Difference between revisions of "Empyreal Eclipse"
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(Added to Empyrean category, advertised the way of Eclipse FC a little.) |
(Replace super item tags with better row-aware tag (will scroll to row in table).) |
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| Line 29: | Line 29: | ||
|SkillNeeded = None | |SkillNeeded = None | ||
|DockingSpeed = 50 | |DockingSpeed = 50 | ||
| − | |InbuiltItems = [[Coalition Armanents]], [[Core Overload]] | + | |InbuiltItems = [[Super Items#Coalition Armanents|Coalition Armanents]], [[Super Items#Core Overload|Core Overload]] |
|Mods = Shield Max +360%, Energy Max +365%, <BR>Electric Tempering +10%, Damage +10%, <BR>Rate of Fire +69%, Tracking -50%, <BR>Critical Resistance +28% | |Mods = Shield Max +360%, Energy Max +365%, <BR>Electric Tempering +10%, Damage +10%, <BR>Rate of Fire +69%, Tracking -50%, <BR>Critical Resistance +28% | ||
|Source = [[Empyreal Eclipse Blueprint]] | |Source = [[Empyreal Eclipse Blueprint]] | ||
Latest revision as of 01:55, 8 October 2023
| Empyreal Eclipse | ||||||||||||||||||||||||
| Hull Class |
| |||||||||||||||||||||||
| Capital Ship | ||||||||||||||||||||||||
| Tech | ||||||||||||||||||||||||
| 23 | ||||||||||||||||||||||||
| Hull Space | ||||||||||||||||||||||||
| 2801 | ||||||||||||||||||||||||
| Speed | ||||||||||||||||||||||||
| 95 | ||||||||||||||||||||||||
| Augmenter Slots | 2 | Weapon Slots | 4 | |||||||||||||||||||||
| Diameter | 258 | Weight | 14,005,000 | |||||||||||||||||||||
| Visibility | 710 | Reflectivity | 11,816% | |||||||||||||||||||||
| Resists | ||||||||||||||||||||||||
| ||||||||||||||||||||||||
| Soaks | ||||||||||||||||||||||||
| ||||||||||||||||||||||||
| Skill Needed | Docking Speed | |||||||||||||||||||||||
| None | 50 | |||||||||||||||||||||||
| Built in Items | ||||||||||||||||||||||||
| Coalition Armanents, Core Overload | ||||||||||||||||||||||||
| Mods | ||||||||||||||||||||||||
| Shield Max +360%, Energy Max +365%, Electric Tempering +10%, Damage +10%, Rate of Fire +69%, Tracking -50%, Critical Resistance +28% | ||||||||||||||||||||||||
| Source | Price | |||||||||||||||||||||||
| Empyreal Eclipse Blueprint | N/A | |||||||||||||||||||||||
| Description | ||||||||||||||||||||||||
| Overwhelming darkness and renewal. | ||||||||||||||||||||||||
| Capturable | Radex-able | |||||||||||||||||||||||
| No | No | |||||||||||||||||||||||
The Empyreal Eclipse is the Gunner-oriented upgrade for the Empyreal Analemma. However, Fleet Commanders can also put the Eclipse to reasonable use - compared to the Empyreal Noctis, the Eclipse has slightly more hull space and speed, but slightly lower resists.
| Empyreal Eclipse Blueprint | |||||||||||
| Tech | Size | Weight | |||||||||
| 22 | 1 | 250,000 | |||||||||
| Manhours | Max Workforce | Uses | |||||||||
| 16,000,000,000 | 400,000 | 1 | |||||||||
| Items Produced | |||||||||||
| Eclipse Upgrade | |||||||||||
| Initial Materials | Periodic Materials | ||||||||||
|
| ||||||||||
| Source | Price | Skill Needed | |||||||||
| Celestial Encampment | 10,000,000,000 Credits 15 Primordial Token 3 Empyreal Fragment 2 Celestial Shard |
None | |||||||||
| Description | |||||||||||
| Framework for an Eclipse to be built on top of an Analemma. | |||||||||||
