Energy

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Almost every item or action in the game requires energy to run. Energy is provided by generators that can be found under the "Energy" tab in Trading bay at AI or player-controlled stations. To use an energy generator you need the same skill level in Electrical Engineering as the tech level of the energy.

In addition to size and weight, energy generators have a number of important stats to consider when choosing one.

  • Bank: The maximum amount of energy available.
  • Regeneration: How much energy the generator regenerates per unit of time.
  • Visibility: The amount of visibility added to your ship when it is equipped.
  • Fuel: Some energies require fuel to use. The basic ones require Nuclear waste while the more advanced might require Promethium or even Enriched Nuclear Material. Most Base energies require large amounts of nuclear waste to run, though some actually are capable of producing such fuel! Without fuel, any such energy will function at 25%.

A negative sign in front of a number for a certain energy in the fuel column means that the aforementioned energy the creates the item that is described next to the aforementioned number as it runs.

Ship Energy

Name Tech Size Bank Regen/1.2 Vis Weight Source/Price Fuel Mods Description Comments
Arcadian Energy 0 16 700 53 1600 32000 AI Base 8,000 Credits Damage +20% large-scale power
Core Power 0 4 200 58 0 8000 AI Base 19,000 Credits Electric Tempering -20% expensive low-tech energy
Core Power+ 0 4 220 64 0 8000 Free Market -- 155000 Electric Tempering -20% expensive low-tech energy
Flux Capacitor 0 11 1210 39 0 8250 AI Base 2,000 Credits Shields +10%, Shield Recharge +10% 1 point 21 gigawatts
Flux Capacitor+ 0 11 1210 50 0 8250 Free Market -- 23000 Shields +10%, Shield Recharge +10% 1 point 21 gigawatts
Gigantic Core Power 0 39 620 89 0 156000 Gargan Missions Electric Tempering -20% expensive low-tech energy
Micro Core Power 0 2 160 51 0 4000 Micron -- 19000 Electric Tempering -20% expensive low-tech energy
Nano Core Power 0 2 130 56 0 2000 Nano Core Power Blueprint Electric Tempering -20% expensive low-tech energy
Oversized Core Power 0 12 340 62 0 24000 Gargan -- 22000 Electric Tempering -20% expensive low-tech energy
Vazaha Flicker Array 0 86 1825 126 400 860000 Ruin -- 44760000 1 Enriched Nuclear Material per 180s Rate of Fire +30% Anyone got a Flicker? Require Enriched Nuclear Material
Vazaha Flicker Cluster 0 21 1200 82 200 84000 Ruin -- 2080000 1 Nuclear Waste per 180s Rate of Fire +40% Anyone got a Flicker? Require Nuke Waste
Vazaha Flicker Pack 0 10 800 72 100 20000 Ruin -- 1180000 Rate of Fire +20% Anyone got a Flicker?
ColdFusion 1 5 210 72 0 7500 AI Base 41,000 Credits no really, it works
ColdFusion+ 1 5 231 79 0 7500 Free Market -- 331000 no really, it works
Gigantic HotFusion 1 76 1700 99 0 760000 Gargan Missions Shield Recharge +20%, Electric Tempering -20% toastier than your average sun
HotFusion 1 9 800 57 0 18000 AI Base 21,000 Credits Shield Recharge +20%, Electric Tempering -20% toastier than your average sun
HotFusion+ 1 9 880 67 0 18000 Free Market -- 122000 Shield Recharge +20%, Electric Tempering -20% toastier than your average sun
LithiumIon Pack 1 81 10000 18 0 60750 AI Base 10,000 Credits holds a bunch, but how to charge it?
LithiumIon Pack+ 1 80 11000 24 0 60000 Free Market -- 59000 holds a bunch, but how to charge it?
Micro HotFusion 1 2 338 53 0 8000 Micron -- 25000 Shield Recharge +20%, Electric Tempering -20% toastier than your average sun
Mzungu Clang 1 41 4600 79 600 164000 Ruin -- 3060000 1 Nuclear Waste per 180s Electric Tempering -5%, Range +10%, How do they get all that power by just clanging?
Mzungu Clap 1 31 3500 69 300 124000 Ruin -- 1520000 Electric Tempering -5%, Range +20%, How do they get all that power by just clapping?
Mzungu Clash 1 57 6550 86 1200 570000 Ruin -- 6320000 1 Enriched Nuclear Material per 180s Electric Tempering -5%, Range +10%, How do they get all that power by just clashing?
Nano HotFusion 1 1 281 61 0 2000 Nano HotFusion Blueprint Shield Recharge +20%, Electric Tempering -20% toastier than your average sun
Oversized HotFusion 1 20 800 68 0 80000 Gargan -- 32000 Shield Recharge +20%, Electric Tempering -20% toastier than your average sun
Rat Heart 1 12 1250 44 0 6000 Space Rat Ewwww, it's still beating.
Bubble and Squeak 2 10 700 87 200 10000 Nexus Missions Shields +30%, Rate Of Fire +30% Ahab's gift to you.
Cadet Stamina 2 15 1300 90 0 15000 Cadet Academy Mission Range +10%, Electric Tempering -10% Cadet Power!
Faranji Energy 1 2 11 800 88 100 11000 Ruin -- 2160000 Damage +5%, Turning +10% Faranji Energy Specialization
Faranji Force 1 2 18 1500 117 200 36000 Ruin -- 12760000 1 Nuclear Waste per 160s Damage +5%, Turning +10% Faranji Force Specialization, require Nuke Waste
Faranji Power 1 2 29 2850 117 400 116000 Ruin -- 12260000 1 Enriched Nuclear Material per 160s Damage +5%, Turning +10% Faranji Power Specialization, require Enriched Nuclear Material
Freon Foundation 2 11 450 77 0 16500 AI Base 66,000 Credits Range +40% powered by a thousand discarded refridgerators
Freon Foundation+ 2 11 495 91 0 16500 Free Market -- 385000 Range +40% powered by a thousand discarded refridgerators
Gigantic Freon Foundation 2 77 1600 121 0 308000 Gargan Missions Range +40% powered by a thousand discarded refridgerators
Heavy Core Power 2 9 800 65 0 18000 Master Maggot, Flyswatter Flylet, Black Powder Wreckage drop Electric Tempering -20% This is probably dangerous.
