Difference between revisions of "Damage Types"
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All damage is categorized in to 8 '''damage types''': [[laser]], [[heat]], [[physical]], [[surgical]], [[mining (damage)|mining]], [[energy (damage)|energy]], [[radiation]] and [[transference]]. Some ships have resistances or vulnerabilities to particular damage types. For instances, the serenity is particularly vulnerable to mining damage. Some times the player owned version of a ship and the AI controlled version of a ship have vastly different resists. One common example is the Pax. The AI [[Pax Astralogica]] is nearly immune to all damage but surgical while the player controlled version, the [[Pax Astronomica]], has moderate resists to everything but mining damage. In addition to ship-Resistances, [[diffusers]] can offer additional protection. Also, some specialised [[base]]-kits have built in resists. | All damage is categorized in to 8 '''damage types''': [[laser]], [[heat]], [[physical]], [[surgical]], [[mining (damage)|mining]], [[energy (damage)|energy]], [[radiation]] and [[transference]]. Some ships have resistances or vulnerabilities to particular damage types. For instances, the serenity is particularly vulnerable to mining damage. Some times the player owned version of a ship and the AI controlled version of a ship have vastly different resists. One common example is the Pax. The AI [[Pax Astralogica]] is nearly immune to all damage but surgical while the player controlled version, the [[Pax Astronomica]], has moderate resists to everything but mining damage. In addition to ship-Resistances, [[diffusers]] can offer additional protection. Also, some specialised [[base]]-kits have built in resists. | ||
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[[Category: Damage Types]] | [[Category: Damage Types]] | ||
[[Category: Weapons]] | [[Category: Weapons]] | ||
[[Category: Gameplay]] | [[Category: Gameplay]] |
Revision as of 15:56, 1 December 2010
All damage is categorized in to 8 damage types: laser, heat, physical, surgical, mining, energy, radiation and transference. Some ships have resistances or vulnerabilities to particular damage types. For instances, the serenity is particularly vulnerable to mining damage. Some times the player owned version of a ship and the AI controlled version of a ship have vastly different resists. One common example is the Pax. The AI Pax Astralogica is nearly immune to all damage but surgical while the player controlled version, the Pax Astronomica, has moderate resists to everything but mining damage. In addition to ship-Resistances, diffusers can offer additional protection. Also, some specialised base-kits have built in resists.