Difference between revisions of "Damage Types"

From Starsonata Wiki
Jump to: navigation, search
(changed laser to beam.)
 
Line 1: Line 1:
All damage is categorized in to 8 '''damage types''': [[beam]], [[heat]], [[physical]], [[surgical]], [[mining (damage)|mining]], [[energy (damage)|energy]], [[radiation]] and [[transference]]. Some ships have resistances or vulnerabilities to particular damage types. For instances, the serenity is particularly vulnerable to mining damage. In addition to ship-Resistances, [[diffusers]] can offer additional protection.  
+
All damage is categorized in to 7 '''damage types''': [[heat]], [[physical]], [[surgical]], [[mining (damage)|mining]], [[energy (damage)|energy]], [[radiation]] and [[transference]]. There is also special conditions for beam weapons on some items. Some ships have resistances or vulnerabilities to particular damage types. For instances, the serenity is particularly vulnerable to mining damage. In addition to ship-Resistances, [[diffusers]] can offer additional protection.  
  
  

Latest revision as of 18:35, 6 July 2021

All damage is categorized in to 7 damage types: heat, physical, surgical, mining, energy, radiation and transference. There is also special conditions for beam weapons on some items. Some ships have resistances or vulnerabilities to particular damage types. For instances, the serenity is particularly vulnerable to mining damage. In addition to ship-Resistances, diffusers can offer additional protection.