Category:Modifications

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Revision as of 01:53, 4 July 2008 by Ender Wiggens (talk) (Added Extended Radar Mod)

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Modifications, or "mods", have just recently been changed to have different effects based upon the tech level of the item they are attached to.

Modded gear is gear that has an added bonus built in. The indicator that a piece of gear is modified is an asterisk after its name, as an 'Ion Peashooter*'. An item may have 1 or 2 mods, although it has been rumored that it is possible for items to drop with 3 mods.

A list of the most common and basic modifications are listed below.

This is a list of only known mods. Please update only if you have seen a particular mod on a particular item!

  • Amorphous: 6% Nimbleness
  • Amplified: 20% Max
  • Amplified Radar: 20% Detection, 20% Visibility
  • Buffered: 10% Recoil, 10% Damage
  • Composite: Reduced Item Weight
  • Docktastic: 50% Docking Speed
  • Dynamic: 4% Damage
  • Evil: 1% Damage, 10% Hostility
  • Extended Radar: 10% Max
  • Extended Shield: 10% Max
  • Extended Weapon: 20% Range
  • Forceful Engine: 20% Thrust
  • Forceful Weapon: 8% Damage
  • Gyroscopic: 30% Agility
  • Intelligent: 1% EXP
  • Miniaturized: Reduced Item Size
  • Overclocked: 10% Regeneration
  • Overclocked Weapon: -10% Recoil
  • Radioactive: 3% Electricity
  • Resonating: 5% Shield, 5% Radar
  • Rewired Energy: 10% Energy, -10% Shield
  • Rewired Weapon: 10% Shield, -10% Energy
  • Scoped: 15% Tracking
  • Shielded: 50% Visibility Blocked From Item
  • Sleek: 2% Speed, -3% Nimbleness
  • Superconducting: -10% Electricity Needed
  • Super Intelligent: 2% EXP
  • Transcendental: 2% Hull Space, 10 Electricity Cost
  • Workhorse: 10% Tractoring

Pages in category "Modifications"

This category contains only the following page.