Jelly's Heart 2 15 1200 103 100 15000 Space Jelly Drop Produces 1 Jelly's Blood per 60s Still beating
Micro Freon Foundation 2 3 360 68 0 4500 Micron -- 91000 Range +40% powered by a thousand discarded refridgerators
Nano Freon Foundation 2 1 300 70 0 1000 Nano Freon Foundation Blueprint Range +40% powered by a thousand discarded refridgerators
Oversized Freon Foundation 2 21 800 83 0 31500 Gargan -- 101000 Range +40% powered by a thousand discarded refridgerators
Volcom Dynamo 2 11 1300 82 50 11000 Volcom Outpost Missions Damage +10% Small and compact energy for small and compact ships.
Bule BrightBank 3 3 400 80 0 2250 Ruin -- 2100000 light is right
Faranji Energy 2 3 13 1000 102 0 19500 Ruin -- 4680000 Damage +5%, Turning +10% Faranji Energy Specialization
Faranji Force 2 3 21 1800 133 200 42000 Ruin -- 24900000 1 Nuclear Waste per 145s Damage +5%, Turning +10% Faranji Force Specialization, require Nuke Waste
Faranji Power 2 3 34 3350 134 400 136000 Ruin -- 23900000 1 Enriched Nuclear Material per 145s Damage +5%, Turning +10% Faranji Power Specialization, require Enriched Nuclear Material
Gigantic Ion Bank 3 172 4500 127 0 688000 Gargan Missions Damage +15% karmic coils of crazy capacity
Ginmill 3 34 3450 128 200 136000 Whiskey Outpost, Whiskey Outpost 489,000 Credits 1 Space Whisky per 120s Run on "special" Space Whisky fuel.
Ion Bank 3 44 5000 71 0 66000 AI Base 173,000 Credits Damage +15% karmic coils of crazy capacity
Ion Bank+ 3 47 6000 76 0 70500 Free Market -- 1398000 Damage +15% karmic coils of crazy capacity
Micro Ion Bank 3 17 4000 65 0 25500 Micron -- 245000 Damage +15% karmic coils of crazy capacity
Nano Ion Bank 3 7 3500 70 0 7000 Nano Ion Bank Blueprint Damage +15% karmic coils of crazy capacity
NiCad Pack 3 98 12000 30 0 73500 AI Base 43,000 Credits large-scale energy storage, but no charging
NiCad Pack+ 3 97 13200 38 0 72750 Free Market -- 248000 large-scale energy storage, but no charging
Oversized Ion Bank 3 42 2000 94 0 84000 Gargan -- 230000 Damage +15% karmic coils of crazy capacity
Paximinus Mythos 3 17 1500 99 100 25500 Zobitan Drop Somewhat legendary
Prototype Blue Energy 3 6 150 94 100 6000 Brigand's Stronghold 111,000 Credits The beginnings of blue power
Vazaha Glint Array 3 42 4400 135 400 168000 Ruin -- 23900000 1 Enriched Nuclear Material per 160s Anyone got a Glint? Require Enriched Nuclear Material
Vazaha Glint Cluster 3 28 2700 130 200 42000 Ruin -- 21320000 1 Nuclear Waste per 160s Anyone got a Glint? Require Nuke Waste
Vazaha Glint Pack 3 20 1800 115 100 30000 Ruin -- 10600000 Anyone got a Glint?
Vulcanite Core 3 12 1500 80 0 9000 Vulcan drop Rate Of Fire +5% Very hot, do not touch.
Whiskey Outpost Generator 3 16 1200 128 100 24000 Whiskey Outpost, Whiskey Outpost 357,000 Credits Produces 1 Space Whisky per 120s Produce a special kind of recyclable "waste".
Atoms and Bits 4 8 400 103 0 8000 Atoms and Bits Blueprint Things that give you juice.
Cyanotic Fission 4 8 400 102 0 12000 AI Base 313,000 Credits Shields +25%, Turning +25% we don't understand it, but it works
Cyanotic Fission+ 4 8 440 112 0 12000 Free Market -- 2520000 Shields +25%, Turning +25% we don't understand it, but it works
Gigantic Cyanotic Fission 4 92 1800 159 0 368000 Gargan Missions Shields +25%, Turning +25% we don't understand it, but it works
Gigantic Quantum Bank 4 318 9000 132 200 3180000 Gargan Missions Electric Tempering -20% store your subatomic particles here, please
Oversized Cyanotic Fission 4 22 650 114 0 44000 Gargan -- 415000 Shields +25%, Turning +25% we don't understand it, but it works
Oversized Quantum Bank 4 82 4500 94 200 123000 Gargan -- 355000 Electric Tempering -20% store your subatomic particles here, please
Quantum Bank 4 29 3000 96 200 58000 AI Base 504,000 Electric Tempering -20% store your subatomic particles here, please
Quantum Bank+ 4 28 3300 103 200 56000 Free Market -- 2944000 Electric Tempering -20% store your subatomic particles here, please
Steam Power 4 154 3500 196 200 616000 DG Drop 1 Baobabs per 200s Powered by....water?
Blue Energy 5 8 255 111 0 8000 Space Blue Prototype, Space Blue Alpha Scout drop feelin' blue
Faranji Energy 3 5 15 1120 128 0 22500 Ruin -- 14320000 Damage +5%, Turning +10% Faranji Energy Specialization
Faranji Force 3 5 26 2240 149 200 52000 Ruin -- 33660000 1 Nuclear Waste per 130s Damage +5%, Turning +10% Faranji Force Specialization, require Nuke Waste
Faranji Power 3 5 43 4280 167 400 172000 Ruin -- 72960000 1 Enriched Nuclear Material per 130s Damage +5%, Turning +10% Faranji Power Specialization, require Enriched Nuclear Material
Gigantic Synergy Pack 5 822 25000 79 0 822000 Gargan Missions energy storage, no charging
Gigantic Tesslator 5 124 2680 178 0 248000 Gargan Missions tess ya later
Heated Vulcanite Core 5 14 1750 100 0 10500 Vulcan drop Rate Of Fire +6% Very hot, do not touch.
