Difference between revisions of "Augmenters"

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<p><img src="/images/7/7d/Augmenter.jpg" _fck_mw_filename="Augmenter.jpg" _fck_mw_location="right" alt="Augmenter.jpg" class="fck_mw_right" />
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[[File:Augmenter.jpg|right|Augmenter.jpg]]
</p><p><b>Augmenters</b> (<b>Augs</b> for short) are permanent attachments to <a _fcknotitle="true" href="Ships">Ships</a>, <a _fcknotitle="true" href="Bases">Bases</a> or <a _fcknotitle="true" href="Drones">Drones</a> that provide bonuses and/or penalties to various attributes. An augmenter can only be equipped on a <a href="Base">Base</a> or <a _fcknotitle="true" href="Ship">Ship</a> of equal or higher tech level than the aug. The number of augs you can equip varies depending on the object. Bases can have 4 on basic kits and up to 6 on more expensive ones. Ships can have between 1 and 6 augs equipped, depending on the type of ship.
 
</p><p>All the augmenters equipped on a ship can be be removed and destroyed with the appropriate tech lvl of <a _fcknotitle="true" href="Reboot%20module">Reboot module</a>, availabe in <a _fcknotitle="true" href="Lyceum">Lyceum</a>, or they can be individually destroyed by docking in an AI base, right clicking the aug that you wish to remove, and selecting "Destroy Augmenter".
 
</p><p>Augs, for the most part, are found by killing <a href="Artificial%20Intelligence">AI</a>. Some augs, like combined augs, are rewards for missions and others, like Poseidon the Earthshaker, are built from a <a href="Augmenter%20Blueprints">blueprint</a>. The rarer augmenters are named after Greek gods &amp; goddesses, and usually offer a larger array of effects than just the common ones.
 
</p><p>The effectiveness of augmenters can be improved with <a _fcknotitle="true" href="Augmenter%20Tweaking">Augmenter Tweaking</a>, <a _fcknotitle="true" href="Imperial%20Tweak">Imperial Tweak</a>, and <a _fcknotitle="true" href="Engineer%20Class">Engineer Class</a>.
 
</p><p>You may wish to consult the <a href="Formulae%23Augmenter%20Calculations">formulae</a> page for assistance.
 
</p><p>See Also <a _fcknotitle="true" href="Augmenter%20Setups">Augmenter Setups</a>
 
</p>
 
<h1> Common Augmenters </h1>
 
<h2> Rudimentary Augmenters </h2>
 
<p>These are beginner augmenters that can be purchased at the <a _fcknotitle="true" href="Nexus">Nexus</a>.
 
</p><p><br />
 
</p>
 
<table width="88%" cellspacing="0" cellpadding="4" border="2">
 
  
<tr>
+
'''Augmenters''' ('''Augs''' for short) are permanent attachments to [[Ships]], [[Bases]] or [[Drones]] that provide bonuses and/or penalties to various attributes. An augmenter can only be equipped on a [[Base|Base]] or [[Ship]] of equal or higher tech level than the aug. The number of augs you can equip varies depending on the object. Bases can have 4 on basic kits and up to 6 on more expensive ones. Ships can have between 1 and 6 augs equipped, depending on the type of ship.
<th>Name
 
</th>
 
<th>Tech
 
</th>
 
<th>Bonuses
 
</th>
 
<th>Source
 
</th>
 
<th>Size
 
</th>
 
<th>Weight
 
</th>
 
<th>Description
 
</th></tr>
 
<tr>
 
<td><span class="fck_mw_template">{{Linkable Entry|Rudimentary Damage Augmenter}}</span>
 
</td>
 
<td>0
 
</td>
 
<td>Damage +5%
 
</td>
 
<td><a href="Nexus">Janitor's Outpost</a>
 
</td>
 
<td>1
 
</td>
 
<td>1
 
</td>
 
<td>Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td><span class="fck_mw_template">{{Linkable Entry|Rudimentary Electric Augmenter}}</span>
 
</td>
 
<td>0
 
</td>
 
<td>Energy Recharge +10%
 
</td>
 
<td><a href="Nexus">Janitor's Outpost</a>
 
</td>
 
<td>1
 
</td>
 
<td>1
 
</td>
 
<td>Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td><span class="fck_mw_template">{{Linkable Entry|Rudimentary Shield Augmenter}}</span>
 
</td>
 
<td>0
 
</td>
 
<td>Shield +15%, Shield Recharge +1%
 
</td>
 
<td><a href="Nexus">Janitor's Outpost</a>
 
</td>
 
<td>1
 
</td>
 
<td>1
 
</td>
 
<td>Permanent Upgrade
 
</td></tr></table>
 
<h2> Normal Augmenters </h2>
 
<p><span class="fck_mw_template">{{ScrollBoxBegin}}</span>
 
</p>
 
<table width="88%" cellspacing="0" cellpadding="4" border="2">
 
  
<tr>
+
All the augmenters equipped on a ship can be be removed and destroyed with the appropriate tech lvl of [[Reboot module]], availabe in [[Lyceum]], or they can be individually destroyed by docking in an AI base, right clicking the aug that you wish to remove, and selecting "Destroy Augmenter".
<td> <b>Type</b>
 
</td>
 
<td> <b>Effect</b>
 
</td>
 
<td> <b>Minor (t0)</b>
 
</td>
 
<td> <b>Basic (t5)</b>
 
</td>
 
<td> <b>Std (t10)</b>
 
</td>
 
<td> <b>Good (t13)</b>
 
</td>
 
<td> <b>Exc (t16)</b>
 
</td>
 
<td> <b>Sup (t19)</b>
 
</td>
 
<td> <b>Ult. (t22)</b>
 
</td></tr>
 
<tr>
 
<td> <b>Size</b>
 
</td>
 
<td> of aug
 
</td>
 
<td> 1
 
</td>
 
<td> 2
 
</td>
 
<td> 4
 
</td>
 
<td> 6
 
</td>
 
<td> 8
 
</td>
 
<td> 10
 
</td>
 
<td> 12
 
</td></tr>
 
<tr>
 
<td> <b>Weight</b>
 
</td>
 
<td> of aug
 
</td>
 
<td> 1
 
</td>
 
<td> 10
 
</td>
 
<td> 100
 
</td>
 
<td> 1,000
 
</td>
 
<td> 2,000
 
</td>
 
<td> 3,000
 
</td>
 
<td> 4,000
 
</td></tr>
 
<tr>
 
<td> Agility
 
</td>
 
<td> Turning
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>70%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>90%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>110%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>130%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>6%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>7%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>9%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>12%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Thrust
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>60%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>80%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Docking Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>75%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>125%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>175%
 
</td></tr>
 
<tr>
 
<td> Capacity
 
</td>
 
<td> Hull space
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>36.5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>45%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>60%
 
</td></tr>
 
<tr>
 
<td> Damage
 
</td>
 
<td> Damage
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>23%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>26%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>29%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>36%
 
</td></tr>
 
<tr>
 
<td> Docking
 
</td>
 
<td> Docking speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>200%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>300%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>400%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>500%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>600%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>700%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Hull Space
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>13%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>16%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>19%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>22%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td></tr>
 
<tr>
 
<td> Electric
 
</td>
 
<td> Energy Recharge
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>37%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>45%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>60%
 
</td></tr>
 
<tr>
 
<td> Energy
 
</td>
 
<td> Energy
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>60%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>90%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>110%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>140%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>170%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>200%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>250%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Energy Recharge
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>6%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>11%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>13%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>17%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td></tr>
 
<tr>
 
<td> Firing
 
</td>
 
<td> Rate of Fire
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>29%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>32%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>34%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Damage
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>0%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>3%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>6%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>12%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>14%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Tracking
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Radar
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Electric Tempering
 
</td>
 
<td>
 
</td>
 
<td>
 
</td>
 
<td>
 
</td>
 
<td>
 
</td>
 
<td>
 
</td>
 
<td>
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>1%
 
</td></tr>
 
<tr>
 
<td> Nimbleness
 
</td>
 
<td> Turning
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>75%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>125%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>150%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>175%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>200%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Thrust
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>60%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>80%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>120%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>140%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>160%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Docking speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Speed
 
</td>
 
<td>
 
</td>
 
<td>
 
</td>
 
<td>
 
</td>
 
<td>
 
</td>
 
<td>
 
</td>
 
<td>
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%
 
</td></tr>
 
<tr>
 
<td> Radar
 
</td>
 
<td> Radar
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>150%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>200%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>250%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>300%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>350%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>400%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Damage
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>1%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>2%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>3%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>4%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>6%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Tracking
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td></tr>
 
<tr>
 
<td> Range
 
</td>
 
<td> Range
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>37%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>45%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>60%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Damage
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>1%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>2%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>3%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>4%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>6%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>7%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Hostility
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>5%
 
</td></tr>
 
<tr>
 
<td> Recovery
 
</td>
 
<td> Shield Recharge
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>37%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>45%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>60%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Energy Recharge
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>1%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>2%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>3%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>4%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>6%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>7%
 
</td></tr>
 
<tr>
 
<td> Shield
 
</td>
 
<td> Shield
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>45%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>55%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>65%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>75%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>85%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Shield Recharge
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>2%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>4%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>6%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>12%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>14%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Resistance
 
</td>
 
<td>
 
</td>
 
<td>
 
</td>
 
<td>
 
</td>
 
<td>
 
</td>
 
<td>
 
</td>
 
<td>
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%
 
</td></tr>
 
<tr>
 
<td> Speed
 
</td>
 
<td> Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>12%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>16%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>19%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>22%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>24%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>29%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Thrust
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>12%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>16%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>19%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>22%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>24%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>29%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Rate Of Fire
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>12%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>16%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>19%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>22%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>24%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>29%
 
</td></tr>
 
<tr>
 
<td> Stealth
 
</td>
 
<td> Visibility
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>67%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>73%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>75%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>78%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>80%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>83%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Shield
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35%
 
</td></tr>
 
<tr>
 
<td> Targeting
 
</td>
 
<td> Tracking
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>45%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>55%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>60%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>67%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>75%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>90%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Damage
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>3%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>7%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>9%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>11%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>13%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Radar
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%
 
</td></tr>
 
<tr>
 
<td> Thrust
 
</td>
 
<td> Thrust
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>200%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>250%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>300%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>350%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>400%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>450%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>550%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>1%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>2%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>3%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>4%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>6%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>7%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Tractor Strength
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Weight
 
</td>
 
<td>
 
</td>
 
<td>
 
</td>
 
<td>
 
</td>
 
<td>
 
</td>
 
<td>
 
</td>
 
<td>
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td></tr></table>
 
<p><span class="fck_mw_template">{{ScrollBoxEnd}}</span>
 
</p>
 
<h2> Newer Normal Augmenters </h2>
 
<p><span class="fck_mw_template">{{ScrollBoxBegin}}</span>
 
</p>
 
<table width="88%" cellspacing="0" cellpadding="4" border="2">
 
  
<tr>
+
Augs, for the most part, are found by killing [[Artificial Intelligence|AI]]. Some augs, like combined augs, are rewards for missions and others, like Poseidon the Earthshaker, are built from a [[Augmenter Blueprints|blueprint]]. The rarer augmenters are named after Greek gods & goddesses, and usually offer a larger array of effects than just the common ones.
<td> <b>Type</b>
 
</td>
 
<td> <b>Effect</b>
 
</td>
 
<td> <b>Minor</b>
 
</td>
 
<td> <b>Basic</b>
 
</td>
 
<td> <b>Std.</b>
 
</td>
 
<td> <b>Good</b>
 
</td>
 
<td> <b>Exc.</b>
 
</td>
 
<td> <b>Sup.</b>
 
</td>
 
<td> <b>Ult.</b>
 
</td></tr>
 
<tr>
 
<td> Aggravation
 
</td>
 
<td> Damage
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>11%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>14%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>22%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>28%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Hostility
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>23%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>27%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>33%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>38%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td></tr>
 
<tr>
 
<td> Fading
 
</td>
 
<td> Visibility
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>38%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>55%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>64%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>67%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>70%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>73%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>78%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Hostility
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>22%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>27%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>33%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>38%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>45%
 
</td></tr>
 
<tr>
 
<td> Hostile
 
</td>
 
<td> Damage
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>21%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>29%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>33%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>37%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki"></span>-
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Shield
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>25%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki"></span>-
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Shield Recharge
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>25%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>35%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>40%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>45%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki"></span>-
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Hostility
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>21%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>29%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>33%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>37%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki"></span>-
 
</td></tr>
 
<tr>
 
<td> Traction
 
</td>
 
<td> Tractor Strength
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Energy
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Energy Recharge
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>7%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>12%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>17%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td></tr>
 
<tr>
 
<td> Resistance
 
</td>
 
<td> Resistance to Damage
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>23%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>26%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>29%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>34%
 
</td></tr></table>
 
<p><span class="fck_mw_template">{{ScrollBoxEnd}}</span>
 
</p><p><br />
 
</p>
 
<h2> Spacy and Speedy Augmenters </h2>
 
<p>Spacey and Speedy augs add a stat boost in addition to the regular stats as follows.
 
</p>
 
<h3> Spacy </h3>
 
<p><span class="fck_mw_template">{{ScrollBoxBegin}}</span>
 
</p>
 
<table width="88%" cellspacing="0" cellpadding="4" border="2">
 
  
<tr>
+
The effectiveness of augmenters can be improved with [[Augmenter Tweaking]], [[Imperial Tweak]], and [[Engineer Class]].
<td> <b>Type</b>
 
</td>
 
<td> <b>Effect</b>
 
</td>
 
<td> <b>Minor (t1)</b>
 
</td>
 
<td> <b>Basic (t6)</b>
 
</td>
 
<td> <b>Std (t11)</b>
 
</td>
 
<td> <b>Good (t14)</b>
 
</td>
 
<td> <b>Exc (t17)</b>
 
</td>
 
<td> <b>Sup (t20)</b>
 
</td></tr>
 
<tr>
 
<td> <b>Size</b>
 
</td>
 
<td> <br />
 
</td>
 
<td> 1
 
</td>
 
<td> 2
 
</td>
 
<td> 4
 
</td>
 
<td> 6
 
</td>
 
<td> 8
 
</td>
 
<td> 10
 
</td></tr>
 
<tr>
 
<td> <b>Weight</b>
 
</td>
 
<td>
 
</td>
 
<td> 1
 
</td>
 
<td> 10
 
</td>
 
<td> 100
 
</td>
 
<td> 1,000
 
</td>
 
<td> 2,000
 
</td>
 
<td> 3,000
 
</td></tr>
 
<tr>
 
<td> Agility
 
</td>
 
<td> Speed<br />
 
</td>
 
<td> +5%<br />
 
</td>
 
<td> +6%<br />
 
</td>
 
<td> +7%<br />
 
</td>
 
<td> +8%<br />
 
</td>
 
<td> +9%<br />
 
</td>
 
<td> +10%<br />
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Turning<br />
 
</td>
 
<td> +40%<br />
 
</td>
 
<td> +50%<br />
 
</td>
 
<td> +70%<br />
 
</td>
 
<td> +90%<br />
 
</td>
 
<td> +100%<br />
 
</td>
 
<td> +110%<br />
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Thrust<br />
 
</td>
 
<td> +10%<br />
 
</td>
 
<td> +20%<br />
 
</td>
 
<td> +30%<br />
 
</td>
 
<td> +40%<br />
 
</td>
 
<td> +50%<br />
 
</td>
 
<td> +60%<br />
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Hull Space<br />
 
</td>
 
<td> +6%<br />
 
</td>
 
<td> +7%<br />
 
</td>
 
<td> +8%<br />
 
</td>
 
<td> +9%<br />
 
</td>
 
<td> +10%<br />
 
</td>
 
<td> +11%<br />
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Docking Speed<br />
 
</td>
 
<td> +25%<br />
 
</td>
 
<td> +35%<br />
 
</td>
 
<td> +50%<br />
 
</td>
 
<td> +75%<br />
 
</td>
 
<td> +100%<br />
 
</td>
 
<td> +125%<br />
 
</td></tr>
 
<tr>
 
<td> Capacity
 
</td>
 
<td> Hull Space
 
</td>
 
<td> +23%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+33</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+44</span>%
 
</td>
 
<td> +49%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+54</span>%
 
</td></tr>
 
<tr>
 
<td> Damage
 
</td>
 
<td> Damage
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+23</span>?%
 
</td>
 
<td> +26%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+29</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Hull Space<br />
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+6</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+8</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+9</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>?%
 
</td>
 
<td> +12%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+13</span>%
 
</td></tr>
 
<tr>
 
<td> Docking
 
</td>
 
<td> Docking Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+100</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+200</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+300</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+400</span>%
 
</td>
 
<td> &#160;?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+600</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Hull Space<br />
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+16</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+21</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+26</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+28</span>%
 
</td>
 
<td> &#160;?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+32</span>%
 
</td></tr>
 
<tr>
 
<td> Electric
 
</td>
 
<td> Energy Recharge
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td>
 
<td> +45%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Hull Space<br />
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+8</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+8</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+11</span>%
 
</td>
 
<td> +12%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+35</span>%
 
</td></tr>
 
<tr>
 
<td> Energy
 
</td>
 
<td> Energy
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+60</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+90</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+110</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+140</span>%
 
</td>
 
<td> +170%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+200</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Energy Recharge
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+6</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+8</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+11</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+13</span>%
 
</td>
 
<td> +15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+17</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Hull Space<br />
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+6</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+8</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> +10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td></tr>
 
<tr>
 
<td> Firing
 
</td>
 
<td> Damage
 
</td>
 
<td> &#160;?%
 
</td>
 
<td> +3%
 
</td>
 
<td> +6%
 
</td>
 
<td> +8%
 
</td>
 
<td> +10%
 
</td>
 
<td> &#160;?%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Hull Space<br />
 
</td>
 
<td> &#160;?%
 
</td>
 
<td> +9%
 
</td>
 
<td> +10%
 
</td>
 
<td> +11%
 
</td>
 
<td> +12%
 
</td>
 
<td> &#160;?%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Rate of Fire<br />
 
</td>
 
<td> &#160;?%
 
</td>
 
<td> +25%
 
</td>
 
<td> +29%
 
</td>
 
<td> +32%
 
</td>
 
<td> +34%
 
</td>
 
<td> &#160;?%
 
</td></tr>
 
<tr>
 
<td> Nimbleness
 
</td>
 
<td> Turning
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>75%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>125%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>150%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>175%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Thrust
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>60%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>80%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>120%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>140%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Docking speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>0%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>0%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>0%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>0%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>0%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>0%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Hull Space<br />
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>9%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>11%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>12%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>13%
 
</td></tr>
 
<tr>
 
<td> Radar
 
</td>
 
<td> Radar
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+100</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+150</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+200</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+250</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>350%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Damage
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+1</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+2</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+3</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+4</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+6</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Tracking
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+9</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+8</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+7</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+5</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Hull Space<br />
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+8</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+8</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+9</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+11</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+13</span>%
 
</td></tr>
 
<tr>
 
<td> Range
 
</td>
 
<td> Range
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+37</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Damage
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+1</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+2</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+3</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+4</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+6</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Hostility
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-5</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Hull Space<br />
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+8</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+8</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+9</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+11</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+13</span>%
 
</td></tr>
 
<tr>
 
<td> Recovery
 
</td>
 
<td> Shield Recharge
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+37</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Energy Recharge
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+1</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+2</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+3</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+4</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+6</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Hull Space<br />
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+8</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+8</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+9</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+11</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+13</span>%
 
</td></tr>
 
<tr>
 
<td> Shield
 
</td>
 
<td> Shield
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>45%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>55%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>60%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>67%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>75%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Shield Recharge
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>2%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>6%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>12%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Hull Space<br />
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>9%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>11%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>12%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>13%
 
</td></tr>
 
<tr>
 
<td> Speed
 
</td>
 
<td> Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+12</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+16</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+19</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Thrust
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+12</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+16</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+19</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+22</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Rate Of Fire
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+12</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+16</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+19</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+22</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Hull Space<br />
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+8</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td></tr>
 
<tr>
 
<td> Stealth
 
</td>
 
<td> Visibility
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-67</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-73</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-75</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Shield
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Hull Space<br />
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+6</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+7</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+8</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td></tr>
 
<tr>
 
<td> Targeting
 
</td>
 
<td> Tracking
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+45</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+55</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+75</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Damage
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+3</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+7</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+13</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Radar
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+35</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Hull Space<br />
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+8</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+8</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+9</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+13</span>%
 
</td></tr>
 
<tr>
 
<td> Thrust
 
</td>
 
<td> Thrust
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>200%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>250%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>300%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>350%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>400%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>450%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>1%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>2%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>3%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>4%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>6%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Tractor Strength
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Hull Space<br />
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>9%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35%
 
</td></tr></table>
 
<p><span class="fck_mw_template">{{ScrollBoxEnd}}</span>
 
</p>
 
<h3> Speedy </h3>
 
<p><span class="fck_mw_template">{{ScrollBoxBegin}}</span>
 
</p>
 
<table width="88%" cellspacing="0" cellpadding="4" border="2">
 
  
<tr>
+
You may wish to consult the [[Formulae#Augmenter_Calculations|formulae]] page for assistance.
<td> <b>Type</b>
 
</td>
 
<td> <b>Effect</b>
 
</td>
 
<td> <b>Minor (t1)</b>
 
</td>
 
<td> <b>Basic (t6)</b>
 
</td>
 
<td> <b>Std (t11)</b>
 
</td>
 
<td> <b>Good (t14)</b>
 
</td>
 
<td> <b>Exc (t17)</b>
 
</td>
 
<td> <b>Sup (t20)</b>
 
</td></tr>
 
<tr>
 
<td> <b>Size</b>
 
</td>
 
<td> of aug
 
</td>
 
<td> 1
 
</td>
 
<td> 2
 
</td>
 
<td> 4
 
</td>
 
<td> 6
 
</td>
 
<td> 8
 
</td>
 
<td> 10
 
</td></tr>
 
<tr>
 
<td> <b>Weight</b>
 
</td>
 
<td> of aug
 
</td>
 
<td> 1
 
</td>
 
<td> 10
 
</td>
 
<td> 100
 
</td>
 
<td> 1,000
 
</td>
 
<td> 2,000
 
</td>
 
<td> 3,000
 
</td></tr>
 
<tr>
 
<td> Agility
 
</td>
 
<td> Turning
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+70</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+90</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+100</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+110</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+18</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Thrust
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>60%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Docking Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+35</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+75</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>125%
 
</td></tr>
 
<tr>
 
<td> Capacity
 
</td>
 
<td> Hull
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>37%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>45%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>3%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>3%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>4%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>4%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%
 
</td></tr>
 
<tr>
 
<td> Damage
 
</td>
 
<td> Damage
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+23</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+26</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+29</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+12</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+14</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+16</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+18</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td></tr>
 
<tr>
 
<td> Docking
 
</td>
 
<td> Docking Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>200%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>300%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>400%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>500%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>600%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Rate of Fire
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>18%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>21%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>24%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>27%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>11%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>14%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>16%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>17%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Thrust
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td></tr>
 
<tr>
 
<td> Electric
 
</td>
 
<td> Energy Recharge
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>37%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>45%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>3%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>3%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>4%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>4%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%
 
</td></tr>
 
<tr>
 
<td> Energy
 
</td>
 
<td> Energy
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>60%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>90%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>110%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>140%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>170%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>200%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Energy Recharge
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>6%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>11%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>13%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>17%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>6%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>12%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>14%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>16%
 
</td></tr>
 
<tr>
 
<td> Firing
 
</td>
 
<td> Rate of Fire
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>29%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>32%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Damage
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>0%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>3%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>6%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>12%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>12%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>14%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>16%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td></tr>
 
<tr>
 
<td> Nimbleness
 
</td>
 
<td> Turning
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+75</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+100</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>125%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>150%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>175%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Thrust
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+60</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+80</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>120%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>140%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Docking speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+0</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+0</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+0</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+0</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>0%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>0%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+8</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+12</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>14%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>16%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>18%
 
</td></tr>
 
<tr>
 
<td> Radar
 
</td>
 
<td> Radar
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+100</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+200</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+250</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>300%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>350%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Damage
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+1</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+3</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+4</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>6%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Tracking
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+8</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+7</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>6%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+9</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+11</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>13%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td></tr>
 
<tr>
 
<td> Range
 
</td>
 
<td> Range
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+37</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+45</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Damage
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+2</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+3</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+4</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Hostility
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+9</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+12</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+18</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>?%
 
</td></tr>
 
<tr>
 
<td> Recovery
 
</td>
 
<td> Shield Recharge
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>37%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+45</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Energy Recharge
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+1</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>2%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>3%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+4</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>6%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>7%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>9%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+11</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+13</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td></tr>
 
<tr>
 
<td> Shield
 
</td>
 
<td> Shield
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+45</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+55</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+60</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+67</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+75</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Shield Recharge
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+2</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+4</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+6</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+8</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+12</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+7</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+9</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+11</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+13</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td></tr>
 
<tr>
 
<td> Speed
 
</td>
 
<td> Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>21%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>27%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>33%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>37%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Thrust
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>12%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>16%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>19%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>22%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>24%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Rate Of Fire
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>12%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>16%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>19%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>22%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>24%
 
</td></tr>
 
<tr>
 
<td> Stealth
 
</td>
 
<td> Visibility
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-67</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-73</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-75</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-78</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-80</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Shield
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+25</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+4</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+13</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td></tr>
 
<tr>
 
<td> Targeting
 
</td>
 
<td> Tracking
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+45</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+55</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+60</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+67</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+75</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Damage
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>3%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+7</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+9</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+11</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+13</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Radar
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+25</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+35</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>9%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+13</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+14</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+16</span>%
 
</td></tr>
 
<tr>
 
<td> Thrust
 
</td>
 
<td> Thrust
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>200%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>250%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>300%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>350%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>400%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>450%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>12%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>14%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>16%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>19%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Tractor Strength
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td></tr></table>
 
<p><span class="fck_mw_template">{{ScrollBoxEnd}}</span>
 
</p>
 
<h2> &#160;Blueprint Augmenters </h2>
 
<dl><dd><i>See Also: <a href="Augmenter%20Blueprints">Augmenter Blueprints</a></i>
 
</dd></dl>
 
<h3> Common Blueprints </h3>
 
<p>These augs combine the effects of 2 different augmenters.
 
