Difference between revisions of "Glaucopennia"

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This mysterious AI is normally the boss of high danger factor dungeons. It shoots what seems to be a  long ranged v-jack like weapon that does energy damage and cuts it's targets turning by ~70%. When it is in it's Frail form, it has no resistances and ~150k shields. Once it nears 25% shields it'll pop a tweak, change its ship, resistance, and other stats having ~100k shields.
 
This mysterious AI is normally the boss of high danger factor dungeons. It shoots what seems to be a  long ranged v-jack like weapon that does energy damage and cuts it's targets turning by ~70%. When it is in it's Frail form, it has no resistances and ~150k shields. Once it nears 25% shields it'll pop a tweak, change its ship, resistance, and other stats having ~100k shields.
 
[[Category: Light Fighters]]
 
[[Category: Light Fighters]]
 
[[Category: AI Ships]]
 
[[Category: AI Ships]]

Revision as of 22:43, 31 July 2015

Glaucopennia
Hull Class {{{imagesize}}}
Light Fighter
Tech
22?
Hull Space
?
Speed
?
Augmenter Slots ? Weapon Slots ?
Size ? Weight ?
Visibility ? Reflectivity %?
Resists
B E H P R S M T
 65%  20%  0%  40%  20%  40%  45%  0%
Soaks
B E H P R S M T
0 0 0 0 0 0 0 0
Inbuilt Elec Skill Needed Docking Speed
? ? ?
Built in Items
?
Mods
?
Source Price Item Size
N/A ?
Description
?
Capturable Radex-able
no no



This mysterious AI is normally the boss of high danger factor dungeons. It shoots what seems to be a long ranged v-jack like weapon that does energy damage and cuts it's targets turning by ~70%. When it is in it's Frail form, it has no resistances and ~150k shields. Once it nears 25% shields it'll pop a tweak, change its ship, resistance, and other stats having ~100k shields.