Micro Synergy Pack 5 61 15000 50 0 122000 Micron -- 635000 energy storage, no charging
Micro Tesslator 5 5 600 104 0 5000 Micron -- 678000 tess ya later
Mzungu Bang 5 27 6200 89 300 54000 Ruin -- 13440000 Electric Tempering -5%, Range +10%, How do they get all that power from a bang?
Mzungu Boom 5 102 11750 141 1200 1020000 Ruin -- 81440000 1 Enriched Nuclear Material per 150s Electric Tempering -5%, Range +10%, How do they get all that power from a boom?
Mzungu Burst 5 72 8100 130 600 288000 Ruin -- 39520000 1 Nuclear Waste per 150s Electric Tempering -5%, Range +10%, How do they get all that power from a burst?
Nano Synergy Pack 5 28 14000 57 0 42000 Nano Synergy Pack Blueprint energy storage, no charging
Nano Tesslator 5 2 500 100 0 1500 Nano Tesslator Blueprint tess ya later
Oversized Synergy Pack 5 406 25000 37 0 812000 Gargan -- 704000 energy storage, no charging
Oversized Tesslator 5 36 1340 142 0 54000 Gargan -- 1360000 tess ya later
Prototype Berserker Core 5 29 2500 170 100 116000 Berserker Halls 4,644,000 Credits 1 Nuclear Waste per 180s Damage +10% Keep the guns going.
Synergy Pack 5 162 20000 29 0 121500 AI Base 297,000 Credits energy storage
Synergy Pack+ 5 161 22000 37 0 120750 Free Market -- 5984000 energy storage
Tesslator 5 11 670 119 0 11000 AI Base 661,000 Credits tess ya later
Tesslator+ 5 11 737 135 0 11000 Free Market -- 9638000 tess ya later
Ares Energy 6 21 2000 101 400 84000 AI Base 518,000 Credits Shields +20%, Damage +20%, Range +20% Power the fight
Ares Energy+ 6 21 2200 118 400 84000 Free Market -- 2988000 Shields +20%, Damage +20%, Range +20% Power the fight
Bule LightBank 6 5 500 123 0 3750 Ruin -- 23500000 light is right
Flapping Wings 6 17 1500 106 0 12750 DG Drop don't ask
Gigantic Joie de Vivre 6 196 4800 196 0 784000 Gargan Missions Why cry about life's troubles?
Joie de Vivre 6 15 1200 105 0 11250 AI Base 479,000 Credits Electric Tempering -25% Why cry about life's troubles?
Joie de Vivre+ 6 15 1320 121 0 11250 Free Market -- 9638000 Electric Tempering -25% Why cry about life's troubles?
Micro Joie de Vivre 6 7 1100 103 0 10500 Micron -- 875000 Electric Tempering -25% Why cry about life's troubles?
Nano Joie de Vivre 6 3 1000 107 0 3000 Nano Joie de Vivre Blueprint Electric Tempering -25% Why cry about life's troubles?
Oversized Joie de Vivre 6 52 2400 129 0 104000 Gargan -- 1133000 Electric Tempering -25% Why cry about life's troubles?
Swabbies Kitchen 6 20 1750 125 200 40000 Random Drop Tractor +50% Did you clean the kitchen? Piracy 3
Vazaha Spark Array 6 58 6100 178 400 116000 Ruin -- 100080000 1 Enriched Nuclear Material per 140s Anyone got a Spark? Require Enriched Nuclear Material
Vazaha Spark Cluster 6 39 3800 159 200 58500 Ruin -- 46400000 1 Nuclear Waste per 140s Anyone got a Spark? Require Nuke Waste
Vazaha Spark Pack 6 27 2500 141 100 40500 Ruin -- 23060000 Anyone got a Spark?
Berserker Core 7 50 5000 190 100 200000 Berserker Halls 11,556,000 Credits 1 Nuclear Waste per 180s Damage +15% Keep the guns going.
Faranji Energy 4 7 19 1350 154 0 28500 Ruin -- 35640000 Damage +5%, Turning +10% Faranji Energy Specialization
Faranji Force 4 7 31 2700 173 200 46500 Ruin -- 71700000 1 Nuclear Waste per 115s Damage +5%, Turning +10% Faranji Force Specialization, require Nuke Waste
Faranji Power 4 7 52 5125 201 400 208000 Ruin -- 181560000 1 Enriched Nuclear Material per 115s Damage +5%, Turning +10% Faranji Power Specialization, require Enriched Nuclear Material
Gigantic Mobious Coil 7 490 14200 152 0 1960000 Gargan Missions Turning +40%, Damage +10%, Electric Tempering -10% 1.5 dimensional energy
Micro Mobious Coil 7 18 4000 106 0 27000 Micron -- 1353000 Turning +20%, Electric Tempering -10% 1.5 dimensional energy
Mobious Coil 7 54 6000 109 0 81000 AI Base 1,319,000 Turning +20%, Damage +10%, Electric Tempering -10% 1.5 dimensional energy
Mobious Coil+ 7 53 6600 120 0 79500 Free Market -- 10622000 Turning +20%, Damage +10%, Electric Tempering -10% 1.5 dimensional energy
Molten Vulcanite Core 7 16 2000 121 0 12000 Vulcan drop Rate Of Fire +7% Very hot, do not touch.
