Difference between revisions of "Bigger Green"

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(Added the page to the Wild Bots category.)
(Overall page rewrite.)
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Bigger Greens are the more fearsome big brothers of the [[Big Green]]. They seem to have the same equipment, but they do significantly more damage, have more shields, and go a little bit faster. Often found in higher [[DF]] [[DG]]s, the level 1700 variant make very good wild bots which take having level 20 on most core skills.
 
 
 
{{shipbox2
 
{{shipbox2
 
|backgroundcolor = midnightblue
 
|backgroundcolor = midnightblue
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|Size = 140
 
|Size = 140
 
|Weight = 525,000
 
|Weight = 525,000
|Lresist = 75%  
+
|Lresist = <font color="#00b050">75%</font>
|Eresist = 75%  
+
|Eresist = <font color="#00b050">75%</font>
|Hresist = 75%  
+
|Hresist = <font color="#00b050">75%</font>
|Presist = 75%
+
|Presist = <font color="#00b050">75%</font>
|Rresist = 50%
+
|Rresist = <font color="#00b050">50%</font>
|Sresist = 75%
+
|Sresist = <font color="#00b050">75%</font>
|Mresist = 65%
+
|Mresist = <font color="#00b050">65%</font>
 
|Tresist = 0%
 
|Tresist = 0%
 
|Lsoak = 0
 
|Lsoak = 0
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|Msoak = 0
 
|Msoak = 0
 
|Tsoak = 0
 
|Tsoak = 0
|InbuiltElec = ?
+
|InbuiltElec = 0
|SkillNeeded = ?
+
|SkillNeeded = N/A
|DockingSpeed = ?
+
|DockingSpeed = 10
|InbuiltItems = Assault Overloader
+
|InbuiltItems = N/A
|Mods =  Damage +20%, Energy Recharge +50%, Range +20%
+
|Mods =  Damage +20%, Energy Charge +50%, Range +20%
|Source = [[Fleet Commander|Radex]]
+
|Source = Unobtainable
 
|Price = N/A
 
|Price = N/A
 
|ItemSize = N/A
 
|ItemSize = N/A
 
|Description = A more terrifying battleship
 
|Description = A more terrifying battleship
|Capturable = no
+
|Capturable = No
 
|Radex = Yes
 
|Radex = Yes
|Imagepagename = Image:Bigger Green.jpg
+
|Imagepagename = Image:Bigger Green.png
 +
|imagesize = 300px
 
}}
 
}}
 +
 +
'''Bigger Greens''' are the more fearsome big brothers of the [[Big Green]]. In comparison to standard Big Greens, they have [[Free Market|Plus]] variants of their signature Titan gear, deal significantly more damage, have greater shield banks and have generally better stats. In higher [[DF]] [[DG]]s, the level ~1700 variants can [[Multifire]] -  especially dangerous when they spawn in groups as DG guards. These multifiring variants make decent [[Wild Bots]] for [[Fleet Commander Class|Fleet Commanders]] which require level 20 on most core skills, although their inbuilt [[Capacitors|Nerf Capacitor 4]] reduces their damage and resistances by -36% and -50%, respectively.
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 +
<br>
  
 
{|border="2" cellspacing="0" cellpadding="0"  
 
{|border="2" cellspacing="0" cellpadding="0"  
 
|Regular Spawn:
 
|Regular Spawn:
*Level 1500ish
+
*Level ~1500
 
*Spawns with this gear:
 
*Spawns with this gear:
*[[Weapons|Titan MagCannon+]]
+
**[[Weapons|Titan MagCannon+]]
*[[Weapons|Titan Pulsegun+]]
+
**[[Weapons|Titan Pulsegun+]]
*[[Weapons|Ethereal Laser U]] (2x)
+
**[[Weapons|Ethereal Laser U]] (2x)
*[[Weapons|Titan Laser+]]
+
**[[Weapons|Titan Laser+]]
*[[Shields|Titan Shield+]]
+
**[[Shields|Titan Shield+]]
*[[Engines|Titan Engine+]]
+
**[[Engines|Titan Engine+]]
*[[Exterminators|Ace Pest Control]]
+
**[[Exterminators|Ace Pest Control]]
*[[Overloaders|Assault Overloader]]
+
**[[Overloaders|Assault Overloader]]
*[[Diffusers|Energy Diffuser 3+]]
+
**[[Diffusers|Energy Diffuser 3+]]
*[[Diffusers|Laser Diffuser 3+]]
+
**[[Diffusers|Laser Diffuser 3+]]
*Self Destructor
+
**Self Destructor
*[[Shield Chargers|Cowboy Charger]]
+
**[[Shield Chargers|Cowboy Charger]]
*[[Energy|Titan Energy+]]
+
**[[Energy|Titan Energy+]]
*[[Radars|Titan Radar+]]
+
**[[Radars|Titan Radar+]]
*[[Augmenters|Good Electric Augmenter]]
+
**[[Augmenters|Good Electric Augmenter]]
*[[Augmenters|Good Firing Augmenter]]
+
**[[Augmenters|Good Firing Augmenter]]
*Random Augmenter (5)
+
**Random Augmenter (5)
|MF Spawn:
+
|Multifiring Spawn:
*Level 1700ish
+
*Level ~1700
 
