Difference between revisions of "Commodities"

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m (Built Commodities)
(Add references to prospectable and mineable commodities.)
 
(31 intermediate revisions by 6 users not shown)
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[[Image:Commodity.jpg|right]]
 
[[Image:Commodity.jpg|right]]
 
'''Commodities''' (''abbreviated'' '''commods''') are the backbone of commerce in Star Sonata. Commodities always take up 1 hull space each but their weight can vary drastically.
 
'''Commodities''' (''abbreviated'' '''commods''') are the backbone of commerce in Star Sonata. Commodities always take up 1 hull space each but their weight can vary drastically.
 +
 +
Also see [[Industrial Commodities]], [[Prospectable Commodities]], [[Mineable Commodities]].
  
 
= Common Commodities =
 
= Common Commodities =
Line 18: Line 20:
 
<!-- Time to get all these linked, I'll be doing it tommorrow ~ProjectRay12~ -->
 
<!-- Time to get all these linked, I'll be doing it tommorrow ~ProjectRay12~ -->
 
{|border="5" cellspacing="0" cellpadding="4" width="100%"
 
{|border="5" cellspacing="0" cellpadding="4" width="100%"
|-
+
|- align="center"
 
!Name
 
!Name
 
!Value
 
!Value
Line 24: Line 26:
 
!Requires
 
!Requires
 
!Notes
 
!Notes
|-
+
|- align="center"
|[[Crack Whores]]
+
| [[Entertainers]]
|600-1400
+
| 600-1400
|Crack House, Den or Palace  
+
| Crack House, Den or Palace  
|Peasants and Silicon
+
| Peasants and Silicon
|&nbsp;
+
| &nbsp;
|-
+
|- align="center"
|Fine Space Whisky
+
| Fine Space Whisky
|1000-2000
+
| 1000-2000
|[[Base_Items#Misc._Factories|Space Still]]
+
| [[Base_Items#Misc._Factories|Giant Space Still]]
|Space Whisky and Baobabs  
+
| Space Whisky and Baobabs  
|Not sell-able to [[colony|colonies]].
+
| Not sell-able to [[colony|colonies]].
|-
+
|- align="center"
|Microchips
+
| Microchips
|100-150
+
| 100-150
|Micro-fab
+
| Micro-fab
|Silicon
+
| Silicon
|&nbsp;
+
| &nbsp;
|-
+
|- align="center"
|Rations
+
| Rations
|30-150
+
| 30-150
|MRE Factory or Cannery
+
| MRE Factory or Cannery
|Space Oats or Peasants
+
| Space Oats or Peasants
|Required for workers on [[bases]].
+
| Required for workers on [[bases]].
|-
+
|- align="center"
|Space Whisky
+
| Space Whisky
|200-600
+
| 200-600
|Distillery
+
| [[Base_Items#Misc._Factories|Space Still]]
|Made from Space Oats  
+
| Made from Space Oats  
|Not sell-able to colonies. Also produced as waste from Whisky Outpost Generator
+
| Not sell-able to colonies. Also produced as waste from Whisky Outpost Generator
 
|}
 
|}
  
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{|border="5" cellspacing="0" cellpadding="4" width="100%"
 
{|border="5" cellspacing="0" cellpadding="4" width="100%"
|-
+
|- align="center"
 
!Name
 
!Name
 
!Value
 
!Value
Line 65: Line 67:
 
!Requires
 
!Requires
 
!Notes
 
!Notes
|-
+
|- align="center"
|Titanium Sheets
+
| Titanium Sheets
|Market
+
| Market
|Titanium Sheet BP
+
| Titanium Sheet BP
|Microchips, Nuclear Waste and Metal.
+
| Microchips, Nuclear Waste and Metal.
|&nbsp;
+
| &nbsp;
|-
+
|- align="center"
|Bars: Bronze, Silver, Gold and Platinum
+
| Bars: Bronze, Silver, Gold and Platinum
|Market
+
| Market
|Bar BP
+
| Bar BP
|Cyanure and metal
+
| Cyanure and metal
|Each kind has it's own special metal that can be used.
+
| Each kind has it's own special metal that can be used.
|-
+
|- align="center"
|Promethium
+
| Promethium
|18,000-36,000
+
| 18,000-36,000
|Nuclear Convo-Tronics
+
| Nuclear Convo-Tronics
|Fermium
+
| Fermium
|[[Half Life]] 25 minutes
+
| [[Half Life]] 25 minutes
 
|}
 
|}
  
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{|border="5" cellspacing="0" cellpadding="4" width="100%"
 
{|border="5" cellspacing="0" cellpadding="4" width="100%"
|-
+
|- align="center"
 
!Name
 
!Name
 
!Dropped By
 
!Dropped By
 
!Used for
 
!Used for
|-
+
|- align="center"
|Space Boomerangs
+
| Space Boomerangs
|Pax Astralogica
+
| Pax Astralogica
|Building [[Pax Astronomica]]s and training [[shielding]]
+
| Building [[Pax Astronomica]]s and training [[shielding]]
|-
+
|- align="center"
|Sputter Nutters  
+
| Sputter Nutters  
|Equanimities
+
| Equanimities
|Building [[Equanimities]] and training [[weapons]]
+
| Building [[Equanimities]] and training [[weapons]]
|-
+
|- align="center"
|Dark Remains
+
| Dark Remains
|[[Dark Transport]] and [[Dark Guard]] drop
+
| [[Dark Transport]] and [[Dark Guard]] drop
|Used to build the [[Dark Freighter]][[Dark Freighter+|(+)]], or training skills
+
| Used to build the [[Dark Freighter]][[Dark Freighter+|(+)]], or training skills
|-
+
|- align="center"
|Blue Whisper
+
| Blue Whisper
|Space Blue Alpha Scout, or [[Blue Outpost|mined]]
+
| Space Blue Alpha Scout, or [[Blue Outpost|mined]]
|Used in production, or training skills
+
| Used in production, or training skills
|-
+
|- align="center"
|Blue Aether
+
| Blue Aether
|Space Blue Alpha, Space Blue Alpha Interceptor
+
| Space Blue Alpha, Space Blue Alpha Interceptor
|Used in production, training skills, or as a key in [[Blue Outpost]]
+
| Used in production, training skills, or as a key in [[Blue Outpost]]
|-
+
|- align="center"
|Blue Vapor
+
| Blue Vapor
|Space Blue Beta or [[Blue Outpost|mined]]
+
| Space Blue Beta or [[Blue Outpost|mined]]
|Used in production, training skills, or as a key to [[Blue Research]]
+
| Used in production, training skills, or as a key to [[Blue Research]]
|-
+
|- align="center"
|Blue Dust
+
| Blue Dust
|Space Blue Gamma
+
| Space Blue Gamma
|Used in production, or training skills
+
| Used in production, or training skills
|-
+
|- align="center"
 
|}
 
|}
  
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{|border="5" cellspacing="0" cellpadding="4" width="100%"
 
{|border="5" cellspacing="0" cellpadding="4" width="100%"
|-
+
|- align="center"
 
!Name
 
!Name
 
!Dropped By
 
!Dropped By
 
!Used for
 
!Used for
|-
+
|- align="center"
|Nutter Sputters
+
| Nutter Sputters
|[[Sputty Nutty]]
+
| [[Sputty Nutty]]
|Required to build an [[Equanimizer]]
+
| Required to build an [[Equanimizer]]
|-
+
|- align="center"
|Astronomica Boomerang
+
| Astronomica Boomerang
|[[Marco Columbus]]
+
| [[Marco Columbus]]
|Required to build a [[Pax Astronomica]]
+
| Required to build a [[Pax Astronomica]]
|-
+
|- align="center"
|Dark Helmet
+
| Dark Helmet
|[[Dark Curse]]
+
| [[Dark Curse]]
|Required to build a [[Death Striker]]
+
| Required to build a [[Death Striker]]
|-
+
|- align="center"
|Reaver Corpse
+
| Reaver Corpse
|Reavers and [[Grim Reaver]]
+
| Reavers and [[Grim Reaver]]
|Required to build a [[Reaver]]
+
| Required to build a [[Reaver]]
|-
+
|- align="center"
|Dark Freighter Remains
+
| Dark Freighter Remains
|[[Captain Bartholomew Roberts]]
+
| [[Captain Bartholomew Roberts]]
|Required to build a [[Dark Freighter]]
+
| Required to build a [[Dark Freighter]]
|-
+
|- align="center"
|Scorch's Remains
+
| Scorch's Remains
|[[Scorch]]
+
| [[Scorch]]
|Required to build [[Weapons#Heat Weapons|Scorch's Immolation]]
+
| Required to build [[Weapons#Heat Weapons|Scorch's Immolation]]
|-
+
|- align="center"
|Rackham's Remains
+
| Rackham's Remains
|[[Rackham]]
+
| [[Rackham]]
|Required to build a [[Weapons#Energy Weapons|Rackham's Bigger Pulse]]
+
| Required to build a [[Weapons#Energy Weapons|Rackham's Bigger Pulse]]
|-
+
|- align="center"
|Barbe Noire
+
| Barbe Noire
|[[Barbe Noire]]
+
| [[Barbe Noire]]
|Required to build a [[Rosmarinus]]
+
| Required to build a [[Rosmarinus]]
|-
+
|- align="center"
|Gravity Impulse Core
+
| Gravity Impulse Core
|[[Mother]]
+
| [[Mother]]
|Required [[Tractoring|Tractoring 20]]
+
| Required [[Tractoring|Tractoring 20]]
 
|}
 
|}
  
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{|border="5" cellspacing="0" cellpadding="4" width="100%"  class="wikitable sortable"
 
{|border="5" cellspacing="0" cellpadding="4" width="100%"  class="wikitable sortable"
 +
|- align="center"
 
! Name
 
! Name
! Add Trade Good<br>Suggested Price
+
! Type
 +
! Suggested Price
 
! Half-life
 
! Half-life
 
! Weight
 
! Weight
 
! Source
 
! Source
 +
! Used for
 
! Comments
 
! Comments
 
! Description
 
! Description
|-
+
|- align="center"
|A Billion
+
| [[A Billion]]
|100
+
| Commodity
|None
+
100
|1
+
| No
|[[Christmas]] Drop
+
| 1
|_
+
| [[Christmas]] Drop
|Merry Christmas!
+
|  
|-
+
|
|A Dozen Eggs
+
| Merry Christmas!
|200
+
|- align="center"
|&nbsp
+
| [[A Dozen Eggs]]
|12
+
| Commodity
|[[Halloween]] Drop
+
| 200
|[[Halloween Missions]]
+
| No
|They didn't give you any treats? Go get the Star Sonata offices!
+
| 12
|-
+
| [[Halloween]] Drop
|A Fun Size Snickers
+
| [[Halloween Missions]]
|?
+
|
|None
+
| They didn't give you any treats? Go get the Star Sonata offices!
|1000
+
|- align="center"
|[[Astro-Grinch]] Drop,<br>[[Halloween Missions]]
+
| [[A Fun Size Snickers]]
|[[Halloween Missions]]
+
| Commodity
|Collect and win
+
|  
|-
+
| No
|Ablution Crystals
+
| 1,000
|1000
+
| [[Astro-Grinch]] Drop,<br>[[Halloween Missions]]
|None
+
| [[Halloween Missions]]
|30000
+
|
|Extract using [[Base Items#Extractors|Ablution Extractor]]
+
| Collect and win
|used for [[Equipment]]
+
|- align="center"
|How to cleanse the soul?
+
| [[Ablution Crystals]]
|-
+
| Commodity
|Adamantium
+
| 1000
|50,000,000
+
| No
|None
+
| 30,000
|4000
+
| Extract using [[Base Items#Extractors|Ablution Extractor]]
|Extract using [[Base Items#Extractors|Adamantium Extractor]]
+
| [[Equipment]]
|used to build Adamantium Sheets
+
|
|Iron-based alloy, malleaable in its molten state but its virtually indestructible once cooled.
+
| How to cleanse the soul?
|-
+
|- align="center"
|Adamantium Sheet
+
| [[Academy Freighter Module]]
|50,000,000
+
| Commodity
|None
+
|
|1000000
+
| No
|Built from Adamantium
+
| 7,000
|used to build Adamantianized [[List of base gear|Base Gear]] and [[Armada Family|UZ ships]]
+
| [[Academy Freighter Module Blueprint]]
|Iron-based alloy, malleable in its molten state but its virtually indestructible once cooled.
+
|  
|-
+
| [Neurobound]
|Adonis Crest
+
| Learning to build a big ship.
|?
+
|- align="center"
|None
+
| [[Ace in a Pill I Crate]]
|1000
+
| Commodity
|Built from Adonis Augmenters
+
|
|used for [[Station Tweaking]], [[Station Research]]
+
| No
|Symbol of the Adonis
+
| 10,000
|-
+
|  
|Adv. Class Augmenter Token
+
|  
|?
+
| Contains 5 Ace in a Pill I, Requires 5 free space
|None
+
| Crate of 5 Ace in a Pill Is.
|10
+
|- align="center"
|[[DG Drop]]
+
| [[Ace in a Pill II Crate]]
|[[The Acropolis Missions|Trade in]] for [[Augmenters#Tech_15_Prowess_Augs|Prowress Augmenters]]
+
| Commodity
|Can be redeemed for a medium tech Class Augmenter.
+
|  
|-
+
| No
|Alien Bacteria
+
| 10,000
|5,000,000
+
|  
|None
+
|  
|1
+
| Contains 5 Ace in a Pill II, Requires 10 free space
|Extract using [[Base Items#Extractors|Alien Bacteria Extractor]]
+
| Crate of 5 Ace in a Pill IIs.
|used to build high level things
+
|- align="center"
|You probably don't want to know what left those there.
+
| [[Ace in a Pill III Crate]]
|-
+
| Commodity
|Ambrosia Crest
+
|  
|?
+
| No
|None
+
| 10,000
|1000
+
|  
|Built from Ambrosia Augmenters
+
|  
|used for [[Station Tweaking]], [[Station Research]]
+
| Contains 5 Ace in a Pill III, Requires 15 free space
|Symbol of the Ambrosia
+
| Crate of 5 Ace in a Pill IIIs.
|-
+
|- align="center"
|Ammo Crate - Large AP Type I
+
| [[Ace in a Pill IV Crate]]
|?
+
| Commodity
|None
+
|  
|1000
+
| No
|Built by [[Base Items#Converters/Manufacturing_Items|Large AP Production Mk I]]
+
| 10,000
|Breaks into 10 [[Missiles|Large AP Missiles]]
+
|  
|Nano technology makes 'em on the fly.
+
|  
|-
+
| Contains 5 Ace in a Pill IV, Requires 20 free space
|Ammo Crate - Large AP Type II
+
| Crate of 5 Ace in a Pill IVs.
|?
+
|- align="center"
|None
+
| [[Ace Pest Control Crate]]
|2000
+
| Commodity
|Built by [[Base Items#Converters/Manufacturing_Items|Large AP Production Mk II]]
+
|  
|Breaks into 25 [[Missiles|Large AP Missiles]]
+
| No
|Nano technology makes 'em on the fly.
+
| 1,000
|-
+
|  
|Ammo Crate - Large AP Type III
+
|  
|?
+
| Breaks into 5 Ace Pest Control, Requires 25 free space
|None
+
| A crate of 5 Ace Pest Controls
|3000
+
|- align="center"
|Built by [[Base Items#Converters/Manufacturing_Items|Large AP Production Mk III]]
+
| [[Achilles Crest]]
|Breaks into 50 [[Missiles|Large AP Missiles]]
+
| Commodity
|Nano technology makes 'em on the fly.
+
|  
|-
+
| No
|Ammo Crate - Large Kinetic Type I
+
| 10,000,000
|?
+
| [[Achilles Crest Blueprint]]
|None
+
|
|1000
+
|
|Built by [[Base Items#Converters/Manufacturing_Items|Large Kinetic Production Mk I]]
+
| Symbol of Achilles
|Breaks into 10 [[Missiles|Large Kinetic Missiles]]
+
|- align="center"
|Nano technology makes 'em on the fly.
+
| [[Achilles Thrusters in Containers]]
|-
+
| Commodity
|Ammo Crate - Large Kinetic Type II
+
|  
|?
+
| No
|None
+
| 1,000
|2000
+
| [[Achilles Thruster Container Blueprint]]
|Built by [[Base Items#Converters/Manufacturing_Items|Large Kinetic Production Mk II]]
+
|  
|Breaks into 25 [[Missiles|Large Kinetic Missiles]]
+
| Decays at universe reset., Contains 1 Station Thruster Manual and 1 Achilles North Thruster and 1 Achilles South Thruster and 1 Achilles East Thruster and 1 Achilles West Thruster, Requires 90000 free space
|Nano technology makes 'em on the fly.
+
| Its a set of Achilles Thrusters. These can be attached to the station to allow for manual mobility. Right-click and click use within a base to unpack.
|-
+
|- align="center"
|Ammo Crate - Large Kinetic Type III
+
| [[Adamantium]]
|?
+
| Commodity
|None
+
| 50,000,000
|3000
+
| No
|Built by [[Base Items#Converters/Manufacturing_Items|Large Kinetic Production Mk III]]
+
| 4,000
|Breaks into 50 [[Missiles|Large Kinetic Missiles]]
+
| Extract using [[Base Items#Extractors|Adamantium Extractor]]
|Nano technology makes 'em on the fly.
+
| build Adamantium Sheets
|-
+
|  
|Ammo Crate - Medium AP Type I
+
| Iron-based alloy, malleable in its molten state but is virtually indestructible once cooled.
|?
+
|- align="center"
|None
+
| [[Adamantium Aggravation Module]]
|1000
+
| Commodity
|Built by [[Base Items#Converters/Manufacturing_Items|Medium AP Production Mk I]]
+
|  
|Breaks into 10 [[Missiles|Medium AP Missiles]]
+
| No
|Nano technology makes 'em on the fly.
+
| 80,000
|-
+
| [[Adamantium Aggravation Module Blueprint]]
|Ammo Crate - Medium AP Type II
+
|  
|?
+
|  
|None
+
| Increase hostiliy.
|2000
+
|- align="center"
|Built by [[Base Items#Converters/Manufacturing_Items|Medium AP Production Mk II]]
+
| [[Adamantium Agility Module]]
|Breaks into 25 [[Missiles|Medium AP Missiles]]
+
| Commodity
|Nano technology makes 'em on the fly.
+
|  
|-
+
| No
|Ammo Crate - Medium AP Type III
+
| 80,000
|?
+
| [[Adamantium Agility Module Blueprint]]
|None
+
|  
|3000
+
|  
|Built by [[Base Items#Converters/Manufacturing_Items|Medium AP Production Mk III]]
+
| Increase turning.
|Breaks into 50 [[Missiles|Medium AP Missiles]]
+
|- align="center"
|Nano technology makes 'em on the fly.
+
| [[Adamantium Capacity Module]]
|-
+
| Commodity
|Ammo Crate - Medium Kinetic Type I
+
|  
|?
+
| No
|None
+
| 80,000
|1000
+
| [[Adamantium Capacity Module Blueprint]]
|Built by [[Base Items#Converters/Manufacturing_Items|Medium Kinetic Production Mk I]]
+
|  
|Breaks into 10 [[Missiles|Medium Kinetic Missiles]]
+
|  
|Nano technology makes 'em on the fly.
+
| Increase storage capacity.
|-
+
|- align="center"
|Ammo Crate - Medium Kinetic Type II
+
| [[Adamantium Damage Module]]
|?
+
| Commodity
|None
+
|  
|2000
+
| No
|Built by [[Base Items#Converters/Manufacturing_Items|Medium Kinetic Production Mk II]]
+
| 80,000
|Breaks into 25 [[Missiles|Medium Kinetic Missiles]]
+
| [[Adamantium Damage Module Blueprint]]
|Nano technology makes 'em on the fly.
+
|  
|-
+
|  
|Ammo Crate - Medium Kinetic Type III
+
| Increase weapon damage.
|?
+
|- align="center"
|None
+
| [[Adamantium Dust]]
|3000
+
| Commodity
|Built by [[Base Items#Converters/Manufacturing_Items|Medium Kinetic Production Mk III]]
+
|  
|Breaks into 50 [[Missiles|Medium Kinetic Missiles]]
+
| No
|Nano technology makes 'em on the fly.
+
| 45,000
|-
+
|  
|Ammo Crate - Small AP Type I
+
|  
|?
+
| Breaks into 5 Adamantium, Requires 5 free space
|None
+
| Adamantium from a comet in dusty form
|1000
+
|- align="center"
|Built by [[Base Items#Converters/Manufacturing_Items|Small AP Production Mk I]]
+
| [[Adamantium Electric Module]]
|Breaks into 10 [[Missiles|Small AP Missiles]]
+
| Commodity
|Nano technology makes 'em on the fly.
+
|  
|-
+
| No
|Ammo Crate - Small AP Type II
+
| 80,000
|?
+
| [[Adamantium Electric Module Blueprint]]
|None
+
|  
|2000
+
|  
|Built by [[Base Items#Converters/Manufacturing_Items|Small AP Production Mk II]]
+
| Increase electric regeneration.
|Breaks into 25 [[Missiles|Small AP Missiles]]
+
|- align="center"
|Nano technology makes 'em on the fly.
+
| [[Adamantium Energy Module]]
|-
+
| Commodity
|Ammo Crate - Small AP Type III
+
|  
|?
+
| No
|None
+
| 80,000
|3000
+
| [[Adamantium Energy Module Blueprint]]
|Built by [[Base Items#Converters/Manufacturing_Items|Small AP Production Mk III]]
+
|  
|Breaks into 50 [[Missiles|Small AP Missiles]]
+
|  
|Nano technology makes 'em on the fly.
+
| Increase energy maximum.
|-
+
|- align="center"
|Ammo Crate - Small Kinetic Type I
+
| [[Adamantium Fading Module]]
|?
+
| Commodity
|None
+
|  
|1000
+
| No
|Built by [[Base Items#Converters/Manufacturing_Items|Small Kinetic Production Mk I]]
+
| 80,000
|Breaks into 10 [[Missiles|Small Kinetic Missiles]]
+
| [[Adamantium Fading Module Blueprint]]
|Nano technology makes 'em on the fly.
+
|  
|-
+
|  
|Ammo Crate - Small Kinetic Type II
+
| Decrease hostiliy.
|?
+
|- align="center"
|None
+
| [[Adamantium Firing Module]]
|2000
+
| Commodity
|Built by [[Base Items#Converters/Manufacturing_Items|Small Kinetic Production Mk II]]
+
|  
|Breaks into 25 [[Missiles|Small Kinetic Missiles]]
+
| No
|Nano technology makes 'em on the fly.
+
| 80,000
|-
+
| [[Adamantium Firing Module Blueprint]]
|Ammo Crate - Small Kinetic Type III
+
|  
|?
+
|  
|None
+
| Increase attack speed.
|3000
+
|- align="center"
|Built by [[Base Items#Converters/Manufacturing_Items|Small Kinetic Production Mk III]]
+
| [[Adamantium Nimbleness Module]]
|Breaks into 50 [[Missiles|Small Kinetic Missiles]]
+
| Commodity
|Nano technology makes 'em on the fly.
+
|  
|-
+
| No
|Ampage Specialized Trade Goods
+
| 80,000
|50,000
+
| [[Adamantium Nimbleness Module Blueprint]]
|None
+
|  
|10,000
+
|  
|[[Ampage]] Drop
+
| Increase nimbleness.
|Used for Pirating Mission
+
|- align="center"
|Special Ampage Trade Goods.
+
| [[Adamantium Plate]]
|-
+
| Commodity
|Anaconda Scales
+
|  
|?
+
| No
|None
+
| 100,000
|1
+
|  
|[[Anaconda]] Drop in [[Snake Hole]]
+
|  
|used for [[Shielding]] 20 in [[Emphatic Biology]]
+
| Breaks into 10 to 30 Adamantium, Requires 30 free space
|Slimy but protective.
+
| A plate of adamantium... Which breaks, somehow...
|-
+
|- align="center"
|Ancient Pax Medal
+
| [[Adamantium Plating Crate]]
|50,000
+
| Commodity
|None
+
|
|?
+
| No
|[[Paxius Missions]] Reward
+
| 10,000
|used for [[Warp Navigation]] in [[Paxius]]
+
|  
|Feel proud.
+
|  
|-
+
| Contains 5 Adamantium Plating, Requires 150 free space
|Andaman Crest
+
| Crate of 5 Adamantium Platings.
|?
+
|- align="center"
|None
+
| [[Adamantium Proximity Module]]
|1,000,000
+
| Commodity
|Built from Andaman Augmenters
+
|  
|Used for [[Station Research]], [[Station Research]]
+
| No
|Symbol of the Andaman
+
| 80,000
|-
+
| [[Adamantium Proximity Module Blueprint]]
|Arcadian Crest
+
|  
|?
+
|  
|None
+
| Hopefully detect stuff that is close by.
|1000
+
|- align="center"
|Built from Arcadian Augmenters
+
| [[Adamantium Radar Module]]
|used for [[Station Tweaking]]
+
| Commodity
|Symbol of the Arcadian
+
|
|-
+
| No
|Argonaut Crest
+
| 80,000
|?
+
| [[Adamantium Radar Module Blueprint]]
|None
+
|  
|1000
+
|
|Built from Argonaut Augmenters
+
| Increase radar range and strength.
|used for [[Station Tweaking]], [[Station Research]]
+
|- align="center"
|Symbol of the Argonaut
+
| [[Adamantium Range Module]]
|-
+
| Commodity
|Astral Silk
+
|  
|?
+
| No
|None
+
| 80,000
|1
+
| [[Adamantium Range Module Blueprint]]
|[[Colony]] Extract
+
|  
|sell to [[Colonies]]
+
|  
|The finest and strongest silk in the universe, clothes made of this material are affordable by only the wealthiest colonists.
+
| Increase firing range.
|-
+
|- align="center"
|Astro Santa's Good Deed
+
| [[Adamantium Recovery Module]]
|?
+
| Commodity
|None
+
|  
|1000
+
| No
|[[Christmas Missions#12 Good Deed Tokens -> 1 Astro Santa's Good Deed|Christmas Mission]] reward
+
| 80,000
|Used for [[Christmas Missions#Mystery Rewards|Christmas Missions]]
+
| [[Adamantium Recovery Module Blueprint]]
|One Good Deed deserves another
+
|  
|-
+
|
|Astronomica Boomerangs
+
| Increase shield recovery speed.
|1000
+
|- align="center"
|50 Hours
+
| [[Adamantium Reinforced Girders]]
|10000
+
| Commodity
|[[Marco Columbus]] Drop
+
|  
|used to build a [[Pax Astronomica]]
+
| No
|Always comes back around...
+
| 4,000,000
|-
+
|  
|[[Bacta]]
+
|  
|?
+
| Decays at universe reset., Always drops
|None
+
| Adamantium-reinforced structural support.
|100
+
|- align="center"
|Extract using [[Base Items#Extractors|Bacta Extractor]]
+
| [[Adamantium Sheet]]
|used to build high level things
+
| Commodity
|Bacta is a combination of gelatinous, translucent red alazhi and kavam bacterial particles
+
| 50,000,000
|-
+
| No
|Baobabs
+
| 1,000,000
|800
+
|  Built from Adamantium
|None
+
| build Adamantianized [[List of base gear|Base Gear]] and [[Armada Family|UZ ships]]
|300
+
|  
|Extract using [[Base Items#Extractors|Tree Cutter]]
+
| Iron-based alloy, malleable in its molten state but is virtually indestructible once cooled.
|Sellable to Colony
+
|- align="center"
|luxury wood
+
| [[Adamantium Shield Module]]
|-
+
| Commodity
|Barbe Noire
+
|  
|?
+
| No
|50 hours
+
| 80,000
|100,000
+
| [[Adamantium Shield Module Blueprint]]
|[[Barbe Noire]] Drop
+
|  
|Used to build [[Rosmarinus]]
+
|  
|Ce qu'il reste du fameux pirate.
+
| Increase shield resilience.
|-
+
|- align="center"
|Barbe Rouge's Letter of Recommendation
+
| [[Adamantium Speed Module]]
|?
+
| Commodity
|None
+
|  
|1
+
| No
|[[Barbe Rouge]] Drop
+
| 80,000
|Used in [[Tortuga]] Missions
+
| [[Adamantium Speed Module Blueprint]]
|From Barbe Rouge, with love.
+
|  
|-
+
|
|Basil Bouquet
+
| Increase ship speed.
|?
+
|- align="center"
|25 Minutes
+
| [[Adamantium Stealth Module]]
|100
+
| Commodity
|[[Basil]] Drop
+
|  
|Used to get out of [[Bonnet]] and to build [[Basil]]
+
| No
|Great for salads.
+
| 80,000
|-
+
| [[Adamantium Stealth Module Blueprint]]
|Basil Salad
+
|  
|?
+
|
|?
+
| Allow for more undectability.
|?
+
|- align="center"
|Drops from [[Stede Bonnet]]
+
| [[Adamantium Thrust Module]]
|Commod needed to build [[Basil]]
+
| Commodity
|?
+
|  
|-
+
| No
|Blue Aether
+
| 80,000
|1000
+
| [[Adamantium Thrust Module Blueprint]]
|25 Minutes
+
|  
|?
+
|  
|Drops from [[Space Blue Alpha]]
+
| Increase engine thrust strength.
|Used to train [[Warp Navigation]] 1 in Sol
+
|- align="center"
|capture it before it's gone...
+
| [[Adamantium Tracking Module]]
|-
+
| Commodity
|Blue Dust
+
|
|?
+
| No
|?
+
| 80,000
|?
+
| [[Adamantium Tracking Module Blueprint]]
|Drops from [[Space Blue Gamma]]
+
|  
|Used to train [[Tractoring]] and [[Remote Control]]
+
|  
|?
+
| Track fast moving space objects.
|-
+
|- align="center"
|Blue Vapor
+
| [[Adamantium Traction Module]]
|?
+
| Commodity
|20 Minutes
+
|  
|?
+
| No
|Drops from [[Space Blue Beta]]
+
| 80,000
|Used to train [[Weaponry]] and [[Remote Control]], and to build a Vortex Pellet
+
| [[Adamantium Traction Module Blueprint]]
|?
+
|  
|-
+
|  
|Blue Whisper
+
| Increase tractor strength.
|?
+
|- align="center"
|30 Minutes
+
| [[Adonis Crest]]
|5000
+
| Commodity
|Drops from [[Space Blue Alpha Scout]]
+
|  
|Used to train [[Piracy]] and [[Remote Control
+
| No
|A Whisper of a Blue
+
| 1,000
|-
+
| [[Adonis Crest Blueprint]]
|Broken Bottle
+
| [[Station Tweaking]], [[Station Research]]
|?
+
|  
|None
+
| Symbol of the Adonis
|1
+
|- align="center"
|Mined near Whiskey Outpost in [[Cadet Oupost]]
+
| [[Adonis Thrusters in Containers]]
|none
+
| Commodity
|Orbital Space Waste
+
|
|-
+
| No
|Bronze
+
| 1,000
|2,000,000
+
| [[Adonis Thruster Container Blueprint]]
|None
+
|  
|625
+
| Decays at universe reset., Contains 1 Station Thruster Manual and 1 Adonis North Thruster and 1 Adonis South Thruster and 1 Adonis East Thruster and 1 Adonis West Thruster, Requires 50000 free space
|Convert from Tin and Copper using [[Base Items#Converters/Manufacturing Items|Bronze Furnace]], or mined in [[Arena Lobby]]
+
| Its a set of Adonis Thrusters. These can be attached to the station to allow for manual mobility. Right-click and click use within a base to unpack.
|Used to make Bronze Bars
+
|- align="center"
|Made from a fair amount of Tin and Copper.
+
| [[Adv. Class Augmenter Token]]
|-
+
| Commodity
|Bronze Bar
+
|  
|?
+
| No
|None
+
| 10
|1000
+
| [[DG Drop]]
|Built from Bronze or Cyanure and metals, or converted using [[Mobile Converters|Mobile Bronze Forge]]
+
| [[The Acropolis Missions|Trade in]] for [[Augmenters#Tech_15_Prowess_Augs|Prowress Augmenters]]
|Used for [[Station Tweaking]]
+
|  
|1 ton of Bronze
+
| Can be redeemed for a Prowess class Augmenter.
|-
+
|- align="center"
|Bronze Sensor
+
| [[Adv. Drone Augmenter Token]]
|1000
+
| Commodity
|none
+
|  
|1000
+
| No
|made with a factory using 1 Bronze and 1 Vitalized Microchips
+
| 10
|Used in making high-end and fine-tuned gear
+
|  
|Detect stuff.
+
|  
|-
+
|  
|Bule Red Orb
+
| Can be redeemed for a Prowess class Drone Augmenter.
|?
+
|- align="center"
|None
+
| [[Advanced Admixium]]
|10000
+
| Commodity
|Ruin -- ?
+
|  
|Used to build [[Drones|Orb Drone]]
+
| No
|what is this good for?
+
| 1,000,000
|-
+
| [[Advanced Admixium Blueprint]]
|Bulk Trader II Specialized Trade Goods
+
|  
|50,000
+
|
|None
+
| The core of all madness
|10,000
+
|- align="center"
|[[Goldenboy Ingot]] Drop
+
| [[Advanced Blocker Crate]]
|Used for Pirating Mission
+
| Commodity
|Special Bulk Trader II Trade Goods.
+
|
|-
+
| No
|Cadet Rank
+
| 10,000
|?
+
|  
|none
+
|  
|10
+
| Contains 5 to 10 Advanced Blocker, Requires 10 free space
|[[Cadet Academy Missions#Cadet Gear|Gaining Rank! Mission]]
+
| Crate of 5 Advanced Blockers.
|Used for Cadet Gear missions.
+
|- align="center"
|Mark of Rank.
+
| [[Alien Bacteria]]
|-
+
| Commodity
|Carum petroselinum BENTH
+
| 5,000,000
|1000
+
| No
|50 hours
+
| 1
|100
+
| Extract using [[Base Items#Extractors|Alien Bacteria Extractor]]
|Dropped by [[Leonard McCoy]] in [[Bonnet]]
+
| build high level things
|Used to make [[Parsley]]
+
|
|Some plant with a complicated name.
+
| You probably don't want to know what left those there.
|-
+
|- align="center"
|Carcass
+
| [[Alien Bacteria Canister]]
|?
+
| Commodity
|2 hours
+
|  
|10,000
+
| No
|Dropped by [[Vulture]]s
+
| 100,000
|Used to make [[Vulture]]
+
|
|Fine quality meat
+
|  
|-
+
| Breaks into 30 to 60 Alien Bacteria, Requires 60 free space
|Christmas Tree
+
| A canister full of alien bacteria, whatever that is.
|?
+
|- align="center"
|none
+
| [[Alien Bacterium Dust]]
|100
+
| Commodity
|[[Christmas]] Drop
+
|
|_
+
| No
|It's full of stars! Err Lights!
+
| 25,005
|-
+
|
|Chrome Knobs
+
|
|?
+
| Breaks into 5 Alien Bacteria, Requires 5 free space
|32 minutes
+
| Alien Bacteria from a comet in dusty form
|10
+
|- align="center"
|Dropped by [[Rumble 3]] AI
+
| [[Alien Husk]]
|used to train [[Piloting]] 17-19 in [[Rumble 3]]
+
| Commodity
|pathetic trophies
+
|  
|-
+
| No
|Chronoton Radiation
+
| 7,500
|?
+
|  
|None
+
|
|1
+
| Contains 10 to 30 Alien Husk Fragments and 1 to 3 Irradiated Tumors, Requires 33 free space
|Dropped by [[Temporal Rift]]s
+
| The husk of a dead alien.
|Converted to Temporal Flux using<br>[[Mobile Converters|Temporal Generator]]<br> to enter [[Enigmatic Sector]]
+
|- align="center"
|What's this? Quantum particles of time? Oh my!
+
| [[Alien Husk Fragments]]
|-
+
| Commodity
|Cloud Mercury
+
|  
|?
+
| No
|None
+
| 300
|300,000
+
|  
|Mined in [[XYZ]] or [[Lunacy]]
+
|  
|used to make [[Porpoise]]
+
|
|vaporous mercury you'll go mad for
+
| Extremely useless bits of dead aliens.
|-
+
|- align="center"
|Colonial Marine
+
| [[Allied Medal of Valor]]
|?
+
| Mission Item
|None
+
|
|100
+
| No
|Built with [[Base Items#Misc._Factories|Colonial Marine Training Module]]
+
| 10
|Used to make [[Fighters|Assault Dropships]]
+
|
|Bad ass, alien stumping grunts with attitude
+
|  
|-
+
|  
|Complicated Factory Parts
+
| Proof you've help defeat the Gurujana Ekam.
|?
+
|- align="center"
|none
+
| [[Aluminum Sheet]]
|500000
+
| Commodity
|Built
+
|  
|Used in building complicated factories
+
| No
|Not quite so fabulous, since they are quite complicated.
+
| 10,000
|-
+
|  
|Conclusion Icicle
+
|  
|?
+
|  
|2 hours, 46 minutes, 40 seconds
+
| Pure durability.
|100
+
|- align="center"
|[[Forgone]] Drop
+
| [[Ambrosia Crest]]
|Needed for training [[Electrical Engineering]]
+
| Commodity
|Cold clarity
+
|
|-
+
| No
|Constable Rank
+
| 100,000
|?
+
| [[Ambrosia Crest Blueprint]]
|None
+
| [[Station Tweaking]], [[Station Research]]
|10
+
|
|Mission Reward
+
| Symbol of the Ambrosia
|Used in Constable Missions
+
|- align="center"
|Mark of Rank.
+
| [[Ambrosia Thrusters in Containers]]
|-
+
| Commodity
|Copper
+
|  
|500,000
+
| No
|None
+
| 1,000
|?
+
| [[Ambrosia Thruster Container Blueprint]]
|Extract using [[Base Items#Extractors|Copper Extractor]]
+
|  
|Used to make Bronze
+
| Decays at universe reset., Contains 1 Station Thruster Manual and 1 Ambrosia North Thruster and 1 Ambrosia South Thruster and 1 Ambrosia East Thruster and 1 Ambrosia West Thruster, Requires 70000 free space
|A ductile malleable reddish-brown corrosion-resistant diamagnetic metallic element; occurs in various minerals but is the only metal that occurs abundantly in large masses; used as an electrical and thermal conductor.
+
| Its a set of Ambrosia Thrusters. These can be attached to the station to allow for manual mobility. Right-click and click use within a base to unpack.
|-
+
|- align="center"
 
+
| [[Ambush Crate]]
|-
+
| Commodity
|Copper Chunks
+
|  
|?
+
| No
|None
+
| 10,000
|100,000
+
|  
|Mined in [[Blue Outpost]]
+
|  
 +
| Contains 5 Ambush, Requires 15 free space
 +
| Crate of 5 Ambushs.
 +
|- align="center"
 +
| [[Ammo Crate - Large AP Type I]]
 +
| Commodity
 +
|  
 +
| No
 +
| 1,000
 +
| Built by [[Base Items#Converters/Manufacturing_Items|Large AP Production Mk I]]
 +
|  
 +
| Contains 10 Large Armor Piercing Missile, Requires 10 free space
 +
| Nano technology makes 'em on the fly. T16 Mining Missile.
 +
|- align="center"
 +
| [[Ammo Crate - Large AP Type II]]
 +
| Commodity
 +
|  
 +
| No
 +
| 2,000
 +
| Built by [[Base Items#Converters/Manufacturing_Items|Large AP Production Mk II]]
 +
|  
 +
| Contains 25 Large Armor Piercing Missile, Requires 25 free space
 +
| Nano technology makes 'em on the fly. T16 Mining Missile.
 +
|- align="center"
 +
| [[Ammo Crate - Large AP Type III]]
 +
| Commodity
 +
|  
 +
| No
 +
| 3,000
 +
| Built by [[Base Items#Converters/Manufacturing_Items|Large AP Production Mk III]]
 +
|  
 +
| Contains 50 Large Armor Piercing Missile, Requires 50 free space
 +
| Nano technology makes 'em on the fly. T16 Mining Missile.
 +
|- align="center"
 +
| [[Ammo Crate - Large Blue Photon Stock Missile]]
 +
| Commodity
 +
|  
 +
| No
 +
| 1,000
 +
|
 +
|
 +
| Contains 25 Large Blue Photon Stock Missile, Requires 25 free space
 +
| Nano technology makes 'em on the fly. T20 Energy Missile.
 +
|- align="center"
 +
| [[Ammo Crate - Large Bunkerbuster Torpedo]]
 +
| Commodity
 +
|  
 +
| No
 +
| 2,000
 +
|  
 +
|  
 +
| Contains 15 Large Bunkerbuster Torpedo, Requires 15 free space
 +
| Nano technology makes 'em on the fly. T20 Physical Missile.
 +
|- align="center"
 +
| [[Ammo Crate - Large Burst Missile]]
 +
| Commodity
 +
|  
 +
| No
 +
| 2,000
 +
|  
 +
|  
 +
| Contains 20 Large Burst Missile, Requires 60 free space
 +
| Nano technology makes 'em on the fly. T20 Mining Missile.
 +
|- align="center"
 +
| [[Ammo Crate - Large Disintegrator Missile]]
 +
| Commodity
 +
|  
 +
| No
 +
| 2,000
 +
|  
 +
|  
 +
| Contains 25 Large Disintegrator Missile, Requires 25 free space
 +
| Nano technology makes 'em on the fly. T19 Radiation Missile.
 +
|- align="center"
 +
| [[Ammo Crate - Large Incendiary Type III]]
 +
| Commodity
 +
|
 +
| No
 +
| 3,000
 +
|
 +
|
 +
| Contains 50 Large Incendiary Missile, Requires 50 free space
 +
| Nano technology makes 'em on the fly. T17 Heat Missile.
 +
|- align="center"
 +
| [[Ammo Crate - Large Kinetic Type I]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
|  Built by [[Base Items#Converters/Manufacturing_Items|Large Kinetic Production Mk I]]
 +
|
 +
| Contains 10 Large Kinetic Missile, Requires 10 free space
 +
| Nano technology makes 'em on the fly. T15 Physical Missile.
 +
|- align="center"
 +
| [[Ammo Crate - Large Kinetic Type II]]
 +
| Commodity
 +
|
 +
| No
 +
| 2,000
 +
|  Built by [[Base Items#Converters/Manufacturing_Items|Large Kinetic Production Mk II]]
 +
|
 +
| Contains 25 Large Kinetic Missile, Requires 25 free space
 +
| Nano technology makes 'em on the fly. T15 Physical Missile.
 +
|- align="center"
 +
| [[Ammo Crate - Large Kinetic Type III]]
 +
| Commodity
 +
|
 +
| No
 +
| 3,000
 +
|  Built by [[Base Items#Converters/Manufacturing_Items|Large Kinetic Production Mk III]]
 +
|
 +
| Contains 50 Large Kinetic Missile, Requires 50 free space
 +
| Nano technology makes 'em on the fly. T15 Physical Missile.
 +
|- align="center"
 +
| [[Ammo Crate - Large Lancer Missile]]
 +
| Commodity
 +
|
 +
| No
 +
| 2,000
 +
|
 +
|
 +
| Contains 12 Large Lancer Missile, Requires 12 free space
 +
| Nano technology makes 'em on the fly. T20 Heat Missile.
 +
|- align="center"
 +
| [[Ammo Crate - Large MIRV Rocket]]
 +
| Commodity
 +
|
 +
| No
 +
| 2,000
 +
|
 +
|
 +
| Contains 15 Large MIRV Rocket, Requires 15 free space
 +
| Nano technology makes 'em on the fly. T20 Mining Missile.
 +
|- align="center"
 +
| [[Ammo Crate - Large Paxian Missile]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
|
 +
|
 +
| Contains 100 Large Paxian Missile, Requires 100 free space
 +
| A large Paxian arsenal. T20 Energy Missile.
 +
|- align="center"
 +
| [[Ammo Crate - Large Surgical Strike Type III]]
 +
| Commodity
 +
|
 +
| No
 +
| 3,000
 +
|
 +
|
 +
| Contains 50 Large Surgical Strike Missile, Requires 50 free space
 +
| Nano technology makes 'em on the fly. T17 Surgical Missile.
 +
|- align="center"
 +
| [[Ammo Crate - Large Vortex Torpedo]]
 +
| Commodity
 +
|
 +
| No
 +
| 2,000
 +
|
 +
|
 +
| Contains 25 Large Vortex Torpedo, Requires 25 free space
 +
| Nano technology makes 'em on the fly. T19 Physical Missile.
 +
|- align="center"
 +
| [[Ammo Crate - Medium AP Type I]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
|  Built by [[Base Items#Converters/Manufacturing_Items|Medium AP Production Mk I]]
 +
|
 +
| Contains 10 Medium Armor Piercing Missile, Requires 10 free space
 +
| Nano technology makes 'em on the fly. T11 Mining Missile.
 +
|- align="center"
 +
| [[Ammo Crate - Medium AP Type II]]
 +
| Commodity
 +
|
 +
| No
 +
| 2,000
 +
|  Built by [[Base Items#Converters/Manufacturing_Items|Medium AP Production Mk II]]
 +
|
 +
| Contains 25 Medium Armor Piercing Missile, Requires 25 free space
 +
| Nano technology makes 'em on the fly. T11 Mining Missile.
 +
|- align="center"
 +
| [[Ammo Crate - Medium AP Type III]]
 +
| Commodity
 +
|
 +
| No
 +
| 3,000
 +
|  Built by [[Base Items#Converters/Manufacturing_Items|Medium AP Production Mk III]]
 +
|
 +
| Contains 50 Medium Armor Piercing Missile, Requires 50 free space
 +
| Nano technology makes 'em on the fly. T11 Mining Missile.
 +
|- align="center"
 +
| [[Ammo Crate - Medium Blue Photon Stock Missile]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
|
 +
|
 +
| Contains 25 Medium Blue Photon Stock Missile, Requires 25 free space
 +
| Nano technology makes 'em on the fly. T15 Energy Missile.
 +
|- align="center"
 +
| [[Ammo Crate - Medium Bunkerbuster Torpedo]]
 +
| Commodity
 +
|
 +
| No
 +
| 2,000
 +
|
 +
|
 +
| Contains 15 Medium Bunkerbuster Torpedo, Requires 15 free space
 +
| Nano technology makes 'em on the fly. T15 Physical Missile.
 +
|- align="center"
 +
| [[Ammo Crate - Medium Disintegrator Missile]]
 +
| Commodity
 +
|
 +
| No
 +
| 2,000
 +
|
 +
|
 +
| Contains 25 Medium Disintegrator Missile, Requires 25 free space
 +
| Nano technology makes 'em on the fly. T14 Radiation Missile.
 +
|- align="center"
 +
| [[Ammo Crate - Medium Entanglement Missile]]
 +
| Commodity
 +
|
 +
| No
 +
| 2,000
 +
|
 +
|
 +
| Contains 25 Medium Entanglement Missile, Requires 25 free space
 +
| Nano technology makes 'em on the fly. T12 Energy Missile.
 +
|- align="center"
 +
| [[Ammo Crate - Medium Incendiary Type III]]
 +
| Commodity
 +
|
 +
| No
 +
| 3,000
 +
|
 +
|
 +
| Contains 50 Medium Incendiary Missile, Requires 50 free space
 +
| Nano technology makes 'em on the fly. T12 Heat Missile.
 +
|- align="center"
 +
| [[Ammo Crate - Medium Kinetic Type I]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
|  Built by [[Base Items#Converters/Manufacturing_Items|Medium Kinetic Production Mk I]]
 +
|
 +
| Contains 10 Medium Kinetic Missile, Requires 10 free space
 +
| Nano technology makes 'em on the fly. T10 Physical Missile.
 +
|- align="center"
 +
| [[Ammo Crate - Medium Kinetic Type II]]
 +
| Commodity
 +
|
 +
| No
 +
| 2,000
 +
|  Built by [[Base Items#Converters/Manufacturing_Items|Medium Kinetic Production Mk II]]
 +
|
 +
| Contains 25 Medium Kinetic Missile, Requires 25 free space
 +
| Nano technology makes 'em on the fly. T10 Physical Missile.
 +
|- align="center"
 +
| [[Ammo Crate - Medium Kinetic Type III]]
 +
| Commodity
 +
|
 +
| No
 +
| 3,000
 +
|  Built by [[Base Items#Converters/Manufacturing_Items|Medium Kinetic Production Mk III]]
 +
|
 +
| Contains 50 Medium Kinetic Missile, Requires 50 free space
 +
| Nano technology makes 'em on the fly. T10 Physical Missile.
 +
|- align="center"
 +
| [[Ammo Crate - Medium Lancer Missile]]
 +
| Commodity
 +
|
 +
| No
 +
| 2,000
 +
|
 +
|
 +
| Contains 12 Medium Lancer Missile, Requires 12 free space
 +
| Nano technology makes 'em on the fly. T17 Heat Missile.
 +
|- align="center"
 +
| [[Ammo Crate - Medium MIRV Rocket]]
 +
| Commodity
 +
|
 +
| No
 +
| 2,000
 +
|
 +
|
 +
| Contains 15 Medium MIRV Rocket, Requires 15 free space
 +
| Nano technology makes 'em on the fly. T17 Mining Missile.
 +
|- align="center"
 +
| [[Ammo Crate - Medium Paxian Missile]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
|
 +
|
 +
| Contains 100 Medium Paxian Missile, Requires 100 free space
 +
| A medium Paxian arsenal. T15 Energy Missile.
 +
|- align="center"
 +
| [[Ammo Crate - Medium Surgical Strike Type III]]
 +
| Commodity
 +
|
 +
| No
 +
| 3,000
 +
|
 +
|
 +
| Contains 50 Medium Surgical Strike Missile, Requires 50 free space
 +
| Nano technology makes 'em on the fly. T12 Surgical Missile.
 +
|- align="center"
 +
| [[Ammo Crate - Medium Vortex Torpedo]]
 +
| Commodity
 +
|
 +
| No
 +
| 2,000
 +
|
 +
|
 +
| Contains 25 Medium Vortex Torpedo, Requires 25 free space
 +
| Nano technology makes 'em on the fly. T16 Physical Missile.
 +
|- align="center"
 +
| [[Ammo Crate - Prototype Blue Photon Stock Missile]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
|
 +
|
 +
| Contains 25 Prototype Blue Photon Stock Missile, Requires 25 free space
 +
| Nano technology makes 'em on the fly. T0 Energy Missile.
 +
|- align="center"
 +
| [[Ammo Crate - Queen's Hive Missile]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
|
 +
|
 +
| Contains 5 Queen's Hive Missile, Requires 0 free space
 +
| ~The Queen Hive's finest. T21 Physical Missile.
 +
|- align="center"
 +
| [[Ammo Crate - Red Photon Plasma Missile]]
 +
| Commodity
 +
|
 +
| No
 +
| 3,000
 +
|
 +
|
 +
| Contains 50 Red Photon Plasma Missile, Requires 50 free space
 +
| Nano technology makes 'em on the fly. T20 Heat Missile.
 +
|- align="center"
 +
| [[Ammo Crate - Small AP Type I]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
|  Built by [[Base Items#Converters/Manufacturing_Items|Small AP Production Mk I]]
 +
|
 +
| Contains 10 Small Armor Piercing Missile, Requires 10 free space
 +
| Nano technology makes 'em on the fly. T5 Mining Missile.
 +
|- align="center"
 +
| [[Ammo Crate - Small AP Type II]]
 +
| Commodity
 +
|
 +
| No
 +
| 2,000
 +
|  Built by [[Base Items#Converters/Manufacturing_Items|Small AP Production Mk II]]
 +
|
 +
| Contains 25 Small Armor Piercing Missile, Requires 25 free space
 +
| Nano technology makes 'em on the fly. T5 Mining Missile.
 +
|- align="center"
 +
| [[Ammo Crate - Small AP Type III]]
 +
| Commodity
 +
|
 +
| No
 +
| 3,000
 +
|  Built by [[Base Items#Converters/Manufacturing_Items|Small AP Production Mk III]]
 +
|
 +
| Contains 50 Small Armor Piercing Missile, Requires 50 free space
 +
| Nano technology makes 'em on the fly. T5 Mining Missile.
 +
|- align="center"
 +
| [[Ammo Crate - Small Blue Photon Stock Missile]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
|
 +
|
 +
| Contains 25 Small Blue Photon Stock Missile, Requires 25 free space
 +
| Nano technology makes 'em on the fly. T10 Energy Missile.
 +
|- align="center"
 +
| [[Ammo Crate - Small Bunkerbuster Torpedo]]
 +
| Commodity
 +
|
 +
| No
 +
| 2,000
 +
|
 +
|
 +
| Contains 15 Small Bunkerbuster Torpedo, Requires 15 free space
 +
| Nano technology makes 'em on the fly. T10 Physical Missile.
 +
|- align="center"
 +
| [[Ammo Crate - Small Disintegrator Missile]]
 +
| Commodity
 +
|
 +
| No
 +
| 2,000
 +
|
 +
|
 +
| Contains 25 Small Disintegrator Missile, Requires 25 free space
 +
| Nano technology makes 'em on the fly. T9 Radiation Missile.
 +
|- align="center"
 +
| [[Ammo Crate - Small Entanglement Missile]]
 +
| Commodity
 +
|
 +
| No
 +
| 2,000
 +
|
 +
|
 +
| Contains 25 Small Entanglement Missile, Requires 25 free space
 +
| Nano technology makes 'em on the fly. T7 Energy Missile.
 +
|- align="center"
 +
| [[Ammo Crate - Small Flare Missile]]
 +
| Commodity
 +
|
 +
| No
 +
| 2,000
 +
|
 +
|
 +
| Contains 25 Small Flare Missile, Requires 25 free space
 +
| Nano technology makes 'em on the fly. T6 Energy Missile.
 +
|- align="center"
 +
| [[Ammo Crate - Small Incendiary Type I]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
|
 +
|
 +
| Contains 10 Small Incendiary Missile, Requires 10 free space
 +
| Nano technology makes 'em on the fly. T7 Heat Missile.
 +
|- align="center"
 +
| [[Ammo Crate - Small Incendiary Type III]]
 +
| Commodity
 +
|
 +
| No
 +
| 3,000
 +
|
 +
|
 +
| Contains 50 Small Incendiary Missile, Requires 50 free space
 +
| Nano technology makes 'em on the fly. T7 Heat Missile.
 +
|- align="center"
 +
| [[Ammo Crate - Small Kinetic Type I]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
|  Built by [[Base Items#Converters/Manufacturing_Items|Small Kinetic Production Mk I]]
 +
|
 +
| Contains 10 Small Kinetic Missile, Requires 10 free space
 +
| Nano technology makes 'em on the fly. T5 Physical Missile.
 +
|- align="center"
 +
| [[Ammo Crate - Small Kinetic Type II]]
 +
| Commodity
 +
|
 +
| No
 +
| 2,000
 +
|  Built by [[Base Items#Converters/Manufacturing_Items|Small Kinetic Production Mk II]]
 +
|
 +
| Contains 25 Small Kinetic Missile, Requires 25 free space
 +
| Nano technology makes 'em on the fly. T5 Physical Missile.
 +
|- align="center"
 +
| [[Ammo Crate - Small Kinetic Type III]]
 +
| Commodity
 +
|
 +
| No
 +
| 3,000
 +
|  Built by [[Base Items#Converters/Manufacturing_Items|Small Kinetic Production Mk III]]
 +
|
 +
| Contains 50 Small Kinetic Missile, Requires 50 free space
 +
| Nano technology makes 'em on the fly. T5 Physical Missile.
 +
|- align="center"
 +
| [[Ammo Crate - Small Lancer Missile]]
 +
| Commodity
 +
|
 +
| No
 +
| 2,000
 +
|
 +
|
 +
| Contains 12 Small Lancer Missile, Requires 12 free space
 +
| Nano technology makes 'em on the fly. T12 Heat Missile.
 +
|- align="center"
 +
| [[Ammo Crate - Small MIRV Rocket]]
 +
| Commodity
 +
|
 +
| No
 +
| 2,000
 +
|
 +
|
 +
| Contains 15 Small MIRV Rocket, Requires 15 free space
 +
| Nano technology makes 'em on the fly. T12 Mining Missile.
 +
|- align="center"
 +
| [[Ammo Crate - Small Paxian Missile]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
|
 +
|
 +
| Contains 100 Small Paxian Missile, Requires 100 free space
 +
| A small Paxian arsenal. T9 Energy Missile.
 +
|- align="center"
 +
| [[Ammo Crate - Small Surgical Strike Type I]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
|
 +
|
 +
| Contains 10 Small Surgical Strike Missile, Requires 10 free space
 +
| Nano technology makes 'em on the fly. T7 Surgical Missile.
 +
|- align="center"
 +
| [[Ammo Crate - Small Surgical Strike Type III]]
 +
| Commodity
 +
|
 +
| No
 +
| 3,000
 +
|
 +
|
 +
| Contains 50 Small Surgical Strike Missile, Requires 50 free space
 +
| Nano technology makes 'em on the fly. T7 Surgical Missile.
 +
|- align="center"
 +
| [[Ammo Crate - Small Vortex Torpedo]]
 +
| Commodity
 +
|
 +
| No
 +
| 2,000
 +
|
 +
|
 +
| Contains 25 Small Vortex Torpedo, Requires 25 free space
 +
| Nano technology makes 'em on the fly. T11 Physical Missile.
 +
|- align="center"
 +
| [[Ammo Crate - Tiger Missile]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
|
 +
|
 +
| Contains 25 Tiger Missile, Requires 25 free space
 +
| They're grrrrrrrreat! T12 Heat Missile.
 +
|- align="center"
 +
| [[Ammo Crate - Vulcaroid Missile]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
|
 +
|
 +
| Contains 10 Vulcaroid Missile, Requires 10 free space
 +
| It's just a box of rocks. T3 Physical Missile.
 +
|- align="center"
 +
| [[Ammo Crate - Zaphragi Cheetah Missile]]
 +
| Commodity
 +
|
 +
| No
 +
| 3,000
 +
|
 +
|
 +
| Contains 50 Zaphragi Cheetah Missile, Requires 50 free space
 +
| Nano technology makes 'em on the fly. T16 Surgical Missile.
 +
|- align="center"
 +
| [[Ampage Specialized Trade Goods]]
 +
| Commodity
 +
|  50,000
 +
| No
 +
| 10,000
 +
|  [[Ampage]] Drop
 +
|  Pirating Mission
 +
|
 +
| Special Ampage Trade Goods.
 +
|- align="center"
 +
| [[Anaconda Scales]]
 +
| Commodity
 +
|
 +
| No
 +
| 1
 +
|  [[Anaconda]] Drop in [[Snake Hole]]
 +
|  [[Shielding]] 20 in [[Emphatic Biology]]
 +
|
 +
| Slimy but protective.
 +
|- align="center"
 +
| [[Ancient Pax Emblem]]
 +
| Commodity
 +
|
 +
| No
 +
| 10
 +
|
 +
|
 +
|
 +
| Feel even prouder.
 +
|- align="center"
 +
| [[Ancient Pax Medal]]
 +
| Commodity
 +
|  50,000
 +
| No
 +
| 10
 +
|  [[Paxius Missions]] Reward
 +
|  [[Warp Navigation]] in [[Paxius]]
 +
|
 +
| Feel proud.
 +
|- align="center"
 +
| [[Andaman Crest]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000,000
 +
| [[Andaman Crest Blueprint]]
 +
|  [[Station Research]], [[Station Research]]
 +
|
 +
| Symbol of the Andaman
 +
|- align="center"
 +
| [[Andaman Thrusters in Containers]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
| [[Andaman Thruster Container Blueprint]]
 +
|
 +
| Decays at universe reset., Contains 1 Station Thruster Manual and 1 Andaman North Thruster and 1 Andaman South Thruster and 1 Andaman East Thruster and 1 Andaman West Thruster, Requires 80000 free space
 +
| Its a set of Andaman Thrusters. These can be attached to the station to allow for manual mobility. Right-click and click use within a base to unpack.
 +
|- align="center"
 +
| [[Annihilator Thrusters in Containers]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
| [[Annihilator Thruster Container Blueprint]]
 +
|
 +
| Decays at universe reset., Contains 1 Station Thruster Manual and 1 Annihilator North Thruster and 1 Annihilator South Thruster and 1 Annihilator East Thruster and 1 Annihilator West Thruster, Requires 100000 free space
 +
| Its a set of Annihilator Thrusters. These can be attached to the station to allow for manual mobility. Right-click and click use within a base to unpack.
 +
|- align="center"
 +
| [[Anti-Friction Jelly Coating]]
 +
| Commodity
 +
|
 +
| No
 +
| 80,000
 +
| [[Anti-Friction Jelly Coating Blueprint]]
 +
|
 +
|
 +
| Warp 9 jolly jumptastic
 +
|- align="center"
 +
| [[Antimatter Egg]]
 +
| Commodity
 +
|
 +
| No
 +
| 250,000
 +
| [[Antimatter Egg Blueprint]]
 +
|
 +
|
 +
| What came first the antimatter or the antimatter egg?
 +
|- align="center"
 +
| [[Antu DNA]]
 +
| Commodity
 +
|
 +
| 12 hours
 +
| 1,000
 +
|
 +
|
 +
|
 +
| Gooey strands of genetic material.
 +
|- align="center"
 +
| [[Apollo Thrusters in Containers]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
| [[Apollo Thruster Container Blueprint]]
 +
|
 +
| Decays at universe reset., Contains 1 Station Thruster Manual and 1 Apollo North Thruster and 1 Apollo South Thruster and 1 Apollo East Thruster and 1 Apollo West Thruster, Requires 40000 free space
 +
| Its a set of Apollo Thrusters. These can be attached to the station to allow for manual mobility. Right-click and click use within a base to unpack.
 +
|- align="center"
 +
| [[Apollo's Rebirth Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
| Contains 5 Apollo's Rebirth, Requires 5 free space
 +
| Crate of 5 Apollo's Rebirths.
 +
|- align="center"
 +
| [[Apollo's Warmth Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
| Contains 5 Apollo's Warmth, Requires 5 free space
 +
| Crate of 5 Apollo's Warmths.
 +
|- align="center"
 +
| [[Aqua Essence]]
 +
| Commodity
 +
|
 +
| No
 +
| 5,000
 +
|
 +
|
 +
|
 +
| the essence of aqua...
 +
|- align="center"
 +
| [[Aqua Mirror]]
 +
| Item
 +
|
 +
| No
 +
| 80,000
 +
|
 +
|
 +
| Electricity: 250
 +
| who are you, really?
 +
|- align="center"
 +
| [[Arcadian Crest]]
 +
| Commodity
 +
|
 +
| No
 +
| 100
 +
| [[Arcadian Crest Blueprint]]
 +
|  [[Station Tweaking]]
 +
|
 +
| Symbol of the Arcadian
 +
|- align="center"
 +
| [[Arena Robot Workers]]
 +
| Commodity
 +
|
 +
| No
 +
| 250
 +
|
 +
|
 +
| Can't remove from bases, Can't be put into locker, Prevents jumping to other galaxies, Decays at universe reset.
 +
| Worker Robots
 +
|- align="center"
 +
| [[Ares Fragments]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
|
 +
|
 +
|
 +
| Fragments of Pretender Ares Ship
 +
|- align="center"
 +
| [[Ares Powercore]]
 +
| Commodity
 +
| Warriors in Olympus
 +
| No
 +
| 500
 +
|
 +
|
 +
|
 +
| The unique energy signature could be useful.
 +
|- align="center"
 +
| [[Ares Research Module]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
| [[Ares Research Module Blueprint]]
 +
|
 +
|
 +
| The result of lots of hard research
 +
|- align="center"
 +
| [[Argonaut Crest]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
| [[Argonaut Crest Blueprint]]
 +
|  [[Station Tweaking]], [[Station Research]]
 +
|
 +
| Symbol of the Argonaut
 +
|- align="center"
 +
| [[Argonaut Thrusters in Containers]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
| [[Argonaut Thruster Container Blueprint]]
 +
|
 +
| Decays at universe reset., Contains 1 Station Thruster Manual and 1 Argonaut North Thruster and 1 Argonaut South Thruster and 1 Argonaut East Thruster and 1 Argonaut West Thruster, Requires 60000 free space
 +
| Its a set of Argonaut Thrusters. These can be attached to the station to allow for manual mobility. Right-click and click use within a base to unpack.
 +
|- align="center"
 +
| [[Ariadnites]]
 +
| Commodity
 +
|
 +
| 2 hours, 46 minutes, 40 seconds
 +
| 15,000
 +
|
 +
|
 +
|
 +
| Free yourself from twisted paths.
 +
|- align="center"
 +
| [[Assassination Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
| Contains 5 Assassination, Requires 20 free space
 +
| Crate of 5 Assassinations.
 +
|- align="center"
 +
| [[Astral Silk]]
 +
| Commodity
 +
|
 +
| No
 +
| 1
 +
|  [[Colony]] Extract
 +
|  sell to [[Colonies]]
 +
|
 +
| The finest and strongest silk in the universe, clothes made of this precious material are affordable by only the wealthiest colonists.
 +
|- align="center"
 +
| [[Astro Santa's Good Deed]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
|  [[Christmas Missions#12 Good Deed Tokens -> 1 Astro Santa's Good Deed|Christmas Mission]] reward
 +
|  [[Christmas Missions#Mystery Rewards|Christmas Missions]]
 +
|
 +
| One Good Deed deserves another
 +
|- align="center"
 +
| [[Astronomica Boomerangs]]
 +
| Commodity
 +
|  1000
 +
| 50 hours
 +
| 10,000
 +
|  [[Marco Columbus]] Drop
 +
|  build a [[Pax Astronomica]]
 +
|
 +
| Always comes back around...
 +
|- align="center"
 +
| [[Aveksaka Plasma]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
|
 +
|
 +
|
 +
| A very volitile alien fluid.
 +
|- align="center"
 +
| [[Aveksaka Xenobiology Research]]
 +
| Commodity
 +
|
 +
| No
 +
| 10
 +
| [[Alien Xenobiology Research Blueprint]]
 +
|
 +
|
 +
| Proof that you REALLY understand alien biology!
 +
|- align="center"
 +
| [[Ayudhin DNA]]
 +
| Commodity
 +
|
 +
| 12 hours
 +
| 1,000
 +
|
 +
|
 +
|
 +
| Gooey strands of genetic material.
 +
|- align="center"
 +
| [[Azure Essence]]
 +
| Commodity
 +
|
 +
| No
 +
| 5,000
 +
|
 +
|
 +
|
 +
| the essence of azure...
 +
|- align="center"
 +
| [[Backstab Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
| Contains 5 Backstab, Requires 10 free space
 +
| Crate of 5 Backstabs.
 +
|- align="center"
 +
| [[Bacta]]
 +
| Commodity
 +
|
 +
| No
 +
| 100
 +
|  Extract using [[Base Items#Extractors|Bacta Extractor]]
 +
|  build high level things
 +
|
 +
| Bacta is a combination of gelatinous, translucent red alazhi and kavam bacterial particles and a colorless liquid called ambori.
 +
|- align="center"
 +
| [[Bacta Dust]]
 +
| Commodity
 +
|
 +
| No
 +
| 25,500
 +
|
 +
|
 +
| Breaks into 5 Bacta, Requires 5 free space
 +
| Bacta from a comet in dusty form
 +
|- align="center"
 +
| [[Bacta Tank]]
 +
| Commodity
 +
|
 +
| No
 +
| 100,000
 +
|
 +
|
 +
| Breaks into 10 to 30 Bacta, Requires 30 free space
 +
| It's a tank... full of Bacta... what else would it be?
 +
|- align="center"
 +
| [[Baobabs]]
 +
| Commodity
 +
|  800
 +
| No
 +
| 300
 +
|  Extract using [[Base Items#Extractors|Tree Cutter]]
 +
|  Sellable to Colony
 +
|
 +
| Luxury wood
 +
|- align="center"
 +
| [[Barbe Noire]]
 +
| Commodity
 +
|
 +
| 50 hours
 +
| 100,000
 +
|  [[Barbe Noire]] Drop
 +
|  build [[Rosmarinus]]
 +
|
 +
| Ce qu'il reste du fameux pirate.
 +
|- align="center"
 +
| [[Barbe Rouge's Hidden Stash]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
|
 +
|
 +
| Contains 5 Barbe Rouge Wrath, Requires 50 free space
 +
| A crate of 5 Barge Rouge Wrath tweaks
 +
|- align="center"
 +
| [[Barbe Rouge's Letter of Recommendation]]
 +
| Commodity
 +
|
 +
| No
 +
| 1
 +
| [[Barbe Rouge]] Drop
 +
| Used in [[Tortuga]] Missions
 +
|
 +
| From Barbe Rouge, with love.
 +
|- align="center"
 +
| [[Basic Class Augmenter Token]]
 +
| Commodity
 +
|
 +
| No
 +
| 10
 +
|
 +
|
 +
|
 +
| Can be redeemed for a Proficiency class Augmenter.
 +
|- align="center"
 +
| [[Basil Bouquet]]
 +
| Commodity
 +
|
 +
| 25 minutes
 +
| 100
 +
|  [[Basil]] Drop
 +
|  get out of [[Bonnet]] and to build [[Basil]]
 +
|
 +
| Great for salads.
 +
|- align="center"
 +
| [[Basil Salad]]
 +
| Commodity
 +
|
 +
| 50 hours
 +
| 100
 +
|  Drops from [[Stede Bonnet]]
 +
|  Commod needed to build [[Basil]]
 +
|
 +
| Made with Bouquet.
 +
|- align="center"
 +
| [[Bauxite]]
 +
| Commodity
 +
|
 +
| No
 +
| 100
 +
|
 +
|
 +
|
 +
| The main ingredient of aluminium.
 +
|- align="center"
 +
| [[Bauxite Dust]]
 +
| Commodity
 +
|
 +
| No
 +
| 25,500
 +
|
 +
|
 +
| Breaks into 5 Bauxite, Requires 5 free space
 +
| Bauxite from a comet in dusty form
 +
|- align="center"
 +
| [[Bhisaj DNA]]
 +
| Commodity
 +
|
 +
| 12 hours
 +
| 1,000
 +
|
 +
|
 +
|
 +
| Gooey strands of genetic material.
 +
|- align="center"
 +
| [[Bhisaj Kavaca Vessel]]
 +
| Commodity
 +
|
 +
| No
 +
| 100
 +
|
 +
|
 +
| Contains 1 Bhisaj Kavaca, Requires 712 free space
 +
| A strange shield composed of organic matter. In a vessel.
 +
|- align="center"
 +
| [[Bindomite]]
 +
| Commodity
 +
|
 +
| No
 +
| 200
 +
|
 +
|
 +
|
 +
| A strange crystalline material with the ability to store neural imprints.
 +
|- align="center"
 +
| [[Biogenic Plasma Conduits]]
 +
| Commodity
 +
|
 +
| No
 +
| 1
 +
| [[Biogenic Plasma Conduit Blueprint]]
 +
|
 +
|
 +
| The next step in organic energy technology!
 +
|- align="center"
 +
| [[Black Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 100,000
 +
|
 +
|
 +
| Contains 50 Judicators Overloader, Requires 2600 free space
 +
| A black crate
 +
|- align="center"
 +
| [[Black Nightfury Soul]]
 +
| Commodity
 +
|
 +
| No
 +
| 100,000
 +
|
 +
|
 +
|
 +
| The soul of a Black Nightfury.
 +
|- align="center"
 +
| [[Black Pearl Mobile Drone Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 300,000
 +
|
 +
|
 +
| Contains 3 Black Pearl Mobile Drone, Requires 24 free space
 +
| A crate of 3 Black Pearl Mobile Drones
 +
|- align="center"
 +
| [[Blitz Turbo Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
| Contains 5 Blitz Turbo, Requires 10 free space
 +
| Crate of 5 Blitz Turbos.
 +
|- align="center"
 +
| [[Blobular Cooling Systems]]
 +
| Commodity
 +
|
 +
| No
 +
| 80,000
 +
| [[Blobular Cooling Systems Blueprint]]
 +
|
 +
|
 +
| Your fingers are a blur, Tommy-boy
 +
|- align="center"
 +
| [[Blocker Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
| Contains 5 Blocker, Requires 5 free space
 +
| Crate of 5 Blockers.
 +
|- align="center"
 +
| [[Blue Aether]]
 +
| Commodity
 +
|  1000
 +
| 10 minutes
 +
| 5,000
 +
|  Drops from [[Space Blue Alpha]]
 +
|  train [[Warp Navigation]] 1 in Sol
 +
|
 +
| capture it before it's gone...
 +
|- align="center"
 +
| [[Blue Dust]]
 +
| Commodity
 +
|
 +
| 20 minutes
 +
| 1,000
 +
|  Drops from [[Space Blue Gamma]]
 +
|  train [[Tractoring]] and [[Remote Control]]
 +
|
 +
| capture it before it disappears...
 +
|- align="center"
 +
| [[Blue Vapor]]
 +
| Commodity
 +
|
 +
| 20 minutes
 +
| 1,000
 +
|  Drops from [[Space Blue Beta]]
 +
|  train [[Weaponry]] and [[Remote Control]], and to build a Vortex Pellet
 +
|
 +
| capture it before it's vaporized...
 +
|- align="center"
 +
| [[Blue Whisper]]
 +
| Commodity
 +
|
 +
| 32 minutes
 +
| 5,000
 +
|  Drops from [[Space Blue Alpha Scout]]
 +
|  train [[Piracy]] and [[Remote Control
 +
|
 +
| A Whisper of a Blue
 +
|- align="center"
 +
| [[Boson Blower Container]]
 +
| Commodity
 +
|
 +
| No
 +
| 100
 +
|
 +
|
 +
| Contains 1 Boson Blower, Requires 421 free space
 +
| Raw power! In a container.
 +
|- align="center"
 +
| [[Broken Bottle]]
 +
| Commodity
 +
|
 +
| No
 +
| 1
 +
|  Mined near Whiskey Outpost in [[Cadet Oupost]]
 +
|  none
 +
|
 +
| Orbital Space Waste
 +
|- align="center"
 +
| [[Bronze]]
 +
| Commodity
 +
|  2,000,000
 +
| No
 +
| 625
 +
|  Convert from Tin and Copper using [[Base Items#Converters/Manufacturing Items|Bronze Furnace]], or mined in [[Arena Lobby]]
 +
|  make Bronze Bars
 +
|
 +
| Made from a fair amount of Tin and Copper.
 +
|- align="center"
 +
| [[Bronze Bar]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
|  Built from Bronze or Cyanure and metals, or converted using [[Mobile Converters|Mobile Bronze Forge]]
 +
|  [[Station Tweaking]]
 +
|
 +
| 1 ton of Bronze
 +
|- align="center"
 +
| [[Bronze Fistful of Dollas]]
 +
| Commodity
 +
|
 +
| No
 +
| 10
 +
|
 +
|
 +
|
 +
| For a few dollas more...
 +
|- align="center"
 +
| [[Bronze Sensor]]
 +
| Commodity
 +
|  1000
 +
| No
 +
| 1,000
 +
|  made with a factory using 1 Bronze and 1 Vitalized Microchips
 +
|  Used in making high-end and fine-tuned gear
 +
|
 +
| Detect stuff.
 +
|- align="center"
 +
| [[Bule Red Orb]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|  Ruin -- ?
 +
|  build [[Drones|Orb Drone]]
 +
|
 +
| what is this good for?
 +
|- align="center"
 +
| [[Bulk Trader II Specialized Trade Goods]]
 +
| Commodity
 +
|  50,000
 +
| No
 +
| 10,000
 +
|  [[Goldenboy Ingot]] Drop
 +
|  Pirating Mission
 +
|
 +
| Special Bulk Trader II Trade Goods.
 +
|- align="center"
 +
| [[Bunny Chocolatier]]
 +
| Commodity
 +
|
 +
| No
 +
| 10
 +
|
 +
|
 +
|
 +
| A hard working bunny, a master chocolatier for nearly 170 earth years!
 +
|- align="center"
 +
| [[Burnt-out Plasma Vent]]
 +
| Commodity
 +
|
 +
| No
 +
| 100
 +
|
 +
|
 +
|
 +
| Mangled remains of destroyed ships.
 +
|- align="center"
 +
| [[Cadet Rank]]
 +
| Commodity
 +
|
 +
| No
 +
| 10
 +
|  [[Cadet Academy Missions#Cadet Gear|Gaining Rank! Mission]]
 +
|  Cadet Gear missions.
 +
|
 +
| Mark of Rank.
 +
|- align="center"
 +
| [[Captain Bling Drone Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
| [[Captain Bling Drone Crate Blueprint]]
 +
|
 +
| Breaks into 5 Captain Bling Drone, Requires 300 free space
 +
| Contains five Captain Bling Drones.
 +
|- align="center"
 +
| [[Carbon Hearts]]
 +
| Commodity
 +
|
 +
| 55 hours, 33 minutes, 20 seconds
 +
| 4,000
 +
|
 +
|
 +
|
 +
| Hearts and carbon: the foundations of life.
 +
|- align="center"
 +
| [[Carcass]]
 +
| Commodity
 +
|
 +
| 48 hours
 +
| 10,000
 +
|  Dropped by [[Vulture]]s
 +
|  make [[Vulture]]
 +
|
 +
| Fine quality meat
 +
|- align="center"
 +
| [[Carum petroselinum BENTH]]
 +
| Commodity
 +
|  1000
 +
| 50 hours
 +
| 100
 +
|  Dropped by [[Leonard McCoy]] in [[Bonnet]]
 +
|  make [[Parsley]]
 +
|
 +
| Some plant with a complicated name.
 +
|- align="center"
 +
| [[Christmas Tree]]
 +
| Commodity
 +
|
 +
| No
 +
| 100
 +
|  [[Christmas]] Drop
 +
|  _
 +
|
 +
| It's full of stars! Err lights!
 +
|- align="center"
 +
| [[Chrome Knobs]]
 +
| Commodity
 +
|
 +
| 32 minutes
 +
| 10
 +
|  Dropped by [[Rumble 3]] AI
 +
|  train [[Piloting]] 17-19 in [[Rumble 3]]
 +
|
 +
| pathetic trophies
 +
|- align="center"
 +
| [[Chronoton Radiation]]
 +
| Commodity
 +
|
 +
| No
 +
| 1
 +
|  Dropped by [[Temporal Rift]]s
 +
|  Converted to Temporal Flux using<br>[[Mobile Converters|Temporal Generator]]<br> to enter [[Enigmatic Sector]]
 +
|
 +
| What's this? Quantum particles of time? Oh my!
 +
|- align="center"
 +
| [[Class Augmenter Token]]
 +
| Commodity
 +
|
 +
| No
 +
| 10
 +
|
 +
|
 +
|
 +
| Can be redeemed for an Aptitude class Augmenter.
 +
|- align="center"
 +
| [[Cloud Mercury]]
 +
| Commodity
 +
|
 +
| No
 +
| 300,000
 +
|  Mined in [[XYZ]] or [[Lunacy]]
 +
|  make [[Porpoise]]
 +
|
 +
| vaporous mercury you'll go mad for
 +
|- align="center"
 +
| [[Coesite]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
|
 +
|
 +
| Breaks into 10 to 30 Quartz Crystals, Requires 30 free space
 +
| Opaque crystals created by meteor impacts.
 +
|- align="center"
 +
| [[Cold Orange Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 100,000
 +
|
 +
|
 +
| Contains 50 Emergency Core Cooling System, Requires 1950 free space
 +
| Looks Toxic
 +
|- align="center"
 +
| [[Colonial Marine]]
 +
| Commodity
 +
|
 +
| No
 +
| 10
 +
|  Built with [[Base Items#Misc._Factories|Colonial Marine Training Module]]
 +
|  make [[Fighters|Assault Dropships]]
 +
|
 +
| Bad ass, alien stomping grunts with attitude
 +
|- align="center"
 +
| [[Combo Weapon Blueprint Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 210,000
 +
|
 +
|
 +
| Breaks into 1 Mass Lipo Driver Blueprint and 1 Rackham's Bigger MagCannon Blueprint and 1 Open Heart Excommunication Blueprint and 1 Prometheus' Thorax Blueprint and 1 Neutron Point Defense Blueprint and 1 Warm Death Catapult Blueprint and 1 Great Uu Quu Blueprint and 1 Neutronia Big MagCannon Blueprint and 1 Capital Light of Peace Blueprint and 1 Great Open Uu Quu Excommunicator Blueprint and 1 Great Uu Quu Station Big Cannon Blueprint and 1 Prometheus' Death Trebuchet Blueprint and 1 Capital Lipo Driver Blueprint and 1 Capital Death Trebuchet Driver Blueprint, Requires 140 free space
 +
| Contains combonite using weapon blueprints
 +
|- align="center"
 +
| [[Combonite]]
 +
| Commodity
 +
|
 +
| No
 +
| 200
 +
|
 +
|
 +
|
 +
| An ore well suited for creating composite alloys.
 +
|- align="center"
 +
| [[Complicated Factory Parts]]
 +
| Commodity
 +
|
 +
| No
 +
| 500,000
 +
| [[Complicated Factory Parts Blueprint]]
 +
|  Used in building complicated factories
 +
|
 +
| Not quite so fabulous, since they are quite complicated.
 +
|- align="center"
 +
| [[Complicated Factory Parts Bundle]]
 +
| Commodity
 +
|
 +
| No
 +
| 100,000
 +
|
 +
|
 +
| Breaks into 40 Complicated Factory Parts, Requires 40 free space
 +
|
 +
|- align="center"
 +
| [[Conclusion Icicle]]
 +
| Commodity
 +
|
 +
| 2 hours, 46 minutes, 40 seconds
 +
| 100
 +
|  [[Forgone]] Drop
 +
|  Needed for training [[Electrical Engineering]]
 +
|
 +
| Cold clarity.
 +
|- align="center"
 +
| [[Constable Rank]]
 +
| Commodity
 +
|
 +
| No
 +
| 10
 +
|  Mission Reward
 +
| Used in Constable Missions
 +
|
 +
| Mark of Rank.
 +
|- align="center"
 +
| [[Copper]]
 +
| Commodity
 +
500,000
 +
| No
 +
| 675
 +
| Extract using [[Base Items#Extractors|Copper Extractor]]
 +
| make Bronze
 +
|
 +
| A ductile malleable reddish-brown corrosion-resistant diamagnetic metallic element; occurs in various minerals but is the only metal that occurs abundantly in large masses; used as an electrical and thermal conductor.
 +
|- align="center"
 +
| [[Copper Chunks]]
 +
| Commodity
 +
|  
 +
| No
 +
| 100,000
 +
| Mined in [[Blue Outpost]]
 
| ?
 
| ?
| A big chunck of copper. Breaks in to 5 to 20 copper
+
| Breaks into 75 to 100 Copper, Requires 100 free space
|-
+
| A big chunk of copper
 
+
|- align="center"
|-
+
| [[Copper Dust]]
|Crack Whore's Spirit
+
| Commodity
|200
+
|  
|None
+
| No
|10
+
| 28,375
|[[Halloween]] Drop
+
|  
|Used in [[Graveyard]] Missions
+
|  
|How'd she die? She'd rather not say... it's just that she regrets it.
+
| Breaks into 5 Copper, Requires 5 free space
|-
+
| Copper from a comet in dusty form
|Crack Whores
+
|- align="center"
|620
+
| [[Copper Heart]]
|None
+
| Commodity
|450
+
|
|Convert from Peasants and Silicon using [[Base Items#Converters/Manufacturing Items|Crack House]]
+
| 150 hours
|Sellable to Colony
+
| 1,000,000
|popular on every deep space station
+
|  
|-
+
|  
|Cyanure
+
|  
|1500
+
| A heart made of copper
|None
+
|- align="center"
|1,000
+
| [[Copper Ingot]]
|Converts from Peasant and Silicon using Cyanure Lab costing 750 credits every 15 Seconds
+
| Commodity
|Used to make Bars
+
|
|1 Ton of one of the most toxic material ever. Don't try this at home.
+
| No
|-
+
| 10,000
|Dark Curse Helmet
+
|  
|?
+
|  
|50 hours
+
|  
|100,000
+
| 1 ton of Copper
|Dropped by [[Dark Curse]]
+
|- align="center"
|Used to make [[Death Striker]]
+
| [[Corrupted Locker]]
|In this helmet you will find the secret to dogfighting. Guaranteed.
+
| Commodity
|-
+
|  
|Dark Matter
+
| No
|50,000,000
+
| 50,000
|None
+
|  
|1000
+
|  
|Extract using [[Base Items#Extractors|Dark Matter Extractor]]
+
| Breaks into 5 Corrupted Punch, Requires 5 free space
|Used to make high level gear
+
| The corruption is apparent.
|Unseen matter. As the name implies, dark matter does not interact with light or other electromagnetic radiation, so it cannot be seen directly.
+
|- align="center"
|-
+
| [[Crack Whore's Spirit]]
|Dark Remains
+
| Commodity
|1,000
+
| 200
|5 hours
+
| No
|100,000
+
| 10
|[[Dark Transport]] Drop
+
| [[Halloween]] Drop
|Used to build [[Dark Freighter]], and to train [[Astral Injection]]
+
| Used in [[Graveyard]] Missions
|Some wreckage.
+
|  
|-
+
| How'd she die? She'd rather not say... it's just that she regrets it.
|Dementium
+
|- align="center"
|10,000
+
| [[Crack Whores]]
|None
+
| Commodity
|100,000
+
| 620
|Built from Dementium Fragments using [[Commodity Blueprints|BP]] from [[Lunacy]] Missions
+
| No
|Used for [[Engine]] 19 in [[Lunacy]]<br>Also used to build Demented things
+
| 450
|Stable and Glowy Material
+
| Convert from Peasants and Silicon using [[Base Items#Converters/Manufacturing Items|Crack House]]
|-
+
|  Sellable to Colony
|Dementium Fragments
+
|
|1,000
+
| Popular on every deep space station
|50 hours
+
|- align="center"
|10,000
+
| [[Cracked Engine Casing]]
|Rare Drop
+
| Commodity
|Used to build Dementium
+
|
|Unstable Rare and Glowy Material
+
| No
|-
+
| 100
|Diamond
+
|  
|5,000,000
+
|  
|None
+
|  
|100
+
| Mangled remains of destroyed ships.
|Extract using [[Base Items#Extractors|Diamond Extractor]]
+
|- align="center"
|Used to build high level things
+
| [[Cracked UrQa Shield Matrix]]
|Very hard native crystalline carbon valued as a gem.
+
| Commodity
|-
+
|  
|Energized Microchips
+
| No
|?
+
| 10
|none
+
|  
|40
+
|  
|Convert from Microchips using [[Base Items#Converters/Manufacturing Items|??]]
+
|  
|Used in building high level gear.
+
| This apparently aided the UrQa ship's shields, although it is now broken beyond repair. Might make a nice table top though.
|Microchips infused with energy.
+
|- align="center"
|-
+
| [[Crystallized Enriched Nuclear Material]]
|Energon
+
| Commodity
|50,000,000
+
|  
|None
+
| No
|1000
+
| 100,000
|Extract using [[Base Items#Extractors|Energon Extractor]]
+
|  
|Used to build high level things
+
|  
|Energon is the primary source of power for the Transformers. using Energon, transformers live, power their machinery, and even craft weapons.
+
| Breaks into 75 to 150 Enriched Nuclear Material, Requires 150 free space
|-
+
| A stabilized crystal of enriched nuclear materials.
|Enforcer Rank
+
|- align="center"
|?
+
| [[Cyanure]]
|None
+
| Commodity
|10
+
| 1500
|[[Sol]] Mission Reward
+
| No
|Used to get Mission Rewards in [[Sol]]
+
| 1,000
|Mark of Rank.
+
| Converts from Peasant and Silicon using Cyanure Lab costing 750 credits every 15 Seconds
|-
+
| make Bars
|Enriched Nuclear Material
+
|  
|100
+
| 1 ton of one of the most toxic material ever. Don't try this at home.
|1 hour, 15 minutes
+
|- align="center"
|3000
+
| [[Cybernetic Bartholomew Remains]]
|Convert from Nuclear Waste using [[Base Items#Converters/Manufacturing Items|Enrichment Plant]] or mined from an [[Asteroids|asteroid]] [[Sun]].
+
| Commodity
|Used to fuel high tech [[Energy|energies]]
+
|
|U-243 at it's best.
+
| No
|-
+
| 1,000,000
|Exc. Proximity Sensor
+
|  
|1,000,000
+
|  
|none
+
|  
|30,000
+
| This collection of Bartholomew's cybernetic remains will help you construct things! Somehow?
|BP
+
|- align="center"
|Used to build some Proximity Module
+
| [[Cyborg]]
|?
+
| Commodity
|-
+
|
|Exc. Tracking Gizmo
+
| No
|1,000,000
+
| 5,000
|none
+
|  
|30,000
+
|  
|BP
+
|  
|Used to build some Tracking Module
+
| Expensive parts make household servants just that much more effective.
|?
+
|- align="center"
|-
+
| [[Cyborg Brigade]]
|Faranji Debris
+
| Commodity
|?
+
|
|None
+
| No
|1
+
| 200,000
|Mined in [[Enigmatic Sector]] DG
+
|  
|Used in [[Enigmatic Sector]] Mission
+
|  
|Faranji space debris
+
| Decays at universe reset., Always drops, Contains 500 Metals and 150 Nuclear Waste and 250 Silicon, Requires 900 free space
|-
+
| By your command.
|Faranji Luscious East
+
|- align="center"
|10 mil
+
| [[Cyborg Eye]]
|None
+
| Commodity
|10,000
+
|
|Ruin -- ?
+
| No
|used to build Luscious West
+
| 250,000
|Luscious greed, north
+
| [[Cyborg Eye Blueprint]]
|-
+
|
|Faranji Wreckage
+
|
|?
+
| Ripped directly from the T-303 head.
|None
+
|- align="center"
|1
+
| [[Dark Barrel]]
|Mined in [[Enigmatic Sector]] DG
+
| Commodity
|_
+
|  
|Blaster marks still fresh!
+
| No
|-
+
| 1,000
|Fermium
+
|  
|90,000
+
|  
|30 seconds
+
| Breaks into 5 Dark Remains, Requires 5 free space
|1000
+
| A barrel that contains 5 Dark Remains
|Mined from [[Asteroids]], or Extract using [[Base Items#Extractors|Fermium Extractor]]
+
|- align="center"
|converted to Promethium
+
| [[Dark Cell]]
|Don't blink, or it's gone
+
| Commodity
|-
+
|  
|Fine Space Whiskey
+
| No
|1200
+
| 10
|None
+
|  
|300
+
|  
|Convert from Space Whiskey using [[Base Items#Converters/Manufacturing Items|Giant Space Still]]
+
|  
|?
+
| A dark cell from Infernal Darkness
|Smooth
+
|- align="center"
|-
+
| [[Dark Curse Helmet]]
|Fly Wings
+
| Commodity
|?
+
|  
|32 Minutes
+
| 50 hours
|10
+
| 100,000
|[[Rumble]] Drop
+
| Dropped by [[Dark Curse]]
|used for [[Piloting]] 12 in [[Rumble]]
+
| make [[Death Striker]]
|Glorious, yet grotesque trophy
+
|  
|-
+
| In her helmet you will find her secret to dog fighting. Guaranteed.
|Frozen Blob
+
|- align="center"
|?
+
| [[Dark Freighter Remains]]
|None
+
| Commodity
|100,000
+
|  
|Extract using [[Base Items#Extractors|Frozen Blob Extractor]]
+
| 50 hours
|Used to build high level things
+
| 100,000
|Someday, someone will find it and it will be awakened again!
+
|  
|-
+
|  
|Funky Furniture
+
|  
|?
+
| Some more wreckage.
|None
+
|- align="center"
|1,000
+
| [[Dark Isotope]]
|Convert from ?  using [[Base Items#Converters/Manufacturing Items|Iquea Workshop]]
+
| Commodity
|?
+
|
|Household furniture at its best.
+
| 45 minutes
|-
+
| 2,000
|Gabriel's Neurolich
+
|  
|1000
+
|  
|20 Minutes
+
|  
|?
+
| What is this dark stuff?
|Drops from [[Seraph]]s
+
|- align="center"
|used to train [[Astral Injection]] and [[Cloaking]], and to enter [[Penance]]
+
| [[Dark Jungle Key]]
|Angelic neuralconnectors
+
| Commodity
|-
+
|  
|Gargantuan Goblets
+
| No
|?
+
| 1,000
|5 hours
+
|  
|100,000
+
|  
|[[Green Battleship]] Drop
+
|  
|Used to train [[Remote Control]] 17 in [[Beta Antares]]
+
| Used to access the Dark Jungle.
|Hug the cup.
+
|- align="center"
|-
+
| [[Dark Matter]]
|Ghostly Worker
+
| Commodity
|200
+
| 50,000,000
|None
+
| No
|10
+
| 1,000
|[[Halloween]] Drop
+
| Extract using [[Base Items#Extractors|Dark Matter Extractor]]
|used in [[Graveyard]] missions
+
| make high level gear
|This worker died during a ration strike, now he regrets leaving his post!
+
|  
|-
+
| Unseen matter. As the name implies, dark matter does not interact with light or other electromagnetic radiation, so it cannot be seen directly.
|Ghosts
+
|- align="center"
|13000
+
| [[Dark Matter Cluster]]
|None
+
| Commodity
|10
+
|  
|Random Drop
+
| No
|used in [[Graveyard]] missions
+
| 100,000
|Captured soul of the dead!
+
|  
|-
+
|  
|Giant Goblets
+
| Breaks into 10 to 30 Dark Matter, Requires 30 free space
|?
+
| Clustered unseen matter... detected!
|5 hours
+
|- align="center"
|100,000
+
| [[Dark Matter Dust]]
|[[Big Green]] Drop
+
| Commodity
|Used to train [[Remote Control]] 16 in [[The End of the Universe]]
+
|  
|Kiss the cup.
+
| No
|-
+
| 30,000
|Goblets
+
|  
|?
+
|  
|30 minutes
+
| Breaks into 5 Dark Matter, Requires 5 free space
|1000
+
| Dark Matter from a comet in dusty form
|Goblin Drop
+
|- align="center"
|Used to train [[Warp Navigation]] 2 in [[Lavanite]], and for [[Astral Injection]]
+
| [[Dark Neutron Rod]]
|Kiss the cup.
+
| Commodity
|-
+
|  
|Gold
+
| 45 minutes
|5,000,000
+
| 2,000
|None
+
|  
|1460
+
|  
|Extract using [[Base Items#Extractors|Gold Extractor]]
+
|  
|Used to build Gold Bars
+
| Eating this is a bad idea, in fact you probably shouldn't be touching it.
|A soft, shiny, yellow, heavy, malleable, ductile transition metal, gold does not react with most chemicals.
+
|- align="center"
|-
+
| [[Dark Remains]]
|Gold Bar
+
| Commodity
|1,000,000
+
|  1,000
|None
+
| 48 hours
|10,000
+
| 100,000
|Built from Gold or Cyanure
+
|  [[Dark Transport]] Drop
|Used for various [[:Category:Bar Skills|Bar Skillls]]
+
| build [[Dark Freighter]], and to train [[Astral Injection]]
|1 ton of Gold
+
|  
|-
+
| Some wreckage.
|Gold Dubloon
+
|- align="center"
|50,000
+
| [[Dark Scorch's Remains]]
|None
+
| Commodity
|1
+
|  
|[[Tortuga Missions]] and [[Plunder Missions]] Reward
+
| No
|Used in [[Tortuga Missions]]
+
| 10
|To trade for stuff on the black market.
+
|  
|-
+
|  
|Goldenboy Coin Specialized Trade Goods
+
|
|50,000
+
| The remains of Dark Scorch
|None
+
|- align="center"
|10,000
+
| [[Darkened Microchips]]
|[[Goldenboy Ingot]] Drop
+
| Commodity
|Used for Pirating Mission
+
|
|Special Goldenboy Ingot Trade Goods.
+
| No
|-
+
| 50
|Goldenboy Ingot Specialized Trade Goods
+
|  
|50,000
+
|  
|None
+
|  
|10,000
+
| Microchips infused with energy.
|[[Goldenboy Ingot]] Drop
+
|- align="center"
|Used for Pirating Mission
+
| [[Darkness Missile Crate]]
|Special Goldenboy Ingot Trade Goods.
+
| Commodity
|-
+
|  
|Goldenboy Nugget Specialized Trade Goods
+
| No
|50,000
+
| 300,000
|None
+
|  
|10,000
+
|  
|[[Goldenboy Nugget]] Drop
+
| Breaks into 25 Darkness Missile, Requires 75 free space
|Used for Pirating Mission
+
| A crate of 25 Darkness Missiles. T14 Energy Missile.
|Special Goldenboy Nugget Trade Goods.
+
|- align="center"
|-
+
| [[Death of First Born Fighter Pack]]
|Goldenboy Pyrite Specialized Trade Goods
+
| Commodity
|50,000
+
|  
|None
+
| No
|10,000
+
| 300,000
|[[Goldenboy Pyrite]] Drop
+
|  
|Used for Pirating Mission
+
|  
|Special Goldenboy Pyrite Trade Goods.
+
| Breaks into 5 Death of First Born Fighter, Requires 80 free space
|-
+
| Death of First Born Fighter's
|Goldenboy Statue Specialized Trade Goods
+
|- align="center"
|50,000
+
| [[Deep Jungle Key]]
|None
+
| Commodity
|10,000
+
|  
|[[Goldenboy Statue]] Drop
+
| No
|Used for Pirating Mission
+
| 1,000
|Special Goldenboy Statue Trade Goods.
+
|  
|-
+
|  
|Good Deed Token
+
|  
|?
+
| Used to access the Deep Jungle.
|None
+
|- align="center"
|1000
+
| [[Demented Aggravation Module]]
|[[Christmas_Missions#Letter for Token|Christmas Mission]] reward
+
| Commodity
|Used for [[Christmas Missions#12 Good Deed Tokens -> 1 Astro Santa's Good Deed|Christmas Missions]]
+
|
|A token of the Christmas Spirit
+
| No
|-
+
| 70,000
|Good Proximity Sensor
+
| [[Demented Aggravation Module Blueprint]]
|?
+
|  
|none
+
|  
|20000
+
| Increase hostiliy.
|BP
+
|- align="center"
|Used to build some Proximity Module
+
| [[Demented Agility Module]]
|Used in building a proximity module.
+
| Commodity
|-
+
|  
|Good Shield Booster
+
| No
|?
+
| 70,000
|none
+
| [[Demented Agility Module Blueprint]]
|20000
+
|
|BP
+
|
|Used to build some Shield Module
+
| Increase turning.
|Used in building a shield module.
+
|- align="center"
|-
+
| [[Demented Capacity Module]]
|Good Tracking Gizmo
+
| Commodity
|1,000,000
+
|  
|none
+
| No
|20,000
+
| 70,000
|BP
+
| [[Demented Capacity Module Blueprint]]
|Used to build some Tracking Module
+
|  
|Used in building a tracking module.
+
|  
|-
+
| Increase storage capacity.
|Grammies
+
|- align="center"
|?
+
| [[Demented Damage Module]]
|32 Minutes
+
| Commodity
|10
+
|  
|[[Rumble 2]] Drop
+
| No
|Used for [[Piloting]] 16 in [[Rumble 2]]
+
| 70,000
|Not-so-glorious trophies
+
| [[Demented Damage Module Blueprint]]
|-
+
|  
|Great Pumpkin
+
|  
|?
+
| Increase weapon damage.
|None
+
|- align="center"
|1000
+
| [[Demented Electric Module]]
|Halloween 2009 [[Undead Tobal]] drop and [[Halloween Missions]] reward
+
| Commodity
|Used in [[Halloween Missions]]
+
|  
|Rare mythical gourd of Halloween :-O
+
| No
|-
+
| 70,000
|Hell Fire Remains
+
| [[Demented Electric Module Blueprint]]
|1,000,000
+
|  
|2 hours, 3 minutes
+
|  
|5
+
| Increase electric regeneration.
|[[Cleft Thorn]] Drop
+
|- align="center"
|used to build [[Weapons#Heat Weapons|Scorch's Immolation]]
+
| [[Demented Energy Module]]
|Still hot hot hot!
+
| Commodity
|-
+
|  
|Holochart Fragment Alpha
+
| No
|50,000
+
| 70,000
|None
+
| [[Demented Energy Module Blueprint]]
|1
+
|  
|Mined in [[Tortuga]]
+
|  
|used to build Holochart
+
| Increase energy maximum.
|Part of an old map
+
|- align="center"
|-
+
| [[Demented Fading Module]]
|Holochart Fragment Beta
+
| Commodity
|50,000
+
|  
|None
+
| No
|1
+
| 70,000
|Mined in [[Tortuga]]
+
| [[Demented Fading Module Blueprint]]
|used to build Holochart
+
|  
|Part of an old map
+
|  
|-
+
| Decrease hostiliy.
|Holochart Fragment Delta
+
|- align="center"
|50,000
+
| [[Demented Firing Module]]
|None
+
| Commodity
|1
+
|  
|[[Tortuga]] AI Drop
+
| No
|used to build Holochart
+
| 70,000
|Part of an old map
+
| [[Demented Firing Module Blueprint]]
|-
+
|  
|Holochart Fragment Gamma
+
|
|50,000
+
| Increase attack speed.
|None
+
|- align="center"
|1
+
| [[Demented Nimbleness Module]]
|[[Tortuga]] AI drop
+
| Commodity
|used to build Holochart
+
|  
|Part of an old map
+
| No
|-
+
| 70,000
|Holochart Fragment Epsilon
+
| [[Demented Nimbleness Module Blueprint]]
|50,000
+
|  
|None
+
|  
|1
+
| Increase nimbleness.
|Spawns in [[Tortuga]] as green debris
+
|- align="center"
|used to build Holochart
+
| [[Demented Proximity Module]]
|Part of an old map
+
| Commodity
|-
+
|  
|Honorary Diploma
+
| No
|50,000
+
| 70,000
|None
+
| [[Demented Proximity Module Blueprint]]
|10
+
|
|[[Lyceum]] Mission Reward
+
|  
|used for [[Infinite Knowledge]] in [[Platonic Academy]]
+
| Hopefully detect stuff that is close by.
|Not exactly the same, but at least it's something!
+
|- align="center"
|-
+
| [[Demented Radar Module]]
|Honorary Mention
+
| Commodity
|50,000
+
|  
|None
+
| No
|10
+
| 70,000
|[[Lyceum]] Mission Reward
+
| [[Demented Radar Module Blueprint]]
|used for [[Infinite Knowledge]] in [[Platonic Academy]]
+
|
|They recognize that you did... something.
+
|  
|-
+
| Increase radar range and strength.
|Huge Launching Tube
+
|- align="center"
|50,000,000
+
| [[Demented Range Module]]
|None
+
| Commodity
|10,000
+
|  
|DG Drop
+
| No
|Used in Streamlined [[Fighter Bay Blueprints]]
+
| 70,000
|Speed up a fighter or missile bay.
+
| [[Demented Range Module Blueprint]]
|-
+
|  
|[[Imperial Chest]]
+
|  
|?
+
| Increase firing range.
|None
+
|- align="center"
|1000
+
| [[Demented Recovery Module]]
|Reward for reporting an exploitable [[Bugs|bug]]
+
| Commodity
|Breaks into 1 [[Imperial Seals|Imperial Seal]]
+
|
|A golden chest, this must contain something valuable
+
| No
|-
+
| 70,000
|[[Imperial Seals|Imperial Seal]]
+
| [[Demented Recovery Module Blueprint]]
|?
+
|  
|None
+
|
|1000
+
| Increase shield recovery speed.
|Cleaned with Imperial Cleaning Machine from Unclean Imperial Seal
+
|- align="center"
|Neuro-Bound<br>Used for various [[:Category:Imperial Seal Skills|Imperial Seal Skills]]
+
| [[Demented Shield Module]]
|Approved by the Emperor Himself
+
| Commodity
|-
+
|  
|Immature Rat Kitten
+
| No
|?
+
| 70,000
|None
+
| [[Demented Shield Module Blueprint]]
|100
+
|  
|Convert from Rat Flesh and Rations using [[Base Items#Converters/Manufacturing Items|Rat Hatchery]]
+
|  
|used in [[Graveyard]] mission to make [[Fighters|Rat Kitten]]
+
| Increase shield resilience.
|Too young for even you to toss out the airlock.
+
|- align="center"
|-
+
| [[Demented Speed Module]]
|Infernal Cell
+
| Commodity
|?
+
|  
|None
+
| No
|1000
+
| 70,000
|[[Infernal Tempest Mission]] Reward, 5 in return for 3 Xeno Isotope, 3 Neutron Rod, and 7 Solar Radiation
+
| [[Demented Speed Module Blueprint]]
|turned in at Alpha Research Station, [[Infernal Tempest]] for [[Infernal Tempest Missions]].
+
|
|Store of untapped energy.
+
|
|-
+
| Increase ship speed.
|Jelly Beans
+
|- align="center"
|?
+
| [[Demented Stealth Module]]
|None
+
| Commodity
|10
+
|  
|Extract using [[Base Items#Extractors|Jelly Bean Extractor]]
+
| No
|10 Jelly Beans used for building [[Extractor_Blueprints|Alien Bactery Extractor]](initial cost)
+
| 70,000
|Jelly beans are a type of confectionery that comes in many different (primarily fruit) flavors.
+
| [[Demented Stealth Module Blueprint]]
|-
+
|  
|Kendalite
+
|  
|10,000,000
+
| Allow for more undectability.
|None
+
|- align="center"
|?
+
| [[Demented Thrust Module]]
|Mined from asteroids in [[Contracosta]]
+
| Commodity
|Used as a mission item to get a key for the rest of the [[Contracosta]] chain.
+
|  
|Used most commonly for ganglinite research.
+
| No
|-
+
| 70,000
|Laconia
+
| [[Demented Thrust Module Blueprint]]
|5,000,000
+
|  
|None
+
|  
|400
+
| Increase engine thrust strength.
|Extract using [[Base Items#Extractors|Laconia Extractor]]
+
|- align="center"
|Used to make Laconia Sheets
+
| [[Demented Tracking Module]]
|A rare and nearly magical metal.
+
| Commodity
|-
+
|  
|Laconia Sheet
+
| No
|5,000,000
+
| 70,000
|None
+
| [[Demented Tracking Module Blueprint]]
|100,000
+
|  
|Built from Laconia
+
|  
|Used to fortify things
+
| Track fast moving space objects.
|Laconia, one of the most durable substance known to man.
+
|- align="center"
|-
+
| [[Demented Traction Module]]
|Large Launching Tube
+
| Commodity
|25,000,000
+
|  
|None
+
| No
|10,000
+
| 70,000
|DG Drop
+
| [[Demented Traction Module Blueprint]]
|Used in Streamlined [[Fighter Bay Blueprints]]
+
|  
|Speed up a fighter or missile bay.
+
|  
|-
+
| Increase traction strength.
|Lion Heart Key
+
|- align="center"
|?
+
| [[Dementium]]
|none
+
| Commodity
|1000
+
|  10,000
|? Drop
+
| No
|Used to enter Lion galaxy in [[The Serengeti]]
+
| 100,000
|The key to the lion heart
+
| [[Dementium Blueprint]]
|-
+
| [[Engine]] 19 in [[Lunacy]]<br>Also build Demented things
|Love Cylinder Remains
+
|  
|?
+
| Stable and Glowy Material
|2 hours 30 minutes
+
|- align="center"
|5
+
| [[Dementium Fragments]]
|[[Rosemary]] Drop
+
| Commodity
|Used to build various surgical things
+
| 1,000
|Seem less intimidating that way.
+
| 50 hours
|-
+
| 10,000
|Luscious North
+
|  Rare Drop
|?
+
| build Dementium
|none
+
|
|10,000
+
| Unstable Rare and Glowy Material
|[[Commodity Blueprints|Built from orbs]]
+
|- align="center"
|used to build Luscious West
+
| [[Dementium Locker]]
|Luscious greed, west
+
| Commodity
|-
+
|  
|Luscious South
+
| No
|?
+
| 50,000
|none
+
|  
|10,000
+
|  
|Spawns as green debris in [[The Neutral Zone]]
+
| Breaks into 1 to 5 Dementium Fragments, Requires 5 free space
|?
+
| Stabilized Instability.
|Luscious greed, east
+
|- align="center"
|-
+
| [[Destroyed Dark Cloak]]
|Luscious West
+
| Commodity
|?
+
|  
|none
+
| 50 hours
|10,000
+
| 100,000
|[[Commodity Blueprints|Built from other Luscious]]
+
|  
|used for [[Slave Research]]
+
|  
|Luscious greed, south
+
|  
|-
+
| In her cloak you will find secrets you didn't want to. Guaranteed.
|Mad Scientist's Brain
+
|- align="center"
|?
+
| [[Dhatri DNA]]
|50 hours
+
| Commodity
|100000
+
|  
|Drops from [[Mad Scientist]]
+
| 12 hours
|Used for [[Electrical Engineering]] 20 in [[Lunacy]]
+
| 1,000
|Even dead this thing is probably more intelligent then you.
+
|  
|-
+
|  
|Mad Scientist's Other Brain
+
|  
|?
+
| Gooey strands of genetic material.
|150 hours
+
|- align="center"
|100000
+
| [[Diamond]]
|Drops from [[Mad Scientist]]
+
| Commodity
|Used for [[Remote Control]] 18 in [[Lunacy]]
+
| 5,000,000
|Even dead this thing is probably more intelligent then you.
+
| No
|-
+
| 100
|Master Pirate Crest
+
| Extract using [[Base Items#Extractors|Diamond Extractor]]
|10,000
+
| build high level things
|None
+
|  
|100
+
| Very hard native crystalline carbon valued as a gem.
|Drops from W2 and W3 Pirate [[AI]]
+
|- align="center"
 +
| [[Diamond Dust]]
 +
| Commodity
 +
|  
 +
| No
 +
| 25,500
 +
|
 +
|
 +
| Breaks into 5 Diamond, Requires 5 free space
 +
| Diamond fragments from a comet in dusty form
 +
|- align="center"
 +
| [[Diamond Shard]]
 +
| Commodity
 +
|  
 +
| No
 +
| 100,000
 +
|  
 +
|  
 +
| Breaks into 30 to 60 Diamond, Requires 60 free space
 +
| A shard of diamond. The light shines in random directions from the glistening surface
 +
|- align="center"
 +
| [[Distilled Life Force]]
 +
| Commodity
 +
|  
 +
| No
 +
| 300
 +
|  
 +
|  
 +
| [Neurobound]
 +
| The distilled life force, or 'blood' of a vampyre
 +
|- align="center"
 +
| [[Divine Station Solar Panel in a Golden Chest]]
 +
| Commodity
 +
|  
 +
| No
 +
| 1,000
 +
|
 +
|
 +
| Contains 1 Divine Station Solar Panel, Requires 1000 free space
 +
| For the divine of stations.
 +
|- align="center"
 +
| [[Doctor L's Cure-All Life Tonic]]
 +
| Commodity
 +
|  
 +
| No
 +
| 3,200,000
 +
|  
 +
|  
 +
| Decays at universe reset., Always drops
 +
| Healing properties of bacta prevent the hangover, if you can stomach it.
 +
|- align="center"
 +
| [[Domesticated Space Rat]]
 +
| Commodity
 +
|  
 +
| No
 +
| 300
 +
|  
 +
|  
 +
|  
 +
| No longer feral but still covered in dung.
 +
|- align="center"
 +
| [[Double Sub Space Anchor Crate]]
 +
| Commodity
 +
|  
 +
| No
 +
| 10,000
 +
|  
 +
|  
 +
| Contains 5 to 10 Double Sub Space Anchor, Requires 20 free space
 +
| Crate of 5 Double Sub Space Anchors.
 +
|- align="center"
 +
| [[Dragon Egg]]
 +
| Commodity
 +
|
 +
| No
 +
| 250
 +
|  
 +
|  
 +
|  
 +
| The eggs of these ferocious fire breathing beasts are considered a delicacy by all but the poor souls sent to harvest them.
 +
|- align="center"
 +
| [[Drone Augmenter Token]]
 +
| Commodity
 +
|  
 +
| No
 +
| 10
 +
|
 +
|  
 +
|  
 +
| Can be redeemed for an Aptitude class Drone Augmenter.
 +
|- align="center"
 +
| [[ENM Cube]]
 +
| Commodity
 +
|  
 +
| No
 +
| 1,000
 +
| [[ENM Cube Blueprint]]
 +
|  
 +
| Breaks into 75 Enriched Nuclear Material, Requires 75 free space
 +
| Contains 75 Enriched Nuclear Material.
 +
|- align="center"
 +
| [[Earthforce Cargo Crates]]
 +
| Mission Item
 +
|  
 +
| No
 +
| 2,500
 +
|
 +
|  
 +
|  
 +
| Crates containing Enforcer Rank weaponry.
 +
|- align="center"
 +
| [[Earthforce Defence Token]]
 +
| Commodity
 +
|  
 +
| No
 +
| 1
 +
|  
 +
|  
 +
|  
 +
| A token from Earthforce, given to you for destroying outposts of enemy groups.
 +
|- align="center"
 +
| [[Easter Mention]]
 +
| Commodity
 +
|
 +
| No
 +
| 500
 +
|  
 +
|  
 +
|  
 +
| A special mention from the Easter Warren!
 +
|- align="center"
 +
| [[Egg Chunk]]
 +
| Commodity
 +
|
 +
| No
 +
| 1
 +
|
 +
|
 +
|
 +
| A chunk of an egg, hopefully you can put this back together
 +
|- align="center"
 +
| [[Egg Hunting Ticket]]
 +
| Commodity
 +
|
 +
| No
 +
| 10
 +
|
 +
|
 +
|
 +
| A ticket rewarded for participating in the Easter egg hunt.
 +
|- align="center"
 +
| [[Eggbox Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 100,000
 +
|
 +
|
 +
| Breaks into 15 to 50 Eggsile, Requires 100 free space
 +
| A crate of eggsboxes? Hope I don't drop them.
 +
|- align="center"
 +
| [[Elf Hostage]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
|
 +
| Crying elf inside.
 +
|- align="center"
 +
| [[Emperor's Launch Tubes]]
 +
| Commodity
 +
|
 +
| No
 +
| 10
 +
|
 +
|
 +
|
 +
| You presume you could use these to launch things from.. at the moment, highly useless though
 +
|- align="center"
 +
| [[Enchromas]]
 +
| Commodity
 +
|
 +
| 20 minutes
 +
| 10,000
 +
|
 +
|
 +
|
 +
| Add a shine to your life...
 +
|- align="center"
 +
| [[Enchromas Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 1
 +
|
 +
|
 +
| Contains 3 to 5 Enchromas, Requires 5 free space
 +
| All the souls in a crate.
 +
|- align="center"
 +
| [[Encrypted Transcoder Data Transmitter]]
 +
| Commodity
 +
|
 +
| No
 +
| 100,000
 +
|
 +
|
 +
|
 +
| Strange communications
 +
|- align="center"
 +
| [[Energized Fusion Cells]]
 +
| Commodity
 +
|
 +
| No
 +
| 5,600,000
 +
|
 +
|
 +
| Decays at universe reset., Always drops
 +
| Energized energy?
 +
|- align="center"
 +
| [[Energized Microchips]]
 +
| Commodity
 +
|
 +
| No
 +
| 40
 +
|  Convert from Microchips using [[Base Items#Converters/Manufacturing Items| ?]]
 +
|  Used in building high level gear.
 +
|
 +
| Microchips infused with energy.
 +
|- align="center"
 +
| [[Energon]]
 +
| Commodity
 +
|  50,000,000
 +
| No
 +
| 1,000
 +
|  Extract using [[Base Items#Extractors|Energon Extractor]]
 +
|  build high level things
 +
|
 +
| The father of everything and the originator of all life.
 +
|- align="center"
 +
| [[Energon Ball]]
 +
| Commodity
 +
|
 +
| No
 +
| 100,000
 +
|
 +
|
 +
| Breaks into 10 to 30 Energon, Requires 30 free space
 +
| A ball of energy, in the form of energon
 +
|- align="center"
 +
| [[Energon Dust]]
 +
| Commodity
 +
|
 +
| No
 +
| 30,000
 +
|
 +
|
 +
| Breaks into 5 Energon, Requires 5 free space
 +
| Energon from a comet in dusty form
 +
|- align="center"
 +
| [[Energon Globes]]
 +
| Commodity
 +
|
 +
| No
 +
| 80,000
 +
| [[Energon Globes Blueprint]]
 +
|
 +
|
 +
| Big n bouncy balls of energy
 +
|- align="center"
 +
| [[Energy Globule]]
 +
| Commodity
 +
|
 +
| 13 hours, 53 minutes, 20 seconds
 +
| 50,000
 +
|
 +
|
 +
|
 +
| A glob of energy.
 +
|- align="center"
 +
| [[Enforcer Rank]]
 +
| Commodity
 +
|
 +
| No
 +
| 10
 +
|  [[Sol]] Mission Reward
 +
|  get Mission Rewards in [[Sol]]
 +
|
 +
| Mark of Rank.
 +
|- align="center"
 +
| [[Enriched Nuclear Material]]
 +
| Commodity
 +
|  100
 +
| 1 hour, 15 minutes
 +
| 3,000
 +
|  Convert from Nuclear Waste using [[Base Items#Converters/Manufacturing Items|Enrichment Plant]] or mined from an [[Asteroids|asteroid]] [[Sun]].
 +
|  fuel high tech [[Energy|energies]]
 +
|
 +
| U-243 at it's best.
 +
|- align="center"
 +
| [[Enriched Space Oats]]
 +
| Commodity
 +
|
 +
| No
 +
| 300
 +
|
 +
|
 +
| Zone bound
 +
| enriched agricultural space tragedy fodder
 +
|- align="center"
 +
| [[Entertainer's Spirit]]
 +
| Commodity
 +
|
 +
| No
 +
| 10
 +
|
 +
|
 +
|
 +
| How'd she die? She'd rather not say... it's just that she regrets it.
 +
|- align="center"
 +
| [[Entertainers]]
 +
| Commodity
 +
|
 +
| No
 +
| 450
 +
|
 +
|
 +
|
 +
| Popular on every deep space station
 +
|- align="center"
 +
| [[Entertainment Station Suite]]
 +
| Mission Item
 +
|
 +
| No
 +
| 70,000
 +
| [[Entertainment Station Suite Blueprint]]
 +
|
 +
|
 +
| Guarantee strike free workers!
 +
|- align="center"
 +
| [[Eridium]]
 +
| Commodity
 +
|
 +
| No
 +
| 15,000
 +
|
 +
|
 +
|
 +
| A strange metallic ore with unique properties.
 +
|- align="center"
 +
| [[Eridium Core]]
 +
| Commodity
 +
|
 +
| No
 +
| 150,000
 +
|
 +
|
 +
|
 +
| A vortex of high-energy plasma contained in an Eridium casing.
 +
|- align="center"
 +
| [[Eridium Dust]]
 +
| Commodity
 +
|
 +
| No
 +
| 100,000
 +
|
 +
|
 +
| Breaks into 5 Eridium, Requires 5 free space
 +
| Eridium from a comet in dusty form
 +
|- align="center"
 +
| [[Eridium Fragment]]
 +
| Commodity
 +
|
 +
| No
 +
| 15,000
 +
|
 +
|
 +
|
 +
| A small chunk of strange metallic ore with unique properties.
 +
|- align="center"
 +
| [[Eridium Ore]]
 +
| Commodity
 +
|
 +
| No
 +
| 100,000
 +
|
 +
|
 +
| Breaks into 5 to 10 Eridium, Requires 10 free space
 +
| A large cluster of Eridium, a mineral often used in advanced Paxian constructions.
 +
|- align="center"
 +
| [[Exc. Aggravation Device]]
 +
| Commodity
 +
|
 +
| No
 +
| 30,000
 +
|
 +
|
 +
|
 +
| Used in building an aggravation device.
 +
|- align="center"
 +
| [[Exc. Agility Balancer]]
 +
| Commodity
 +
|
 +
| No
 +
| 30,000
 +
|
 +
|
 +
|
 +
| Used in building an agility balancer.
 +
|- align="center"
 +
| [[Exc. Capacity Equipment]]
 +
| Commodity
 +
|
 +
| No
 +
| 30,000
 +
|
 +
|
 +
|
 +
| Used in building a capacity equipment.
 +
|- align="center"
 +
| [[Exc. Damage Materiel]]
 +
| Commodity
 +
|
 +
| No
 +
| 30,000
 +
|
 +
|
 +
|
 +
| Used in building a damage materiel.
 +
|- align="center"
 +
| [[Exc. Electric Gadget]]
 +
| Commodity
 +
|
 +
| No
 +
| 30,000
 +
|
 +
|
 +
|
 +
| Used in building a electric gadget.
 +
|- align="center"
 +
| [[Exc. Energy Rigging]]
 +
| Commodity
 +
|
 +
| No
 +
| 30,000
 +
|
 +
|
 +
|
 +
| Used in building an energy rigging.
 +
|- align="center"
 +
| [[Exc. Fading Apparatus]]
 +
| Commodity
 +
|
 +
| No
 +
| 30,000
 +
|
 +
|
 +
|
 +
| Used in building a fading apparatus.
 +
|- align="center"
 +
| [[Exc. Firing Harness]]
 +
| Commodity
 +
|
 +
| No
 +
| 30,000
 +
|
 +
|
 +
|
 +
| Used in building a firing harness.
 +
|- align="center"
 +
| [[Exc. Nimbleness Rig]]
 +
| Commodity
 +
|
 +
| No
 +
| 30,000
 +
|
 +
|
 +
|
 +
| Used in building a nimbleness rig.
 +
|- align="center"
 +
| [[Exc. Proximity Sensor]]
 +
| Commodity
 +
|  1,000,000
 +
| No
 +
| 30,000
 +
|  BP
 +
|  build some Proximity Module
 +
|
 +
| Used in building a proximity module.
 +
|- align="center"
 +
| [[Exc. Radar Equipage]]
 +
| Commodity
 +
|
 +
| No
 +
| 30,000
 +
|
 +
|
 +
|
 +
| Used in building a radar equipage.
 +
|- align="center"
 +
| [[Exc. Recovery Implements]]
 +
| Commodity
 +
|
 +
| No
 +
| 30,000
 +
|
 +
|
 +
|
 +
| Used in building a recovery implements.
 +
|- align="center"
 +
| [[Exc. Shield Booster]]
 +
| Commodity
 +
|
 +
| No
 +
| 30,000
 +
|
 +
|
 +
|
 +
| Used in building a shield module.
 +
|- align="center"
 +
| [[Exc. Speed Fittings]]
 +
| Commodity
 +
|
 +
| No
 +
| 30,000
 +
|
 +
|
 +
|
 +
| Used in building a speed fittings.
 +
|- align="center"
 +
| [[Exc. Stealth Mechanism]]
 +
| Commodity
 +
|
 +
| No
 +
| 30,000
 +
|
 +
|
 +
|
 +
| Used in building a stealth mechanism.
 +
|- align="center"
 +
| [[Exc. Thrust Fixtures]]
 +
| Commodity
 +
|
 +
| No
 +
| 30,000
 +
|
 +
|
 +
|
 +
| Used in building a thrust fixtures.
 +
|- align="center"
 +
|  Exc. Tracking Gizmo
 +
|
 +
|  1,000,000
 +
|  none
 +
|  30,000
 +
|  BP
 +
|  build some Tracking Module
 +
|
 +
|
 +
|- align="center"
 +
| [[Exc. Traction Appendice]]
 +
| Commodity
 +
|
 +
| No
 +
| 30,000
 +
|
 +
|
 +
|
 +
| Used in building a traction appendice.
 +
|- align="center"
 +
| [[Expedition Team]]
 +
| Base Item
 +
|
 +
| No
 +
| 1,000
 +
| [[Pre-Fabricated Expedition Team Blueprint]]
 +
|
 +
|
 +
| Send out a team to explore this place.
 +
|- align="center"
 +
| [[Expert Admixium]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000,000
 +
| [[Expert Admixium Blueprint]]
 +
|
 +
|
 +
| The core of all madness
 +
|- align="center"
 +
| [[F Cell]]
 +
| Commodity
 +
|
 +
| No
 +
| 50,000
 +
|
 +
|
 +
|
 +
| When the double A's just don't cut it.
 +
|- align="center"
 +
| [[Fabulous Factory Parts]]
 +
| Commodity
 +
|
 +
| No
 +
| 50,000
 +
| [[Fabulous Factory Parts Blueprint]]
 +
|
 +
|
 +
| Core parts for any assembly line.
 +
|- align="center"
 +
| [[Fabulous Factory Parts Bundle]]
 +
| Commodity
 +
|
 +
| No
 +
| 100,000
 +
|
 +
|
 +
| Breaks into 40 Fabulous Factory Parts, Requires 40 free space
 +
|
 +
|- align="center"
 +
| [[Faranji Debris]]
 +
| Commodity
 +
|
 +
| No
 +
| 1
 +
|  Mined in [[Enigmatic Sector]] DG
 +
|  Used in [[Enigmatic Sector]] Mission
 +
|
 +
| Faranji space debris
 +
|- align="center"
 +
| [[Faranji Luscious East]]
 +
| Commodity
 +
|  10 mil
 +
| No
 +
| 10,000
 +
|  Ruin -- ?
 +
|  build Luscious West
 +
|
 +
| Luscious greed, north
 +
|- align="center"
 +
| [[Faranji Wreckage]]
 +
| Commodity
 +
|
 +
| No
 +
| 1
 +
|  Mined in [[Enigmatic Sector]] DG
 +
|  _
 +
|
 +
| Blaster marks still fresh!
 +
|- align="center"
 +
| [[Fembot]]
 +
| Commodity
 +
|
 +
| No
 +
| 175
 +
|
 +
|
 +
|
 +
| Cyber-upgrade
 +
|- align="center"
 +
| [[Fermium]]
 +
| Commodity
 +
|  90,000
 +
| 30 seconds
 +
| 1,000
 +
|  Mined from [[Asteroids]], or Extract using [[Base Items#Extractors|Fermium Extractor]]
 +
|  converted to Promethium
 +
|
 +
| Don't blink, or it's gone
 +
|- align="center"
 +
| [[Festivus Pole]]
 +
| Commodity
 +
|
 +
| No
 +
| 1
 +
|
 +
|
 +
|
 +
| I find tinsel distracting.
 +
|- align="center"
 +
|  Fine Space Whiskey
 +
|
 +
|  1200
 +
|  None
 +
|  300
 +
|  Convert from Space Whiskey using [[Base Items#Converters/Manufacturing Items|Giant Space Still]]
 +
|
 +
|
 +
|  Smooth
 +
|- align="center"
 +
| [[Fine Space Whisky]]
 +
| Commodity
 +
|
 +
| No
 +
| 30,000
 +
|
 +
|
 +
| Decays at universe reset., Always drops, Contains 175 Space Oats, Requires 175 free space
 +
| Smooth
 +
|- align="center"
 +
| [[Fixed Trobble]]
 +
| Commodity
 +
|
 +
| No
 +
| 6
 +
|
 +
|
 +
|
 +
| Known for multiplying even faster than the mythical rabbit, when relocated outside their predator rich environments Trobbles have been known to destroy entire planetary ecosystems within months. They do, however, make excellent pets when neutered.
 +
|- align="center"
 +
| [[Flaming Snowball]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
|
 +
|
 +
|
 +
| A flaming snowball... Interneting.
 +
|- align="center"
 +
| [[Fly Fighter Pack]]
 +
| Commodity
 +
|
 +
| No
 +
| 300,000
 +
|
 +
|
 +
| Breaks into 5 Fly Fighter, Requires 55 free space
 +
| Fly Fighter's
 +
|- align="center"
 +
| [[Fly Wings]]
 +
| Commodity
 +
|
 +
| 32 minutes
 +
| 10
 +
|  [[Rumble]] Drop
 +
|  [[Piloting]] 12 in [[Rumble]]
 +
|
 +
| Glorious, yet grotesque trophy
 +
|- align="center"
 +
| [[Fool's Gold]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,460
 +
|
 +
|
 +
|
 +
| A fool's dream of riches.
 +
|- align="center"
 +
| [[Fortified Green Ore]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,400
 +
|
 +
|
 +
|
 +
| Fortified green globs.
 +
|- align="center"
 +
| [[Fractured Aveksaka Carapace]]
 +
| Commodity
 +
|
 +
| No
 +
| 50,000
 +
|
 +
|
 +
| Contains 75 to 125 Alien Husk Fragments and 10 to 20 Irradiated Tumors and 5 to 10 Aveksaka Plasma, Requires 155 free space
 +
| The husk of a dead alien.
 +
|- align="center"
 +
| [[Frozen Blob]]
 +
| Commodity
 +
|
 +
| No
 +
| 100,000
 +
|  Extract using [[Base Items#Extractors|Frozen Blob Extractor]]
 +
|  build high level things
 +
|
 +
| Someday, someone will find it and it will be awakened again!
 +
|- align="center"
 +
| [[Frozen Blob Dust]]
 +
| Commodity
 +
|
 +
| No
 +
| 525,000
 +
|
 +
|
 +
| Breaks into 5 Frozen Blob, Requires 5 free space
 +
| Frozen Blobs from a comet in dusty form
 +
|- align="center"
 +
| [[Frozen Blob Freezer]]
 +
| Commodity
 +
|
 +
| No
 +
| 100,000
 +
|
 +
|
 +
| Breaks into 10 to 30 Frozen Blob, Requires 30 free space
 +
| As long as you don't open it...
 +
|- align="center"
 +
| [[Frozen Cyborgs]]
 +
| Commodity
 +
|
 +
| No
 +
| 4,000,000
 +
|
 +
|
 +
| Decays at universe reset., Always drops
 +
| Frozen, not frigid.
 +
|- align="center"
 +
| [[Frozen Metals]]
 +
| Commodity
 +
|
 +
| No
 +
| 1
 +
|
 +
|
 +
|
 +
| So cold!
 +
|- align="center"
 +
| [[Frozen Nuclear Waste]]
 +
| Commodity
 +
|
 +
| No
 +
| 1
 +
|
 +
|
 +
|
 +
| So cold!
 +
|- align="center"
 +
| [[Frozen Silicon]]
 +
| Commodity
 +
|
 +
| No
 +
| 1
 +
|
 +
|
 +
|
 +
| So cold!
 +
|- align="center"
 +
| [[Fuel Injectors]]
 +
| Commodity
 +
|
 +
| No
 +
| 80,000
 +
| [[Fuel Injectors Blueprint]]
 +
|
 +
|
 +
| Delta V + (n*10)
 +
|- align="center"
 +
| [[Functioning UrQa AI core]]
 +
| Commodity
 +
|
 +
| No
 +
| 10
 +
|
 +
|
 +
|
 +
| This is a highly sought after and rare UrQa AI core. Totally Alien, and probably built on a homicidal mindset, but improbably powerful.
 +
|- align="center"
 +
| [[Funky Furniture]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
|  Convert from ?  using [[Base Items#Converters/Manufacturing Items|Iquea Workshop]]
 +
|
 +
|
 +
| Household furniture at its best.
 +
|- align="center"
 +
| [[Fused UrQa Energy Modulator]]
 +
| Commodity
 +
|
 +
| No
 +
| 10
 +
|
 +
|
 +
|
 +
| This might have given you insights into how the UrQa made such small, powerful energy sources, but it is now fused into a solid lump. Probably worth a lot as modern art.
 +
|- align="center"
 +
| [[Fusion Cells]]
 +
| Commodity
 +
|
 +
| No
 +
| 40,000
 +
|
 +
|
 +
| Decays at universe reset., Always drops, Contains 150 Nuclear Waste, Requires 150 free space
 +
| Power your TV remote for millenia.
 +
|- align="center"
 +
| [[Gabriel's Neurolich]]
 +
| Commodity
 +
|  1000
 +
| 20 minutes
 +
| 100
 +
|  Drops from [[Seraph]]s
 +
|  train [[Astral Injection]] and [[Cloaking]], and to enter [[Penance]]
 +
|
 +
| Angelic neuralconnectors
 +
|- align="center"
 +
| [[Gargantuan Goblets]]
 +
| Commodity
 +
|
 +
| 5 hours
 +
| 100,000
 +
|  [[Green Battleship]] Drop
 +
|  train [[Remote Control]] 17 in [[Beta Antares]]
 +
|
 +
| Hug the cup.
 +
|- align="center"
 +
| [[Ghostly Worker]]
 +
| Commodity
 +
|  200
 +
| No
 +
| 10
 +
|  [[Halloween]] Drop
 +
|  used in [[Graveyard]] missions
 +
|
 +
| This worker died during a ration strike, now he regrets leaving his post!
 +
|- align="center"
 +
| [[Ghosts]]
 +
| Commodity
 +
|  13000
 +
| No
 +
| 10
 +
|  Random Drop
 +
|  used in [[Graveyard]] missions
 +
|
 +
| Captured ghosts of the dead!
 +
|- align="center"
 +
| [[Giant Goblets]]
 +
| Commodity
 +
|
 +
| 5 hours
 +
| 100,000
 +
|  [[Big Green]] Drop
 +
|  train [[Remote Control]] 16 in [[The End of the Universe]]
 +
|
 +
| Kiss the cup.
 +
|- align="center"
 +
| [[Gigantic Crate of Spaceship Parts]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,400,000
 +
|
 +
|
 +
|
 +
| Barely enough for a single capital ship.
 +
|- align="center"
 +
| [[Gilded Privies]]
 +
| Commodity
 +
|
 +
| No
 +
| 2,000,000
 +
|
 +
|
 +
| Decays at universe reset., Always drops
 +
| Really improves the experience.
 +
|- align="center"
 +
| [[Gloopy Organic Webbing]]
 +
| Commodity
 +
|
 +
| No
 +
| 200,000
 +
|
 +
|
 +
|
 +
| Ewww... It's Gloopy alright
 +
|- align="center"
 +
| [[Glowing Hull Fragment]]
 +
| Commodity
 +
|
 +
| No
 +
| 100,000
 +
|
 +
|
 +
|
 +
| Its radioactive, but not with an isotope from your universe
 +
|- align="center"
 +
| [[Gluon Amplifiers]]
 +
| Commodity
 +
|
 +
| No
 +
| 80,000
 +
| [[Gluon Amplifiers Blueprint]]
 +
|
 +
|
 +
| Unhooking them from the Planck attraction.
 +
|- align="center"
 +
| [[Goblets]]
 +
| Commodity
 +
|
 +
| 30 minutes
 +
| 1,000
 +
|  Goblin Drop
 +
|  train [[Warp Navigation]] 2 in [[Lavanite]], and for [[Astral Injection]]
 +
|
 +
| Kiss the cup.
 +
|- align="center"
 +
| [[Gold]]
 +
| Commodity
 +
|  5,000,000
 +
| No
 +
| 1,460
 +
|  Extract using [[Base Items#Extractors|Gold Extractor]]
 +
|  build Gold Bars
 +
|
 +
| A soft, shiny, yellow, heavy, malleable, ductile transition metal, gold does not react with most chemicals.
 +
|- align="center"
 +
| [[Gold Bar]]
 +
| Commodity
 +
|  1,000,000
 +
| No
 +
| 10,000
 +
|  Built from Gold or Cyanure
 +
|  various [[:Category:Bar Skills|Bar Skillls]]
 +
|
 +
| 1 ton of Gold
 +
|- align="center"
 +
| [[Gold Dubloon]]
 +
| Commodity
 +
|  50,000
 +
| No
 +
| 1
 +
|  [[Tortuga Missions]] and [[Plunder Missions]] Reward
 +
|  Used in [[Tortuga Missions]]
 +
|
 +
| To trade for stuff on the black market.
 +
|- align="center"
 +
| [[Gold Fistful of Dollas]]
 +
| Commodity
 +
|
 +
| No
 +
| 10
 +
|
 +
|
 +
|
 +
| For a few dollas more...
 +
|- align="center"
 +
| [[Gold Nuggets]]
 +
| Commodity
 +
|
 +
| No
 +
| 100,000
 +
|
 +
|
 +
| Breaks into 30 to 60 Gold, Requires 60 free space
 +
| A big chunk of gold
 +
|- align="center"
 +
| [[Gold Sensor]]
 +
| Commodity
 +
|
 +
| No
 +
| 20,000
 +
|
 +
|
 +
|
 +
| Detect stuff.
 +
|- align="center"
 +
| [[Goldenboy Coin Specialized Trade Goods]]
 +
| Commodity
 +
|  50,000
 +
| No
 +
| 10,000
 +
|  [[Goldenboy Ingot]] Drop
 +
|  Pirating Mission
 +
|
 +
| Special Goldenboy Coin Trade Goods.
 +
|- align="center"
 +
| [[Goldenboy Ingot Specialized Trade Goods]]
 +
| Commodity
 +
|  50,000
 +
| No
 +
| 10,000
 +
|  [[Goldenboy Ingot]] Drop
 +
|  Pirating Mission
 +
|
 +
| Special Goldenboy Ingot Trade Goods.
 +
|- align="center"
 +
| [[Goldenboy Nugget Specialized Trade Goods]]
 +
| Commodity
 +
|  50,000
 +
| No
 +
| 10,000
 +
|  [[Goldenboy Nugget]] Drop
 +
|  Pirating Mission
 +
|
 +
| Special Goldenboy Nugget Trade Goods.
 +
|- align="center"
 +
| [[Goldenboy Pyrite Specialized Trade Goods]]
 +
| Commodity
 +
|  50,000
 +
| No
 +
| 10,000
 +
|  [[Goldenboy Pyrite]] Drop
 +
|  Pirating Mission
 +
|
 +
| Special Goldenboy Pyrite Trade Goods.
 +
|- align="center"
 +
| [[Goldenboy Statue Specialized Trade Goods]]
 +
| Commodity
 +
|  50,000
 +
| No
 +
| 10,000
 +
|  [[Goldenboy Statue]] Drop
 +
|  Pirating Mission
 +
|
 +
| Special Goldenboy Statue Trade Goods.
 +
|- align="center"
 +
| [[Good Aggravation Device]]
 +
| Commodity
 +
|
 +
| No
 +
| 20,000
 +
|
 +
|
 +
|
 +
| Used in building an aggravation device.
 +
|- align="center"
 +
| [[Good Agility Balancer]]
 +
| Commodity
 +
|
 +
| No
 +
| 20,000
 +
|
 +
|
 +
|
 +
| Used in building an agility balancer.
 +
|- align="center"
 +
| [[Good Capacity Equipment]]
 +
| Commodity