Nano Mobious Coil 7 8 3500 115 0 12000 Nano Mobious Coil Blueprint Turning +20%, Electric Tempering -10% 1.5 dimensional energy
Neutrino Schism 7 8 150 139 0 12000 AI Base 1,820,000 Electric Tempering -20% Sponge off the feuding neutrino's
Neutrino Schism+ 7 8 165 150 0 12000 Free Market -- 10622000 Electric Tempering -20% Sponge off the feuding neutrino's
Oversized Mobious Coil 7 125 7000 114 0 93750 Gargan -- 1900000 Turning +30%, Damage +10%, Electric Tempering -10% 1.5 dimensional energy
Undead Squeaks 7 14 900 131 0 14000 Graveyard Missions Shields +3%, Shield Recharge -2% Dead and still squeakin'
Buccaneer's Rum Keg 8 36 3500 161 200 72000 Tortuga Missions Hmm, rum!!!! Piracy 4
Faraday Collapse 8 10 350 134 0 10000 AI Base 1,779,000 Damage +20%, Rate Of Fire +20% From a specially protected cage
Faranji Energy 5 8 21 1500 167 0 31500 Ruin -- 53200000 Damage +5%, Turning +10% Faranji Energy Specialization
Faranji Force 5 8 34 3000 193 200 68000 Ruin -- 125000000 1 Nuclear Waste per 100s Damage +5%, Turning +10% Faranji Force Specialization, require Nuke Waste
Faranji Power 5 8 55 5425 218 400 220000 Ruin -- 270920000 1 Enriched Nuclear Material per 100s Damage +5%, Turning +10% Faranji Power Specialization, require Enriched Nuclear Material
Gigantic Faraday Collapse 8 77 1000 210 0 154000 Gargan Missions Damage +20%, Rate Of Fire +20% From a specially protected cage
Infernal Battery 8 249 30000 140 200 373500 Infernal Tempest Missions Produces 1 Solar Radiation per 30s The longest lasting brand of battery out there. Piracy 4
Infernal Energy 8 17 1100 170 0 25500 Inferno Drop Let the rage fuel your fire
Micro Faraday Collapse 8 4 300 117 0 4000 Micron -- 1825000 Damage +20%, Rate Of Fire +20% From a specially protected cage
Nano Faraday Collapse 8 1 200 113 0 750 Nano Faraday Collapse Blueprint Damage +20%, Rate Of Fire +20% From a specially protected cage
Oversized Faraday Collapse 8 23 500 148 0 34500 Gargan -- 2237000 Damage +20%, Rate Of Fire +20% From a specially protected cage
Paxian Mythos Forge 8 37 3500 163 100 74000 Ruin -- 50660000 Legendary Forge
Uncoiler 8 38 4000 111 300 76000 AI Base 1,018,000 Credits Damage +20%, Range +25% when a double-A battery isn't enough
Uncoiler+ 8 38 4400 138 300 76000 Free Market -- 18515000 Damage +20%, Range +25% when a double-A battery isn't enough
Bule PhotonBank 9 6 600 156 0 4500 Ruin -- 78500000 light is right
Burns Plant 9 15 1000 136 0 30000 AI Base 1,475,000 Credits Shield Recharge +30%, Damage +10% Excellent
Burns Plant+ 9 15 1100 159 0 30000 Free Market -- 8501000 Shield Recharge +30%, Damage +10% Excellent
Gigantic Uncoiler 9 430 12000 204 300 43000000 Gargan Missions when a double-A battery isn't enough
Lux et Veritas 9 40 4100 143 0 60000 Lunacy/Glass Matrix -- 3638000 Shields +30%, Shield Recharge +30% amen
Micro Uncoiler 9 17 3600 100 300 17000 Micron -- 1170000 Damage +20%, Range +25% when a double-A battery isn't enough
Mzungu Bolt 9 64 7000 149 0 96000 Ruin -- 77060000 Damage +10%, Electric Tempering -5%, Range +10%, How do they get all that power from a bunch of fabric?
Mzungu Whack 9 86 9500 176 600 129000 Ruin -- 155000000 1 Nuclear Waste per 120s Electric Tempering -5%, Range +10%, How do they get all that power from a bunch of Whack?
Mzungu Wham 9 123 13900 202 1200 492000 Ruin -- 392440000 1 Enriched Nuclear Material per 120s Electric Tempering -5%, Range +10%, How do they get all that power from a bunch of Wham?
Nano Uncoiler 9 7 3000 133 200 28000 Nano Uncoiler Blueprint Damage +20%, Range +25% when a double-A battery isn't enough
Oversized Uncoiler 9 124 6700 154 300 248000 Gargan -- 1896000 when a double-A battery isn't enough
Simple Power 9 11 500 139 0 16500 Absolution (Ship) Drop Electric Tempering -25% Keep It Simple Stupid
Vazaha Flash Array 9 67 6800 231 400 134000 Ruin -- 334260000 1 Enriched Nuclear Material per 120s Anyone got a Flash? Require Enriched Nuclear Material
Vazaha Flash Cluster 9 45 4300 204 200 67500 Ruin -- 155000000 1 Nuclear Waste per 120s Anyone got a Flash? Require Nuke Waste
Vazaha Flash Pack 9 32 2880 181 100 48000 Ruin -- 77060000 Anyone got a Flash?
Vazaha PureSource 9 17 1100 153 0 8500 Ruin -- 27980000 untainted
Advanced Berserker Core 10 72 7500 227 100 288000 Berserker Halls 35,266,000 Credits 1 Nuclear Waste per 180s Damage +20% Keep the guns going.
Blue Power 10 14 700 165 0 14000 Space Blue Beta Drop feelin' blue
Condemned Cage 10 17 1050 161 200 25500 Random Drop Open the cage! Piracy 5
Constable Stamina 10 48 5000 150 200 96000 Constable Missions The power to last Peacemaking 10
Entropy Cascade 10 47 5000 136 800 94000 AI Base 2,082,000 Electric Tempering -25% just how much do you need?
Entropy Cascade+ 10 47 5500 160 800 94000 Free Market -- 12003000 Electric Tempering -25% just how much do you need?
Gigantic Entropy Cascade 10 372 10000 235 800 3720000 Gargan Missions Electric Tempering -25% just how much do you need?
Hot Goods 10 19 1500 142 0 14250 Pretty Boy and Pretty Girl Drop Damage +20%, Rate Of Fire +20%, Range +25% real cheap
Infernal Supercollider 10 46 4000 274 200 92000 Diablo Drop 1 Infernal Cell per 120s Uber bank Piracy 5
Micro Entropy Cascade 10 19 4000 123 700 38000 Micron -- 2136000 Electric Tempering -20% just how much do you need?
Multi Mythos Energizer 10 160 8000 294 1200 320000 Multi Mythos Energizer Blueprint 1 Nuclear Waste per 120s Electric Tempering -5% Multiple power for multiple weapons Berserker Class 10
Mythos Energizer 10 24 2000 155 500 48000 Mythos Energizer Blueprint, Pax Astralogica Drop legendary
Nano Entropy Cascade 10 9 3900 143 600 13500 Nano Entropy Cascade Blueprint Electric Tempering -20% just how much do you need?