<span class="fck_mw_template">{{ScrollBoxBegin}}</span>
 
</p>
 
<table width="88%" cellspacing="0" cellpadding="4" border="2">
 
  
<tr>
+
See Also [[Augmenter Setups]]
<td> <b>Type</b>
 
</td>
 
<td> <b>Effect</b>
 
</td>
 
<td> <b>Minor (t1)</b>
 
</td>
 
<td> <b>Adv. Minor (t1)</b>
 
</td>
 
<td> <b>Basic (t6)</b>
 
</td>
 
<td> <b>Adv. Basic (t6)</b>
 
</td>
 
<td> <b>Std. (t11)</b>
 
</td>
 
<td> <b>Adv. Std. (t11)</b>
 
</td>
 
<td> <b>Good (t14)</b>
 
</td>
 
<td> <b>Adv. Good (t14)</b>
 
</td>
 
<td> <b>Exc (t17)</b>
 
</td>
 
<td> <b>Adv. Exc. (t17)</b>
 
</td>
 
<td> <b>Sup (t20)</b>
 
</td>
 
<td> <b>Adv. Sup. (t20)</b>
 
</td></tr>
 
<tr>
 
<td> <b>Size</b>
 
</td>
 
<td> of the aug
 
</td>
 
<td> 2
 
</td>
 
<td> 2
 
</td>
 
<td> 4
 
</td>
 
<td> 4
 
</td>
 
<td> 8
 
</td>
 
<td> 8
 
</td>
 
<td> 12
 
</td>
 
<td> 12
 
</td>
 
<td> 16
 
</td>
 
<td> 16
 
</td>
 
<td> 20
 
</td>
 
<td> 20
 
</td></tr>
 
<tr>
 
<td> <b>Weight</b>
 
</td>
 
<td> of the aug
 
</td>
 
<td> 2
 
</td>
 
<td> 2
 
</td>
 
<td> 20
 
</td>
 
<td> 20
 
</td>
 
<td> 200
 
</td>
 
<td> 200
 
</td>
 
<td> 2000
 
</td>
 
<td> 2000
 
</td>
 
<td> 4000
 
</td>
 
<td> 4000
 
</td>
 
<td> 6,000
 
</td>
 
<td> 6,000
 
</td></tr>
 
<tr>
 
<td> Defensive
 
</td>
 
<td> Shield
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>29%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35.4%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>41.4%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>42.6%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>49.8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>47.1%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>54.9%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>52.5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>61.2%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>58.5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>68.4%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Shield Recharge
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>17%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>19%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>23.6%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>27.6%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>28.4%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>33.2%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>31.4%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>36.6%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40.8%
 
</td>
 
<td> &#160;+39%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>45.6%
 
</td></tr>
 
<tr>
 
<td> Invigorating
 
</td>
 
<td> Energy
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>58.2%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>70.8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>82.8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>85.2%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>99.6%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>94.2%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>109.8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>105%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>122.4%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>117%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>136.8%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Energy Recharge
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>17%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>19%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>23.6%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>27.6%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>28.4%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>33.2%
 
</td>
 
<td>
 
<p><span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>31.4%
 
</p>
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>36.6%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40.8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>39%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>45.6%
 
</td></tr>
 
<tr>
 
<td> Marksman
 
</td>
 
<td> Tracking
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>29.1%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35.4%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>41.4%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>42.6%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>49.8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>47.1%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>54.9%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>52.5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>61.2%
 
</td>
 
<td> +58.5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>68.4%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Range
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>17%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>19%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>23.6%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>27.6%
 
</td>
 
<td> &#160;+28.4%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>33.2%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>31.4%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>36.6%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40.8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>39%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>45.6%
 
</td></tr>
 
<tr>
 
<td> Monkey
 
</td>
 
<td> Turning
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>29%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35.4%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>41.4%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>42.6%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>49.8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>47.1%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>54.9%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>52.5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>61.2%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>58.5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>68.4%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Thrust
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>250%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>291%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>354%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>414%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>426%
 
</td>
 
<td> +498%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>471%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>549%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>525%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>612%
 
</td>
 
<td> &#160;+585%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>684%
 
</td></tr>
 
<tr>
 
<td> Patrol
 
</td>
 
<td> Visibility
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>41.7%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>48.5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>57.67%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>63.77%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>64.8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>70%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>68.2%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>72.7%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>71.43%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>75.5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>74.36%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>78.1%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Radar
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>250%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>291%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>354%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>414%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>426%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>498%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>471%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>549%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>525%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>612%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>585%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>684%
 
</td></tr>
 
<tr>
 
<td> Racer
 
</td>
 
<td> Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>7%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>13%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>14%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>21%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>23%
 
</td>
 
<td> &#160;+24%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>24%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>26%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Docking
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>200%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>200%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>250%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>250%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>300%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>300%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>350%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>350%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>500%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>500%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>550%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>550%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Thrust
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>45%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>55%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>60%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>65%
 
</td>
 
<td> +70%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>75%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>80%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>85%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>90%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>95%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Turning
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>9%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>14%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>16%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>11%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>17%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>+12%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>18%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>13%
 
</td>
 
<td> &#160;+19%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>14%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td></tr>
 
<tr>
 
<td> Rage
 
</td>
 
<td> Damage
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8.3%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>9.7%
 
</td>
 
<td> +11.8%
 
</td>
 
<td> +13.8%
 
</td>
 
<td> +14.2%
 
</td>
 
<td> +16.6%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15.7%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>18.3%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>17.5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20.4%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>19.5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>22.8%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Rate of fire
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>17%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>19%
 
</td>
 
<td> +23.6%
 
</td>
 
<td> +27.6%
 
</td>
 
<td> +28.4%
 
</td>
 
<td> +33.2%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>31.4%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>36.6%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>41%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>39%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>46%
 
</td></tr>
 
<tr>
 
<td> Sardine
 
</td>
 
<td> Hull Space
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>19%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>23%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>27%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>31%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>38%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>41%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>44%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>47%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>53%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>56%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Weight
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>13%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>18%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>23%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>25%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>28%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>33%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>35%
 
</td></tr></table>
 
<p>&#160;
 
<span class="fck_mw_template">{{ScrollBoxEnd}}</span>
 
</p>
 
<h3> Lyceum Combined Blueprint Augmenters </h3>
 
<p>Also Known as Hobers Augs, These Blueprints are available from Acropolis in Lyceum for a modest fee and a few simple items.
 
</p><p><span class="fck_mw_template">{{ScrollBoxBegin}}</span>
 
</p>
 
<table width="88%" cellspacing="0" cellpadding="4" border="2">
 
  
<tr>
+
= Common Augmenters =
<td> <b>Type</b>
 
</td>
 
<td> <b>Effect</b>
 
</td>
 
<td> <b>Minor (t1)</b>
 
</td>
 
<td> <b>Basic (t6)</b>
 
</td>
 
<td> <b>Std (t11)</b>
 
</td>
 
<td> <b>Good (t14)</b>
 
</td>
 
<td> <b>Exc (t17)</b>
 
</td>
 
<td> <b>Sup (t20)</b>
 
</td>
 
<td> <b>Ult (t22)</b>
 
</td></tr>
 
<tr>
 
<td> <b>Size</b>
 
</td>
 
<td> of aug
 
</td>
 
<td> 1
 
</td>
 
<td> 2
 
</td>
 
<td> 4
 
</td>
 
<td> 6
 
</td>
 
<td> 8
 
</td>
 
<td> 10
 
</td>
 
<td>
 
</td></tr>
 
<tr>
 
<td> <b>Materials</b>
 
</td>
 
<td> For BP -&gt;
 
</td>
 
<td> 1 <a _fcknotitle="true" href="Enforcer%20rank">Enforcer rank</a>
 
</td>
 
<td> 3 <a _fcknotitle="true" href="Paranormal%20Research%20Diploma">Paranormal Research Diploma</a>
 
</td>
 
<td> 5 <a _fcknotitle="true" href="Constable%20Rank">Constable Rank</a>
 
</td>
 
<td> 1 <a _fcknotitle="true" href="Honorary%20Mention">Honorary Mention</a>
 
</td>
 
<td> 5 <a _fcknotitle="true" href="Honorary%20Mention">Honorary Mention</a>
 
</td>
 
<td> 1 <a _fcknotitle="true" href="Shard%20Token">Shard Token</a>
 
</td>
 
<td> 1 <a _fcknotitle="true" href="Allied%20Commendation">Allied Commendation</a>
 
</td></tr>
 
<tr>
 
<td> <b>Credit Cost</b>
 
</td>
 
<td> For BP -&gt;
 
</td>
 
<td>
 
</td>
 
<td>
 
</td>
 
<td>
 
</td>
 
<td>
 
</td>
 
<td>
 
</td>
 
<td> 1 Billion
 
</td>
 
<td> 2.5 Billion
 
</td></tr>
 
<tr>
 
<td> Artillery
 
</td>
 
<td> Damage
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10%</span>
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+25</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+25</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+33</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Tracking
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Range
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>60%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Inertia Dampening
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-12</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-30</span>%
 
</td></tr>
 
<tr>
 
<td> Assasin
 
</td>
 
<td> Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>2%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>3%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>9%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>7%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>9%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>12%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Vis?
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-25</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-25</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-40</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-35</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-50</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Critical Strength
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Reflex?
 
</td>
 
<td>
 
</td>
 
<td>
 
</td>
 
<td>
 
</td>
 
<td>
 
</td>
 
<td>
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>30%
 
</td></tr>
 
<tr>
 
<td> Barrage
 
</td>
 
<td> Tracking
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-15</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Rate of Fire
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+35</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+45</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+65</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Range
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Weapon Holding
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+75</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Elecical Tempering
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-25</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-25</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-30</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Critical Hit Chance
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+1</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+2</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+3</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+4</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+6</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td></tr>
 
<tr>
 
<td> Defender
 
</td>
 
<td> Shield
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>60%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Turning
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Electricity
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>18%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Rate of Fire
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>18%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Resistance
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>3%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>13%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Hostility
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>60%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>80%
 
</td></tr>
 
<tr>
 
<td> Frenzy
 
</td>
 
<td> Shield
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>15%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Energy
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>6%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Damage
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Recovery
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>15%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Rate of Fire
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Recovery
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>5%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>25%
 
</td></tr>
 
<tr>
 
<td> Harrier
 
</td>
 
<td> Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>45%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Damage
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> THrust
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>80%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>80%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>80%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>80%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>80%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>80%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Rate of Fire
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Range
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Reflect?
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td></tr>
 
<tr>
 
<td> Hauling
 
</td>
 
<td> Energy
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Turning
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Thrust
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Hull Space
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Tractor Strength
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>60%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>80%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Inertia Dampening
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td></tr>
 
  
<tr>
+
== Rudimentary Augmenters ==
<td> Holding
 
</td>
 
<td> Electricity
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10%</span>
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Hull
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+25</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+45</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+60</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Weight
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-25</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-40</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Hostility
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td></tr>
 
<tr>
 
<td> Insanity
 
</td>
 
<td> Shield
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-25</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Damage
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+25</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Electricity
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+25</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Weight
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-15</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Rate of Fire
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+55</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+75</span>%
 
</td></tr>
 
<tr>
 
<td> Interceptor
 
</td>
 
<td> Energy
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+16</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+22</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+25</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+35</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Turning
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Damage
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+8</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+14</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+17</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Thrust
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+100</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+100</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+100</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+100</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+100</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+100</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+100</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Tracking
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+25</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+35</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td></tr>
 
<tr>
 
<td> Madness
 
</td>
 
<td> Shield
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+12</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+14</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+16</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+18</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Turning
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Thrust
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Vis?
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+100</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+100</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+100</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+100</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+100</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+100</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+100</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Rate of Fire
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+55</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+60</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+75</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+100</span>%
 
</td></tr>
 
<tr>
 
<td> Maruader
 
</td>
 
<td> Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+8</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+11</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+13</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+17</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+22</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Damage
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+23</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+35</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Thrust
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Visibility
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Hull
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+7</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+7</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Resistance
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-8</span>%
 
</td></tr>
 
<tr>
 
<td> Messanger
 
</td>
 
<td> Shield
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Energy
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Turning
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Turning
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Weight
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-30</span>%
 
</td></tr>
 
<tr>
 
<td> Obliteration
 
</td>
 
<td> Damage
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+45</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+60</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Range
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+18</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Critical Strength
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+60</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+65</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+75</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Resistance
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-15</span>%
 
</td></tr>
 
<tr>
 
<td> Reviving
 
</td>
 
<td> Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+2</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Recovery
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Rate of Fire
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Resistance
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">--</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-25</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-15</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Transferance Power
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+25</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+25</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+35</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+35</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td></tr>
 
<tr>
 
<td> Scoundrel
 
</td>
 
<td> Damage
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+13</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+17</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+23</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+27</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+38</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Visibility
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-12</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-17</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-19</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-22</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-25</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Rate of Fire
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+13</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+17</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+23</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+27</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+38</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Range
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-30</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Critical Hit Chance
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">--</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">--</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">--</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">--</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">--</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">--</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+5</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Range
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+2</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+4</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+6</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+7</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+8</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+9</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+12</span>%
 
</td></tr>
 
<tr>
 
<td> Smuggling
 
</td>
 
<td> Shield
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Speed
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+19</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+22</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+25</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+28</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+--</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+28</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Turning
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Thrust
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+25</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Hull
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+25</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+25</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+--</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Resistance
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">--</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">--</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">--</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">--</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">--</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">--</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+5</span>%
 
</td></tr>
 
<tr>
 
<td> Stimulating
 
</td>
 
<td> Shield
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Energy
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Shield Recovery
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Electricity
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Tracking
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Range
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td></tr>
 
<tr>
 
<td> Vanguard
 
</td>
 
<td> Shield
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Damage
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+6</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+8</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+12</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Electricity
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Thrust
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Hostility
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+50</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+60</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Resistance
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+2</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+8</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+8</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td></tr>
 
<tr>
 
<td> Warrior
 
</td>
 
<td> Shield
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Damage
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+25</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+35</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Electricity
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+5</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+15</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+25</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Hostility
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+10</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+30</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+40</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Inertia Dampening
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-20</span>%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Resistance
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">--</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">--</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">--</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">--</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">--</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">--</span>%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+5</span>%
 
</td></tr>
 
</table>
 
<p><span class="fck_mw_template">{{ScrollBoxEnd}}</span>
 
</p>
 
<h3> Demented Augmenters </h3>
 
<p>These augmenters are like Advanced Adv. Sup. augs. They have a better bonus, plus additional stat boosts.
 
<span class="fck_mw_template">{{ScrollBoxBegin}}</span>
 
</p>
 
<table width="100%" cellspacing="0" cellpadding="4" border="2">
 
  
<tr>
+
These are beginner augmenters that can be purchased at the [[Nexus]].
<td> <b>Name</b>
 
</td>
 
<td> <b>Stats</b>
 
</td></tr>
 
<tr>
 
<td> <b>All</b>
 
</td>
 
<td> <i>Tech = 20, Size = 10, Weight = 3,000</i>
 
</td></tr>
 
<tr>
 
<td> <b>Demented Defensive</b>
 
</td>
 
<td> <i>Shield +72%, Shield Recharge +48%, Transference Power +15%</i>
 
</td></tr>
 
<tr>
 
<td> <b>Demented Invigorating</b>
 
</td>
 
<td> <i>Energy +144%, Elec Recharge +48%, Transference Efficiency +20%</i>
 
</td></tr>
 
<tr>
 
<td> <b>Demented Marksman</b>
 
</td>
 
<td> <i>Damage +27.8%, Tracking +45%, Radar +75%, Range +30%</i>
 
</td></tr>
 
<tr>
 
<td> <b>Demented Monkey</b>
 
</td>
 
<td> <i>Speed +15%, Turning +75%, Thrust +480%, Docking Speed +150%</i>
 
</td></tr>
 
<tr>
 
<td> <b>Demented Patrol</b>
 
</td>
 
<td> <i>Visibility -79%, Radar +300%, Tractor Strength +60%</i>
 
</td></tr>
 
<tr>
 
<td> <b>Demented Racer</b>
 
</td>
 
<td> <i>Speed +28%, Turning +15%, Thrust +100%, Docking Speed +600%</i>
 
</td></tr>
 
<tr>
 
<td> <b>Demented Rage</b>
 
</td>
 
<td> <i>Damage +27%, Rate of Fire +46%, Energy +40%</i>
 
</td></tr>
 
<tr>
 
<td> <b>Demented Sardine</b>
 
</td>
 
<td> <i>Hull Space +60%, Weight -38%</i>
 
</td></tr></table>
 
<p><span class="fck_mw_template">{{ScrollBoxEnd}}</span>
 
</p>
 
<h3> Adamanturized Augmenters </h3>
 
<p>These augmenters are advanced versions of the aforementioned demented augmenters. It should be noted that some of them add entirely new stats while others replace and amplify stats from their demented counterparts.
 
<span class="fck_mw_template">{{ScrollBoxBegin}}</span>
 
</p>
 
<table width="100%" cellspacing="0" cellpadding="4" border="2">
 
  
<tr>
+
 
<td> <b>Name</b>
+
{| width="88%" cellspacing="0" cellpadding="4" border="2"
</td>
+
|-
<td> <b>Stats</b>
+
!Name
</td></tr>
+
!Tech
<tr>
+
!Bonuses
<td> <b>All</b>
+
!Source
</td>
+
!Size
<td> <i>Tech = 20, Size = 10, Weight = 3,000</i>
+
!Weight
</td></tr>
+
!Description
<tr>
+
|-
<td> <b>Adamanturized Defensive</b>
+
|{{Linkable Entry|Rudimentary Damage Augmenter}}
</td>
+
|0
<td> <i>Shields +72%, Shield recharge +48%, Transference Power +15%, Resistance to Damage +4%</i>
+
|Damage +5%
</td></tr>
+
|[[Nexus|Janitor's Outpost]]
<tr>
+
|1
<td> <b>Adamanturized Invigorating</b>
+
|1
</td>
+
|Permanent Upgrade
<td> <i>Energy +144%, Elec Recharge +48%, Transference Efficiency +20%, Electric Tempering -7%</i>
+
|-
</td></tr>
+
|{{Linkable Entry|Rudimentary Electric Augmenter}}
<tr>
+
|0
<td> <b>Adamanturized Marksman</b>
+
|Energy Recharge +10%
</td>
+
|[[Nexus|Janitor's Outpost]]
<td> <i>Damage +30% , Tracking +45% ,Radar +75% ,Range +35%</i>
+
|1
</td></tr>
+
|1
<tr>
+
|Permanent Upgrade
<td> <b>Adamanturized Monkey</b>
+
|-
</td>
+
|{{Linkable Entry|Rudimentary Shield Augmenter}}
<td> <i>Speed +20%, Turning +75%, Thrust +480%, Docking Speed +200%</i>
+
|0
</td></tr>
+
|Shield +15%, Shield Recharge +1%
<tr>
+
|[[Nexus|Janitor's Outpost]]
<td> <b>Adamanturized Patrol</b>
+
|1
</td>
+
|1
<td> <i>Visibility -79.17%, Radar +300%, Tractor Strength +100%</i>
+
|Permanent Upgrade
</td></tr>
+
|}
<tr>
+
 
