Difference between revisions of "Client Skinning"

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= Client 2 Skinning Guide<br>  =
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== Creating a New Skin  ==
 
 
 
In Client 2, instead of editing the files in place, you actually create a new folder in the Contents dir. This will allow us to patch files without overwriting mods and allow people to share mods more easily.
 
 
 
Here is an example of creating a simple mod for C2:
 
 
 
#Create ''Contents/&lt;newSkinName&gt;/'' next to ''Contents/Default''
 
#Copy the appropriate file from ''Contents/Default/&lt;dir1&gt;/&lt;dir2&gt;'' to ''Contents/&lt;newSkinName&gt;/&lt;dir1&gt;/&lt;dir2&gt;''
 
#Make the changes you want to make to the file
 
#Change the ''UserConfig.xml'' packages attribute to read ''packages="&lt;newSkinName&gt; Default"'' instead of ''packages="Default"''
 
#*This will tell C2 to first look in &lt;newSkinName&gt; for the files it needs, then revert to Default for anything it doesn't find. You can chain many of these packages to apply multiple mods. (Eventually we'll have a UI mod manager as well).
 
 
 
Lastly, the packages attribute can also read in zip files, so you could place a zip file named '''&lt;newSkinName&gt;.zip in Contents/ and add it to the packages in the same way''', and it would read it. (This will make it even easier to share mods with others)
 
 
 
Any questions related to this can be sent to pip on the forums or asked on IRC.
 
 
 
 
 
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[[Category:Guides]] [[Category:C2_testing|Ss2_testing]] [[Category:Development:ContentDevelopment|Content Development]]
 

Revision as of 08:43, 8 February 2012


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