Difference between revisions of "Drone Controllers"

From Starsonata Wiki
Jump to: navigation, search
Line 1: Line 1:
== Normal Augmenters ==
+
Drone Controller are [[neuro bound]] items that improve the stats of your [[Drones#Offensive Drones|Temporary Drones]] by the listed amount. Only 1 may be equipped at a time, but they may be unequipped or reequipped while undocked. Each controller requires 30 of its type of augmenter to build and gives the same stats as the augmenter. The [[Drone Controller Blueprints|blueprints]] for them can be found in [[Shadow]]. Drone Controllers require [[Astral Injection]] to use, but are not class locked to [[Engineer]]s. These are not to be confused with the [[Overloaders|Engineer's Drone Controller overloader]] nor [[Weapons|The Emperor's Drone Controller weapon]].
 +
 
 +
== Drone Controllers ==
  
 
{| cellspacing="0" cellpadding="4" border="2" width="88%"
 
{| cellspacing="0" cellpadding="4" border="2" width="88%"
Line 256: Line 258:
 
|-
 
|-
 
|}
 
|}
 +
 +
[[Category: Items]]
 +
[[Category: Drones]]

Revision as of 19:02, 12 July 2010

Drone Controller are neuro bound items that improve the stats of your Temporary Drones by the listed amount. Only 1 may be equipped at a time, but they may be unequipped or reequipped while undocked. Each controller requires 30 of its type of augmenter to build and gives the same stats as the augmenter. The blueprints for them can be found in Shadow. Drone Controllers require Astral Injection to use, but are not class locked to Engineers. These are not to be confused with the Engineer's Drone Controller overloader nor The Emperor's Drone Controller weapon.

Drone Controllers

Type Effect Minor (t0) Basic (t5) Std (t10) (AI 4) Good (t13) Exc (t16) Sup (t19)
Size of controller 15
Electricity of controller 16
Weight of controller 30,000
Damage Damage +10% +15% +20% +23% +26% +29%
Electric Energy Recharge +20% +30% +37% +40% +45% +50%
Energy Energy +60% +90% +110% +140% +170% +200%
  Energy Recharge +6% +8% +11% +13% +15% +17%
Firing Rate of Fire +20% +25% +29% +32% +34% +35%
  Damage +0% +3% +6% +8% +10% +12%
  Tracking +10% +10% +10% +10% +10% +10%
  Radar +10% +10% +10% +10% +10% +10%
Radar Radar +100% +150% +200% +250% +300% +350%
  Damage +1% +2% +3% +4% +5% +6%
  Tracking +10% +9% +8% +7% +6% +5%
Range Range +20% +30% +37% +40% +45% +50%
  Damage +1% +2% +3% +4% +5% +6%
  Hostility -5% -5% -5% -5% -5% -5%
Recovery Shield Recharge +20% +30% +37% +40% +45% +50%
  Energy Recharge +1% +2% +3% +4% +5% +6%
Resistance Resistance to Damage +10% +15% +20% +23% +26% +29%
Shield Shield +30% +45% +55% +65% +75% +85%
  Shield Recharge +2% +4% +6% +8% +10% +12%
Stealth Visibility -50% -67% -73% -75% -78% -80%
  Shield +5% +10% +15% +20% +25% +30%
Targeting Tracking +30% +45% +55% +60% +67% +75%
  Damage +3% +5% +7% +9% +11% +13%
  Radar +10% +15% +20% +25% +30% +35%