Difference between revisions of "Storage Locker"

From Starsonata Wiki
Jump to: navigation, search
m (Blue dwarf moved page Global Storage to Storage Locker)
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
Global storage is a private storage attached to a user-selected AI base. Players can use it to transfer items between all 5 of their characters.
+
The '''Global Storage''' is a tab (that appears as '''Storage''') that can be found in any AI station of a player's choice. Players can use it to transfer and store items and credits between all characters within their account, or to transfer items between AI stations at a cost that scales with storage contents.
  
To use it, simply drop an item into the storage.
+
At the start of a universe, the first AI station that a player docks into can have their Storage transferred to it at no cost.
 +
 
 +
 
 +
 
 +
To use the storage, a player can transfer items in and out of it to ships docked at the station as if it were a ship inventory.
 +
 
 +
While an infinite amount of credits can be stored in the storage, the initial capacity of a storage is limited to a maximum of 100 space, but can be expanded by 100 space at time for a credit cost. There is no limit to how many times a storage can be expanded, but the cost exponentially increases -- to the point of reaching several billions per 100 space at the tens of thousands of storage space.
 +
 
 +
 
 +
Certain items like Mission Items or decay-by-reset items cannot be stored in a storage.
 +
 
 +
[[Category: Gameplay]]

Latest revision as of 02:09, 14 February 2024

The Global Storage is a tab (that appears as Storage) that can be found in any AI station of a player's choice. Players can use it to transfer and store items and credits between all characters within their account, or to transfer items between AI stations at a cost that scales with storage contents.

At the start of a universe, the first AI station that a player docks into can have their Storage transferred to it at no cost.


To use the storage, a player can transfer items in and out of it to ships docked at the station as if it were a ship inventory.

While an infinite amount of credits can be stored in the storage, the initial capacity of a storage is limited to a maximum of 100 space, but can be expanded by 100 space at time for a credit cost. There is no limit to how many times a storage can be expanded, but the cost exponentially increases -- to the point of reaching several billions per 100 space at the tens of thousands of storage space.


Certain items like Mission Items or decay-by-reset items cannot be stored in a storage.