Rebalance Feedback

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Revision as of 17:18, 19 February 2009 by Pip8786 (talk | contribs) (Example)

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Intro

Explanation (READ THIS)

On this page you can give us feedback about the rebalance. In order to keep this organized and useful for us, you must follow the format given in the example below. If you don't see the item you want to comment about you can add it; however, if you add an item that is already on the page, I will delete your comment without looking at it. If people don't follow the format precisely this page will quickly be bogged down with unnecessary things and make it impossible for us to use.

Please be reasonable in the changes you demand, otherwise they most likely won't be used. Keep your how's to 1 line and your why's to 2 lines. Don't spam every item if there is a problem with a line of items, just name the item line or list the items together for the item name and explain their defect.

Example

  • Item Name
    • Signature using 4 ~
      • How you think the item should change.
      • Why you think the item should change.

Weapons

Laser

Energy

Heat

NO COMMENTS HERE YET.

Mining

Surgical

Transference

Radiation

Physical

Added phys weapons, I am guessing you forgot them? Anyway:

Rhino Cannon should be reverted to pre-nerf stats, or similar. I paid over 30 billion credits to make a Speed Demon pax astro, and it is based around using this weapon for PvE. It is a mag on live, and a fairly good one. On test, it is a pulse with tracking, and lost nearly all damage and tracking, simply because it now has a fairly useless pushback. Yugioh124 22:10, 19 February 2009 (UTC)yugioh

Shields

Tech 0-5

NO COMMENTS HERE YET.

Tech 6-10

NO COMMENTS HERE YET.

Tech 11-15

NO COMMENTS HERE YET.

Tech 16-19

NO COMMENTS HERE YET.

Tech 20

NO COMMENTS HERE YET.

Hulls

Light Fighter

Heavy Fighter

  • Lion
    • Ivelios 22:04, 19 February 2009 (UTC)
      • Get a bonus to electric tempering, rather than RoF malus and Damage bonus, perhaps a beef to damage as well.
      • The ship was designed before electric tempering was in, so +damage/-rof was used. As this is the hardest to obtain ship in game it deserves better stats, and due to the loss of aug stacking the effect of current inbuilt stats is not noticeable.

Freighter (Combat)

Freighter (Storage)

Capital Ship

Energies

Tech 0-5

Tech 6-10

Tech 11-15

Tech 16-19

Tech 20

Overloaders

Tech 0-10

Tech 11-20

Astronomica's Mod +damage, -RoF, like it was. Or just delete it entirely from the pax astro? It now gives a lower DPS than you would have without an overloader. There is no point in this item, it stops DMs from using their OLs, and it ruins my Speed Demon pax even more. Yugioh124 22:10, 19 February 2009 (UTC)yugioh

Base

Weapons

NO COMMENTS HERE YET.

Shields

NO COMMENTS HERE YET.

Energies

NO COMMENTS HERE YET.

Other

NO COMMENTS HERE YET.