 +
|
 +
| No
 +
| 20,000
 +
|
 +
|
 +
|
 +
| Used in building a capacity equipment.
 +
|- align="center"
 +
| [[Good Damage Materiel]]
 +
| Commodity
 +
|
 +
| No
 +
| 20,000
 +
|
 +
|
 +
|
 +
| Used in building a damage materiel.
 +
|- align="center"
 +
| [[Good Deed Token]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
|  [[Christmas_Missions#Letter for Token|Christmas Mission]] reward
 +
|  [[Christmas Missions#12 Good Deed Tokens -> 1 Astro Santa's Good Deed|Christmas Missions]]
 +
|
 +
| A token of the Christmas Spirit
 +
|- align="center"
 +
| [[Good Electric Gadget]]
 +
| Commodity
 +
|
 +
| No
 +
| 20,000
 +
|
 +
|
 +
|
 +
| Used in building a electric gadget.
 +
|- align="center"
 +
| [[Good Energy Rigging]]
 +
| Commodity
 +
|
 +
| No
 +
| 20,000
 +
|
 +
|
 +
|
 +
| Used in building an energy rigging.
 +
|- align="center"
 +
| [[Good Fading Apparatus]]
 +
| Commodity
 +
|
 +
| No
 +
| 20,000
 +
|
 +
|
 +
|
 +
| Used in building a fading apparatus.
 +
|- align="center"
 +
| [[Good Firing Harness]]
 +
| Commodity
 +
|
 +
| No
 +
| 20,000
 +
|
 +
|
 +
|
 +
| Used in building a firing harness.
 +
|- align="center"
 +
| [[Good Nimbleness Rig]]
 +
| Commodity
 +
|
 +
| No
 +
| 20,000
 +
|
 +
|
 +
|
 +
| Used in building a nimbleness rig.
 +
|- align="center"
 +
| [[Good Proximity Sensor]]
 +
| Commodity
 +
|
 +
| No
 +
| 20,000
 +
|  BP
 +
|  build some Proximity Module
 +
|
 +
| Used in building a proximity module.
 +
|- align="center"
 +
| [[Good Radar Equipage]]
 +
| Commodity
 +
|
 +
| No
 +
| 20,000
 +
|
 +
|
 +
|
 +
| Used in building a radar equipage.
 +
|- align="center"
 +
| [[Good Recovery Implements]]
 +
| Commodity
 +
|
 +
| No
 +
| 20,000
 +
|
 +
|
 +
|
 +
| Used in building a recovery implements.
 +
|- align="center"
 +
| [[Good Shield Booster]]
 +
| Commodity
 +
|
 +
| No
 +
| 20,000
 +
|  BP
 +
|  build some Shield Module
 +
|
 +
| Used in building a shield module.
 +
|- align="center"
 +
| [[Good Speed Fittings]]
 +
| Commodity
 +
|
 +
| No
 +
| 20,000
 +
|
 +
|
 +
|
 +
| Used in building a speed fittings.
 +
|- align="center"
 +
| [[Good Stealth Mechanism]]
 +
| Commodity
 +
|
 +
| No
 +
| 20,000
 +
|
 +
|
 +
|
 +
| Used in building a stealth mechanism.
 +
|- align="center"
 +
| [[Good Thrust Fixtures]]
 +
| Commodity
 +
|
 +
| No
 +
| 20,000
 +
|
 +
|
 +
|
 +
| Used in building a thrust fixtures.
 +
|- align="center"
 +
| [[Good Tracking Gizmo]]
 +
| Commodity
 +
|  1,000,000
 +
| No
 +
| 20,000
 +
|  BP
 +
|  build some Tracking Module
 +
|
 +
| Used in building a tracking module.
 +
|- align="center"
 +
| [[Good Traction Appendice]]
 +
| Commodity
 +
|
 +
| No
 +
| 20,000
 +
|
 +
|
 +
|
 +
| Used in building a traction appendice.
 +
|- align="center"
 +
| [[Googly Eyes Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 5,000
 +
|
 +
|
 +
| SpacePoints cost: 10, Contains 1 Googly Eyes, Requires 1 free space, [Neurobound]
 +
| Opens into a permanent Googly Eyes holoprojector which is Neurobound.
 +
|- align="center"
 +
| [[Grammies]]
 +
| Commodity
 +
|
 +
| 32 minutes
 +
| 10
 +
|  [[Rumble 2]] Drop
 +
|  [[Piloting]] 16 in [[Rumble 2]]
 +
|
 +
| Not-so-glorious trophies
 +
|- align="center"
 +
| [[Gravity Controller]]
 +
| Commodity
 +
|
 +
| No
 +
| 500
 +
|
 +
|
 +
|
 +
| Crucial parts for any large vessel.
 +
|- align="center"
 +
| [[Gravity Impulse Core]]
 +
| Commodity
 +
|
 +
| 150 hours
 +
| 10,000
 +
|
 +
|
 +
|
 +
| Mother's Core
 +
|- align="center"
 +
| [[Great Pumpkin]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
|  Halloween 2009 [[Undead Tobal]] drop and [[Halloween Missions]] reward
 +
|  Used in [[Halloween Missions]]
 +
|
 +
| Rare mythical gourd of Halloween :-O
 +
|- align="center"
 +
| [[Green Ingot]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,400
 +
|
 +
|
 +
|
 +
| slightly chewed green ore globs.
 +
|- align="center"
 +
| [[Green Meanie Base Wreckage]]
 +
| Commodity
 +
|
 +
| No
 +
| 10
 +
|
 +
|
 +
|
 +
| The remains of Meanie Green Base
 +
|- align="center"
 +
| [[Green Ore]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,400
 +
|
 +
|
 +
|
 +
| should this be...pulsing?
 +
|- align="center"
 +
| [[Gunky Organic Webbing]]
 +
| Commodity
 +
|
 +
| No
 +
| 400,000
 +
|
 +
|
 +
|
 +
| Ewww... It's Gunky alright
 +
|- align="center"
 +
| [[Hanukkah Menorah]]
 +
| Commodity
 +
|
 +
| No
 +
| 1
 +
|
 +
|
 +
|
 +
| Perhaps this belonged to Mr. Universe? Maybe you could ask Lenore.
 +
|- align="center"
 +
| [[Harmonic Shield Focusers]]
 +
| Commodity
 +
|
 +
| No
 +
| 80,000
 +
|
 +
|
 +
|
 +
| Nanite regeneration
 +
|- align="center"
 +
| [[Hawk Remains]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
|
 +
| Remains of a bird
 +
|- align="center"
 +
| [[Heated Metals]]
 +
| Commodity
 +
|
 +
| No
 +
| 1
 +
|
 +
|
 +
|
 +
| Warm, glowing metal.
 +
|- align="center"
 +
| [[Heavy Kidd Drone Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
| [[Heavy Kidd Drone Crate Blueprint]]
 +
|
 +
| Breaks into 5 Heavy Kidd Drone, Requires 105 free space
 +
| Contains three Heavy Kidd Drones.
 +
|- align="center"
 +
| [[Heavy Metals]]
 +
| Commodity
 +
|
 +
| No
 +
| 550
 +
|
 +
|
 +
| Zone bound
 +
| make the universe go 'round with some effort
 +
|- align="center"
 +
| [[Hell Fire Remains]]
 +
| Commodity
 +
|  1,000,000
 +
| 2 hours, 30 minutes
 +
| 5
 +
|  [[Cleft Thorn]] Drop
 +
|  build [[Weapons#Heat Weapons|Scorch's Immolation]]
 +
|
 +
| Still hot hot hot!
 +
|- align="center"
 +
| [[Hephaestus Fragments]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
|
 +
|
 +
|
 +
| Fragments of Pretender Hephaestus Ship
 +
|- align="center"
 +
| [[Hephaestus Research Module]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
| [[Hephaestus Research Module Blueprint]]
 +
|
 +
|
 +
| The result of lots of hard research
 +
|- align="center"
 +
| [[Hermes Delirium Tremens Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 20,000
 +
|
 +
|
 +
| Contains 5 Hermes Delirium Tremens, Requires 335 free space
 +
| A crate of Hermes Delirium Tremens Overloaders
 +
|- align="center"
 +
| [[Hermes Fragments]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
|
 +
|
 +
|
 +
| Fragments of Pretender Hermes Ship
 +
|- align="center"
 +
| [[Hermes Power Punch Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 20,000
 +
|
 +
|
 +
| Contains 5 Hermes Power Punch, Requires 335 free space
 +
| A crate of Hermes Power Punch Overloaders
 +
|- align="center"
 +
| [[Hermes Research Module]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
| [[Hermes Claymore Mobile Factory Blueprint]]
 +
|
 +
|
 +
| The result of lots of hard research
 +
|- align="center"
 +
| [[High Priest's Blessing]]
 +
| Commodity
 +
|
 +
| 10 minutes
 +
| 2,000
 +
|
 +
|
 +
| [Neurobound]
 +
| Proof that you have completed the Trials of adum.
 +
|- align="center"
 +
| [[Holochart Fragment Alpha]]
 +
| Commodity
 +
|  50,000
 +
| No
 +
| 1
 +
|  Mined in [[Tortuga]]
 +
|  build Holochart
 +
|
 +
| Part of an old map.
 +
|- align="center"
 +
| [[Holochart Fragment Beta]]
 +
| Commodity
 +
|  50,000
 +
| No
 +
| 1
 +
|  Mined in [[Tortuga]]
 +
|  build Holochart
 +
|
 +
| Part of an old map.
 +
|- align="center"
 +
| [[Holochart Fragment Delta]]
 +
| Commodity
 +
|  50,000
 +
| No
 +
| 1
 +
|  [[Tortuga]] AI Drop
 +
|  build Holochart
 +
|
 +
| Part of an old map.
 +
|- align="center"
 +
|  Holochart Fragment Epsilon
 +
|
 +
|  50,000
 +
|  None
 +
|  1
 +
|  Spawns in [[Tortuga]] as green debris
 +
|  build Holochart
 +
|
 +
|  Part of an old map
 +
|- align="center"
 +
| [[Holochart Fragment Gamma]]
 +
| Commodity
 +
|  50,000
 +
| No
 +
| 1
 +
|  [[Tortuga]] AI drop
 +
|  build Holochart
 +
|
 +
| Part of an old map.
 +
|- align="center"
 +
| [[Holy Rat Flesh]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
|
 +
|
 +
|
 +
| You call this holy?!
 +
|- align="center"
 +
| [[Honey]]
 +
| Commodity
 +
|
 +
| No
 +
| 200
 +
|
 +
|
 +
|
 +
| A sweet yellow liquid produced by bees
 +
|- align="center"
 +
| [[Honey Pot]]
 +
| Commodity
 +
|
 +
| No
 +
| 100,000
 +
|
 +
|
 +
| Breaks into 5 to 10 Honey, Requires 10 free space
 +
| A pot of royal honey that contains honey!!
 +
|- align="center"
 +
| [[Honorary Diploma]]
 +
| Commodity
 +
|  50,000
 +
| No
 +
| 10
 +
|  [[Lyceum]] Mission Reward
 +
|  [[Infinite Knowledge]] in [[Platonic Academy]]
 +
|
 +
| Not exactly the same, but at least it's something!
 +
|- align="center"
 +
| [[Honorary Mention]]
 +
| Commodity
 +
|  50,000
 +
| No
 +
| 10
 +
|  [[Lyceum]] Mission Reward
 +
|  [[Infinite Knowledge]] in [[Platonic Academy]]
 +
|
 +
| They recognized that you did... something.
 +
|- align="center"
 +
| [[Hot Nuclear Waste]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,400
 +
|
 +
|
 +
| Zone bound
 +
| emphatically not in my back yard!
 +
|- align="center"
 +
| [[Hot Pumpkin Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 100,000
 +
|
 +
|
 +
| Breaks into 5 to 30 Flaming Lantern Missile, Requires 60 free space
 +
| Smells like Cinnamon. T16 Heat Missile.
 +
|- align="center"
 +
| [[Hovering Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 100,000
 +
|
 +
|
 +
| Contains 10 Graviton Immunizer, Requires 20 free space
 +
| This crate seems to defy the laws of gravity
 +
|- align="center"
 +
| [[Huge Launching Tube]]
 +
| Commodity
 +
|  50,000,000
 +
| No
 +
| 10,000
 +
|  DG Drop
 +
|  Used in Streamlined [[Fighter Bay Blueprints]]
 +
|
 +
| Used in upgrading to a more advanced launcher
 +
|- align="center"
 +
|  Immature Rat Kitten
 +
|
 +
|
 +
|  None
 +
|  100
 +
|  Convert from Rat Flesh and Rations using [[Base Items#Converters/Manufacturing Items|Rat Hatchery]]
 +
|  used in [[Graveyard]] mission to make [[Fighters|Rat Kitten]]
 +
|
 +
|  Too young for even you to toss out the airlock.
 +
|- align="center"
 +
| [[Imperial Chest]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|  Reward for reporting an exploitable [[Bugs|bug]]
 +
|
 +
| Contains 1 Imperial Seal, Requires 1 free space
 +
| A golden chest, this must contain something valuable. Item is character-bound once open
 +
|- align="center"
 +
| [[Imperial Seal]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
|  Cleaned with Imperial Cleaning Machine from Unclean Imperial Seal
 +
|  Neuro-Bound<br>various [[:Category:Imperial Seal Skills|Imperial Seal Skills]]
 +
| Can't be put into locker, [Neurobound]
 +
| Approved by the Emperor Himself
 +
|- align="center"
 +
| [[Indium]]
 +
| Commodity
 +
|
 +
| No
 +
| 114,818
 +
|
 +
|
 +
|
 +
| The 68th most abundant element in Earth's crust, however also obtainable from planetary mining!
 +
|- align="center"
 +
| [[Industrial Promethium Crystals]]
 +
| Commodity
 +
|
 +
| No
 +
| 2,000,000
 +
|
 +
|
 +
| Breaks into 1500 to 3000 Promethium, Requires 3000 free space
 +
| Crystalized Promethium
 +
|- align="center"
 +
| [[Infernal Cell]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
|  [[Infernal Tempest Mission]] Reward, 5 in return for 3 Xeno Isotope, 3 Neutron Rod, and 7 Solar Radiation
 +
|  turned in at Alpha Research Station, [[Infernal Tempest]] for [[Infernal Tempest Missions]].
 +
|
 +
| Store of untapped energy!
 +
|- align="center"
 +
| [[Insto Shield Tweak 2 Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
| Contains 5 Insto Shield Tweak 2, Requires 5 free space
 +
| Crate of 5 Insto Shield Tweak 2s.
 +
|- align="center"
 +
| [[Insto Shield Tweak 3 Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
| Contains 5 Insto Shield Tweak 3, Requires 5 free space
 +
| Crate of 5 Insto Shield Tweak 3s.
 +
|- align="center"
 +
| [[Insto Shield Tweak Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
| Contains 5 Insto Shield Tweak, Requires 5 free space
 +
| Crate of 5 Insto Shield Tweaks.
 +
|- align="center"
 +
| [[Ion Caipirinha Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
| Contains 5 Ion Caipirinha, Requires 5 free space
 +
| Crate of 5 Ion Caipirinhas.
 +
|- align="center"
 +
| [[Ion Rebirth Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
| Contains 5 Ion Rebirth, Requires 5 free space
 +
| Crate of 5 Ion Rebirths.
 +
|- align="center"
 +
| [[Ion Salvation Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
| Contains 5 Ion Salvation, Requires 5 free space
 +
| Crate of 5 Ion Salvations.
 +
|- align="center"
 +
| [[Irradiated Tumors]]
 +
| Commodity
 +
|
 +
| 12 hours
 +
| 1,000
 +
|
 +
|
 +
| Decays to: Alien Husk Fragments
 +
| A glowing mass of alien flesh.
 +
|- align="center"
 +
| [[Isvasa DNA]]
 +
| Commodity
 +
|
 +
| 12 hours
 +
| 1,000
 +
|
 +
|
 +
|
 +
| Gooey strands of genetic material.
 +
|- align="center"
 +
| [[Jello Shots]]
 +
| Commodity
 +
|
 +
| No
 +
| 620,000
 +
|
 +
|
 +
| Decays at universe reset., Always drops
 +
| Packed with the most elastic and powerful jelly, which sticks the buzz with you for days!
 +
|- align="center"
 +
| [[Jelly Bean Dust]]
 +
| Commodity
 +
|
 +
| No
 +
| 25,050
 +
|
 +
|
 +
| Breaks into 5 Jelly Beans, Requires 5 free space
 +
| Jelly Beans from a comet in dusty form
 +
|- align="center"
 +
| [[Jelly Bean Jug]]
 +
| Commodity
 +
|
 +
| No
 +
| 100,000
 +
|
 +
|
 +
| Breaks into 50 to 75 Jelly Beans, Requires 75 free space
 +
| A jug of... jelly beans? What the hell...
 +
|- align="center"
 +
| [[Jelly Beans]]
 +
| Commodity
 +
|
 +
| No
 +
| 10
 +
|  Extract using [[Base Items#Extractors|Jelly Bean Extractor]]
 +
|  10 Jelly Beans building [[Extractor_Blueprints|Alien Bactery Extractor]](initial cost)
 +
|
 +
| Jelly beans are a type of confectionery that comes in many different (primarily fruit) flavors.
 +
|- align="center"
 +
| [[John's Token]]
 +
| Commodity
 +
|
 +
| No
 +
| 10
 +
|
 +
|
 +
|
 +
| A special token from John, a man at the Easter Warren.
 +
|- align="center"
 +
| [[Jungle Armada Crest]]
 +
| Commodity
 +
|
 +
| No
 +
| 1
 +
|
 +
|
 +
|
 +
| This clearly used to belong to some Zaphragi ship.
 +
|- align="center"
 +
| [[Junkyard Scrap]]
 +
| Commodity
 +
|
 +
| No
 +
| 1
 +
|
 +
|
 +
|
 +
| This is definetely what Creaky wanted. What a piece of scrap.
 +
|- align="center"
 +
| [[Junkyard Scrapnote]]
 +
| Commodity
 +
|
 +
| No
 +
| 1
 +
|
 +
|
 +
|
 +
| This note can be turned in for disposable items and other space-environmental-friendly objects!
 +
|- align="center"
 +
| [[Jury Rigging of Hephaestus Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 20,000
 +
|
 +
|
 +
| Contains 5 Jury Rigging of Hephaestus, Requires 335 free space
 +
| A crate of Jury Rigging of Hephaestus Overloaders
 +
|- align="center"
 +
| [[Kalthi Depths Wreckage]]
 +
| Commodity
 +
|
 +
| No
 +
| 2,000
 +
|
 +
|
 +
|
 +
| A wreck from Kalthi Depths. Maybe there's UrQa technology in there...
 +
|- align="center"
 +
| [[Kalthi Depths Wreckage Chest]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
|
 +
|
 +
| Breaks into 2 Kalthi Depths Wreckage Crate, Requires 2 free space
 +
| A crate containing crates of 10 Kalthi Depths Wreckage
 +
|- align="center"
 +
| [[Kalthi Depths Wreckage Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
| Breaks into 5 Kalthi Depths Wreckage, Requires 5 free space
 +
| A crate of 5 Kalthi Depths Wreckage
 +
|- align="center"
 +
| [[Kalthi Depths Wreckage Trove]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
|
 +
|
 +
| Breaks into 10 Kalthi Depths Wreckage Chest, Requires 10 free space
 +
| A crate of crates, containing crates of 100 Kalthi Depths Wreckage
 +
|- align="center"
 +
| [[Kalthi Essence]]
 +
| Commodity
 +
|
 +
| 12 hours
 +
| 100,000
 +
|
 +
|
 +
|
 +
| The very lifeforce of Kalthi, slowly fading away
 +
|- align="center"
 +
| [[Kalthi Manufacturing Parts]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
|
 +
| Kalthi parts, useful for producing Kalthi technology
 +
|- align="center"
 +
| [[Kalthi Ship Plating]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000,000
 +
|
 +
|
 +
|
 +
| The remains of a Kalthi spaceship, quite impressive
 +
|- align="center"
 +
| [[Kendalite]]
 +
| Commodity
 +
|  10,000,000
 +
| No
 +
| 10,000
 +
|  Mined from asteroids in [[Contracosta]]
 +
|  Used as a mission item to get a key for the rest of the [[Contracosta]] chain.
 +
|
 +
| Used most commonly for ganglinite research
 +
|- align="center"
 +
| [[Kidd's Volatile Wrath Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 210,000
 +
|
 +
|
 +
| Contains 20 Kidd's Volatile Wrath, Requires 1340 free space
 +
| 20 very angry overloaders.
 +
|- align="center"
 +
| [[Kromatico]]
 +
| Commodity
 +
|
 +
| 30 minutes
 +
| 15,000
 +
|
 +
|
 +
|
 +
| Gray is the color of life.
 +
|- align="center"
 +
| [[Kromatico Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 1
 +
|
 +
|
 +
| Contains 3 to 5 Kromatico, Requires 5 free space
 +
| All the souls in a crate.
 +
|- align="center"
 +
| [[Kromelite]]
 +
| Commodity
 +
|
 +
| 30 minutes
 +
| 15,000
 +
|
 +
|
 +
|
 +
| The universe is in black and white.
 +
|- align="center"
 +
| [[Kromelite Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 1
 +
|
 +
|
 +
| Contains 3 to 5 Kromelite, Requires 5 free space
 +
| All the shades of grey in a crate.
 +
|- align="center"
 +
| [[Ksaravis'ayu Pod]]
 +
| Commodity
 +
|
 +
| No
 +
| 2,000
 +
|
 +
|
 +
| Contains 25 Ksaravis'ayu, Requires 25 free space
 +
| This organic pod is filled genetically engineered Aveksaka. T22 Physical Missile.
 +
|- align="center"
 +
| [[Laconia]]
 +
| Commodity
 +
|  5,000,000
 +
| No
 +
| 400
 +
|  Extract using [[Base Items#Extractors|Laconia Extractor]]
 +
|  make Laconia Sheets
 +
|
 +
| A rare and nearly magical metal.
 +
|- align="center"
 +
| [[Laconia Aggravation Module]]
 +
| Commodity
 +
|
 +
| No
 +
| 60,000
 +
| [[Laconia Aggravation Module Blueprint]]
 +
|
 +
|
 +
| Increase hostiliy.
 +
|- align="center"
 +
| [[Laconia Agility Module]]
 +
| Commodity
 +
|
 +
| No
 +
| 60,000
 +
| [[Laconia Agility Module Blueprint]]
 +
|
 +
|
 +
| Increase turning.
 +
|- align="center"
 +
| [[Laconia Capacity Module]]
 +
| Commodity
 +
|
 +
| No
 +
| 60,000
 +
| [[Laconia Capacity Module Blueprint]]
 +
|
 +
|
 +
| Increase storage capacity.
 +
|- align="center"
 +
| [[Laconia Damage Module]]
 +
| Commodity
 +
|
 +
| No
 +
| 60,000
 +
| [[Laconia Damage Module Blueprint]]
 +
|
 +
|
 +
| Increase weapon damage.
 +
|- align="center"
 +
| [[Laconia Dust]]
 +
| Commodity
 +
|
 +
| No
 +
| 27,000
 +
|
 +
|
 +
| Breaks into 5 Laconia, Requires 5 free space
 +
| Laconia from a comet in dusty form
 +
|- align="center"
 +
| [[Laconia Electric Module]]
 +
| Commodity
 +
|
 +
| No
 +
| 60,000
 +
| [[Laconia Electric Module Blueprint]]
 +
|
 +
|
 +
| Increase electric regeneration.
 +
|- align="center"
 +
| [[Laconia Energy Module]]
 +
| Commodity
 +
|
 +
| No
 +
| 60,000
 +
| [[Laconia Energy Module Blueprint]]
 +
|
 +
|
 +
| Increase energy maximum.
 +
|- align="center"
 +
| [[Laconia Fading Module]]
 +
| Commodity
 +
|
 +
| No
 +
| 60,000
 +
| [[Laconia Fading Module Blueprint]]
 +
|
 +
|
 +
| Decrease hostiliy.
 +
|- align="center"
 +
| [[Laconia Firing Module]]
 +
| Commodity
 +
|
 +
| No
 +
| 60,000
 +
| [[Laconia Firing Module Blueprint]]
 +
|
 +
|
 +
| Increase attack speed.
 +
|- align="center"
 +
| [[Laconia Nimbleness Module]]
 +
| Commodity
 +
|
 +
| No
 +
| 60,000
 +
| [[Laconia Nimbleness Module Blueprint]]
 +
|
 +
|
 +
| Increase nimbleness.
 +
|- align="center"
 +
| [[Laconia Plate]]
 +
| Commodity
 +
|
 +
| No
 +
| 100,000
 +
|
 +
|
 +
| Breaks into 30 to 60 Laconia, Requires 60 free space
 +
| A plate of laconia.
 +
|- align="center"
 +
| [[Laconia Proximity Module]]
 +
| Commodity
 +
|
 +
| No
 +
| 60,000
 +
| [[Laconia Proximity Module Blueprint]]
 +
|
 +
|
 +
| Hopefully detect stuff that is close by.
 +
|- align="center"
 +
| [[Laconia Radar Module]]
 +
| Commodity
 +
|
 +
| No
 +
| 60,000
 +
| [[Laconia Radar Module Blueprint]]
 +
|
 +
|
 +
| Increase radar range and strength.
 +
|- align="center"
 +
| [[Laconia Range Module]]
 +
| Commodity
 +
|
 +
| No
 +
| 60,000
 +
| [[Laconia Range Module Blueprint]]
 +
|
 +
|
 +
| Increase firing range.
 +
|- align="center"
 +
| [[Laconia Recovery Module]]
 +
| Commodity
 +
|
 +
| No
 +
| 60,000
 +
| [[Laconia Recovery Module Blueprint]]
 +
|
 +
|
 +
| Increase shield recovery speed.
 +
|- align="center"
 +
| [[Laconia Reinforced Girders]]
 +
| Commodity
 +
|
 +
| No
 +
| 2,000,000
 +
|
 +
|
 +
| Decays at universe reset., Always drops
 +
| Laconia-reinforced structural support.
 +
|- align="center"
 +
| [[Laconia Sheet]]
 +
| Commodity
 +
|  5,000,000
 +
| No
 +
| 100,000
 +
| [[Laconia Sheet Blueprint]]
 +
|  fortify things
 +
|
 +
| Laconia, one of the most durable substance known to man.
 +
|- align="center"
 +
| [[Laconia Shield Module]]
 +
| Commodity
 +
|
 +
| No
 +
| 60,000
 +
| [[Laconia Shield Module Blueprint]]
 +
|
 +
|
 +
| Increase shield resilience.
 +
|- align="center"
 +
| [[Laconia Shielding Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
| Contains 5 Laconia Shielding, Requires 100 free space
 +
| Crate of 5 Laconia Shieldings.
 +
|- align="center"
 +
| [[Laconia Speed Module]]
 +
| Commodity
 +
|
 +
| No
 +
| 60,000
 +
| [[Laconia Speed Module Blueprint]]
 +
|
 +
|
 +
| Increase ship speed.
 +
|- align="center"
 +
| [[Laconia Stealth Module]]
 +
| Commodity
 +
|
 +
| No
 +
| 60,000
 +
| [[Laconia Stealth Module Blueprint]]
 +
|
 +
|
 +
| Allow for more undectability.
 +
|- align="center"
 +
| [[Laconia Thrust Module]]
 +
| Commodity
 +
|
 +
| No
 +
| 60,000
 +
| [[Laconia Thrust Module Blueprint]]
 +
|
 +
|
 +
| Increase engine thrust strength.
 +
|- align="center"
 +
| [[Laconia Tracking Module]]
 +
| Commodity
 +
|
 +
| No
 +
| 60,000
 +
| [[Laconia Tracking Module Blueprint]]
 +
|
 +
|
 +
| Track fast moving space objects.
 +
|- align="center"
 +
| [[Laconia Traction Module]]
 +
| Commodity
 +
|
 +
| No
 +
| 60,000
 +
| [[Laconia Traction Module Blueprint]]
 +
|
 +
|
 +
| Increase traction strength.
 +
|- align="center"
 +
| [[Large Launching Tube]]
 +
| Commodity
 +
|  25,000,000
 +
| No
 +
| 10,000
 +
|  DG Drop
 +
|  Used in Streamlined [[Fighter Bay Blueprints]]
 +
|
 +
| Used in upgrading to a more advanced launcher
 +
|- align="center"
 +
| [[Large Paxian Subspace Supply Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 210,000
 +
|
 +
|
 +
| Contains 1 to 3 Eridium and 10 to 15 Allied Commendation and 3 to 10 Ammo Crate - Large Paxian Missile, Requires 28 free space
 +
| A small collection of Paxian goods.
 +
|- align="center"
 +
| [[Large Station Gear Token Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 100
 +
|
 +
|
 +
| Contains 20 Station Gear Token, Requires 20 free space
 +
| Compacted Station Gear Tokens
 +
|- align="center"
 +
| [[Last Stand Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
| Contains 5 Last Stand, Requires 10 free space
 +
| Crate of 5 Last Stands.
 +
|- align="center"
 +
| [[Lasting Resources Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
| Contains 5 Lasting Resources, Requires 5 free space
 +
| Crate of 5 Lasting Resources'.
 +
|- align="center"
 +
| [[Lice Fighter Pack]]
 +
| Commodity
 +
|
 +
| No
 +
| 300,000
 +
|
 +
|
 +
| Breaks into 5 Lice Fighter, Requires 65 free space
 +
| Lice Fighter's
 +
|- align="center"
 +
| [[Lion Heart Key]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
|  Drop
 +
|  enter Lion galaxy in [[The Serengeti]]
 +
|
 +
| The key to the lion heart
 +
|- align="center"
 +
| [[Locust Fighter Pack]]
 +
| Commodity
 +
|
 +
| No
 +
| 300,000
 +
|
 +
|
 +
| Breaks into 5 Locust Fighter, Requires 70 free space
 +
| Locust Fighter's
 +
|- align="center"
 +
| [[Love Cylinder Remains]]
 +
| Commodity
 +
|
 +
| 2 hours, 30 minutes
 +
| 5
 +
|  [[Rosemary]] Drop
 +
|  build various surgical things
 +
|
 +
| Seem less intimidating that way.
 +
|- align="center"
 +
| [[Lubricated Cyborgs]]
 +
| Commodity
 +
|
 +
| No
 +
| 2,000,000
 +
|
 +
|
 +
| Decays at universe reset., Always drops
 +
| Dancing without friction.
 +
|- align="center"
 +
| [[Lunarium]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000,000
 +
| [[Lunarium Blueprint]]
 +
|
 +
|
 +
| The dark side of the moon.
 +
|- align="center"
 +
| [[Lunarium Shard]]
 +
| Commodity
 +
|
 +
| 24 hours
 +
| 100,000
 +
|
 +
|
 +
|
 +
| A shard of the dark side of the moon.
 +
|- align="center"
 +
| [[Luscious North]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
| [[Luscious North Blueprint]]
 +
|  build Luscious West
 +
|
 +
| Luscious greed, west
 +
|- align="center"
 +
| [[Luscious South]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|  Spawns as green debris in [[The Neutral Zone]]
 +
|
 +
|
 +
| Luscious greed, east
 +
|- align="center"
 +
| [[Luscious West]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
| [[Luscious West Blueprint]]
 +
|  [[Bot Research]]
 +
|
 +
| Luscious greed, south
 +
|- align="center"
 +
| [[Luxurious Station Suite]]
 +
| Mission Item
 +
|
 +
| No
 +
| 50,000
 +
| [[Luxurious Station Suite Blueprint]]
 +
|
 +
|
 +
| Guarantee strike free workers!
 +
|- align="center"
 +
| [[Lyceum Diploma]]
 +
| Commodity
 +
|
 +
| No
 +
| 100,000
 +
|
 +
|
 +
|
 +
| A citation worth part of an Honorary Diploma.
 +
|- align="center"
 +
| [[Lyceum Mention]]
 +
| Commodity
 +
|
 +
| No
 +
| 100,000
 +
|
 +
|
 +
|
 +
| A citation worth part of an Honorary Mention.
 +
|- align="center"
 +
| [[Mad Scientist's Brain]]
 +
| Commodity
 +
|
 +
| 150 hours
 +
| 100,000
 +
|  Drops from [[Mad Scientist]]
 +
|  [[Electrical Engineering]] 20 in [[Lunacy]]
 +
|
 +
| Even dead this thing is probably more intelligent than you.
 +
|- align="center"
 +
| [[Mad Scientist's Other Brain]]
 +
| Commodity
 +
|
 +
| 150 hours
 +
| 100,000
 +
|  Drops from [[Mad Scientist]]
 +
|  [[Remote Control]] 18 in [[Lunacy]]
 +
|
 +
| Even dead this thing is probably more intelligent than you.
 +
|- align="center"
 +
| [[Master Pirate Crest]]
 +
| Commodity
 +
|  10,000
 +
| No
 +
| 100
 +
|  Drops from W2 and W3 Pirate [[AI]]
 +
|
 +
|
 +
| Mark from a pirate
 +
|- align="center"
 +
| [[Master Pirate Strongbox]]
 +
| Commodity
 +
|
 +
| No
 +
| 100
 +
|
 +
|
 +
| Contains 4 to 6 Master Pirate Crest, Requires 6 free space
 +
| A strong chest of Master Pirate Crests
 +
|- align="center"
 +
| [[Matra Markata Prahetiayu Pod]]
 +
| Commodity
 +
|
 +
| No
 +
| 2,000
 +
|
 +
|
 +
| Contains 25 Matra Markata Prahetiayu, Requires 25 free space
 +
| This organic pod is filled genetically engineered Aveksaka. T22 Radiation Missile.
 +
|- align="center"
 +
| [[Medium Launching Tube]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|  DGs
 +
|  [[Fighter Bay Blueprints]]
 +
|
 +
| Used in upgrading to a more advanced launcher
 +
|- align="center"
 +
| [[Medium Paxian Subspace Supply Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 210,000
 +
|
 +
|
 +
| Contains 3 to 5 Allied Commendation and 3 to 10 Ammo Crate - Medium Paxian Missile, Requires 15 free space
 +
| A small collection of Paxian goods.
 +
|- align="center"
 +
| [[Mega Warmth Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
| Contains 5 Mega Warmth, Requires 5 free space
 +
| Crate of 5 Mega Warmths.
 +
|- align="center"
 +
| [[Mercurial Docking Clamps]]
 +
| Commodity
 +
|
 +
| No
 +
| 80,000
 +
| [[Mercurial Docking Clamps Blueprint]]
 +
|
 +
|
 +
| It doesn't use sensors, it feels the void
 +
|- align="center"
 +
| [[Mercury]]
 +
| Commodity
 +
|
 +
| No
 +
| 7,500
 +
|
 +
|
 +
|
 +
| Usually liquid, but frozen from the depths of space.
 +
|- align="center"
 +
| [[Metallic Shard]]
 +
| Commodity
 +
|
 +
| No
 +
| 50,000
 +
|
 +
|
 +
|
 +
| Remains of a Delquadrakimdan
 +
|- align="center"
 +
| [[Metals]]
 +
| Commodity
 +
|  90
 +
| No
 +
| 550
 +
|  Extract using [[Base Items#Extractors|Metal Drill]]
 +
|  build just about everything
 +
|
 +
| Make the universe go 'round
 +
|- align="center"
 +
| [[Micro Scrap Part]]
 +
| Commodity
 +
|
 +
| No
 +
| 1
 +
|
 +
|
 +
|
 +
| A few things to recycle in there (worth about 1,000 credits in repair).
 +
|- align="center"
 +
| [[Microbes Amoureuses]]
 +
| Commodity
 +
|
 +
| No
 +
| 1
 +
| [[Microbes Amoureuses Blueprint]]
 +
|  tuition for [[Warp Navigation]] 4 in [[Emphatic Biology]] and [[Station Management]] 20 in [[Biologique]]
 +
| Prevents jumping to other galaxies, Decays at universe reset.
 +
| Tout le monde aiment les microbes amoureuses. Careful! These microbes adapt to your brain pattern when they come into contact with you and will die if you disconnect for too long or leave in a ship
 +
|- align="center"
 +
| [[Microbes Blancs]]
 +
| Commodity
 +
|
 +
| 33 minutes, 20 seconds
 +
| 1
 +
|
 +
|
 +
|
 +
| Microbes Blancs, pas pour les marches blancs.
 +
|- align="center"
 +
|  Microbes Noirs
 +
|
 +
|
 +
|  33 minutes, 20 seconds
 +
|  1
 +
|  Mined in [[Emphatic Biology]]
 +
|  build Microbes Amoureuses
 +
|
 +
|  Microves Noirs, pas pour les marches noirs.
 +
|- align="center"
 +
| [[Microbes Warp]]
 +
| Commodity
 +
|
 +
| No
 +
| 1
 +
| [[Microbes Warp Blueprint]]
 +
|
 +
| Can't be put into locker, Prevents jumping to other galaxies, Decays at universe reset.
 +
| Tout le monde aiment les microbes warp. Careful! These microbes adapt to your brain pattern when they come into contact with you and will die if you disconnect for too long or leave in a ship
 +
|- align="center"
 +
|  Microchips
 +
|
 +
|  150
 +
|  None
 +
|  10
 +
|  Built from silicon using [[Base Items#Converters/Manufacturing Items|MicroFab]]
 +
|  build many things
 +
|
 +
|  Pentium LVX's
 +
|- align="center"
 +
| [[Middling Admixium]]
 +
| Commodity
 +
|
 +
| No
 +
| 100,000
 +
| [[Middling Admixium Blueprint]]
 +
|
 +
|
 +
| The core of all madness
 +
|- align="center"
 +
| [[Milli's Burger]]
 +
| Commodity
 +
|
 +
| 55 hours, 33 minutes, 20 seconds
 +
| 5
 +
|  [[The End of the Universe]] -- 500 million
 +
|  Used in [[Apprentice's Ward Missions]]
 +
|
 +
| The composite interests over the last few trillion years should be enough to cover the cost of that meal right?
 +
|- align="center"
 +
| [[Mining Token]]
 +
| Commodity
 +
|  5
 +
| No
 +
| 100
 +
|  Mined from [[Asteroids]] in [[Arena Lobby]]
 +
|  Used in [[Arena Lobby]] Missions
 +
|
 +
| Great for making any good miner proud!
 +
|- align="center"
 +
| [[Monochrome Hue Specialized Trade Goods]]
 +
| Commodity
 +
|  50,000
 +
| No
 +
| 10,000
 +
|  [[Monochrome Hue]] Drop
 +
|  Pirate Mission
 +
|
 +
| Special Monochrome Hue Trade Goods.
 +
|- align="center"
 +
| [[Monochrome Tint Specialized Trade Goods]]
 +
| Commodity
 +
|  50,000
 +
| No
 +
| 10,000
 +
|  [[Monochrome Tint]] Drop
 +
|  Pirate Mission
 +
|
 +
| Special Monochrome Tint Trade Goods.
 +
|- align="center"
 +
| [[Mustard Yellow Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 100,000
 +
|
 +
|
 +
| Contains 50 Particle Acceleration Overloader, Requires 2950 free space
 +
| A mysterious crate
 +
|- align="center"
 +
| [[Mysterious Cyborgs]]
 +
| Commodity
 +
|
 +
| No
 +
| 8,000,000
 +
|
 +
|
 +
| Decays at universe reset., Always drops
 +
| Probably best not to know.
 +
|- align="center"
 +
| [[Mzungu Green Orb]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|  Ruin -- ?
 +
|  build [[Drones|Orb Drone]]
 +
|
 +
| what is this good for?
 +
|- align="center"
 +
| [[NCC-Bulk Specialized Trade Goods]]
 +
| Commodity
 +
|  50,000
 +
| No
 +
| 10,000
 +
|  [[NCC-Bulk]] Drop
 +
|  Pirate Mission
 +
|
 +
| Special NCC-Bulk Trade Goods.
 +
|- align="center"
 +
| [[Nanite]]
 +
| Commodity
 +
|
 +
| No
 +
| 1
 +
| [[Nanite Fabrication Blueprint]]
 +
|
 +
|
 +
| Infinitesimally small robot.
 +
|- align="center"
 +
| [[Nano Scrap Part]]
 +
| Commodity
 +
|
 +
| No
 +
| 1
 +
|
 +
|
 +
|
 +
| A few things to recycle in there (worth about 100 credits in repair).
 +
|- align="center"
 +
| [[Nanochips]]
 +
| Commodity
 +
|
 +
| No
 +
| 10
 +
|
 +
|
 +
|
 +
| Where do I stick the qubits again?
 +
|- align="center"
 +
| [[Nanosilicon]]
 +
| Commodity
 +
|
 +
| No
 +
| 400
 +
|
 +
|
 +
|
 +
| Useful for making extremely compact circuitry.
 +
|- align="center"
 +
| [[Nathaniel's Emblem]]
 +
| Commodity
 +
|
 +
| No
 +
| 10
 +
|  [[Nathaniel Courthope]] and [[Captain Albatross]] Drop
 +
|  [[Piracy]] 20
 +
|
 +
| Token of your pirating.
 +
|- align="center"
 +
| [[Neural Keysyncs]]
 +
| Commodity
 +
|
 +
| No
 +
| 1
 +
|  Drop from all [[DG]] AI
 +
|  key get through locked warps in [[DG]]s,<br> decays upon warping and on relogging.
 +
|
 +
| Delicate membrane allows intergalactic travel through locked gates.
 +
|- align="center"
 +
| [[Neutrinon]]
 +
| Commodity
 +
|  _
 +
| 50 hours
 +
| 1
 +
|  Drop from [[Speedy Gonzales]] in [[Micron]].
 +
|  contruct various items.
 +
|
 +
| Quantum of radiation.
 +
|- align="center"
 +
| [[Neutron Rod]]
 +
| Commodity
 +
|  _
 +
| 45 minutes
 +
| 2,000
 +
|  mined from [[Asteroids]] in [[Infernal Tempest]] near the Alpha sun
 +
|  [[Infernal Tempest Missions|missions]] in [[Infernal Tempest]]
 +
|
 +
| Eating this is a bad idea, in fact you probably shouldn't be touching it.
 +
|- align="center"
 +
| [[Ngorongoro key]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
|
 +
|
 +
|
 +
| Used in accessing Ngorongoro Crater
 +
|- align="center"
 +
| [[Nightfury's Burst Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 3,000
 +
|
 +
|
 +
| Breaks into 25 Nightfury's Burst, Requires 25 free space
 +
| Contains 25 Nightfury's Burst tweaks
 +
|- align="center"
 +
| [[Nitinol]]
 +
| Commodity
 +
|
 +
| No
 +
| 5,000
 +
|
 +
|
 +
|
 +
| An elastic alloy that remembers its shape.
 +
|- align="center"
 +
| [[Nitro Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
| Contains 5 Nitro, Requires 15 free space
 +
| Crate of 5 Nitros.
 +
|- align="center"
 +
| [[Not Too Badly Damaged Positronic Brain]]
 +
| Mission Item
 +
|
 +
| No
 +
| 10
 +
|
 +
|
 +
|
 +
| Not too badly damaged.
 +
|- align="center"
 +
| [[Nuclear Waste]]
 +
| Commodity
 +
|  500
 +
| No
 +
| 1,400
 +
|  Extract using [[Base Items#Extractors|Nuclear Waste Collector]]
 +
|  fuel energies
 +
|
 +
| Not in my back yard!
 +
|- align="center"
 +
| [[Nutter Sputters]]
 +
| Commodity
 +
|
 +
| 50 hours
 +
| 10,000
 +
|
 +
|
 +
|
 +
| Nut-rific!
 +
|- align="center"
 +
| [[Oilheart's Afterburner Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
| Contains 5 Oilheart's Afterburner, Requires 10 free space
 +
| Crate of 5 Oilheart's Afterburners.
 +
|- align="center"
 +
| [[Oilheart's Best Afterburner Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
| Contains 5 Oilheart's Best Afterburner, Requires 10 free space
 +
| Crate of 5 Oilheart's Best Afterburners.
 +
|- align="center"
 +
| [[Oilheart's Better Afterburner Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
| Contains 5 Oilheart's Better Afterburner, Requires 10 free space
 +
| Crate of 5 Oilheart's Better Afterburners.
 +
|- align="center"
 +
| [[Olduvai Gorge key]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
|
 +
|  Key to [[Olduvai Gorge]]
 +
|
 +
| Used in accessing Olduvai Gorge
 +
|- align="center"
 +
| [[Osmium]]
 +
| Commodity
 +
|
 +
| No
 +
| 19,023
 +
|
 +
|
 +
|
 +
| Osmium is the densest naturally occurring element
 +
|- align="center"
 +
| [[Overclocked Chatbots]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,600,000
 +
|
 +
|
 +
| Decays at universe reset., Always drops
 +
| Hey, hey, hey, so this one time Bzzz and after that the microwave went bzzzzz.
 +
|- align="center"
 +
| [[Oversized Helga Specialized Trade Goods]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
|
 +
| Special Oversized Helga Trade Goods.
 +
|- align="center"
 +
| [[Oversized Rosburst Specialized Trade Goods]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
|
 +
| Special Oversized Rosburst Trade Goods.
 +
|- align="center"
 +
| [[Oversized Zebucart Specialized Trade Goods]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
|
 +
| Special Oversized Zebucart Trade Goods.
 +
|- align="center"
 +
| [[Pallet of Eggbox Crates]]
 +
| Commodity
 +
|
 +
| No
 +
| 300,000
 +
|
 +
|
 +
| Breaks into 4 to 10 Eggbox Crate, Requires 10 free space
 +
| A full pallet? Wow! Don't drop 'em!
 +
|- align="center"
 +
| [[Paranormal Research Diploma]]
 +
| Commodity
 +
|
 +
| No
 +
| 100
 +
|  [[Graveyard]] Mission Reward
 +
|  missions in [[Graveyard]]
 +
|
 +
| Proof that you believe in ghosts!
 +
|- align="center"
 +
| [[Pax Astralogica Specialized Trade Goods]]
 +
| Commodity
 +
|  50,000
 +
| No
 +
| 10,000
 +
|  [[Pax Astralogica]] Drop
 +
|  Pirate Mission
 +
|
 +
| Special Pax Astralogica Trade Goods.
 +
|- align="center"
 +
| [[Pax Cosmologica Fighter Generator Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 210,000
 +
|
 +
|
 +
| Contains 1 Small Pax Cosmologica Fighter Generator, Requires 0 free space
 +
| A compacted Paxian fighter generator.
 +
|- align="center"
 +
| [[Paxian Alloy Plating]]
 +
| Commodity
 +
|
 +
| No
 +
| 25,000
 +
| [[Paxian Alloy Plating Blueprint]]
 +
|
 +
|
 +
| An alloy plate made from an extremely strange mixture of metals.
 +
|- align="center"
 +
| [[Paxian Figurines]]
 +
| Commodity
 +
|
 +
| No
 +
| 30,000
 +
|
 +
|
 +
| Decays at universe reset., Always drops, Contains 125 Baobabs, Requires 125 free space
 +
| Paxian figurines, paint them yourself!
 +
|- align="center"
 +
| [[Paxian Medallion]]
 +
| Commodity
 +
|
 +
| No
 +
| 10
 +
|
 +
|
 +
|
 +
| A small coin rewarded for service to the Paxians.
 +
|- align="center"
 +
|  Paxian Research Medal
 +
|
 +
|
 +
|  None
 +
|  10
 +
|  [[Enigmatic Sector Missions]] Reward
 +
|  train [[:Category: Knowledge Skills|Knowledge Skills]]<br> in [[Enigmatic Sector]]
 +
|
 +
|  Learn something.
 +
|- align="center"
 +
| [[Paxian Space Suit]]
 +
| Commodity
 +
|
 +
| No
 +
| 10
 +
|
 +
|
 +
| Fun, fun, fun, in the sun, sun, sun...
 +
| It's cold outside, there's no kind of atmosphere, I'm all alone, more or less, Let me fly, far away from here,
 +
|- align="center"
 +
| [[Peasants]]
 +
| Commodity
 +
|  200
 +
| No
 +
| 200
 +
|  Bought from colonies or AI base.
 +
|  population of colonies
 +
|
 +
| Genetically engineered for compliance. Resistance is feudal.
 +
|- align="center"
 +
| [[Perilium]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000,000
 +
| [[Perilium Blueprint]]
 +
|
 +
|
 +
| The core of all madness
 +
|- align="center"
 +
| [[Perilium Piece]]
 +
| Commodity
 +
|
 +
| 24 hours
 +
| 10,000
 +
|
 +
|
 +
|
 +
| The core of all madness, in pieces
 +
|- align="center"
 +
| [[Perilous Blocker Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
|
 +
|
 +
| Breaks into 5 Perilous Blocker, Requires 5 free space
 +
| A crate of 5 Perilous Blockers
 +
|- align="center"
 +
| [[Perilous Burst Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
|
 +
|
 +
| Breaks into 5 Perilous Burst, Requires 5 free space
 +
| A crate of 5 Perilous Bursts
 +
|- align="center"
 +
| [[Perilous Movement Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
|
 +
|
 +
| Breaks into 5 Perilous Movement, Requires 5 free space
 +
| A crate of 5 Perilous Movements
 +
|- align="center"
 +
| [[Perilous Scope Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
|
 +
|
 +
| Breaks into 5 Perilous Scope, Requires 5 free space
 +
| A crate of 5 Perilous Scopes
 +
|- align="center"
 +
| [[Perilous Shield Booster Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
|
 +
|
 +
| Breaks into 5 Perilous Shield Booster, Requires 5 free space
 +
| A crate of 5 Perilous Shield Boosters
 +
|- align="center"
 +
| [[Perilous Strength Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
|
 +
|
 +
| Breaks into 5 Perilous Strength, Requires 5 free space
 +
| A crate of 5 Perilous Strengths
 +
|- align="center"
 +
| [[Permission of the Prophet]]
 +
| Commodity
 +
|
 +
| 50 hours
 +
| 2,000
 +
|
 +
|
 +
|
 +
| You are now allowed to create ships in the likeness of the prophet himself!
 +
|- align="center"
 +
| [[Personal Computers]]
 +
| Commodity
 +
|
 +
| No
 +
| 400
 +
|  Convert from ? using [[Base Items#Converters/Manufacturing Items|Dall Computer Assembly Plant]]
 +
|
 +
|
 +
| Making world's go round all across the universe.
 +
|- align="center"
 +
| [[Petroleum]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
|  Extract using [[Base Items#Extractors|Petroleum Extractor]]
 +
|  build high level things
 +
|
 +
| A generic term applied to oil and oil products in all forms.
 +
|- align="center"
 +
| [[Petroleum Dust]]
 +
| Commodity
 +
|
 +
| No
 +
| 30,000
 +
|
 +
|
 +
| Breaks into 5 Petroleum, Requires 5 free space
 +
| Frozen Petroleum from a comet in dusty form
 +
|- align="center"
 +
| [[Petroleum Pit]]
 +
| Commodity
 +
|
 +
| No
 +
| 100,000
 +
|
 +
|
 +
| Breaks into 50 to 75 Petroleum, Requires 75 free space
 +
| Seriously? A pit of petroleum? In space?
 +
|- align="center"
 +
| [[Phantom Peasant]]
 +
| Commodity
 +
|
 +
| No
 +
| 10
 +
|  [[Halloween]] Drop
 +
|  Used in [[Graveyard]] Missions
 +
|
 +
| A disgruntled dead Peasant... how suprising.
 +
|- align="center"
 +
| [[Phased Metals]]
 +
| Commodity
 +
|
 +
| No
 +
| 450
 +
|
 +
|
 +
|
 +
| Strong, durable alloys found only in Subspace.
 +
|- align="center"
 +
| [[Photon Dissipators]]
 +
| Commodity
 +
|
 +
| No
 +
| 80,000
 +
| [[Photon Dissipators Blueprint]]
 +
|
 +
|
 +
| The past had ninjas. The future has you.
 +
|- align="center"
 +
| [[Pieces o' Eight]]
 +
| Commodity
 +
|
 +
| No
 +
| 1
 +
|  [[Brigand's Stronghold]] missions
 +
|  none
 +
|
 +
| To trade for stuff on the black market.
 +
|- align="center"
 +
| [[Pilot's Renevant]]
 +
| Commodity
 +
|  200
 +
| No
 +
| 10
 +
|  Halloween Drop
 +
|  Used in [[Graveyard]] Missions
 +
|
 +
| He found out that sometimes a Hotrod can go too fast. Coincidentally, he forgot his pressure suit.
 +
|- align="center"
 +
| [[Pirate Crest]]
 +
| Commodity
 +
|  10,000
 +
| No
 +
| 100
 +
|  Drops from pirating [[AI]]
 +
|  Used in [[Sol]] Missions
 +
|
 +
| Mark from a pirate
 +
|- align="center"
 +
| [[Pirate Strongbox]]
 +
| Commodity
 +
|
 +
| No
 +
| 100
 +
|
 +
|
 +
| Contains 4 to 6 Pirate Crest, Requires 6 free space
 +
| A strong chest of Pirate Crests
 +
|- align="center"
 +
| [[Pirated Lyceum Research Module I]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
|
 +
| This is why we can't have nice things.
 +
|- align="center"
 +
| [[Pirated Lyceum Research Module II]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
|
 +
| They should really invest in DRM.
 +
|- align="center"
 +
| [[Pirated Lyceum Research Module III]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
|
 +
| They never learn, do they?
 +
|- align="center"
 +
| [[Pirated Lyceum Research Module IV]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
|
 +
| Seriously, this is getting ridiculous.
 +
|- align="center"
 +
| [[Pirated Lyceum Research Module V]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
|
 +
| They've got a leak, that's the only way...
 +
|- align="center"
 +
| [[Pirated Lyceum Research Module VI]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
|
 +
| At this point, I don't feel sorry for them.
 +
|- align="center"
 +
| [[Pirated Lyceum Research Module VII]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
|
 +
| How do you pirate something that isn't released yet!?
 +
|- align="center"
 +
| [[Plasma Crystal Dust]]
 +
| Commodity
 +
|
 +
| No
 +
| 75,000
 +
|
 +
|
 +
| Breaks into 5 Plasma Crystals, Requires 5 free space
 +
| Tiny Plasma Crystals from a comet in dusty form
 +
|- align="center"
 +
| [[Plasma Crystals]]
 +
| Commodity
 +
|  1,000,000
 +
| No
 +
| 10,000
 +
|  Extracted from [[Hyper]] using [[Base Items#Extractors|Plasma Extractor]]
 +
|  build [[Drones|Plasmite Drone]]
 +
|
 +
| Enigmatic crystal ball, sadly there's no star in it ...
 +
|- align="center"
 +
| [[Platinum]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,617
 +
|  Extracted using [[Base Items#Extractors|Platinum Extractor]]
 +
|  build Platinum Bars
 +
|
 +
| A dense (heavy) silvery grey metal, atomic number 78, atomic weight 195.078.
 +
|- align="center"
 +
| [[Platinum Bar]]
 +
| Commodity
 +
|
 +
| No
 +
| 20,000
 +
|  Built from Platinum or Cyanure
 +
|  various [[:Category:Bar Skills|Bar Skills]]
 +
|
 +
| 1 ton of Platinum
 +
|- align="center"
 +
| [[Platinum Fistful of Dollas]]
 +
| Commodity
 +
|
 +
| No
 +
| 10
 +
|
 +
|
 +
|
 +
| For a few dollas more...
 +
|- align="center"
 +
| [[Platinum Piece]]
 +
| Commodity
 +
|
 +
| No
 +
| 100,000
 +
|
 +
|
 +
| Breaks into 10 to 30 Platinum, Requires 30 free space
 +
| A big piece of platinum
 +
|- align="center"
 +
| [[Platinum Sensor]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
|
 +
| Detect stuff.
 +
|- align="center"
 +
| [[Portable Lavatory]]
 +
| Commodity
 +
|
 +
| No
 +
| 2,500
 +
|
 +
|
 +
|
 +
| When running back home just isn't possible.
 +
|- align="center"
 +
| [[Poseidon Fragments]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
|
 +
|
 +
|
 +
| Fragments of Pretender Poseidon Ship
 +
|- align="center"
 +
| [[Poseidon Research Module]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
| [[Poseidon Research Module Blueprint]]
 +
|
 +
|
 +
| The result of lots of hard research
 +
|- align="center"
 +
| [[Power Doughnut Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
| Contains 5 Power Doughnut, Requires 5 free space
 +
| Crate of 5 Power Doughnuts.
 +
|- align="center"
 +
| [[Power Punch Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
| Contains 5 Power Punch, Requires 5 free space
 +
| Crate of 5 Power Punchs.
 +
|- align="center"
 +
| [[Power Punch GT Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
| Contains 5 to 10 Power Punch GT, Requires 10 free space
 +
| Crate of 5 Power Punch GTs.
 +
|- align="center"
 +
| [[Power Punch Z Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
| Contains 5 Power Punch Z, Requires 5 free space
 +
| Crate of 5 Power Punch Zs.
 +
|- align="center"
 +
| [[Praheti DNA]]
 +
| Commodity
 +
|
 +
| 12 hours
 +
| 1,000
 +
|
 +
|
 +
|
 +
| Gooey strands of genetic material.
 +
|- align="center"
 +
| [[Prawn Piece]]
 +
| Commodity
 +
|
 +
| No
 +
| 10
 +
|
 +
|
 +
|
 +
| This seems to be a piece that belongs to something bigger, I wonder what happens if we put them all together
 +
|- align="center"
 +
| [[Precision Crystal Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
| Contains 5 Precision Crystal, Requires 20 free space
 +
| Crate of 5 Precision Crystals.
 +
|- align="center"
 +
| [[Precision Juice Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
| Contains 5 Precision Juice, Requires 15 free space
 +
| Crate of 5 Precision Juices.
 +
|- align="center"
 +
| [[Precision Pantacosms]]
 +
| Commodity
 +
|
 +
| No
 +
| 4,000,000
 +
|
 +
|
 +
| Decays at universe reset., Always drops
 +
| They fly straight on.
 +
|- align="center"
 +
| [[Precision Pill Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
| Contains 5 Precision Pill, Requires 5 free space
 +
| Crate of 5 Precision Pills.
 +
|- align="center"
 +
| [[Precision Shot Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
| Contains 5 Precision Shot, Requires 10 free space
 +
| Crate of 5 Precision Shots.
 +
|- align="center"
 +
| [[Primal Jungle Powercore]]
 +
| Commodity
 +
|
 +
| No
 +
| 25,000
 +
|
 +
|
 +
|
 +
| Still flickers with primal energy.
 +
|- align="center"
 +
| [[Primal Lion Powercore]]
 +
| Commodity
 +
|  50,000,000
 +
| No
 +
| 250,000
 +
|  [[The Serengeti|UZ]] Drop
 +
|  build [[Lion]]
 +
|
 +
| Still flicker with energy.
 +
|- align="center"
 +
| [[Primal Lion Ship Remains]]
 +
| Commodity
 +
|
 +
| No
 +
| 500,000
 +
|
 +
|
 +
|
 +
| Remains of a Lion class ship.
 +
|- align="center"
 +
| [[Primal Panther Powercore]]
 +
| Commodity
 +
|  1,000,000
 +
| No
 +
| 250,000
 +
|  [[The Serengeti|UZ]] Drop
 +
|  build [[Panther]]
 +
|
 +
| Still flicker with energy.
 +
|- align="center"
 +
| [[Primal Panther Ship Remains]]
 +
| Commodity
 +
|
 +
| No
 +
| 50,000
 +
|
 +
|
 +
|
 +
| Remains of a Panther class ship.
 +
|- align="center"
 +
| [[Primal Rhino Powercore]]
 +
| Commodity
 +
|  1,000,000
 +
| No
 +
| 250,000
 +
|  [[The Serengeti|UZ]] Drop
 +
|  build [[Rhino]]
 +
|
 +
| Still flicker with energy.
 +
|- align="center"
 +
| [[Primal Rhino Ship Remains]]
 +
| Commodity
 +
|
 +
| No
 +
| 500,000
 +
|
 +
|
 +
|
 +
| Remains of a Rhino class ship.
 +
|- align="center"
 +
| [[Primal Zebra Powercore]]
 +
| Commodity
 +
|  1,000,000
 +
| No
 +
| 250,000
 +
|  [[The Serengeti|UZ]] Drop
 +
|  build [[Zebra]]
 +
|
 +
| Still flicker with energy.
 +
|- align="center"
 +
| [[Primal Zebra Ship Remains]]
 +
| Commodity
 +
|
 +
| No
 +
| 500,000
 +
|
 +
|
 +
|
 +
| Remains of a Zebra class ship.
 +
|- align="center"
 +
| [[Pristine Alien Egg]]
 +
| Commodity
 +
|
 +
| 5 hours
 +
| 5
 +
| [[Alien Xenobiology Research Blueprint]]
 +
|
 +
|
 +
| An entirely undamaged alien egg.
 +
|- align="center"
 +
| [[Prized Egg]]
 +
| Commodity
 +
|
 +
| No
 +
| 1
 +
|
 +
|
 +
|
 +
| An egg successfully put back together from its parts
 +
|- align="center"
 +
| [[Promethium]]
 +
| Commodity
 +
|  18,000
 +
| 25 minutes
 +
| 2,000
 +
|  converted from Fermium using [[Base Items#Converters/Manufacturing Items|Nuclear Convotronic]]
 +
|  build just about everything
 +
|
 +
| Stealing fire from the Gods of Space
 +
|- align="center"
 +
| [[Promethium Crystals]]
 +
| Commodity
 +
|  _
 +
| No
 +
| 100,000
 +
|  DG Drop
 +
|
 +
| Breaks into 75 to 150 Promethium, Requires 150 free space
 +
| Crystalized Promethium
 +
|- align="center"
 +
| [[Promethium Cube]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
| [[Promethium Cube Blueprint]]
 +
|
 +
| Breaks into 75 Promethium, Requires 75 free space
 +
| Contains 75 Promethium.
 +
|- align="center"
 +
| [[Promethium Matrix Crystal]]
 +
| Commodity
 +
|
 +
| No
 +
| 100,000
 +
|
 +
|
 +
| Breaks into 3 to 5 Promethium Crystals, Requires 5 free space
 +
| Crystception.
 +
|- align="center"
 +
| [[Psion Icicles]]
 +
| Commodity
 +
|  13,000
 +
| No
 +
| 10,000
 +
|  bought in [[Absolution (Galaxy)|Absolution]]
 +
|  build [[Base Weapon Blueprints|Base Weapons]] and [[Porpoise]]s
 +
|
 +
| frozen brilliance, rather valuable to some
 +
|- align="center"
 +
| [[Pumpkin Shard]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
|  Halloween 2009 Drop
 +
|  Used in [[Halloween Missions]]
 +
|
 +
| a glowing piece of a gourd
 +
|- align="center"
 +
| [[Pumpkins]]
 +
| Commodity
 +
|
 +
| No
 +
| 100
 +
|
 +
|
 +
|
 +
| Make a Jack 'o Lantern and eat the seeds!
 +
|- align="center"
 +
| [[Putrid Rat Membrane]]
 +
| Commodity
 +
|
 +
| No
 +
| 200
 +
|
 +
|
 +
|
 +
| Covering your hull in this stuff might be gross, but it's sure to get you deeper into Plaguespace.
 +
|- align="center"
 +
| [[Pyrite]]
 +
| Commodity
 +
|
 +
| No
 +
| 450
 +
|
 +
|
 +
|
 +
| Fool's gold.
 +
|- align="center"
 +
| [[Pyrite Dust]]
 +
| Commodity
 +
|
 +
| No
 +
| 26,000
 +
|
 +
|
 +
| Breaks into 5 Pyrite, Requires 5 free space
 +
| Pyrite from a comet in dusty form
 +
|- align="center"
 +
| [[Pyritic Radiation]]
 +
| Commodity
 +
|
 +
| No
 +
| 700
 +
|
 +
|
 +
|
 +
| Mildly dangerous radiation created by Subspace anomalies.
 +
|- align="center"
 +
| [[Qa Quuu Drone Container]]
 +
| Commodity
 +
|
 +
| No
 +
| 100
 +
|
 +
|
 +
| Contains 1 Qa Quuu Drone, Requires 5000 free space
 +
| Advanced Alien Technology. In a container.
 +
|- align="center"
 +
| [[Quantitative Shielding Ore Fragment]]
 +
| Commodity
 +
|
 +
| No
 +
| 250,000
 +
| [[Quantitative Shielding Ore Fragment Blueprint]]
 +
|
 +
|
 +
| Ore that has multiphasic shielding bubble around it!
 +
|- align="center"
 +
| [[Quantumum]]
 +
| Commodity
 +
|  5,000,000
 +
| No
 +
| 100
 +
|  Extract using [[Base Items#Extractors|Quantumum Extractor]]
 +
|  build high level things
 +
|
 +
| Powerful energy particles that sometimes stay in a stable state.
 +
|- align="center"
 +
| [[Quantumum Dust]]
 +
| Commodity
 +
|
 +
| No
 +
| 25,500
 +
|
 +
|
 +
| Breaks into 5 Quantumum, Requires 5 free space
 +
| Quantumum from a comet in dusty form
 +
|- align="center"
 +
| [[Quantumum Sphere]]
 +
| Commodity
 +
|
 +
| No
 +
| 100,000
 +
|
 +
|
 +
| Breaks into 30 to 60 Quantumum, Requires 60 free space
 +
| A sphere of energetic, but stable, quantumum.
 +
|- align="center"
 +
| [[Quantumum Trackers]]
 +
| Commodity
 +
|
 +
| No
 +
| 80,000
 +
| [[Quantumum Trackers Blueprint]]
 +
|
 +
|
 +
| Predictive 4-D imaging.
 +
|- align="center"
 +
| [[Quartz Crystals]]
 +
| Commodity
 +
|
 +
| No
 +
| 700
 +
|
 +
|
 +
|
 +
| Silicon-Oxygen Tetrahedra
 +
|- align="center"
 +
| [[Quick Attack Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
| Contains 5 Quick Attack, Requires 5 free space
 +
| Crate of 5 Quick Attacks.
 +
|- align="center"
 +
| [[Quickened Fusion Cells]]
 +
| Commodity
 +
|
 +
| No
 +
| 2,800,000
 +
|
 +
|
 +
| Decays at universe reset., Always drops
 +
| Burns twice as fast.
 +
|- align="center"
 +
| [[Quickened Microchips]]
 +
| Commodity
 +
|  5000000
 +
| No
 +
| 30
 +
|  Made with a Built from silicon using [[Base Items#Converters/Manufacturing Items| ?]]using 1 Quantumum and 1 Microchip
 +
|  building modules for high-end gear
 +
|
 +
| Microchips infused with energy.
 +
|- align="center"
 +
| [[Quu Drone Container]]
 +
| Commodity
 +
|
 +
| No
 +
| 100
 +
|
 +
|
 +
| Contains 1 Quu Drone, Requires 560 free space
 +
| Alien Technology. In a container.
 +
|- align="center"
 +
| [[Rackham's Remains]]
 +
| Commodity
 +
|
 +
| 50 hours
 +
| 100,000
 +
|
 +
|
 +
|
 +
| Once a great pirate
 +
|- align="center"
 +
| [[Rage of Ares Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 20,000
 +
|
 +
|
 +
| Contains 5 Rage of Ares, Requires 335 free space
 +
| A crate of Rage of Ares Overloaders
 +
|- align="center"
 +
| [[Rahnti DNA]]
 +
| Commodity
 +
|
 +
| 12 hours
 +
| 1,000
 +
|
 +
|
 +
|
 +
| Gooey strands of genetic material.
 +
|- align="center"
 +
| [[Rajanicara DNA]]
 +
| Commodity
 +
|
 +
| 12 hours
 +
| 1,000
 +
|
 +
|
 +
|
 +
| Gooey strands of genetic material.
 +
|- align="center"
 +
| [[Range Crystallizers]]
 +
| Commodity
 +
|
 +
| No
 +
| 80,000
 +
| [[Range Crystallizers Blueprint]]
 +
|
 +
|
 +
| To infinity, and beyond!
 +
|- align="center"
 +
| [[Rapid Attack Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
| Contains 5 Rapid Attack, Requires 5 free space
 +
| Crate of 5 Rapid Attacks.
 +
|- align="center"
 +
| [[Rations]]
 +
| Commodity
 +
|  80
 +
| No
 +
| 200
 +
|  converted from Space Oats using [[Base Items#Converters/Manufacturing Items|MRE Factory]]
 +
|  feed Workers
 +
|
 +
| K-rations, grits, and more
 +
|- align="center"
 +
| [[Ravings]]
 +
| Commodity
 +
|
 +
| 50 minutes
 +
| 1
 +
|  [[Wingship II Plus|Wingship II+]] drop in [[Fraternity]]
 +
|  train [[Bot Tweaking]]
 +
|
 +
| Rabble, Rabble RABBLE!
 +
|- align="center"
 +
| [[Raw Energy Core]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
|
 +
| Handle with extreme care.
 +
|- align="center"
 +
| [[Reaver Corpse]]
 +
| Commodity
 +
|
 +
| 50 hours
 +
| 100,000
 +
|
 +
|
 +
|
 +
| Remains of a Reaver
 +
|- align="center"
 +
| [[Red Cross Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 100,000
 +
|
 +
|
 +
| Contains 50 Emergency Shield Reconstructor, Requires 2250 free space
 +
| The red cross is everwhere......
 +
|- align="center"
 +
| [[Red Photon Keycard]]
 +
| Commodity
 +
|
 +
| No
 +
| 1
 +
|  [[Red Photon Oversized Turret]] drop
 +
|  enter [[Red Photon Research Complex]]
 +
|
 +
| Can't go on without it
 +
|- align="center"
 +
| [[Red Photon Prototype Blueprint]]
 +
| Commodity
 +
|
 +
| 150 hours
 +
| 100,000
 +
|
 +
|
 +
|
 +
| In the event they fall into the wrong hands, these blueprints are equipped with a self-destruct mechanism!
 +
|- align="center"
 +
| [[Red Photon Unfinished Blueprint]]
 +
| Commodity
 +
|
 +
| No
 +
| 1
 +
|
 +
|
 +
|
 +
| Unfinished? Maybe someone can finish it...
 +
|- align="center"
 +
| [[Reinforced Kalthi Essence]]
 +
| Commodity
 +
|
 +
| 24 hours
 +
| 100,000
 +
|
 +
|
 +
|
 +
| The very lifeforce of Kalthi, slowly fading away
 +
|- align="center"
 +
| [[Reversed Baobabs]]
 +
| Commodity
 +
|
 +
| No
 +
| 300
 +
|
 +
|
 +
| Zone bound
 +
| This way up!
 +
|- align="center"
 +
| [[Rhenium]]
 +
| Commodity
 +
|
 +
| No
 +
| 186,207
 +
|
 +
|
 +
|
 +
| Rhenium is one of the rarest elements in the Earth's crust, however also obtainable from planetary mining!
 +
|- align="center"
 +
| [[Rosemary Sprig]]
 +
| Commodity
 +
|
 +
| 25 minutes
 +
| 100
 +
|  [[Rosemary]] Drop
 +
|  [[Piracy]] 14 at [[Bipolar]]
 +
|
 +
| Great for potatoes.
 +
|- align="center"
 +
| [[Rosfire Specialized Trade Goods]]
 +
| Commodity
 +
|  50,000
 +
| No
 +
| 10,000
 +
|  [[Rosfire]] Drop
 +
|  Pirate Mission
 +
|
 +
| Special Rosfire Trade Goods.
 +
|- align="center"
 +
| [[Rotting Rat Hide]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
|
 +
|
 +
|
 +
| Why anyone would want this is beyond you...
 +
|- align="center"
 +
| [[Rotting Remains]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
|  Dropped by [[Undead Tobal]] during the [[Halloween]] season
 +
|  build [[Rotting Equanimizer]]
 +
|
 +
| Nasty! Why do zombies have to be so gross?
 +
|- align="center"
 +
| [[Rousings]]
 +
| Commodity
 +
|
 +
| 50 minutes
 +
| 1
 +
|  [[Zebucart Plus|Zebucart+]] drop in [[Equality]]
 +
|  train [[Bot Tweaking]]
 +
|
 +
| Rabble, Rabble Rabble!
 +
|- align="center"
 +
| [[Royal Kilrathi Key]]
 +
| Commodity
 +
|
 +
| No
 +
| 1
 +
|
 +
|
 +
|
 +
| Open the royal chamber
 +
|- align="center"
 +
| [[Royal Rat Gland]]
 +
| Commodity
 +
|
 +
| 72 hours
 +
| 200
 +
|  Dropped by [[Royal Undead Rat]] during the Halloween season
 +
|  Used as a key to enter [[Undead Broodmother Nest]]
 +
|
 +
| Despite how gross these are, they're actually useful.
 +
|- align="center"
 +
| [[Rubicite]]
 +
| Commodity
 +
|  50,000,000
 +
| No
 +
| 1,000
 +
|  Extract using [[Base Items#Extractors|Rubicite Extractor]]
 +
|  build high level things
 +
|
 +
| Crystalline and somewhat metallic red alloy used to make some interesting materials.
 +
|- align="center"
 +
| [[Rubicite Crystal]]
 +
| Commodity
 +
|
 +
| No
 +
| 100,000
 +
|
 +
|
 +
| Breaks into 10 to 30 Rubicite, Requires 30 free space
 +
| A crystal of the red alloy, Rubicite
 +
|- align="center"
 +
| [[Rubicite Lattice]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000,000
 +
|
 +
|
 +
|
 +
| Scarlet crystalline lattice with a Mohs rating of 73 and properties of a zero resistance superconductor.
 +
|- align="center"
 +
| [[Rubicite Matrix Sheath]]
 +
| Commodity
 +
|
 +
| No
 +
| 80,000
 +
| [[Rubicite Matrix Sheath Blueprint]]
 +
|
 +
|
 +
| Peeling back the layers
 +
|- align="center"
 +
| [[Rudimentary Admixium]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
| [[Rudimentary Admixium Blueprint]]
 +
|
 +
|
 +
| The core of all madness
 +
|- align="center"
 +
| [[Sacrificial Rebirth Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
| Contains 5 Sacrificial Rebirth, Requires 5 free space
 +
| Crate of 5 Sacrificial Rebirths.
 +
|- align="center"
 +
| [[Sacrificial Renewal Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
| Contains 5 Sacrificial Renewal, Requires 5 free space
 +
| Crate of 5 Sacrificial Renewals.
 +
|- align="center"
 +
| [[Sacrificial Salvation Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
| Contains 5 Sacrificial Salvation, Requires 5 free space
 +
| Crate of 5 Sacrificial Salvations.
 +
|- align="center"
 +
| [[Sahvitra DNA]]
 +
| Commodity
 +
|
 +
| 12 hours
 +
| 1,000
 +
|
 +
|
 +
|
 +
| Gooey strands of genetic material.
 +
|- align="center"
 +
| [[Salt]]
 +
| Commodity
 +
|
 +
| No
 +
| 5,000
 +
|
 +
|
 +
|
 +
| All these flavours and you chose to be salty.
 +
|- align="center"
 +
| [[Samgrahaka DNA]]
 +
| Commodity
 +
|
 +
| 12 hours
 +
| 1,000
 +
|
 +
|
 +
|
 +
| Gooey strands of genetic material.
 +
|- align="center"
 +
|  Santa Letter
 +
|
 +
|
 +
|  None
 +
|  1
 +
|  [[Christmas]] Drop
 +
|  _
 +
|
 +
|  Dear Santa, this year i want 15 bil and 1 izer with good augs. Signed: saiyan-24.
 +
|- align="center"
 +
| [[Santa's Elves]]
 +
| Commodity
 +
|
 +
| No
 +
| 100
 +
|
 +
|
 +
|
 +
| They work tirelessly, but only at Christmas time...
 +
|- align="center"
 +
| [[Satanic Rebirth Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
| Contains 5 Satanic Rebirth, Requires 5 free space
 +
| Crate of 5 Satanic Rebirths.
 +
|- align="center"
 +
| [[Satanic Renewal Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
| Contains 5 Satanic Renewal, Requires 5 free space
 +
| Crate of 5 Satanic Renewals.
 +
|- align="center"
 +
| [[Satanic Salvation Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
| Contains 5 Satanic Salvation, Requires 5 free space
 +
| Crate of 5 Satanic Salvations.
 +
|- align="center"
 +
| [[Scorch's Remains]]
 +
| Commodity
 +
|
 +
| 50 hours
 +
| 100,000
 +
|  [[Scorch]] Drop
 +
|  build [[Weapons#Heat_Weapons|Scorch's Immolation]]
 +
|
 +
| Still burning hot
 +
|- align="center"
 +
| [[Scorched Trader Badge]]
 +
| Commodity
 +
|  50,000
 +
| No
 +
| 10
 +
|  High Level Trader AI Drop
 +
|  Used in Pirate Missions
 +
|
 +
| Proof that BIG guns don't mean safety in this universe.
 +
|- align="center"
 +
| [[Scorched Trader Insignia]]
 +
| Commodity
 +
|  50,000
 +
| No
 +
| 10
 +
|  Mid Level Trader AI Drop
 +
|  Used in Pirate Missions
 +
|
 +
| Proof that you can loot something that shoots back.
 +
|- align="center"
 +
| [[Scorched Trader Signet]]
 +
| Commodity
 +
|  50,000
 +
| No
 +
| 10
 +
|  Low Level Trader AI Drop
 +
|  Used in Pirate Missions
 +
|
 +
| Proof that the undefended merchant isn't safe.
 +
|- align="center"
 +
| [[Scrap Metal]]
 +
| Commodity
 +
|
 +
| No
 +
| 100
 +
|
 +
|
 +
|
 +
| Mangled remains of destroyed ships.
 +
|- align="center"
 +
| [[Scrap Parts]]
 +
| Commodity
 +
|  50
 +
| No
 +
| 100
 +
|  Mined from [[Asteroids]] around Janitor Outpost in [[Nexus]]
 +
|  Used in [[Nexus]] Missions
 +
|
 +
| Not really useful for anything I'm afraid.
 +
|- align="center"
 +
| [[Selenium]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000,000
 +
| [[Selenium Blueprint]]
 +
|
 +
|
 +
| The bright side of the moon.
 +
|- align="center"
 +
| [[Self-Censoring Chatbots]]
 +
| Commodity
 +
|
 +
| No
 +
| 3,200,000
 +
|
 +
|
 +
| Decays at universe reset., Always drops
 +
| Think of the children.
 +
|- align="center"
 +
| [[Sentient Chatbots]]
 +
| Commodity
 +
|
 +
| No
 +
| 50,000
 +
|
 +
|
 +
| Decays at universe reset., Always drops, Contains 250 Silicon, Requires 250 free space
 +
| Three laws included.
 +
|- align="center"
 +
| [[Serengeti Nebula key]]
 +
| Commodity
 +
|  1,000,000
 +
| No
 +
| 1,000
 +
|
 +
|  Used in accessing [[Serengeti Nebula]]
 +
|
 +
| Used in accessing Serengeti Nebula
 +
|- align="center"
 +
| [[Serenity Specialized Trade Goods]]
 +
| Commodity
 +
|  50,000
 +
| No
 +
| 10,000
 +
|  [[Serenity]] Drop
 +
|  Pirating Mission
 +
|
 +
| Special Serenity Trade Goods.
 +
|- align="center"
 +
| [[Shadow Shield Tweak Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
|
 +
|
 +
| Breaks into 5 Shadow Shield Tweak, Requires 5 free space
 +
| A crate of 5 Shadow Shield Tweaks
 +
|- align="center"
 +
| [[Shakespeare's Work]]
 +
| Commodity
 +
|
 +
| No
 +
| 1
 +
|
 +
|
 +
|
 +
| To be or not to be,--that is the question...
 +
|- align="center"
 +
| [[Shard Dust]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
|
 +
|
 +
|
 +
| Easily Found if you hang around Olympus Enough.
 +
|- align="center"
 +
| [[Shattered Iceprick Wreckage]]
 +
| Commodity
 +
|
 +
| No
 +
| 10
 +
|
 +
|
 +
|
 +
| Debris from a shattered Iceprick Redoubt
 +
|- align="center"
 +
| [[Shield Cerate Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
| Contains 5 Shield Cerate, Requires 5 free space
 +
| Crate of 5 Shield Cerates.
 +
|- align="center"
 +
| [[Shield Lattice Intensifiers]]
 +
| Commodity
 +
|
 +
| No
 +
| 80,000
 +
| [[Shield Lattice Intensifiers Blueprint]]
 +
|
 +
|
 +
| Mohs factor 73, bitch.
 +
|- align="center"
 +
| [[Shield Magic Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
| Contains 5 Shield Magic, Requires 5 free space
 +
| Crate of 5 Shield Magics.
 +
|- align="center"
 +
| [[Shield Modulator Unit]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
|
 +
| Shielding need adjustments? This will do it!
 +
|- align="center"
 +
| [[Shield Poltice Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
| Contains 5 Shield Poltice, Requires 5 free space
 +
| Crate of 5 Shield Poltices.
 +
|- align="center"
 +
| [[Shield Salvation Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
| Contains 5 Shield Salvation, Requires 5 free space
 +
| Crate of 5 Shield Salvations.
 +
|- align="center"
 +
| [[Shield Salve Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
| Contains 5 Shield Salve, Requires 5 free space
 +
| Crate of 5 Shield Salves.
 +
|- align="center"
 +
| [[Shield Soother Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
| Contains 5 Shield Soother, Requires 5 free space
 +
| Crate of 5 Shield Soothers.
 +
|- align="center"
 +
| [[Shrinkonium]]
 +
| Commodity
 +
|
 +
| No
 +
| 100,000
 +
|
 +
|
 +
|
 +
| An unstable element that combines with and shrinks things
 +
|- align="center"
 +
| [[Siege Catapult Remains]]
 +
| Commodity
 +
|
 +
| 50 hours
 +
| 100,000
 +
|
 +
|
 +
|
 +
| Wreck of a great weapon
 +
|- align="center"
 +
| [[Silicon]]
 +
| Commodity
 +
|  50
 +
| No
 +
| 800
 +
|  Extract using [[Base Items#Extractors|Silicon Extractor]]
 +
|  Used build Microchips, Crack Whores, and [[List of base gear#Weapons|base Transference weapons]]
 +
|
 +
| Basic element in electronics and bodily augmentations
 +
|- align="center"
 +
| [[Silicon Oxide]]
 +
| Commodity
 +
|
 +
| No
 +
| 800
 +
|
 +
|
 +
| Zone bound
 +
| Oxidized element in electronics and bodily augmentations
 +
|- align="center"
 +
| [[Silver]]
 +
| Commodity
 +
|
 +
| No
 +
| 792
 +
|  Extract using [[Base Items#Extractors|Silver Extractor]]
 +
|  build Silver Bars
 +
|
 +
| A soft white lustrous transition metal, silver has the highest electrical and thermal conductivity of any metal. It also occurs in minerals and in free form.
 +
|- align="center"
 +
| [[Silver Bar]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
|  Built from Silver or Cyanure
 +
|  various [[:Category:Bar Skills|Bar Skills]]
 +
|
 +
| 1 ton of Silver
 +
|- align="center"
 +
| [[Silver Dust]]
 +
| Commodity
 +
|
 +
| No
 +
| 28,960
 +
|
 +
|
 +
| Breaks into 5 Silver, Requires 5 free space
 +
| Silver from a comet in dusty form
 +
|- align="center"
 +
| [[Silver Fistful of Dollas]]
 +
| Commodity
 +
|
 +
| No
 +
| 10
 +
|
 +
|
 +
|
 +
| For a few dollas more...
 +
|- align="center"
 +
| [[Silver Ore]]
 +
| Commodity
 +
|
 +
| No
 +
| 100,000
 +
|
 +
|
 +
| Breaks into 50 to 75 Silver, Requires 75 free space
 +
| A big chunk of unprocessed silver
 +
|- align="center"
 +
| [[Silver Sensor]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
|
 +
|
 +
|
 +
| Detect stuff.
 +
|- align="center"
 +
| [[Silver Sporfs]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000,000
 +
|
 +
|
 +
| Decays at universe reset., Always drops
 +
| What the hell is a sporf?
 +
|- align="center"
 +
| [[Simple Blocker Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
| Contains 5 Simple Blocker, Requires 5 free space
 +
| Crate of 5 Simple Blockers.
 +
|- align="center"
 +
| [[Sivar's Cache]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
|
 +
|
 +
| Contains 5 to 10 Sivar's Focus, Requires 10 free space
 +
| A crate of 5 to 10 Sivar's Focus tweaks
 +
|- align="center"
 +
| [[Slagged UrQa Targeting Computer]]
 +
| Commodity
 +
|
 +
| No
 +
| 10
 +
|
 +
|
 +
|
 +
| A semi-sentient slaved AI core that aided the UrQa's targeting. However, it is now senile and can only ask in UrQa "Would you like some toast".
 +
|- align="center"
 +
| [[Small Launching Tube]]
 +
| Commodity
 +
|  1,000,000
 +
| No
 +
| 10,000
 +
|  DG Drop
 +
|  [[Fighter Bay Blueprints]]
 +
|
 +
| Used in upgrading to a more advanced launcher
 +
|- align="center"
 +
| [[Small Paxian Subspace Supply Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 210,000
 +
|
 +
|
 +
| Contains 1 to 2 Allied Commendation and 3 to 10 Ammo Crate - Small Paxian Missile, Requires 12 free space
 +
| A small collection of Paxian goods.
 +
|- align="center"
 +
| [[Small Power Punch Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
| Contains 5 Small Power Punch, Requires 5 free space
 +
| Crate of 5 Small Power Punchs.
 +
|- align="center"
 +
| [[Small Station Gear Token Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 100
 +
|
 +
|
 +
| Contains 10 Station Gear Token, Requires 10 free space
 +
| Compacted Station Gear Tokens
 +
|- align="center"
 +
| [[Snowball]]
 +
| Commodity
 +
|
 +
| No
 +
| 1
 +
|  Christmas Drop
 +
|  _
 +
|
 +
| Melting...
 +
|- align="center"
 +
| [[Solar Cleansings]]
 +
| Commodity
 +
|
 +
| 30 minutes
 +
| 10,000
 +
|
 +
|
 +
|
 +
| Cleanse the soul.
 +
|- align="center"
 +
| [[Solar Prisms]]
 +
| Commodity
 +
|
 +
| No
 +
| 300
 +
|  Mined in Prism
 +
|  build [[Porpoise]] and [[Weapons#Energy Weapons|Prismatic Conversion]]
 +
|
 +
| a perfect refraction
 +
|- align="center"
 +
| [[Solar Radiation]]
 +
| Commodity
 +
|
 +
| 12 minutes, 30 seconds
 +
| 2,000
 +
|  Produced by [[Energies|Infernal Battery]]
 +
|  Used in [[Infernal Tempest Missions]]
 +
|
 +
| Strange radiations
 +
|- align="center"
 +
| [[Somewhat Defragmented Holochart]]
 +
| Commodity
 +
|
 +
| No
 +
| 1
 +
|  [[Tortuga Missions#Chum the Navigator|Tortuga mission reward]]
 +
|  Converted to Treasure Holochart using [[Mobile Converters|Holochart Defragmenter]]
 +
|
 +
| Nearly readable.
 +
|- align="center"
 +
| [[Souls]]
 +
| Commodity
 +
|  13,000
 +
| No
 +
| 10
 +
|  Random Drop
 +
|  used in [[Graveyard]] missions
 +
|
 +
| Captured soul of the dead!
 +
|- align="center"
 +
| [[Source of Quantumum Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
| Contains 5 Source of Quantumum, Requires 10 free space
 +
| Crate of 5 Source of Quantumums.
 +
|- align="center"
 +
| [[Source of Vis Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
| Contains 5 Source of Vis, Requires 5 free space
 +
| Crate of 5 Source of Vis'.
 +
|- align="center"
 +
| [[Space Algae Whisky]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,400,000
 +
|
 +
|
 +
| Decays at universe reset., Always drops
 +
| A vile shade of green, disgustingly delicious!
 +
|- align="center"
 +
| [[Space Blue Missile Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
| Breaks into 25 Space Blue Missile, Requires 500 free space
 +
| A crate of Space Blue Missiles. T13 Energy Missile.
 +
|- align="center"
 +
| [[Space Boomerangs]]
 +
| Commodity
 +
|  1,000
 +
| 48 hours
 +
| 10,000
 +
|  [[Pax Astralogica]] Drop
 +
|  build [[Pax Astronomica]] and for [[Engine]] 18 in [[Nihilite]]
 +
|
 +
| Always comes back around...
 +
|- align="center"
 +
| [[Space Oats]]
 +
| Commodity
 +
|  35
 +
| No
 +
| 300
 +
|  Extract using [[Base Items#Extractors|Harvester]]
 +
|  make Rations and Space Whiskey
 +
|
 +
| Agricultural space tragedy fodder
 +
|- align="center"
 +
|  Space Whiskey
 +
|
 +
|  120
 +
|  None
 +
|  300
 +
|  Convert from Space Oats using [[Base Items#Converters/Manufacturing Items|Space Still]]
 +
|  Fuels some energies
 +
|
 +
|  Take the edge off
 +
|- align="center"
 +
| [[Space Whisky]]
 +
| Commodity
 +
|
 +
| No
 +
| 300
 +
|
 +
|
 +
|
 +
| Take the edge off
 +
|- align="center"
 +
| [[Spacetime Surfing Scales]]
 +
| Commodity
 +
|
 +
| No
 +
| 80,000
 +
| [[Spacetime Surfing Scales Blueprint]]
 +
|
 +
|
 +
| Planck links? Sliiiide baby, sliiiide
 +
|- align="center"
 +
| [[Specialized Trade Goods]]
 +
| Commodity
 +
|  50,000
 +
| No
 +
| 10,000
 +
|  [[Goldenboy Bar]] Drop
 +
|  Pirating Mission
 +
|
 +
| Special Goldenboy Bars Trade Goods.
 +
|- align="center"
 +
| [[Spectral Energies]]
 +
| Commodity
 +
|
 +
| No
 +
| 10
 +
|
 +
|
 +
|
 +
| Embodied in the disembodied!
 +
|- align="center"
 +
| [[Spirits]]
 +
| Commodity
 +
|  13,000
 +
| No
 +
| 10
 +
|  Random Drop
 +
|  used in [[Graveyard]] missions
 +
|
 +
| Captured spirit of the dead!
 +
|- align="center"
 +
| [[Spoiled Rat Flesh]]
 +
| Commodity
 +
|  2,000
 +
| No
 +
| 100
 +
|  [[Undead Rat]] Drop
 +
|  Used in [[Graveyard]] Missions and to build a [[Rotting Equanimizer]]
 +
|
 +
| Ewww! The decaying flesh of the undead!
 +
|- align="center"
 +
| [[Spoiled Rations]]
 +
| Commodity
 +
|  2,000
 +
| No
 +
| 100
 +
|  [[Undead Rat]] Drop
 +
|  Used in [[Graveyard]] Missions
 +
|
 +
| Yuck! I'm not eating those!
 +
|- align="center"
 +
| [[Sputter Nutters]]
 +
| Commodity
 +
|  1,000
 +
| 48 hours
 +
| 10,000
 +
|  [[Equanimity]] Drop
 +
|  [[Electrical Engineering]] 18 in [[Nihilite]]
 +
|
 +
| Nut-rific!
 +
|- align="center"
 +
| [[Stabilized Plasma Fusion Core]]
 +
| Commodity
 +
|
 +
| No
 +
| 100,000
 +
|  [[Lyceum Missions#Unstablized Core, Honorary Diploma, Gold Bar -> Stabilized Core|Lyceum Mission]] Reward
 +
|  build [[Commodity Blueprints|Adamantium Sheets]]
 +
|
 +
| Very powerful core.
 +
|- align="center"
 +
| [[Stabilized Thalaron Particles]]
 +
| Commodity
 +
|
 +
| No
 +
| 1
 +
|
 +
|
 +
|
 +
| Slightly less dangerous.
 +
|- align="center"
 +
| [[Station Gear Token]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
|
 +
| Turn in for station gear at The Junkyard
 +
|- align="center"
 +
| [[Station Manager's Spectre]]
 +
| Commodity
 +
|
 +
| No
 +
| 10
 +
|  [[Halloween]] Drop
 +
|  Used in [[Graveyard]] Missions
 +
|
 +
| Died during a ration strike, now he wishes he would have fed the workers.
 +
|- align="center"
 +
| [[Std. Aggravation Device]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
|
 +
| Used in building an aggravation device.
 +
|- align="center"
 +
| [[Std. Agility Balancer]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
|
 +
| Used in building an agility balancer.
 +
|- align="center"
 +
| [[Std. Capacity Equipment]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
|
 +
| Used in building a capacity equipment.
 +
|- align="center"
 +
| [[Std. Damage Materiel]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
|
 +
| Used in building a damage materiel.
 +
|- align="center"
 +
| [[Std. Electric Gadget]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
|
 +
| Used in building a electric gadget.
 +
|- align="center"
 +
| [[Std. Energy Rigging]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
|
 +
| Used in building an energy rigging.
 +
|- align="center"
 +
| [[Std. Fading Apparatus]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
|
 +
| Used in building a fading apparatus.
 +
|- align="center"
 +
| [[Std. Firing Harness]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
|
 +
| Used in building a firing harness.
 +
|- align="center"
 +
| [[Std. Nimbleness Rig]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
|
 +
| Used in building a nimbleness rig.
 +
|- align="center"
 +
| [[Std. Proximity Sensor]]
 +
| Commodity
 +
|  100,000
 +
| No
 +
| 10,000
 +
|  BP
 +
|  build some Proximity Module
 +
|
 +
| Used in building a proximity module.
 +
|- align="center"
 +
| [[Std. Radar Equipage]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
|
 +
| Used in building a radar equipage.
 +
|- align="center"
 +
| [[Std. Range Instrument]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
|
 +
| Used in building a range instrument.
 +
|- align="center"
 +
| [[Std. Recovery Implements]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
|
 +
| Used in building a recovery implements.
 +
|- align="center"
 +
| [[Std. Shield Booster]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
|
 +
| Used in building a shield module.
 +
|- align="center"
 +
| [[Std. Speed Fittings]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
|
 +
| Used in building a speed fittings.
 +
|- align="center"
 +
| [[Std. Stealth Mechanism]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
|
 +
| Used in building a stealth mechanism.
 +
|- align="center"
 +
| [[Std. Thrust Fixtures]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
|
 +
| Used in building a thrust fixtures.
 +
|- align="center"
 +
| [[Std. Tracking Gizmo]]
 +
| Commodity
 +
|  100,000
 +
| No
 +
| 10,000
 +
|  BP
 +
|  build some Tracking Module
 +
|
 +
| Used in building a tracking module.
 +
|- align="center"
 +
| [[Std. Traction Appendice]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
|
 +
| Used in building a traction appendice.
 +
|- align="center"
 +
| [[Steel Girders]]
 +
| Commodity
 +
|
 +
| No
 +
| 100,000
 +
|
 +
|
 +
| Decays at universe reset., Always drops, Contains 500 Metals, Requires 500 free space
 +
| Basic structural support.
 +
|- align="center"
 +
| [[Sticky Organic Webbing]]
 +
| Commodity
 +
|
 +
| No
 +
| 100,000
 +
|
 +
|
 +
|
 +
| Ewww... It's sticky alright
 +
|- align="center"
 +
|  Storm Crystals
 +
|
 +
|  6900
 +
|  none
 +
|  250
 +
|  Bought from Colonies
 +
|  _
 +
|
 +
|  Formed naturally as hail in gigantic storms in the atmospheres of some of the largest gas giants, these crystals are both the rarest and most beautiful in the universe.
 +
|- align="center"
 +
| [[Stormcloud Fighter Pack]]
 +
| Commodity
 +
|
 +
| No
 +
| 300,000
 +
|
 +
|
 +
| Breaks into 5 Stormcloud Fighter, Requires 80 free space
 +
| Stormcloud Fighter
 +
|- align="center"
 +
| [[Strength of Poseidon Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 20,000
 +
|
 +
|
 +
| Contains 5 Strength of Poseidon, Requires 335 free space
 +
| A crate of Strength of Poseidon Overloaders
 +
|- align="center"
 +
| [[Sub Space Anchor Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
| Contains 5 Sub Space Anchor, Requires 5 free space
 +
| Crate of 5 Sub Space Anchors.
 +
|- align="center"
 +
| [[Sub-Shield Buffers]]
 +
| Commodity
 +
|
 +
| No
 +
| 200,000
 +
|
 +
|
 +
| Decays at universe reset., Always drops, Contains 500 Metals and 150 Nuclear Waste and 250 Silicon, Requires 900 free space
 +
| Buffering your construction projects.
 +
|- align="center"
 +
| [[Sub-Shield Lattices]]
 +
| Commodity
 +
|
 +
| No
 +
| 8,000,000
 +
|
 +
|
 +
| Decays at universe reset., Always drops
 +
| Binding your construction projects.
 +
|- align="center"
 +
| [[Sub-Shield Matrices]]
 +
| Commodity
 +
|
 +
| No
 +
| 4,000,000
 +
|
 +
|
 +
| Decays at universe reset., Always drops
 +
| Connecting your construction projects.
 +
|- align="center"
 +
| [[Sub-Shield Reactors]]
 +
| Commodity
 +
|
 +
| No
 +
| 200,000
 +
|
 +
|
 +
| Decays at universe reset., Always drops
 +
| Powering your construction projects.
 +
|- align="center"
 +
| [[Subhatta DNA]]
 +
| Commodity
 +
|
 +
| 12 hours
 +
| 1,000
 +
|
 +
|
 +
|
 +
| Gooey strands of genetic material.
 +
|- align="center"
 +
| [[Sup. Aggravation Device]]
 +
| Commodity
 +
|
 +
| No
 +
| 40,000
 +
|
 +
|
 +
|
 +
| Used in building an aggravation device.
 +
|- align="center"
 +
| [[Sup. Agility Balancer]]
 +
| Commodity
 +
|
 +
| No
 +
| 40,000
 +
|
 +
|
 +
|
 +
| Used in building an agility balancer.
 +
|- align="center"
 +
| [[Sup. Capacity Equipment]]
 +
| Commodity
 +
|
 +
| No
 +
| 40,000
 +
|
 +
|
 +
|
 +
| Used in building a capacity equipment.
 +
|- align="center"
 +
| [[Sup. Class Augmenter Token]]
 +
| Commodity
 +
|
 +
| No
 +
| 10
 +
|  Mission Reward for returning an Expertise augmenter to Parthenon in [[The Acropolis]]
 +
|  Redeemed at Augmenter Labs in [[The Acropolis]] for a [[Augmenters|Mastery Augmenter]]
 +
|
 +
| Can be redeemed for a Mastery class Augmenter.
 +
|- align="center"
 +
| [[Sup. Damage Materiel]]
 +
| Commodity
 +
|
 +
| No
 +
| 40,000
 +
|
 +
|
 +
|
 +
| Used in building a damage materiel.
 +
|- align="center"
 +
| [[Sup. Drone Augmenter Token]]
 +
| Commodity
 +
|
 +
| No
 +
| 10
 +
|
 +
|
 +
|
 +
| Can be redeemed for a Mastery class Drone Augmenter.
 +
|- align="center"
 +
| [[Sup. Electric Gadget]]
 +
| Commodity
 +
|
 +
| No
 +
| 40,000
 +
|
 +
|
 +
|
 +
| Used in building a electric gadget.
 +
|- align="center"
 +
| [[Sup. Energy Rigging]]
 +
| Commodity
 +
|
 +
| No
 +
| 40,000
 +
|
 +
|
 +
|
 +
| Used in building an energy rigging.
 +
|- align="center"
 +
| [[Sup. Fading Apparatus]]
 +
| Commodity
 +
|
 +
| No
 +
| 40,000
 +
|
 +
|
 +
|
 +
| Used in building a fading apparatus.
 +
|- align="center"
 +
| [[Sup. Firing Harness]]
 +
| Commodity
 +
|
 +
| No
 +
| 40,000
 +
|
 +
|
 +
|
 +
| Used in building a firing harness.
 +
|- align="center"
 +
| [[Sup. Nimbleness Rig]]
 +
| Commodity
 +
|
 +
| No
 +
| 40,000
 +
|
 +
|
 +
|
 +
| Used in building a nimbleness rig.
 +
|- align="center"
 +
| [[Sup. Proximity Sensor]]
 +
| Commodity
 +
|
 +
| No
 +
| 40,000
 +
|
 +
|
 +
|
 +
| Used in building a proximity module.
 +
|- align="center"
 +
| [[Sup. Radar Equipage]]
 +
| Commodity
 +
|
 +
| No
 +
| 40,000
 +
|
 +
|
 +
|
 +
| Used in building a radar equipage.
 +
|- align="center"
 +
| [[Sup. Range Instrument]]
 +
| Commodity
 +
|
 +
| No
 +
| 40,000
 +
|
 +
|
 +
|
 +
| Used in building a range instrument.
 +
|- align="center"
 +
| [[Sup. Shield Booster]]
 +
| Commodity
 +
|
 +
| No
 +
| 40,000
 +
|
 +
|
 +
|
 +
| Used in building a shield module.
 +
|- align="center"
 +
| [[Sup. Speed Fittings]]
 +
| Commodity
 +
|
 +
| No
 +
| 40,000
 +
|
 +
|
 +
|
 +
| Used in building a speed fittings.
 +
|- align="center"
 +
| [[Sup. Stealth Mechanism]]
 +
| Commodity
 +
|
 +
| No
 +
| 40,000
 +
|
 +
|
 +
|
 +
| Used in building a stealth mechanism.
 +
|- align="center"
 +
| [[Sup. Tracking Gizmo]]
 +
| Commodity
 +
|  1,000,000
 +
| No
 +
| 40,000
 +
|  BP
 +
|  build some Tracking Module
 +
|
 +
| Used in building a tracking module.
 +
|- align="center"
 +
| [[Super Shield Soother Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
| Contains 5 to 10 Super Shield Soother, Requires 10 free space
 +
| Crate of Super Shield Soothers.
 +
|- align="center"
 +
| [[Super Special Coal]]
 +
| Commodity
 +
|
 +
| No
 +
| 10
 +
|
 +
|
 +
|
 +
| Not just any piece of coal, but SUPER SPECIAL COAL! For SUPER SPECIAL PEOPLE only!
 +
|- align="center"
 +
| [[Superconducting Plasma Conduits]]
 +
| Commodity
 +
|
 +
| No
 +
| 80,000
 +
| [[Superconducting Plasma Conduits Blueprint]]
 +
|
 +
|
 +
| Big Bang Theory - harnessed
 +
|- align="center"
 +
| [[Superconductive Alloy]]
 +
| Commodity
 +
|
 +
| No
 +
| 50,000
 +
|
 +
|
 +
|
 +
| An alloy of no resistance.
 +
|- align="center"
 +
| [[Supercooled Chatbots]]
 +
| Commodity
 +
|
 +
| No
 +
| 920,000
 +
|
 +
|
 +
| Decays at universe reset., Always drops
 +
| A chilly personality.
 +
|- align="center"
 +
| [[Sutaatiguru DNA]]
 +
| Commodity
 +
|
 +
| 12 hours
 +
| 1,000
 +
|
 +
|
 +
|
 +
| Gooey strands of genetic material.
 +
|- align="center"
 +
| [[Swifty-Spry Attack Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
| Contains 5 to 10 Swifty-Spry Attack, Requires 10 free space
 +
| Crate of 5 Swifty-Spry Attacks.
 +
|- align="center"
 +
| [[Tanza Essence]]
 +
| Commodity
 +
|
 +
| No
 +
| 5,000
 +
|
 +
|
 +
|
 +
| the essence of tanza...
 +
|- align="center"
 +
| [[Tardis in a Box]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
|
 +
|
 +
| Contains 1 Tardis Station Extension, Requires 1000 free space
 +
| It's a Tardis, inside a quantum dimensional wave distortion storage device that we can't even comprehend.
 +
|- align="center"
 +
| [[Tarnished Imperial Chest]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|
 +
|
 +
| Contains 1 Unclean Imperial Seal, Requires 1 free space
 +
| A slightly tarnished golden chest, this must contain something valuable. Object is character-bound once open.
 +
|- align="center"
 +
| [[Tektite]]
 +
| Commodity
 +
|
 +
| No
 +
| 3,000
 +
|
 +
|
 +
| Breaks into 2 to 3 Coesite, Requires 3 free space
 +
| Super-cooled molten material from deep space collisions.
 +
|- align="center"
 +
| [[Tektite Heatsink]]
 +
| Commodity
 +
|
 +
| No
 +
| 1
 +
| [[Tektite Firing Blueprint]]
 +
|
 +
|
 +
| A very conductive ceramic heatsink.
 +
|- align="center"
 +
| [[Telendo Overloader Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 130,000
 +
|
 +
|
 +
| Contains 20 Telendo Overloader, Requires 1340 free space
 +
| 20 Telendo Overloaders
 +
|- align="center"
 +
| [[Temporal Quirk]]
 +
| Commodity
 +
|
 +
| No
 +
| 1
 +
| [[Red Rogue]] drop
 +
|
 