<td> <b>Adamanturized Racer</b>
+
== Normal Augmenters ==
</td>
+
 
<td> <i>Speed +30%, Turning +15%, Thrust +100%, Docking Speed +600%</i>
+
{{ScrollBoxBegin}}
</td></tr>
+
{| width="88%" cellspacing="0" cellpadding="4" border="2"
<tr>
+
|-
<td> <b>Adamanturized Rage</b>
+
| '''Type'''
</td>
+
| '''Effect'''
<td> <i>Damage +27%, Rate of Fire +46%, Electric Tempering -12%</i>
+
| '''Minor (t0)'''
</td></tr>
+
| '''Basic (t5)'''
<tr>
+
| '''Std (t10)'''
<td> <b>Adamanturized Sardine</b>
+
| '''Good (t13)'''
</td>
+
| '''Exc (t16)'''
<td> <i>Hull Space +65%, Weight -38%</i>
+
| '''Sup (t19)'''
</td></tr></table>
+
| '''Ult. (t22)'''
<p><span class="fck_mw_template">{{ScrollBoxEnd}}</span>
+
|-
</p>
+
| '''Size'''
<h1> Base Augmenters </h1>
+
| of aug
<p>Augmenters for bases only.
+
| 1
</p>
+
| 2
<h2> Normal Augs </h2>
+
| 4
<p><span class="fck_mw_template">{{ScrollBoxBegin}}</span>
+
| 6
 +
| 8
 +
| 10
 +
| 12
 +
|-
 +
| '''Weight'''
 +
| of aug
 +
| 1
 +
| 10
 +
| 100
 +
| 1,000
 +
| 2,000
 +
| 3,000
 +
| 4,000
 +
|-
 +
| Agility
 +
| Turning
 +
| <nowiki>+</nowiki>40%
 +
| <nowiki>+</nowiki>50%
 +
| <nowiki>+</nowiki>70%
 +
| <nowiki>+</nowiki>90%
 +
| <nowiki>+</nowiki>100%
 +
| <nowiki>+</nowiki>110%
 +
| <nowiki>+</nowiki>130%
 +
|-
 +
| &nbsp;
 +
| Speed
 +
| <nowiki>+</nowiki>5%
 +
| <nowiki>+</nowiki>6%
 +
| <nowiki>+</nowiki>7%
 +
| <nowiki>+</nowiki>8%
 +
| <nowiki>+</nowiki>9%
 +
| <nowiki>+</nowiki>10%
 +
| <nowiki>+</nowiki>12%
 +
|-
 +
| &nbsp;
 +
| Thrust
 +
| <nowiki>+</nowiki>10%
 +
| <nowiki>+</nowiki>20%
 +
| <nowiki>+</nowiki>30%
 +
| <nowiki>+</nowiki>40%
 +
| <nowiki>+</nowiki>50%
 +
| <nowiki>+</nowiki>60%
 +
| <nowiki>+</nowiki>80%
 +
|-
 +
| &nbsp;
 +
| Docking Speed
 +
| <nowiki>+</nowiki>25%
 +
| <nowiki>+</nowiki>35%
 +
| <nowiki>+</nowiki>50%
 +
| <nowiki>+</nowiki>75%
 +
| <nowiki>+</nowiki>100%
 +
| <nowiki>+</nowiki>125%
 +
| <nowiki>+</nowiki>175%
 +
|-
 +
| Capacity
 +
| Hull space
 +
| <nowiki>+</nowiki>20%
 +
| <nowiki>+</nowiki>30%
 +
| <nowiki>+</nowiki>36.5%
 +
| <nowiki>+</nowiki>40%
 +
| <nowiki>+</nowiki>45%
 +
| <nowiki>+</nowiki>50%
 +
| <nowiki>+</nowiki>60%
 +
|-
 +
| Damage
 +
| Damage
 +
| <nowiki>+</nowiki>10%
 +
| <nowiki>+</nowiki>15%
 +
| <nowiki>+</nowiki>20%
 +
| <nowiki>+</nowiki>23%
 +
| <nowiki>+</nowiki>26%
 +
| <nowiki>+</nowiki>29%
 +
| <nowiki>+</nowiki>36%
 +
|-
 +
| Docking
 +
| Docking speed
 +
| <nowiki>+</nowiki>100%
 +
| <nowiki>+</nowiki>200%
 +
| <nowiki>+</nowiki>300%
 +
| <nowiki>+</nowiki>400%
 +
| <nowiki>+</nowiki>500%
 +
| <nowiki>+</nowiki>600%
 +
| <nowiki>+</nowiki>700%
 +
|-
 +
| &nbsp;
 +
| Hull Space
 +
| <nowiki>+</nowiki>10%
 +
| <nowiki>+</nowiki>13%
 +
| <nowiki>+</nowiki>16%
 +
| <nowiki>+</nowiki>19%
 +
| <nowiki>+</nowiki>22%
 +
| <nowiki>+</nowiki>25%
 +
| <nowiki>+</nowiki>30%
 +
|-
 +
| Electric
 +
| Energy Recharge
 +
| <nowiki>+</nowiki>20%
 +
| <nowiki>+</nowiki>30%
 +
| <nowiki>+</nowiki>37%
 +
| <nowiki>+</nowiki>40%
 +
| <nowiki>+</nowiki>45%
 +
| <nowiki>+</nowiki>50%
 +
| <nowiki>+</nowiki>60%
 +
|-
 +
| Energy
 +
| Energy
 +
| <nowiki>+</nowiki>60%
 +
| <nowiki>+</nowiki>90%
 +
| <nowiki>+</nowiki>110%
 +
| <nowiki>+</nowiki>140%
 +
| <nowiki>+</nowiki>170%
 +
| <nowiki>+</nowiki>200%
 +
| <nowiki>+</nowiki>250%
 +
|-
 +
| &nbsp;
 +
| Energy Recharge
 +
| <nowiki>+</nowiki>6%
 +
| <nowiki>+</nowiki>8%
 +
| <nowiki>+</nowiki>11%
 +
| <nowiki>+</nowiki>13%
 +
| <nowiki>+</nowiki>15%
 +
| <nowiki>+</nowiki>17%
 +
| <nowiki>+</nowiki>20%
 +
|-
 +
| Firing
 +
| Rate of Fire
 +
| <nowiki>+</nowiki>20%
 +
| <nowiki>+</nowiki>25%
 +
| <nowiki>+</nowiki>29%
 +
| <nowiki>+</nowiki>32%
 +
| <nowiki>+</nowiki>34%
 +
| <nowiki>+</nowiki>35%
 +
| <nowiki>+</nowiki>40%
 +
|-
 +
| &nbsp;
 +
| Damage
 +
| <nowiki>+</nowiki>0%
 +
| <nowiki>+</nowiki>3%
 +
| <nowiki>+</nowiki>6%
 +
| <nowiki>+</nowiki>8%
 +
| <nowiki>+</nowiki>10%
 +
| <nowiki>+</nowiki>12%
 +
| <nowiki>+</nowiki>14%
 +
|-
 +
| &nbsp;
 +
| Tracking
 +
| <nowiki>+</nowiki>10%
 +
| <nowiki>+</nowiki>10%
 +
| <nowiki>+</nowiki>10%
 +
| <nowiki>+</nowiki>10%
 +
| <nowiki>+</nowiki>10%
 +
| <nowiki>+</nowiki>10%
 +
| <nowiki>+</nowiki>10%
 +
|-
 +
| &nbsp;
 +
| Radar
 +
| <nowiki>+</nowiki>10%
 +
| <nowiki>+</nowiki>10%
 +
| <nowiki>+</nowiki>10%
 +
| <nowiki>+</nowiki>10%
 +
| <nowiki>+</nowiki>10%
 +
| <nowiki>+</nowiki>10%
 +
| <nowiki>+</nowiki>10%
 +
|-
 +
| &nbsp;
 +
| Electric Tempering
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| <nowiki>-</nowiki>1%
 +
|-
 +
| Nimbleness
 +
| Turning
 +
| <nowiki>+</nowiki>50%
 +
| <nowiki>+</nowiki>75%
 +
| <nowiki>+</nowiki>100%
 +
| <nowiki>+</nowiki>125%
 +
| <nowiki>+</nowiki>150%
 +
| <nowiki>+</nowiki>175%
 +
| <nowiki>+</nowiki>200%
 +
|-
 +
| &nbsp;
 +
| Thrust
 +
| <nowiki>+</nowiki>40%
 +
| <nowiki>+</nowiki>60%
 +
| <nowiki>+</nowiki>80%
 +
| <nowiki>+</nowiki>100%
 +
| <nowiki>+</nowiki>120%
 +
| <nowiki>+</nowiki>140%
 +
| <nowiki>+</nowiki>160%
 +
|-
 +
| &nbsp;
 +
| Docking speed
 +
| <nowiki>+</nowiki>20%
 +
| <nowiki>+</nowiki>20%
 +
| <nowiki>+</nowiki>20%
 +
| <nowiki>+</nowiki>20%
 +
| <nowiki>+</nowiki>20%
 +
| <nowiki>+</nowiki>20%
 +
| <nowiki>+</nowiki>20%
 +
|-
 +
| &nbsp;
 +
| Speed
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| <nowiki>+</nowiki>5%
 +
|-
 +
| Radar
 +
| Radar
 +
| <nowiki>+</nowiki>100%
 +
| <nowiki>+</nowiki>150%
 +
| <nowiki>+</nowiki>200%
 +
| <nowiki>+</nowiki>250%
 +
| <nowiki>+</nowiki>300%
 +
| <nowiki>+</nowiki>350%
 +
| <nowiki>+</nowiki>400%
 +
|-
 +
| &nbsp;
 +
| Damage
 +
| <nowiki>+</nowiki>1%
 +
| <nowiki>+</nowiki>2%
 +
| <nowiki>+</nowiki>3%
 +
| <nowiki>+</nowiki>4%
 +
| <nowiki>+</nowiki>5%
 +
| <nowiki>+</nowiki>6%
 +
| <nowiki>+</nowiki>10%
 +
|-
 +
| &nbsp;
 +
| Tracking
 +
| <nowiki>+</nowiki>10%
 +
| <nowiki>+</nowiki>10%
 +
| <nowiki>+</nowiki>10%
 +
| <nowiki>+</nowiki>10%
 +
| <nowiki>+</nowiki>10%
 +
| <nowiki>+</nowiki>10%
 +
| <nowiki>+</nowiki>10%
 +
|-
 +
| Range
 +
| Range
 +
| <nowiki>+</nowiki>20%
 +
| <nowiki>+</nowiki>30%
 +
| <nowiki>+</nowiki>37%
 +
| <nowiki>+</nowiki>40%
 +
| <nowiki>+</nowiki>45%
 +
| <nowiki>+</nowiki>50%
 +
| <nowiki>+</nowiki>60%
 +
|-
 +
| &nbsp;
 +
| Damage
 +
| <nowiki>+</nowiki>1%
 +
| <nowiki>+</nowiki>2%
 +
| <nowiki>+</nowiki>3%
 +
| <nowiki>+</nowiki>4%
 +
| <nowiki>+</nowiki>5%
 +
| <nowiki>+</nowiki>6%
 +
| <nowiki>+</nowiki>7%
 +
|-
 +
| &nbsp;
 +
| Hostility
 +
| <nowiki>-</nowiki>5%
 +
| <nowiki>-</nowiki>5%
 +
| <nowiki>-</nowiki>5%
 +
| <nowiki>-</nowiki>5%
 +
| <nowiki>-</nowiki>5%
 +
| <nowiki>-</nowiki>5%
 +
| <nowiki>-</nowiki>5%
 +
|-
 +
| Recovery
 +
| Shield Recharge
 +
| <nowiki>+</nowiki>20%
 +
| <nowiki>+</nowiki>30%
 +
| <nowiki>+</nowiki>37%
 +
| <nowiki>+</nowiki>40%
 +
| <nowiki>+</nowiki>45%
 +
| <nowiki>+</nowiki>50%
 +
| <nowiki>+</nowiki>60%
 +
|-
 +
| &nbsp;
 +
| Energy Recharge
 +
| <nowiki>+</nowiki>1%
 +
| <nowiki>+</nowiki>2%
 +
| <nowiki>+</nowiki>3%
 +
| <nowiki>+</nowiki>4%
 +
| <nowiki>+</nowiki>5%
 +
| <nowiki>+</nowiki>6%
 +
| <nowiki>+</nowiki>7%
 +
|-
 +
| Shield
 +
| Shield
 +
| <nowiki>+</nowiki>30%
 +
| <nowiki>+</nowiki>45%
 +
| <nowiki>+</nowiki>55%
 +
| <nowiki>+</nowiki>65%
 +
| <nowiki>+</nowiki>75%
 +
| <nowiki>+</nowiki>85%
 +
| <nowiki>+</nowiki>100%
 +
|-
 +
| &nbsp;
 +
| Shield Recharge
 +
| <nowiki>+</nowiki>2%
 +
| <nowiki>+</nowiki>4%
 +
| <nowiki>+</nowiki>6%
 +
| <nowiki>+</nowiki>8%
 +
| <nowiki>+</nowiki>10%
 +
| <nowiki>+</nowiki>12%
 +
| <nowiki>+</nowiki>14%
 +
|-
 +
| &nbsp;
 +
| Resistance
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| <nowiki>+</nowiki>5%
 +
|-
 +
| Speed
 +
| Speed
 +
| <nowiki>+</nowiki>8%
 +
| <nowiki>+</nowiki>12%
 +
| <nowiki>+</nowiki>16%
 +
| <nowiki>+</nowiki>19%
 +
| <nowiki>+</nowiki>22%
 +
| <nowiki>+</nowiki>24%
 +
| <nowiki>+</nowiki>29%
 +
|-
 +
| &nbsp;
 +
| Thrust
 +
| <nowiki>+</nowiki>8%
 +
| <nowiki>+</nowiki>12%
 +
| <nowiki>+</nowiki>16%
 +
| <nowiki>+</nowiki>19%
 +
| <nowiki>+</nowiki>22%
 +
| <nowiki>+</nowiki>24%
 +
| <nowiki>+</nowiki>29%
 +
|-
 +
| &nbsp;
 +
| Rate Of Fire
 +
| <nowiki>+</nowiki>8%
 +
| <nowiki>+</nowiki>12%
 +
| <nowiki>+</nowiki>16%
 +
| <nowiki>+</nowiki>19%
 +
| <nowiki>+</nowiki>22%
 +
| <nowiki>+</nowiki>24%
 +
| <nowiki>+</nowiki>29%
 +
|-
 +
| Stealth
 +
| Visibility
 +
| <nowiki>-</nowiki>50%
 +
| <nowiki>-</nowiki>67%
 +
| <nowiki>-</nowiki>73%
 +
| <nowiki>-</nowiki>75%
 +
| <nowiki>-</nowiki>78%
 +
| <nowiki>-</nowiki>80%
 +
| <nowiki>-</nowiki>83%
 +
|-
 +
| &nbsp;
 +
| Shield
 +
| <nowiki>+</nowiki>5%
 +
| <nowiki>+</nowiki>10%
 +
| <nowiki>+</nowiki>15%
 +
| <nowiki>+</nowiki>20%
 +
| <nowiki>+</nowiki>25%
 +
| <nowiki>+</nowiki>30%
 +
| <nowiki>+</nowiki>35%
 +
|-
 +
| Targeting
 +
| Tracking
 +
| <nowiki>+</nowiki>30%
 +
| <nowiki>+</nowiki>45%
 +
| <nowiki>+</nowiki>55%
 +
| <nowiki>+</nowiki>60%
 +
| <nowiki>+</nowiki>67%
 +
| <nowiki>+</nowiki>75%
 +
| <nowiki>+</nowiki>90%
 +
|-
 +
| &nbsp;
 +
| Damage
 +
| <nowiki>+</nowiki>3%
 +
| <nowiki>+</nowiki>5%
 +
| <nowiki>+</nowiki>7%
 +
| <nowiki>+</nowiki>9%
 +
| <nowiki>+</nowiki>11%
 +
| <nowiki>+</nowiki>13%
 +
| <nowiki>+</nowiki>15%
 +
|-
 +
| &nbsp;
 +
| Radar
 +
| <nowiki>+</nowiki>10%
 +
| <nowiki>+</nowiki>15%
 +
| <nowiki>+</nowiki>20%
 +
| <nowiki>+</nowiki>25%
 +
| <nowiki>+</nowiki>30%
 +
| <nowiki>+</nowiki>35%
 +
| <nowiki>+</nowiki>40%
 +
|-
 +
| Thrust
 +
| Thrust
 +
| <nowiki>+</nowiki>200%
 +
| <nowiki>+</nowiki>250%
 +
| <nowiki>+</nowiki>300%
 +
| <nowiki>+</nowiki>350%
 +
| <nowiki>+</nowiki>400%
 +
| <nowiki>+</nowiki>450%
 +
| <nowiki>+</nowiki>550%
 +
|-
 +
| &nbsp;
 +
| Speed
 +
| <nowiki>+</nowiki>1%
 +
| <nowiki>+</nowiki>2%
 +
| <nowiki>+</nowiki>3%
 +
| <nowiki>+</nowiki>4%
 +
| <nowiki>+</nowiki>5%
 +
| <nowiki>+</nowiki>6%
 +
| <nowiki>+</nowiki>7%
 +
|-
 +
| &nbsp;
 +
| Tractor Strength
 +
| <nowiki>+</nowiki>5%
 +
| <nowiki>+</nowiki>10%
 +
| <nowiki>+</nowiki>15%
 +
| <nowiki>+</nowiki>15%
 +
| <nowiki>+</nowiki>15%
 +
| <nowiki>+</nowiki>15%
 +
| <nowiki>+</nowiki>15%
 +
|-
 +
| &nbsp;
 +
| Weight
 +
|
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| <nowiki>+</nowiki>20%
 +
|}
 +
{{ScrollBoxEnd}}
 +
 
 +
== Newer Normal Augmenters ==
 +
{{ScrollBoxBegin}}
 +
{| width="88%" cellspacing="0" cellpadding="4" border="2"
 +
|-
 +
| '''Type'''
 +
| '''Effect'''
 +
| '''Minor'''
 +
| '''Basic'''
 +
| '''Std.'''
 +
| '''Good'''
 +
| '''Exc.'''
 +
| '''Sup.'''
 +
| '''Ult.
 +
|-
 +
| Aggravation
 +
| Damage
 +
| <nowiki>+</nowiki>8%
 +
| <nowiki>+</nowiki>11%
 +
| <nowiki>+</nowiki>14%
 +
| <nowiki>+</nowiki>15%
 +
| <nowiki>+</nowiki>20%
 +
| <nowiki>+</nowiki>22%
 +
| <nowiki>+</nowiki>28%
 +
|-
 +
| &nbsp;
 +
| Hostility
 +
| <nowiki>+</nowiki>20%
 +
| <nowiki>+</nowiki>23%
 +
| <nowiki>+</nowiki>27%
 +
| <nowiki>+</nowiki>30%
 +
| <nowiki>+</nowiki>33%
 +
| <nowiki>+</nowiki>38%
 +
| <nowiki>+</nowiki>50%
 +
|-
 +
| Fading
 +
| Visibility
 +
| <nowiki>-</nowiki>38%
 +
| <nowiki>-</nowiki>55%
 +
| <nowiki>-</nowiki>64%
 +
| <nowiki>-</nowiki>67%
 +
| <nowiki>-</nowiki>70%
 +
| <nowiki>-</nowiki>73%
 +
| <nowiki>-</nowiki>78%
 +
|-
 +
| &nbsp;
 +
| Hostility
 +
| <nowiki>-</nowiki>15%
 +
| <nowiki>-</nowiki>22%
 +
| <nowiki>-</nowiki>27%
 +
| <nowiki>-</nowiki>30%
 +
| <nowiki>-</nowiki>33%
 +
| <nowiki>-</nowiki>38%
 +
| <nowiki>-</nowiki>45%
 +
|-
 +
| Hostile
 +
| Damage
 +
| <nowiki>+</nowiki>15%
 +
| <nowiki>+</nowiki>21%
 +
| <nowiki>+</nowiki>25%
 +
| <nowiki>+</nowiki>29%
 +
| <nowiki>+</nowiki>33%
 +
| <nowiki>+</nowiki>37%
 +
| <nowiki></nowiki>-
 +
|-
 +
| &nbsp;
 +
| Shield
 +
| <nowiki>-</nowiki>5%
 +
| <nowiki>-</nowiki>10%
 +
| <nowiki>-</nowiki>15%
 +
| <nowiki>-</nowiki>20%
 +
| <nowiki>-</nowiki>25%
 +
| <nowiki>-</nowiki>30%
 +
| <nowiki></nowiki>-
 +
|-
 +
| &nbsp;
 +
| Shield Recharge
 +
| <nowiki>-</nowiki>20%
 +
| <nowiki>-</nowiki>25%
 +
| <nowiki>-</nowiki>30%
 +
| <nowiki>-</nowiki>35%
 +
| <nowiki>-</nowiki>40%
 +
| <nowiki>-</nowiki>45%
 +
| <nowiki></nowiki>-
 +
|-
 +
| &nbsp;
 +
| Hostility
 +
| <nowiki>+</nowiki>15%
 +
| <nowiki>+</nowiki>21%
 +
| <nowiki>+</nowiki>25%
 +
| <nowiki>+</nowiki>29%
 +
| <nowiki>+</nowiki>33%
 +
| <nowiki>+</nowiki>37%
 +
| <nowiki></nowiki>-
 +
|-
 +
| Traction
 +
| Tractor Strength
 +
| <nowiki>+</nowiki>10%
 +
| <nowiki>+</nowiki>15%
 +
| <nowiki>+</nowiki>20%
 +
| <nowiki>+</nowiki>25%
 +
| <nowiki>+</nowiki>30%
 +
| <nowiki>+</nowiki>35%
 +
| <nowiki>+</nowiki>40%
 +
|-
 +
| &nbsp;
 +
| Energy
 +
| <nowiki>+</nowiki>20%
 +
| <nowiki>+</nowiki>25%
 +
| <nowiki>+</nowiki>30%
 +
| <nowiki>+</nowiki>35%
 +
| <nowiki>+</nowiki>35%
 +
| <nowiki>+</nowiki>35%
 +
| <nowiki>+</nowiki>35%
 +
|-
 +
| &nbsp;
 +
| Energy Recharge
 +
| <nowiki>+</nowiki>5%
 +
| <nowiki>+</nowiki>7%
 +
| <nowiki>+</nowiki>10%
 +
| <nowiki>+</nowiki>12%
 +
| <nowiki>+</nowiki>15%
 +
| <nowiki>+</nowiki>17%
 +
| <nowiki>+</nowiki>20%
 +
|-
 +
| Resistance
 +
| Resistance to Damage
 +
| <nowiki>+</nowiki>10%
 +
| <nowiki>+</nowiki>15%
 +
| <nowiki>+</nowiki>20%
 +
| <nowiki>+</nowiki>23%
 +
| <nowiki>+</nowiki>26%
 +
| <nowiki>+</nowiki>29%
 +
| <nowiki>+</nowiki>34%
 +
|}
 +
{{ScrollBoxEnd}}
 +
 
 +
 
 +
== Spacy and Speedy Augmenters ==
 +
 
 +
Spacey and Speedy augs add a stat boost in addition to the regular stats as follows.
 +
 
 +
=== Spacy ===
 +
{{ScrollBoxBegin}}
 +
{| width="88%" cellspacing="0" cellpadding="4" border="2"
 +
|-
 +
| '''Type'''
 +
| '''Effect'''
 +
| '''Minor (t1)'''
 +
| '''Basic (t6)'''
 +
| '''Std (t11)'''
 +
| '''Good (t14)'''
 +
| '''Exc (t17)'''
 +
| '''Sup (t20)'''
 +
|-
 +
| '''Size'''
 +
| <br/>
 +
| 1
 +
| 2
 +
| 4
 +
| 6
 +
| 8
 +
| 10
 +
|-
 +
| '''Weight'''
 +
|
 +
| 1
 +
| 10
 +
| 100
 +
| 1,000
 +
| 2,000
 +
| 3,000
 +
|-
 +
| Agility
 +
| Speed<br/>
 +
| +5%<br/>
 +
| +6%<br/>
 +
| +7%<br/>
 +
| +8%<br/>
 +
| +9%<br/>
 +
| +10%<br/>
 +
|-
 +
| &nbsp;
 +
| Turning<br/>
 +
| +40%<br/>
 +
| +50%<br/>
 +
| +70%<br/>
 +
| +90%<br/>
 +
| +100%<br/>
 +
| +110%<br/>
 +
|-
 +
| &nbsp;
 +
| Thrust<br/>
 +
| +10%<br/>
 +
| +20%<br/>
 +
| +30%<br/>
 +
| +40%<br/>
 +
| +50%<br/>
 +
| +60%<br/>
 +
|-
 +
| &nbsp;
 +
| Hull Space<br/>
 +
| +6%<br/>
 +
| +7%<br/>
 +
| +8%<br/>
 +
| +9%<br/>
 +
| +10%<br/>
 +
| +11%<br/>
 +
|-
 +
| &nbsp;
 +
| Docking Speed<br/>
 +
| +25%<br/>
 +
| +35%<br/>
 +
| +50%<br/>
 +
| +75%<br/>
 +
| +100%<br/>
 +
| +125%<br/>
 +
|-
 +
| Capacity
 +
| Hull Space
 +
| +23%
 +
| <nowiki>+33</nowiki>%
 +
| <nowiki>+40</nowiki>%
 +
| <nowiki>+44</nowiki>%
 +
| +49%
 +
| <nowiki>+54</nowiki>%
 +
|-
 +
| Damage
 +
| Damage
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+15</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+23</nowiki>?%
 +
| +26%
 +
| <nowiki>+29</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Hull Space<br/>
 +
| <nowiki>+6</nowiki>%
 +
| <nowiki>+8</nowiki>%
 +
| <nowiki>+9</nowiki>%
 +
| <nowiki>+10</nowiki>?%
 +
| +12%
 +
| <nowiki>+13</nowiki>%
 +
|-
 +
| Docking
 +
| Docking Speed
 +
| <nowiki>+100</nowiki>%
 +
| <nowiki>+200</nowiki>%
 +
| <nowiki>+300</nowiki>%
 +
| <nowiki>+400</nowiki>%
 +
| &nbsp;?%
 +
| <nowiki>+600</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Hull Space<br/>
 +
| <nowiki>+16</nowiki>%
 +
| <nowiki>+21</nowiki>%
 +
| <nowiki>+26</nowiki>%
 +
| <nowiki>+28</nowiki>%
 +
| &nbsp;?%
 +
| <nowiki>+32</nowiki>%
 +
|-
 +
| Electric
 +
| Energy Recharge
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+</nowiki>?%
 +
| <nowiki>+40</nowiki>%
 +
| +45%
 +
| <nowiki>+50</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Hull Space<br/>
 +
| <nowiki>+8</nowiki>%
 +
| <nowiki>+8</nowiki>%
 +
| <nowiki>+</nowiki>?%
 +
| <nowiki>+11</nowiki>%
 +
| +12%
 +
| <nowiki>+35</nowiki>%
 +
|-
 +
| Energy
 +
| Energy
 +
| <nowiki>+60</nowiki>%
 +
| <nowiki>+90</nowiki>%
 +
| <nowiki>+110</nowiki>%
 +
| <nowiki>+140</nowiki>%
 +
| +170%
 +
| <nowiki>+200</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Energy Recharge
 +
| <nowiki>+6</nowiki>%
 +
| <nowiki>+8</nowiki>%
 +
| <nowiki>+11</nowiki>%
 +
| <nowiki>+13</nowiki>%
 +
| +15%
 +
| <nowiki>+17</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Hull Space<br/>
 +
| <nowiki>+6</nowiki>%
 +
| <nowiki>+8</nowiki>%
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+10</nowiki>%
 +
| +10%
 +
| <nowiki>+10</nowiki>%
 +
|-
 +
| Firing
 +
| Damage
 +
| &nbsp;?%
 +
| +3%
 +
| +6%
 +
| +8%
 +
| +10%
 +
| &nbsp;?%
 +
|-
 +
| &nbsp;
 +
| Hull Space<br/>
 +
| &nbsp;?%
 +
| +9%
 +
| +10%
 +
| +11%
 +
| +12%
 +
| &nbsp;?%
 +
|-
 +
| &nbsp;
 +
| Rate of Fire<br/>
 +
| &nbsp;?%
 +
| +25%
 +
| +29%
 +
| +32%
 +
| +34%
 +
| &nbsp;?%
 +
|-
 +
| Nimbleness
 +
| Turning
 +
| <nowiki>+</nowiki>50%
 +
| <nowiki>+</nowiki>75%
 +
| <nowiki>+</nowiki>100%
 +
| <nowiki>+</nowiki>125%
 +
| <nowiki>+</nowiki>150%
 +
| <nowiki>+</nowiki>175%
 +
|-
 +
| &nbsp;
 +
| Thrust
 +
| <nowiki>+</nowiki>40%
 +
| <nowiki>+</nowiki>60%
 +
| <nowiki>+</nowiki>80%
 +
| <nowiki>+</nowiki>100%
 +
| <nowiki>+</nowiki>120%
 +
| <nowiki>+</nowiki>140%
 +
|-
 +
| &nbsp;
 +
| Docking speed
 +
| <nowiki>+</nowiki>0%
 +
| <nowiki>+</nowiki>0%
 +
| <nowiki>+</nowiki>0%
 +
| <nowiki>+</nowiki>0%
 +
| <nowiki>+</nowiki>0%
 +
| <nowiki>+</nowiki>0%
 +
|-
 +
| &nbsp;
 +
| Hull Space<br/>
 +
| <nowiki>+</nowiki>8%
 +
| <nowiki>+</nowiki>9%
 +
| <nowiki>+</nowiki>10%
 +
| <nowiki>+</nowiki>11%
 +
| <nowiki>+</nowiki>12%
 +
| <nowiki>+</nowiki>13%
 +
|-
 +
| Radar
 +
| Radar
 +
| <nowiki>+100</nowiki>%
 +
| <nowiki>+150</nowiki>%
 +
| <nowiki>+200</nowiki>%
 +
| <nowiki>+250</nowiki>%
 +
| <nowiki>+</nowiki>?%
 +
| <nowiki>+</nowiki>350%
 +
|-
 +
| &nbsp;
 +
| Damage
 +
| <nowiki>+1</nowiki>%
 +
| <nowiki>+2</nowiki>%
 +
| <nowiki>+3</nowiki>%
 +
| <nowiki>+4</nowiki>%
 +
| <nowiki>+</nowiki>?%
 +
| <nowiki>+6</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Tracking
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+9</nowiki>%
 +
| <nowiki>+8</nowiki>%
 +
| <nowiki>+7</nowiki>%
 +
| <nowiki>+</nowiki>?%
 +
| <nowiki>+5</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Hull Space<br/>
 +
| <nowiki>+8</nowiki>%
 +
| <nowiki>+8</nowiki>%
 +
| <nowiki>+9</nowiki>%
 +
| <nowiki>+11</nowiki>%
 +
| <nowiki>+</nowiki>?%
 +
| <nowiki>+13</nowiki>%
 +
|-
 +
| Range
 +
| Range
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+37</nowiki>%
 +
| <nowiki>+40</nowiki>%
 +
| <nowiki>+</nowiki>?%
 +
| <nowiki>+50</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Damage
 +
| <nowiki>+1</nowiki>%
 +
| <nowiki>+2</nowiki>%
 +
| <nowiki>+3</nowiki>%
 +
| <nowiki>+4</nowiki>%
 +
| <nowiki>+</nowiki>?%
 +
| <nowiki>+6</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Hostility
 +
| <nowiki>-5</nowiki>%
 +
| <nowiki>-5</nowiki>%
 +
| <nowiki>-5</nowiki>%
 +
| <nowiki>-5</nowiki>%
 +
| <nowiki>-</nowiki>?%
 +
| <nowiki>-5</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Hull Space<br/>
 +
| <nowiki>+8</nowiki>%
 +
| <nowiki>+8</nowiki>%
 +
| <nowiki>+9</nowiki>%
 +
| <nowiki>+11</nowiki>%
 +
| <nowiki>+</nowiki>?%
 +
| <nowiki>+13</nowiki>%
 +
|-
 +
| Recovery
 +
| Shield Recharge
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+37</nowiki>%
 +
| <nowiki>+40</nowiki>%
 +
| <nowiki>+</nowiki>?%
 +
| <nowiki>+50</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Energy Recharge
 +
| <nowiki>+1</nowiki>%
 +
| <nowiki>+2</nowiki>%
 +
| <nowiki>+3</nowiki>%
 +
| <nowiki>+4</nowiki>%
 +
| <nowiki>+</nowiki>?%
 +
| <nowiki>+6</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Hull Space<br/>
 +
| <nowiki>+8</nowiki>%
 +
| <nowiki>+8</nowiki>%
 +
| <nowiki>+9</nowiki>%
 +
| <nowiki>+11</nowiki>%
 +
| <nowiki>+</nowiki>?%
 +
| <nowiki>+13</nowiki>%
 +
|-
 +
| Shield
 +
| Shield
 +
| <nowiki>+</nowiki>30%
 +
| <nowiki>+</nowiki>45%
 +
| <nowiki>+</nowiki>55%
 +
| <nowiki>+</nowiki>60%
 +
| <nowiki>+</nowiki>67%
 +
| <nowiki>+</nowiki>75%
 +
|-
 +
| &nbsp;
 +
| Shield Recharge
 +
| <nowiki>+</nowiki>2%
 +
| <nowiki>+</nowiki>5%
 +
| <nowiki>+</nowiki>6%
 +
| <nowiki>+</nowiki>8%
 +
| <nowiki>+</nowiki>10%
 +
| <nowiki>+</nowiki>12%
 +
|-
 +
| &nbsp;
 +
| Hull Space<br/>
 +
| <nowiki>+</nowiki>8%
 +
| <nowiki>+</nowiki>8%
 +
| <nowiki>+</nowiki>9%
 +
| <nowiki>+</nowiki>11%
 +
| <nowiki>+</nowiki>12%
 +
| <nowiki>+</nowiki>13%
 +
|-
 +
| Speed
 +
| Speed
 +
| <nowiki>+</nowiki>?%
 +
| <nowiki>+12</nowiki>%
 +
| <nowiki>+16</nowiki>%
 +
| <nowiki>+19</nowiki>%
 +
| <nowiki>+</nowiki>?%
 +
| <nowiki>+</nowiki>?%
 +
|-
 +
| &nbsp;
 +
| Thrust
 +
| <nowiki>+</nowiki>?%
 +
| <nowiki>+12</nowiki>%
 +
| <nowiki>+16</nowiki>%
 +
| <nowiki>+19</nowiki>%
 +
| <nowiki>+22</nowiki>%
 +
| <nowiki>+</nowiki>?%
 +
|-
 +
| &nbsp;
 +
| Rate Of Fire
 +
| <nowiki>+</nowiki>?%
 +
| <nowiki>+12</nowiki>%
 +
| <nowiki>+16</nowiki>%
 +
| <nowiki>+19</nowiki>%
 +
| <nowiki>+22</nowiki>%
 +
| <nowiki>+</nowiki>?%
 +
|-
 +
| &nbsp;
 +
| Hull Space<br/>
 +
| <nowiki>+</nowiki>?%
 +
| <nowiki>+8</nowiki>%
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+</nowiki>?%
 +
|-
 +
| Stealth
 +
| Visibility
 +
| <nowiki>-50</nowiki>%
 +
| <nowiki>-67</nowiki>%
 +
| <nowiki>-73</nowiki>%
 +
| <nowiki>-75</nowiki>%
 +
| <nowiki>+</nowiki>?%
 +
| <nowiki>+</nowiki>?%
 +
|-
 +
| &nbsp;
 +
| Shield
 +
| <nowiki>+5</nowiki>%
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+15</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+</nowiki>?%
 +
| <nowiki>+</nowiki>?%
 +
|-
 +
| &nbsp;
 +
| Hull Space<br/>
 +
| <nowiki>+5</nowiki>%
 +
| <nowiki>+6</nowiki>%
 +
| <nowiki>+7</nowiki>%
 +
| <nowiki>+8</nowiki>%
 +
| <nowiki>+</nowiki>?%
 +
| <nowiki>+</nowiki>?%
 +
|-
 +
| Targeting
 +
| Tracking
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+45</nowiki>%
 +
| <nowiki>+55</nowiki>%
 +
| <nowiki>+</nowiki>?%
 +
| <nowiki>+</nowiki>?%
 +
| <nowiki>+75</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Damage
 +
| <nowiki>+3</nowiki>%
 +
| <nowiki>+5</nowiki>%
 +
| <nowiki>+7</nowiki>%
 +
| <nowiki>+</nowiki>?%
 +
| <nowiki>+</nowiki>?%
 +
| <nowiki>+13</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Radar
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+15</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+</nowiki>?%
 +
| <nowiki>+</nowiki>?%
 +
| <nowiki>+35</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Hull Space<br/>
 +
| <nowiki>+8</nowiki>%
 +
| <nowiki>+8</nowiki>%
 +
| <nowiki>+9</nowiki>%
 +
| <nowiki>+</nowiki>?%
 +
| <nowiki>+</nowiki>?%
 +
| <nowiki>+13</nowiki>%
 +
|-
 +
| Thrust
 +
| Thrust
 +
| <nowiki>+</nowiki>200%
 +
| <nowiki>+</nowiki>250%
 +
| <nowiki>+</nowiki>300%
 +
| <nowiki>+</nowiki>350%
 +
| <nowiki>+</nowiki>400%
 +
| <nowiki>+</nowiki>450%
 +
|-
 +
| &nbsp;
 +
| Speed
 +
| <nowiki>+</nowiki>1%
 +
| <nowiki>+</nowiki>2%
 +
| <nowiki>+</nowiki>3%
 +
| <nowiki>+</nowiki>4%
 +
| <nowiki>+</nowiki>5%
 +
| <nowiki>+</nowiki>6%
 +
|-
 +
| &nbsp;
 +
| Tractor Strength
 +
| <nowiki>+</nowiki>5%
 +
| <nowiki>+</nowiki>10%
 +
| <nowiki>+</nowiki>15%
 +
| <nowiki>+</nowiki>15%
 +
| <nowiki>+</nowiki>15%
 +
| <nowiki>+</nowiki>15%
 +
|-
 +
| &nbsp;
 +
| Hull Space<br/>
 +
| <nowiki>+</nowiki>8%
 +
| <nowiki>+</nowiki>8%
 +
| <nowiki>+</nowiki>9%
 +
| <nowiki>+</nowiki>25%
 +
| <nowiki>+</nowiki>30%
 +
| <nowiki>+</nowiki>35%
 +
|}
 +
{{ScrollBoxEnd}}
 +
 