*Spawns with this gear:
 
*Spawns with this gear:
*[[Weapons|Titan MagCannon+]] (2x)
+
**[[Weapons#Energy Weapons|Titan MagCannon+]] (2)
*[[Weapons|Titan Pulse Gun+]] (3x)
+
**[[Weapons#Energy Weapons|Titan Pulse Gun+]] (3)
*[[Weapons|Ethereal Laser U]] (3x)
+
**[[Weapons#Laser Weapons|Ethereal Laser U]] (3)
*[[Weapons|Titan Laser+]] (2x)
+
**[[Weapons#Laser Weapons|Titan Laser+]] (2)
*[[Shields|Titan Shield+]]
+
**[[Shields|Titan Shield+]]
*[[Engines|Titan Engine+]]
+
**[[Engines|Titan Engine+]]
*[[Exterminators|Ace Pest Control]]
+
**Self Destructor
*[[Diffusers|Energy Diffuser 3+]]
+
**[[Diffusers|Energy Diffuser 3+]]
*[[Diffusers|Laser Diffuser 3+]]
+
**[[Diffusers|Impervious Protection]]
*Self Destructor
+
**[[Diffusers|Laser Diffuser 3+]]
 +
**[[Capacitors|Nerf Capacitor 4]]
 +
**[[Exterminators|Ace Pest Control]]
 +
**[[Overloaders|Assault Overloader]]
 
*[[Shield Chargers|Madman Charger]]
 
*[[Shield Chargers|Madman Charger]]
*[[Overloaders|Assault Overloader]]
 
*[[Diffusers|Impervious Protection]]
 
*[[Scoops|Electro Scoop]]
 
 
*[[Energy|Titan Energy+]]
 
*[[Energy|Titan Energy+]]
 
*[[Radars|Titan Radar+]]
 
*[[Radars|Titan Radar+]]
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|}
 
|}
  
Roaming bigger green drops this loot:
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<noinclude>
 
 
*[[Base Overloader Blueprints|Artemis Laser Tip Coating Blueprint]]
 
*[[Diffusers|Transference Faciliator]]
 
*[[Base Items|Cannery]]
 
*[[Dementium Fragments]]
 
 
 
 
[[Category:Heavy Fighters]]
 
[[Category:Heavy Fighters]]
 
[[Category:AI Ships]]
 
[[Category:AI Ships]]
 
[[Category:Wild Bots]]
 
[[Category:Wild Bots]]
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<noinclude>

Revision as of 05:51, 3 October 2018

Bigger Green
Hull Class Bigger Green.png
Heavy Fighter
Tech
20
Hull Space
1,200
Speed
65
Augmenter Slots 5 Weapon Slots 4
Size 140 Weight 525,000
Visibility 202 Reflectivity 500%
Resists
B E H P R S M T
 75%  75%  75%  75%  50%  75%  65%  0%
Soaks
B E H P R S M T
 0  0  0  0  0  0  0  0
Inbuilt Elec Skill Needed Docking Speed
0 N/A 10
Built in Items
N/A
Mods
Damage +20%, Energy Charge +50%, Range +20%
Source Price Item Size
Unobtainable N/A N/A
Description
A more terrifying battleship
Capturable Radex-able
No Yes



Bigger Greens are the more fearsome big brothers of the Big Green. In comparison to standard Big Greens, they have Plus variants of their signature Titan gear, deal significantly more damage, have greater shield banks and have generally better stats. In higher DF DGs, the level ~1700 variants can Multifire - especially dangerous when they spawn in groups as DG guards. These multifiring variants make decent Wild Bots for Fleet Commanders which require level 20 on most core skills, although their inbuilt Nerf Capacitor 4 reduces their damage and resistances by -36% and -50%, respectively.


Regular Spawn: Multifiring Spawn: