Gunner Class]] cannot be trained any higher than your level in [[Fleet Focus]], just as your level in any of the tertiary skills cannot exceed your level in the [[Gunner Class]].
+
'''Zen of Capital Ships:''' Specializing in capital ships. 1% Capacity in Capital Ship, 1.760% Capacity in Heavy Fighter, 1.760% Capacity in Support Freighter, 1% Shield Max in Capital Ship, 1% Turning in Capital Ship, 1% Thrust in Capital Ship
  
Gunners are generally seen as the debuff buddies while in a Fleet.  Their ability to indirectly increase the damage of all squad-mates dramatically affects the capabilities of said squad.
+
'''Zen of Gunner:''' Mastering Gunner. 1% Damage, 1% Weapon Hold
  
{{skills}}
+
== Class Skills ==
  
[[Category: Class Skills]]
+
<table class="skill-table">
[[CAtegory: Skills]]
+
    <tr>
 +
        <td class="skill-cell">
 +
            {{ClassRightConnector}}
 +
            {{ClassDownConnector}}
 +
            {{Class1Rank}}
 +
            [[File:Skill-fleet-focus-1.png|75px|center]]           
 +
            <span class="header">Fleet Focus 1</span>
 +
            <span>Your focus is on augmenting and coordinating a battle fleet. 15% Shield Recovery, 15% Docking Speed, 15% Radar, 15% Tractor Power</span>
 +
        </td>
 +
        <td class="skill-cell">
 +
            {{ClassRightConnector}}
 +
            {{ClassDownConnector}}
 +
            {{ClassGlyphLeft}}
 +
            {{Class1Rank}}
 +
            [[File:Skill-fleet-focus-2.png|75px|center]]
 +
            <span class="header">Fleet Focus 2</span>
 +
            <span>Your focus is on augmenting and coordinating a battle fleet. 15% Shield Recovery, 15% Docking Speed, 15% Radar, 15% Tractor Power</span>
 +
        </td>
 +
        <td class="skill-cell">
 +
            {{ClassDownConnector}}
 +
            {{ClassGlyphLeft}}
 +
            {{Class1Rank}}
 +
            [[File:Skill-fleet-focus-3.png|75px|center]]
 +
            <span class="header">Fleet Focus 3</span>
 +
            <span>Your focus is on augmenting and coordinating a battle fleet. 15% Shield Recovery, 15% Docking Speed, 15% Radar, 15% Tractor Power</span>
 +
        </td>
 +
    </tr>
 +
    <tr>
 +
        <td class="skill-cell">
 +
            {{ClassRightConnector}}
 +
            {{ClassDownConnector}}
 +
            {{ClassGlyphUp}}
 +
            {{Class1Rank}}
 +
            [[File:Skill-gunner-class-1.png|75px|center]]
 +
            <span class="header">Gunner Class 1</span>
 +
            <span>40% Weapon Hold, 100% Multifiring</span>
 +
        </td>
 +
        <td class="skill-cell">
 +
            {{ClassRightConnector}}
 +
            {{ClassDownConnector}}
 +
            {{ClassGlyphLeft}}
 +
            {{ClassGlyphUp}}
 +
            {{Class1Rank}}
 +
            [[File:Skill-gunner-class-2.png|75px|center]]
 +
            <span class="header">Gunner Class 2</span>
 +
            <span>20% Mining Damage in Capital Ship</span>
 +
        </td>
 +
        <td class="skill-cell">
 +
            {{ClassDownConnector}}
 +
            {{ClassGlyphUp}}
 +
            {{ClassGlyphLeft}}
 +
            {{Class1Rank}}
 +
            [[File:Skill-gunner-class-3.png|75px|center]]
 +
            <span class="header">Gunner Class 3</span>
 +
            <span>20% Damage in Capital Ship</span>
 +
        </td>
 +
    </tr>   
 +
    <tr>
 +
        <td class="skill-cell">
 +
            {{ClassGlyphUp}}
 +
            {{ClassDownConnector}}
 +
            {{Class3Rank}}
 +
            [[File:Skill-big-guns.png|75px|center]]
 +
            <span class="header">Big Guns</span>
 +
            <span>The Gunner has some big guns - and they are not called 'left' and 'right'. 10% Damage, 15% Energy Max</span>
 +
        </td>
 +
        <td class="skill-cell">
 +
            {{ClassGlyphUp}}
 +
            {{ClassDownConnector}}
 +
            {{Class3Rank}}
 +
            [[File:Skill-destruction.png|75px|center]]
 +
            <span class="header">Destruction</span>       
 +
            <span>The Gunner can hit the target so hard that further damage is even more severe. +15% resistance vulnerability to target on missile impact, 15% Energy Charge</span>
 +
        </td>
 +
        <td class="skill-cell">
 +
            {{ClassGlyphUp}}
 +
            {{ClassDownConnector}}
 +
            {{Class3Rank}}
 +
            [[File:Skill-missile-mastery.png|75px|center]]
 +
            <span class="header">Missile Mastery</span>
 +
            <span>Sometimes death comes in more mobile packages. +17% damage for missiles, 15% Range, 15% Tracking</span>
 +
        </td>
 +
    </tr>
 +
    <tr>
 +
        <td class="skill-cell">
 +
            {{ClassGlyphUp}}
 +
            [[File:Skill-adv-skill-placeholder.png|75px|center|See Adv. Class Skills page]]
 +
        </td>
 +
        <td class="skill-cell">
 +
            {{ClassGlyphUp}}
 +
            [[File:Skill-adv-skill-placeholder.png|75px|center|See Adv. Class Skills page]]
 +
        </td>
 +
        <td class="skill-cell">
 +
            {{ClassGlyphUp}}
 +
            [[File:Skill-adv-skill-placeholder.png|75px|center|See Adv. Class Skills page]]
 +
        </td>
 +
    </tr>
 +
</table>

Revision as of 17:19, 14 July 2017


Gunner is the skill where 'You bring the big punch for the big targets.'
Gunners are generally seen as the debuff buddies while in a Fleet. Their ability to indirectly increase the damage of all squad-mates dramatically affects the capabilities of said squad.

Skills

Zen Skills

Zen skills cost 1 * Level per level.

Zen of Capital Ships: Specializing in capital ships. 1% Capacity in Capital Ship, 1.760% Capacity in Heavy Fighter, 1.760% Capacity in Support Freighter, 1% Shield Max in Capital Ship, 1% Turning in Capital Ship, 1% Thrust in Capital Ship

Zen of Gunner: Mastering Gunner. 1% Damage, 1% Weapon Hold

Class Skills

Skill-fleet-focus-1.png
           Fleet Focus 1
           Your focus is on augmenting and coordinating a battle fleet. 15% Shield Recovery, 15% Docking Speed, 15% Radar, 15% Tractor Power
Skill-fleet-focus-2.png
           Fleet Focus 2
           Your focus is on augmenting and coordinating a battle fleet. 15% Shield Recovery, 15% Docking Speed, 15% Radar, 15% Tractor Power
Skill-fleet-focus-3.png
           Fleet Focus 3
           Your focus is on augmenting and coordinating a battle fleet. 15% Shield Recovery, 15% Docking Speed, 15% Radar, 15% Tractor Power
Skill-gunner-class-1.png
           Gunner Class 1
           40% Weapon Hold, 100% Multifiring
Skill-gunner-class-2.png
           Gunner Class 2
           20% Mining Damage in Capital Ship
Skill-gunner-class-3.png
           Gunner Class 3
           20% Damage in Capital Ship
Skill-big-guns.png
           Big Guns
           The Gunner has some big guns - and they are not called 'left' and 'right'. 10% Damage, 15% Energy Max
Skill-destruction.png
           Destruction         
           The Gunner can hit the target so hard that further damage is even more severe. +15% resistance vulnerability to target on missile impact, 15% Energy Charge
Skill-missile-mastery.png
           Missile Mastery
           Sometimes death comes in more mobile packages. +17% damage for missiles, 15% Range, 15% Tracking
See Adv. Class Skills page
See Adv. Class Skills page
See Adv. Class Skills page