 +
=== Speedy ===
 +
{{ScrollBoxBegin}}
 +
{| width="88%" cellspacing="0" cellpadding="4" border="2"
 +
|-
 +
| '''Type'''
 +
| '''Effect'''
 +
| '''Minor (t1)'''
 +
| '''Basic (t6)'''
 +
| '''Std (t11)'''
 +
| '''Good (t14)'''
 +
| '''Exc (t17)'''
 +
| '''Sup (t20)'''
 +
|-
 +
| '''Size'''
 +
| of aug
 +
| 1
 +
| 2
 +
| 4
 +
| 6
 +
| 8
 +
| 10
 +
|-
 +
| '''Weight'''
 +
| of aug
 +
| 1
 +
| 10
 +
| 100
 +
| 1,000
 +
| 2,000
 +
| 3,000
 +
|-
 +
| Agility
 +
| Turning
 +
| <nowiki>+</nowiki>40%
 +
| <nowiki>+50</nowiki>%
 +
| <nowiki>+70</nowiki>%
 +
| <nowiki>+90</nowiki>%
 +
| <nowiki>+100</nowiki>%
 +
| <nowiki>+110</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Speed
 +
| <nowiki>+</nowiki>10%
 +
| <nowiki>+15</nowiki>%
 +
| <nowiki>+18</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Thrust
 +
| <nowiki>+</nowiki>10%
 +
| <nowiki>+</nowiki>20%
 +
| <nowiki>+</nowiki>30%
 +
| <nowiki>+</nowiki>40%
 +
| <nowiki>+</nowiki>50%
 +
| <nowiki>+</nowiki>60%
 +
|-
 +
| &nbsp;
 +
| Docking Speed
 +
| <nowiki>+</nowiki>25%
 +
| <nowiki>+35</nowiki>%
 +
| <nowiki>+</nowiki>50%
 +
| <nowiki>+75</nowiki>%
 +
| <nowiki>+</nowiki>100%
 +
| <nowiki>+</nowiki>125%
 +
|-
 +
| Capacity
 +
| Hull
 +
| <nowiki>+</nowiki>20%
 +
| <nowiki>+</nowiki>30%
 +
| <nowiki>+</nowiki>37%
 +
| <nowiki>+</nowiki>40%
 +
| <nowiki>+</nowiki>45%
 +
| <nowiki>+</nowiki>50%
 +
|-
 +
| &nbsp;
 +
| Speed
 +
| <nowiki>+</nowiki>3%
 +
| <nowiki>+</nowiki>3%
 +
| <nowiki>+</nowiki>4%
 +
| <nowiki>+</nowiki>4%
 +
| <nowiki>+</nowiki>5%
 +
| <nowiki>+</nowiki>5%
 +
|-
 +
| Damage
 +
| Damage
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+15</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+23</nowiki>%
 +
| <nowiki>+26</nowiki>%
 +
| <nowiki>+29</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Speed
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+12</nowiki>%
 +
| <nowiki>+14</nowiki>%
 +
| <nowiki>+16</nowiki>%
 +
| <nowiki>+18</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
|-
 +
| Docking
 +
| Docking Speed
 +
| <nowiki>+</nowiki>100%
 +
| <nowiki>+</nowiki>200%
 +
| <nowiki>+</nowiki>300%
 +
| <nowiki>+</nowiki>400%
 +
| <nowiki>+</nowiki>500%
 +
| <nowiki>+</nowiki>600%
 +
|-
 +
| &nbsp;
 +
| Rate of Fire
 +
| <nowiki>+</nowiki>15%
 +
| <nowiki>+</nowiki>18%
 +
| <nowiki>+</nowiki>21%
 +
| <nowiki>+</nowiki>24%
 +
| <nowiki>+</nowiki>27%
 +
| <nowiki>+</nowiki>30%
 +
|-
 +
| &nbsp;
 +
| Speed
 +
| <nowiki>+</nowiki>8%
 +
| <nowiki>+</nowiki>11%
 +
| <nowiki>+</nowiki>14%
 +
| <nowiki>+</nowiki>15%
 +
| <nowiki>+</nowiki>16%
 +
| <nowiki>+</nowiki>17%
 +
|-
 +
| &nbsp;
 +
| Thrust
 +
| <nowiki>+</nowiki>10%
 +
| <nowiki>+</nowiki>15%
 +
| <nowiki>+</nowiki>20%
 +
| <nowiki>+</nowiki>20%
 +
| <nowiki>+</nowiki>20%
 +
| <nowiki>+</nowiki>20%
 +
|-
 +
| Electric
 +
| Energy Recharge
 +
| <nowiki>+</nowiki>20%
 +
| <nowiki>+</nowiki>30%
 +
| <nowiki>+</nowiki>37%
 +
| <nowiki>+</nowiki>40%
 +
| <nowiki>+</nowiki>45%
 +
| <nowiki>+</nowiki>50%
 +
|-
 +
| &nbsp;
 +
| Speed
 +
| <nowiki>+</nowiki>3%
 +
| <nowiki>+</nowiki>3%
 +
| <nowiki>+</nowiki>4%
 +
| <nowiki>+</nowiki>4%
 +
| <nowiki>+</nowiki>5%
 +
| <nowiki>+</nowiki>5%
 +
|-
 +
| Energy
 +
| Energy
 +
| <nowiki>+</nowiki>60%
 +
| <nowiki>+</nowiki>90%
 +
| <nowiki>+</nowiki>110%
 +
| <nowiki>+</nowiki>140%
 +
| <nowiki>+</nowiki>170%
 +
| <nowiki>+</nowiki>200%
 +
|-
 +
| &nbsp;
 +
| Energy Recharge
 +
| <nowiki>+</nowiki>6%
 +
| <nowiki>+</nowiki>8%
 +
| <nowiki>+</nowiki>11%
 +
| <nowiki>+</nowiki>13%
 +
| <nowiki>+</nowiki>15%
 +
| <nowiki>+</nowiki>17%
 +
|-
 +
| &nbsp;
 +
| Speed
 +
| <nowiki>+</nowiki>6%
 +
| <nowiki>+</nowiki>8%
 +
| <nowiki>+</nowiki>10%
 +
| <nowiki>+</nowiki>12%
 +
| <nowiki>+</nowiki>14%
 +
| <nowiki>+</nowiki>16%
 +
|-
 +
| Firing
 +
| Rate of Fire
 +
| <nowiki>+</nowiki>20%
 +
| <nowiki>+</nowiki>25%
 +
| <nowiki>+</nowiki>29%
 +
| <nowiki>+</nowiki>32%
 +
| <nowiki>+</nowiki>?%
 +
| <nowiki>+</nowiki>35%
 +
|-
 +
| &nbsp;
 +
| Damage
 +
| <nowiki>+</nowiki>0%
 +
| <nowiki>+</nowiki>3%
 +
| <nowiki>+</nowiki>6%
 +
| <nowiki>+</nowiki>8%
 +
| <nowiki>+</nowiki>?%
 +
| <nowiki>+</nowiki>12%
 +
|-
 +
| &nbsp;
 +
| Speed
 +
| <nowiki>+</nowiki>10%
 +
| <nowiki>+</nowiki>12%
 +
| <nowiki>+</nowiki>14%
 +
| <nowiki>+</nowiki>16%
 +
| <nowiki>+</nowiki>?%
 +
| <nowiki>+</nowiki>20%
 +
|-
 +
| Nimbleness
 +
| Turning
 +
| <nowiki>+50</nowiki>%
 +
| <nowiki>+75</nowiki>%
 +
| <nowiki>+100</nowiki>%
 +
| <nowiki>+</nowiki>125%
 +
| <nowiki>+</nowiki>150%
 +
| <nowiki>+</nowiki>175%
 +
|-
 +
| &nbsp;
 +
| Thrust
 +
| <nowiki>+40</nowiki>%
 +
| <nowiki>+60</nowiki>%
 +
| <nowiki>+80</nowiki>%
 +
| <nowiki>+</nowiki>100%
 +
| <nowiki>+</nowiki>120%
 +
| <nowiki>+</nowiki>140%
 +
|-
 +
| &nbsp;
 +
| Docking speed
 +
| <nowiki>+0</nowiki>%
 +
| <nowiki>+0</nowiki>%
 +
| <nowiki>+0</nowiki>%
 +
| <nowiki>+0</nowiki>%
 +
| <nowiki>+</nowiki>0%
 +
| <nowiki>+</nowiki>0%
 +
|-
 +
| &nbsp;
 +
| Speed
 +
| <nowiki>+8</nowiki>%
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+12</nowiki>%
 +
| <nowiki>+</nowiki>14%
 +
| <nowiki>+</nowiki>16%
 +
| <nowiki>+</nowiki>18%
 +
|-
 +
| Radar
 +
| Radar
 +
| <nowiki>+100</nowiki>%
 +
| <nowiki>+</nowiki>?%
 +
| <nowiki>+200</nowiki>%
 +
| <nowiki>+250</nowiki>%
 +
| <nowiki>+</nowiki>300%
 +
| <nowiki>+</nowiki>350%
 +
|-
 +
| &nbsp;
 +
| Damage
 +
| <nowiki>+1</nowiki>%
 +
| <nowiki>+</nowiki>?%
 +
| <nowiki>+3</nowiki>%
 +
| <nowiki>+4</nowiki>%
 +
| <nowiki>+</nowiki>5%
 +
| <nowiki>+</nowiki>6%
 +
|-
 +
| &nbsp;
 +
| Tracking
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+</nowiki>?%
 +
| <nowiki>+8</nowiki>%
 +
| <nowiki>+7</nowiki>%
 +
| <nowiki>+</nowiki>6%
 +
| <nowiki>+</nowiki>5%
 +
|-
 +
| &nbsp;
 +
| Speed
 +
| <nowiki>+5</nowiki>%
 +
| <nowiki>+</nowiki>?%
 +
| <nowiki>+9</nowiki>%
 +
| <nowiki>+11</nowiki>%
 +
| <nowiki>+</nowiki>13%
 +
| <nowiki>+</nowiki>15%
 +
|-
 +
| Range
 +
| Range
 +
| <nowiki>+</nowiki>?%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+37</nowiki>%
 +
| <nowiki>+40</nowiki>%
 +
| <nowiki>+45</nowiki>%
 +
| <nowiki>+</nowiki>?%
 +
|-
 +
| &nbsp;
 +
| Damage
 +
| <nowiki>+</nowiki>?%
 +
| <nowiki>+2</nowiki>%
 +
| <nowiki>+3</nowiki>%
 +
| <nowiki>+4</nowiki>%
 +
| <nowiki>+5</nowiki>%
 +
| <nowiki>+</nowiki>?%
 +
|-
 +
| &nbsp;
 +
| Hostility
 +
| <nowiki>+</nowiki>?%
 +
| <nowiki>-5</nowiki>%
 +
| <nowiki>-5</nowiki>%
 +
| <nowiki>-5</nowiki>%
 +
| <nowiki>-5</nowiki>%
 +
| <nowiki>+</nowiki>?%
 +
|-
 +
| &nbsp;
 +
| Speed
 +
| <nowiki>+</nowiki>?%
 +
| <nowiki>+9</nowiki>%
 +
| <nowiki>+12</nowiki>%
 +
| <nowiki>+15</nowiki>%
 +
| <nowiki>+18</nowiki>%
 +
| <nowiki>+</nowiki>?%
 +
|-
 +
| Recovery
 +
| Shield Recharge
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+</nowiki>30%
 +
| <nowiki>+</nowiki>37%
 +
| <nowiki>+40</nowiki>%
 +
| <nowiki>+45</nowiki>%
 +
| <nowiki>+</nowiki>50%
 +
|-
 +
| &nbsp;
 +
| Energy Recharge
 +
| <nowiki>+1</nowiki>%
 +
| <nowiki>+</nowiki>2%
 +
| <nowiki>+</nowiki>3%
 +
| <nowiki>+4</nowiki>%
 +
| <nowiki>+5</nowiki>%
 +
| <nowiki>+</nowiki>6%
 +
|-
 +
| &nbsp;
 +
| Speed
 +
| <nowiki>+5</nowiki>%
 +
| <nowiki>+</nowiki>7%
 +
| <nowiki>+</nowiki>9%
 +
| <nowiki>+11</nowiki>%
 +
| <nowiki>+13</nowiki>%
 +
| <nowiki>+</nowiki>15%
 +
|-
 +
| Shield
 +
| Shield
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+45</nowiki>%
 +
| <nowiki>+55</nowiki>%
 +
| <nowiki>+60</nowiki>%
 +
| <nowiki>+67</nowiki>%
 +
| <nowiki>+75</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Shield Recharge
 +
| <nowiki>+2</nowiki>%
 +
| <nowiki>+4</nowiki>%
 +
| <nowiki>+6</nowiki>%
 +
| <nowiki>+8</nowiki>%
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+12</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Speed
 +
| <nowiki>+5</nowiki>%
 +
| <nowiki>+7</nowiki>%
 +
| <nowiki>+9</nowiki>%
 +
| <nowiki>+11</nowiki>%
 +
| <nowiki>+13</nowiki>%
 +
| <nowiki>+15</nowiki>%
 +
|-
 +
| Speed
 +
| Speed
 +
| <nowiki>+</nowiki>15%
 +
| <nowiki>+</nowiki>21%
 +
| <nowiki>+</nowiki>27%
 +
| <nowiki>+</nowiki>30%
 +
| <nowiki>+</nowiki>33%
 +
| <nowiki>+</nowiki>37%
 +
|-
 +
| &nbsp;
 +
| Thrust
 +
| <nowiki>+</nowiki>8%
 +
| <nowiki>+</nowiki>12%
 +
| <nowiki>+</nowiki>16%
 +
| <nowiki>+</nowiki>19%
 +
| <nowiki>+</nowiki>22%
 +
| <nowiki>+</nowiki>24%
 +
|-
 +
| &nbsp;
 +
| Rate Of Fire
 +
| <nowiki>+</nowiki>8%
 +
| <nowiki>+</nowiki>12%
 +
| <nowiki>+</nowiki>16%
 +
| <nowiki>+</nowiki>19%
 +
| <nowiki>+</nowiki>22%
 +
| <nowiki>+</nowiki>24%
 +
|-
 +
| Stealth
 +
| Visibility
 +
| <nowiki>-50</nowiki>%
 +
| <nowiki>-67</nowiki>%
 +
| <nowiki>-73</nowiki>%
 +
| <nowiki>-75</nowiki>%
 +
| <nowiki>-78</nowiki>%
 +
| <nowiki>-80</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Shield
 +
| <nowiki>+5</nowiki>%
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+15</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+25</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Speed
 +
| <nowiki>+4</nowiki>%
 +
| <nowiki>+5</nowiki>%
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+13</nowiki>%
 +
| <nowiki>+15</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
|-
 +
| Targeting
 +
| Tracking
 +
| <nowiki>+</nowiki>30%
 +
| <nowiki>+45</nowiki>%
 +
| <nowiki>+55</nowiki>%
 +
| <nowiki>+60</nowiki>%
 +
| <nowiki>+67</nowiki>%
 +
| <nowiki>+75</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Damage
 +
| <nowiki>+</nowiki>3%
 +
| <nowiki>+5</nowiki>%
 +
| <nowiki>+7</nowiki>%
 +
| <nowiki>+9</nowiki>%
 +
| <nowiki>+11</nowiki>%
 +
| <nowiki>+13</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Radar
 +
| <nowiki>+</nowiki>10%
 +
| <nowiki>+15</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+25</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+35</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Speed
 +
| <nowiki>+</nowiki>9%
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+13</nowiki>%
 +
| <nowiki>+14</nowiki>%
 +
| <nowiki>+15</nowiki>%
 +
| <nowiki>+16</nowiki>%
 +
|-
 +
| Thrust
 +
| Thrust
 +
| <nowiki>+</nowiki>200%
 +
| <nowiki>+</nowiki>250%
 +
| <nowiki>+</nowiki>300%
 +
| <nowiki>+</nowiki>350%
 +
| <nowiki>+</nowiki>400%
 +
| <nowiki>+</nowiki>450%
 +
|-
 +
| &nbsp;
 +
| Speed
 +
| <nowiki>+</nowiki>8%
 +
| <nowiki>+</nowiki>10%
 +
| <nowiki>+</nowiki>12%
 +
| <nowiki>+</nowiki>14%
 +
| <nowiki>+</nowiki>16%
 +
| <nowiki>+</nowiki>19%
 +
|-
 +
| &nbsp;
 +
| Tractor Strength
 +
| <nowiki>+</nowiki>5%
 +
| <nowiki>+</nowiki>10%
 +
| <nowiki>+</nowiki>15%
 +
| <nowiki>+</nowiki>15%
 +
| <nowiki>+</nowiki>15%
 +
| <nowiki>+</nowiki>15%
 +
|}
 +
{{ScrollBoxEnd}}
 +
 
 +
== &nbsp;Blueprint Augmenters ==
 +
 
 +
:''See Also: [[Augmenter Blueprints|Augmenter Blueprints]]''
 +
 
 +
=== Common Blueprints ===
 +
 
 +
These augs combine the effects of 2 different augmenters.
 +
{{ScrollBoxBegin}}
 +
{| width="88%" cellspacing="0" cellpadding="4" border="2"
 +
|-
 +
| '''Type'''
 +
| '''Effect'''
 +
| '''Minor (t1)'''
 +
| '''Adv. Minor (t1)'''
 +
| '''Basic (t6)'''
 +
| '''Adv. Basic (t6)'''
 +
| '''Std. (t11)'''
 +
| '''Adv. Std. (t11)'''
 +
| '''Good (t14)'''
 +
| '''Adv. Good (t14)'''
 +
| '''Exc (t17)'''
 +
| '''Adv. Exc. (t17)'''
 +
| '''Sup (t20)'''
 +
| '''Adv. Sup. (t20)'''
 +
|-
 +
| '''Size'''
 +
| of the aug
 +
| 2
 +
| 2
 +
| 4
 +
| 4
 +
| 8
 +
| 8
 +
| 12
 +
| 12
 +
| 16
 +
| 16
 +
| 20
 +
| 20
 +
|-
 +
| '''Weight'''
 +
| of the aug
 +
| 2
 +
| 2
 +
| 20
 +
| 20
 +
| 200
 +
| 200
 +
| 2000
 +
| 2000
 +
| 4000
 +
| 4000
 +
| 6,000
 +
| 6,000
 +
|-
 +
| Defensive
 +
| Shield
 +
| <nowiki>+</nowiki>25%
 +
| <nowiki>+</nowiki>29%
 +
| <nowiki>+</nowiki>35.4%
 +
| <nowiki>+</nowiki>41.4%
 +
| <nowiki>+</nowiki>42.6%
 +
| <nowiki>+</nowiki>49.8%
 +
| <nowiki>+</nowiki>47.1%
 +
| <nowiki>+</nowiki>54.9%
 +
| <nowiki>+</nowiki>52.5%
 +
| <nowiki>+</nowiki>61.2%
 +
| <nowiki>+</nowiki>58.5%
 +
| <nowiki>+</nowiki>68.4%
 +
|-
 +
| &nbsp;
 +
| Shield Recharge
 +
| <nowiki>+</nowiki>17%
 +
| <nowiki>+</nowiki>19%
 +
| <nowiki>+</nowiki>23.6%
 +
| <nowiki>+</nowiki>27.6%
 +
| <nowiki>+</nowiki>28.4%
 +
| <nowiki>+</nowiki>33.2%
 +
| <nowiki>+</nowiki>31.4%
 +
| <nowiki>+</nowiki>36.6%
 +
| <nowiki>+</nowiki>35%
 +
| <nowiki>+</nowiki>40.8%
 +
| &nbsp;+39%
 +
| <nowiki>+</nowiki>45.6%
 +
|-
 +
| Invigorating
 +
| Energy
 +
| <nowiki>+</nowiki>50%
 +
| <nowiki>+</nowiki>58.2%
 +
| <nowiki>+</nowiki>70.8%
 +
| <nowiki>+</nowiki>82.8%
 +
| <nowiki>+</nowiki>85.2%
 +
| <nowiki>+</nowiki>99.6%
 +
| <nowiki>+</nowiki>94.2%
 +
| <nowiki>+</nowiki>109.8%
 +
| <nowiki>+</nowiki>105%
 +
| <nowiki>+</nowiki>122.4%
 +
| <nowiki>+</nowiki>117%
 +
| <nowiki>+</nowiki>136.8%
 +
|-
 +
| &nbsp;
 +
| Energy Recharge
 +
| <nowiki>+</nowiki>17%
 +
| <nowiki>+</nowiki>19%
 +
| <nowiki>+</nowiki>23.6%
 +
| <nowiki>+</nowiki>27.6%
 +
| <nowiki>+</nowiki>28.4%
 +
| <nowiki>+</nowiki>33.2%
 +
|
 +
<nowiki>+</nowiki>31.4%
 +
 
