Difference between revisions of "Grem weapons"

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(Zen of Calmness: Corrected effect to reflect ZoC's diminishing returns.)
 
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==Zen of Calmness==
 
==Zen of Calmness==
  
The [[skill]] [[Zen of Calmness]] reduces the time your ship is affected by gremlins. Each level provides 1% reduction of gremlin effect time, up to 100% reduction.
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The [[skill]] [[Zen of Calmness]] reduces the time your ship is affected by gremlins. Each level provides -1% reduction of gremlin effect time at a diminishing rate, up to -63.39% duration reduction. (0.99^100)
  
 
[[Category:Weapons]]
 
[[Category:Weapons]]

Latest revision as of 09:18, 13 February 2024

"Grem Weapons" cause reduction of control when their projectile/beam makes contact with a ship. There are 5 types of Gremlins. They are Freeze, Thrust, Turn, Dock, and Jump. Most weapons use a combination of these 5. Freeze prevents turning, Thrust causes forced thrust, Turn makes your ship turn in random directions, Dock prevents docking, amd Jump prevents warping.

Freeze

Base Weapons:

Drones:

Thrust

Weapons:

Base Weapons:

AI Only:

Drones:


Forced Turn

Weapons:


AI Only:

Drones:

Dock

Drones:

Jump

Weapons:

AI Only:

Drones:


Zen of Calmness

The skill Zen of Calmness reduces the time your ship is affected by gremlins. Each level provides -1% reduction of gremlin effect time at a diminishing rate, up to -63.39% duration reduction. (0.99^100)