Difference between revisions of "Apprentice's Ward+"

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Line 9: Line 9:
 
|Weaps = 3
 
|Weaps = 3
 
|Size = 96
 
|Size = 96
|Weight =  
+
|Weight = 105000
|Visibility =  
+
|Visibility = 42
|Reflectivity =  
+
|Reflectivity = 194%
 
|Lresist = 22%
 
|Lresist = 22%
 
|Eresist = 22%
 
|Eresist = 22%
Line 32: Line 32:
 
|DockingSpeed =  
 
|DockingSpeed =  
 
|InbuiltItems = none
 
|InbuiltItems = none
|Mods = Transference Power +3%
+
|Mods = Turning +20%, Thrust +20%, Radar +10%, Transference Power +3%
 
|Source = '''BP'''
 
|Source = '''BP'''
 
|Price = N/A
 
|Price = N/A

Revision as of 09:15, 16 March 2011

An advanced version of the Apprentice's Ward. Often used by Shield Monkeys.


Apprentice's Ward+
Hull Class {{{imagesize}}}
Freighter
Tech
20
Hull Space
788
Speed
131
Augmenter Slots 3 Weapon Slots 3
Size 96 Weight 105000
Visibility 42 Reflectivity 194%
Resists
B E H P R S M T
 22%  22%  32%  0  90%  0  -10%  22%
Soaks
B E H P R S M T
0 0 0 0 0 0 0 0
Inbuilt Elec Skill Needed Docking Speed
none
Built in Items
none
Mods
Turning +20%, Thrust +20%, Radar +10%, Transference Power +3%
Source Price Item Size
BP N/A
Capturable Radex-able
No No




Apprentice's Ward+ Blueprint
Tech Size Weight
20 10 10,000
Manhours Max Workforce Uses
20,000,000 10,000 Infinite
Items Produced
Apprentice's Ward+ upgrade
Initial Materials Periodic Materials
Source Price Skill Needed
Random Drop N/A None
Description
Crazy? Upgrades an Apprentice Ward





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