 +
| <nowiki>+</nowiki>36.6%
 +
| <nowiki>+</nowiki>35%
 +
| <nowiki>+</nowiki>40.8%
 +
| <nowiki>+</nowiki>39%
 +
| <nowiki>+</nowiki>45.6%
 +
|-
 +
| Marksman
 +
| Tracking
 +
| <nowiki>+</nowiki>25%
 +
| <nowiki>+</nowiki>29.1%
 +
| <nowiki>+</nowiki>35.4%
 +
| <nowiki>+</nowiki>41.4%
 +
| <nowiki>+</nowiki>42.6%
 +
| <nowiki>+</nowiki>49.8%
 +
| <nowiki>+</nowiki>47.1%
 +
| <nowiki>+</nowiki>54.9%
 +
| <nowiki>+</nowiki>52.5%
 +
| <nowiki>+</nowiki>61.2%
 +
| +58.5%
 +
| <nowiki>+</nowiki>68.4%
 +
|-
 +
| &nbsp;
 +
| Range
 +
| <nowiki>+</nowiki>17%
 +
| <nowiki>+</nowiki>19%
 +
| <nowiki>+</nowiki>23.6%
 +
| <nowiki>+</nowiki>27.6%
 +
| &nbsp;+28.4%
 +
| <nowiki>+</nowiki>33.2%
 +
| <nowiki>+</nowiki>31.4%
 +
| <nowiki>+</nowiki>36.6%
 +
| <nowiki>+</nowiki>35%
 +
| <nowiki>+</nowiki>40.8%
 +
| <nowiki>+</nowiki>39%
 +
| <nowiki>+</nowiki>45.6%
 +
|-
 +
| Monkey
 +
| Turning
 +
| <nowiki>+</nowiki>25%
 +
| <nowiki>+</nowiki>29%
 +
| <nowiki>+</nowiki>35.4%
 +
| <nowiki>+</nowiki>41.4%
 +
| <nowiki>+</nowiki>42.6%
 +
| <nowiki>+</nowiki>49.8%
 +
| <nowiki>+</nowiki>47.1%
 +
| <nowiki>+</nowiki>54.9%
 +
| <nowiki>+</nowiki>52.5%
 +
| <nowiki>+</nowiki>61.2%
 +
| <nowiki>+</nowiki>58.5%
 +
| <nowiki>+</nowiki>68.4%
 +
|-
 +
| &nbsp;
 +
| Thrust
 +
| <nowiki>+</nowiki>250%
 +
| <nowiki>+</nowiki>291%
 +
| <nowiki>+</nowiki>354%
 +
| <nowiki>+</nowiki>414%
 +
| <nowiki>+</nowiki>426%
 +
| +498%
 +
| <nowiki>+</nowiki>471%
 +
| <nowiki>+</nowiki>549%
 +
| <nowiki>+</nowiki>525%
 +
| <nowiki>+</nowiki>612%
 +
| &nbsp;+585%
 +
| <nowiki>+</nowiki>684%
 +
|-
 +
| Patrol
 +
| Visibility
 +
| <nowiki>-</nowiki>41.7%
 +
| <nowiki>-</nowiki>48.5%
 +
| <nowiki>-</nowiki>57.67%
 +
| <nowiki>-</nowiki>63.77%
 +
| <nowiki>-</nowiki>64.8%
 +
| <nowiki>-</nowiki>70%
 +
| <nowiki>-</nowiki>68.2%
 +
| <nowiki>-</nowiki>72.7%
 +
| <nowiki>-</nowiki>71.43%
 +
| <nowiki>-</nowiki>75.5%
 +
| <nowiki>-</nowiki>74.36%
 +
| <nowiki>-</nowiki>78.1%
 +
|-
 +
| &nbsp;
 +
| Radar
 +
| <nowiki>+</nowiki>250%
 +
| <nowiki>+</nowiki>291%
 +
| <nowiki>+</nowiki>354%
 +
| <nowiki>+</nowiki>414%
 +
| <nowiki>+</nowiki>426%
 +
| <nowiki>+</nowiki>498%
 +
| <nowiki>+</nowiki>471%
 +
| <nowiki>+</nowiki>549%
 +
| <nowiki>+</nowiki>525%
 +
| <nowiki>+</nowiki>612%
 +
| <nowiki>+</nowiki>585%
 +
| <nowiki>+</nowiki>684%
 +
|-
 +
| Racer
 +
| Speed
 +
| <nowiki>+</nowiki>7%
 +
| <nowiki>+</nowiki>8%
 +
| <nowiki>+</nowiki>13%
 +
| <nowiki>+</nowiki>14%
 +
| <nowiki>+</nowiki>20%
 +
| <nowiki>+</nowiki>21%
 +
| <nowiki>+</nowiki>23%
 +
| &nbsp;+24%
 +
| <nowiki>+</nowiki>24%
 +
| <nowiki>+</nowiki>25%
 +
| <nowiki>+</nowiki>25%
 +
| <nowiki>+</nowiki>26%
 +
|-
 +
| &nbsp;
 +
| Docking
 +
| <nowiki>+</nowiki>200%
 +
| <nowiki>+</nowiki>200%
 +
| <nowiki>+</nowiki>250%
 +
| <nowiki>+</nowiki>250%
 +
| <nowiki>+</nowiki>300%
 +
| <nowiki>+</nowiki>300%
 +
| <nowiki>+</nowiki>350%
 +
| <nowiki>+</nowiki>350%
 +
| <nowiki>+</nowiki>500%
 +
| <nowiki>+</nowiki>500%
 +
| <nowiki>+</nowiki>550%
 +
| <nowiki>+</nowiki>550%
 +
|-
 +
| &nbsp;
 +
| Thrust
 +
| <nowiki>+</nowiki>40%
 +
| <nowiki>+</nowiki>45%
 +
| <nowiki>+</nowiki>50%
 +
| <nowiki>+</nowiki>55%
 +
| <nowiki>+</nowiki>60%
 +
| <nowiki>+</nowiki>65%
 +
| +70%
 +
| <nowiki>+</nowiki>75%
 +
| <nowiki>+</nowiki>80%
 +
| <nowiki>+</nowiki>85%
 +
| <nowiki>+</nowiki>90%
 +
| <nowiki>+</nowiki>95%
 +
|-
 +
| &nbsp;
 +
| Turning
 +
| <nowiki>+</nowiki>9%
 +
| <nowiki>+</nowiki>14%
 +
| <nowiki>+</nowiki>10%
 +
| <nowiki>+</nowiki>16%
 +
| <nowiki>+</nowiki>11%
 +
| <nowiki>+</nowiki>17%
 +
| <nowiki>+</nowiki>+12%
 +
| <nowiki>+</nowiki>18%
 +
| <nowiki>+</nowiki>13%
 +
| &nbsp;+19%
 +
| <nowiki>+</nowiki>14%
 +
| <nowiki>+</nowiki>20%
 +
|-
 +
| Rage
 +
| Damage
 +
| <nowiki>+</nowiki>8.3%
 +
| <nowiki>+</nowiki>9.7%
 +
| +11.8%
 +
| +13.8%
 +
| +14.2%
 +
| +16.6%
 +
| <nowiki>+</nowiki>15.7%
 +
| <nowiki>+</nowiki>18.3%
 +
| <nowiki>+</nowiki>17.5%
 +
| <nowiki>+</nowiki>20.4%
 +
| <nowiki>+</nowiki>19.5%
 +
| <nowiki>+</nowiki>22.8%
 +
|-
 +
| &nbsp;
 +
| Rate of fire
 +
| <nowiki>+</nowiki>17%
 +
| <nowiki>+</nowiki>19%
 +
| +23.6%
 +
| +27.6%
 +
| +28.4%
 +
| +33.2%
 +
| <nowiki>+</nowiki>31.4%
 +
| <nowiki>+</nowiki>36.6%
 +
| <nowiki>+</nowiki>35%
 +
| <nowiki>+</nowiki>41%
 +
| <nowiki>+</nowiki>39%
 +
| <nowiki>+</nowiki>46%
 +
|-
 +
| Sardine
 +
| Hull Space
 +
| <nowiki>+</nowiki>19%
 +
| <nowiki>+</nowiki>23%
 +
| <nowiki>+</nowiki>27%
 +
| <nowiki>+</nowiki>31%
 +
| <nowiki>+</nowiki>35%
 +
| <nowiki>+</nowiki>38%
 +
| <nowiki>+</nowiki>41%
 +
| <nowiki>+</nowiki>44%
 +
| <nowiki>+</nowiki>47%
 +
| <nowiki>+</nowiki>50%
 +
| <nowiki>+</nowiki>53%
 +
| <nowiki>+</nowiki>56%
 +
|-
 +
| &nbsp;
 +
| Weight
 +
| <nowiki>-</nowiki>8%
 +
| <nowiki>-</nowiki>10%
 +
| <nowiki>-</nowiki>13%
 +
| <nowiki>-</nowiki>15%
 +
| <nowiki>-</nowiki>18%
 +
| <nowiki>-</nowiki>20%
 +
| <nowiki>-</nowiki>23%
 +
| <nowiki>-</nowiki>25%
 +
| <nowiki>-</nowiki>28%
 +
| <nowiki>-</nowiki>30%
 +
| <nowiki>-</nowiki>33%
 +
| <nowiki>-</nowiki>35%
 +
|}
 +
 
 +
&nbsp;
 +
{{ScrollBoxEnd}}
 +
 
 +
=== Lyceum Combined Blueprint Augmenters ===
 +
 
 +
Also Known as Hobers Augs, These Blueprints are available from Acropolis in Lyceum for a modest fee and a few simple items.
 +
 
 +
{{ScrollBoxBegin}}
 +
{| width="88%" cellspacing="0" cellpadding="4" border="2"
 +
|-
 +
| '''Type'''
 +
| '''Effect'''
 +
| '''Minor (t1)'''
 +
| '''Basic (t6)'''
 +
| '''Std (t11)'''
 +
| '''Good (t14)'''
 +
| '''Exc (t17)'''
 +
| '''Sup (t20)'''
 +
| '''Ult (t22)'''
 +
|-
 +
| '''Size'''
 +
| of aug
 +
| 1
 +
| 2
 +
| 4
 +
| 6
 +
| 8
 +
| 10
 +
|
 +
|-
 +
| '''Materials'''
 +
 
 +
| For BP ->
 +
| 1 [[Enforcer rank]]
 +
| 3 [[Paranormal Research Diploma]]
 +
| 5 [[Constable Rank]]
 +
| 1 [[Honorary Mention]]
 +
| 5 [[Honorary Mention]]
 +
| 1 [[Shard Token]]
 +
| 1 [[Allied Commendation]]
 +
|-
 +
| '''Credit Cost'''
 +
 
 +
| For BP ->
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| 1 Billion
 +
| 2.5 Billion
 +
|-
 +
| Artillery
 +
| Damage
 +
| <nowiki>+10%</nowiki>
 +
| <nowiki>+15</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+25</nowiki>%
 +
| <nowiki>+25</nowiki>%
 +
| <nowiki>+33</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Tracking
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Range
 +
| <nowiki>+</nowiki>20%
 +
| <nowiki>+</nowiki>20%
 +
| <nowiki>+</nowiki>30%
 +
| <nowiki>+</nowiki>30%
 +
| <nowiki>+</nowiki>40%
 +
| <nowiki>+</nowiki>40%
 +
| <nowiki>+</nowiki>60%
 +
|-
 +
| &nbsp;
 +
| Inertia Dampening
 +
| <nowiki>-10</nowiki>%
 +
| <nowiki>-10</nowiki>%
 +
| <nowiki>-10</nowiki>%
 +
| <nowiki>-12</nowiki>%
 +
| <nowiki>-15</nowiki>%
 +
| <nowiki>-20</nowiki>%
 +
| <nowiki>-30</nowiki>%
 +
|-
 +
| Assasin
 +
| Speed
 +
| <nowiki>+</nowiki>2%
 +
| <nowiki>+</nowiki>3%
 +
| <nowiki>+</nowiki>5%
 +
| <nowiki>+</nowiki>8%
 +
| <nowiki>+</nowiki>9%
 +
| <nowiki>+</nowiki>10%
 +
| <nowiki>+</nowiki>15%
 +
|-
 +
| &nbsp;
 +
| Speed
 +
| <nowiki>+</nowiki>5%
 +
| <nowiki>+</nowiki>7%
 +
| <nowiki>+</nowiki>9%
 +
| <nowiki>+</nowiki>12%
 +
| <nowiki>+</nowiki>15%
 +
| <nowiki>+</nowiki>15%
 +
| <nowiki>+</nowiki>25%
 +
|-
 +
| &nbsp;
 +
| Vis?
 +
| <nowiki>-20</nowiki>%
 +
| <nowiki>-20</nowiki>%
 +
| <nowiki>-25</nowiki>%
 +
| <nowiki>-25</nowiki>%
 +
| <nowiki>-40</nowiki>%
 +
| <nowiki>-35</nowiki>%
 +
| <nowiki>-50</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Critical Strength
 +
| <nowiki>+</nowiki>15%
 +
| <nowiki>+</nowiki>20%
 +
| <nowiki>+</nowiki>30%
 +
| <nowiki>+</nowiki>50%
 +
| <nowiki>+</nowiki>50%
 +
| <nowiki>+</nowiki>50%
 +
| <nowiki>+</nowiki>50%
 +
|-
 +
| &nbsp;
 +
| Reflex?
 +
|
 +
|
 +
|
 +
|
 +
|
 +
| <nowiki>-</nowiki>20%
 +
| <nowiki>-</nowiki>30%
 +
|-
 +
| Barrage
 +
| Tracking
 +
| <nowiki>-20</nowiki>%
 +
| <nowiki>-20</nowiki>%
 +
| <nowiki>-20</nowiki>%
 +
| <nowiki>-20</nowiki>%
 +
| <nowiki>-20</nowiki>%
 +
| <nowiki>-20</nowiki>%
 +
| <nowiki>-15</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Rate of Fire
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+35</nowiki>%
 +
| <nowiki>+40</nowiki>%
 +
| <nowiki>+45</nowiki>%
 +
| <nowiki>+50</nowiki>%
 +
| <nowiki>+65</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Range
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+40</nowiki>%
 +
| <nowiki>+40</nowiki>%
 +
| <nowiki>+40</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Weapon Holding
 +
| <nowiki>+50</nowiki>%
 +
| <nowiki>+50</nowiki>%
 +
| <nowiki>+50</nowiki>%
 +
| <nowiki>+50</nowiki>%
 +
| <nowiki>+50</nowiki>%
 +
| <nowiki>+50</nowiki>%
 +
| <nowiki>+75</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Elecical Tempering
 +
| <nowiki>-10</nowiki>%
 +
| <nowiki>-10</nowiki>%
 +
| <nowiki>-20</nowiki>%
 +
| <nowiki>-20</nowiki>%
 +
| <nowiki>-25</nowiki>%
 +
| <nowiki>-25</nowiki>%
 +
| <nowiki>-30</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Critical Hit Chance
 +
| <nowiki>+1</nowiki>%
 +
| <nowiki>+2</nowiki>%
 +
| <nowiki>+3</nowiki>%
 +
| <nowiki>+4</nowiki>%
 +
| <nowiki>+5</nowiki>%
 +
| <nowiki>+6</nowiki>%
 +
| <nowiki>+10</nowiki>%
 +
|-
 +
| Defender
 +
| Shield
 +
| <nowiki>+</nowiki>20%
 +
| <nowiki>+</nowiki>40%
 +
| <nowiki>+</nowiki>40%
 +
| <nowiki>+</nowiki>40%
 +
| <nowiki>+</nowiki>50%
 +
| <nowiki>+</nowiki>50%
 +
| <nowiki>+</nowiki>60%
 +
|-
 +
| &nbsp;
 +
| Turning
 +
| <nowiki>+</nowiki>15%
 +
| <nowiki>+</nowiki>15%
 +
| <nowiki>+</nowiki>15%
 +
| <nowiki>+</nowiki>20%
 +
| <nowiki>+</nowiki>20%
 +
| <nowiki>+</nowiki>20%
 +
| <nowiki>+</nowiki>30%
 +
|-
 +
| &nbsp;
 +
| Electricity
 +
| <nowiki>+</nowiki>10%
 +
| <nowiki>+</nowiki>10%
 +
| <nowiki>+</nowiki>15%
 +
| <nowiki>+</nowiki>15%
 +
| <nowiki>+</nowiki>15%
 +
| <nowiki>+</nowiki>18%
 +
| <nowiki>+</nowiki>25%
 +
|-
 +
| &nbsp;
 +
| Rate of Fire
 +
| <nowiki>+</nowiki>10%
 +
| <nowiki>+</nowiki>10%
 +
| <nowiki>+</nowiki>10%
 +
| <nowiki>+</nowiki>10%
 +
| <nowiki>+</nowiki>15%
 +
| <nowiki>+</nowiki>18%
 +
| <nowiki>+</nowiki>25%
 +
|-
 +
| &nbsp;
 +
| Resistance
 +
| <nowiki>+</nowiki>3%
 +
| <nowiki>+</nowiki>8%
 +
| <nowiki>+</nowiki>10%
 +
| <nowiki>+</nowiki>10%
 +
| <nowiki>+</nowiki>13%
 +
| <nowiki>+</nowiki>15%
 +
| <nowiki>+</nowiki>20%
 +
|-
 +
| &nbsp;
 +
| Hostility
 +
| <nowiki>+</nowiki>20%
 +
| <nowiki>+</nowiki>20%
 +
| <nowiki>+</nowiki>20%
 +
| <nowiki>+</nowiki>40%
 +
| <nowiki>+</nowiki>40%
 +
| <nowiki>+</nowiki>60%
 +
| <nowiki>+</nowiki>80%
 +
|-
 +
| Frenzy
 +
| Shield
 +
| <nowiki>-</nowiki>10%
 +
| <nowiki>-</nowiki>10%
 +
| <nowiki>-</nowiki>10%
 +
| <nowiki>-</nowiki>10%
 +
| <nowiki>-</nowiki>10%
 +
| <nowiki>-</nowiki>10%
 +
| <nowiki>-</nowiki>15%
 +
|-
 +
| &nbsp;
 +
| Energy
 +
| <nowiki>+</nowiki>30%
 +
| <nowiki>+</nowiki>30%
 +
| <nowiki>+</nowiki>30%
 +
| <nowiki>+</nowiki>30%
 +
| <nowiki>+</nowiki>30%
 +
| <nowiki>+</nowiki>40%
 +
| <nowiki>+</nowiki>50%
 +
|-
 +
| &nbsp;
 +
| Speed
 +
| <nowiki>+</nowiki>5%
 +
| <nowiki>+</nowiki>5%
 +
| <nowiki>+</nowiki>5%
 +
| <nowiki>+</nowiki>6%
 +
| <nowiki>+</nowiki>8%
 +
| <nowiki>+</nowiki>10%
 +
| <nowiki>+</nowiki>20%
 +
|-
 +
| &nbsp;
 +
| Damage
 +
| <nowiki>+</nowiki>15%
 +
| <nowiki>+</nowiki>20%
 +
| <nowiki>+</nowiki>25%
 +
| <nowiki>+</nowiki>30%
 +
| <nowiki>+</nowiki>35%
 +
| <nowiki>+</nowiki>40%
 +
| <nowiki>+</nowiki>50%
 +
|-
 +
| &nbsp;
 +
| Recovery
 +
| <nowiki>-</nowiki>10%
 +
| <nowiki>-</nowiki>10%
 +
| <nowiki>-</nowiki>10%
 +
| <nowiki>-</nowiki>10%
 +
| <nowiki>-</nowiki>10%
 +
| <nowiki>-</nowiki>10%
 +
| <nowiki>-</nowiki>15%
 +
|-
 +
| &nbsp;
 +
| Rate of Fire
 +
| <nowiki>+</nowiki>15%
 +
| <nowiki>+</nowiki>20%
 +
| <nowiki>+</nowiki>25%
 +
| <nowiki>+</nowiki>30%
 +
| <nowiki>+</nowiki>35%
 +
| <nowiki>+</nowiki>40%
 +
| <nowiki>+</nowiki>50%
 +
|-
 +
| &nbsp;
 +
| Recovery
 +
| <nowiki>-</nowiki>5%
 +
| <nowiki>-</nowiki>10%
 +
| <nowiki>-</nowiki>15%
 +
| <nowiki>-</nowiki>15%
 +
| <nowiki>-</nowiki>20%
 +
| <nowiki>-</nowiki>20%
 +
| <nowiki>-</nowiki>25%
 +
|-
 +
| Harrier
 +
| Speed
 +
| <nowiki>+</nowiki>%
 +
| <nowiki>+</nowiki>20%
 +
| <nowiki>+</nowiki>25%
 +
| <nowiki>+</nowiki>25%
 +
| <nowiki>+</nowiki>30%
 +
| <nowiki>+</nowiki>35%
 +
| <nowiki>+</nowiki>45%
 +
|-
 +
| &nbsp;
 +
| Damage
 +
| <nowiki>+</nowiki>%
 +
| <nowiki>+</nowiki>15%
 +
| <nowiki>+</nowiki>20%
 +
| <nowiki>+</nowiki>20%
 +
| <nowiki>+</nowiki>20%
 +
| <nowiki>+</nowiki>20%
 +
| <nowiki>+</nowiki>25%
 +
|-
 +
| &nbsp;
 +
| THrust
 +
| <nowiki>+</nowiki>%
 +
| <nowiki>+</nowiki>80%
 +
| <nowiki>+</nowiki>80%
 +
| <nowiki>+</nowiki>80%
 +
| <nowiki>+</nowiki>80%
 +
| <nowiki>+</nowiki>80%
 +
| <nowiki>+</nowiki>80%
 +
|-
 +
| &nbsp;
 +
| Rate of Fire
 +
| <nowiki>+</nowiki>%
 +
| <nowiki>+</nowiki>15%
 +
| <nowiki>+</nowiki>20%
 +
| <nowiki>+</nowiki>20%
 +
| <nowiki>+</nowiki>20%
 +
| <nowiki>+</nowiki>20%
 +
| <nowiki>+</nowiki>25%
 +
|-
 +
| &nbsp;
 +
| Range
 +
| <nowiki>+</nowiki>%
 +
| <nowiki>+</nowiki>25%
 +
| <nowiki>+</nowiki>25%
 +
| <nowiki>+</nowiki>25%
 +
| <nowiki>+</nowiki>25%
 +
| <nowiki>+</nowiki>25%
 +
| <nowiki>+</nowiki>25%
 +
|-
 +
| &nbsp;
 +
| Reflect?
 +
| <nowiki>+</nowiki>%
 +
| <nowiki>+</nowiki>50%
 +
| <nowiki>+</nowiki>50%
 +
| <nowiki>+</nowiki>50%
 +
| <nowiki>+</nowiki>50%
 +
| <nowiki>+</nowiki>50%
 +
| <nowiki>+</nowiki>50%
 +
|-
 +
| Hauling
 +
| Energy
 +
| <nowiki>+</nowiki>50%
 +
| <nowiki>+</nowiki>50%
 +
| <nowiki>+</nowiki>50%
 +
| <nowiki>+</nowiki>50%
 +
| <nowiki>+</nowiki>50%
 +
| <nowiki>+</nowiki>50%
 +
| <nowiki>+</nowiki>50%
 +
|-
 +
| &nbsp;
 +
| Turning
 +
| <nowiki>+</nowiki>30%
 +
| <nowiki>+</nowiki>30%
 +
| <nowiki>+</nowiki>30%
 +
| <nowiki>+</nowiki>30%
 +
| <nowiki>+</nowiki>30%
 +
| <nowiki>+</nowiki>30%
 +
| <nowiki>+</nowiki>30%
 +
|-
 +
| &nbsp;
 +
| Thrust
 +
| <nowiki>+</nowiki>100%
 +
| <nowiki>+</nowiki>100%
 +
| <nowiki>+</nowiki>100%
 +
| <nowiki>+</nowiki>100%
 +
| <nowiki>+</nowiki>100%
 +
| <nowiki>+</nowiki>100%
 +
| <nowiki>+</nowiki>100%
 +
|-
 +
| &nbsp;
 +
| Hull Space
 +
| <nowiki>+</nowiki>15%
 +
| <nowiki>+</nowiki>20%
 +
| <nowiki>+</nowiki>25%
 +
| <nowiki>+</nowiki>30%
 +
| <nowiki>+</nowiki>35%
 +
| <nowiki>+</nowiki>40%
 +
| <nowiki>+</nowiki>50%
 +
|-
 +
| &nbsp;
 +
| Tractor Strength
 +
| <nowiki>+</nowiki>10%
 +
| <nowiki>+</nowiki>20%
 +
| <nowiki>+</nowiki>30%
 +
| <nowiki>+</nowiki>40%
 +
| <nowiki>+</nowiki>50%
 +
| <nowiki>+</nowiki>60%
 +
| <nowiki>+</nowiki>80%
 +
|-
 +
| &nbsp;
 +
| Inertia Dampening
 +
| <nowiki>+</nowiki>50%
 +
| <nowiki>+</nowiki>30%
 +
| <nowiki>+</nowiki>30%
 +
| <nowiki>+</nowiki>30%
 +
| <nowiki>+</nowiki>30%
 +
| <nowiki>+</nowiki>30%
 +
| <nowiki>+</nowiki>20%
 +
|-
 +
 
