Hostility Skills

From Starsonata Wiki
Revision as of 04:31, 14 October 2024 by yuugh (talk | contribs) (Add page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Hostility skills refer to the two mutually exclusive skills trainable that directly modify the hostility generated by the player.

Despicable

Despicable is a skill that makes your shots generate more hostility towards AI and costs 25 skill point per lvl at a max of 20.

"AIs will despise you even more. +1% hostility"

This is a particually good skill for Berserkers.

You cannot have 1 or higher in Subtlety, the opposite of Despicable, which makes you generate less aggression from AI enemies.

Where to Train

Location Base Name Accessibility Level Requirements Notes
Bipolar White Haven 10 None
Prejudice Twisted Ranch P2P only 20 None



Subtlety

Subtlety is a skill that makes your shots generate less hostility towards AI and costs 25 skill points per level, with a max level of 10.

"Your attacks are painless and AIs will tend to ignore them, -1% hostility."

This is a particularly good skill for shield monkeys and snipers.

You cannot have 1 or higher in despicable, the opposite of subtlety, which makes you generate more aggression from AI enemies.

Where to Train

Location Base Name Accessibility Level Requirements Notes
Bipolar Black Precipice 10 None
Prejudice Twisted Ranch P2P only 20 None