Oversized Entropy Cascade 10 138 7650 145 800 207000 Gargan -- 2292000 Electric Tempering -20% just how much do you need?
Paxius Mythos 10 20 1000 238 0 30000 Paxius Mythos Blueprint Even more Legendary!
Faranji Energy 6 11 24 1700 206 0 36000 Ruin -- 150240000 Damage +5%, Turning +10% Faranji Energy Specialization
Faranji Force 6 11 40 3400 239 200 80000 Ruin -- 353040000 1 Nuclear Waste per 85s Damage +5%, Turning +10% Faranji Force Specialization, require Nuke Waste
Faranji Power 6 11 67 6550 269 400 268000 Ruin -- 765120000 1 Enriched Nuclear Material per 85s Damage +5%, Turning +10% Faranji Power Specialization, require Enriched Nuclear Material
Momma's Furnace 11 22 1500 196 100 33000 Underworld -- 1650000 1 Nuclear Waste per 60s Uses Nuclear Waste
Nuclear Steam Power 11 77 4500 292 300 308000 DG Drop 1 Baobabs per 150s Shields +50% Powered by....nuclear water?
Bule BrightPack 12 7 700 190 0 5250 Ruin -- 207240000 light is right
Doomed Box 12 32 2500 224 200 48000 Mission in Infernal Tempest Will you risk it and open that box? Piracy 6
Ka' Qur 12 14 700 165 0 14000 Roaming Jujuso'qi Drop What is this?
Simple Space Troll Technical Tummy 12 44 500 338 50 66000 Baby Troll Drop 1 Space Whisky per 100s Shield Recharge +10% The Tummy is where the Space Troll's power originates, even if it's mechanical
Vazaha Sparkle Array 12 164 8000 329 400 328000 Ruin -- 1774980000 1 Enriched Nuclear Material per 100s Anyone got a Sparkle? Require Enriched Nuclear Material
Vazaha Sparkle Cluster 12 57 5450 247 200 85500 Ruin -- 409220000 1 Nuclear Waste per 100s Anyone got a Sparkle? Require Nuke Waste
Vazaha Sparkle Pack 12 40 3550 219 100 60000 Ruin -- 203440000 Anyone got a Sparkle
Faranji Energy 7 13 29 1950 258 0 43500 Ruin -- 611380000 Damage +5%, Turning +10% Faranji Energy Specialization
Faranji Force 7 13 47 3900 300 200 94000 Ruin -- 1436540000 1 Nuclear Waste per 70s Damage +5%, Turning +10% Faranji Force Specialization, require Nuke Waste
Faranji Power 7 13 75 7400 302 400 300000 Ruin -- 1378800000 1 Enriched Nuclear Material per 70s Damage +5%, Turning +10% Faranji Power Specialization, require Enriched Nuclear Material
Gigantic HeBr Pack 13 1645 50000 162 300 6580000 Gargan Missions Electric Tempering +10% energy storage, no charging
HeBr Pack 13 245 30000 80 300 245000 AI Base 4,010,000 Credits Electric Tempering +10% big energy storage
HeBr Pack+ 13 244 33000 101 300 244000 Free Market -- 23112000 Electric Tempering +10% big energy storage
Micro HeBr Pack 13 102 25000 75 300 102000 Micron -- 4113000 Electric Tempering +10% energy storage, no charging
Nano HeBr Pack 13 49 24000 113 200 49000 Nano HeBr Pack Blueprint Electric Tempering +10% energy storage, no charging
Oversized HeBr Pack 13 650 40000 59 300 487500 Gargan -- 6391000 Electric Tempering +10% energy storage, no charging
Splitting Heavens 13 13 500 176 0 13000 Seraph Drop The thunder spews forth
Alien Steam Power 14 98 6000 327 200 392000 DG Drop 1 Baobabs per 90s Tractor +50% Powered by....alien water?
Mzungu Lightning 14 88 9500 222 300 176000 Ruin -- 414480000 Electric Tempering -5%, Range +10%, How do they get all that power from some lightning?
Mzungu Slam 14 115 12600 249 600 230000 Ruin -- 833680000 1 Nuclear Waste per 90s Electric Tempering -5%, Range +10%, How do they get all that power from some slamming?
Mzungu Smash 14 168 19100 273 1200 672000 Ruin -- 1806780000 1 Enriched Nuclear Material per 90s Electric Tempering -5%, Range +10%, How do they get all that power from some smashing?
Paxian Mythos Fire 14 72 7000 298 100 108000 Ruin -- 1074160000 1 Vis per 600s Legendary Fire
Slimeberg Slime Producer 14 0 5600 365 0 96,000 Slimeberg inbuilt Produces Slime, yucky Can't unequip
Basil Energy 15 21 2000 233 0 21000 No Longer Obtainable, old Basil Energy Range +20% enerzhi'e rayhoon
Basil's Energy 15 24 2000 307 0 24000 Wild Basil Inbuilt Range +20% enerzhi'e rayhoon Sticky
Bule LightPack 15 9 800 224 0 6750 Ruin -- 467080000 light is right
CeBo Pack 15 206 25000 100 200 103000 AI Base 6,162,000 lightweight energy storage
CeBo Pack+ 15 201 27000 112 200 100500 Free Market -- 49623000 lightweight energy storage
Face Hugger's Heart 15 50 4000 348 100 75000 Face Hugger Drop Produces 1 Face Hugger's Acid Blood per 80s Damage +10%, Electric Tempering -25% Constantly spill acid Organic
Furnace of the Gods 15 88 4400 437 100 352000 Furnace of the Gods Blueprint 1 Enriched Nuclear Material per 40s Somewhat still untainted. Enriched Nuclear Material.
Gigantic CeBo Pack 15 1810 55000 180 200 18100000 Gargan Missions energy storage, no charging
Ion Justice 15 22 1350 215 100 33000 Space Blue Gamma Drop, DG Drop ironic, huh?