 +
| Holding
 +
| Electricity
 +
| <nowiki>+10%</nowiki>
 +
| <nowiki>+15</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Hull
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+25</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+40</nowiki>%
 +
| <nowiki>+45</nowiki>%
 +
| <nowiki>+50</nowiki>%
 +
| <nowiki>+60</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Weight
 +
| <nowiki>-5</nowiki>%
 +
| <nowiki>-10</nowiki>%
 +
| <nowiki>-20</nowiki>%
 +
| <nowiki>-20</nowiki>%
 +
| <nowiki>-25</nowiki>%
 +
| <nowiki>-30</nowiki>%
 +
| <nowiki>-40</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Hostility
 +
| <nowiki>-</nowiki>%
 +
| <nowiki>-</nowiki>%
 +
| <nowiki>-</nowiki>%
 +
| <nowiki>-</nowiki>%
 +
| <nowiki>-10</nowiki>%
 +
| <nowiki>-10</nowiki>%
 +
| <nowiki>-20</nowiki>%
 +
|-
 +
| Insanity
 +
| Shield
 +
| <nowiki>-10</nowiki>%
 +
| <nowiki>-10</nowiki>%
 +
| <nowiki>-10</nowiki>%
 +
| <nowiki>-10</nowiki>%
 +
| <nowiki>-10</nowiki>%
 +
| <nowiki>-15</nowiki>%
 +
| <nowiki>-25</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Damage
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+15</nowiki>%
 +
| <nowiki>+25</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Electricity
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+15</nowiki>%
 +
| <nowiki>+15</nowiki>%
 +
| <nowiki>+15</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+25</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Weight
 +
| <nowiki>-5</nowiki>%
 +
| <nowiki>-10</nowiki>%
 +
| <nowiki>-10</nowiki>%
 +
| <nowiki>-10</nowiki>%
 +
| <nowiki>-10</nowiki>%
 +
| <nowiki>-10</nowiki>%
 +
| <nowiki>-15</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Rate of Fire
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+40</nowiki>%
 +
| <nowiki>+50</nowiki>%
 +
| <nowiki>+50</nowiki>%
 +
| <nowiki>+55</nowiki>%
 +
| <nowiki>+75</nowiki>%
 +
|-
 +
| Interceptor
 +
| Energy
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+50</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Speed
 +
| <nowiki>+5</nowiki>%
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+16</nowiki>%
 +
| <nowiki>+15</nowiki>%
 +
| <nowiki>+22</nowiki>%
 +
| <nowiki>+25</nowiki>%
 +
| <nowiki>+35</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Turning
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Damage
 +
| <nowiki>+8</nowiki>%
 +
| <nowiki>+14</nowiki>%
 +
| <nowiki>+17</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Thrust
 +
| <nowiki>+100</nowiki>%
 +
| <nowiki>+100</nowiki>%
 +
| <nowiki>+100</nowiki>%
 +
| <nowiki>+100</nowiki>%
 +
| <nowiki>+100</nowiki>%
 +
| <nowiki>+100</nowiki>%
 +
| <nowiki>+100</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Tracking
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+25</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+35</nowiki>%
 +
| <nowiki>+40</nowiki>%
 +
| <nowiki>+50</nowiki>%
 +
|-
 +
| Madness
 +
| Shield
 +
| <nowiki>+</nowiki>%
 +
| <nowiki>+</nowiki>%
 +
| <nowiki>+</nowiki>%
 +
| <nowiki>+</nowiki>%
 +
| <nowiki>+</nowiki>%
 +
| <nowiki>-10</nowiki>%
 +
| <nowiki>-20</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Speed
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+12</nowiki>%
 +
| <nowiki>+14</nowiki>%
 +
| <nowiki>+16</nowiki>%
 +
| <nowiki>+18</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Turning
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Thrust
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Vis?
 +
| <nowiki>+100</nowiki>%
 +
| <nowiki>+100</nowiki>%
 +
| <nowiki>+100</nowiki>%
 +
| <nowiki>+100</nowiki>%
 +
| <nowiki>+100</nowiki>%
 +
| <nowiki>+100</nowiki>%
 +
| <nowiki>+100</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Rate of Fire
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+40</nowiki>%
 +
| <nowiki>+40</nowiki>%
 +
| <nowiki>+55</nowiki>%
 +
| <nowiki>+60</nowiki>%
 +
| <nowiki>+75</nowiki>%
 +
| <nowiki>+100</nowiki>%
 +
|-
 +
| Maruader
 +
| Speed
 +
| <nowiki>+5</nowiki>%
 +
| <nowiki>+8</nowiki>%
 +
| <nowiki>+11</nowiki>%
 +
| <nowiki>+13</nowiki>%
 +
| <nowiki>+15</nowiki>%
 +
| <nowiki>+17</nowiki>%
 +
| <nowiki>+22</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Damage
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+23</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+35</nowiki>%
 +
| <nowiki>+40</nowiki>%
 +
| <nowiki>+50</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Thrust
 +
| <nowiki>+50</nowiki>%
 +
| <nowiki>+50</nowiki>%
 +
| <nowiki>+50</nowiki>%
 +
| <nowiki>+50</nowiki>%
 +
| <nowiki>+50</nowiki>%
 +
| <nowiki>+50</nowiki>%
 +
| <nowiki>+50</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Visibility
 +
| <nowiki>-20</nowiki>%
 +
| <nowiki>-20</nowiki>%
 +
| <nowiki>-20</nowiki>%
 +
| <nowiki>-20</nowiki>%
 +
| <nowiki>-20</nowiki>%
 +
| <nowiki>-20</nowiki>%
 +
| <nowiki>-20</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Hull
 +
| <nowiki>+5</nowiki>%
 +
| <nowiki>+5</nowiki>%
 +
| <nowiki>+7</nowiki>%
 +
| <nowiki>+7</nowiki>%
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+10</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Resistance
 +
| <nowiki>-10</nowiki>%
 +
| <nowiki>-10</nowiki>%
 +
| <nowiki>-10</nowiki>%
 +
| <nowiki>-10</nowiki>%
 +
| <nowiki>-10</nowiki>%
 +
| <nowiki>-10</nowiki>%
 +
| <nowiki>-8</nowiki>%
 +
|-
 +
| Messanger
 +
| Shield
 +
| <nowiki>+15</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+40</nowiki>%
 +
| <nowiki>+40</nowiki>%
 +
| <nowiki>+40</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Energy
 +
| <nowiki>+15</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+40</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Turning
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Turning
 +
| <nowiki>+50</nowiki>%
 +
| <nowiki>+50</nowiki>%
 +
| <nowiki>+50</nowiki>%
 +
| <nowiki>+50</nowiki>%
 +
| <nowiki>+50</nowiki>%
 +
| <nowiki>+50</nowiki>%
 +
| <nowiki>+50</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Weight
 +
| <nowiki>-5</nowiki>%
 +
| <nowiki>-10</nowiki>%
 +
| <nowiki>-15</nowiki>%
 +
| <nowiki>-15</nowiki>%
 +
| <nowiki>-20</nowiki>%
 +
| <nowiki>-20</nowiki>%
 +
| <nowiki>-30</nowiki>%
 +
|-
 +
| Obliteration
 +
| Damage
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+40</nowiki>%
 +
| <nowiki>+40</nowiki>%
 +
| <nowiki>+50</nowiki>%
 +
| <nowiki>+45</nowiki>%
 +
| <nowiki>+60</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Range
 +
| <nowiki>+15</nowiki>%
 +
| <nowiki>+15</nowiki>%
 +
| <nowiki>+18</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Critical Strength
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+40</nowiki>%
 +
| <nowiki>+50</nowiki>%
 +
| <nowiki>+60</nowiki>%
 +
| <nowiki>+65</nowiki>%
 +
| <nowiki>+75</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Resistance
 +
| <nowiki>-10</nowiki>%
 +
| <nowiki>-10</nowiki>%
 +
| <nowiki>-10</nowiki>%
 +
| <nowiki>-10</nowiki>%
 +
| <nowiki>-10</nowiki>%
 +
| <nowiki>-5</nowiki>%
 +
| <nowiki>-15</nowiki>%
 +
|-
 +
| Reviving
 +
| Speed
 +
| <nowiki>+2</nowiki>%
 +
| <nowiki>+5</nowiki>%
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+15</nowiki>%
 +
| <nowiki>+15</nowiki>%
 +
| <nowiki>+15</nowiki>%
 +
| <nowiki>+15</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Recovery
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+15</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Rate of Fire
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+15</nowiki>%
 +
| <nowiki>+15</nowiki>%
 +
| <nowiki>+15</nowiki>%
 +
| <nowiki>+15</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+40</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Resistance
 +
| <nowiki>--</nowiki>%
 +
| <nowiki>-10</nowiki>%
 +
| <nowiki>-20</nowiki>%
 +
| <nowiki>-20</nowiki>%
 +
| <nowiki>-20</nowiki>%
 +
| <nowiki>-25</nowiki>%
 +
| <nowiki>-15</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Transferance Power
 +
| <nowiki>+25</nowiki>%
 +
| <nowiki>+25</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+35</nowiki>%
 +
| <nowiki>+35</nowiki>%
 +
| <nowiki>+50</nowiki>%
 +
|-
 +
| Scoundrel
 +
| Damage
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+13</nowiki>%
 +
| <nowiki>+17</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+23</nowiki>%
 +
| <nowiki>+27</nowiki>%
 +
| <nowiki>+38</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Visibility
 +
| <nowiki>-10</nowiki>%
 +
| <nowiki>-12</nowiki>%
 +
| <nowiki>-15</nowiki>%
 +
| <nowiki>-17</nowiki>%
 +
| <nowiki>-19</nowiki>%
 +
| <nowiki>-22</nowiki>%
 +
| <nowiki>-25</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Rate of Fire
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+13</nowiki>%
 +
| <nowiki>+17</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+23</nowiki>%
 +
| <nowiki>+27</nowiki>%
 +
| <nowiki>+38</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Range
 +
| <nowiki>-30</nowiki>%
 +
| <nowiki>-30</nowiki>%
 +
| <nowiki>-30</nowiki>%
 +
| <nowiki>-30</nowiki>%
 +
| <nowiki>-30</nowiki>%
 +
| <nowiki>-30</nowiki>%
 +
| <nowiki>-30</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Critical Hit Chance
 +
| <nowiki>--</nowiki>%
 +
| <nowiki>--</nowiki>%
 +
| <nowiki>--</nowiki>%
 +
| <nowiki>--</nowiki>%
 +
| <nowiki>--</nowiki>%
 +
| <nowiki>--</nowiki>%
 +
| <nowiki>+5</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Range
 +
| <nowiki>+2</nowiki>%
 +
| <nowiki>+4</nowiki>%
 +
| <nowiki>+6</nowiki>%
 +
| <nowiki>+7</nowiki>%
 +
| <nowiki>+8</nowiki>%
 +
| <nowiki>+9</nowiki>%
 +
| <nowiki>+12</nowiki>%
 +
|-
 +
| Smuggling
 +
| Shield
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Speed
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+19</nowiki>%
 +
| <nowiki>+22</nowiki>%
 +
| <nowiki>+25</nowiki>%
 +
| <nowiki>+28</nowiki>%
 +
| <nowiki>+--</nowiki>%
 +
| <nowiki>+28</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Turning
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+40</nowiki>%
 +
| <nowiki>+40</nowiki>%
 +
| <nowiki>+40</nowiki>%
 +
| <nowiki>+40</nowiki>%
 +
| <nowiki>+40</nowiki>%
 +
| <nowiki>+40</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Thrust
 +
| <nowiki>+25</nowiki>%
 +
| <nowiki>+50</nowiki>%
 +
| <nowiki>+50</nowiki>%
 +
| <nowiki>+50</nowiki>%
 +
| <nowiki>+50</nowiki>%
 +
| <nowiki>+50</nowiki>%
 +
| <nowiki>+50</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Hull
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+15</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+25</nowiki>%
 +
| <nowiki>+25</nowiki>%
 +
| <nowiki>+--</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Resistance
 +
| <nowiki>--</nowiki>%
 +
| <nowiki>--</nowiki>%
 +
| <nowiki>--</nowiki>%
 +
| <nowiki>--</nowiki>%
 +
| <nowiki>--</nowiki>%
 +
| <nowiki>--</nowiki>%
 +
| <nowiki>+5</nowiki>%
 +
|-
 +
| Stimulating
 +
| Shield
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+15</nowiki>%
 +
| <nowiki>+15</nowiki>%
 +
| <nowiki>+15</nowiki>%
 +
| <nowiki>+15</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Energy
 +
| <nowiki>+15</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Shield Recovery
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+15</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Electricity
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+15</nowiki>%
 +
| <nowiki>+15</nowiki>%
 +
| <nowiki>+15</nowiki>%
 +
| <nowiki>+15</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Tracking
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+15</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Range
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+15</nowiki>%
 +
|-
 +
| Vanguard
 +
| Shield
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+15</nowiki>%
 +
| <nowiki>+15</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+40</nowiki>%
 +
| <nowiki>+50</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Damage
 +
| <nowiki>+6</nowiki>%
 +
| <nowiki>+8</nowiki>%
 +
| <nowiki>+12</nowiki>%
 +
| <nowiki>+15</nowiki>%
 +
| <nowiki>+15</nowiki>%
 +
| <nowiki>+15</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Electricity
 +
| <nowiki>+15</nowiki>%
 +
| <nowiki>+15</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+15</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+40</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Thrust
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+15</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Hostility
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+40</nowiki>%
 +
| <nowiki>+40</nowiki>%
 +
| <nowiki>+50</nowiki>%
 +
| <nowiki>+50</nowiki>%
 +
| <nowiki>+60</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Resistance
 +
| <nowiki>+2</nowiki>%
 +
| <nowiki>+5</nowiki>%
 +
| <nowiki>+8</nowiki>%
 +
| <nowiki>+8</nowiki>%
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+15</nowiki>%
 +
|-
 +
| Warrior
 +
| Shield
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+40</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Damage
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+15</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+25</nowiki>%
 +
| <nowiki>+35</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Electricity
 +
| <nowiki>+5</nowiki>%
 +
| <nowiki>+5</nowiki>%
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+15</nowiki>%
 +
| <nowiki>+15</nowiki>%
 +
| <nowiki>+25</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Hostility
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+10</nowiki>%
 +
| <nowiki>+20</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+30</nowiki>%
 +
| <nowiki>+40</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Inertia Dampening
 +
| <nowiki>-20</nowiki>%
 +
| <nowiki>-20</nowiki>%
 +
| <nowiki>-20</nowiki>%
 +
| <nowiki>-20</nowiki>%
 +
| <nowiki>-20</nowiki>%
 +
| <nowiki>-20</nowiki>%
 +
| <nowiki>-20</nowiki>%
 +
|-
 +
| &nbsp;
 +
| Resistance
 +
| <nowiki>--</nowiki>%
 +
| <nowiki>--</nowiki>%
 +
| <nowiki>--</nowiki>%
 +
| <nowiki>--</nowiki>%
 +
| <nowiki>--</nowiki>%
 +
| <nowiki>--</nowiki>%
 +
| <nowiki>+5</nowiki>%
 +
|-
 +
|}
 +
{{ScrollBoxEnd}}
 +
 
 +
=== Demented Augmenters ===
 +
 
 +
These augmenters are like Advanced Adv. Sup. augs. They have a better bonus, plus additional stat boosts.
 +
{{ScrollBoxBegin}}
 +
{| width="100%" cellspacing="0" cellpadding="4" border="2"
 +
|-
 +
| '''Name'''
 +
| '''Stats'''
 +
|-
 +
| '''All'''
 +
| ''Tech = 20, Size = 10, Weight = 3,000''
 +
|-
 +
| '''Demented Defensive'''
 +
| ''Shield +72%, Shield Recharge +48%, Transference Power +15%''
 +
|-
 +
| '''Demented Invigorating'''
 +
| ''Energy +144%, Elec Recharge +48%, Transference Efficiency +20%''
 +
|-
 +
| '''Demented Marksman'''
 +
| ''Damage +27.8%, Tracking +45%, Radar +75%, Range +30%''
 +
|-
 +
| '''Demented Monkey'''
 +
| ''Speed +15%, Turning +75%, Thrust +480%, Docking Speed +150%''
 +
|-
 +
| '''Demented Patrol'''
 +
| ''Visibility -79%, Radar +300%, Tractor Strength +60%''
 +
|-
 +
| '''Demented Racer'''
 +
| ''Speed +28%, Turning +15%, Thrust +100%, Docking Speed +600%''
 +
|-
 +
| '''Demented Rage'''
 +
| ''Damage +27%, Rate of Fire +46%, Energy +40%''
 +
|-
 +
| '''Demented Sardine'''
 +
| ''Hull Space +60%, Weight -38%''
 +
|}
 +
{{ScrollBoxEnd}}
 +
 
 +
=== Adamanturized Augmenters ===
 +
 
 +
These augmenters are advanced versions of the aforementioned demented augmenters. It should be noted that some of them add entirely new stats while others replace and amplify stats from their demented counterparts.
 +
{{ScrollBoxBegin}}
 +
{| width="100%" cellspacing="0" cellpadding="4" border="2"
 +
|-
 +
| '''Name'''
 +
| '''Stats'''
 +
|-
 +
| '''All'''
 +
| ''Tech = 20, Size = 10, Weight = 3,000''
 +
|-
 +
| '''Adamanturized Defensive'''
 +
| ''Shields +72%, Shield recharge +48%, Transference Power +15%, Resistance to Damage +4%''
 +
|-
 +
| '''Adamanturized Invigorating'''
 +
| ''Energy +144%, Elec Recharge +48%, Transference Efficiency +20%, Electric Tempering -7%''
 +
|-
 +
| '''Adamanturized Marksman'''
 +
| ''Damage +30% , Tracking +45% ,Radar +75% ,Range +35%''
 +
|-
 +
| '''Adamanturized Monkey'''
 +
| ''Speed +20%, Turning +75%, Thrust +480%, Docking Speed +200%''
 +
|-
 +
| '''Adamanturized Patrol'''
 +
| ''Visibility -79.17%, Radar +300%, Tractor Strength +100%''
 +
|-
 +
| '''Adamanturized Racer'''
 +
| ''Speed +30%, Turning +15%, Thrust +100%, Docking Speed +600%''
 +
|-
 +
| '''Adamanturized Rage'''
 +
| ''Damage +27%, Rate of Fire +46%, Electric Tempering -12%''
 +
|-
 +
| '''Adamanturized Sardine'''
 +
| ''Hull Space +65%, Weight -38%''
 +
|}
 +
{{ScrollBoxEnd}}
 +
 
 +
= Base Augmenters =
 +
 
 +
Augmenters for bases only.
 +
 
 +
== Normal Augs ==
 +
{{ScrollBoxBegin}}
 
Generic augs, modified for the specifications required of outfitting a base.
 
Generic augs, modified for the specifications required of outfitting a base.
</p>
 
<table width="88%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable">
 
  
<tr>
+
{| width="88%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable"
<td> <b>Type</b>
+
|-
</td>
+
| '''Type'''
<td> <b>Effect</b>
+
| '''Effect'''
</td>
+
| '''Arcadian (t0)'''
<td> <b>Arcadian (t0)</b>
+
| '''Adonis (t9)'''
</td>
+
| '''Argonaut (t12)'''
<td> <b>Adonis (t9)</b>
+
| '''Ambrosia (t14)'''
</td>
+
| '''Andaman (t16)'''
<td> <b>Argonaut (t12)</b>
+
| '''Achilles (t18)'''
</td>
+
|-
<td> <b>Ambrosia (t14)</b>
+
| '''Size'''
</td>
+
| of the aug
<td> <b>Andaman (t16)</b>
+
| 1,000
</td>
+
| 2,000
<td> <b>Achilles (t18)</b>
+
| 4,000
</td></tr>
+
| 8,000
<tr>
+
| 16,000
<td> <b>Size</b>
+
| 32,000
</td>
+
|-
<td> of the aug
+
| '''Weight'''
</td>
+
| of the aug
<td> 1,000
+
| 1,000
</td>
+
| 10,000
<td> 2,000
+
| 100,000
</td>
+
| 1 mil
<td> 4,000
+
| 2 mil
</td>
+
| 3 mil
<td> 8,000
+
|-
</td>
+
| Capacity
<td> 16,000
+
| Hull space
</td>
+
| <nowiki>+</nowiki>30%
<td> 32,000
+
| <nowiki>+</nowiki>85%
</td></tr>
+
| <nowiki>+</nowiki>100%
<tr>
+
| <nowiki>+</nowiki>110%
<td> <b>Weight</b>
+
| <nowiki>+</nowiki>130%
</td>
+
| <nowiki>+</nowiki>140%
<td> of the aug
+
|-
</td>
+
| Damage
<td> 1,000
+
| Damage
</td>
+
| <nowiki>+</nowiki>23%
<td> 10,000
+
| <nowiki>+</nowiki>60%
</td>
+
| <nowiki>+</nowiki>80%
<td> 100,000
+
| <nowiki>+</nowiki>90%
</td>
+
| <nowiki>+</nowiki>97%
<td> 1 mil
+
| <nowiki>+</nowiki>105%
</td>
+
|-
<td> 2 mil
+
| Electric
</td>
+
| Energy recharge
<td> 3 mil
+
| <nowiki>+</nowiki>30%
</td></tr>
+
| <nowiki>+</nowiki>80%
<tr>
+
| <nowiki>+</nowiki>100%
<td> Capacity
+
| <nowiki>+</nowiki>120%
</td>
+
| <nowiki>+</nowiki>130%
<td> Hull space
+
| <nowiki>+</nowiki>140%
</td>
+
|-
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
+
| Energy
</td>
+
| Energy
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>85%
+
| <nowiki>+</nowiki>200%
</td>
+
| <nowiki>+</nowiki>500%
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%
+
| <nowiki>+</nowiki>700%
</td>
+
| <nowiki>+</nowiki>875%
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>110%
+
| <nowiki>+</nowiki>975%
</td>
+
| <nowiki>+</nowiki>1050%
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>130%
+
|-
</td>
+
| Firing
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>140%
+
| Rate of Fire
</td></tr>
+
| <nowiki>+</nowiki>50%
<tr>
+
| <nowiki>+</nowiki>150%
<td> Damage
+
| <nowiki>+</nowiki>190%
</td>
+
| <nowiki>+</nowiki>220%
<td> Damage
+
| <nowiki>+</nowiki>240%
</td>
+
| <nowiki>+</nowiki>265%
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>23%
+
|-
</td>
+
| Radar
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>60%
+
| Radar
</td>
+
| <nowiki>+</nowiki>300%
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>80%
+
| <nowiki>+</nowiki>800%
</td>
+
| <nowiki>+</nowiki>1100%
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>90%
+
| <nowiki>+</nowiki>1200%
</td>
+
| <nowiki>+</nowiki>1300%
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>97%
+
| <nowiki>+</nowiki>1400%
</td>
+
|-
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>105%
+
| Range
</td></tr>
+
| Range
<tr>
+
| <nowiki>+</nowiki>50%
<td> Electric
+
| <nowiki>+</nowiki>160%
</td>
+
| <nowiki>+</nowiki>200%
<td> Energy recharge
+
| <nowiki>+</nowiki>225%
</td>
+
| <nowiki>+</nowiki>250%
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
+
| <nowiki>+</nowiki>275%
</td>
+
|-
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>80%
+
| Recovery
</td>
+
| Shield recharge
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%
+
| <nowiki>+</nowiki>45%
</td>
+
| <nowiki>+</nowiki>130%
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>120%
+
| <nowiki>+</nowiki>160%
</td>
+
| <nowiki>+</nowiki>180%
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>130%
+
| <nowiki>+</nowiki>193%
</td>
+
| <nowiki>+</nowiki>210%
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>140%
+
|-
</td></tr>
+
| Shield
<tr>
+
| Shield
<td> Energy
+
| <nowiki>+</nowiki>76%
</td>
+
| <nowiki>+</nowiki>200%
<td> Energy
+
| <nowiki>+</nowiki>250%
</td>
+
| <nowiki>+</nowiki>300%
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>200%
+
| <nowiki>+</nowiki>325%
</td>
+
| <nowiki>+</nowiki>350%
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>500%
+
|}
</td>
+
{{ScrollBoxEnd}}
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>700%
+
 
</td>
+
== Double Base Augs ==
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>875%
+
 
</td>
+
Augs built from the generic base augs, allowing for the special needs of bases to be met. These augs give boosts to two stats, depending on the pair of augs they were built from.
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>975%
+
{{ScrollBoxBegin}}
</td>
+
{| width="88%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable"
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>1050%
+
|-
</td></tr>
+
| '''Type'''
<tr>
+
| '''Effect'''
<td> Firing
+
| '''Arcadian (t0)'''
</td>
+
| '''Arcadian Z (t0)'''
<td> Rate of Fire
+
| '''Adonis (t9)'''
</td>
+
| '''Adonis Z (t9)'''
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
+
| '''Argonaut (t12)'''
</td>
+
| '''Argonaut Z (t12)'''
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>150%
+
| '''Ambrosia (t14)'''
</td>
+
| '''Ambrosia Z (t14)'''
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>190%
+
| '''Andaman (t16)'''
</td>
+
| '''Andaman Z (t16)'''
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>220%
+
| '''Achilles (t18)'''
</td>
+
| '''Achilles Z (t18)'''
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>240%
+
|-
</td>
+
| '''Size'''
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>265%
+
| of the aug
</td></tr>
+
| 2,000
<tr>
+
| 20,000
<td> Radar
+
| 4,000
</td>
+
| 40,000
<td> Radar
+
| 8,000
</td>
+
| 80,000
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>300%
+
| 16,000
</td>
+
| 160,000
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>800%
+
| 32,000
</td>
+
| 320,000
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>1100%
+
| 64,000
</td>
+
| &nbsp;640,000
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>1200%
+
|-
</td>
+
| '''Weight'''
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>1300%
+
| of the aug
</td>
+
| 200,000
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>1400%
+
| 2,000,000
</td></tr>
+
| 400,000
<tr>
+
| 4,000,000
<td> Range
+
| 800,000
</td>
+
| 8,000,000
<td> Range
+
| 1,600,000
</td>
+
| 16,000,000
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
+
| 3,200,000
</td>
+
|
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>160%
+
32,000,000
</td>
+
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>200%
+
| 6,400,000
</td>
+
| &nbsp;64,000,000
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>225%
+
|-
</td>
+
| Assault
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>250%
+
| Shield Recharge
</td>
+
| <nowiki>+</nowiki>26%
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>275%
+
| &nbsp;&nbsp;+31%
</td></tr>
+
| <nowiki>+</nowiki>70%
<tr>
+
| <nowiki>+</nowiki>80%
<td> Recovery
+
| <nowiki>+</nowiki>90%
</td>
+
| <nowiki>+</nowiki>105%
<td> Shield recharge
+
| <nowiki>+</nowiki>100%
</td>
+
| &nbsp;+115%
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>45%
+
| <nowiki>+</nowiki>105%
</td>
+
| <nowiki>+</nowiki>130%
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>130%
+
| <nowiki>+</nowiki>120%
</td>
+
| +140%
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>160%
+
|-
</td>
+
| &nbsp;
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>180%
+
| Rate of Fire
</td>
+
| <nowiki>+</nowiki>30%
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>193%
+
| &nbsp;&nbsp;+36%
</td>
+
| <nowiki>+</nowiki>90%
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>210%
+
| <nowiki>+</nowiki>110%
</td></tr>
+
| <nowiki>+</nowiki>100%
<tr>
+
| <nowiki>+</nowiki>125%
<td> Shield
+
| <nowiki>+</nowiki>115%
</td>
+
| &nbsp;+140%
<td> Shield
+
| <nowiki>+</nowiki>130%
</td>
+
| +155%
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>76%
+
| <nowiki>+</nowiki>140%
</td>
+
| +170%
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>200%
+
|-
</td>
+
| Barricade
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>250%
+
| Shield
</td>
+
| <nowiki>+</nowiki>33%
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>300%
+
| +45%
</td>
+
| <nowiki>+</nowiki>110%
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>325%
+
| <nowiki>+</nowiki>130%
</td>
+
| <nowiki>+</nowiki>130%
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>350%
+
| &nbsp;+160%
</td></tr></table>
+
| <nowiki>+</nowiki>150%
<p><span class="fck_mw_template">{{ScrollBoxEnd}}</span>
+
| &nbsp;+180%
</p>
+
| <nowiki>+</nowiki>165%
<h2> Double Base Augs </h2>
+
| +200%
<p>Augs built from the generic base augs, allowing for the special needs of bases to be met. These augs give boosts to two stats, depending on the pair of augs they were built from.
+
| <nowiki>+</nowiki>185%
<span class="fck_mw_template">{{ScrollBoxBegin}}</span>
+
| +210%
</p>
+
|-
<table width="88%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable">
+
| &nbsp;
 +
| Energy Recharge
 +
| <nowiki>+</nowiki>20%
 +
| &nbsp;+22%
 +
| <nowiki>+</nowiki>50%
 +
| <nowiki>+</nowiki>60%
 +
| <nowiki>+</nowiki>60%
 +
| &nbsp;+70%
 +
| <nowiki>+</nowiki>65%
 +
| &nbsp;+80%
 +
| <nowiki>+</nowiki>75%
 +
| +90%
 +
| <nowiki>+</nowiki>80%
 +
| +100%
 +
|-
 +
| Outpost
 +
| Range
 +
| <nowiki>+</nowiki>30%
 +
| <nowiki>+</nowiki>35%
 +
| <nowiki>+</nowiki>100%
 +
| <nowiki>+</nowiki>120%
 +
| <nowiki>+</nowiki>120%
 +
| &nbsp;+150%
 +
| <nowiki>+</nowiki>140%
 +
| <nowiki>+</nowiki>160%
 +
| <nowiki>+</nowiki>150%
 +
| <nowiki>+</nowiki>175%
 +
| <nowiki>+</nowiki>165%
 +
| +190%
 +
|-
 +
| &nbsp;
 +
| Radar
 +
| <nowiki>+</nowiki>180%
 +
| <nowiki>+</nowiki>225%
 +
| <nowiki>+</nowiki>425%
 +
| <nowiki>+</nowiki>525%
 +
| <nowiki>+</nowiki>530%
 +
| &nbsp;+610%
 +
| <nowiki>+</nowiki>570%
 +
| <nowiki>+</nowiki>720%
 +
| <nowiki>+</nowiki>650%
 +
| <nowiki>+</nowiki>800%
 +
| <nowiki>+</nowiki>710%
 +
| +900%
 +
|-
 +
| Siege
 +
| Energy
 +
| <nowiki>+</nowiki>100%
 +
| &nbsp;&nbsp;+130%
 +
| <nowiki>+</nowiki>300%
 +
| <nowiki>+</nowiki>350%
 +
| <nowiki>+</nowiki>400%
 +
| &nbsp;+475%
 +
| <nowiki>+</nowiki>450%
 +
| +550%
 +
| <nowiki>+</nowiki>500%
 +
| +600%
 +
| <nowiki>+</nowiki>550%
 +
| &nbsp;+650%
 +
|-
 +
| &nbsp;
 +
| Damage
 +
| <nowiki>+</nowiki>15%
 +
| &nbsp;&nbsp;+17%
 +
| <nowiki>+</nowiki>40%
 +
| <nowiki>+</nowiki>50%
 +
| <nowiki>+</nowiki>45%
 +
| &nbsp;+55%
 +
| <nowiki>+</nowiki>50%
 +
| &nbsp;+60%
 +
| <nowiki>+</nowiki>55%
 +
| +65%
 +
| <nowiki>+</nowiki>60%
 +
| +75%
 +
|}
 +
 
