Missiles

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Most missiles have 75% resist to Mining, 100% resist to Radiation, and 200% vulnerability to Physical. Most (All, needs checking) missiles now have an item called 'Missile Stabiliser', which reduces the effect of concussions on them by 50%.

see also Base Missiles.

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         Name          Tech Size Launch Energy Damage Damage Type Speed Lifespan Min/Max Launch Distance             Source               Skill Needed Weight          Description                  Notes       
Small Kinetic Missile 5 1 200 250 Physical 150 2 minutes 50/2000 Ammo Crate from Small Kinetic Type I/II/III none 1000 Physical damage payload delivered to a single target
Small Armor Piercing Missile 6 1 200 500 Mining 75 2 minutes 50/2000 Ammo Crate from Small AP Type I/II/III none 1000 Mining damage payload delivered to a single target
Medium Kinetic Missile 10 2 350 500 Physical 200 2 minutes 50/2000 Ammo Crate from Medium Kinetic Type I/II/III none 2000 Physical damage payload delivered to a single target
Medium Armor Piercing Missile 11 2 350 1250 Mining 75 2 minutes 50/2000 Ammo Crate from Medium AP Type I/II/III none 2000 Mining damage payload delivered to a single target
Large Kinetic Missile 15 3 500 1000 Physical 250 2 minutes 50/2000 Ammo Crate from Large Kinetic Type I/II/III none 3000 Physical damage payload delivered to a single target
Eggsile 15 2 650 1250 Physical 80~? 30s or 1min 50/2000 Eggbox Crate from Easter Drop none 10000 How is this going to work? Cover their view ports with egg? Has 5000 vis, seems buggy
Carcass Missile 16 1 1000 5000 Heat 100 7 seconds 50/2000 Carcass Missile Generator none 10000 If its worth killing, its probably worth overkilling splash 1000 at 100 range.
Large Armor Piercing Missile 16 3 500 2500 Mining 75 2 minutes 50/2000 Ammo Crate from Large AP Type I/II/III none 3000 Mining damage payload delivered to a single target
Zaphragi Cheetah Missile 16 2 750 1250 Surgical  ? 10 seconds 50/2000 Ammo Crate from Armada WMD Factory none 3000 Faster than any other missile on the prairies
Flaming Lantern Missile 17 2 350 7000 Heat  ?  ? 50/2000 Ammo Crate from Halloween drop none 2000 Flaming Skull of Dooom.
Red Photon Plasma Missile 20 3 1000 2100 Heat  ?  ? 50/2000 Ammo Crate from Red Photon Missile Factory none 3,000 Red Photon specialized missile
Large Lancer Missile 20 6 4000 3000 Heat fast?  ? 1200/5000 Built from Large Lancer Missile Production none 3000 Thunderbolts and lightning, very, very frightening.

Shoots heat laser ~299 base damage. Laser does add destruction equivalent to a slave firing one weapon.