Micro CeBo Pack 15 91 22000 90 200 45500 Micron -- 8724000 energy storage, no charging
Nano CeBo Pack 15 43 21000 104 200 21500 Nano CeBo Pack Blueprint energy storage, no charging
Oversized CeBo Pack 15 540 33000 85 200 270000 Gargan -- 7005000 energy storage, no charging
Vazaha Discharge Array 15 108 11250 324 400 216000 Ruin -- 1988880000 1 Enriched Nuclear Material per 80s Anyone got a Discharge? Require Enriched Nuclear Material
Vazaha Discharge Cluster 15 63 5900 293 200 94500 Ruin -- 922280000 1 Nuclear Waste per 80s Anyone got a Discharge? Require Nuke Waste
Vazaha Discharge Pack 15 47 4000 284 100 47000 Ruin -- 935900000 Anyone got a Discharge?
Faranji Energy 8 16 34 2250 302 0 51000 Ruin -- 1321460000 Damage +5%, Turning +10% Faranji Energy Specialization
Gigantic Halved Antimatter 16 680 19100 302 0 1360000 Gargan Missions Damage +10% splitting the antimatter
Halved Antimatter 16 67 10000 182 0 100500 AI Base 20,165,000 Credits Damage +10% splitting the antimatter
Halved Antimatter+ 16 67 11000 200 0 100500 Free Market -- 162381000 Damage +10% splitting the antimatter
Micro Halved Antimatter 16 44 9800 175 0 66000 Micron -- 22209000 Damage +10% splitting the antimatter
Mzungu Beteri 16 49 6500 244 0 49000 Mzungu Liquid Inbuilt Shields +20%, Shield Recharge +20%, Damage +20%, Rate Of Fire +20%, Range +20%, Electric Tempering +20%, Tractor +20% Ancient secondary energy storage device Sticky
Nano Halved Antimatter 16 20 8900 194 0 30000 Nano Halved Antimatter Blueprint Damage +10% splitting the antimatter
Oversized Halved Antimatter 16 128 14900 158 0 192000 Gargan -- 6130000 Damage +10% splitting the antimatter
Oversized Ion Justice 16 107 5200 219 100 214000 DG Drop ironic, huh?
Panther Kitten Will 16 16 6500 245 0 12000 Panther Kitten Inbuilt Damage +25% The will to play! Light Fighter, Sticky
Space Troll Technical Tummy 16 114 500 458 50 228000 Troll Drop 1 Space Whisky per 100s Shield Recharge +20% The Tummy is where the Space Troll's power originates, even if it's mechanical
Faranji Force 8 17 51 4250 320 200 76500 Ruin -- 1485360000 1 Nuclear Waste per 65s Damage +5%, Turning +10% Faranji Force Specialization, require Nuke Waste
Faranji Power 8 17 88 8500 372 400 352000 Ruin -- 3760560000 1 Enriched Nuclear Material per 65s Damage +5%, Turning +10% Faranji Power Specialization, require Enriched Nuclear Material
Gigantic Ion Justice 17 434 10800 405 100 1736000 DG Drop ironic, huh?
Obsidian Ionizer 17 20 3200 286 0 80000 DG Drop Dark energy
Urqa Broken Aku' Qa 17 8 2500 248 0 8000 Ruin -- 2241060000 What? Broken?
Yallow 17 25 1000 332 0 37500 DG Drop bright
Bule PhotonPack 18 10 900 257 0 7500 Ruin -- 939480000 light is right
Hot Little Candle 18 112 12000 297 1200 168000 Drop Range +10%, Electric Tempering -5% Jack was nimble, Jack was Quick… Capital
Mzungu Rumble 18 225 25800 320 1200 900000 Ruin -- 4696540000 1 Enriched Nuclear Material per 80s Electric Tempering -5%, Range +10%, How do they get all that power from rumbling?!?
Mzungu Strike 18 149 16500 297 600 298000 Ruin -- 2167060000 1 Nuclear Waste per 80s Electric Tempering -5%, Range +10%, How do they get all that power from striking?!?
Mzungu Thunder 18 128 14000 284 300 192000 Ruin -- 2082540000 Electric Tempering -5%, Range +10%, How do they get all that power from thunder?!?
Oversized Obsidian Ionizer 18 56 4400 400 10 112000 DG Drop 1 Nuclear Waste per 120s Dark energy
Oversized Yallow 18 114 4000 464 0 228000 DG Drop 1 Nuclear Waste per 120s Bright
Vampyre Heart 18 176 20000 282 0 176000 Halloween Drop The cold, dark heart of a Vampyre
Vazaha Voltage Array 18 240 12000 440 400 480000 Ruin -- 8046160000 1 Enriched Nuclear Material per 80s Anyone got a Voltage? Require Enriched Nuclear Material
Vazaha Voltage Cluster 18 71 6600 337 200 106500 Ruin -- 1855060000 1 Nuclear Waste per 80s Anyone got a Voltage? Require Nuke Waste
Vazaha Voltage Pack 18 40 4800 294 100 40000 Ruin -- 1753280000 Anyone got a Voltage?
Warrior Energy 18 165 40000 175 0 247500 Warrior Inbuilt Damage +10% A lot of bluster up front Sticky
Arrata Hrday'alasa 19 32 4000 219/1.2 0 24000 Random drop
Broodmother's Squeaks 19 80 7000 444 1200 80000 Undead Broodmother Drop 1 Rations per 180s Shields +5%, Shield Recharge -3% Brains? Maybe. Regardless you should probably feed it.
Crystalline Pulsini 19 28 1500 480 0 28000 Prism Missions 1 Promethium per 300s Shields +5%, Shield Recharge +5% Uses a mini resonating, pulsating crystal matrix Light Fighter, Neuro Bound
Faranji Energy 9 19 39 2650 345 0 58500 Ruin -- 2576400000 Damage +5%, Turning +10% Faranji Energy Specialization
Fire of the Gods 19 51 4000 366 0 204000 Fire of the Gods Blueprint 1 Promethium per 210s untainted
Forge of the Gods 19 95 4500 510 200 380000 Forge of the Gods Blueprint 1 Nuclear Waste per 40s Tainted
Gigantic Obsidian Ionizer 19 245 11800 519 20 490000 DG Drop 1 Enriched Nuclear Material per 120s Dark energy
Gigantic Yallow 19 350 7000 580 0 525000 DG Drop 1 Enriched Nuclear Material per 120s bright. Enriched Nuclear Material.
