Empyreal Eclipse
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Revision as of 22:08, 9 July 2021 by something small (talk | contribs)
| Empyreal Eclipse | |||||||
| Hull Class |
| ||||||
| Capital Ship | |||||||
| Tech | |||||||
| 23 | |||||||
| Hull Space | |||||||
| 2801 | |||||||
| Speed | |||||||
| 95 | |||||||
| Augmenter Slots | 2 | Weapon Slots | 4 | ||||
| Size | 258 | Weight | N/A | ||||
| Visibility | 709 | Reflectivity | 11,812% | ||||
| Resists | |||||||
| B | E | H | P | R | S | M | T |
| N/A | 28% | 28% | -4% | 28% | 28% | -13% | N/A |
| Soaks | |||||||
| B | E | H | P | R | S | M | T |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Inbuilt Elec | Skill Needed | Docking Speed | |||||
| N/A | Piloting 23 | N/A | |||||
| Built in Items | |||||||
| Coalition Armanents, Core Overload | |||||||
| Mods | |||||||
| Shield Max +459%, Energy Max +481%, Damage +10% Electric Tempering +10%, Rate of Fire +69% Tracking -50%, Critical Resistance +28% | |||||||
| Source | Price | Item Size | |||||
| Empyreal Eclipse Blueprint | N/A | 100 | |||||
| Description | |||||||
| N/A | |||||||
| Capturable | Radex-able | ||||||
| No | No | ||||||
The Empyreal Eclipse is the Gunner variant upgrade for the Empyreal Analemma.
| Empyreal Eclipse Blueprint | |||||||||||
| Tech | Size | Weight | |||||||||
| 22 | 1 | 250,000 | |||||||||
| Manhours | Max Workforce | Uses | |||||||||
| 16,000,000,000 | 400,000 | 1 | |||||||||
| Items Produced | |||||||||||
| Eclipse Upgrade | |||||||||||
| Initial Materials | Periodic Materials | ||||||||||
|
| ||||||||||
| Source | Price | Skill Needed | |||||||||
| Celestial Encampment | 10,000,000,000 Credits 15 Primordial Token 3 Empyreal Fragment 2 Celestial Shard |
None | |||||||||
| Description | |||||||||||
| Framework for an Eclipse to be built on top of an Analemma. | |||||||||||
