Difference between revisions of "Wormholes"

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'''Wormholes''' (also known as ''warp gates''), are the connection points between [[Galaxy|galaxies]]. You can navigate through them by pressing the "F" key or by double-clicking on a galaxy in the [[Galaxy Map|galaxy map]] for those with [[Astral Travel]] skill. There are nine different wormhole graphics for the most common wormholes that indicate what lies beyond the gate, not counting special cases (e.g. [[The Serengeti]]).
 
'''Wormholes''' (also known as ''warp gates''), are the connection points between [[Galaxy|galaxies]]. You can navigate through them by pressing the "F" key or by double-clicking on a galaxy in the [[Galaxy Map|galaxy map]] for those with [[Astral Travel]] skill. There are nine different wormhole graphics for the most common wormholes that indicate what lies beyond the gate, not counting special cases (e.g. [[The Serengeti]]).
  
Some wormholes require a minimum of certain level in the [[Warp_Navigation]] [[Skills|skill]] to go through. The type of wormhole generally indicate what range of [[Danger_factor|danger factor]] (abbreviated DF) the destination galaxy is in. For example, the black-and-white wormholes which require Warp Navigation 1 or higher lead to galaxies with a DF between 30 and 70. Because these wormholes require level 1 in Warp Navigation, these galaxies are also said to be in "W-1" space.  
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Some wormholes require a minimum of certain level in the [[Warp Navigation]] [[Skills|skill]] to go through. The type of wormhole generally indicate what range of [[Danger_factor|danger factor]] (abbreviated DF) the destination galaxy is in. For example, the black-and-white wormholes which require Warp Navigation 1 or higher lead to galaxies with a DF between 30 and 70. Because these wormholes require level 1 in Warp Navigation, these galaxies are also said to be in "W-1" space.  
  
 
Besides the nine wormhole types described below, there are also some unique/special-case wormholes in the game. Examples include the gate to [[The Serengeti]] and the gate to the race track in [[Micron]]. The gate to The Serengeti requires level 4 in Warp Navigation.
 
Besides the nine wormhole types described below, there are also some unique/special-case wormholes in the game. Examples include the gate to [[The Serengeti]] and the gate to the race track in [[Micron]]. The gate to The Serengeti requires level 4 in Warp Navigation.
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On the map, these galaxies are green circles.  
 
On the map, these galaxies are green circles.  
  
Examples of [[List_of_permanent_star_systems|galaxies]] these can lead to are [[Sol]], [[Free_Market|Free Market]] and [[Paxius]].
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Examples of [[List_of_permanent_star_systems|galaxies]] these can lead to are [[Sol]], [[Free Market]] and [[Paxius]].
 
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Revision as of 09:06, 22 September 2020

Wormholes (also known as warp gates), are the connection points between galaxies. You can navigate through them by pressing the "F" key or by double-clicking on a galaxy in the galaxy map for those with Astral Travel skill. There are nine different wormhole graphics for the most common wormholes that indicate what lies beyond the gate, not counting special cases (e.g. The Serengeti).

Some wormholes require a minimum of certain level in the Warp Navigation skill to go through. The type of wormhole generally indicate what range of danger factor (abbreviated DF) the destination galaxy is in. For example, the black-and-white wormholes which require Warp Navigation 1 or higher lead to galaxies with a DF between 30 and 70. Because these wormholes require level 1 in Warp Navigation, these galaxies are also said to be in "W-1" space.

Besides the nine wormhole types described below, there are also some unique/special-case wormholes in the game. Examples include the gate to The Serengeti and the gate to the race track in Micron. The gate to The Serengeti requires level 4 in Warp Navigation.

See also: Warp Navigation, Transwarp.

Wormhole types

WN lv. req. Picture Animated Description
0
Warp0.png
Warp0 wormhole anim.gif
Light purple in colour with white specks spiraling into the vortex.

Leads to galaxies with a DG between 0 and 20, also known as W-0 space.

On the map, these galaxies are green circles.

Examples of galaxies these can lead to are Sol, Free Market and Paxius.

1
Warp1.png
Warp1 wormhole anim.gif
Black and white in colour with white specks spiraling into the vortex.

Leads to galaxies with a DG between 30 and 70, also known as W-1 space.

On the map, these galaxies are blue circles.

Examples of galaxies these can lead to are Micron, Rumble and Lavanite.

2
Warp2.png
Warp2 wormhole anim.gif
Rainbow-coloured with white specks spiraling into the vortex.

Leads to galaxies with a DG between 80 and 120, also known as W-2 space.

On the map, these galaxies are red circles.

Examples of galaxies these can lead to are Underworld, Vervaardiger Processing and Rumble 2.

3
Warp3.png
Warp3 Wormhole animated final.gif
Yellow and very light yellow in colour with white specks spiraling into the vortex.

Leads to galaxies with a DG between 80 and 120, also known as W-3 space.

On the map, these galaxies are fuchsia pink circles.

Examples of galaxies these can lead to are Iq' Bana, Rumble Mumble and Lunacy.

3
Subspace Gate.jpg
Subspace Gate anim.gif
Grey-coloured clouds spiralling into the center. The center is a bright white light.

Leads to Subspace.

4
Juxta.png
Juxta wormhole anim.gif
Dark and light green in colour with white specks spiraling into the vortex.

Leads to Juxtaposition.

4
Concourse Gate.jpg
Concourse Gate anim.gif
Blue/cerulean clouds spiralling into the center. The center is a bright cyan light.

Leads to Concourse.

0
Dungeon.png
Dungeon wormhole anim.gif
Red and blood red in colour with white specks spiralling into the vortex.

Leads to a dungeon galaxy (abbreviated DG).

0
Locked.png
Dungeon locked wormhole anim.gif
Red and blood red in colour with white specks spiraling into the vortex. Overlayed with a light-grey lattice-like texture that travels inwards the vortex.

Leads to dungeon galaxies (abbreviated DG).

These are locked and cannot be entered without using a particular item from your ship's inventory to unlock it.

They are otherwise idential to their unlocked variant.