Thanar's Astral Fire 19 85 7000 545 300 340000 Thanar's Astral Fire Missions 1 Promethium per 300s Electric Tempering -10% More bang for the prom Berserker Class 19
Venusian Vitality 19 75 6700 395 500 112500 DG Drop 1 Nuclear Waste per 120s Venusian Technology
Aku' Qa 20 28 4500 373 0 112000 Aku' Qa Blueprint Ok this one seems to work for real.
Capital Crystalline Reserve 20 229 55000 315 200 916000 Prism Missions 1 Promethium per 300s Turning +15%, Rate Of Fire +5%, Electric Tempering -10% Crystal Matrix upgraded for use with capital ships, with added glide Capital, Neuro Bound
Crystalline Pulsations 20 52 3000 529 0 78000 Prism Missions 1 Promethium per 300s Shields +5%, Shield Recharge +5% Uses a resonating, pulsating crystal matrix Neuro Bound
Crystalline Reserve 20 167 40000 244 200 334000 DG Drop 1 Promethium per 300s Electric Tempering -5% Uses a large crystal matrix to store energy
Dark Infernal Battery 20 158 9000 614 400 632000 BP 1 Dark Cell per 600s The fastest charging brand of battery out there
Faranji Force 9 20 59 5000 363 200 88500 Ruin -- 2814620000 1 Nuclear Waste per 60s Damage +5%, Turning +10% Faranji Force Specialization, require Nuke Waste
Faranji Power 9 20 195 9000 465 400 780000 Ruin -- 7179920000 1 Enriched Nuclear Material per 60s Damage +5%, Turning +10% Faranji Power Specialization, require Enriched Nuclear Material
Giant Space Alien Heart 20 87 7500 508 100 174000 Giant Space Alien Drop Produces 1 Face Hugger's Acid Blood per 40s Constantly spill acid Organic
Golagoay Vazaha Atomic Pack 20 345 19000 360 100 517500 Ruin -- 11194480000 Electric Tempering -5%Shield Charge +15%, Shield +15% Anyone got an Atom? Vazaha Culture 20
Kikale Mzungu Outburst 20 256 19000 324 300 512000 Ruin -- 3533280000 Electric Tempering -5%, Range +10%, How do they get all that power from an outburst?!? Mzungu Lore 20
Lion Heart 20 178 11600 474 400 178000 Lion Drop 1 Promethium per 240s Coeur de Lion
Mercurian Zeal 20 122 12200 446 500 244000 Mercurian Zeal Blueprint 1 Nuclear Waste per 105s Mercurian Technology
Myriad Crystalline Reserve 20 190 45000 358 200 760000 Prism Missions 1 Promethium per 300s Electric Tempering -15% Crystal Matrix upgraded to provide uniform flow from six manifolds Berserker Class 20, Neuro Bound
Panther Will 20 22 3500 331 0 44000 Panther Drop The will to fight Light Fighter
Primal Lion Heart 20 306 15000 602 400 1224000 Primal Lion Heart Blueprint 1 Promethium per 210s Tractor +5% Coeur de Lion
Primal Panther Will 20 28 4500 373 0 56000 Primal Panther Will Blueprint Shields +6% The will to fight Light Fighter
Primal Rhino Endurance 20 245 27500 444 800 980000 Primal Rhino Endurance Blueprint 1 Nuclear Waste per 105s Electric Tempering -5% Should outlast about anything Freighter
Primal Zebra Life 20 99 9000 506 300 198000 Primal Zebra Life Blueprint 1 Nuclear Waste per 100s Turning +6% The heart that bump Heavy Fighter
Rhino Endurance 20 183 20000 412 800 732000 Rhino Drop 1 Nuclear Waste per 120s Should outlast about anything Freighter
Strontium Energy 20 68 2500 472 300 272000 Strontium-90 Missions Damage +8% Recommissioned pirate energy. Piracy 20
Titan Energy 20 76 4000 353 500 304000 AI Base 165,946,000 Mighty energy
Titan Energy+ 20 75 4400 380 500 300000 Free Market -- 968255000 Mighty energy
Unt Faranji Energy X 20 47 3200 409 0 188000 Ruin -- 7633200000 Damage +5%, Turning +10% Ancient Faraji Energy Specalization Faranji Research 20
Zebra Life 20 92 8500 442 300 184000 Zebra Drop 1 Nuclear Waste per 120s The heart that bump Heavy Fighter
Advanced Eucration Flux 21 75 16000 405 800 300000 Advanced Eucration Flux Blueprint 1 Promethium per 300s Speed +20% All that from flux?
Damaged Pretender Ares Energy 21 21 3500 289 0 42000 Pretender Ares Drop Damage +3% Energy for strife Tier 0.75
Eridium Furnace 21 92 20000 445 0 368000 Produces 1 Eridium Fragment per 3600s An extremely powerful Paxian artifact.
Pretender Ares Energy 21 25 4000 332 0 100000 Pretender Ares Energy Blueprint, Pretender Ares Drop Damage +3% Energy for strife Tier 1
Heavy Pretender Ares Energy 21 57 4400 416 0 228000 Heavy Pretender Ares Energy Blueprint, Pretender Ares Drop Damage +3% Energy for strife Tier 1 OS
Bloodstained Ares Energy 21 26 4200 375 0 104000 Bloodstained Ares Energy Blueprint, Pretender Ares Drop Damage +6% Energy for super strife Tier 2
Heavy Bloodstained Ares Energy 21 101 5000 514 0 1010000 Heavy Bloodstained Ares Energy Blueprint, Pretender Ares Drop Damage +6% Energy for super strife Tier 2 OS
Heavy Bloodstained Mars Energy 21 111 5500 557 0 1110000 Mission Damage +9% Energy for super strife Tier 2 OS NB
Dark Doom Battery 21 263 30000 409 400 1052000 BP The longest lasting brand of battery out there.
Eucration Flux 21 69 15000 337 800 138000 DG Drop 1 Promethium per 300s Speed +20% All that from flux?