|
 
|
|Mark from a pirate
+
| Spacetime is a complicated phenomena, you've found something whose chronitons have been rearranged in a curious way
|-
+
|- align="center"
|Medium Launching Tube
+
| [[Thalaron Radiation]]
|?
+
| Commodity
|N/A
+
|  
|10000
+
| 23 hours, 30 minutes
|DGs
+
| 1,000
|used for [[Fighter Bay Blueprints]]
+
|  
|Speed up fighter or missile bay
+
|  
|-
+
| Decays to: Pyritic Radiation
|Metals
+
| Extremely dangerous radiation created by Subspace anomalies.
|90
+
|- align="center"
|None
+
| [[The Spice]]
|550
+
| Commodity
|Extract using [[Base Items#Extractors|Metal Drill]]
+
|  
|Used to build just about everything
+
| No
|make the universe go 'round
+
| 4
|-
+
|  
|Microbes Amoureuses
+
|  
|?
+
|  
|None
+
| An addictive drug that grants longer lifespan, greater vitality, heightened awareness, and in some rare cases, even precognitive abilities.
|1
+
|- align="center"
|Built from Microbes Noirs, [[Commodity Blueprints]]
+
| [[Time Phased Ore]]
|used for tuition for [[Warp Navigation]] 4 in [[Emphatic Biology]] and [[Station Management]] 20 in [[Biologique]]
+
| Commodity
|Tout le monde aiment les microbes amoureuses.
+
|  
|-
+
| No
|Microbes Noirs
+
| 250,000
|?
+
| [[Time Phased Ore Blueprint]]
|33 minutes, 20 seconds
+
|  
|1
+
|  
|Mined in [[Emphatic Biology]]
+
| Passing in and out of time at the same time.
|Used to build Microbes Amoureuses
+
|- align="center"
|Microves Noirs, pas pour les marches noirs.
+
| [[Tin]]
|-
+
| Commodity
|Microchips
+
| 500,000
|150
+
| No
|None
+
| 550
|10
+
| Extract using [[Base Items#Extractors|Tin Extractor]]
|Built from silicon using [[Base Items#Converters/Manufacturing Items|MicroFab]]
+
| make Bronze
|Used to build many things
+
|  
|Pentium LVX's
+
| This silvery, malleable poor metal that is not easily oxidized in air and resists corrosion is found in many alloys and is used to coat other metals to prevent corrosion.
|-
+
|- align="center"
|Milli's Burger
+
| [[Tin Dust]]
|?
+
| Commodity
|55 hours, 33 minutes, 20 seconds
+
|  
|5
+
| No
|[[The End of the Universe]] -- 500 million
+
| 27,750
|Used in [[Apprentice's Ward Missions]]
+
|  
|The composite interest over the last few trillion years should be enough to cover the cost of theat meal right?
+
|  
|-
+
| Breaks into 5 Tin, Requires 5 free space
|Mining Token
+
| Tin from a comet in dusty form
|5
+
|- align="center"
|None
+
| [[Tin Granules]]
|10
+
| Commodity
|Mined from [[Asteroids]] in [[Arena Lobby]]
+
|  
|Used in [[Arena Lobby]] Missions
+
| No
|Great for making any good miner proud!
+
| 100,000
|-
+
|  
|Monochrome Hue Specialized Trade Goods
+
|  
|50,000
+
| Breaks into 50 to 75 Tin, Requires 75 free space
|None
+
| Granulated tin.
|10,000
+
|- align="center"
|[[Monochrome Hue]] Drop
+
| [[Tiny Power Punch Crate]]
|Used for Pirate Mission
+
| Commodity
|Special Monochrome Hue Trade Goods.
+
|
|-
+
| No
|Monochrome Tint Specialized Trade Goods
+
| 10,000
|50,000
+
|  
|None
+
|  
|10,000
+
| Contains 5 Tiny Power Punch, Requires 5 free space
|[[Monochrome Tint]] Drop
+
| Crate of 5 Tiny Power Punchs.
|Used for Pirate Mission
+
|- align="center"
|Special Monochrome Tint Trade Goods.
+
| [[Titanium]]
|-
+
| Commodity
|Mzungu Green Orb
+
| 500,000
|?
+
| No
|None
+
| 340
|10,000
+
| Extract using [[Base Items#Extractors|Titanium Extractor]]
|Ruin -- ?
+
| make Titanium Sheets
|Used to build [[Drones|Orb Drone]]
+
|  
|what is this good for?
+
| A type of metal alloy that is very strong.
|-
+
|- align="center"
|Nathaniel's Emblem
+
| [[Titanium Aggravation Module]]
|?
+
| Commodity
|None
+
|
|10
+
| No
|[[Nathaniel Courthope]] and [[Captain Albatross]] Drop
+
| 50,000
|Used for [[Piracy]] 20
+
| [[Titanium Aggravation Module Blueprint]]
|Token of your pirating.
+
|  
|-
+
|  
|NCC-Bulk Specialized Trade Goods
+
| Increase hostiliy.
|50,000
+
|- align="center"
|None
+
| [[Titanium Agility Module]]
|10,000
+
| Commodity
|[[NCC-Bulk]] Drop
+
|  
|Used for Pirate Mission
+
| No
|Special NCC-Bulk Trade Goods.
+
| 50,000
|-
+
| [[Titanium Agility Module Blueprint]]
|Neural Keysyncs
+
|  
|?
+
|  
|None
+
| Increase turning.
|1
+
|- align="center"
|Drop from all [[DG]] AI
+
| [[Titanium Capacity Module]]
|key used to get through locked warps in [[DG]]s,<br> decays upon warping and on relogging.
+
| Commodity
|Delicate membrane allows intergalactic travel through locked gates
+
|  
|-
+
| No
|Neutrinon
+
| 50,000
|_
+
| [[Titanium Capacity Module Blueprint]]
|
+
|  
|1
+
|
|Drop from [[Speedy Gonzales]] in [[Micron]].
+
| Increase storage capacity.
|Used to contruct various items.
+
|- align="center"
|Quantum of radiation.
+
| [[Titanium Damage Module]]
|-
+
| Commodity
|Neutron Rod
+
|  
|_
+
| No
|45 Minutes
+
| 50,000
|2000
+
| [[Titanium Damage Module Blueprint]]
|mined from [[Asteroids]] in [[Infernal Tempest]] near the Alpha sun
+
|  
|used for [[Infernal Tempest Missions|missions]] in [[Infernal Tempest]]
+
|  
|Eating this is a bad idea, in fact you probably shouldn't be touching it.
+
| Increase weapon damage.
|-
+
|- align="center"
|Nuclear Waste
+
| [[Titanium Electric Module]]
|500
+
| Commodity
|None
+
|  
|1400
+
| No
|Extract using [[Base Items#Extractors|Nuclear Waste Collector]]
+
| 50,000
|Used to fuel energies
+
| [[Titanium Electric Module Blueprint]]
|not in my back yard!
+
|  
|-
+
|  
|Olduvai Gorge key
+
| Increase electric regeneration.
|?
+
|- align="center"
|None
+
| [[Titanium Energy Module]]
|1000
+
| Commodity
|?
+
|  
|Key to [[Olduvai Gorge]]
+
| No
|Used in accessing Olduvai Gorge
+
| 50,000
|-
+
| [[Titanium Energy Module Blueprint]]
|Paranormal Research Diploma
+
|  
|?
+
|  
|None
+
| Increase energy maximum.
|100
+
|- align="center"
|[[Graveyard]] Mission Reward
+
| [[Titanium Fading Module]]
|used for missions in [[Graveyard]]
+
| Commodity
|Proof that you believe in ghosts!
+
|  
|-
+
| No
|Pax Astralogica Specialized Trade Goods
+
| 50,000
|50,000
+
| [[Titanium Fading Module Blueprint]]
|None
+
|  
|10,000
+
|  
|[[Pax Astralogica]] Drop
+
| Decrease hostiliy.
|Used for Pirate Mission
+
|- align="center"
|Special Pax Astralogica Trade Goods.
+
| [[Titanium Firing Module]]
|-
+
| Commodity
|Paxian Research Medal
+
|  
|?
+
| No
|None
+
| 50,000
|10
+
| [[Titanium Firing Module Blueprint]]
|[[Enigmatic Sector Missions]] Reward
+
|  
|Used to train [[:Category: Knowledge Skills|Knowledge Skills]]<br> in [[Enigmatic Sector]]
+
|  
|Learn something.
+
| Increase attack speed.
|-
+
|- align="center"
|Peasants
+
| [[Titanium Nimbleness Module]]
|200
+
| Commodity
|None
+
|  
|200
+
| No
|Bought from colonies or AI base.
+
| 50,000
|population of colonies
+
| [[Titanium Nimbleness Module Blueprint]]
|politically correct term for slaves
+
|  
|-
+
|  
|Personal Computers
+
| Increase nimbleness.
|?
+
|- align="center"
|None
+
| [[Titanium Plate]]
|400
+
| Commodity
|Convert from ? using [[Base Items#Converters/Manufacturing Items|Dall Computer Assembly Plant]]
+
|  
|?
+
| No
|Making world's go round all across the universe.
+
| 100,000
|-
+
|  
|Petroleum
+
|  
|?
+
| Breaks into 50 to 75 Titanium, Requires 75 free space
|None
+
| A plate of titanium.
|1000
+
|- align="center"
|Extract using [[Base Items#Extractors|Petroleum Extractor]]
+
| [[Titanium Plating Crate]]
|Used to build high level things
+
| Commodity
|A generic term applied to oil and oil products in all forms.
+
|  
|-
+
| No
|Phantom Peasant
+
| 10,000
|?
+
|
|None
+
|  
|10
+
| Contains 5 Titanium Plating, Requires 50 free space
|[[Halloween]] Drop
+
| Crate of 5 Titanium Platings.
|Used in [[Graveyard]] Missions
+
|- align="center"
|A disgruntled dead Peasant... how suprising.
+
| [[Titanium Proximity Module]]
|-
+
| Commodity
|Pieces o' Eight
+
|
|?
+
| No
|N/A
+
| 50,000
|1
+
| [[Titanium Proximity Module Blueprint]]
|[[Brigand's Stronghold]] missions
+
|  
|none
+
|  
|To Trade for stuff on the black market.
+
| Hopefully detect stuff that is close by.
|-
+
|- align="center"
|Pilot's Renevant
+
| [[Titanium Radar Module]]
|200
+
| Commodity
|None
+
|  
|10
+
| No
|Halloween Drop
+
| 50,000
|Used in [[Graveyard]] Missions
+
| [[Titanium Radar Module Blueprint]]
|He found out that sometimes a Hotrod can go to fast. Coincidentally, he forgot his pressure
+
|  
|-
+
|  
|Pirate Crest
+
| Increase radar range and strength.
|10,000
+
|- align="center"
|None
+
| [[Titanium Range Module]]
|?
+
| Commodity
|Drops from pirating [[AI]]
+
|  
|Used in [[Sol]] Missions
+
| No
|Mark from a pirate
+
| 50,000
|-
+
| [[Titanium Range Module Blueprint]]
|Plasma Crystals
+
|  
|1,000,000
+
|
|None
+
| Increase firing range.
|10,000
+
|- align="center"
|Extracted from [[Hyper]] using [[Base Items#Extractors|Plasma Extractor]]
+
| [[Titanium Recovery Module]]
|Used to build [[Drones|Plasmite Drone]]
+
| Commodity
|_
+
|  
|-
+
| No
|Platinum
+
| 50,000
|?
+
| [[Titanium Recovery Module Blueprint]]
|None
+
|  
|1617
+
|
|Extracted using [[Base Items#Extractors|Platinum Extractor]]
+
| Increase shield recovery speed.
|Used to build Platinum Bars
+
|- align="center"
|A dense (heavy) silvery grey metal, atomic number 78, atomic weight 195.078
+
| [[Titanium Reinforced Girders]]
|-
+
| Commodity
|Platinum Bar
+
|
|?
+
| No
|None
+
| 1,000,000
|20,000
+
|  
|Built from Platinum or Cyanure
+
|  
|Used for various [[:Category:Bar Skills|Bar Skills]]
+
| Decays at universe reset., Always drops
|1 ton of Platinum
+
| Titanium-reinforced structural support.
|-
+
|- align="center"
|Primal Panther Powercore
+
| [[Titanium Sheet]]
|1,000,000
+
| Commodity
|none
+
|  50,000
|250,000
+
| No
|[[The Serengeti|UZ]] Drop
+
| 10,000
|Used to build [[Panther]]
+
| [[Titanium Sheet Blueprint]]
|Still flicker with energy.
+
| fortify things and for building [[Augmenters]]
|-
+
|  
|Primal Zebra Powercore
+
| Pure durability.
|1,000,000
+
|- align="center"
|none
+
| [[Titanium Shield Module]]
|250,000
+
| Commodity
|[[The Serengeti|UZ]] Drop
+
|  
|Used to build [[Zebra]]
+
| No
|Still flicker with energy.
+
| 50,000
|-
+
| [[Titanium Shield Module Blueprint]]
|Primal Rhino Powercore
+
|  
|1,000,000
+
|  
|none
+
| Increase shield resilience.
|250,000
+
|- align="center"
|[[The Serengeti|UZ]] Drop
+
| [[Titanium Shielding Crate]]
|Used to build [[Rhino]]
+
| Commodity
|Still flicker with energy.
+
|  
|-
+
| No
|Primal Lion Powercore
+
| 10,000
|50,000,000
+
|  
|none
+
|  
|250,000
+
| Contains 5 Titanium Shielding, Requires 50 free space
|[[The Serengeti|UZ]] Drop
+
| Crate of 5 Titanium Shieldings.
|Used to build [[Lion]]
+
|- align="center"
|Still flicker with energy.
+
| [[Titanium Speed Module]]
|-
+
| Commodity
|Promethium
+
|  
|18,000
+
| No
|25 minutes
+
| 50,000
|2,000
+
| [[Titanium Speed Module Blueprint]]
|converted from Fermium using [[Base Items#Converters/Manufacturing Items|Nuclear Convotronic]]
+
|  
|Used to build just about everything
+
|  
|Stealing fire from the Gods!
+
| Increase ship speed.
|-
+
|- align="center"
|Promethium Crystals
+
| [[Titanium Stealth Module]]
|_
+
| Commodity
|None
+
|  
|100,000
+
| No
|DG Drop
+
| 50,000
|Breaks into 75 to 150 Promethium
+
| [[Titanium Stealth Module Blueprint]]
|Crystalized Promethium
+
|  
|-
+
|
|Psion Icicles
+
| Allow for more undectability.
|13,000
+
|- align="center"
|None
+
| [[Titanium Thrust Module]]
|10,000
+
| Commodity
|bought in [[Absolution (Galaxy)|Absolution]]
+
|  
|Used to build [[Base Weapon Blueprints|Base Weapons]] and [[Porpoise]]s
+
| No
|frozen brilliance, rather valuable to some
+
| 50,000
|-
+
| [[Titanium Thrust Module Blueprint]]
|Pumpkin Shard
+
|
|?
+
|  
|None
+
| Increase engine thrust strength.
|1,000
+
|- align="center"
|Halloween 2009 Drop
+
| [[Titanium Tracking Module]]
|Used in [[Halloween Missions]]
+
| Commodity
|a glowing piece of gourd
+
|  
|-
+
| No
|Quantumum
+
| 50,000
|5,000,000
+
| [[Titanium Tracking Module Blueprint]]
|None
+
|  
|100
+
|  
|Extract using [[Base Items#Extractors|Quantumum Extractor]]
+
| Track fast moving space objects.
|Used to build high level things
+
|- align="center"
|Powerful energy particle that sometime stay in a stable state.
+
| [[Titanium Traction Module]]
|-
+
| Commodity
|Quickened Microchips
+
|  
|5000000
+
| No
|none
+
| 50,000
|30
+
| [[Titanium Traction Module Blueprint]]
|Made with a Built from silicon using [[Base Items#Converters/Manufacturing Items|??]]using 1 Quantumum and 1 Microchip
+
|
|Used for building modules for high-end gear
+
|  
|Microchips infused with energy.
+
| Increase traction strength.
|-
+
|- align="center"
|Rations
+
| [[Tortugan Pirate Grog]]
|80
+
| Commodity
|None
+
|  
|200
+
| No
|converted from Space Oats using [[Base Items#Converters/Manufacturing Items|MRE Factory]]
+
| 300
|Used to feed Workers
+
|  
|K-rations, grits, and more
+
|  
|-
+
|  
|Ravings
+
| Smooth
|?
+
|- align="center"
|50 minutes
+
| [[Towel]]
|1
+
| Commodity
|[[Wingship II Plus|Wingship II+]] drop in [[Fraternity]]
+
| 100
|Used to train [[Slave Tweaking]]
+
| No
|Rabble, Rabble RABBLE!
+
| 1
|-
+
| comes on captured [[Zebucart]]s in [[The End of the Universe]]
|Red Photon Keycard
+
| build an [[Engines|Infinite Improbability Drive]]
|?
+
|  
|none
+
| More useful than you could ever imagine.
|?
+
|- align="center"
|[[Red Photon Oversized Turret]] drop
+
| [[Trader Badge]]
|Used to enter [[Red Photon Research Complex]]
+
| Commodity
|Can't go on without it
+
|  
|-
+
| No
|Rosemary Sprig
+
| 10
|?
+
| Merchant Mission Reward.
|25 Minutes
+
| [[Gargan]] Missions.
|100
+
|
|[[Rosemary]] Drop
+
| This shows that you can move A LOT of EXPENSIVE things around FAST! You rock!
|Used for [[Piracy]] 14 at [[Bipolar]]
+
|- align="center"
|Great for potatoes.
+
| [[Trader Emblem]]
|-
+
| Commodity
|Rosfire Specialized Trade Goods
+
| 50,000
|50,000
+
| No
|None
+
| 10
|10,000
+
| Drops from trader [[AI]]
|[[Rosfire]] Drop
+
| [[Piracy]] levels in [[Handel's Cove]]
|Used for Pirate Mission
+
|  
|Special Rosfire Trade Goods.
+
| Token of your pirating.
|-
+
|- align="center"
|Rotting Remains
+
| [[Trader Insignia]]
|?
+
| Commodity
|None
+
|  
|1000
+
| No
|Dropped by [[Undead Tobal]] during the [[Halloween]] season
+
| 10
|Used to build [[Rotting Equanimizer]]
+
| Merchant Mission Reward.
|Nasty! Why do zombies have to be so gross?
+
| [[Gargan]] Missions.
|-
+
|  
|Rousings
+
| This shows that you can move A LOT of things around.
|?
+
|- align="center"
|50 minutes
+
| [[Trader Signet]]
|1
+
| Commodity
|[[Zebucart Plus|Zebucart+]] drop in [[Equality]]
+
| 50,000
|Used to train [[Slave Tweaking]]
+
| No
|Rabble, Rabble Rabble!
+
| 10
|-
+
| Merchant Mission Reward.
|Royal Rat Gland
+
| [[Gargan]] Missions.
|?
+
|  
|72 hours
+
| This shows that you can move things around.
|200
+
|- align="center"
|Dropped by [[Royal Undead Rat]] during the Halloween season
+
| [[Traginium]]
|Used as a key to enter [[Undead Broodmother Nest]]
+
| Commodity
|Despite how gross they are, they're actually quite useful.
+
| 10,000
|-
+
| No
|Rubicite
+
| 100,000
|50,000,000
+
|  Mined from asteroids in [[Bonnet]] or [[Arena Lobby]]
|none
+
| [[Piracy]]
|1000
+
|  
|Extract using [[Base Items#Extractors|Rubicite Extractor]]
+
| Condensed and stabilized promethium
|Used to build high level things
+
|- align="center"
|Crystalline and somewhat metallic red allow used to make some interesting materials.
+
| Transformed Impossibly Dark Matter
|-
+
|  
|Santa Letter
+
|  
|?
+
| None
|None
+
| 1,200,000
|1
+
| [[Tech 20 Missions#Radar|Radar 20 Mission]] reward from [[The Dark]]
|[[Christmas]] Drop
+
| train [[Radar]] 20 in [[The Dark]]
|_
+
|  
|Dear Santa, this year i want 15 bil and 1 izer with good augs. Signed: saiyan-24.
+
|  Still impossible to see, but less so.
|-
+
|- align="center"
|Scorched Trader Badge
+
|  Transformed Very Dark Matter
|50,000
+
|  
|None
+
|  
|10
+
| None
|High Level Trader AI Drop
+
| 120,000
|Used in Pirate Missions
+
| [[Tech 20 Missions#Radar|Radar 19 Mission]] reward from [[The Dark]]
|Proof that BIG guns don't mean safety in this universe.
+
|  train [[Radar]] 19 in [[The Dark]]
|-
+
|  
|Scorched Trader Insignia
+
| Still impossible to see, but less so.
|50,000
+
|- align="center"
|None
+
| [[Translator Droid]]
|10
+
| Commodity
|Mid Level Trader AI Drop
+
|  
|Used in Pirate Missions
+
| No
|Proof that you can loot something that shoots back.
+
| 200
|-
+
| [[Nexus Missions|Nexus mission]] reward
|Scorched Trader Signet
+
[[Enigmatic Sector Missions]]
|50,000
+
|  
|None
+
| Is fluent in up to 6 different forms of communication!
|10
+
|- align="center"
|Low Level Trader AI Drop
+
| [[Transwarp Coil]]
|Used in Pirate Missions
+
| Commodity
|Proof that the undefended merchant isn't safe.
+
|  
|-
+
| No
|Scorch's Remains
+
| 10,000
|?
+
| [[Transwarp Coil Blueprint]]
|50 hours
+
|  
|100,000
+
|  
|[[Scorch]] Drop
+
| A very unstable component that needs to be immediately installed!
|Used to build [[Weapons#Heat_Weapons|Scorch's Immolation]]
+
|- align="center"
|Still burning hot
+
| [[Treasure Holochart]]
|-
+
| Commodity
|Scrap Parts
+
|  
|50
+
| No
|None
+
| 1
|?
+
| Converted from Holochart Fragments using [[Mobile Converters|Holochart Defragmenter]]
|Mined from [[Asteroids]] around Janitor Outpost in [[Nexus]]
+
| find location of secret base in [[Tortuga]]
|Used in [[Nexus]] Missions
+
|
|?
+
| Northernmost Point of Spyglass Hill, 5000 E by 1850 N.
|-
+
|- align="center"
|Serengeti Nebula key
+
| [[Troll Tooth]]
|1,000,000
+
| Commodity
|none
+
|  
|1000
+
| No
|?
+
| 12
|Used in accessing [[Serengeti Nebula]]
+
|  
|Used in accessing Serengeti Nebula
+
|
|-
+
|
|Serenity Specialized Trade Goods
+
| Trolls have sweet tooths too
|50,000
+
|- align="center"
|None
+
| [[Turbo Crate]]
|10,000
+
| Commodity
|[[Serenity]] Drop
+
|
|Used for Pirating Mission
+
| No
|Special Serenity Trade Goods.
+
| 10,000
|-
+
|  
|Silicon
+
|  
|50
+
| Contains 5 Turbo, Requires 5 free space
|None
+
| Crate of 5 Turbos.
|800
+
|- align="center"
|Extract using [[Base Items#Extractors|Silicon Extractor]]
+
| [[Twisted Dark Fluid Canister]]
|Used build Microchips, Crack Whores, and [[List of base gear#Weapons|base Transference weapons]]
+
| Commodity
|Basic element in electronics and bodily augmentations
+
|
|-
+
| No
|Silver
+
| 1,000
|?
+
|  
|None
+
|  
|792
+
| Contains 3 to 5 Twisted Dark Fluid Bomblet, Requires 60 free space
|Extract using [[Base Items#Extractors|Silver Extractor]]
+
| A crate of 3-5 Twisted Dark Fluid Bomblet tweaks
|Used to build Silver Bars
+
|- align="center"
|A soft white lustrous transition metal, silver has the highest electrical and thermal conductivity
+
| [[Twisted Death Key]]
|-
+
| Commodity
|Silver Bar
+
|  
|?
+
| No
|None
+
| 1,000
|1,000
+
|  
|Built from Silver or Cyanure
+
|  
|Used for various [[:Category:Bar Skills|Bar Skills]]
+
|  
|1 ton of Silver
+
| The key to Twisted Fate of Death. You ready to die?
|-
+
|- align="center"
|Small Launching Tube
+
| [[Twisted Death Remains]]
|1,000,000
+
| Commodity
|None
+
|
|10,000
+
| No
|DG Drop
+
| 1,000,000
|used for [[Fighter Bay Blueprints]]
+
|  
|Speed up fighter or missile bay
+
|  
|-
+
|  
|Snowball
+
| Twisted Death Remains. Possibly to build something?
|?
+
|- align="center"
|None
+
| [[Twisted Eye Key]]
|1
+
| Commodity
|Christmas Drop
+
|  
|_
+
| No
|Melting...
+
| 1,000
|-
+
|  
|Solar Prisms
+
|  
|?
+
|
|None
+
| The key to Twisted Dragon Eye. Always watching...
|300
+
|- align="center"
|Mined in Prism
+
| [[Twisted Honey Remains]]
|Used to build [[Porpoise]] and [[Weapons#Energy Weapons|Prismatic Conversion]]
+
| Commodity
|a perfect refraction
+
|
|-
+
| No
|Solar Radiation
+
| 1,000,000
|?
+
|  
|12 Minutes, 30 seconds
+
|  
|2000
+
|  
|Produced by [[Energies|Infernal Battery]]
+
| Twisted Honey Remains. Possibly to build something?
|Used in [[Infernal Tempest Missions]]
+
|- align="center"
|Strange radiations
+
| [[Twisted Light Fluid Canister]]
|-
+
| Commodity
|Somewhat Defragmented Holochart
+
|  
|?
+
| No
|None
+
| 1,000
|1
+
|  
|[[Tortuga Missions#Chum the Navigator|Tortuga mission reward]]
+
|  
|Converted to Treasure Holochart using [[Mobile Converters|Holochart Defragmenter]]
+
| Contains 3 to 5 Twisted Light Fluid Bomblet, Requires 60 free space
|Nearly readable.
+
| A crate of 3-5 Twisted Light Fluid Bomblet tweaks
|-
+
|- align="center"
|Souls
+
| [[Twisted Nikola Key]]
|13,000
+
| Commodity
|None
+
|  
|10
+
| No
|Random Drop
+
| 1,000
|used in [[Graveyard]] missions
+
|  
|Captured soul of the dead!
+
|  
|-
+
|
|Space Boomerangs
+
| The key to Twisted Nikola. Ready to be electrified?
|1,000
+
|- align="center"
|30 minutes
+
| [[Twisted Nikola Remains]]
|10,000
+
| Commodity
|[[Pax Astralogica]] Drop
+
|  
|Used to build [[Pax Astronomica]] and for [[Engine]] 18 in [[Nihilite]]
+
| No
|Always comes back around...
+
| 1,000,000
|-
+
|  
|Space Oats
+
|  
|35
+
|  
|None
+
| Twisted Nikola Remains. Possibly to build something?
|300
+
|- align="center"
|Extract using [[Base Items#Extractors|Harvester]]
+
| [[Twisted Token]]
|Used to make Rations and Space Whiskey
+
| Commodity
|agricultural space tragedy fodder
+
|  
|-
+
| No
|Space Whiskey
+
| 1,000
|120
+
|  
|None
+
|  
|300
+
| [Neurobound]
|Convert from Space Oats using [[Base Items#Converters/Manufacturing Items|Space Still]]
+
| This token is all twisted in a weird shape.
|Fuels some energies
+
|- align="center"
|Take the edge off
+
| [[Twisted Token Crate]]
|-
+
| Commodity
|Specialized Trade Goods
+
|  
|50,000
+
| No
|None
+
| 1,000
|10,000
+
|  
|[[Goldenboy Bar]] Drop
+
|  
|Used for Pirating Mission
+
| Breaks into 1 to 2 Twisted Token, Requires 2 free space
|Special Goldenboy Bars Trade Goods.
+
| This token crate is all twisted in a weird shape.
|-
+
|- align="center"
|Spirits
+
| [[Two Front Teeth]]
|13,000
+
| Commodity
|None
+
|  
|10
+
| No
|Random Drop
+
| 1
|used in [[Graveyard]] missions
+
|  
|Captured soul of the dead!
+
|  
|-
+
|  
|Spoiled Rat Flesh
+
| You don't know whose they are, but someone clearly wants them.
|2,000
+
|- align="center"
|None
+
| [[Uber Kills]]
|100
+
| Commodity
|[[Undead Rat]] Drop
+
|  
|Used in [[Graveyard]] Missions and to build a [[Rotting Equanimizer]]
+
| 1 second
|Ewww! The Decaying flesh of the undead!
+
| 1,000
|-
+
| Uber Drop
|Spoiled Rations
+
| [[Uber Kills|Temp Uni Contest]]
|2,000
+
|  
|None
+
| nice - you killed an uber!
|100
+
|- align="center"
|[[Undead Rat]] Drop
+
| [[Ultimate Hazard Dissipator Crate]]
|Used in [[Graveyard]] Missions
+
| Commodity
|Yuck! I'm not eating those!
+
|
|-
+
| No
|[[Sputter Nutters]]
+
| 1,000
|1,000
+
|
|30 minutes
+
|
|10,000
+
| Breaks into 5 Ultimate Hazard Dissipator, Requires 85 free space
|[[Equanimity]] Drop
+
| A crate of 5 Ultimate Hazard Dissipator
|Used for [[Electrical Engineering]] 18 in [[Nihilite]]
+
|- align="center"
|Nut-rific!
+
| [[Ultimate MicroFragment Dissipator Crate]]
|-
+
| Commodity
|Stabilized Plasma Fusion Core
+
|  
|?
+
| No
|None
+
| 1,000
|100,000
+
|  
|[[Lyceum Missions#Unstablized Core, Honorary Diploma, Gold Bar -> Stabilized Core|Lyceum Mission]] Reward
+
|  
|Used to build [[Commodity Blueprints|Adamantium Sheets]]
+
| Breaks into 5 Ultimate MicroFragment Dissipator, Requires 85 free space
|Very powerful core.
+
| A crate of 5 Ultimate MicroFragment Dissipator
|-
+
|- align="center"
|Station Manager's Spectre
+
| [[Ultimate TecTonic Dissipator Crate]]
|?
+
| Commodity
|None
+
|  
|10
+
| No
|[[Halloween]] Drop
+
| 1,000
|Used in [[Graveyard]] Missions
+
|  
|Died during a ration strike, now he wishes he would have fed the workers.
+
|  
|-
+
| Breaks into 5 Ultimate TecTonic Dissipator, Requires 85 free space
|Std. Proximity Sensor
+
| A crate of 5 Ultimate TecTonic Dissipator
|100,000
+
|- align="center"
|none
+
| [[Umbra]]
|10,000
+
| Commodity
|BP
+
|  
|Used to build some Proximity Module
+
| No
|Used in building a proximity module.
+
| 100
|-
+
|  
|Std. Tracking Gizmo
+
|  
|100,000
+
|  
|none
+
| A dark gas that seems to absorb light.
|10,000
+
|- align="center"
|BP
+
| [[Unclean Imperial Seal]]
|Used to build some Tracking Module
+
| Commodity
|Used in building a tracking module.
+
|
|-
+
| No
|Storm Crystals
+
| 1,000
|6900
+
[[King Midas]] Drop, [[Emperor]] Reward, Reward for reporting exploitable bugs.
|none
+
| build Imperial Seal
|250
+
| Can't be put into locker, [Neurobound]
|Bought from Colonies
+
| Not yet Approved
|_
+
|- align="center"
|Formed naturally as hail in gigantic storms in the atmospheres of some of the largest gas giants, these crystals are both the rarest and most beautiful in the universe.
+
| [[Undamaged Aveksaka Cortex]]
|-
+
| Commodity
|Sup. Class Augmenter Token
+
|
|?
+
| 150 hours
|None
+
| 100,000
|10
+
|  
|Mission Reward for returning an Expertise augmenter to Parthenon in [[The Acropolis]]
+
|  
|Redeemed at Augmenter Labs in [[The Acropolis]] for a [[Augmenters|Mastery Augmenter]]
+
|  
|Can be redeemed for a higher tech Class Augmenter.
+
| An apparently undamaged part of an alien brain stem!
|-
+
|- align="center"
|Sup. Tracking Gizmo
+
| [[Unstable Offensive Overloader Crate]]
|1,000,000
+
| Commodity
|none
+
|  
|40,000
+
| No
|BP
+
| 1,000
|Used to build some Tracking Module
+
|  
|Used in building a tracking module.
+
|  
|-
+
| Breaks into 4 to 8 Unstable Offensive Overloader, Requires 568 free space
|Tin
+
| A crate of Unstable Offensive Overloaders
|500,000
+
|- align="center"
|None
+
| [[Unstable Quickened Overloader Crate]]
|550
+
| Commodity
|Extract using [[Base Items#Extractors|Tin Extractor]]
+
|  
|Used to make Bronze
+
| No
|This silvery, malleable poor metal that is not easily oxidized in air and resists corrosion is found in many alloys and is used to coat other metals to prevent corrosion.
+
| 1,000
|-
+
|  
|Titanium
+
|  
|500,000
+
| Breaks into 4 to 8 Unstable Quickened Overloader, Requires 568 free space
|None
+
| A crate of Unstable Quickened Overloaders
|340
+
|- align="center"
|Extract using [[Base Items#Extractors|Titanium Extractor]]
+
| [[Unstable Supportive Overloader Crate]]
|Used to make Titanium Sheets
+
| Commodity
|A type of metal alloy that is very strong.
+
|  
|-
+
| No
|Titanium Proximity Module
+
| 1,000
|?
+
|  
|none
+
|  
|50,000
+
| Breaks into 4 to 8 Unstable Supportive Overloader, Requires 568 free space
|?
+
| A crate of Unstable Supportive Overloaders
|?
+
|- align="center"
|Hopefully detect stuff that are close by.
+
| [[Upahata Sammurchitakrmikosa]]
|-
+
| Commodity
|Titanium Sheet
+
|
|50,000
+
| 5 hours
|None
+
| 5
|10,000
+
|  
|Built from Titanium
+
|  
|Used to fortify things and for building [[Augmenters]]
+
|  
|Pure durability.
+
| A damaged fragment of resistance-modulating hull plating.
|-
+
|- align="center"
|Titanium Tracking Module
+
| [[UrQa Cubic Tablet]]
|?
+
| Commodity
|none
+
|
|50,000
+
| No
|?
+
| 250,000
|?
+
| [[UrQa Cubic Tablet Blueprint]]
|Track fast moving space objects.
+
|  
|-
+
|  
|Towel
+
| Hours of enjoyment!
|100
+
|- align="center"
|None
+
| [[UrQa Kasa Akuk'oj Ukoq Container]]
|1
+
| Commodity
|comes on captured [[Zebucart]]s in [[The End of the Universe]]
+
|  
|Used to build an [[Engines|Infinite Improbability Drive]]
+
| No
|More useful than you could ever imagine.
+
| 100
|-
+
|  
|Trader Badge
+
|  
|?
+
| Contains 1 UrQa Kasa Akuk'oj Ukoq, Requires 500 free space
|None
+
| UrQa Kasa Akuk'oj Ukoq
|10
+
|- align="center"
|Merchant Mission Reward.
+
| [[Urk' Aku' Qua]]
|Used for [[Gargan]] Missions.
+
| Commodity
|This show that you can move ALOT of EXPENSIVE things around FAST! You rock!
+
|  
|-
+
| 2 hours, 30 minutes
|Trader Emblem
+
| 5
|50,000
+
|  Drop from [[Jujuso'qi]]
|None
+
|  build ?
|10
+
|  
|Drops from trader [[AI]]
+
| Urko what?
|Used For [[Piracy]] levels in [[Handel's Cove]]
+
|- align="center"
|Token of your pirating.
+
| [[Urk' Qokujiii Qa'ik]]
|-
+
| Commodity
|Trader Insignia
+
|  
|?
+
| 150 hours
|None
+
| 5
|10,000
+
| Drop from [[Qokujiii Qa'ik]]
|Merchant Mission Reward.
+
| train [[Weaponry]] 20
|Used for [[Gargan]] Missions.
+
|  
|This show that you can move ALOT of things around.
+
| Urko what?
|-
+
|- align="center"
|Trader Signet
+
| [[Urk' Ukukuu Qu]]
|50,000
+
| Commodity
|None
+
| 1,000,000
|10,000
+
| 2 hours, 30 minutes
|Merchant Mission Reward.
+
| 5
|Used for [[Gargan]] Missions.
+
| Drop from [[Qokuji'qi]]
|This show that you can move things around.
+
| [[Drones#Qa Quuu Drone|Qa Quuu Drone]]
|-
+
|  
|Traginium
+
| Urko what?
|10,000
+
|- align="center"
|None
+
| Urk'Ududuu Qu
|100,000
+
|  
|Mined from asteroids in [[Bonnet]] or [[Arena Lobby]]
+
|  
|used for [[Piracy]]
+
| 2 Hours, 30 Mins
|Condensed and stabilized promethium
+
| 5
|-
+
| Drop from Roaming level 1k Bana AI
|Transformed Impossibly Dark Matter
+
| build ?
|?
+
|  
|None
+
| Urko what?
|1,200,000
+
|- align="center"
|[[Tech 20 Missions#Radar|Radar 20 Mission]] reward from [[The Dark]]
+
| [[Urko Ka' Qur]]
|used to train [[Radar]] 20 in [[The Dark]]
+
| Commodity
|Still impossible to see, but less so.
+
|  
|-
+
| 2 hours, 30 minutes
|Transformed Very Dark Matter
+
| 5
|?
+
| Drop from [[Suqqa Uj'Qi]]
|None
+
| build ?
|120,000
+
|  
|[[Tech 20 Missions#Radar|Radar 19 Mission]] reward from [[The Dark]]
+
| Urko what?
|used to train [[Radar]] 19 in [[The Dark]]
+
|- align="center"
|Still impossible to see, but less so.
+
| [[Urko Q]]
|-
+
| Commodity
|Translator Droid
+
| 10,000
|?
+
| No
|None
+
| 100
|200
+
| Drop from [[Suqqa Uj'Qi]]
|[[Nexus Missions|Nexus mission]] reward
+
|  build ?
|used for [[Enigmatic Sector Missions]]
+
|
|Is fluent in up to 6 different types of communication!
+
| Uj'qi Q
|-
+
|- align="center"
|Treasure Holochart
+
| [[Urko Qa]]
|?
+
| Commodity
|None
+
| 10,000
|1
+
| No
|Converted from Holochart Fragments using [[Mobile Converters|Holochart Defragmenter]]
+
| 100,000
|used to find location of secret base in [[Tortuga]]
+
| Drop from [[Qokujiii Qa'ik]]
|Northernmost Point of Spuglass Hill, 5000 E by 1000 N.
+
|  build [[Energy|Aku Qa]] and [[Drones#Permanent_Drones|Kasa Quu]]  
|-
+
|  
|Uber Kills
+
| Qokujii Qa
|?
+
|- align="center"
|None
+
| [[Urko Qu]]
|1000
+
| Commodity
|Uber Drop
+
| 10,000
|used for [[Uber Kills|Temp Uni Contest]]
+
| No
|nice - you killed an uber!
+
| 1,000
|-
+
| Drop from [[Suqqa Uj'Qi]]
|Unclean Imperial Seal
+
|  build ?
|?
+
|  
|None
+
| Uj'qii Qu
|1000
+
|- align="center"
|[[King Midas]] Drop, [[Emperor]] Reward, Reward for reporting exploitable bugs.
+
| [[Urko Quu]]
|used to build Imperial Seal
+
| Commodity
|Not yet Approved
+
|  10,000
|-
+
| No
|Urk'Ududuu Qu
+
| 10,000
|?
+
| Drop from [[Jujuso'qi]]
|2 Hours, 30 Mins
+
| build ?
|5
+
|
|Drop from Roaming level 1k Bana AI
+
| Qokuji Qi
|used to build ?
+
|- align="center"
|Urko what?
+
| [[Urko UrQa'qa]]
|-
+
| Commodity
|Urk' Aku' Qua
+
|  
|?
+
| No
|2 Hours, 30 Mins
+
| 100,000
|5
+
|  
|Drop from [[Jujuso'qi]]
+
|  
|used to build ?
+
|  
|Urko what?
+
| UrQa'qa
|-
+
|- align="center"
|Urk' Qokujiii Qa'ik
+
| [[Vacohara DNA]]
|?
+
| Commodity
|5 Hours
+
|  
|5
+
| 12 hours
|Drop from [[Qokujiii Qa'ik]]
+
| 1,000
|used to train [[Weaponry]] 20
+
|
|Urko what?
+
|
|-
+
|
|Urk' Ukukuu Qu
+
| Gooey strands of genetic material.
|1,000,000
+
|- align="center"
|2 Hours, 30 Mins
+
| [[Vampire]]
|5
+
| Commodity
|Drop from [[Qokuji'qi]]
+
|  2000
|used to [[Drone Blueprints|build Qa Quuu Drone]]
+
| No
|Urko what?
+
| 200
|-
+
|  Halloween Drop
|Urko Ka' Qur
+
Used in [[Graveyard]] Missions
|?
+
|
|2 Hours, 30 Mins
+
| Wooden Stakes, Sunlight and Garlic sold seperately.
|5
+
|- align="center"
|Drop from [[Suqqa Uj'Qi]]
+
| [[Vampyre Life Force]]
|used to build ?
+
| Commodity
|Urko what?
+
|
|-
+
| No
|Urko Q
+
| 300
|10,000
+
|  
|None
+
|  
|100
+
| Distill 10 Distilled Life Force, Requires 10 free space
|Drop from [[Suqqa Uj'Qi]]
+
| The life force, or 'blood' of a vampyre
|used to build ?
+
|- align="center"
|Uj'qi Q
+
| [[Vapid Attack Crate]]
|-
+
| Commodity
|Urko Qa
+
|
|10,000
+
| No
|None
+
| 10,000
|100000
+
|  
|Drop from [[Qokujiii Qa'ik]]
+
|  
|used to build [[Energy|Aku Qa]] and [[Drones#Permanent_Drones|Kasa Quu]]
+
| Contains 5 Vapid Attack, Requires 5 free space
|Qokujii Qa
+
| Crate of 5 Vapid Attacks.
|-
+
|- align="center"
|Urko Qu
+
| [[Vazaha Blue Orb]]
|10,000
+
| Commodity
|None
+
|
|1000
+
| No
|Drop from [[Suqqa Uj'Qi]]
+
| 10,000
|used to build ?
+
|  Ruin -- ?
|Uj'qii Qu
+
|  build [[Drones|Orb Drone]]
|-
+
|  
|Urko Quu
+
| what is this good for?
|10,000
+
|- align="center"
|None
+
| [[Vazi DNA]]
|10,000
+
| Commodity
|Drop from [[Jujuso'qi]]
+
|  
|used to build ?
+
| 12 hours
|Qokuji Qi
+
| 1,000
|-
+
|
|Vampire
+
|
|2000
+
|
|None
+
| Gooey strands of genetic material.
|200
+
|- align="center"
|Halloween Drop
+
| [[Very Suspicious Package]]
|Used in [[Graveyard]] Missions
+
| Commodity
|Wooden Stakes, Sunlight and Garlic sold separately.
+
|  
|-
+
| 25 minutes
|Vazaha Blue Orb
+
| 200,000
|?
+
|  
|None
+
|  
|10,000
+
|  
|Ruin -- ?
+
| Don't even ask.
|Used to build [[Drones|Orb Drone]]
+
|- align="center"
|what is this good for?
+
| [[Veteran Pirate Crest]]
|-
+
| Commodity
|Veteran Pirate Crest
+
| 10,000
|10,000
+
| No
|None
+
| 100
|100
+
| Drops from piratey AI
|Drops from piratey AI
+
|  various missions
|Used for various missions
+
|
|Mark from a pirate
+
| Mark from a pirate
|-
+
|- align="center"
|Vicar's Robes
+
| [[Veteran Pirate Strongbox]]
|?
+
| Commodity
|None
+
|  
|100
+
| No
|Obtained from [[Sol Missions#Galileo.27s_Note|Sol Missions]]
+
| 100
|Used to build a [[Vicar]]
+
|  
|The Exact Same Robe the Vicar was wearing the day you got excommunicated!
+
|  
|-
+
| Contains 4 to 6 Veteran Pirate Crest, Requires 6 free space
|Vis
+
| A strong chest of Veteran Pirate Crests
|500,000
+
|- align="center"
|None
+
| [[Vicar's Robes]]
|10
+
| Commodity
|Extract using [[Base Items#Extractors|Vis Extractor]]
+
|
|Used to build high level things
+
| No
|Basic energy source sometimes found in nature.
+
| 100
|-
+
|  Obtained from [[Sol Missions#Galileo.27s_Note|Sol Missions]]
|Vitalized Microchips
+
|  build a [[Vicar]]
|1000
+
|  
|none
+
| The Exact Same Robe the Vicar was wearing the day you got excommunicated!
|30
+
|- align="center"
|Made with a factory using 1 Vis and 1 Microchips
+
| [[Vimala Sahvitr'aveksaka]]
|Used in building modules in high-end and fine-tuned gear.
+
| Commodity
|Microchips infused with energy.
+
|  
|-
+
| 5 hours
|Voltage Specialized Trade Goods
+
| 5
|50,000
+
|
|None
+
|
|10,000
+
|
|[[Voltage]] Drop
+
| An entirely undamaged alien egg.
|Used for Pirating Mission
+
|- align="center"
|Special Voltage Trade Goods.
+
| [[Virus Transmission Laser Parts]]
|-
+
| Commodity
|Vortex Pellets
+
|
|?
+
| No
|30 minutes
+
| 5,000
|1,000,000
+
|  
|Made with a Built from silicon using [[Base Items#Converters/Manufacturing Items|Vortex Converters]]using 1 Kromelite and 1 Blue Vapor
+
|  
|Used for [[Warp Navigation]] 2 and [[Crazy Glue]] 10
+
|  
|Quasi-dimensional mumbo-jumbo.
+
| Parts to build a laser that can upload viruses.
|-
+
|- align="center"
|Warpwnium
+
| [[Vis]]
|?
+
| Commodity
|None
+
| 500,000
|200
+
| No
|?
+
| 10
|?
+
| Extract using [[Base Items#Extractors|Vis Extractor]]
|An alloy capable of storing and unleashing enormous amounts of energy.
+
| build high level things
|-
+
|  
|Werewolves
+
| Basic source energy sometimes found in nature.
|2000
+
|- align="center"
|None
+
| [[Vis Disc]]
|?
+
| Commodity
|[[Halloween]] Drop
+
|  
|Used in [[Graveyard]] Missions
+
| No
|?
+
| 100,000
|-
+
|  
|Wernher von Bleu
+
|  
|?
+
| Breaks into 50 to 75 Vis, Requires 75 free space
|None
+
| A disc of vis.
|10,000
+
|- align="center"
|[[Sol_Missions#Rogue_Researcher|Space Blue Fighter Mission]]<br> reward from [[The End of the Universe]]
+
| [[Vis Dust]]
|Turned in at Earthforce Headquarter, [[Sol]]
+
| Commodity
|Chief Spacecraft engineer by day and janitor extraordinaire by night!
+
|  
|-
+
| No
|Workers
+
| 25,050
|400
+
|  
|None
+
|  
|250
+
| Breaks into 5 Vis, Requires 5 free space
|Convert from Microchips and Peasants using [[Base Items#Converters/Manufacturing Items|Galactic Training Module]]
+
| Vis from a comet in dusty form
|Used to provide Manhours in [[Bases]]
+
|- align="center"
|9 to 5er's
+
| [[Vis Injection Crate]]
|-
+
| Commodity
|Zebra Armada Crest
+
|  
|1,000,000
+
| No
|None
+
| 10,000
|1
+
|
|[[UZ]] Drop
+
|
|?
+
| Contains 5 Vis Injection, Requires 5 free space
|This clearly used to belong to some ship from the Zebra Armada
+
| Crate of 5 Vis Injections.
|-
+
|- align="center"
|Zebucart Specialized Trade Goods
+
| [[Vis Vision Suites]]
|50,000
+
| Commodity
|None
+
|  
|10,000
+
| No
|[[Zebucart]] Drop
+
| 80,000
|Used for Pirating Mission
+
|  
|Special Zebucart Trade Goods.
+
|  
|-
+
|  
|Zombies
+
| The undetectable... found
|400
+
|- align="center"
|None
+
| [[Visphotakapad Ksaravis'ayu Pod]]
|?
+
| Commodity
|[[Halloween]] Drop
+
|  
|Used in [[Graveyard]] Missions
+
| No
|?
+
| 2,000
|-
+
|  
|Xeno Energy Remains
+
|  
|?
+
| Contains 15 Visphotakapad Ksaravis'ayu, Requires 15 free space
|2 hours, 30 minutes
+
| This organic pod is filled genetically engineered Aveksaka. T22 Physical Missile.
|5
+
|- align="center"
|[[Icepick]] Drop
+
| [[Vitalized Fusion Cells]]
|Needed for building various stuff, used for missions
+
| Commodity
|What is this Xeno stuff?
+
|  
|-
+
| No
|Xeno Isotope
+
| 1,400,000
|_
+
|  
|45 Minutes
+
|  
|2000
+
| Decays at universe reset., Always drops
|mined from [[Asteroids]] in [[Infernal Tempest]] near the Beta sun
+
| Redefines what vitalized really means.
|used for [[Infernal Tempest Missions|missions]] in [[Infernal Tempest]]
+
|- align="center"
|What is this Xeno stuff?
+
| [[Vitalized Microchips]]
|-
+
| Commodity
|Xeno Shield Remains
+
| 1000
|?
+
| No
|2 hours, 30 minutes
+
| 20
|5
+
| Made with a factory using 1 Vis and 1 Microchips
|[[Forgone]] Drop
+
| Used in building modules in high-end and fine-tuned gear.
|Needed for building various stuff
+
|
|What is this Xeno stuff?
+
| Microchips infused with energy.
|-
+
|- align="center"
 +
| [[Voltage Specialized Trade Goods]]
 +
| Commodity
 +
| 50,000
 +
| No
 +
| 10,000
 +
| [[Voltage]] Drop
 +
| Pirating Mission
 +
|  
 +
| Special Voltage Trade Goods.
 +
|- align="center"
 +
| [[Vortex Pellets]]
 +
| Commodity
 +
|  
 +
| 30 minutes
 +
| 1,000,000
 +
| Made with a Built from silicon using [[Base Items#Converters/Manufacturing Items|Vortex Converters]]using 1 Kromelite and 1 Blue Vapor
 +
| [[Warp Navigation]] 2 and [[Crazy Glue]] 10
 +
|  
 +
| Quasi-dimensional mumbo-jumbo.
 +
|- align="center"
 +
| [[Warmalicious Warmth Crate]]
 +
| Commodity
 +
|  
 +
| No
 +
| 10,000
 +
|  
 +
|  
 +
| Contains 5 Warmalicious Warmth, Requires 5 free space
 +
| Crate of 5 Warmalicious Warmths.
 +
|- align="center"
 +
| [[Warmer Warmth Crate]]
 +
| Commodity
 +
|  
 +
| No
 +
| 10,000
 +
|  
 +
|  
 +
| Contains 5 Warmer Warmth, Requires 5 free space
 +
| Crate of 5 Warmer Warmths.
 +
|- align="center"
 +
| [[Warmth Crate]]
 +
| Commodity
 +
|  
 +
| No
 +
| 10,000
 +
|  
 +
|  
 +
| Contains 5 Warmth, Requires 5 free space
 +
| Crate of 5 Warmths.
 +
|- align="center"
 +
| [[Warmy Warmth Crate]]
 +
| Commodity
 +
|
 +
| No
 +
| 10,000
 +
|  
 +
|  
 +
| Contains 5 Warmy Warmth, Requires 5 free space
 +
| Crate of 5 Warmy Warmths.
 +
|- align="center"
 +
| [[Warpwnium]]
 +
| Commodity
 +
|  
 +
| No
 +
| 200
 +
|  
 +
|  
 +
|  
 +
| An alloy capable of storing and unleashing enormous amounts of energy.
 +
|- align="center"
 +
| [[Wasp Larva]]
 +
| Commodity
 +
|  
 +
| 50 hours
 +
| 100,000
 +
|  
 +
|  
 +
|  
 +
| A larva from the Queen's Hive.
 +
|- align="center"
 +
| [[Wattage Remains]]
 +
| Commodity
 +
|  
 +
| No
 +
| 50,000
 +
|  
 +
|  
 +
|  
 +
| Remains of a Wattage
 +
|- align="center"
 +
| [[Wattage Specialized Trade Goods]]
 +
| Commodity
 +
|  
 +
| No
 +
| 10,000
 +
|  
 +
|  
 +
|  
 +
| Special Wattage Trade Goods.
 +
|- align="center"
 +
| [[Weaponized Thalaron Particles]]
 +
| Commodity
 +
|  
 +
| No
 +
| 1
 +
| [[Thalaron Processing Blueprint]]
 +
|  
 +
|  
 +
| Radioactive warfare.
 +
|- align="center"
 +
| [[Werewolves]]
 +
| Commodity
 +
| 2000
 +
| No
 +
| 550
 +
| [[Halloween]] Drop
 +
| Used in [[Graveyard]] Missions
 +
|
 +
| The warning label on the crate says "KEEP AWAY FROM FULL MOON".
 +
|- align="center"
 +
|  Wernher von Bleu
 +
|  
 +
|  
 +
| None
 +
| 10,000
 +
| [[Sol_Missions#Rogue_Researcher|Space Blue Fighter Mission]]<br> reward from [[The End of the Universe]]
 +
| Turned in at Earthforce Headquarter, [[Sol]]
 +
|  
 +
| Chief Spacecraft engineer by day and janitor extraordinaire by night!
 +
|- align="center"
 +
| [[Workers]]
 +
| Commodity
 +
| 400
 +
| No
 +
| 250
 +
| Convert from Microchips and Peasants using [[Base Items#Converters/Manufacturing Items|Galactic Training Module]]
 +
| provide Manhours in [[Bases]]
 +
|  
 +
| 9 to 5'ers
 +
|- align="center"
 +
| [[Wormhole Paper]]
 +
| Commodity
 +
|  
 +
| No
 +
| 250,000
 +
| [[Wormhole Paper Blueprint]]
 +
|  
 +
|
 +
| Wonder where this leads when folded.
 +
|- align="center"
 +
| [[Wrath of Zeus Crate]]
 +
| Commodity
 +
|  
 +
| No
 +
| 20,000
 +
|  
 +
|  
 +
| Contains 5 Wrath of Zeus, Requires 335 free space
 +
| A crate of Wrath of Zeus Overloaders
 +
|- align="center"
 +
| [[XFH1231K Nano Factory]]
 +
| Commodity
 +
|  
 +
| No
 +
| 20,000
 +
|  
 +
|  
 +
| Breaks into 1 Infernal Battery, Requires 247 free space
 +
| You hope this makes an Infernal Battery.
 +
|- align="center"
 +
| [[Xeno Energy Remains]]
 +
| Commodity
 +
|  
 +
| 2 hours, 30 minutes
 +
| 5
 +
| [[Icepick]] Drop
 +
| Needed for building various stuff, missions
 +
|
 +
| What is this Xeno stuff?
 +
|- align="center"
 +
| [[Xeno Isotope]]
 +
| Commodity
 +
|  _
 +
| 45 minutes
 +
| 2,000
 +
|  mined from [[Asteroids]] in [[Infernal Tempest]] near the Beta sun
 +
|  [[Infernal Tempest Missions|missions]] in [[Infernal Tempest]]
 +
|
 +
| What is this xeno stuff?
 +
|- align="center"
 +
| [[Xeno Shield Remains]]
 +
| Commodity
 +
|
 +
| 2 hours, 30 minutes
 +
| 5
 +
|  [[Forgone]] Drop
 +
|  Needed for building various stuff
 +
|
 +
| What is this Xeno stuff?
 +
|- align="center"
 +
| [[XiiStation 3500]]
 +
| Commodity
 +
|
 +
| No
 +
| 10
 +
|
 +
|
 +
|
 +
| Model 3500, 'Elite Edition'
 +
|- align="center"
 +
| [[Yang]]
 +
| Commodity
 +
|
 +
| No
 +
| 10
 +
|
 +
|
 +
|
 +
| One dark side of the equation
 +
|- align="center"
 +
| [[Yantraksetriy'atikaya]]
 +
| Commodity
 +
|
 +
| 5 hours
 +
| 5
 +
|
 +
|
 +
|
 +
| An extremely large organic jet propulsion system.
 +
|- align="center"
 +
| [[Yin]]
 +
| Commodity
 +
|
 +
| No
 +
| 10
 +
|
 +
|
 +
|
 +
| One light side of the equation
 +
|- align="center"
 +
| [[Zaphragi Research Diploma]]
 +
| Commodity
 +
|
 +
| No
 +
| 1
 +
|
 +
|
 +
|
 +
| Blowing stuff up is an important part of the research process!
 +
|- align="center"
 +
| [[Zebra Armada Crest]]
 +
| Commodity
 +
|  1,000,000
 +
| No
 +
| 1
 +
|  [[UZ]] Drop
 +
|
 +
|
 +
| This clearly used to belong to some ship from the Zebra Armada
 +
|- align="center"
 +
| [[Zebucart Specialized Trade Goods]]
 +
| Commodity
 +
|  50,000
 +
| No
 +
| 10,000
 +
|  [[Zebucart]] Drop
 +
|  Pirating Mission
 +
|
 +
| Special Zebucart Trade Goods.
 +
|- align="center"
 +
| [[Zebucarton]]
 +
| Commodity
 +
|
 +
| No
 +
| 42,000
 +
|
 +
|
 +
| Breaks into 12 Zebucite, Requires 12 free space
 +
| One dozen zebucite crystals.
 +
|- align="center"
 +
| [[Zeus Fragments]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
|
 +
|
 +
|
 +
| Fragments of Pretender Zeus Ship
 +
|- align="center"
 +
| [[Zeus Research Module]]
 +
| Commodity
 +
|
 +
| No
 +
| 1,000
 +
| [[Zeus Olympios Missile Launcher Blueprint]]
 +
|
 +
|
 +
| The result of lots of hard research
 +
|- align="center"
 +
| [[Zircon Essence]]
 +
| Commodity
 +
|
 +
| No
 +
| 5,000
 +
|
 +
|
 +
|
 +
| the essence of zircon...
 +
|- align="center"
 +
| [[Zombies]]
 +
| Commodity
 +
|  400
 +
| No
 +
| 250
 +
|  [[Halloween]] Drop
 +
|  Used in [[Graveyard]] Missions
 +
|
 +
| Works tirelessly... for brains of course!
 
|}
 
|}
 
  
 
[[Category: Commodities]]
 
[[Category: Commodities]]

Latest revision as of 19:37, 15 March 2024

Commodity.jpg

Commodities (abbreviated commods) are the backbone of commerce in Star Sonata. Commodities always take up 1 hull space each but their weight can vary drastically.

Also see Industrial Commodities, Prospectable Commodities, Mineable Commodities.

Common Commodities

These commodities are easily found throughout the universe. Most AI bases stock them and most can be extracted from planets and moons, or mined from asteroids.

Built Commodities

Some commodities are built from other commodities. The following are the most common ones:

Name Value Made With Requires Notes
Entertainers 600-1400 Crack House, Den or Palace Peasants and Silicon  
Fine Space Whisky 1000-2000 Giant Space Still Space Whisky and Baobabs Not sell-able to colonies.
Microchips 100-150 Micro-fab Silicon  
Rations 30-150 MRE Factory or Cannery Space Oats or Peasants Required for workers on bases.
Space Whisky 200-600 Space Still Made from Space Oats Not sell-able to colonies. Also produced as waste from Whisky Outpost Generator

Some are a bit more expensive to build:

Name Value Made With Requires Notes
Titanium Sheets Market Titanium Sheet BP Microchips, Nuclear Waste and Metal.  
Bars: Bronze, Silver, Gold and Platinum Market Bar BP Cyanure and metal Each kind has it's own special metal that can be used.
Promethium 18,000-36,000 Nuclear Convo-Tronics Fermium Half Life 25 minutes

Rare Extracted commodities

There are a number of rare extractable commodities. Often these are quite valuable and are required for some high-end construction.

Typically these are loosely categorized into three "tiers" based on what quantities they appear in: Tier 3 appear only as smidgen (1-2 extractors), Tier 2 occur in as much as "a bit" (5-8), and Tier 1 occur up to "lots" (up to 32).

Tier 3: Energon, Dark Matter, Frozen Blobs, Adamantium, Rubicite, Platinum, Ablution Crystals, and Bacta

Tier 2: Diamonds, Quantumum, Alien Bacteria, Enriched Nuclear Material, Fermium, Laconia, Plasma Crystals and Gold.

Tier 1: Petroleum, Vis, Jelly Beans, Copper, Tin, Silver, Titanium, and Psion Icicles.

Uncommon Dropped Commodities

Many AI drop commods used in training skills or building.

Name Dropped By Used for
Space Boomerangs Pax Astralogica Building Pax Astronomicas and training shielding
Sputter Nutters Equanimities Building Equanimities and training weapons
Dark Remains Dark Transport and Dark Guard drop Used to build the Dark Freighter(+), or training skills
Blue Whisper Space Blue Alpha Scout, or mined Used in production, or training skills
Blue Aether Space Blue Alpha, Space Blue Alpha Interceptor Used in production, training skills, or as a key in Blue Outpost
Blue Vapor Space Blue Beta or mined Used in production, training skills, or as a key to Blue Research
Blue Dust Space Blue Gamma Used in production, or training skills

Rare "Uber" Commodities

Uber AI drop commods used in the highest end construction projects. These commods can be extremely rare and valuable.

Name Dropped By Used for
Nutter Sputters Sputty Nutty Required to build an Equanimizer
Astronomica Boomerang Marco Columbus Required to build a Pax Astronomica
Dark Helmet Dark Curse Required to build a Death Striker
Reaver Corpse Reavers and Grim Reaver Required to build a Reaver
Dark Freighter Remains Captain Bartholomew Roberts Required to build a Dark Freighter
Scorch's Remains Scorch Required to build Scorch's Immolation
Rackham's Remains Rackham Required to build a Rackham's Bigger Pulse
Barbe Noire Barbe Noire Required to build a Rosmarinus
Gravity Impulse Core Mother Required Tractoring 20

Complete Sortable Listing

Add Trade Good Suggested Price refers to the price given at a user base when one goes to place the item in the trade bay.

