Difference between revisions of "Autopilot"

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(The brand new, Just about all-in-A single Brand Marketing Model)
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Imagine a marketing and branding concept that offers a totally holistic approach to the brand experience, based on a strong knowledge in the customer. While this can make perfect sense to some individual with any business savvy today, the message has been not this kind of an easy sell just 5 a long time ago. Then, an approach so simple and clear sounded being a foreign language.  
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[[Image:Autopilot.jpg|right]]
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The dialogue would go something like this kind of:
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'''Autopilot''' will take you to a destination automatically. It first stops you and then flies your ship to its destination and then stops again. Autopilot may be activated in three ways. You can right-click on you screen to travel to that point, you can target something and press "v", or you can use [[Astral Travel]] though the in-game [[galaxy map]]. Thrusting, turning and scooping will cause autopilot to deactivateThere are things that can make you autopilot fail, such as [[tractor beams]], [[grem weapons]], commodities decaying, and lag.
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Consumer: "We have a good advertising agency of record that handles our branding and marketing needs."
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[[Category: Gameplay]]
 
Agency: "So your ad agency entirely understands your buyers, develops brand insights, and manages your internet, in-store marketing, direct, customer intimacy, store design, viral, sales, special events, sponsorships, product placements, and PR strategies along with the other brand touch points?"
 
 
Client: "Hell no! We have different agencies and different internal choice-makers for each and every of people locations."
 
 
Agency: "So your agency of record (AOR) defined the brand and manages dozens of firms to ensure brand consistency?"
 
 
Consumer: "No way. A single firm can't do just about all that."  
 
 
Agency: "Then who owns the total brand experience?"
 
 
Consumer: "I guess our CEO is ultimately accountable for that."
 
 
Agency: "Oh, so he/she operates with all the current firms to make certain everything is on track?"
 
 
Consumer: "He/she doesn't have time for that. He/she mostly deals with financial decisions, acquisitions, Wall structure Street and stuff like that."
 
 
Well times have transformed haven't they? The truth is the standard agency model provides totally fallen separate. If an agency will not suggest a great integrated branding and marketing model in today'ersus evening and age, what possibility would they have to get a gig? And who will be the AOR anymore? Is actually it the mass media agency, advertising agency (today often separate), the digital agency, the retail design group or a brand consultancy?
 
 
Today'utes business world demands a clearer and less complicated approach through agencies. Marketing and branding plans should be explained clearly, executed quickly and calculated precisely. It furthermore helps that they are wildly successful. So how do a marketing / branding agency accomplish what had been once the job of as many as five separate agencies?
 
   
 
A good idea is to begin with the concept your best customers personal and drive all great brands. These are generally the those who are already fired up and fired upwards about your brand. These "brand warriors" come in many different types and is available almost all over the place, specifically online: Twitter fans, Fb fans, and so forth. These people are valuable because they offer insight into what aspects of one's current branding are appealing and are making a positive impact on your market - essentially, free market research. The 80-20 rule is actually still because solid today as when it has been first identified.
 
 
The point is actually, you might as well understand this cult client subculture and their relationship with your brand. Once you perform, you will go out and attempt to clone the behavior. Before you understand it, your tiny cult of supporters and brand warriors is growing. Make sense?
 
 
http://blog.yahoo.com/ccong4688
 

Revision as of 06:34, 25 October 2012

Autopilot will take you to a destination automatically. It first stops you and then flies your ship to its destination and then stops again. Autopilot may be activated in three ways. You can right-click on you screen to travel to that point, you can target something and press "v", or you can use Astral Travel though the in-game galaxy map. Thrusting, turning and scooping will cause autopilot to deactivate. There are things that can make you autopilot fail, such as tractor beams, grem weapons, commodities decaying, and lag.