 +
== Station Engineer Augmenters ==
 +
{| width="88%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable"
 +
|-
 +
!Name
 +
!Tech
 +
!Bonuses
 +
!Source
 +
!Size
 +
!Weight
 +
!Description
 +
|-
 +
|Station Mechanic's Augmenter
 +
|10
 +
|Shield recharge +20%, Energy Recharge +30%, Hull Space +20%, Transference Power +20%, Transference Efficiency +20%, Electric Tempering -10%
 +
|[[Station Mechanic's Augmenter Blueprint]]
 +
|5,000
 +
|500,000
 +
|Get it working
 +
|-
 +
|Station Technician's Augmenter
 +
|15
 +
|Shield +15%, Energy +15%, Shield recharge +25%, Energy Recharge +35%, Hull Space +30%, Transference Power +30%, Transference Efficiency +30%, Electric Tempering -15%
 +
|[[Station Technician's Augmenter Blueprint]]
 +
|20,000
 +
|2,000,000
 +
|Find the problem
 +
|-
 +
|Station Engineer's Augmenter
 +
|20
 +
|Shield +30%, Energy +30%, Shield recharge +35%, Energy Recharge +45%, Hull Space +40%, Transference Power +40%, Transference Efficiency +40%, Electric Tempering -20%
 +
|[[Station Engineer's Augmenter Blueprint]]
 +
|60,000
 +
|6,000,000
 +
|Prevent the problem
 +
|-
 +
|}
 +
== Other Base Augmenters ==
 +
{| width="88%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable"
 +
|-
 +
!Name
 +
!Tech
 +
!Bonuses
 +
!Source
 +
!Size
 +
!Weight
 +
!Description
 +
|-
 +
|Minor Docking Base Augmenter
 +
|0
 +
|Docking Speed +100%
 +
|AI Base, 20,000 Credits
 +
|1
 +
|100
 +
|The most useful augmenter in the universe! Keeps a slot secure.
 +
|-
 +
|Marksman's Nest Augmenter
 +
|5
 +
|Tracking +45%, Radar +20%, Range +100%
 +
|[[Marksman's Nest Augmenter Blueprint]]
 +
|?
 +
|?
 +
|?
 +
|-
 +
|Hesediel's Augmenter
 +
|11
 +
|Shield Recharge +50%, Energy Recharge +10%, Hull Space +30%, Rate of Fire -10%, Transference Power +50%, Transference Efficiency +20%, Electric Tempering -10%
 +
|[[Hesediel's Augmenter Blueprint]]
 +
|?
 +
|?
 +
|?
 +
|-
 +
|}
 +
 
 +
= Uncommon & Rare Augmenters =
 +
 
 +
== AI Drops ==
 +
 
 +
Augmenters dropped by specific AI, but does not include specific uber drops.
 +
{{ScrollBoxBegin}}
 +
{| width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable"
 +
|-
 +
! '''Name'''
 +
! class="unsortable" | '''Stats'''
 +
! '''Tech'''
 +
! '''Size'''
 +
! '''Weight'''
 +
! class="unsortable" | '''Comments'''
 +
! class="unsortable" | '''Description'''
 +
|-
 +
| Angel Augmenter
 +
| Shield Recharge +25%, Energy Recharge +10%, Hostility -50%, Transference Power +40%, Transference Efficiency +20%
 +
| 11
 +
| 4
 +
| 100
 +
| Drops from [[Seraph]]
 +
| Heavenly
 +
|-
 +
| Astralogica Augmenter
 +
| Speed <nowiki>+</nowiki>20%, Visibility <nowiki>+</nowiki>100%, Hull Space <nowiki>+</nowiki>30%, Hostility <nowiki>-</nowiki>25%, Resistance to damage +10%
 +
| 20
 +
| 12
 +
| 100
 +
| Drops from [[Pax Astralogica]]
 +
| Idiot's Guide to Exploration
 +
|-
 +
| Dark Augmenter
 +
| Shield Recharge +10%, Visibility -60%, Critical Hit Percentage +10%
 +
| 10
 +
| 4
 +
| 100
 +
| Drops from [[Dark Guard]]
 +
| From the shadows
 +
|-
 +
| Blue Beta Augmenter
 +
| Energy <nowiki>+</nowiki>100%, Damage <nowiki>+</nowiki>10%, Visibility -50%, Radar <nowiki>+</nowiki>25%
 +
| 10
 +
| 1
 +
| 250
 +
| Drops from [[Space Blue Beta]]
 +
| Permanent Upgrade
 +
|-
 +
| Blue Gamma Augmenter
 +
| Energy <nowiki>+</nowiki>90%, Turning <nowiki>+</nowiki>20%, Damage <nowiki>+</nowiki>20%, Thrust <nowiki>+</nowiki>20%, Vis -60%, Rate of Fire -33%, Radar <nowiki>+</nowiki>50%
 +
| 15
 +
| 1
 +
| 250
 +
| Drops from [[Space Blue Gamma]]
 +
| Permanent Upgrade
 +
|-
 +
| Blue Interceptor Augmenter
 +
| Turning <nowiki>+</nowiki>30%, Damage<nowiki>+</nowiki>10%, Thrust <nowiki>+</nowiki>150%
 +
| 0
 +
| 2
 +
| 250
 +
| Drops from [[Space Blue Alpha Interceptor]]
 +
| Permanent Upgrade
 +
|-
 +
| Bouquet Augmenter
 +
| Energy +90%, Speed +20%, Damage -20%, Energy Recharge +30%, Thrust +40%, Docking Speed +100%, Hostility -50%
 +
| 15
 +
| 7
 +
| 100
 +
| Drops from [[Basil]]
 +
| You really shouldn't have
 +
|-
 +
| Equalaugmenter
 +
| Shield +11%, Energy +11%, Speed +11%, Turning +11%, Shield Recharge +11%, Energy Regen +11%, Thrust +11%, Visibility -11%, Range +11%, Electric Tempering -11%, Resistance to damage +11%
 +
| 20
 +
| 12
 +
| 100
 +
| Drops from [[Equanimity]]
 +
| Some augs are more equal than others
 +
|-
 +
| Flyboy Augmenter
 +
| Energy +5%, Damage +10%, Shield Recharge +5%
 +
| 1
 +
| 1
 +
| 10
 +
| Drops from [[Flyswatter Maggot]], [[Flyswatter Flylet]]
 +
| Made for combat.
 +
|-
 +
| Forgone Augmenter
 +
| Shield <nowiki>+</nowiki>50%, Tracking <nowiki>+</nowiki>40%, Electric Tempering -15%, Critical Hit Percentage <nowiki>+</nowiki>10%, Critical Hit Strength <nowiki>+</nowiki>20%
 +
| 20
 +
| 12
 +
| 100
 +
| Drops from [[Forgone]]
 +
| Fate comes for ye
 +
|-
 +
| Frost Augmenter
 +
| Energy +55%, Energy Recharge +20%, Visibility +15%, Weapon Hold +50%
 +
| 3
 +
| 1
 +
| 4,000
 +
| [[Frost Shard]] drop
 +
| Brrr  !
 +
|-
 +
| Goblin Augmenter
 +
| Damage <nowiki>+</nowiki>20%, Weight <nowiki>+</nowiki>35%, Rate Of Fire <nowiki>-</nowiki>10%, Range <nowiki>+</nowiki>40%, Hostility <nowiki>+</nowiki>10%
 +
| 8
 +
| 3
 +
| 100
 +
| Drops from [[Goblin]]
 +
| Nasty
 +
|-
 +
| Golden Augmenter
 +
| Shield +20%, Visibility <nowiki>+</nowiki>200%, Radar <nowiki>+</nowiki>20%, Electric Tempering <nowiki>-</nowiki>30%, Critical Hit Percentage <nowiki>+</nowiki>10%
 +
| 6
 +
| 2
 +
| 100
 +
| Drops from Goldenboy Statues
 +
| Shinier object
 +
|-
 +
| Green Augmenter
 +
| Energy <nowiki>+</nowiki>50%, Damage +10%, Rate of Fire <nowiki>+</nowiki>40%, Radar <nowiki>+</nowiki>20%, Range <nowiki>+</nowiki>25%
 +
| 19
 +
| 12
 +
| 100
 +
| Drops from [[Big Green]]
 +
| It's not easy being green
 +
|-
 +
| Hue Augmenter
 +
| Energy <nowiki>+</nowiki>25%, Energy Recharge <nowiki>+</nowiki>20%, Visibility <nowiki>+</nowiki>50%, Resistance to Damage <nowiki>+</nowiki>10%
 +
| 7
 +
| 3
 +
| 100
 +
| Drops from [[Monochrome Hue]]
 +
| All the colors of the monochromebow
 +
|-
 +
| Inferno Augmenter
 +
| Shield -20%, Damage <nowiki>+</nowiki>20%, Shield Recharge -10%, Range <nowiki>+</nowiki>22%
 +
| 5
 +
| 2
 +
| 10
 +
| DG drop from [[Inferno Plus|Inferno+]]
 +
| Permanent Upgrade
 +
|-
 +
| Parsley Augmenter
 +
| Energy Recharge +25%, Critical Hit Percentage +10%, Critical Hit Strength +30%
 +
| 13
 +
| 6
 +
| 100
 +
| DG drop from [[Parsley]]
 +
| Pinch me
 +
|-
 +
| Pick Augmenter
 +
| Damage +20%, Thrust +100%, Tracking -15%, Rate of Fire +30%, Resistance to Damage +10%
 +
| 20
 +
| 12
 +
| 100
 +
| Drops from [[Icepick]]
 +
| Pick me!
 +
|-
 +
| Pyrite Augmenter
 +
| Visibility <nowiki>+</nowiki>100%, Electric Tempering <nowiki>-</nowiki>30%, Critical Hit Percentage <nowiki>+</nowiki>5%
 +
| 3
 +
| 2
 +
| 100
 +
| Drops from [[Goldenboy Pyrite]]
 +
| Shiny object
 +
|-
 +
| Rock augmenter
 +
| Shield Bank <nowiki>+</nowiki>20%, Damage <nowiki>+</nowiki>10%, Weight <nowiki>+</nowiki>10%, Tracking <nowiki>+</nowiki>10%, Range <nowiki>+</nowiki>20%
 +
| 9
 +
| 5
 +
| 100
 +
| Drops from [[Ragnarock]]
 +
| Solid
 +
|-
 +
| Rose Augmenter
 +
| Shield -20%, Damage +45%, Tracking -15%, Docking Speed -50%, Hostility +50%
 +
| 18
 +
| 10
 +
| 100
 +
| Drops from [[Rosemary|Rosemaries]]
 +
| Only one?
 +
|-
 +
| Ruby Augmenter
 +
| Energy +45%, Shield Recharge +20%, Radar +100%
 +
| 9
 +
| 4
 +
| 100
 +
| Drops from [[Ruby Transport]]
 +
| Red Power!
 +
|-
 +
| Serenity Augmenter
 +
| Shield +60%, Speed -20%, Shield Recharge +30%, Resistance to Damage +10%
 +
| 12
 +
| 5
 +
| 100
 +
| Drops from [[Serenity|Serenities]]
 +
| Serenity at last!
 +
|-
 +
| Slumber Augmenter
 +
| Shield +40%, Energy +60%, Turning -20%, Thrust -20%, Hull +20%, Critical Hit Percentage +20%
 +
| 16
 +
| 8
 +
| 100
 +
| Drops from [[Slumberchrome]]
 +
| Yawn
 +
|-
 +
| Tear Augmenter
 +
| Energy <nowiki>+</nowiki>70%, Damage <nowiki>+</nowiki>20%, Rate Of Fire <nowiki>-</nowiki>20%
 +
| 4
 +
| 1
 +
| 10
 +
| Drops from [[Tear]]
 +
| Don't cry for me
 +
|-
 +
| Thorn Augmenter
 +
| Turning <nowiki>+</nowiki>40%, Damage <nowiki>+</nowiki>5%, Energy Recharge <nowiki>+</nowiki>15%, Thrust <nowiki>+</nowiki>20%, Tractor Strength <nowiki>+</nowiki>20%
 +
| 14
 +
| 6
 +
| 100
 +
| Drops From [[Cleft Thorn]]
 +
| Permanent Upgrade
 +
|-
 +
| Tinted Augmenter
 +
| Damage <nowiki>+</nowiki>2%, Visibility <nowiki>-</nowiki>70%, Radar <nowiki>-</nowiki>50%
 +
| 5
 +
| 2
 +
| 100
 +
| Drops From [[Monochrome Tint]]
 +
| Tintalicious
 +
|-
 +
| Volt Augmenter
 +
| Energy <nowiki>+</nowiki>80%, Energy Recharge <nowiki>+</nowiki>30%, Visibility <nowiki>+</nowiki>100%
 +
| 9
 +
| 4
 +
| 100
 +
| Drops from [[Voltage]]
 +
| It just keeps going and going…
 +
|-
 +
| Zombie Rat Queen's Augmenter
 +
| Energy +50%, Energy Recharge +30%, Visibility +50%, Range +20%
 +
| 7
 +
| 2
 +
| 10
 +
| Drops from [[Zombie Rat Queen]]
 +
| Undead Rats?!
 +
|}
 +
{{ScrollBoxEnd}}
 +
 
 +
== Other Uncommon Augmenters (Tech 0-9) ==
 +
 
 +
{{ScrollBoxBegin}}
 +
 
 +
{| width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable"
 +
|-
 +
! class="unsortable" | '''Name'''
 +
! class="unsortable" | '''Stats'''
 +
! '''Tech'''
 +
! '''Size'''
 +
! '''Weight'''
 +
! class="unsortable" | '''Comments'''
 +
! class="unsortable" | '''Description'''
 +
|-
 +
|Banu Qo Akk'oj
 +
|Tractor Strength +15%, Drone Operations +10%
 +
|8
 +
|3
 +
|250
 +
|[[Mira]] drop
 +
|Permanent upgrade
 +
|-
 +
| Barbe Bleu<nowiki>’</nowiki>s Mods Augmenter
 +
| Shield <nowiki>+</nowiki>25%, Energy Recharge <nowiki>+</nowiki>15%, Rate of Fire <nowiki>+</nowiki>15%
 +
| 5
 +
| 4
 +
| 250
 +
| Drops From [[Barbe Bleu]]
 +
| Permanent Upgrade
 +
|-
 +
| Cadet Augmenter
 +
| Shield Recharge<nowiki>+</nowiki> 9%, Energy Recharge <nowiki>+</nowiki>12%, Weapon Hold +20%
 +
| 3
 +
| 1
 +
| 10
 +
| Mission reward in the [[Nexus]]
 +
| Permanent Upgrade
 +
|-
 +
| Cadet Sniper Badge
 +
| Damage<nowiki>+</nowiki>9%, Tracking <nowiki>+</nowiki>30%, Rate of Fire -10%, Range <nowiki>+</nowiki>20%
 +
| 2
 +
| 1
 +
| 15
 +
| Mission reward in the [[Nexus]]
 +
| Wear it proudly!
 +
|-
 +
| Calcite Augmenter
 +
| Shield +20%, Energy +20%, Visibility +50%, Hull Space +20%, Resistance to Damage +10%
 +
| 7
 +
| 2
 +
| 10
 +
| [[Ancient Asteroid Being]] drop [[Neurobound]]
 +
| Remains of an Ancient Asteroid Being
 +
|-
 +
| Creaky<nowiki>’</nowiki>s Oil Can
 +
| Speed <nowiki>+</nowiki>8%, Turning <nowiki>+</nowiki>8%, Damage <nowiki>+</nowiki>8%, Rate Of Fire <nowiki>+</nowiki>8%, Radar <nowiki>+</nowiki>8%
 +
| 2
 +
| 1
 +
| 100
 +
| [[Nexus Missions]]
 +
| Keep your ship running smoothly.
 +
|-
 +
| {{Linkable Entry|Enforcer Scout Augmenter}}
 +
| Turning <nowiki>+</nowiki>10%, Shield Recharge <nowiki>+</nowiki>10%, Energy Recharge <nowiki>+</nowiki>11%, Thrust <nowiki>+</nowiki>10%
 +
| 0
 +
| 1
 +
| 10
 +
| [[Nexus Cadet Missions#Report to Earthforce Outpost!|Nexus Cadet Missions]]
 +
| Permanent Upgrade
 +
|-
 +
| Flylet Broodship Augmenter
 +
| Shield <nowiki>+</nowiki>10%, Energy <nowiki>+</nowiki>20%, Speed <nowiki>+</nowiki>5%, Visibility <nowiki>+</nowiki>50%, Rate of Fire <nowiki>+</nowiki>10%, Range <nowiki>+</nowiki>10%
 +
| 0
 +
| 1
 +
| 100
 +
| [[Diseased Flylet Broodship]] Drop
 +
| She's big n tough, when you're in a zebucart
 +
|-
 +
| Glacial Augmenter
 +
| Visibility +15%, Rate Of Fire +10%, Electric Tempering -20%, Resistance to damage +10%
 +
| 5
 +
| 1
 +
| 4,000
 +
| [[Lady Aurora]] Drop
 +
| Brrr &nbsp;!
 +
|-
 +
| Infernal Augmenter
 +
| Shield <nowiki>-</nowiki>30%, Shield Recharge <nowiki>-</nowiki>20%, Damage <nowiki>+</nowiki>25%, Tracking <nowiki>+</nowiki>30%, Range <nowiki>+</nowiki>30%
 +
| 7
 +
| 3
 +
| 100
 +
| Made from BP - DG drop, requires: Initial - 3mil creds, 3k metal, 2 inferno augs. Periodic: 3mil creds, 5 immolations.
 +
| Burn baby, burn!
 +
|-
 +
| Infernus Augmenter
 +
| Energy Recharge +20%, Rate Of Fire +25%, Range +20%
 +
| 7
 +
| 1
 +
| 7,000
 +
| [[Infernus]] drop
 +
| Hot hot hot!
 +
|-
 +
| Ismail Augmenter
 +
| Turning <nowiki>+</nowiki>20, Thrust <nowiki>+</nowiki>30%, Hull Space <nowiki>+</nowiki>20% , Docking Speed <nowiki>+</nowiki>219%
 +
| 6
 +
| 10
 +
| 10,000
 +
| Drops from [[Ismail]]
 +
| I will see you in hell!
 +
|-
 +
| Jujo'qii Augmenter
 +
| no stats
 +
| 3
 +
| 2
 +
| 50
 +
| Drops from [[Jujo'qii]]
 +
| Permanent Upgrade
 +
|-
 +
| KoQuii Ukuk Akk'oj
 +
| Damage <nowiki>+</nowiki>7%, Visibility -50%, Rate of Fire -10%, Range <nowiki>+</nowiki>28%
 +
| 9
 +
| 8
 +
| 250
 +
| &nbsp;
 +
| Permanent Upgrade
 +
|-
 +
| Lavrite Augmenter
 +
| Energy +90%, Drone Operations +10%
 +
| 6
 +
| 1
 +
| 6,000
 +
| [[Lavrite]] drop
 +
| Hot hot hot!
 +
|-
 +
| Lyceum Initiate Augmenter
 +
| Turning <nowiki>+</nowiki>12%, Damage <nowiki>+</nowiki>2%, Shield Recharge <nowiki>+</nowiki>10%, Energy Recharge <nowiki>+</nowiki>10%, Rate Of Fire <nowiki>+</nowiki>10%
 +
| 3
 +
| 1
 +
| 30
 +
| Mission reward for [[Augmenter Tweaking]] mission in [[Nexus]]
 +
| A symbol of knowledge!
 +
|-
 +
| Magmarar Augmenter
 +
| Energy +55%, Speed +10%, Tracking +30%, Rate Of Fire +20%
 +
| 5
 +
| 1
 +
| 5,000
 +
| [[Magmarar]] drop
 +
| Hot hot hot!
 +
|-
 +
| Nexus Augmenter
 +
| Hull Space <nowiki>+</nowiki>20%, Docking Speed <nowiki>+</nowiki>50%
 +
| 1
 +
| 1
 +
| 10
 +
| [[Nexus]] drop
 +
| Special Nexus Instructions.
 +
|-
 +
| Nexus Scion Augmenter
 +
| Speed <nowiki>+</nowiki>5%, Shield Recharge <nowiki>+</nowiki>30%
 +
| 3
 +
| 2
 +
| 20
 +
| [[Nexus]] drop
 +
| Resource from the old guy himself.
 +
|-
 +
| Oilheart<nowiki>’</nowiki>s Augmenter
 +
| Shield <nowiki>+</nowiki>27%, Energy Recharge <nowiki>+</nowiki>9%
 +
| 0
 +
| 1
 +
| 250
 +
| [[Hostile Science Missions|Hostile Science]] mission reward
 +
| Permanent Upgrade
 +
|-
 +
| Opaque Augmenter
 +
| Damage <nowiki>+</nowiki>3%, Visibility <nowiki>-</nowiki>80%, Radar <nowiki>-</nowiki>75%
 +
| 6
 +
| 2
 +
| 100
 +
| [[Augmenter Blueprints|BP]] built from tinted augs
 +
| Colors are overrated
 +
|-
 +
| Piman<nowiki>’</nowiki>s Augmenter
 +
| Hull Space <nowiki>+</nowiki>29%
 +
| 3
 +
| 2
 +
| 10
 +
| [[Piman Missions]]
 +
| Permanent Upgrade
 +
|-
 +
| Prefect Augmenter
 +
| Shield Recharge <nowiki>+</nowiki>10%, Energy Recharge <nowiki>+</nowiki>10%, Tracking <nowiki>+</nowiki>10%, Range <nowiki>+</nowiki>10%, Hostility -10%
 +
| 5
 +
| 100
 +
| 100,000
 +
| Drops from [[Mister the Prefect]], Requires [[Leadership]] 2
 +
| With Love, from Mister the Prefect.
 +
|-
 +
| Rattie Moe Augmenter
 +
| Speed +2%, Hull Space +8%, Rate of Fire +10%, Range +10%
 +
| 1
 +
| 2
 +
| 10
 +
| Drops from [[Rattie Moe]]
 +
| Bionic augment for a bionic rat!
 +
|-
 +
| Rime Augmenter
 +
| Energy +25%, Visibility +15%, Hull Space +20%, Drone Operations +5%
 +
| 4
 +
|
 +
| 4,000
 +
| [[Lord Borean]]
 +
| Brrr &nbsp;!
 +
|-
 +
| Sergeant's Enforcer Augmenter
 +
| Shield <nowiki>+</nowiki>30%, Shield Recharge <nowiki>+</nowiki>20%, Energy Recharge <nowiki>+</nowiki>20%, Hostility <nowiki>+</nowiki>18%
 +
| 8
 +
| 1
 +
| 10
 +
| Mission Reward
 +
| Permanent Upgrade
 +
|-
 +
| Slimebottle's Augmenter
 +
| Turning <nowiki>+</nowiki>24%, Energy Recharge <nowiki>+</nowiki>20%
 +
| 3
 +
| 2
 +
| 10
 +
| [[Deep Space Missions#Slimebottle|Slimebottle Missions]]
 +
| Permanent Upgrade
 +
|-
 +
| Solo<nowiki>'</nowiki>s Special Modifications
 +
| Shield <nowiki>+</nowiki>15%, Speed <nowiki>+</nowiki>5%, Thrust <nowiki>+</nowiki>20%, Hull Space <nowiki>+</nowiki>15%
 +
| 3
 +
| 15
 +
| 300
 +
| [[Deep Space Missions#Harrison Solo|Harrison Solo Missions]]
 +
| Modeled on the Aluminum Mallard great space capabilities!
 +
|-
 +
| Suqqa KoQuii Akk'oj
 +
| Visibility -50%, Radar +20%, Critical Hit Percentage +15%, Critical Hit Strength +15%
 +
| 7
 +
| 2
 +
| 250
 +
| [[Mira]]
 +
| Permanent Upgrade
 +
|-
 +
| The Maggot Augmenter
 +
| Shield +22%, Damage +10%
 +
| 1
 +
| 1
 +
| 10
 +
| Dropped by [[The Maggot]]
 +
| Made for Combat
 +
|-
 +
| Unger<nowiki>’</nowiki>s Energy Augmenter
 +
| Energy <nowiki>+</nowiki>60%, Speed <nowiki>+</nowiki>6%, Energy Recharge <nowiki>+</nowiki>9%
 +
| 3
 +
| 2
 +
| 10
 +
| Retired Augmenter once obtainable through mission dealing with [[Sporeside]].
 +
| Permanent Upgrade
 +
|-
 +
| Volcom Modifications
 +
| Energy <nowiki>+</nowiki>35%, Speed <nowiki>+</nowiki>5%, Rate of Fire +10%, Critical Hit Percentage +10%
 +
| 1
 +
| 1
 +
| 10
 +
| [[Volcom Pirate Missions]]
 +
| Hit 'em hard, hit 'em fast!
 +
|-
 +
| Vulcanox Augmenter
 +
| Energy +45%, Visibility +5%, Hull Space +15%, Resistance to damage +10%
 +
| 6
 +
| 1
 +
| 6,000
 +
| [[Vulcanox]] drop
 +
| Hot hot hot!
 +
|-
 +
| Wingship Defence Augmenter
 +
| Shield <nowiki>+</nowiki>20%, Shield Recharge <nowiki>+</nowiki>5%, Resistance to Damage <nowiki>+</nowiki>2%
 +
| 1
 +
| 1
 +
| 100
 +
| &nbsp;? Neurobound
 +
| Sleek defence
 +
|-
 +
| ZetaAug
 +
| Speed <nowiki>+</nowiki>13%, Hull Space <nowiki>+</nowiki>10%
 +
| 7
 +
| 1
 +
| 10
 +
| Retired Aug
 +
| Permanent Upgrade
 +
|-
 +
| Zobitan Augmenter
 +
| Shields <nowiki>+</nowiki>30%, Shield Recharge <nowiki>+</nowiki>18%
 +
| 3
 +
| 2
 +
| 100
 +
| Dropped by [[Zobitan]] and [[Zobitan's Hareem]]
 +
| Hermit life
 +
|}
 +
 