Name Type Suggested Price Half-life Weight Source Used for Comments Description
A Billion Commodity 100 No 1 Christmas Drop Merry Christmas!
A Dozen Eggs Commodity 200 No 12 Halloween Drop Halloween Missions They didn't give you any treats? Go get the Star Sonata offices!
A Fun Size Snickers Commodity No 1,000 Astro-Grinch Drop,
Halloween Missions
Halloween Missions Collect and win
Ablution Crystals Commodity 1000 No 30,000 Extract using Ablution Extractor Equipment How to cleanse the soul?
Academy Freighter Module Commodity No 7,000 Academy Freighter Module Blueprint [Neurobound] Learning to build a big ship.
Ace in a Pill I Crate Commodity No 10,000 Contains 5 Ace in a Pill I, Requires 5 free space Crate of 5 Ace in a Pill Is.
Ace in a Pill II Crate Commodity No 10,000 Contains 5 Ace in a Pill II, Requires 10 free space Crate of 5 Ace in a Pill IIs.
Ace in a Pill III Crate Commodity No 10,000 Contains 5 Ace in a Pill III, Requires 15 free space Crate of 5 Ace in a Pill IIIs.
Ace in a Pill IV Crate Commodity No 10,000 Contains 5 Ace in a Pill IV, Requires 20 free space Crate of 5 Ace in a Pill IVs.
Ace Pest Control Crate Commodity No 1,000 Breaks into 5 Ace Pest Control, Requires 25 free space A crate of 5 Ace Pest Controls
Achilles Crest Commodity No 10,000,000 Achilles Crest Blueprint Symbol of Achilles
Achilles Thrusters in Containers Commodity No 1,000 Achilles Thruster Container Blueprint Decays at universe reset., Contains 1 Station Thruster Manual and 1 Achilles North Thruster and 1 Achilles South Thruster and 1 Achilles East Thruster and 1 Achilles West Thruster, Requires 90000 free space Its a set of Achilles Thrusters. These can be attached to the station to allow for manual mobility. Right-click and click use within a base to unpack.
Adamantium Commodity 50,000,000 No 4,000 Extract using Adamantium Extractor build Adamantium Sheets Iron-based alloy, malleable in its molten state but is virtually indestructible once cooled.
Adamantium Aggravation Module Commodity No 80,000 Adamantium Aggravation Module Blueprint Increase hostiliy.
Adamantium Agility Module Commodity No 80,000 Adamantium Agility Module Blueprint Increase turning.
Adamantium Capacity Module Commodity No 80,000 Adamantium Capacity Module Blueprint Increase storage capacity.
Adamantium Damage Module Commodity No 80,000 Adamantium Damage Module Blueprint Increase weapon damage.
Adamantium Dust Commodity No 45,000 Breaks into 5 Adamantium, Requires 5 free space Adamantium from a comet in dusty form
Adamantium Electric Module Commodity No 80,000 Adamantium Electric Module Blueprint Increase electric regeneration.
Adamantium Energy Module Commodity No 80,000 Adamantium Energy Module Blueprint Increase energy maximum.
Adamantium Fading Module Commodity No 80,000 Adamantium Fading Module Blueprint Decrease hostiliy.
Adamantium Firing Module Commodity No 80,000 Adamantium Firing Module Blueprint Increase attack speed.
Adamantium Nimbleness Module Commodity No 80,000 Adamantium Nimbleness Module Blueprint Increase nimbleness.
Adamantium Plate Commodity No 100,000 Breaks into 10 to 30 Adamantium, Requires 30 free space A plate of adamantium... Which breaks, somehow...
Adamantium Plating Crate Commodity No 10,000 Contains 5 Adamantium Plating, Requires 150 free space Crate of 5 Adamantium Platings.
Adamantium Proximity Module Commodity No 80,000 Adamantium Proximity Module Blueprint Hopefully detect stuff that is close by.
Adamantium Radar Module Commodity No 80,000 Adamantium Radar Module Blueprint Increase radar range and strength.
Adamantium Range Module Commodity No 80,000 Adamantium Range Module Blueprint Increase firing range.
Adamantium Recovery Module Commodity No 80,000 Adamantium Recovery Module Blueprint Increase shield recovery speed.
Adamantium Reinforced Girders Commodity No 4,000,000 Decays at universe reset., Always drops Adamantium-reinforced structural support.
Adamantium Sheet Commodity 50,000,000 No 1,000,000 Built from Adamantium build Adamantianized Base Gear and UZ ships Iron-based alloy, malleable in its molten state but is virtually indestructible once cooled.
Adamantium Shield Module Commodity No 80,000 Adamantium Shield Module Blueprint Increase shield resilience.
Adamantium Speed Module Commodity No 80,000 Adamantium Speed Module Blueprint Increase ship speed.
Adamantium Stealth Module Commodity No 80,000 Adamantium Stealth Module Blueprint Allow for more undectability.
Adamantium Thrust Module Commodity No 80,000 Adamantium Thrust Module Blueprint Increase engine thrust strength.
Adamantium Tracking Module Commodity No 80,000 Adamantium Tracking Module Blueprint Track fast moving space objects.
Adamantium Traction Module Commodity No 80,000 Adamantium Traction Module Blueprint Increase tractor strength.
Adonis Crest Commodity No 1,000 Adonis Crest Blueprint Station Tweaking, Station Research Symbol of the Adonis
Adonis Thrusters in Containers Commodity No 1,000 Adonis Thruster Container Blueprint Decays at universe reset., Contains 1 Station Thruster Manual and 1 Adonis North Thruster and 1 Adonis South Thruster and 1 Adonis East Thruster and 1 Adonis West Thruster, Requires 50000 free space Its a set of Adonis Thrusters. These can be attached to the station to allow for manual mobility. Right-click and click use within a base to unpack.
Adv. Class Augmenter Token Commodity No 10 DG Drop Trade in for Prowress Augmenters Can be redeemed for a Prowess class Augmenter.
Adv. Drone Augmenter Token Commodity No 10 Can be redeemed for a Prowess class Drone Augmenter.
Advanced Admixium Commodity No 1,000,000 Advanced Admixium Blueprint The core of all madness
Advanced Blocker Crate Commodity No 10,000 Contains 5 to 10 Advanced Blocker, Requires 10 free space Crate of 5 Advanced Blockers.
Alien Bacteria Commodity 5,000,000 No 1 Extract using Alien Bacteria Extractor build high level things You probably don't want to know what left those there.
Alien Bacteria Canister Commodity No 100,000 Breaks into 30 to 60 Alien Bacteria, Requires 60 free space A canister full of alien bacteria, whatever that is.
Alien Bacterium Dust Commodity No 25,005 Breaks into 5 Alien Bacteria, Requires 5 free space Alien Bacteria from a comet in dusty form
Alien Husk Commodity No 7,500 Contains 10 to 30 Alien Husk Fragments and 1 to 3 Irradiated Tumors, Requires 33 free space The husk of a dead alien.
Alien Husk Fragments Commodity No 300 Extremely useless bits of dead aliens.
Allied Medal of Valor Mission Item No 10 Proof you've help defeat the Gurujana Ekam.
Aluminum Sheet Commodity No 10,000 Pure durability.
Ambrosia Crest Commodity No 100,000 Ambrosia Crest Blueprint Station Tweaking, Station Research Symbol of the Ambrosia
Ambrosia Thrusters in Containers Commodity No 1,000 Ambrosia Thruster Container Blueprint Decays at universe reset., Contains 1 Station Thruster Manual and 1 Ambrosia North Thruster and 1 Ambrosia South Thruster and 1 Ambrosia East Thruster and 1 Ambrosia West Thruster, Requires 70000 free space Its a set of Ambrosia Thrusters. These can be attached to the station to allow for manual mobility. Right-click and click use within a base to unpack.
Ambush Crate Commodity No 10,000 Contains 5 Ambush, Requires 15 free space Crate of 5 Ambushs.
Ammo Crate - Large AP Type I Commodity No 1,000 Built by Large AP Production Mk I Contains 10 Large Armor Piercing Missile, Requires 10 free space Nano technology makes 'em on the fly. T16 Mining Missile.
Ammo Crate - Large AP Type II Commodity No 2,000 Built by Large AP Production Mk II Contains 25 Large Armor Piercing Missile, Requires 25 free space Nano technology makes 'em on the fly. T16 Mining Missile.
Ammo Crate - Large AP Type III Commodity No 3,000 Built by Large AP Production Mk III Contains 50 Large Armor Piercing Missile, Requires 50 free space Nano technology makes 'em on the fly. T16 Mining Missile.
Ammo Crate - Large Blue Photon Stock Missile Commodity No 1,000 Contains 25 Large Blue Photon Stock Missile, Requires 25 free space Nano technology makes 'em on the fly. T20 Energy Missile.
Ammo Crate - Large Bunkerbuster Torpedo Commodity No 2,000 Contains 15 Large Bunkerbuster Torpedo, Requires 15 free space Nano technology makes 'em on the fly. T20 Physical Missile.
Ammo Crate - Large Burst Missile Commodity No 2,000 Contains 20 Large Burst Missile, Requires 60 free space Nano technology makes 'em on the fly. T20 Mining Missile.
Ammo Crate - Large Disintegrator Missile Commodity No 2,000 Contains 25 Large Disintegrator Missile, Requires 25 free space Nano technology makes 'em on the fly. T19 Radiation Missile.
Ammo Crate - Large Incendiary Type III Commodity No 3,000 Contains 50 Large Incendiary Missile, Requires 50 free space Nano technology makes 'em on the fly. T17 Heat Missile.
Ammo Crate - Large Kinetic Type I Commodity No 1,000 Built by Large Kinetic Production Mk I Contains 10 Large Kinetic Missile, Requires 10 free space Nano technology makes 'em on the fly. T15 Physical Missile.
Ammo Crate - Large Kinetic Type II Commodity No 2,000 Built by Large Kinetic Production Mk II Contains 25 Large Kinetic Missile, Requires 25 free space Nano technology makes 'em on the fly. T15 Physical Missile.
Ammo Crate - Large Kinetic Type III Commodity No 3,000 Built by Large Kinetic Production Mk III Contains 50 Large Kinetic Missile, Requires 50 free space Nano technology makes 'em on the fly. T15 Physical Missile.
Ammo Crate - Large Lancer Missile Commodity No 2,000 Contains 12 Large Lancer Missile, Requires 12 free space Nano technology makes 'em on the fly. T20 Heat Missile.
Ammo Crate - Large MIRV Rocket Commodity No 2,000 Contains 15 Large MIRV Rocket, Requires 15 free space Nano technology makes 'em on the fly. T20 Mining Missile.
Ammo Crate - Large Paxian Missile Commodity No 1,000 Contains 100 Large Paxian Missile, Requires 100 free space A large Paxian arsenal. T20 Energy Missile.
Ammo Crate - Large Surgical Strike Type III Commodity No 3,000 Contains 50 Large Surgical Strike Missile, Requires 50 free space Nano technology makes 'em on the fly. T17 Surgical Missile.
Ammo Crate - Large Vortex Torpedo Commodity No 2,000 Contains 25 Large Vortex Torpedo, Requires 25 free space Nano technology makes 'em on the fly. T19 Physical Missile.
Ammo Crate - Medium AP Type I Commodity No 1,000 Built by Medium AP Production Mk I Contains 10 Medium Armor Piercing Missile, Requires 10 free space Nano technology makes 'em on the fly. T11 Mining Missile.
Ammo Crate - Medium AP Type II Commodity No 2,000 Built by Medium AP Production Mk II Contains 25 Medium Armor Piercing Missile, Requires 25 free space Nano technology makes 'em on the fly. T11 Mining Missile.
Ammo Crate - Medium AP Type III Commodity No 3,000 Built by Medium AP Production Mk III Contains 50 Medium Armor Piercing Missile, Requires 50 free space Nano technology makes 'em on the fly. T11 Mining Missile.
Ammo Crate - Medium Blue Photon Stock Missile Commodity No 1,000 Contains 25 Medium Blue Photon Stock Missile, Requires 25 free space Nano technology makes 'em on the fly. T15 Energy Missile.
Ammo Crate - Medium Bunkerbuster Torpedo Commodity No 2,000 Contains 15 Medium Bunkerbuster Torpedo, Requires 15 free space Nano technology makes 'em on the fly. T15 Physical Missile.
Ammo Crate - Medium Disintegrator Missile Commodity No 2,000 Contains 25 Medium Disintegrator Missile, Requires 25 free space Nano technology makes 'em on the fly. T14 Radiation Missile.
Ammo Crate - Medium Entanglement Missile Commodity No 2,000 Contains 25 Medium Entanglement Missile, Requires 25 free space Nano technology makes 'em on the fly. T12 Energy Missile.
Ammo Crate - Medium Incendiary Type III Commodity No 3,000 Contains 50 Medium Incendiary Missile, Requires 50 free space Nano technology makes 'em on the fly. T12 Heat Missile.
Ammo Crate - Medium Kinetic Type I Commodity No 1,000 Built by Medium Kinetic Production Mk I Contains 10 Medium Kinetic Missile, Requires 10 free space Nano technology makes 'em on the fly. T10 Physical Missile.
Ammo Crate - Medium Kinetic Type II Commodity No 2,000 Built by Medium Kinetic Production Mk II Contains 25 Medium Kinetic Missile, Requires 25 free space Nano technology makes 'em on the fly. T10 Physical Missile.
Ammo Crate - Medium Kinetic Type III Commodity No 3,000 Built by Medium Kinetic Production Mk III Contains 50 Medium Kinetic Missile, Requires 50 free space Nano technology makes 'em on the fly. T10 Physical Missile.
Ammo Crate - Medium Lancer Missile Commodity No 2,000 Contains 12 Medium Lancer Missile, Requires 12 free space Nano technology makes 'em on the fly. T17 Heat Missile.
Ammo Crate - Medium MIRV Rocket Commodity No 2,000 Contains 15 Medium MIRV Rocket, Requires 15 free space Nano technology makes 'em on the fly. T17 Mining Missile.
Ammo Crate - Medium Paxian Missile Commodity No 1,000 Contains 100 Medium Paxian Missile, Requires 100 free space A medium Paxian arsenal. T15 Energy Missile.
Ammo Crate - Medium Surgical Strike Type III Commodity No 3,000 Contains 50 Medium Surgical Strike Missile, Requires 50 free space Nano technology makes 'em on the fly. T12 Surgical Missile.
Ammo Crate - Medium Vortex Torpedo Commodity No 2,000 Contains 25 Medium Vortex Torpedo, Requires 25 free space Nano technology makes 'em on the fly. T16 Physical Missile.
Ammo Crate - Prototype Blue Photon Stock Missile Commodity No 1,000 Contains 25 Prototype Blue Photon Stock Missile, Requires 25 free space Nano technology makes 'em on the fly. T0 Energy Missile.
Ammo Crate - Queen's Hive Missile Commodity No 1,000 Contains 5 Queen's Hive Missile, Requires 0 free space ~The Queen Hive's finest. T21 Physical Missile.
Ammo Crate - Red Photon Plasma Missile Commodity No 3,000 Contains 50 Red Photon Plasma Missile, Requires 50 free space Nano technology makes 'em on the fly. T20 Heat Missile.
Ammo Crate - Small AP Type I Commodity No 1,000 Built by Small AP Production Mk I Contains 10 Small Armor Piercing Missile, Requires 10 free space Nano technology makes 'em on the fly. T5 Mining Missile.
Ammo Crate - Small AP Type II Commodity No 2,000 Built by Small AP Production Mk II Contains 25 Small Armor Piercing Missile, Requires 25 free space Nano technology makes 'em on the fly. T5 Mining Missile.
Ammo Crate - Small AP Type III Commodity No 3,000 Built by Small AP Production Mk III Contains 50 Small Armor Piercing Missile, Requires 50 free space Nano technology makes 'em on the fly. T5 Mining Missile.
Ammo Crate - Small Blue Photon Stock Missile Commodity No 1,000 Contains 25 Small Blue Photon Stock Missile, Requires 25 free space Nano technology makes 'em on the fly. T10 Energy Missile.
Ammo Crate - Small Bunkerbuster Torpedo Commodity No 2,000 Contains 15 Small Bunkerbuster Torpedo, Requires 15 free space Nano technology makes 'em on the fly. T10 Physical Missile.
Ammo Crate - Small Disintegrator Missile Commodity No 2,000 Contains 25 Small Disintegrator Missile, Requires 25 free space Nano technology makes 'em on the fly. T9 Radiation Missile.
Ammo Crate - Small Entanglement Missile Commodity No 2,000 Contains 25 Small Entanglement Missile, Requires 25 free space Nano technology makes 'em on the fly. T7 Energy Missile.
Ammo Crate - Small Flare Missile Commodity No 2,000 Contains 25 Small Flare Missile, Requires 25 free space Nano technology makes 'em on the fly. T6 Energy Missile.
Ammo Crate - Small Incendiary Type I Commodity No 1,000 Contains 10 Small Incendiary Missile, Requires 10 free space Nano technology makes 'em on the fly. T7 Heat Missile.
Ammo Crate - Small Incendiary Type III Commodity No 3,000 Contains 50 Small Incendiary Missile, Requires 50 free space Nano technology makes 'em on the fly. T7 Heat Missile.
Ammo Crate - Small Kinetic Type I Commodity No 1,000 Built by Small Kinetic Production Mk I Contains 10 Small Kinetic Missile, Requires 10 free space Nano technology makes 'em on the fly. T5 Physical Missile.
Ammo Crate - Small Kinetic Type II Commodity No 2,000 Built by Small Kinetic Production Mk II Contains 25 Small Kinetic Missile, Requires 25 free space Nano technology makes 'em on the fly. T5 Physical Missile.
Ammo Crate - Small Kinetic Type III Commodity No 3,000 Built by Small Kinetic Production Mk III Contains 50 Small Kinetic Missile, Requires 50 free space Nano technology makes 'em on the fly. T5 Physical Missile.
Ammo Crate - Small Lancer Missile Commodity No 2,000 Contains 12 Small Lancer Missile, Requires 12 free space Nano technology makes 'em on the fly. T12 Heat Missile.
Ammo Crate - Small MIRV Rocket Commodity No 2,000 Contains 15 Small MIRV Rocket, Requires 15 free space Nano technology makes 'em on the fly. T12 Mining Missile.
Ammo Crate - Small Paxian Missile Commodity No 1,000 Contains 100 Small Paxian Missile, Requires 100 free space A small Paxian arsenal. T9 Energy Missile.
Ammo Crate - Small Surgical Strike Type I Commodity No 1,000 Contains 10 Small Surgical Strike Missile, Requires 10 free space Nano technology makes 'em on the fly. T7 Surgical Missile.
Ammo Crate - Small Surgical Strike Type III Commodity No 3,000 Contains 50 Small Surgical Strike Missile, Requires 50 free space Nano technology makes 'em on the fly. T7 Surgical Missile.
Ammo Crate - Small Vortex Torpedo Commodity No 2,000 Contains 25 Small Vortex Torpedo, Requires 25 free space Nano technology makes 'em on the fly. T11 Physical Missile.
Ammo Crate - Tiger Missile Commodity No 1,000 Contains 25 Tiger Missile, Requires 25 free space They're grrrrrrrreat! T12 Heat Missile.
Ammo Crate - Vulcaroid Missile Commodity No 1,000 Contains 10 Vulcaroid Missile, Requires 10 free space It's just a box of rocks. T3 Physical Missile.
Ammo Crate - Zaphragi Cheetah Missile Commodity No 3,000 Contains 50 Zaphragi Cheetah Missile, Requires 50 free space Nano technology makes 'em on the fly. T16 Surgical Missile.
Ampage Specialized Trade Goods Commodity 50,000 No 10,000 Ampage Drop Pirating Mission Special Ampage Trade Goods.
Anaconda Scales Commodity No 1 Anaconda Drop in Snake Hole Shielding 20 in Emphatic Biology Slimy but protective.
Ancient Pax Emblem Commodity No 10 Feel even prouder.
Ancient Pax Medal Commodity 50,000 No 10 Paxius Missions Reward Warp Navigation in Paxius Feel proud.
Andaman Crest Commodity No 1,000,000 Andaman Crest Blueprint Station Research, Station Research Symbol of the Andaman
Andaman Thrusters in Containers Commodity No 1,000 Andaman Thruster Container Blueprint Decays at universe reset., Contains 1 Station Thruster Manual and 1 Andaman North Thruster and 1 Andaman South Thruster and 1 Andaman East Thruster and 1 Andaman West Thruster, Requires 80000 free space Its a set of Andaman Thrusters. These can be attached to the station to allow for manual mobility. Right-click and click use within a base to unpack.
Annihilator Thrusters in Containers Commodity No 1,000 Annihilator Thruster Container Blueprint Decays at universe reset., Contains 1 Station Thruster Manual and 1 Annihilator North Thruster and 1 Annihilator South Thruster and 1 Annihilator East Thruster and 1 Annihilator West Thruster, Requires 100000 free space Its a set of Annihilator Thrusters. These can be attached to the station to allow for manual mobility. Right-click and click use within a base to unpack.
Anti-Friction Jelly Coating Commodity No 80,000 Anti-Friction Jelly Coating Blueprint Warp 9 jolly jumptastic
Antimatter Egg Commodity No 250,000 Antimatter Egg Blueprint What came first the antimatter or the antimatter egg?
Antu DNA Commodity 12 hours 1,000 Gooey strands of genetic material.
Apollo Thrusters in Containers Commodity No 1,000 Apollo Thruster Container Blueprint Decays at universe reset., Contains 1 Station Thruster Manual and 1 Apollo North Thruster and 1 Apollo South Thruster and 1 Apollo East Thruster and 1 Apollo West Thruster, Requires 40000 free space Its a set of Apollo Thrusters. These can be attached to the station to allow for manual mobility. Right-click and click use within a base to unpack.
Apollo's Rebirth Crate Commodity No 10,000 Contains 5 Apollo's Rebirth, Requires 5 free space Crate of 5 Apollo's Rebirths.
Apollo's Warmth Crate Commodity No 10,000 Contains 5 Apollo's Warmth, Requires 5 free space Crate of 5 Apollo's Warmths.
Aqua Essence Commodity No 5,000 the essence of aqua...
Aqua Mirror Item No 80,000 Electricity: 250 who are you, really?
Arcadian Crest Commodity No 100 Arcadian Crest Blueprint Station Tweaking Symbol of the Arcadian
Arena Robot Workers Commodity No 250 Can't remove from bases, Can't be put into locker, Prevents jumping to other galaxies, Decays at universe reset. Worker Robots
Ares Fragments Commodity No 1,000 Fragments of Pretender Ares Ship
Ares Powercore Commodity Warriors in Olympus No 500 The unique energy signature could be useful.
Ares Research Module Commodity No 1,000 Ares Research Module Blueprint The result of lots of hard research
Argonaut Crest Commodity No 10,000 Argonaut Crest Blueprint Station Tweaking, Station Research Symbol of the Argonaut
Argonaut Thrusters in Containers Commodity No 1,000 Argonaut Thruster Container Blueprint Decays at universe reset., Contains 1 Station Thruster Manual and 1 Argonaut North Thruster and 1 Argonaut South Thruster and 1 Argonaut East Thruster and 1 Argonaut West Thruster, Requires 60000 free space Its a set of Argonaut Thrusters. These can be attached to the station to allow for manual mobility. Right-click and click use within a base to unpack.
Ariadnites Commodity 2 hours, 46 minutes, 40 seconds 15,000 Free yourself from twisted paths.
Assassination Crate Commodity No 10,000 Contains 5 Assassination, Requires 20 free space Crate of 5 Assassinations.
Astral Silk Commodity No 1 Colony Extract sell to Colonies The finest and strongest silk in the universe, clothes made of this precious material are affordable by only the wealthiest colonists.
Astro Santa's Good Deed Commodity No 1,000 Christmas Mission reward Christmas Missions One Good Deed deserves another
Astronomica Boomerangs Commodity 1000 50 hours 10,000 Marco Columbus Drop build a Pax Astronomica Always comes back around...
Aveksaka Plasma Commodity No 1,000 A very volitile alien fluid.
Aveksaka Xenobiology Research Commodity No 10 Alien Xenobiology Research Blueprint Proof that you REALLY understand alien biology!
Ayudhin DNA Commodity 12 hours 1,000 Gooey strands of genetic material.
Azure Essence Commodity No 5,000 the essence of azure...
Backstab Crate Commodity No 10,000 Contains 5 Backstab, Requires 10 free space Crate of 5 Backstabs.
Bacta Commodity No 100 Extract using Bacta Extractor build high level things Bacta is a combination of gelatinous, translucent red alazhi and kavam bacterial particles and a colorless liquid called ambori.
Bacta Dust Commodity No 25,500 Breaks into 5 Bacta, Requires 5 free space Bacta from a comet in dusty form
Bacta Tank Commodity No 100,000 Breaks into 10 to 30 Bacta, Requires 30 free space It's a tank... full of Bacta... what else would it be?
Baobabs Commodity 800 No 300 Extract using Tree Cutter Sellable to Colony Luxury wood
Barbe Noire Commodity 50 hours 100,000 Barbe Noire Drop build Rosmarinus Ce qu'il reste du fameux pirate.
Barbe Rouge's Hidden Stash Commodity No 1,000 Contains 5 Barbe Rouge Wrath, Requires 50 free space A crate of 5 Barge Rouge Wrath tweaks
Barbe Rouge's Letter of Recommendation Commodity No 1 Barbe Rouge Drop Used in Tortuga Missions From Barbe Rouge, with love.
Basic Class Augmenter Token Commodity No 10 Can be redeemed for a Proficiency class Augmenter.
Basil Bouquet Commodity 25 minutes 100 Basil Drop get out of Bonnet and to build Basil Great for salads.
Basil Salad Commodity 50 hours 100 Drops from Stede Bonnet Commod needed to build Basil Made with Bouquet.
Bauxite Commodity No 100 The main ingredient of aluminium.
Bauxite Dust Commodity No 25,500 Breaks into 5 Bauxite, Requires 5 free space Bauxite from a comet in dusty form
Bhisaj DNA Commodity 12 hours 1,000 Gooey strands of genetic material.
Bhisaj Kavaca Vessel Commodity No 100 Contains 1 Bhisaj Kavaca, Requires 712 free space A strange shield composed of organic matter. In a vessel.
Bindomite Commodity No 200 A strange crystalline material with the ability to store neural imprints.
Biogenic Plasma Conduits Commodity No 1 Biogenic Plasma Conduit Blueprint The next step in organic energy technology!
Black Crate Commodity No 100,000 Contains 50 Judicators Overloader, Requires 2600 free space A black crate
Black Nightfury Soul Commodity No 100,000 The soul of a Black Nightfury.
Black Pearl Mobile Drone Crate Commodity No 300,000 Contains 3 Black Pearl Mobile Drone, Requires 24 free space A crate of 3 Black Pearl Mobile Drones
Blitz Turbo Crate Commodity No 10,000 Contains 5 Blitz Turbo, Requires 10 free space Crate of 5 Blitz Turbos.
Blobular Cooling Systems Commodity No 80,000 Blobular Cooling Systems Blueprint Your fingers are a blur, Tommy-boy
Blocker Crate Commodity No 10,000 Contains 5 Blocker, Requires 5 free space Crate of 5 Blockers.
Blue Aether Commodity 1000 10 minutes 5,000 Drops from Space Blue Alpha train Warp Navigation 1 in Sol capture it before it's gone...
Blue Dust Commodity 20 minutes 1,000 Drops from Space Blue Gamma train Tractoring and Remote Control capture it before it disappears...
Blue Vapor Commodity 20 minutes 1,000 Drops from Space Blue Beta train Weaponry and Remote Control, and to build a Vortex Pellet capture it before it's vaporized...
Blue Whisper Commodity 32 minutes 5,000 Drops from Space Blue Alpha Scout train Piracy and [[Remote Control A Whisper of a Blue
Boson Blower Container Commodity No 100 Contains 1 Boson Blower, Requires 421 free space Raw power! In a container.
Broken Bottle Commodity No 1 Mined near Whiskey Outpost in Cadet Oupost none Orbital Space Waste
Bronze Commodity 2,000,000 No 625 Convert from Tin and Copper using Bronze Furnace, or mined in Arena Lobby make Bronze Bars Made from a fair amount of Tin and Copper.
Bronze Bar Commodity No 1,000 Built from Bronze or Cyanure and metals, or converted using Mobile Bronze Forge Station Tweaking 1 ton of Bronze
Bronze Fistful of Dollas Commodity No 10 For a few dollas more...
Bronze Sensor Commodity 1000 No 1,000 made with a factory using 1 Bronze and 1 Vitalized Microchips Used in making high-end and fine-tuned gear Detect stuff.
Bule Red Orb Commodity No 10,000 Ruin -- ? build Orb Drone what is this good for?
Bulk Trader II Specialized Trade Goods Commodity 50,000 No 10,000 Goldenboy Ingot Drop Pirating Mission Special Bulk Trader II Trade Goods.
Bunny Chocolatier Commodity No 10 A hard working bunny, a master chocolatier for nearly 170 earth years!
Burnt-out Plasma Vent Commodity No 100 Mangled remains of destroyed ships.
Cadet Rank Commodity No 10 Gaining Rank! Mission Cadet Gear missions. Mark of Rank.
Captain Bling Drone Crate Commodity No 1,000 Captain Bling Drone Crate Blueprint Breaks into 5 Captain Bling Drone, Requires 300 free space Contains five Captain Bling Drones.
Carbon Hearts Commodity 55 hours, 33 minutes, 20 seconds 4,000 Hearts and carbon: the foundations of life.
Carcass Commodity 48 hours 10,000 Dropped by Vultures make Vulture Fine quality meat
Carum petroselinum BENTH Commodity 1000 50 hours 100 Dropped by Leonard McCoy in Bonnet make Parsley Some plant with a complicated name.
Christmas Tree Commodity No 100 Christmas Drop _ It's full of stars! Err lights!
Chrome Knobs Commodity 32 minutes 10 Dropped by Rumble 3 AI train Piloting 17-19 in Rumble 3 pathetic trophies
Chronoton Radiation Commodity No 1 Dropped by Temporal Rifts Converted to Temporal Flux using
Temporal Generator
to enter Enigmatic Sector
What's this? Quantum particles of time? Oh my!
Class Augmenter Token Commodity No 10 Can be redeemed for an Aptitude class Augmenter.
Cloud Mercury Commodity No 300,000 Mined in XYZ or Lunacy make Porpoise vaporous mercury you'll go mad for
Coesite Commodity No 1,000 Breaks into 10 to 30 Quartz Crystals, Requires 30 free space Opaque crystals created by meteor impacts.
Cold Orange Crate Commodity No 100,000 Contains 50 Emergency Core Cooling System, Requires 1950 free space Looks Toxic
Colonial Marine Commodity No 10 Built with Colonial Marine Training Module make Assault Dropships Bad ass, alien stomping grunts with attitude
Combo Weapon Blueprint Crate Commodity No 210,000 Breaks into 1 Mass Lipo Driver Blueprint and 1 Rackham's Bigger MagCannon Blueprint and 1 Open Heart Excommunication Blueprint and 1 Prometheus' Thorax Blueprint and 1 Neutron Point Defense Blueprint and 1 Warm Death Catapult Blueprint and 1 Great Uu Quu Blueprint and 1 Neutronia Big MagCannon Blueprint and 1 Capital Light of Peace Blueprint and 1 Great Open Uu Quu Excommunicator Blueprint and 1 Great Uu Quu Station Big Cannon Blueprint and 1 Prometheus' Death Trebuchet Blueprint and 1 Capital Lipo Driver Blueprint and 1 Capital Death Trebuchet Driver Blueprint, Requires 140 free space Contains combonite using weapon blueprints
Combonite Commodity No 200 An ore well suited for creating composite alloys.
Complicated Factory Parts Commodity No 500,000 Complicated Factory Parts Blueprint Used in building complicated factories Not quite so fabulous, since they are quite complicated.
Complicated Factory Parts Bundle Commodity No 100,000 Breaks into 40 Complicated Factory Parts, Requires 40 free space
Conclusion Icicle Commodity 2 hours, 46 minutes, 40 seconds 100 Forgone Drop Needed for training Electrical Engineering Cold clarity.
Constable Rank Commodity No 10 Mission Reward Used in Constable Missions Mark of Rank.
Copper Commodity 500,000 No 675 Extract using Copper Extractor make Bronze A ductile malleable reddish-brown corrosion-resistant diamagnetic metallic element; occurs in various minerals but is the only metal that occurs abundantly in large masses; used as an electrical and thermal conductor.
Copper Chunks Commodity No 100,000 Mined in Blue Outpost  ? Breaks into 75 to 100 Copper, Requires 100 free space A big chunk of copper
Copper Dust Commodity No 28,375 Breaks into 5 Copper, Requires 5 free space Copper from a comet in dusty form
Copper Heart Commodity 150 hours 1,000,000 A heart made of copper
Copper Ingot Commodity No 10,000 1 ton of Copper
Corrupted Locker Commodity No 50,000 Breaks into 5 Corrupted Punch, Requires 5 free space The corruption is apparent.
Crack Whore's Spirit Commodity 200 No 10 Halloween Drop Used in Graveyard Missions How'd she die? She'd rather not say... it's just that she regrets it.
Crack Whores Commodity 620 No 450 Convert from Peasants and Silicon using Crack House Sellable to Colony Popular on every deep space station
Cracked Engine Casing Commodity No 100 Mangled remains of destroyed ships.
Cracked UrQa Shield Matrix Commodity No 10 This apparently aided the UrQa ship's shields, although it is now broken beyond repair. Might make a nice table top though.
Crystallized Enriched Nuclear Material Commodity No 100,000 Breaks into 75 to 150 Enriched Nuclear Material, Requires 150 free space A stabilized crystal of enriched nuclear materials.
Cyanure Commodity 1500 No 1,000 Converts from Peasant and Silicon using Cyanure Lab costing 750 credits every 15 Seconds make Bars 1 ton of one of the most toxic material ever. Don't try this at home.
Cybernetic Bartholomew Remains Commodity No 1,000,000 This collection of Bartholomew's cybernetic remains will help you construct things! Somehow?
Cyborg Commodity No 5,000 Expensive parts make household servants just that much more effective.
Cyborg Brigade Commodity No 200,000 Decays at universe reset., Always drops, Contains 500 Metals and 150 Nuclear Waste and 250 Silicon, Requires 900 free space By your command.
Cyborg Eye Commodity No 250,000 Cyborg Eye Blueprint Ripped directly from the T-303 head.
Dark Barrel Commodity No 1,000 Breaks into 5 Dark Remains, Requires 5 free space A barrel that contains 5 Dark Remains
Dark Cell Commodity No 10 A dark cell from Infernal Darkness
Dark Curse Helmet Commodity 50 hours 100,000 Dropped by Dark Curse make Death Striker In her helmet you will find her secret to dog fighting. Guaranteed.
Dark Freighter Remains Commodity 50 hours 100,000 Some more wreckage.
Dark Isotope Commodity 45 minutes 2,000 What is this dark stuff?
Dark Jungle Key Commodity No 1,000 Used to access the Dark Jungle.
Dark Matter Commodity 50,000,000 No 1,000 Extract using Dark Matter Extractor make high level gear Unseen matter. As the name implies, dark matter does not interact with light or other electromagnetic radiation, so it cannot be seen directly.
Dark Matter Cluster Commodity No 100,000 Breaks into 10 to 30 Dark Matter, Requires 30 free space Clustered unseen matter... detected!
Dark Matter Dust Commodity No 30,000 Breaks into 5 Dark Matter, Requires 5 free space Dark Matter from a comet in dusty form
Dark Neutron Rod Commodity 45 minutes 2,000 Eating this is a bad idea, in fact you probably shouldn't be touching it.
Dark Remains Commodity 1,000 48 hours 100,000 Dark Transport Drop build Dark Freighter, and to train Astral Injection Some wreckage.
Dark Scorch's Remains Commodity No 10 The remains of Dark Scorch
Darkened Microchips Commodity No 50 Microchips infused with energy.
Darkness Missile Crate Commodity No 300,000 Breaks into 25 Darkness Missile, Requires 75 free space A crate of 25 Darkness Missiles. T14 Energy Missile.
Death of First Born Fighter Pack Commodity No 300,000 Breaks into 5 Death of First Born Fighter, Requires 80 free space Death of First Born Fighter's
Deep Jungle Key Commodity No 1,000 Used to access the Deep Jungle.
Demented Aggravation Module Commodity No 70,000 Demented Aggravation Module Blueprint Increase hostiliy.
Demented Agility Module Commodity No 70,000 Demented Agility Module Blueprint Increase turning.
Demented Capacity Module Commodity No 70,000 Demented Capacity Module Blueprint Increase storage capacity.
Demented Damage Module Commodity No 70,000 Demented Damage Module Blueprint Increase weapon damage.
Demented Electric Module Commodity No 70,000 Demented Electric Module Blueprint Increase electric regeneration.
Demented Energy Module Commodity No 70,000 Demented Energy Module Blueprint Increase energy maximum.
Demented Fading Module Commodity No 70,000 Demented Fading Module Blueprint Decrease hostiliy.
Demented Firing Module Commodity No 70,000 Demented Firing Module Blueprint Increase attack speed.
Demented Nimbleness Module Commodity No 70,000 Demented Nimbleness Module Blueprint Increase nimbleness.
Demented Proximity Module Commodity No 70,000 Demented Proximity Module Blueprint Hopefully detect stuff that is close by.
Demented Radar Module Commodity No 70,000 Demented Radar Module Blueprint Increase radar range and strength.
Demented Range Module Commodity No 70,000 Demented Range Module Blueprint Increase firing range.
Demented Recovery Module Commodity No 70,000 Demented Recovery Module Blueprint Increase shield recovery speed.
Demented Shield Module Commodity No 70,000 Demented Shield Module Blueprint Increase shield resilience.
Demented Speed Module Commodity No 70,000 Demented Speed Module Blueprint Increase ship speed.
Demented Stealth Module Commodity No 70,000 Demented Stealth Module Blueprint Allow for more undectability.
Demented Thrust Module Commodity No 70,000 Demented Thrust Module Blueprint Increase engine thrust strength.
Demented Tracking Module Commodity No 70,000 Demented Tracking Module Blueprint Track fast moving space objects.
Demented Traction Module Commodity No 70,000 Demented Traction Module Blueprint Increase traction strength.
Dementium Commodity 10,000 No 100,000 Dementium Blueprint Engine 19 in Lunacy
Also build Demented things
Stable and Glowy Material
Dementium Fragments Commodity 1,000 50 hours 10,000 Rare Drop build Dementium Unstable Rare and Glowy Material
Dementium Locker Commodity No 50,000 Breaks into 1 to 5 Dementium Fragments, Requires 5 free space Stabilized Instability.
Destroyed Dark Cloak Commodity 50 hours 100,000 In her cloak you will find secrets you didn't want to. Guaranteed.
Dhatri DNA Commodity 12 hours 1,000 Gooey strands of genetic material.
Diamond Commodity 5,000,000 No 100 Extract using Diamond Extractor build high level things Very hard native crystalline carbon valued as a gem.
Diamond Dust Commodity No 25,500 Breaks into 5 Diamond, Requires 5 free space Diamond fragments from a comet in dusty form
Diamond Shard Commodity No 100,000 Breaks into 30 to 60 Diamond, Requires 60 free space A shard of diamond. The light shines in random directions from the glistening surface
Distilled Life Force Commodity No 300 [Neurobound] The distilled life force, or 'blood' of a vampyre
Divine Station Solar Panel in a Golden Chest Commodity No 1,000 Contains 1 Divine Station Solar Panel, Requires 1000 free space For the divine of stations.
Doctor L's Cure-All Life Tonic Commodity No 3,200,000 Decays at universe reset., Always drops Healing properties of bacta prevent the hangover, if you can stomach it.
Domesticated Space Rat Commodity No 300 No longer feral but still covered in dung.
Double Sub Space Anchor Crate Commodity No 10,000 Contains 5 to 10 Double Sub Space Anchor, Requires 20 free space Crate of 5 Double Sub Space Anchors.
Dragon Egg Commodity No 250 The eggs of these ferocious fire breathing beasts are considered a delicacy by all but the poor souls sent to harvest them.
Drone Augmenter Token Commodity No 10 Can be redeemed for an Aptitude class Drone Augmenter.
ENM Cube Commodity No 1,000 ENM Cube Blueprint Breaks into 75 Enriched Nuclear Material, Requires 75 free space Contains 75 Enriched Nuclear Material.
Earthforce Cargo Crates Mission Item No 2,500 Crates containing Enforcer Rank weaponry.
Earthforce Defence Token Commodity No 1 A token from Earthforce, given to you for destroying outposts of enemy groups.
Easter Mention Commodity No 500 A special mention from the Easter Warren!
Egg Chunk Commodity No 1 A chunk of an egg, hopefully you can put this back together
Egg Hunting Ticket Commodity No 10 A ticket rewarded for participating in the Easter egg hunt.
Eggbox Crate Commodity No 100,000 Breaks into 15 to 50 Eggsile, Requires 100 free space A crate of eggsboxes? Hope I don't drop them.
Elf Hostage Commodity No 10,000 Crying elf inside.
Emperor's Launch Tubes Commodity No 10 You presume you could use these to launch things from.. at the moment, highly useless though
Enchromas Commodity 20 minutes 10,000 Add a shine to your life...
Enchromas Crate Commodity No 1 Contains 3 to 5 Enchromas, Requires 5 free space All the souls in a crate.
Encrypted Transcoder Data Transmitter Commodity No 100,000 Strange communications
Energized Fusion Cells Commodity No 5,600,000 Decays at universe reset., Always drops Energized energy?
Energized Microchips Commodity No 40 Convert from Microchips using  ? Used in building high level gear. Microchips infused with energy.
Energon Commodity 50,000,000 No 1,000 Extract using Energon Extractor build high level things The father of everything and the originator of all life.
Energon Ball Commodity No 100,000 Breaks into 10 to 30 Energon, Requires 30 free space A ball of energy, in the form of energon
Energon Dust Commodity No 30,000 Breaks into 5 Energon, Requires 5 free space Energon from a comet in dusty form
Energon Globes Commodity No 80,000 Energon Globes Blueprint Big n bouncy balls of energy
Energy Globule Commodity 13 hours, 53 minutes, 20 seconds 50,000 A glob of energy.
Enforcer Rank Commodity No 10 Sol Mission Reward get Mission Rewards in Sol Mark of Rank.
Enriched Nuclear Material Commodity 100 1 hour, 15 minutes 3,000 Convert from Nuclear Waste using Enrichment Plant or mined from an asteroid Sun. fuel high tech energies U-243 at it's best.
Enriched Space Oats Commodity No 300 Zone bound enriched agricultural space tragedy fodder
Entertainer's Spirit Commodity No 10 How'd she die? She'd rather not say... it's just that she regrets it.
Entertainers Commodity No 450 Popular on every deep space station
Entertainment Station Suite Mission Item No 70,000 Entertainment Station Suite Blueprint Guarantee strike free workers!
Eridium Commodity No 15,000 A strange metallic ore with unique properties.
Eridium Core Commodity No 150,000 A vortex of high-energy plasma contained in an Eridium casing.
Eridium Dust Commodity No 100,000 Breaks into 5 Eridium, Requires 5 free space Eridium from a comet in dusty form
Eridium Fragment Commodity No 15,000 A small chunk of strange metallic ore with unique properties.
Eridium Ore Commodity No 100,000 Breaks into 5 to 10 Eridium, Requires 10 free space A large cluster of Eridium, a mineral often used in advanced Paxian constructions.
Exc. Aggravation Device Commodity No 30,000 Used in building an aggravation device.
Exc. Agility Balancer Commodity No 30,000 Used in building an agility balancer.
Exc. Capacity Equipment Commodity No 30,000 Used in building a capacity equipment.
Exc. Damage Materiel Commodity No 30,000 Used in building a damage materiel.
Exc. Electric Gadget Commodity No 30,000 Used in building a electric gadget.
Exc. Energy Rigging Commodity No 30,000 Used in building an energy rigging.
Exc. Fading Apparatus Commodity No 30,000 Used in building a fading apparatus.
Exc. Firing Harness Commodity No 30,000 Used in building a firing harness.
Exc. Nimbleness Rig Commodity No 30,000 Used in building a nimbleness rig.
Exc. Proximity Sensor Commodity 1,000,000 No 30,000 BP build some Proximity Module Used in building a proximity module.
Exc. Radar Equipage Commodity No 30,000 Used in building a radar equipage.
Exc. Recovery Implements Commodity No 30,000 Used in building a recovery implements.
Exc. Shield Booster Commodity No 30,000 Used in building a shield module.
Exc. Speed Fittings Commodity No 30,000 Used in building a speed fittings.
Exc. Stealth Mechanism Commodity No 30,000 Used in building a stealth mechanism.
Exc. Thrust Fixtures Commodity No 30,000 Used in building a thrust fixtures.
Exc. Tracking Gizmo 1,000,000 none 30,000 BP build some Tracking Module
Exc. Traction Appendice Commodity No 30,000 Used in building a traction appendice.
Expedition Team Base Item No 1,000 Pre-Fabricated Expedition Team Blueprint Send out a team to explore this place.
Expert Admixium Commodity No 10,000,000 Expert Admixium Blueprint The core of all madness
F Cell Commodity No 50,000 When the double A's just don't cut it.
Fabulous Factory Parts Commodity No 50,000 Fabulous Factory Parts Blueprint Core parts for any assembly line.
Fabulous Factory Parts Bundle Commodity No 100,000 Breaks into 40 Fabulous Factory Parts, Requires 40 free space
Faranji Debris Commodity No 1 Mined in Enigmatic Sector DG Used in Enigmatic Sector Mission Faranji space debris
Faranji Luscious East Commodity 10 mil No 10,000 Ruin -- ? build Luscious West Luscious greed, north
Faranji Wreckage Commodity No 1 Mined in Enigmatic Sector DG _ Blaster marks still fresh!
Fembot Commodity No 175 Cyber-upgrade
Fermium Commodity 90,000 30 seconds 1,000 Mined from Asteroids, or Extract using Fermium Extractor converted to Promethium Don't blink, or it's gone
Festivus Pole Commodity No 1 I find tinsel distracting.
Fine Space Whiskey 1200 None 300 Convert from Space Whiskey using Giant Space Still Smooth
Fine Space Whisky Commodity No 30,000 Decays at universe reset., Always drops, Contains 175 Space Oats, Requires 175 free space Smooth
Fixed Trobble Commodity No 6 Known for multiplying even faster than the mythical rabbit, when relocated outside their predator rich environments Trobbles have been known to destroy entire planetary ecosystems within months. They do, however, make excellent pets when neutered.
Flaming Snowball Commodity No 1,000 A flaming snowball... Interneting.
Fly Fighter Pack Commodity No 300,000 Breaks into 5 Fly Fighter, Requires 55 free space Fly Fighter's
Fly Wings Commodity 32 minutes 10 Rumble Drop Piloting 12 in Rumble Glorious, yet grotesque trophy
Fool's Gold Commodity No 1,460 A fool's dream of riches.
Fortified Green Ore Commodity No 1,400 Fortified green globs.
Fractured Aveksaka Carapace Commodity No 50,000 Contains 75 to 125 Alien Husk Fragments and 10 to 20 Irradiated Tumors and 5 to 10 Aveksaka Plasma, Requires 155 free space The husk of a dead alien.
Frozen Blob Commodity No 100,000 Extract using Frozen Blob Extractor build high level things Someday, someone will find it and it will be awakened again!
Frozen Blob Dust Commodity No 525,000 Breaks into 5 Frozen Blob, Requires 5 free space Frozen Blobs from a comet in dusty form
Frozen Blob Freezer Commodity No 100,000 Breaks into 10 to 30 Frozen Blob, Requires 30 free space As long as you don't open it...
Frozen Cyborgs Commodity No 4,000,000 Decays at universe reset., Always drops Frozen, not frigid.
Frozen Metals Commodity No 1 So cold!
Frozen Nuclear Waste Commodity No 1 So cold!
Frozen Silicon Commodity No 1 So cold!
Fuel Injectors Commodity No 80,000 Fuel Injectors Blueprint Delta V + (n*10)
Functioning UrQa AI core Commodity No 10 This is a highly sought after and rare UrQa AI core. Totally Alien, and probably built on a homicidal mindset, but improbably powerful.
Funky Furniture Commodity No 1,000 Convert from ? using Iquea Workshop Household furniture at its best.
Fused UrQa Energy Modulator Commodity No 10 This might have given you insights into how the UrQa made such small, powerful energy sources, but it is now fused into a solid lump. Probably worth a lot as modern art.
Fusion Cells Commodity No 40,000 Decays at universe reset., Always drops, Contains 150 Nuclear Waste, Requires 150 free space Power your TV remote for millenia.
Gabriel's Neurolich Commodity 1000 20 minutes 100 Drops from Seraphs train Astral Injection and Cloaking, and to enter Penance Angelic neuralconnectors
Gargantuan Goblets Commodity 5 hours 100,000 Green Battleship Drop train Remote Control 17 in Beta Antares Hug the cup.
Ghostly Worker Commodity 200 No 10 Halloween Drop used in Graveyard missions This worker died during a ration strike, now he regrets leaving his post!
Ghosts Commodity 13000 No 10 Random Drop used in Graveyard missions Captured ghosts of the dead!
Giant Goblets Commodity 5 hours 100,000 Big Green Drop train Remote Control 16 in The End of the Universe Kiss the cup.
Gigantic Crate of Spaceship Parts Commodity No 1,400,000 Barely enough for a single capital ship.
Gilded Privies Commodity No 2,000,000 Decays at universe reset., Always drops Really improves the experience.
Gloopy Organic Webbing Commodity No 200,000 Ewww... It's Gloopy alright
Glowing Hull Fragment Commodity No 100,000 Its radioactive, but not with an isotope from your universe
Gluon Amplifiers Commodity No 80,000 Gluon Amplifiers Blueprint Unhooking them from the Planck attraction.
Goblets Commodity 30 minutes 1,000 Goblin Drop train Warp Navigation 2 in Lavanite, and for Astral Injection Kiss the cup.
Gold Commodity 5,000,000 No 1,460 Extract using Gold Extractor build Gold Bars A soft, shiny, yellow, heavy, malleable, ductile transition metal, gold does not react with most chemicals.
Gold Bar Commodity 1,000,000 No 10,000 Built from Gold or Cyanure various Bar Skillls 1 ton of Gold
Gold Dubloon Commodity 50,000 No 1 Tortuga Missions and Plunder Missions Reward Used in Tortuga Missions To trade for stuff on the black market.
Gold Fistful of Dollas Commodity No 10 For a few dollas more...
Gold Nuggets Commodity No 100,000 Breaks into 30 to 60 Gold, Requires 60 free space A big chunk of gold
Gold Sensor Commodity No 20,000 Detect stuff.
Goldenboy Coin Specialized Trade Goods Commodity 50,000 No 10,000 Goldenboy Ingot Drop Pirating Mission Special Goldenboy Coin Trade Goods.
Goldenboy Ingot Specialized Trade Goods Commodity 50,000 No 10,000 Goldenboy Ingot Drop Pirating Mission Special Goldenboy Ingot Trade Goods.
Goldenboy Nugget Specialized Trade Goods Commodity 50,000 No 10,000 Goldenboy Nugget Drop Pirating Mission Special Goldenboy Nugget Trade Goods.
Goldenboy Pyrite Specialized Trade Goods Commodity 50,000 No 10,000 Goldenboy Pyrite Drop Pirating Mission Special Goldenboy Pyrite Trade Goods.
Goldenboy Statue Specialized Trade Goods Commodity 50,000 No 10,000 Goldenboy Statue Drop Pirating Mission Special Goldenboy Statue Trade Goods.
Good Aggravation Device Commodity No 20,000 Used in building an aggravation device.
Good Agility Balancer Commodity No 20,000 Used in building an agility balancer.
Good Capacity Equipment Commodity No 20,000 Used in building a capacity equipment.
Good Damage Materiel Commodity No 20,000 Used in building a damage materiel.
Good Deed Token Commodity No 1,000 Christmas Mission reward Christmas Missions A token of the Christmas Spirit
Good Electric Gadget Commodity No 20,000 Used in building a electric gadget.
Good Energy Rigging Commodity No 20,000 Used in building an energy rigging.
Good Fading Apparatus Commodity No 20,000 Used in building a fading apparatus.
Good Firing Harness Commodity No 20,000 Used in building a firing harness.
Good Nimbleness Rig Commodity No 20,000 Used in building a nimbleness rig.
Good Proximity Sensor Commodity No 20,000 BP build some Proximity Module Used in building a proximity module.
Good Radar Equipage Commodity No 20,000 Used in building a radar equipage.
Good Recovery Implements Commodity No 20,000 Used in building a recovery implements.
Good Shield Booster Commodity No 20,000 BP build some Shield Module Used in building a shield module.
Good Speed Fittings Commodity No 20,000 Used in building a speed fittings.
Good Stealth Mechanism Commodity No 20,000 Used in building a stealth mechanism.
Good Thrust Fixtures Commodity No 20,000 Used in building a thrust fixtures.
Good Tracking Gizmo Commodity 1,000,000 No 20,000 BP build some Tracking Module Used in building a tracking module.
Good Traction Appendice Commodity No 20,000 Used in building a traction appendice.
Googly Eyes Crate Commodity No 5,000 SpacePoints cost: 10, Contains 1 Googly Eyes, Requires 1 free space, [Neurobound] Opens into a permanent Googly Eyes holoprojector which is Neurobound.
Grammies Commodity 32 minutes 10 Rumble 2 Drop Piloting 16 in Rumble 2 Not-so-glorious trophies
Gravity Controller Commodity No 500 Crucial parts for any large vessel.
Gravity Impulse Core Commodity 150 hours 10,000 Mother's Core
Great Pumpkin Commodity No 1,000 Halloween 2009 Undead Tobal drop and Halloween Missions reward Used in Halloween Missions Rare mythical gourd of Halloween :-O
Green Ingot Commodity No 1,400 slightly chewed green ore globs.
Green Meanie Base Wreckage Commodity No 10 The remains of Meanie Green Base
Green Ore Commodity No 1,400 should this be...pulsing?
Gunky Organic Webbing Commodity No 400,000 Ewww... It's Gunky alright
Hanukkah Menorah Commodity No 1 Perhaps this belonged to Mr. Universe? Maybe you could ask Lenore.
Harmonic Shield Focusers Commodity No 80,000 Nanite regeneration
Hawk Remains Commodity No 10,000 Remains of a bird
Heated Metals Commodity No 1 Warm, glowing metal.
Heavy Kidd Drone Crate Commodity No 1,000 Heavy Kidd Drone Crate Blueprint Breaks into 5 Heavy Kidd Drone, Requires 105 free space Contains three Heavy Kidd Drones.
Heavy Metals Commodity No 550 Zone bound make the universe go 'round with some effort
Hell Fire Remains Commodity 1,000,000 2 hours, 30 minutes 5 Cleft Thorn Drop build Scorch's Immolation Still hot hot hot!
Hephaestus Fragments Commodity No 1,000 Fragments of Pretender Hephaestus Ship
Hephaestus Research Module Commodity No 1,000 Hephaestus Research Module Blueprint The result of lots of hard research
Hermes Delirium Tremens Crate Commodity No 20,000 Contains 5 Hermes Delirium Tremens, Requires 335 free space A crate of Hermes Delirium Tremens Overloaders
Hermes Fragments Commodity No 1,000 Fragments of Pretender Hermes Ship
Hermes Power Punch Crate Commodity No 20,000 Contains 5 Hermes Power Punch, Requires 335 free space A crate of Hermes Power Punch Overloaders
Hermes Research Module Commodity No 1,000 Hermes Claymore Mobile Factory Blueprint The result of lots of hard research
High Priest's Blessing Commodity 10 minutes 2,000 [Neurobound] Proof that you have completed the Trials of adum.
Holochart Fragment Alpha Commodity 50,000 No 1 Mined in Tortuga build Holochart Part of an old map.
Holochart Fragment Beta Commodity 50,000 No 1 Mined in Tortuga build Holochart Part of an old map.
Holochart Fragment Delta Commodity 50,000 No 1 Tortuga AI Drop build Holochart Part of an old map.
Holochart Fragment Epsilon 50,000 None 1 Spawns in Tortuga as green debris build Holochart Part of an old map
Holochart Fragment Gamma Commodity 50,000 No 1 Tortuga AI drop build Holochart Part of an old map.
Holy Rat Flesh Commodity No 1,000 You call this holy?!
Honey Commodity No 200 A sweet yellow liquid produced by bees
Honey Pot Commodity No 100,000 Breaks into 5 to 10 Honey, Requires 10 free space A pot of royal honey that contains honey!!
Honorary Diploma Commodity 50,000 No 10 Lyceum Mission Reward Infinite Knowledge in Platonic Academy Not exactly the same, but at least it's something!
Honorary Mention Commodity 50,000 No 10 Lyceum Mission Reward Infinite Knowledge in Platonic Academy They recognized that you did... something.
Hot Nuclear Waste Commodity No 1,400 Zone bound emphatically not in my back yard!
Hot Pumpkin Crate Commodity No 100,000 Breaks into 5 to 30 Flaming Lantern Missile, Requires 60 free space Smells like Cinnamon. T16 Heat Missile.
Hovering Crate Commodity No 100,000 Contains 10 Graviton Immunizer, Requires 20 free space This crate seems to defy the laws of gravity
Huge Launching Tube Commodity 50,000,000 No 10,000 DG Drop Used in Streamlined Fighter Bay Blueprints Used in upgrading to a more advanced launcher
Immature Rat Kitten None 100 Convert from Rat Flesh and Rations using Rat Hatchery used in Graveyard mission to make Rat Kitten Too young for even you to toss out the airlock.
Imperial Chest Commodity No 10,000 Reward for reporting an exploitable bug Contains 1 Imperial Seal, Requires 1 free space A golden chest, this must contain something valuable. Item is character-bound once open
Imperial Seal Commodity No 1,000 Cleaned with Imperial Cleaning Machine from Unclean Imperial Seal Neuro-Bound
various Imperial Seal Skills
Can't be put into locker, [Neurobound] Approved by the Emperor Himself
Indium Commodity No 114,818 The 68th most abundant element in Earth's crust, however also obtainable from planetary mining!
Industrial Promethium Crystals Commodity No 2,000,000 Breaks into 1500 to 3000 Promethium, Requires 3000 free space Crystalized Promethium
Infernal Cell Commodity No 1,000 Infernal Tempest Mission Reward, 5 in return for 3 Xeno Isotope, 3 Neutron Rod, and 7 Solar Radiation turned in at Alpha Research Station, Infernal Tempest for Infernal Tempest Missions. Store of untapped energy!
Insto Shield Tweak 2 Crate Commodity No 10,000 Contains 5 Insto Shield Tweak 2, Requires 5 free space Crate of 5 Insto Shield Tweak 2s.
Insto Shield Tweak 3 Crate Commodity No 10,000 Contains 5 Insto Shield Tweak 3, Requires 5 free space Crate of 5 Insto Shield Tweak 3s.
Insto Shield Tweak Crate Commodity No 10,000 Contains 5 Insto Shield Tweak, Requires 5 free space Crate of 5 Insto Shield Tweaks.
Ion Caipirinha Crate Commodity No 10,000 Contains 5 Ion Caipirinha, Requires 5 free space Crate of 5 Ion Caipirinhas.
Ion Rebirth Crate Commodity No 10,000 Contains 5 Ion Rebirth, Requires 5 free space Crate of 5 Ion Rebirths.
Ion Salvation Crate Commodity No 10,000 Contains 5 Ion Salvation, Requires 5 free space Crate of 5 Ion Salvations.
Irradiated Tumors Commodity 12 hours 1,000 Decays to: Alien Husk Fragments A glowing mass of alien flesh.
Isvasa DNA Commodity 12 hours 1,000 Gooey strands of genetic material.
Jello Shots Commodity No 620,000 Decays at universe reset., Always drops Packed with the most elastic and powerful jelly, which sticks the buzz with you for days!
Jelly Bean Dust Commodity No 25,050 Breaks into 5 Jelly Beans, Requires 5 free space Jelly Beans from a comet in dusty form
Jelly Bean Jug Commodity No 100,000 Breaks into 50 to 75 Jelly Beans, Requires 75 free space A jug of... jelly beans? What the hell...
Jelly Beans Commodity No 10 Extract using Jelly Bean Extractor 10 Jelly Beans building Alien Bactery Extractor(initial cost) Jelly beans are a type of confectionery that comes in many different (primarily fruit) flavors.
John's Token Commodity No 10 A special token from John, a man at the Easter Warren.
Jungle Armada Crest Commodity No 1 This clearly used to belong to some Zaphragi ship.
Junkyard Scrap Commodity No 1 This is definetely what Creaky wanted. What a piece of scrap.
Junkyard Scrapnote Commodity No 1 This note can be turned in for disposable items and other space-environmental-friendly objects!
Jury Rigging of Hephaestus Crate Commodity No 20,000 Contains 5 Jury Rigging of Hephaestus, Requires 335 free space A crate of Jury Rigging of Hephaestus Overloaders