Eucration Fusion 21 372 20000 465 800 1488000 DG Drop 1 Nuclear Waste per 120s Speed +10%, Range -5% All that from fusion?
Damaged Hermes Energy 21 57 7000 387 5 114000 Pretender Hermes Drop 1 Promethium per 120s Speed +3% Juice of Hermes Tier 0.75
Hermes Energy 21 62 7500 427 5 124000 Hermes Energy Blueprint, Pretender Hermes Drop 1 Promethium per 120s Speed +5% Juice of Hermes Tier 1
Tapered Hermes Energy 21 39 7000 417 0 78000 Tapered Hermes Energy Blueprint, Pretender Hermes Drop 1 Promethium per 120s Speed +5% Juice of Hermes Tier 1.5 Mini (?)
Scopic Hermes Energy 21 95 8500 500 5 190000 Tapered Hermes Energy Blueprint, Pretender Hermes Drop 1 Promethium per 120s Speed +5% Juice of Hermes Tier 2 OS (?)
Hydra Belly 21 41 3000 325 10 41000 DG Drop Multifiring +25% Can almost fire another shot
Brackish Poseidon Energy 21 218 35000 167 100 218000 Pretender Poseidon Drop Shield Recharge +15% Endless energy from the deep Tier 0.75
Poseidon Energy 21 248 40000 181 100 248000 Poseidon Energy Blueprint, Pretender Poseidon Drop Shield Recharge +15% Endless energy from the deep Tier 1
Distilled Poseidon Energy 21 62 30000 180 100 62000 Distilled Poseidon Energy Blueprint, Pretender Poseidon Drop Shield Charge +15% Endless energy from the deep Tier 1.5 Mini
Kidd's Energy Grid 21 103 50000 202 300 1030000 ? 1 Promethium per 300s Electric Tempering -17% For those who just don't know when to quit
Poseidon Hippios Energy 21 279 45000 197 100 279000 Poseidon Hippios Energy Blueprint, Pretender Poseidon Drop Shield Recharge +30% Endless energy from the deep Tier 2
Surging Poseidon Hippios Energy 21 913 55000 257 100 913000 Surging Poseidon Hippios Energy Blueprint, Pretender Poseidon Drop Shield Recharge +30% Endless energy from the deep Tier 2 OS
Solarian Vigor 21 167 17700 469 500 334000 Stellation Drop 1 Nuclear Waste per 90s Solarian Technology
Red Photon Power Matrix 21 385 20000 585 0 1540000 Red Photon Warship Prototype Drop 1 Enriched Nuclear Material per 120s Advanced energy generation. Enriched Nuclear Material. Capital Ship
Shorted Zeus Energy 21 115 4000 479 20 115000 Pretender Zeus Drop 1 Promethium per 300s Electric Tempering -6% Master Energy Tier 0.75
Zeus Energy 21 137 5000 530 20 137000 Zeus Energy Blueprint, Pretender Zeus Drop 1 Promethium per 300s Electric Tempering -6% Master Energy Tier 1
Zeus Olympios Energy 21 148 5250 596 20 148000 Zeus Olympios Energy Blueprint, Pretender Zeus Drop 1 Promethium per 300s Electric Tempering -12% Master of all Energies Tier 2
Jupiter Olympios Energy 21 163 5800 651 20 163000 Mission 1 Promethium per 300s Electric Tempering -14% Master of all Energies Tier 2 NB
Amped Zeus Olympios Energy 21 1027 8000 713 20 513500 Amped Zeus Olympios Energy Blueprint, Pretender Zeus Drop 1 Promethium per 300s Electric Tempering -12% Master of all Energies Tier 2 OS
Dark Cage 21 145 500 604 100 580000 Blueprint Open the cage!
Dhatri Jivika 22 83 3500 516 0 124500 Produces 1 Nila Rakta per 23s Shield Recharge +5% A strange energy composed of organic matter.
Dhatri Jivikadeva 22 91 3500 613 0 136500 Dhatri Jivikadeva Blueprint Produces 1 Nila Rakta per 46s Shield Recharge +7%, Tractor +8% An Aveksaka energy system with unusual properities.
Cara Hrdaya 22 46 3000 413 0 34500 Produces 1 Nila Rakta per 30s Shield Recharge +5% A strange energy composed of organic matter.
Cara Hrday'ara 22 50 3000 490 0 37500 Cara Hrday'ara Blueprint Produces 1 Nila Rakta per 60s Shield Recharge +7%, Rate Of Fire +10% An Aveksaka energy system with unusual properities.
Gargantuan Yallow 22 829 5000 797 0 37500 Uses 1 prom per 240s
Gargantuan Obsidian Ionizer 22 1064 8000 785 20 2,128,000 DF 400+ DG drop Uses 1 Promethium per 240s Gargantuan power
Ayudhin Bala 22 50 3250 455 0 50000 Produces 1 Nila Rakta per 26s Shield Recharge +5% A strange energy composed of organic matter.
Ayudhin Balakrura 22 55 3250 540 0 55000 Ayudhin Balakrura Blueprint Produces 1 Nila Rakta per 53s Shield Recharge +7%, Damage +4% An Aveksaka energy system with unusual properities.
Antu Vrkka 22 88 3750 532 0 176000 Produces 1 Nila Rakta per 20s Shield Recharge +5% A strange energy composed of organic matter.
Antu Vrkkasamvita 22 96 3750 631 0 192000 Antu Vrrkasamvita Blueprint Produces 1 Nila Rakta per 40s Shield Recharge +7%, Electric Tempering -6% An Aveksaka energy system with unusual properities.
Sahvika Vrkka 22 250 60000 337 200 1000000 Produces 1 Pyritic Radiation per 900s A strange energy composed of organic matter.
Sahvitra Hrdaya 22 140 15000 370 0 105000 Produces 1 Nila Rakta per 30s A weakened Aveksaka energy system.
Subhatta Hrdaya 22 82 7500 415 0 82000 Produces 1 Nila Rakta per 45s Multifiring +25% A strange energy composed of organic matter.
Malfunctioning Kalthi Power 22 284 15,000 407 500 1,136,000 Kalthi Stronghold -- 5,000,000,000 Credits To keep those offenses going