Difference between revisions of "Engineer Class"

From Starsonata Wiki
Jump to: navigation, search
Line 1: Line 1:
[[Image:Engineer.png|right|An engineer strutting his stuff.]]
+
[[File:Engineer.png|right|An engineer strutting his stuff.]] '''Engineers''' are the Backbone of any good team. 'You bring technology and know-how into battle.' The [[Engineer Class]] gives +.5% to most stats, +.5% tweaking to augmenters, slaves, stations, and neurotweaks. These stats are also amplified by 3 tertiary skills available only to Engineer. Engineer gets his tertiary skills via the Engineer's Workshop in [[Lyceum]]:
'''Engineers''' are the Backbone of any good team. 'You bring technology and know-how into battle.' The [[Engineer Class]] gives +.5% to most stats, +.5% tweaking to augmenters, slaves, stations, and neurotweaks. These stats are also amplified by 3 tertiary skills available only to Engineer. Engineer gets his tertiary skills via the Engineer's Workshop in [[Lyceum]]:
 
  
  
Line 6: Line 5:
 
*'''Drone Mastery''': Drones get +1% [[Weighted Combat Bonus]]
 
*'''Drone Mastery''': Drones get +1% [[Weighted Combat Bonus]]
  
*'''Beam Mastery''': 'Scotty ain't got nuthin' on you.' +5% Beam Power and +5% Beam Tweaks (Also appears to give a significant range bonus to tractors at aprox 5% stacking on top of Tractor Subskills)
+
*'''Beam Mastery''': 'Scotty ain't got nuthin' on you.' +5% Beam Power and +5% Beam Range
  
 
*'''Damage Control''': 'Jury rig left and right as things fall apart.' +2% all Resistances including Transference, +2% Critical Hit Resistance
 
*'''Damage Control''': 'Jury rig left and right as things fall apart.' +2% all Resistances including Transference, +2% Critical Hit Resistance
  
 +
<br/>The Prerequisite for this skill is [[Support Focus]], and your level of [[Engineer Class]] cannot be trained any higher than your level in [[Support Focus]], just as your level in any of the tertiary skills cannot exceed your level in the [[Engineer Class]].
  
The Prerequisite for this skill is [[Support Focus]], and your level of [[Engineer Class]] cannot be trained any higher than your level in [[Support Focus]], just as your level in any of the tertiary skills cannot exceed your level in the [[Engineer Class]].
+
<br/><br/><br/><br/><br/><br/><br/><br/><br/>{{skills}}
 
 
<br><br><br><br><br><br><br><br><br>
 
{{skills}}
 
  
 
See also: [[Weighted Combat Bonus]]
 
See also: [[Weighted Combat Bonus]]
[[Category: Class Skills]]
 
[[Category: Skills]]
 

Revision as of 02:54, 27 December 2012

An engineer strutting his stuff.
Engineers are the Backbone of any good team. 'You bring technology and know-how into battle.' The Engineer Class gives +.5% to most stats, +.5% tweaking to augmenters, slaves, stations, and neurotweaks. These stats are also amplified by 3 tertiary skills available only to Engineer. Engineer gets his tertiary skills via the Engineer's Workshop in Lyceum:


  • Beam Mastery: 'Scotty ain't got nuthin' on you.' +5% Beam Power and +5% Beam Range
  • Damage Control: 'Jury rig left and right as things fall apart.' +2% all Resistances including Transference, +2% Critical Hit Resistance


The Prerequisite for this skill is Support Focus, and your level of Engineer Class cannot be trained any higher than your level in Support Focus, just as your level in any of the tertiary skills cannot exceed your level in the Engineer Class.










See also: Weighted Combat Bonus