Kalthi Depths Wreckage Commodity No 2,000 A wreck from Kalthi Depths. Maybe there's UrQa technology in there...
Kalthi Depths Wreckage Chest Commodity No 1,000 Breaks into 2 Kalthi Depths Wreckage Crate, Requires 2 free space A crate containing crates of 10 Kalthi Depths Wreckage
Kalthi Depths Wreckage Crate Commodity No 10,000 Breaks into 5 Kalthi Depths Wreckage, Requires 5 free space A crate of 5 Kalthi Depths Wreckage
Kalthi Depths Wreckage Trove Commodity No 1,000 Breaks into 10 Kalthi Depths Wreckage Chest, Requires 10 free space A crate of crates, containing crates of 100 Kalthi Depths Wreckage
Kalthi Essence Commodity 12 hours 100,000 The very lifeforce of Kalthi, slowly fading away
Kalthi Manufacturing Parts Commodity No 10,000 Kalthi parts, useful for producing Kalthi technology
Kalthi Ship Plating Commodity No 1,000,000 The remains of a Kalthi spaceship, quite impressive
Kendalite Commodity 10,000,000 No 10,000 Mined from asteroids in Contracosta Used as a mission item to get a key for the rest of the Contracosta chain. Used most commonly for ganglinite research
Kidd's Volatile Wrath Crate Commodity No 210,000 Contains 20 Kidd's Volatile Wrath, Requires 1340 free space 20 very angry overloaders.
Kromatico Commodity 30 minutes 15,000 Gray is the color of life.
Kromatico Crate Commodity No 1 Contains 3 to 5 Kromatico, Requires 5 free space All the souls in a crate.
Kromelite Commodity 30 minutes 15,000 The universe is in black and white.
Kromelite Crate Commodity No 1 Contains 3 to 5 Kromelite, Requires 5 free space All the shades of grey in a crate.
Ksaravis'ayu Pod Commodity No 2,000 Contains 25 Ksaravis'ayu, Requires 25 free space This organic pod is filled genetically engineered Aveksaka. T22 Physical Missile.
Laconia Commodity 5,000,000 No 400 Extract using Laconia Extractor make Laconia Sheets A rare and nearly magical metal.
Laconia Aggravation Module Commodity No 60,000 Laconia Aggravation Module Blueprint Increase hostiliy.
Laconia Agility Module Commodity No 60,000 Laconia Agility Module Blueprint Increase turning.
Laconia Capacity Module Commodity No 60,000 Laconia Capacity Module Blueprint Increase storage capacity.
Laconia Damage Module Commodity No 60,000 Laconia Damage Module Blueprint Increase weapon damage.
Laconia Dust Commodity No 27,000 Breaks into 5 Laconia, Requires 5 free space Laconia from a comet in dusty form
Laconia Electric Module Commodity No 60,000 Laconia Electric Module Blueprint Increase electric regeneration.
Laconia Energy Module Commodity No 60,000 Laconia Energy Module Blueprint Increase energy maximum.
Laconia Fading Module Commodity No 60,000 Laconia Fading Module Blueprint Decrease hostiliy.
Laconia Firing Module Commodity No 60,000 Laconia Firing Module Blueprint Increase attack speed.
Laconia Nimbleness Module Commodity No 60,000 Laconia Nimbleness Module Blueprint Increase nimbleness.
Laconia Plate Commodity No 100,000 Breaks into 30 to 60 Laconia, Requires 60 free space A plate of laconia.
Laconia Proximity Module Commodity No 60,000 Laconia Proximity Module Blueprint Hopefully detect stuff that is close by.
Laconia Radar Module Commodity No 60,000 Laconia Radar Module Blueprint Increase radar range and strength.
Laconia Range Module Commodity No 60,000 Laconia Range Module Blueprint Increase firing range.
Laconia Recovery Module Commodity No 60,000 Laconia Recovery Module Blueprint Increase shield recovery speed.
Laconia Reinforced Girders Commodity No 2,000,000 Decays at universe reset., Always drops Laconia-reinforced structural support.
Laconia Sheet Commodity 5,000,000 No 100,000 Laconia Sheet Blueprint fortify things Laconia, one of the most durable substance known to man.
Laconia Shield Module Commodity No 60,000 Laconia Shield Module Blueprint Increase shield resilience.
Laconia Shielding Crate Commodity No 10,000 Contains 5 Laconia Shielding, Requires 100 free space Crate of 5 Laconia Shieldings.
Laconia Speed Module Commodity No 60,000 Laconia Speed Module Blueprint Increase ship speed.
Laconia Stealth Module Commodity No 60,000 Laconia Stealth Module Blueprint Allow for more undectability.
Laconia Thrust Module Commodity No 60,000 Laconia Thrust Module Blueprint Increase engine thrust strength.
Laconia Tracking Module Commodity No 60,000 Laconia Tracking Module Blueprint Track fast moving space objects.
Laconia Traction Module Commodity No 60,000 Laconia Traction Module Blueprint Increase traction strength.
Large Launching Tube Commodity 25,000,000 No 10,000 DG Drop Used in Streamlined Fighter Bay Blueprints Used in upgrading to a more advanced launcher
Large Paxian Subspace Supply Crate Commodity No 210,000 Contains 1 to 3 Eridium and 10 to 15 Allied Commendation and 3 to 10 Ammo Crate - Large Paxian Missile, Requires 28 free space A small collection of Paxian goods.
Large Station Gear Token Crate Commodity No 100 Contains 20 Station Gear Token, Requires 20 free space Compacted Station Gear Tokens
Last Stand Crate Commodity No 10,000 Contains 5 Last Stand, Requires 10 free space Crate of 5 Last Stands.
Lasting Resources Crate Commodity No 10,000 Contains 5 Lasting Resources, Requires 5 free space Crate of 5 Lasting Resources'.
Lice Fighter Pack Commodity No 300,000 Breaks into 5 Lice Fighter, Requires 65 free space Lice Fighter's
Lion Heart Key Commodity No 1,000 Drop enter Lion galaxy in The Serengeti The key to the lion heart
Locust Fighter Pack Commodity No 300,000 Breaks into 5 Locust Fighter, Requires 70 free space Locust Fighter's
Love Cylinder Remains Commodity 2 hours, 30 minutes 5 Rosemary Drop build various surgical things Seem less intimidating that way.
Lubricated Cyborgs Commodity No 2,000,000 Decays at universe reset., Always drops Dancing without friction.
Lunarium Commodity No 1,000,000 Lunarium Blueprint The dark side of the moon.
Lunarium Shard Commodity 24 hours 100,000 A shard of the dark side of the moon.
Luscious North Commodity No 10,000 Luscious North Blueprint build Luscious West Luscious greed, west
Luscious South Commodity No 10,000 Spawns as green debris in The Neutral Zone Luscious greed, east
Luscious West Commodity No 10,000 Luscious West Blueprint Bot Research Luscious greed, south
Luxurious Station Suite Mission Item No 50,000 Luxurious Station Suite Blueprint Guarantee strike free workers!
Lyceum Diploma Commodity No 100,000 A citation worth part of an Honorary Diploma.
Lyceum Mention Commodity No 100,000 A citation worth part of an Honorary Mention.
Mad Scientist's Brain Commodity 150 hours 100,000 Drops from Mad Scientist Electrical Engineering 20 in Lunacy Even dead this thing is probably more intelligent than you.
Mad Scientist's Other Brain Commodity 150 hours 100,000 Drops from Mad Scientist Remote Control 18 in Lunacy Even dead this thing is probably more intelligent than you.
Master Pirate Crest Commodity 10,000 No 100 Drops from W2 and W3 Pirate AI Mark from a pirate
Master Pirate Strongbox Commodity No 100 Contains 4 to 6 Master Pirate Crest, Requires 6 free space A strong chest of Master Pirate Crests
Matra Markata Prahetiayu Pod Commodity No 2,000 Contains 25 Matra Markata Prahetiayu, Requires 25 free space This organic pod is filled genetically engineered Aveksaka. T22 Radiation Missile.
Medium Launching Tube Commodity No 10,000 DGs Fighter Bay Blueprints Used in upgrading to a more advanced launcher
Medium Paxian Subspace Supply Crate Commodity No 210,000 Contains 3 to 5 Allied Commendation and 3 to 10 Ammo Crate - Medium Paxian Missile, Requires 15 free space A small collection of Paxian goods.
Mega Warmth Crate Commodity No 10,000 Contains 5 Mega Warmth, Requires 5 free space Crate of 5 Mega Warmths.
Mercurial Docking Clamps Commodity No 80,000 Mercurial Docking Clamps Blueprint It doesn't use sensors, it feels the void
Mercury Commodity No 7,500 Usually liquid, but frozen from the depths of space.
Metallic Shard Commodity No 50,000 Remains of a Delquadrakimdan
Metals Commodity 90 No 550 Extract using Metal Drill build just about everything Make the universe go 'round
Micro Scrap Part Commodity No 1 A few things to recycle in there (worth about 1,000 credits in repair).
Microbes Amoureuses Commodity No 1 Microbes Amoureuses Blueprint tuition for Warp Navigation 4 in Emphatic Biology and Station Management 20 in Biologique Prevents jumping to other galaxies, Decays at universe reset. Tout le monde aiment les microbes amoureuses. Careful! These microbes adapt to your brain pattern when they come into contact with you and will die if you disconnect for too long or leave in a ship
Microbes Blancs Commodity 33 minutes, 20 seconds 1 Microbes Blancs, pas pour les marches blancs.
Microbes Noirs 33 minutes, 20 seconds 1 Mined in Emphatic Biology build Microbes Amoureuses Microves Noirs, pas pour les marches noirs.
Microbes Warp Commodity No 1 Microbes Warp Blueprint Can't be put into locker, Prevents jumping to other galaxies, Decays at universe reset. Tout le monde aiment les microbes warp. Careful! These microbes adapt to your brain pattern when they come into contact with you and will die if you disconnect for too long or leave in a ship
Microchips 150 None 10 Built from silicon using MicroFab build many things Pentium LVX's
Middling Admixium Commodity No 100,000 Middling Admixium Blueprint The core of all madness
Milli's Burger Commodity 55 hours, 33 minutes, 20 seconds 5 The End of the Universe -- 500 million Used in Apprentice's Ward Missions The composite interests over the last few trillion years should be enough to cover the cost of that meal right?
Mining Token Commodity 5 No 100 Mined from Asteroids in Arena Lobby Used in Arena Lobby Missions Great for making any good miner proud!
Monochrome Hue Specialized Trade Goods Commodity 50,000 No 10,000 Monochrome Hue Drop Pirate Mission Special Monochrome Hue Trade Goods.
Monochrome Tint Specialized Trade Goods Commodity 50,000 No 10,000 Monochrome Tint Drop Pirate Mission Special Monochrome Tint Trade Goods.
Mustard Yellow Crate Commodity No 100,000 Contains 50 Particle Acceleration Overloader, Requires 2950 free space A mysterious crate
Mysterious Cyborgs Commodity No 8,000,000 Decays at universe reset., Always drops Probably best not to know.
Mzungu Green Orb Commodity No 10,000 Ruin -- ? build Orb Drone what is this good for?
NCC-Bulk Specialized Trade Goods Commodity 50,000 No 10,000 NCC-Bulk Drop Pirate Mission Special NCC-Bulk Trade Goods.
Nanite Commodity No 1 Nanite Fabrication Blueprint Infinitesimally small robot.
Nano Scrap Part Commodity No 1 A few things to recycle in there (worth about 100 credits in repair).
Nanochips Commodity No 10 Where do I stick the qubits again?
Nanosilicon Commodity No 400 Useful for making extremely compact circuitry.
Nathaniel's Emblem Commodity No 10 Nathaniel Courthope and Captain Albatross Drop Piracy 20 Token of your pirating.
Neural Keysyncs Commodity No 1 Drop from all DG AI key get through locked warps in DGs,
decays upon warping and on relogging.
Delicate membrane allows intergalactic travel through locked gates.
Neutrinon Commodity _ 50 hours 1 Drop from Speedy Gonzales in Micron. contruct various items. Quantum of radiation.
Neutron Rod Commodity _ 45 minutes 2,000 mined from Asteroids in Infernal Tempest near the Alpha sun missions in Infernal Tempest Eating this is a bad idea, in fact you probably shouldn't be touching it.
Ngorongoro key Commodity No 1,000 Used in accessing Ngorongoro Crater
Nightfury's Burst Crate Commodity No 3,000 Breaks into 25 Nightfury's Burst, Requires 25 free space Contains 25 Nightfury's Burst tweaks
Nitinol Commodity No 5,000 An elastic alloy that remembers its shape.
Nitro Crate Commodity No 10,000 Contains 5 Nitro, Requires 15 free space Crate of 5 Nitros.
Not Too Badly Damaged Positronic Brain Mission Item No 10 Not too badly damaged.
Nuclear Waste Commodity 500 No 1,400 Extract using Nuclear Waste Collector fuel energies Not in my back yard!
Nutter Sputters Commodity 50 hours 10,000 Nut-rific!
Oilheart's Afterburner Crate Commodity No 10,000 Contains 5 Oilheart's Afterburner, Requires 10 free space Crate of 5 Oilheart's Afterburners.
Oilheart's Best Afterburner Crate Commodity No 10,000 Contains 5 Oilheart's Best Afterburner, Requires 10 free space Crate of 5 Oilheart's Best Afterburners.
Oilheart's Better Afterburner Crate Commodity No 10,000 Contains 5 Oilheart's Better Afterburner, Requires 10 free space Crate of 5 Oilheart's Better Afterburners.
Olduvai Gorge key Commodity No 1,000 Key to Olduvai Gorge Used in accessing Olduvai Gorge
Osmium Commodity No 19,023 Osmium is the densest naturally occurring element
Overclocked Chatbots Commodity No 1,600,000 Decays at universe reset., Always drops Hey, hey, hey, so this one time Bzzz and after that the microwave went bzzzzz.
Oversized Helga Specialized Trade Goods Commodity No 10,000 Special Oversized Helga Trade Goods.
Oversized Rosburst Specialized Trade Goods Commodity No 10,000 Special Oversized Rosburst Trade Goods.
Oversized Zebucart Specialized Trade Goods Commodity No 10,000 Special Oversized Zebucart Trade Goods.
Pallet of Eggbox Crates Commodity No 300,000 Breaks into 4 to 10 Eggbox Crate, Requires 10 free space A full pallet? Wow! Don't drop 'em!
Paranormal Research Diploma Commodity No 100 Graveyard Mission Reward missions in Graveyard Proof that you believe in ghosts!
Pax Astralogica Specialized Trade Goods Commodity 50,000 No 10,000 Pax Astralogica Drop Pirate Mission Special Pax Astralogica Trade Goods.
Pax Cosmologica Fighter Generator Crate Commodity No 210,000 Contains 1 Small Pax Cosmologica Fighter Generator, Requires 0 free space A compacted Paxian fighter generator.
Paxian Alloy Plating Commodity No 25,000 Paxian Alloy Plating Blueprint An alloy plate made from an extremely strange mixture of metals.
Paxian Figurines Commodity No 30,000 Decays at universe reset., Always drops, Contains 125 Baobabs, Requires 125 free space Paxian figurines, paint them yourself!
Paxian Medallion Commodity No 10 A small coin rewarded for service to the Paxians.
Paxian Research Medal None 10 Enigmatic Sector Missions Reward train Knowledge Skills
in Enigmatic Sector
Learn something.
Paxian Space Suit Commodity No 10 Fun, fun, fun, in the sun, sun, sun... It's cold outside, there's no kind of atmosphere, I'm all alone, more or less, Let me fly, far away from here,
Peasants Commodity 200 No 200 Bought from colonies or AI base. population of colonies Genetically engineered for compliance. Resistance is feudal.
Perilium Commodity No 1,000,000 Perilium Blueprint The core of all madness
Perilium Piece Commodity 24 hours 10,000 The core of all madness, in pieces
Perilous Blocker Crate Commodity No 1,000 Breaks into 5 Perilous Blocker, Requires 5 free space A crate of 5 Perilous Blockers
Perilous Burst Crate Commodity No 1,000 Breaks into 5 Perilous Burst, Requires 5 free space A crate of 5 Perilous Bursts
Perilous Movement Crate Commodity No 1,000 Breaks into 5 Perilous Movement, Requires 5 free space A crate of 5 Perilous Movements
Perilous Scope Crate Commodity No 1,000 Breaks into 5 Perilous Scope, Requires 5 free space A crate of 5 Perilous Scopes
Perilous Shield Booster Crate Commodity No 1,000 Breaks into 5 Perilous Shield Booster, Requires 5 free space A crate of 5 Perilous Shield Boosters
Perilous Strength Crate Commodity No 1,000 Breaks into 5 Perilous Strength, Requires 5 free space A crate of 5 Perilous Strengths
Permission of the Prophet Commodity 50 hours 2,000 You are now allowed to create ships in the likeness of the prophet himself!
Personal Computers Commodity No 400 Convert from ? using Dall Computer Assembly Plant Making world's go round all across the universe.
Petroleum Commodity No 1,000 Extract using Petroleum Extractor build high level things A generic term applied to oil and oil products in all forms.
Petroleum Dust Commodity No 30,000 Breaks into 5 Petroleum, Requires 5 free space Frozen Petroleum from a comet in dusty form
Petroleum Pit Commodity No 100,000 Breaks into 50 to 75 Petroleum, Requires 75 free space Seriously? A pit of petroleum? In space?
Phantom Peasant Commodity No 10 Halloween Drop Used in Graveyard Missions A disgruntled dead Peasant... how suprising.
Phased Metals Commodity No 450 Strong, durable alloys found only in Subspace.
Photon Dissipators Commodity No 80,000 Photon Dissipators Blueprint The past had ninjas. The future has you.
Pieces o' Eight Commodity No 1 Brigand's Stronghold missions none To trade for stuff on the black market.
Pilot's Renevant Commodity 200 No 10 Halloween Drop Used in Graveyard Missions He found out that sometimes a Hotrod can go too fast. Coincidentally, he forgot his pressure suit.
Pirate Crest Commodity 10,000 No 100 Drops from pirating AI Used in Sol Missions Mark from a pirate
Pirate Strongbox Commodity No 100 Contains 4 to 6 Pirate Crest, Requires 6 free space A strong chest of Pirate Crests
Pirated Lyceum Research Module I Commodity No 10,000 This is why we can't have nice things.
Pirated Lyceum Research Module II Commodity No 10,000 They should really invest in DRM.
Pirated Lyceum Research Module III Commodity No 10,000 They never learn, do they?
Pirated Lyceum Research Module IV Commodity No 10,000 Seriously, this is getting ridiculous.
Pirated Lyceum Research Module V Commodity No 10,000 They've got a leak, that's the only way...
Pirated Lyceum Research Module VI Commodity No 10,000 At this point, I don't feel sorry for them.
Pirated Lyceum Research Module VII Commodity No 10,000 How do you pirate something that isn't released yet!?
Plasma Crystal Dust Commodity No 75,000 Breaks into 5 Plasma Crystals, Requires 5 free space Tiny Plasma Crystals from a comet in dusty form
Plasma Crystals Commodity 1,000,000 No 10,000 Extracted from Hyper using Plasma Extractor build Plasmite Drone Enigmatic crystal ball, sadly there's no star in it ...
Platinum Commodity No 1,617 Extracted using Platinum Extractor build Platinum Bars A dense (heavy) silvery grey metal, atomic number 78, atomic weight 195.078.
Platinum Bar Commodity No 20,000 Built from Platinum or Cyanure various Bar Skills 1 ton of Platinum
Platinum Fistful of Dollas Commodity No 10 For a few dollas more...
Platinum Piece Commodity No 100,000 Breaks into 10 to 30 Platinum, Requires 30 free space A big piece of platinum
Platinum Sensor Commodity No 10,000 Detect stuff.
Portable Lavatory Commodity No 2,500 When running back home just isn't possible.
Poseidon Fragments Commodity No 1,000 Fragments of Pretender Poseidon Ship
Poseidon Research Module Commodity No 1,000 Poseidon Research Module Blueprint The result of lots of hard research
Power Doughnut Crate Commodity No 10,000 Contains 5 Power Doughnut, Requires 5 free space Crate of 5 Power Doughnuts.
Power Punch Crate Commodity No 10,000 Contains 5 Power Punch, Requires 5 free space Crate of 5 Power Punchs.
Power Punch GT Crate Commodity No 10,000 Contains 5 to 10 Power Punch GT, Requires 10 free space Crate of 5 Power Punch GTs.
Power Punch Z Crate Commodity No 10,000 Contains 5 Power Punch Z, Requires 5 free space Crate of 5 Power Punch Zs.
Praheti DNA Commodity 12 hours 1,000 Gooey strands of genetic material.
Prawn Piece Commodity No 10 This seems to be a piece that belongs to something bigger, I wonder what happens if we put them all together
Precision Crystal Crate Commodity No 10,000 Contains 5 Precision Crystal, Requires 20 free space Crate of 5 Precision Crystals.
Precision Juice Crate Commodity No 10,000 Contains 5 Precision Juice, Requires 15 free space Crate of 5 Precision Juices.
Precision Pantacosms Commodity No 4,000,000 Decays at universe reset., Always drops They fly straight on.
Precision Pill Crate Commodity No 10,000 Contains 5 Precision Pill, Requires 5 free space Crate of 5 Precision Pills.
Precision Shot Crate Commodity No 10,000 Contains 5 Precision Shot, Requires 10 free space Crate of 5 Precision Shots.
Primal Jungle Powercore Commodity No 25,000 Still flickers with primal energy.
Primal Lion Powercore Commodity 50,000,000 No 250,000 UZ Drop build Lion Still flicker with energy.
Primal Lion Ship Remains Commodity No 500,000 Remains of a Lion class ship.
Primal Panther Powercore Commodity 1,000,000 No 250,000 UZ Drop build Panther Still flicker with energy.
Primal Panther Ship Remains Commodity No 50,000 Remains of a Panther class ship.
Primal Rhino Powercore Commodity 1,000,000 No 250,000 UZ Drop build Rhino Still flicker with energy.
Primal Rhino Ship Remains Commodity No 500,000 Remains of a Rhino class ship.
Primal Zebra Powercore Commodity 1,000,000 No 250,000 UZ Drop build Zebra Still flicker with energy.
Primal Zebra Ship Remains Commodity No 500,000 Remains of a Zebra class ship.
Pristine Alien Egg Commodity 5 hours 5 Alien Xenobiology Research Blueprint An entirely undamaged alien egg.
Prized Egg Commodity No 1 An egg successfully put back together from its parts
Promethium Commodity 18,000 25 minutes 2,000 converted from Fermium using Nuclear Convotronic build just about everything Stealing fire from the Gods of Space
Promethium Crystals Commodity _ No 100,000 DG Drop Breaks into 75 to 150 Promethium, Requires 150 free space Crystalized Promethium
Promethium Cube Commodity No 1,000 Promethium Cube Blueprint Breaks into 75 Promethium, Requires 75 free space Contains 75 Promethium.
Promethium Matrix Crystal Commodity No 100,000 Breaks into 3 to 5 Promethium Crystals, Requires 5 free space Crystception.
Psion Icicles Commodity 13,000 No 10,000 bought in Absolution build Base Weapons and Porpoises frozen brilliance, rather valuable to some
Pumpkin Shard Commodity No 1,000 Halloween 2009 Drop Used in Halloween Missions a glowing piece of a gourd
Pumpkins Commodity No 100 Make a Jack 'o Lantern and eat the seeds!
Putrid Rat Membrane Commodity No 200 Covering your hull in this stuff might be gross, but it's sure to get you deeper into Plaguespace.
Pyrite Commodity No 450 Fool's gold.
Pyrite Dust Commodity No 26,000 Breaks into 5 Pyrite, Requires 5 free space Pyrite from a comet in dusty form
Pyritic Radiation Commodity No 700 Mildly dangerous radiation created by Subspace anomalies.
Qa Quuu Drone Container Commodity No 100 Contains 1 Qa Quuu Drone, Requires 5000 free space Advanced Alien Technology. In a container.
Quantitative Shielding Ore Fragment Commodity No 250,000 Quantitative Shielding Ore Fragment Blueprint Ore that has multiphasic shielding bubble around it!
Quantumum Commodity 5,000,000 No 100 Extract using Quantumum Extractor build high level things Powerful energy particles that sometimes stay in a stable state.
Quantumum Dust Commodity No 25,500 Breaks into 5 Quantumum, Requires 5 free space Quantumum from a comet in dusty form
Quantumum Sphere Commodity No 100,000 Breaks into 30 to 60 Quantumum, Requires 60 free space A sphere of energetic, but stable, quantumum.
Quantumum Trackers Commodity No 80,000 Quantumum Trackers Blueprint Predictive 4-D imaging.
Quartz Crystals Commodity No 700 Silicon-Oxygen Tetrahedra
Quick Attack Crate Commodity No 10,000 Contains 5 Quick Attack, Requires 5 free space Crate of 5 Quick Attacks.
Quickened Fusion Cells Commodity No 2,800,000 Decays at universe reset., Always drops Burns twice as fast.
Quickened Microchips Commodity 5000000 No 30 Made with a Built from silicon using ?using 1 Quantumum and 1 Microchip building modules for high-end gear Microchips infused with energy.
Quu Drone Container Commodity No 100 Contains 1 Quu Drone, Requires 560 free space Alien Technology. In a container.
Rackham's Remains Commodity 50 hours 100,000 Once a great pirate
Rage of Ares Crate Commodity No 20,000 Contains 5 Rage of Ares, Requires 335 free space A crate of Rage of Ares Overloaders
Rahnti DNA Commodity 12 hours 1,000 Gooey strands of genetic material.
Rajanicara DNA Commodity 12 hours 1,000 Gooey strands of genetic material.
Range Crystallizers Commodity No 80,000 Range Crystallizers Blueprint To infinity, and beyond!
Rapid Attack Crate Commodity No 10,000 Contains 5 Rapid Attack, Requires 5 free space Crate of 5 Rapid Attacks.
Rations Commodity 80 No 200 converted from Space Oats using MRE Factory feed Workers K-rations, grits, and more
Ravings Commodity 50 minutes 1 Wingship II+ drop in Fraternity train Bot Tweaking Rabble, Rabble RABBLE!
Raw Energy Core Commodity No 10,000 Handle with extreme care.
Reaver Corpse Commodity 50 hours 100,000 Remains of a Reaver
Red Cross Crate Commodity No 100,000 Contains 50 Emergency Shield Reconstructor, Requires 2250 free space The red cross is everwhere......
Red Photon Keycard Commodity No 1 Red Photon Oversized Turret drop enter Red Photon Research Complex Can't go on without it
Red Photon Prototype Blueprint Commodity 150 hours 100,000 In the event they fall into the wrong hands, these blueprints are equipped with a self-destruct mechanism!
Red Photon Unfinished Blueprint Commodity No 1 Unfinished? Maybe someone can finish it...
Reinforced Kalthi Essence Commodity 24 hours 100,000 The very lifeforce of Kalthi, slowly fading away
Reversed Baobabs Commodity No 300 Zone bound This way up!
Rhenium Commodity No 186,207 Rhenium is one of the rarest elements in the Earth's crust, however also obtainable from planetary mining!
Rosemary Sprig Commodity 25 minutes 100 Rosemary Drop Piracy 14 at Bipolar Great for potatoes.
Rosfire Specialized Trade Goods Commodity 50,000 No 10,000 Rosfire Drop Pirate Mission Special Rosfire Trade Goods.
Rotting Rat Hide Commodity No 1,000 Why anyone would want this is beyond you...
Rotting Remains Commodity No 1,000 Dropped by Undead Tobal during the Halloween season build Rotting Equanimizer Nasty! Why do zombies have to be so gross?
Rousings Commodity 50 minutes 1 Zebucart+ drop in Equality train Bot Tweaking Rabble, Rabble Rabble!
Royal Kilrathi Key Commodity No 1 Open the royal chamber
Royal Rat Gland Commodity 72 hours 200 Dropped by Royal Undead Rat during the Halloween season Used as a key to enter Undead Broodmother Nest Despite how gross these are, they're actually useful.
Rubicite Commodity 50,000,000 No 1,000 Extract using Rubicite Extractor build high level things Crystalline and somewhat metallic red alloy used to make some interesting materials.
Rubicite Crystal Commodity No 100,000 Breaks into 10 to 30 Rubicite, Requires 30 free space A crystal of the red alloy, Rubicite
Rubicite Lattice Commodity No 1,000,000 Scarlet crystalline lattice with a Mohs rating of 73 and properties of a zero resistance superconductor.
Rubicite Matrix Sheath Commodity No 80,000 Rubicite Matrix Sheath Blueprint Peeling back the layers
Rudimentary Admixium Commodity No 10,000 Rudimentary Admixium Blueprint The core of all madness
Sacrificial Rebirth Crate Commodity No 10,000 Contains 5 Sacrificial Rebirth, Requires 5 free space Crate of 5 Sacrificial Rebirths.
Sacrificial Renewal Crate Commodity No 10,000 Contains 5 Sacrificial Renewal, Requires 5 free space Crate of 5 Sacrificial Renewals.
Sacrificial Salvation Crate Commodity No 10,000 Contains 5 Sacrificial Salvation, Requires 5 free space Crate of 5 Sacrificial Salvations.
Sahvitra DNA Commodity 12 hours 1,000 Gooey strands of genetic material.
Salt Commodity No 5,000 All these flavours and you chose to be salty.
Samgrahaka DNA Commodity 12 hours 1,000 Gooey strands of genetic material.
Santa Letter None 1 Christmas Drop _ Dear Santa, this year i want 15 bil and 1 izer with good augs. Signed: saiyan-24.
Santa's Elves Commodity No 100 They work tirelessly, but only at Christmas time...
Satanic Rebirth Crate Commodity No 10,000 Contains 5 Satanic Rebirth, Requires 5 free space Crate of 5 Satanic Rebirths.
Satanic Renewal Crate Commodity No 10,000 Contains 5 Satanic Renewal, Requires 5 free space Crate of 5 Satanic Renewals.
Satanic Salvation Crate Commodity No 10,000 Contains 5 Satanic Salvation, Requires 5 free space Crate of 5 Satanic Salvations.
Scorch's Remains Commodity 50 hours 100,000 Scorch Drop build Scorch's Immolation Still burning hot
Scorched Trader Badge Commodity 50,000 No 10 High Level Trader AI Drop Used in Pirate Missions Proof that BIG guns don't mean safety in this universe.
Scorched Trader Insignia Commodity 50,000 No 10 Mid Level Trader AI Drop Used in Pirate Missions Proof that you can loot something that shoots back.
Scorched Trader Signet Commodity 50,000 No 10 Low Level Trader AI Drop Used in Pirate Missions Proof that the undefended merchant isn't safe.
Scrap Metal Commodity No 100 Mangled remains of destroyed ships.
Scrap Parts Commodity 50 No 100 Mined from Asteroids around Janitor Outpost in Nexus Used in Nexus Missions Not really useful for anything I'm afraid.
Selenium Commodity No 1,000,000 Selenium Blueprint The bright side of the moon.
Self-Censoring Chatbots Commodity No 3,200,000 Decays at universe reset., Always drops Think of the children.
Sentient Chatbots Commodity No 50,000 Decays at universe reset., Always drops, Contains 250 Silicon, Requires 250 free space Three laws included.
Serengeti Nebula key Commodity 1,000,000 No 1,000 Used in accessing Serengeti Nebula Used in accessing Serengeti Nebula
Serenity Specialized Trade Goods Commodity 50,000 No 10,000 Serenity Drop Pirating Mission Special Serenity Trade Goods.
Shadow Shield Tweak Crate Commodity No 1,000 Breaks into 5 Shadow Shield Tweak, Requires 5 free space A crate of 5 Shadow Shield Tweaks
Shakespeare's Work Commodity No 1 To be or not to be,--that is the question...
Shard Dust Commodity No 1,000 Easily Found if you hang around Olympus Enough.
Shattered Iceprick Wreckage Commodity No 10 Debris from a shattered Iceprick Redoubt
Shield Cerate Crate Commodity No 10,000 Contains 5 Shield Cerate, Requires 5 free space Crate of 5 Shield Cerates.
Shield Lattice Intensifiers Commodity No 80,000 Shield Lattice Intensifiers Blueprint Mohs factor 73, bitch.
Shield Magic Crate Commodity No 10,000 Contains 5 Shield Magic, Requires 5 free space Crate of 5 Shield Magics.
Shield Modulator Unit Commodity No 10,000 Shielding need adjustments? This will do it!
Shield Poltice Crate Commodity No 10,000 Contains 5 Shield Poltice, Requires 5 free space Crate of 5 Shield Poltices.
Shield Salvation Crate Commodity No 10,000 Contains 5 Shield Salvation, Requires 5 free space Crate of 5 Shield Salvations.
Shield Salve Crate Commodity No 10,000 Contains 5 Shield Salve, Requires 5 free space Crate of 5 Shield Salves.
Shield Soother Crate Commodity No 10,000 Contains 5 Shield Soother, Requires 5 free space Crate of 5 Shield Soothers.
Shrinkonium Commodity No 100,000 An unstable element that combines with and shrinks things
Siege Catapult Remains Commodity 50 hours 100,000 Wreck of a great weapon
Silicon Commodity 50 No 800 Extract using Silicon Extractor Used build Microchips, Crack Whores, and base Transference weapons Basic element in electronics and bodily augmentations
Silicon Oxide Commodity No 800 Zone bound Oxidized element in electronics and bodily augmentations
Silver Commodity No 792 Extract using Silver Extractor build Silver Bars A soft white lustrous transition metal, silver has the highest electrical and thermal conductivity of any metal. It also occurs in minerals and in free form.
Silver Bar Commodity No 1,000 Built from Silver or Cyanure various Bar Skills 1 ton of Silver
Silver Dust Commodity No 28,960 Breaks into 5 Silver, Requires 5 free space Silver from a comet in dusty form
Silver Fistful of Dollas Commodity No 10 For a few dollas more...
Silver Ore Commodity No 100,000 Breaks into 50 to 75 Silver, Requires 75 free space A big chunk of unprocessed silver
Silver Sensor Commodity No 1,000 Detect stuff.
Silver Sporfs Commodity No 1,000,000 Decays at universe reset., Always drops What the hell is a sporf?
Simple Blocker Crate Commodity No 10,000 Contains 5 Simple Blocker, Requires 5 free space Crate of 5 Simple Blockers.
Sivar's Cache Commodity No 1,000 Contains 5 to 10 Sivar's Focus, Requires 10 free space A crate of 5 to 10 Sivar's Focus tweaks
Slagged UrQa Targeting Computer Commodity No 10 A semi-sentient slaved AI core that aided the UrQa's targeting. However, it is now senile and can only ask in UrQa "Would you like some toast".
Small Launching Tube Commodity 1,000,000 No 10,000 DG Drop Fighter Bay Blueprints Used in upgrading to a more advanced launcher
Small Paxian Subspace Supply Crate Commodity No 210,000 Contains 1 to 2 Allied Commendation and 3 to 10 Ammo Crate - Small Paxian Missile, Requires 12 free space A small collection of Paxian goods.
Small Power Punch Crate Commodity No 10,000 Contains 5 Small Power Punch, Requires 5 free space Crate of 5 Small Power Punchs.
Small Station Gear Token Crate Commodity No 100 Contains 10 Station Gear Token, Requires 10 free space Compacted Station Gear Tokens
Snowball Commodity No 1 Christmas Drop _ Melting...
Solar Cleansings Commodity 30 minutes 10,000 Cleanse the soul.
Solar Prisms Commodity No 300 Mined in Prism build Porpoise and Prismatic Conversion a perfect refraction
Solar Radiation Commodity 12 minutes, 30 seconds 2,000 Produced by Infernal Battery Used in Infernal Tempest Missions Strange radiations
Somewhat Defragmented Holochart Commodity No 1 Tortuga mission reward Converted to Treasure Holochart using Holochart Defragmenter Nearly readable.
Souls Commodity 13,000 No 10 Random Drop used in Graveyard missions Captured soul of the dead!
Source of Quantumum Crate Commodity No 10,000 Contains 5 Source of Quantumum, Requires 10 free space Crate of 5 Source of Quantumums.
Source of Vis Crate Commodity No 10,000 Contains 5 Source of Vis, Requires 5 free space Crate of 5 Source of Vis'.
Space Algae Whisky Commodity No 1,400,000 Decays at universe reset., Always drops A vile shade of green, disgustingly delicious!
Space Blue Missile Crate Commodity No 10,000 Breaks into 25 Space Blue Missile, Requires 500 free space A crate of Space Blue Missiles. T13 Energy Missile.
Space Boomerangs Commodity 1,000 48 hours 10,000 Pax Astralogica Drop build Pax Astronomica and for Engine 18 in Nihilite Always comes back around...
Space Oats Commodity 35 No 300 Extract using Harvester make Rations and Space Whiskey Agricultural space tragedy fodder
Space Whiskey 120 None 300 Convert from Space Oats using Space Still Fuels some energies Take the edge off
Space Whisky Commodity No 300 Take the edge off
Spacetime Surfing Scales Commodity No 80,000 Spacetime Surfing Scales Blueprint Planck links? Sliiiide baby, sliiiide
Specialized Trade Goods Commodity 50,000 No 10,000 Goldenboy Bar Drop Pirating Mission Special Goldenboy Bars Trade Goods.
Spectral Energies Commodity No 10 Embodied in the disembodied!
Spirits Commodity 13,000 No 10 Random Drop used in Graveyard missions Captured spirit of the dead!
Spoiled Rat Flesh Commodity 2,000 No 100 Undead Rat Drop Used in Graveyard Missions and to build a Rotting Equanimizer Ewww! The decaying flesh of the undead!
Spoiled Rations Commodity 2,000 No 100 Undead Rat Drop Used in Graveyard Missions Yuck! I'm not eating those!
Sputter Nutters Commodity 1,000 48 hours 10,000 Equanimity Drop Electrical Engineering 18 in Nihilite Nut-rific!
Stabilized Plasma Fusion Core Commodity No 100,000 Lyceum Mission Reward build Adamantium Sheets Very powerful core.
Stabilized Thalaron Particles Commodity No 1 Slightly less dangerous.
Station Gear Token Commodity No 10,000 Turn in for station gear at The Junkyard
Station Manager's Spectre Commodity No 10 Halloween Drop Used in Graveyard Missions Died during a ration strike, now he wishes he would have fed the workers.
Std. Aggravation Device Commodity No 10,000 Used in building an aggravation device.
Std. Agility Balancer Commodity No 10,000 Used in building an agility balancer.
Std. Capacity Equipment Commodity No 10,000 Used in building a capacity equipment.
Std. Damage Materiel Commodity No 10,000 Used in building a damage materiel.
Std. Electric Gadget Commodity No 10,000 Used in building a electric gadget.
Std. Energy Rigging Commodity No 10,000 Used in building an energy rigging.
Std. Fading Apparatus Commodity No 10,000 Used in building a fading apparatus.
Std. Firing Harness Commodity No 10,000 Used in building a firing harness.
Std. Nimbleness Rig Commodity No 10,000 Used in building a nimbleness rig.
Std. Proximity Sensor Commodity 100,000 No 10,000 BP build some Proximity Module Used in building a proximity module.
Std. Radar Equipage Commodity No 10,000 Used in building a radar equipage.
Std. Range Instrument Commodity No 10,000 Used in building a range instrument.
Std. Recovery Implements Commodity No 10,000 Used in building a recovery implements.
Std. Shield Booster Commodity No 10,000 Used in building a shield module.
Std. Speed Fittings Commodity No 10,000 Used in building a speed fittings.
Std. Stealth Mechanism Commodity No 10,000 Used in building a stealth mechanism.
Std. Thrust Fixtures Commodity No 10,000 Used in building a thrust fixtures.
Std. Tracking Gizmo Commodity 100,000 No 10,000 BP build some Tracking Module Used in building a tracking module.
Std. Traction Appendice Commodity No 10,000 Used in building a traction appendice.
Steel Girders Commodity No 100,000 Decays at universe reset., Always drops, Contains 500 Metals, Requires 500 free space Basic structural support.
Sticky Organic Webbing Commodity No 100,000 Ewww... It's sticky alright
Storm Crystals 6900 none 250 Bought from Colonies _ Formed naturally as hail in gigantic storms in the atmospheres of some of the largest gas giants, these crystals are both the rarest and most beautiful in the universe.
Stormcloud Fighter Pack Commodity No 300,000 Breaks into 5 Stormcloud Fighter, Requires 80 free space Stormcloud Fighter
Strength of Poseidon Crate Commodity No 20,000 Contains 5 Strength of Poseidon, Requires 335 free space A crate of Strength of Poseidon Overloaders
Sub Space Anchor Crate Commodity No 10,000 Contains 5 Sub Space Anchor, Requires 5 free space Crate of 5 Sub Space Anchors.
Sub-Shield Buffers Commodity No 200,000 Decays at universe reset., Always drops, Contains 500 Metals and 150 Nuclear Waste and 250 Silicon, Requires 900 free space Buffering your construction projects.
Sub-Shield Lattices Commodity No 8,000,000 Decays at universe reset., Always drops Binding your construction projects.
Sub-Shield Matrices Commodity No 4,000,000 Decays at universe reset., Always drops Connecting your construction projects.
Sub-Shield Reactors Commodity No 200,000 Decays at universe reset., Always drops Powering your construction projects.
Subhatta DNA Commodity 12 hours 1,000 Gooey strands of genetic material.
Sup. Aggravation Device Commodity No 40,000 Used in building an aggravation device.
Sup. Agility Balancer Commodity No 40,000 Used in building an agility balancer.
Sup. Capacity Equipment Commodity No 40,000 Used in building a capacity equipment.
Sup. Class Augmenter Token Commodity No 10 Mission Reward for returning an Expertise augmenter to Parthenon in The Acropolis Redeemed at Augmenter Labs in The Acropolis for a Mastery Augmenter Can be redeemed for a Mastery class Augmenter.
Sup. Damage Materiel Commodity No 40,000 Used in building a damage materiel.
Sup. Drone Augmenter Token Commodity No 10 Can be redeemed for a Mastery class Drone Augmenter.
Sup. Electric Gadget Commodity No 40,000 Used in building a electric gadget.
Sup. Energy Rigging Commodity No 40,000 Used in building an energy rigging.
Sup. Fading Apparatus Commodity No 40,000 Used in building a fading apparatus.
Sup. Firing Harness Commodity No 40,000 Used in building a firing harness.
Sup. Nimbleness Rig Commodity No 40,000 Used in building a nimbleness rig.
Sup. Proximity Sensor Commodity No 40,000 Used in building a proximity module.
Sup. Radar Equipage Commodity No 40,000 Used in building a radar equipage.
Sup. Range Instrument Commodity No 40,000 Used in building a range instrument.
Sup. Shield Booster Commodity No 40,000 Used in building a shield module.
Sup. Speed Fittings Commodity No 40,000 Used in building a speed fittings.
Sup. Stealth Mechanism Commodity No 40,000 Used in building a stealth mechanism.
Sup. Tracking Gizmo Commodity 1,000,000 No 40,000 BP build some Tracking Module Used in building a tracking module.
Super Shield Soother Crate Commodity No 10,000 Contains 5 to 10 Super Shield Soother, Requires 10 free space Crate of Super Shield Soothers.
Super Special Coal Commodity No 10 Not just any piece of coal, but SUPER SPECIAL COAL! For SUPER SPECIAL PEOPLE only!
Superconducting Plasma Conduits Commodity No 80,000 Superconducting Plasma Conduits Blueprint Big Bang Theory - harnessed
Superconductive Alloy Commodity No 50,000 An alloy of no resistance.
Supercooled Chatbots Commodity No 920,000 Decays at universe reset., Always drops A chilly personality.
Sutaatiguru DNA Commodity 12 hours 1,000 Gooey strands of genetic material.
Swifty-Spry Attack Crate Commodity No 10,000 Contains 5 to 10 Swifty-Spry Attack, Requires 10 free space Crate of 5 Swifty-Spry Attacks.
Tanza Essence Commodity No 5,000 the essence of tanza...
Tardis in a Box Commodity No 1,000 Contains 1 Tardis Station Extension, Requires 1000 free space It's a Tardis, inside a quantum dimensional wave distortion storage device that we can't even comprehend.
Tarnished Imperial Chest Commodity No 10,000 Contains 1 Unclean Imperial Seal, Requires 1 free space A slightly tarnished golden chest, this must contain something valuable. Object is character-bound once open.
Tektite Commodity No 3,000 Breaks into 2 to 3 Coesite, Requires 3 free space Super-cooled molten material from deep space collisions.
Tektite Heatsink Commodity No 1 Tektite Firing Blueprint A very conductive ceramic heatsink.
Telendo Overloader Crate Commodity No 130,000 Contains 20 Telendo Overloader, Requires 1340 free space 20 Telendo Overloaders
Temporal Quirk Commodity No 1 Red Rogue drop Spacetime is a complicated phenomena, you've found something whose chronitons have been rearranged in a curious way
Thalaron Radiation Commodity 23 hours, 30 minutes 1,000 Decays to: Pyritic Radiation Extremely dangerous radiation created by Subspace anomalies.
The Spice Commodity No 4 An addictive drug that grants longer lifespan, greater vitality, heightened awareness, and in some rare cases, even precognitive abilities.
Time Phased Ore Commodity No 250,000 Time Phased Ore Blueprint Passing in and out of time at the same time.
Tin Commodity 500,000 No 550 Extract using Tin Extractor make Bronze This silvery, malleable poor metal that is not easily oxidized in air and resists corrosion is found in many alloys and is used to coat other metals to prevent corrosion.
Tin Dust Commodity No 27,750 Breaks into 5 Tin, Requires 5 free space Tin from a comet in dusty form
Tin Granules Commodity No 100,000 Breaks into 50 to 75 Tin, Requires 75 free space Granulated tin.
Tiny Power Punch Crate Commodity No 10,000 Contains 5 Tiny Power Punch, Requires 5 free space Crate of 5 Tiny Power Punchs.
Titanium Commodity 500,000 No 340 Extract using Titanium Extractor make Titanium Sheets A type of metal alloy that is very strong.
Titanium Aggravation Module Commodity No 50,000 Titanium Aggravation Module Blueprint Increase hostiliy.
Titanium Agility Module Commodity No 50,000 Titanium Agility Module Blueprint Increase turning.
Titanium Capacity Module Commodity No 50,000 Titanium Capacity Module Blueprint Increase storage capacity.
Titanium Damage Module Commodity No 50,000 Titanium Damage Module Blueprint Increase weapon damage.
Titanium Electric Module Commodity No 50,000 Titanium Electric Module Blueprint Increase electric regeneration.
Titanium Energy Module Commodity No 50,000 Titanium Energy Module Blueprint Increase energy maximum.
Titanium Fading Module Commodity No 50,000 Titanium Fading Module Blueprint Decrease hostiliy.
Titanium Firing Module Commodity No 50,000 Titanium Firing Module Blueprint Increase attack speed.
Titanium Nimbleness Module Commodity No 50,000 Titanium Nimbleness Module Blueprint Increase nimbleness.
Titanium Plate Commodity No 100,000 Breaks into 50 to 75 Titanium, Requires 75 free space A plate of titanium.
Titanium Plating Crate Commodity No 10,000 Contains 5 Titanium Plating, Requires 50 free space Crate of 5 Titanium Platings.
Titanium Proximity Module Commodity No 50,000 Titanium Proximity Module Blueprint Hopefully detect stuff that is close by.
Titanium Radar Module Commodity No 50,000 Titanium Radar Module Blueprint Increase radar range and strength.
Titanium Range Module Commodity No 50,000 Titanium Range Module Blueprint Increase firing range.
Titanium Recovery Module Commodity No 50,000 Titanium Recovery Module Blueprint Increase shield recovery speed.
Titanium Reinforced Girders Commodity No 1,000,000 Decays at universe reset., Always drops Titanium-reinforced structural support.
Titanium Sheet Commodity 50,000 No 10,000 Titanium Sheet Blueprint fortify things and for building Augmenters Pure durability.
Titanium Shield Module Commodity No 50,000 Titanium Shield Module Blueprint Increase shield resilience.
Titanium Shielding Crate Commodity No 10,000 Contains 5 Titanium Shielding, Requires 50 free space Crate of 5 Titanium Shieldings.
Titanium Speed Module Commodity No 50,000 Titanium Speed Module Blueprint Increase ship speed.
Titanium Stealth Module Commodity No 50,000 Titanium Stealth Module Blueprint Allow for more undectability.
Titanium Thrust Module Commodity No 50,000 Titanium Thrust Module Blueprint Increase engine thrust strength.
Titanium Tracking Module Commodity No 50,000 Titanium Tracking Module Blueprint Track fast moving space objects.
Titanium Traction Module Commodity No 50,000 Titanium Traction Module Blueprint Increase traction strength.
Tortugan Pirate Grog Commodity No 300 Smooth
Towel Commodity 100 No 1 comes on captured Zebucarts in The End of the Universe build an Infinite Improbability Drive More useful than you could ever imagine.
Trader Badge Commodity No 10 Merchant Mission Reward. Gargan Missions. This shows that you can move A LOT of EXPENSIVE things around FAST! You rock!
Trader Emblem Commodity 50,000 No 10 Drops from trader AI Piracy levels in Handel's Cove Token of your pirating.
Trader Insignia Commodity No 10 Merchant Mission Reward. Gargan Missions. This shows that you can move A LOT of things around.
Trader Signet Commodity 50,000 No 10 Merchant Mission Reward. Gargan Missions. This shows that you can move things around.
Traginium Commodity 10,000 No 100,000 Mined from asteroids in Bonnet or Arena Lobby Piracy Condensed and stabilized promethium
Transformed Impossibly Dark Matter None 1,200,000 Radar 20 Mission reward from The Dark train Radar 20 in The Dark Still impossible to see, but less so.
Transformed Very Dark Matter None 120,000 Radar 19 Mission reward from The Dark train Radar 19 in The Dark Still impossible to see, but less so.
Translator Droid Commodity No 200 Nexus mission reward Enigmatic Sector Missions Is fluent in up to 6 different forms of communication!
Transwarp Coil Commodity No 10,000 Transwarp Coil Blueprint A very unstable component that needs to be immediately installed!
Treasure Holochart Commodity No 1 Converted from Holochart Fragments using Holochart Defragmenter find location of secret base in Tortuga Northernmost Point of Spyglass Hill, 5000 E by 1850 N.
Troll Tooth Commodity No 12 Trolls have sweet tooths too
Turbo Crate Commodity No 10,000 Contains 5 Turbo, Requires 5 free space Crate of 5 Turbos.
Twisted Dark Fluid Canister Commodity No 1,000 Contains 3 to 5 Twisted Dark Fluid Bomblet, Requires 60 free space A crate of 3-5 Twisted Dark Fluid Bomblet tweaks
Twisted Death Key Commodity No 1,000 The key to Twisted Fate of Death. You ready to die?
Twisted Death Remains Commodity No 1,000,000 Twisted Death Remains. Possibly to build something?
Twisted Eye Key Commodity No 1,000 The key to Twisted Dragon Eye. Always watching...
Twisted Honey Remains Commodity No 1,000,000 Twisted Honey Remains. Possibly to build something?
Twisted Light Fluid Canister Commodity No 1,000 Contains 3 to 5 Twisted Light Fluid Bomblet, Requires 60 free space A crate of 3-5 Twisted Light Fluid Bomblet tweaks
Twisted Nikola Key Commodity No 1,000 The key to Twisted Nikola. Ready to be electrified?
Twisted Nikola Remains Commodity No 1,000,000 Twisted Nikola Remains. Possibly to build something?
Twisted Token Commodity No 1,000 [Neurobound] This token is all twisted in a weird shape.
Twisted Token Crate Commodity No 1,000 Breaks into 1 to 2 Twisted Token, Requires 2 free space This token crate is all twisted in a weird shape.
Two Front Teeth Commodity No 1 You don't know whose they are, but someone clearly wants them.
Uber Kills Commodity 1 second 1,000 Uber Drop Temp Uni Contest nice - you killed an uber!
Ultimate Hazard Dissipator Crate Commodity No 1,000 Breaks into 5 Ultimate Hazard Dissipator, Requires 85 free space A crate of 5 Ultimate Hazard Dissipator
Ultimate MicroFragment Dissipator Crate Commodity No 1,000 Breaks into 5 Ultimate MicroFragment Dissipator, Requires 85 free space A crate of 5 Ultimate MicroFragment Dissipator
Ultimate TecTonic Dissipator Crate Commodity No 1,000 Breaks into 5 Ultimate TecTonic Dissipator, Requires 85 free space A crate of 5 Ultimate TecTonic Dissipator
Umbra Commodity No 100 A dark gas that seems to absorb light.
Unclean Imperial Seal Commodity No 1,000 King Midas Drop, Emperor Reward, Reward for reporting exploitable bugs. build Imperial Seal Can't be put into locker, [Neurobound] Not yet Approved
Undamaged Aveksaka Cortex Commodity 150 hours 100,000 An apparently undamaged part of an alien brain stem!
Unstable Offensive Overloader Crate Commodity No 1,000 Breaks into 4 to 8 Unstable Offensive Overloader, Requires 568 free space A crate of Unstable Offensive Overloaders
Unstable Quickened Overloader Crate Commodity No 1,000 Breaks into 4 to 8 Unstable Quickened Overloader, Requires 568 free space A crate of Unstable Quickened Overloaders
Unstable Supportive Overloader Crate Commodity No 1,000 Breaks into 4 to 8 Unstable Supportive Overloader, Requires 568 free space A crate of Unstable Supportive Overloaders
Upahata Sammurchitakrmikosa Commodity 5 hours 5 A damaged fragment of resistance-modulating hull plating.
UrQa Cubic Tablet Commodity No 250,000 UrQa Cubic Tablet Blueprint Hours of enjoyment!
UrQa Kasa Akuk'oj Ukoq Container Commodity No 100 Contains 1 UrQa Kasa Akuk'oj Ukoq, Requires 500 free space UrQa Kasa Akuk'oj Ukoq
Urk' Aku' Qua Commodity 2 hours, 30 minutes 5 Drop from Jujuso'qi build ? Urko what?
Urk' Qokujiii Qa'ik Commodity 150 hours 5 Drop from Qokujiii Qa'ik train Weaponry 20 Urko what?
Urk' Ukukuu Qu Commodity 1,000,000 2 hours, 30 minutes 5 Drop from Qokuji'qi Qa Quuu Drone Urko what?
Urk'Ududuu Qu 2 Hours, 30 Mins 5 Drop from Roaming level 1k Bana AI build ? Urko what?
Urko Ka' Qur Commodity 2 hours, 30 minutes 5 Drop from Suqqa Uj'Qi build ? Urko what?
Urko Q Commodity 10,000 No 100 Drop from Suqqa Uj'Qi build ? Uj'qi Q
Urko Qa Commodity 10,000 No 100,000 Drop from Qokujiii Qa'ik build Aku Qa and Kasa Quu Qokujii Qa
Urko Qu Commodity 10,000 No 1,000 Drop from Suqqa Uj'Qi build ? Uj'qii Qu
Urko Quu Commodity 10,000 No 10,000 Drop from Jujuso'qi build ? Qokuji Qi
Urko UrQa'qa Commodity No 100,000 UrQa'qa
Vacohara DNA Commodity 12 hours 1,000 Gooey strands of genetic material.
Vampire Commodity 2000 No 200 Halloween Drop Used in Graveyard Missions Wooden Stakes, Sunlight and Garlic sold seperately.
Vampyre Life Force Commodity No 300 Distill 10 Distilled Life Force, Requires 10 free space The life force, or 'blood' of a vampyre
Vapid Attack Crate Commodity No 10,000 Contains 5 Vapid Attack, Requires 5 free space Crate of 5 Vapid Attacks.
Vazaha Blue Orb Commodity No 10,000 Ruin -- ? build Orb Drone what is this good for?
Vazi DNA Commodity 12 hours 1,000 Gooey strands of genetic material.
Very Suspicious Package Commodity 25 minutes 200,000 Don't even ask.
Veteran Pirate Crest Commodity 10,000 No 100 Drops from piratey AI various missions Mark from a pirate
Veteran Pirate Strongbox Commodity No 100 Contains 4 to 6 Veteran Pirate Crest, Requires 6 free space A strong chest of Veteran Pirate Crests
Vicar's Robes Commodity No 100 Obtained from Sol Missions build a Vicar The Exact Same Robe the Vicar was wearing the day you got excommunicated!
Vimala Sahvitr'aveksaka Commodity 5 hours 5 An entirely undamaged alien egg.
Virus Transmission Laser Parts Commodity No 5,000 Parts to build a laser that can upload viruses.
Vis Commodity 500,000 No 10 Extract using Vis Extractor build high level things Basic source energy sometimes found in nature.
Vis Disc Commodity No 100,000 Breaks into 50 to 75 Vis, Requires 75 free space A disc of vis.
Vis Dust Commodity No 25,050 Breaks into 5 Vis, Requires 5 free space Vis from a comet in dusty form
Vis Injection Crate Commodity No 10,000 Contains 5 Vis Injection, Requires 5 free space Crate of 5 Vis Injections.
Vis Vision Suites Commodity No 80,000 The undetectable... found
Visphotakapad Ksaravis'ayu Pod Commodity No 2,000 Contains 15 Visphotakapad Ksaravis'ayu, Requires 15 free space This organic pod is filled genetically engineered Aveksaka. T22 Physical Missile.
Vitalized Fusion Cells Commodity No 1,400,000 Decays at universe reset., Always drops Redefines what vitalized really means.
Vitalized Microchips Commodity 1000 No 20 Made with a factory using 1 Vis and 1 Microchips Used in building modules in high-end and fine-tuned gear. Microchips infused with energy.
Voltage Specialized Trade Goods Commodity 50,000 No 10,000 Voltage Drop Pirating Mission Special Voltage Trade Goods.
Vortex Pellets Commodity 30 minutes 1,000,000 Made with a Built from silicon using Vortex Convertersusing 1 Kromelite and 1 Blue Vapor Warp Navigation 2 and Crazy Glue 10 Quasi-dimensional mumbo-jumbo.
Warmalicious Warmth Crate Commodity No 10,000 Contains 5 Warmalicious Warmth, Requires 5 free space Crate of 5 Warmalicious Warmths.
Warmer Warmth Crate Commodity No 10,000 Contains 5 Warmer Warmth, Requires 5 free space Crate of 5 Warmer Warmths.
Warmth Crate Commodity No 10,000 Contains 5 Warmth, Requires 5 free space Crate of 5 Warmths.
Warmy Warmth Crate Commodity No 10,000 Contains 5 Warmy Warmth, Requires 5 free space Crate of 5 Warmy Warmths.
Warpwnium Commodity No 200 An alloy capable of storing and unleashing enormous amounts of energy.
Wasp Larva Commodity 50 hours 100,000 A larva from the Queen's Hive.
Wattage Remains Commodity No 50,000 Remains of a Wattage
Wattage Specialized Trade Goods Commodity No 10,000 Special Wattage Trade Goods.
Weaponized Thalaron Particles Commodity No 1 Thalaron Processing Blueprint Radioactive warfare.
Werewolves Commodity 2000 No 550 Halloween Drop Used in Graveyard Missions The warning label on the crate says "KEEP AWAY FROM FULL MOON".
Wernher von Bleu None 10,000 Space Blue Fighter Mission
reward from The End of the Universe
Turned in at Earthforce Headquarter, Sol Chief Spacecraft engineer by day and janitor extraordinaire by night!
Workers Commodity 400 No 250 Convert from Microchips and Peasants using Galactic Training Module provide Manhours in Bases 9 to 5'ers
Wormhole Paper Commodity No 250,000 Wormhole Paper Blueprint Wonder where this leads when folded.
Wrath of Zeus Crate Commodity No 20,000 Contains 5 Wrath of Zeus, Requires 335 free space A crate of Wrath of Zeus Overloaders
XFH1231K Nano Factory Commodity No 20,000 Breaks into 1 Infernal Battery, Requires 247 free space You hope this makes an Infernal Battery.
Xeno Energy Remains Commodity 2 hours, 30 minutes 5 Icepick Drop Needed for building various stuff, missions What is this Xeno stuff?
Xeno Isotope Commodity _ 45 minutes 2,000 mined from Asteroids in Infernal Tempest near the Beta sun missions in Infernal Tempest What is this xeno stuff?
Xeno Shield Remains Commodity 2 hours, 30 minutes 5 Forgone Drop Needed for building various stuff What is this Xeno stuff?
XiiStation 3500 Commodity No 10 Model 3500, 'Elite Edition'
Yang Commodity No 10 One dark side of the equation
Yantraksetriy'atikaya Commodity 5 hours 5 An extremely large organic jet propulsion system.
Yin Commodity No 10 One light side of the equation
Zaphragi Research Diploma Commodity No 1 Blowing stuff up is an important part of the research process!
Zebra Armada Crest Commodity 1,000,000 No 1 UZ Drop This clearly used to belong to some ship from the Zebra Armada
Zebucart Specialized Trade Goods Commodity 50,000 No 10,000 Zebucart Drop Pirating Mission Special Zebucart Trade Goods.
Zebucarton Commodity No 42,000 Breaks into 12 Zebucite, Requires 12 free space One dozen zebucite crystals.
Zeus Fragments Commodity No 1,000 Fragments of Pretender Zeus Ship
Zeus Research Module Commodity No 1,000 Zeus Olympios Missile Launcher Blueprint The result of lots of hard research
Zircon Essence Commodity No 5,000 the essence of zircon...
Zombies Commodity 400 No 250 Halloween Drop Used in Graveyard Missions Works tirelessly... for brains of course!