 +
{{ScrollBoxEnd}}
 +
 
 +
== Other Uncommon Augmenters (Tech 10-20) ==
 +
{{ScrollBoxBegin}}
 +
{| width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable"
 +
|-
 +
! '''Name'''
 +
! class="unsortable" | '''Stats'''
 +
! '''Tech'''
 +
! '''Size'''
 +
! '''Weight'''
 +
! class="unsortable" | '''Comments'''
 +
! class="unsortable" | '''Description'''
 +
|-
 +
| Albatross Augmenter
 +
| Shield +60%, Energy Recharge +40%, Vis +125%, Tracking +30%, Rate of Fire +20%, Range +20%
 +
| 20
 +
| 20
 +
| 100,000
 +
| Req [[Piracy]] 20, Drops from [[Captain Albatross]]
 +
| How do you like me now, Pirate?
 +
|-
 +
| Aku KoQuii Augmenter
 +
| Visibility -50%, Energy Recharge <nowiki>+</nowiki>35%
 +
| 13
 +
| 6
 +
| 250
 +
| -
 +
| Permanent Upgrade
 +
|-
 +
| Arsonist's Augmenter
 +
| Speed <nowiki>+</nowiki>10%, Energy Recharge <nowiki>+</nowiki>30%, Tracking <nowiki>+</nowiki>40%, Hostility <nowiki>+</nowiki>20%, Electric Tempering -20%, Critical Hit Percentage <nowiki>+</nowiki>15%
 +
| 20
 +
| 10
 +
| 100
 +
| Drops from [[The Arsonist]]
 +
| Volitile... very volitile.
 +
|-
 +
| Arson Augmenter
 +
| Speed +5%, Energy Recharge +30%, Tracking +20%, Rof +15%, Range +10%, Hostility +10%, Electric Tempering -10%, Critical Hit Percentage +10%
 +
| 18
 +
| 8
 +
| 100
 +
| Drops from [[The Mausoleum]] Ubers. [[Infinite Knowledge|IK]] 18 required
 +
| Volatile..very volatile
 +
|-
 +
| Astranomologica Augmenter
 +
| Speed +22%, Visibility +120%, Hull Space +33%, Hostility -35%, Resistance to damage +15%
 +
| 20
 +
| 12
 +
| 100
 +
| [[Astranomologica Augmenter Blueprint]]
 +
| Enlightened light to exploration
 +
|-
 +
| Bellarmine Augmenter
 +
| Energy <nowiki>+</nowiki>90%, Energy Recharge <nowiki>+</nowiki>30%, Thrust <nowiki>+</nowiki>100%, Range <nowiki>+</nowiki>12%
 +
| 13
 +
| 6
 +
| 10,000
 +
| Drops From [[Cardinal Bellarmine]] and [[Cardinal Bellarmine from Hell]]
 +
| I will see you in hell!
 +
|-
 +
| Bunny Augmenter
 +
| Turning <nowiki>+</nowiki>17%, Damage <nowiki>+</nowiki>17%, Shield Recharge <nowiki>+</nowiki>17%, Thrust <nowiki>+</nowiki>17%, Resistance to damage <nowiki>+</nowiki>17%
 +
| 18
 +
| 6
 +
| 100
 +
| [[Easter Bunny]] Drop
 +
| Hop hop hop
 +
|-
 +
| Calypso Augmenter
 +
| Turning +15%, Thrust +30%, Hull <nowiki>+</nowiki>50%, Weight -30%, Docking speed <nowiki>+</nowiki>400%
 +
| 19
 +
| 32
 +
| 3000
 +
| AI Drop
 +
| Built to the Emperor's Own Taste
 +
|-
 +
| Calypso+ Augmenter
 +
| Turning <nowiki>+</nowiki>17%, Thrust <nowiki>+</nowiki>33%, Hull <nowiki>+</nowiki>55%, Weight -37%, Docking speed <nowiki>+</nowiki>500%
 +
| 19
 +
| 32
 +
| 300
 +
| [[Calypso+ Augmenter Blueprint]]
 +
| Built to the Emperor's+ Own Taste
 +
|-
 +
| Conclusion Augmenter
 +
| Shield +55%, Tracking +44%, Electric Tempering -20%, Critical Hit Percentage +11%, Critical Hit Strength +22%
 +
| 20
 +
| 12
 +
| 100
 +
| [[Conclusion Augmenter Blueprint]]
 +
| The future is certain
 +
|-
 +
| Dark Inferno Augmenter
 +
| Damage <nowiki>+</nowiki>30%, Tracking <nowiki>+</nowiki>40%, Range <nowiki>+</nowiki>30%, Resistance to damage +5%
 +
| 20
 +
| 3
 +
| 100
 +
| [[Dark Doom]] drop
 +
| Burn baby, burn!
 +
|-
 +
| Dark Goblin Augmenter
 +
| Shield <nowiki>+</nowiki>30%, Damage <nowiki>+</nowiki>40%, Hull <nowiki>+</nowiki>10%, Range +5%, Hostility <nowiki>+</nowiki>20%
 +
| 20
 +
| 3
 +
| 100
 +
| [[Dark Maelstrom]] drop
 +
| Nasty
 +
|-
 +
| Gonzales Augmenter
 +
| Speed <nowiki>+</nowiki>50%, Turning <nowiki>-</nowiki>33%, Thrust <nowiki>-</nowiki>33% Tracking <nowiki>+</nowiki>30%, Docking <nowiki>+</nowiki>200%, Range <nowiki>+</nowiki>20%
 +
| 12
 +
| 12
 +
| 3000
 +
| Drops from [[Speedy Gonzales]]
 +
| Speedy Gonzales own Modifications
 +
|-
 +
| Greener Augmenter
 +
| Energy <nowiki>+</nowiki>55%, Damage +11%, Rate of Fire <nowiki>+</nowiki>44%, Radar <nowiki>+</nowiki>22%, Range <nowiki>+</nowiki>27%
 +
| 20
 +
| 12
 +
| 100
 +
| [[Greener Augmenter Greenprint]]
 +
| It's not easier being greener
 +
|-
 +
| Grinch's Special Augmenter
 +
| Shields +50%, Energy +50%, Damage +24%, Hostility +25%
 +
| 16
 +
| 0
 +
| 2000
 +
| [[Astro-Grinch]] Drop
 +
| It's a mean one.
 +
|-
 +
| Hibernation Augmenter
 +
| Shield +45%, Energy +65%, Turning -30%, Thrust -30%, Hull Space +25%, Critical Hit Percentage +30%
 +
| 17
 +
| 8
 +
| 100
 +
| [[Hibernation Augmenter Blueprint]]
 +
| Zzzzzzzz....
 +
|-
 +
| Ishi Augmenter
 +
| Speed +16%, Turning +50%, Thrust +30%, Vis -50%, Tracking +20%
 +
| 16
 +
| 8
 +
| 250
 +
| -
 +
| Permanent Upgrade
 +
|-
 +
| KoQuii' Vazuk Augmenter
 +
| Visibility -50%, Firing Rate <nowiki>+</nowiki>39%
 +
| 13
 +
| 6
 +
| 250
 +
| -
 +
| Permanent Upgrade
 +
|-
 +
| Mad Scientist Augmenter
 +
| Shield -20%, Speed <nowiki>+</nowiki>20%, Shield Recharge -20%, Energy Recharge <nowiki>+</nowiki>37%, Docking Speed <nowiki>+</nowiki>450%, Rate of Fire <nowiki>+</nowiki>45%
 +
| 20
 +
| 12
 +
| 3000
 +
| Drops from the [[Mad Scientist]]
 +
| Mad! Mad I tell you!
 +
|-
 +
| Mattock Augmenter
 +
| Turning +33%, Damage +22%, Thrust +55%, Tracking -10%, Rate Of Fire +33%, Resistance to damage +15%
 +
| 20
 +
| 12
 +
| 100
 +
| [[Mattock Augmenter Blueprint]]
 +
| Chipping away at the mine face
 +
|-
 +
| One Dozen Roses Augmenter
 +
| Shield -20%, Speed +10%, Damage +45%, Tracking -15%, Docking Speed -50%, Hostility +50%, Electric Tempering -10%, Resistance to damage +5%
 +
| 18
 +
| 65
 +
| 100
 +
| [[One Dozen Roses Augmenter Blueprint]]
 +
| Beautiful and Prickly and Expensive
 +
|-
 +
| Two Dozen Roses Augmenter
 +
| Shield -20%, Speed +15%, Damage +45%, Tracking -15%, Docking Speed -50%, Hostility +50%, Electric Tempering -15%, Resistance to damage +8%
 +
| 18
 +
| 120
 +
| 100
 +
| [[Two Dozen Roses Augmenter Blueprint]]
 +
| Beautiful and Prickly and Expensive
 +
|-
 +
| Navigator's Augmenter
 +
| Shield +25%, Damage +15%, Shield Recharge +25%, Rate Of Fire +15%, Resistance to damage +15%
 +
| 20
 +
| 3
 +
| 4,000
 +
| [[Navigator's Augmenter Blueprint]]
 +
| A Paxian ship modification created with Eridium.
 +
|-
 +
| Metis Augmenter
 +
| Shield +50%, Turning +10%, Damage +30%, Hull Space -5%, Rate Of Fire +10%, Radar +100%
 +
| 18
 +
| 10
 +
| 1500
 +
| Drops from [[The Mausoleum]]. [[Infinite Knowledge|IK]] 18 required
 +
| permanent Upgrade
 +
|-
 +
| Pirate's Mark
 +
| Damage <nowiki>+</nowiki>12%, Hull <nowiki>+</nowiki>25%, Hostility <nowiki>+</nowiki>30%
 +
| 13
 +
| 7
 +
| 10000
 +
| Requires [[Piracy]] 13, [[Tortuga]] mission reward
 +
| Don't let merchants see this.
 +
|-
 +
| Poseidon, the Earthshaker
 +
| Shield <nowiki>+</nowiki>65%, Damage <nowiki>+</nowiki>10%, Shield Recharge <nowiki>+</nowiki>40%, Energy Recharge <nowiki>+</nowiki>25%
 +
| 20
 +
| 10
 +
| 5,000
 +
| [[Poseidon, the Earthshaker Tablet]]
 +
| God of the Sea, Earthquakes and Horses.
 +
|-
 +
| Qa Augmenter
 +
| Shield <nowiki>+</nowiki>40%, Damage <nowiki>+</nowiki>20%, Energy Recharge <nowiki>+</nowiki>20%, Vis -60%
 +
| 20
 +
| 10
 +
| 250
 +
| -
 +
| Permanent Upgrade
 +
|-
 +
| Qokuji Augmenter
 +
| Shield <nowiki>+</nowiki>40%, Damage <nowiki>+</nowiki>15%, Visibility -50%
 +
| 16
 +
| 8
 +
| 250
 +
| -
 +
| Permanent Upgrade
 +
|-
 +
| Reaver Augmenter
 +
| Speed +9%, Damage +27%, Thrust +27%, Hull Space +9%, Range +9%, Hostility +40%, Critical Hit Percentage +20%, Critical Hit Strength +27%, Resistance to Damage -7%
 +
| 19
 +
| 5
 +
| 3000
 +
| Reward From [[Brigand's Stronghold]] mission, Neuro Bound
 +
| Pirate for life
 +
|-
 +
| Solid Rock Augmenter
 +
| Shield +25%, Damage +15%, Weight +15%, Tracking +15%, Range +22%
 +
| 10
 +
| 5
 +
| 100
 +
| [[Solid Rock Augmenter Blueprint]]
 +
| Very Solid
 +
|-
 +
| Vesta Augmenter
 +
| Shield +30%, Energy +50%, Damage +20%, Shield Recharge +20%, Range +5%
 +
| 18
 +
| 8
 +
| 1500
 +
| Drops from [[The Mausoleum]]. [[Infinite Knowledge|IK]] 18 required
 +
| permanent Upgrade
 +
|-
 +
| Vulture Augmenter
 +
| Shield +40%, Energy +20%, Speed +15%, Damage +20%, Visibility +50%, Rate Of Fire +30%, Range -5%, Hostility +20%
 +
| 20
 +
| 4
 +
| 100
 +
| [[Vulture Augmenter Blueprint]]
 +
| Prey on the weak
 +
|-
 +
| Wattage Augmenter
 +
| Shield +20%, Energy +10%, Damage +25%, Energy Recharge +10%, Visibility +50%, Range +25%, Electric Tempering -25%
 +
| 19
 +
| 12
 +
| 3000
 +
| [[Wattage Augmenter Blueprint]]
 +
| Wattage Lightning baby
 +
|-
 +
| Wyrm Augmenter
 +
| Energy <nowiki>+</nowiki>50%, Shield Recharge <nowiki>+</nowiki>35%, Energy Recharge +15%, Tracking +20%, Rate of Fire <nowiki>+</nowiki>20%
 +
| 16
 +
| 8
 +
| 2,000
 +
| [[Mr. Wyrm]] drop
 +
| Permanent Upgrade
 +
|-
 +
| Zombie Rat Broodmother
 +
| Energy <nowiki>+</nowiki>50%, Energy Recharge <nowiki>+</nowiki>40%, Visibility +50%, Range <nowiki>+</nowiki>25%, Tracking +24%
 +
| 20
 +
| 8
 +
| 250
 +
| Obtained from Zombie Rat Broodmother during the [[Halloween]] event
 +
| Permanent Upgrade
 +
|}
 +
{{ScrollBoxEnd}}
 +
 
 +
== Other Uncommon Augmenters (Tech 21+) ==
 +
{{ScrollBoxBegin}}
 +
{| width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable"
 +
|-
 +
! '''Name'''
 +
! class="unsortable" | '''Stats'''
 +
! '''Tech'''
 +
! '''Size'''
 +
! '''Weight'''
 +
! class="unsortable" | '''Comments'''
 +
! class="unsortable" | '''Description'''
 +
|-
 +
| Artemis Patrol Augmenter
 +
| Visibility -75%, Tracking +45%, Radar +400%, Range +30%
 +
| 21
 +
| 20
 +
| 6000
 +
| Built from a [[Artemis Patrol Augmenter Blueprint|Blueprint]]
 +
| Pervert Upgrade
 +
|-
 +
| Hermes Patrol Augmenter
 +
| Speed +20%, Shield recharge +25%, Thrust +55%, Visibility -65%, Docking Speed + 120%, Radar +400%
 +
| 21
 +
| 20
 +
| 6,000
 +
| Hermes Patrol Augmenter Blueprint
 +
| Permanent Upgrade
 +
|-
 +
| Capital Defensive Augmenter
 +
| Shield +50%, Speed +5%, Shield Recharge +20%, Hull Space +20%, Radar 100%, Resistance to damage +25%
 +
| 21
 +
| 50
 +
| 2000
 +
| [[Red Photon Warship Prototype]] drop, Capital Ship only
 +
| Damage control, capital style
 +
|-
 +
|Grand Navigator's Defensive Augmenter
 +
|Speed +5%, Shield Recharge +25%, Energy Recharge +25%, Hull Space +20%, Radar 100%, Resistance to damage +30%
 +
|22
 +
|50
 +
|2,000
 +
|[[Subspace Missions]], Capital Ship only
 +
|A defensive Paxian ship modification created with Eridium.
 +
|-
 +
| Capital Offensive Augmenter
 +
| Damage +30%, Energy Recharge +30%, Rate of Fire +35%, Range +10%, Electric Tempering -10%
 +
| 21
 +
| 50
 +
| 2000
 +
| [[Red Photon Warship Prototype]] drop, Capital Ship only
 +
| Make big guns even bigger
 +
|-
 +
|Grand Navigator's Offensive Augmenter
 +
|Speed +10%, Damage +25%, Tracking +20%, Rate of Fire +25%, Range +20%, Weapon Hold +50%, Electric Tempering -20%, Critical Hit Percentage +10%, Critical Hit Strength +50%, Resistance +3%
 +
|22
 +
|50
 +
|2,000
 +
|[[Subspace Missions]], Capital Ship only
 +
|An offensive Paxian ship modification created with Eridium.
 +
|-
 +
| Cerberus Augmenter
 +
| Speed <nowiki>-</nowiki>15%, Visibility <nowiki>+</nowiki>50%, Tracking<nowiki>+</nowiki>50%, Radar <nowiki>+</nowiki>200%, Range <nowiki>-</nowiki>25%, Hostility <nowiki>+</nowiki>20%, Weapon Hold<nowiki>+</nowiki>25%, Multifire<nowiki>+</nowiki>100%,
 +
| 21
 +
| 12
 +
| 100
 +
| Random AI drop
 +
| A couple of extra heads never hurt
 +
|-
 +
| Chronos Augmenter
 +
| Energy <nowiki>+</nowiki>27%, Damage <nowiki>+</nowiki>27%, Hull Space <nowiki>+</nowiki>27%, Tractor Strength <nowiki>+</nowiki>27%
 +
| 22
 +
| 12
 +
| 4,000
 +
| Random Drop
 +
| Permanent Upgrade
 +
|-
 +
| Chronos+ Augmenter
 +
| Energy <nowiki>+</nowiki>30%, Damage <nowiki>+</nowiki>30%, Hull Space <nowiki>+</nowiki>30%, Tractor Strength <nowiki>+</nowiki>50%
 +
| 22
 +
| 10
 +
| 3,000
 +
| [[Chronos+ Augmenter Blueprint]]
 +
| Permanent Upgrade
 +
|-
 +
| Cygnus Augmenter
 +
| Shield <nowiki>+</nowiki>55%, Turning <nowiki>+</nowiki>20%, Damage <nowiki>+</nowiki>30%, Shield Recharge <nowiki>+</nowiki>25%, Energy Recharge <nowiki>+</nowiki>20%, Thrust <nowiki>-</nowiki>10%, Docking Speed <nowiki>+</nowiki>100%, Rate Of Fire <nowiki>+</nowiki>5%,
 +
| 22
 +
| 1
 +
| 4,000
 +
| [[Cygnus Augmenter Blueprint|Blueprint]]
 +
| We will call you Cygnus, the God of Balance you shall be
 +
|-
 +
| Dark Thorn Augmenter
 +
| Turning +40%, Damage +10%, Energy Recharge +40%, Thrust +30%, Tractor Strength +30%
 +
| 21
 +
| 6
 +
| 100
 +
| Dark Diablo drop
 +
| Ouch
 +
|-
 +
| Divine Augmenter
 +
| Turning +20%,Thrust +36%, Hull Space +60%, Weight -44%, Docking Speed +600%
 +
| 22
 +
| 1
 +
| 4,000
 +
| [[Divine Behemoth]]
 +
| The Ancient Emperor, reborn.
 +
|-
 +
| Divine Wattage Augmenter
 +
| Shield +20%, Energy +20%, Damage +30%, Energy Recharge +20%, Visibility +50%, Range +35%, Electric Tempering -30%
 +
| 21
 +
| 12
 +
| 30,000
 +
| Built from a [[Divine Wattage Augmenter Blueprint|Blueprint]]
 +
| Divine Wattage Lightning Baby
 +
|-
 +
| Grand Navigator's Augmenter
 +
| Shield +30%, Damage +20%, Shield Recharge +30%, Rate Of Fire +20%, Resistance to damage +20%
 +
| 22
 +
| 3
 +
| 4,000
 +
| Built from [[Augmenter Blueprints|BP]]
 +
| A Paxian ship modification created with Eridium.
 +
|-
 +
| Hawk Augmenter
 +
| Speed +20% Damage+15% Shield Recharge +35% Energy Recharge +15% Tracking +15% Electric Tempering -5%
 +
| 21
 +
| 10
 +
| 100
 +
| Built from a [[Hawk Augmenter Blueprint|Blueprint]]
 +
| Prey from the skies
 +
|-
 +
| Invigorating Aphrodite Augmenter
 +
| Energy +105%, Turning +30%, Damage +20%, Energy Recharge +35%, Thrust +30%, Docking Speed +150%
 +
| 21
 +
| 20
 +
| 6000
 +
| Built from a [[Invigorating Aphrodite Augmenter Blueprint|Blueprint]]
 +
|
 +
|-
 +
| Invigorating Dionysis Augmenter
 +
| Shield +50%, Energy +100%, Turning -5%, Damage +14%, Energy Recharge +35%, Thrust -15%, Docking Speed +100%
 +
| 21
 +
| 21
 +
| 6,000
 +
| [[Invigorating Dionysis Augmenter Blueprint|BP]] Built
 +
| Permanent Upgrade
 +
|-
 +
| Kidd's Modification
 +
| Shield +15%, Turning +20%, Shield Recharge +25%, Rate Of Fire +40%, Range +20%, Resistance to damage +20%
 +
| 21
 +
| 21
 +
| 10
 +
| [[Captain Kidd]]
 +
| A little of this, a lot of that.
 +
|-
 +
| Markswoman Artemis Augmenter
 +
| Damage +10%, Rate of Fire +10%, Tracking +100%, Range +71%, Visibility -20%
 +
| 21
 +
| 21
 +
| 6,000
 +
| [[Markswoman Artemis Aumenter Blueprint|BP]] Built
 +
| Permanent Upgrade
 +
|-
 +
| Nightfury's Anger
 +
| Shield +70%, Energy +30%, Speed +5%, Turning -20%, Damage +40%, Thrust -10%, Visibility +100%, Hull Space -5%, Rate of Fire +50%, Range +20%, Electric tempering +12%
 +
| 21
 +
| 6
 +
| 100
 +
| Drops From The Red Night Fury, who roams perilous space.
 +
| Through the eyes of the beast
 +
|-
 +
| Nightfury's Patience
 +
| Speed -5%, Damage +10%, Shield recharge +50%, Electrical recharge +10%, Thrust +20%, Visibility +100%, Hull space -5%, Rate of Fire +40%, Range +20%, Tractor Strength +40%
 +
| 21
 +
| 12
 +
| 10000
 +
| Drops From The Red Night Fury, who roams perilous space.
 +
| Through the eyes of the beast
 +
|-
 +
| Ohm Augmenter
 +
| Energy +30%, Energy Recharge +30%, Visibility +200%, Range -10%, Weapon Hold +25%, Electric Tempering -35%, Resistance to Damage +25%, Inertial Dampening -40%
 +
| 22
 +
| 1
 +
| 100
 +
| Built from a [[Ohm Augmenter Blueprint|Blueprint]]
 +
| Put up resistance, stop the charging
 +
|-
 +
| Qa'ik Banu Akk'oj
 +
| +58% Shield, +16% Energy Recharge, +7% Hull Space, +14% Drone Operations, -3% Defensive Drone Operations, +6% Everlasting Drone Operations, +19% Resistance to Damage
 +
| 22
 +
| 10
 +
| 10,000
 +
| [[UrQa'qa Qu'ishi]] drop
 +
| Akk'oj Banu
 +
|-
 +
| Qa'ik Urk'qii Akk'oj
 +
| +29% Damage, +29% Shield Recharge, +9% Crit. Hit Chance, +29% Resistance to Damage
 +
| 22
 +
| 10
 +
| 10,000
 +
| [[UrQa'qa Qu'ishi]] drop
 +
| Akk'oj Urk'qii
 +
|-
 +
| Qa'ik Vazuk Akk'oj
 +
| +83% Shield, +26% Damage, 85% Rate of Fire, +5% Electric Tempering, -8% Critical Hit Percentage, -27% Inertial Dampening
 +
| 22
 +
| 10
 +
| 10,000
 +
| [[UrQa'qa Qu'ishi]] drop
 +
| Akk'oj Vazuk
 +
|-
 +
| Racing Hermes Augmenter
 +
| Shield Recharge +25%, Speed +30%, Turning +19%, Thrust +130%, Docking Speed +600%, Visibility -55%
 +
| 21
 +
| 20
 +
| 6,000
 +
| Built from a [[Racing Hermes Augmenter Blueprint|Blueprint]]
 +
| Permanent Upgrade
 +
|-
 +
| Raging Aphrodite Augmenter
 +
| Damage +40%, Docking Speed +150%, Rate of Fire +41%, Thrust 30%, Turning +30%
 +
| 21
 +
| 20
 +
| 6,000
 +
| Built from a [[Raging Aphrodite Augmenter Blueprint|Blueprint]]
 +
| Permanent Upgrade
 +
|-
 +
| Raging Dionysis Augmenter
 +
| Shield +50%, Turning -5%, Damage +35%, Rate of Fire +40%, Thrust -15%, Docking Speed +100%
 +
| 21
 +
| 20
 +
| 6,000
 +
| Built from a [[Raging Dionysis Augmenter Blueprint|Blueprint]]
 +
| Permanent Upgrade
 +
|-
 +
|Rhea Augmenter
 +
|Shield +32%, Speed +32%, Turning +32%, Radar +32%, Electric Tempering -35%
 +
|22
 +
|12
 +
|4,000
 +
|Random Drop
 +
|Permanent Upgrade
 +
|-
 +
| Tarkin's Augmenter
 +
| Shield +50%, Energy +20%, Turning +20%, Damage -10%, Energy Recharge +20%, Thrust +20%, Visibility +50%, Rate of Fire +10%, Range +20%, Hostility +80%, Electric Tempering -10%, Critical Hit Percentage +5%, Resistance to Damage +22%.
 +
| 21
 +
| 6
 +
| 2000
 +
| Built from a [[Tarkin's Augmenter Blueprint|Blueprint]]
 +
| Only through the projection of power do we bring order.
 +
|-
 +
|}
 +
{{ScrollBoxEnd}}
 +
 
 +
== Ship Mastery Augs ==
 +
 
 +
These augs give the given precentage bonus to the following stats: Shield, Energy, Speed, Turning, Damage, Shield Recharge, Energy Recharge, Thrust, negative Visibility, Hull Space, Tracking, Docking Speed, Rate Of Fire, Radar, Tractor Strength, Range, Transference Power, Transference Efficiency, Weapon Hold, negative Electric Tempering, Drone Operations, Critical Hit Percentage, Critical Hit Strength, and Resistance to damage.
  
<tr>
+
They are the same tech as their given number, they all have the description "Make everything run a little smoother", and are dungeon drops.
<td> <b>Type</b>
 
</td>
 
<td> <b>Effect</b>
 
</td>
 
<td> <b>Arcadian (t0)</b>
 
</td>
 
<td> <b>Arcadian Z (t0)</b>
 
</td>
 
<td> <b>Adonis (t9)</b>
 
</td>
 
<td> <b>Adonis Z (t9)</b>
 
</td>
 
<td> <b>Argonaut (t12)</b>
 
</td>
 
<td> <b>Argonaut Z (t12)</b>
 
</td>
 
<td> <b>Ambrosia (t14)</b>
 
</td>
 
<td> <b>Ambrosia Z (t14)</b>
 
</td>
 
<td> <b>Andaman (t16)</b>
 
</td>
 
<td> <b>Andaman Z (t16)</b>
 
</td>
 
<td> <b>Achilles (t18)</b>
 
</td>
 
<td> <b>Achilles Z (t18)</b>
 
</td></tr>
 
<tr>
 
<td> <b>Size</b>
 
</td>
 
<td> of the aug
 
</td>
 
<td> 2,000
 
</td>
 
<td> 20,000
 
</td>
 
<td> 4,000
 
</td>
 
<td> 40,000
 
</td>
 
<td> 8,000
 
</td>
 
<td> 80,000
 
</td>
 
<td> 16,000
 
</td>
 
<td> 160,000
 
</td>
 
<td> 32,000
 
</td>
 
<td> 320,000
 
</td>
 
<td> 64,000
 
</td>
 
<td> &#160;640,000
 
</td></tr>
 
<tr>
 
<td> <b>Weight</b>
 
</td>
 
<td> of the aug
 
</td>
 
<td> 200,000
 
</td>
 
<td> 2,000,000
 
</td>
 
<td> 400,000
 
</td>
 
<td> 4,000,000
 
</td>
 
<td> 800,000
 
</td>
 
<td> 8,000,000
 
</td>
 
<td> 1,600,000
 
</td>
 
<td> 16,000,000
 
</td>
 
<td> 3,200,000
 
</td>
 
<td>
 
<p>32,000,000
 
</p>
 
</td>
 
<td> 6,400,000
 
</td>
 
<td> &#160;64,000,000
 
</td></tr>
 
<tr>
 
<td> Assault
 
</td>
 
<td> Shield Recharge
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>26%
 
</td>
 
<td> &#160;&#160;+31%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>70%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>80%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>90%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>105%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%
 
</td>
 
<td> &#160;+115%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>105%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>130%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>120%
 
</td>
 
<td> +140%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Rate of Fire
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> &#160;&#160;+36%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>90%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>110%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>125%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>115%
 
</td>
 
<td> &#160;+140%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>130%
 
</td>
 
<td> +155%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>140%
 
</td>
 
<td> +170%
 
</td></tr>
 
<tr>
 
<td> Barricade
 
</td>
 
<td> Shield
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>33%
 
</td>
 
<td> +45%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>110%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>130%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>130%
 
</td>
 
<td> &#160;+160%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>150%
 
</td>
 
<td> &#160;+180%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>165%
 
</td>
 
<td> +200%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>185%
 
</td>
 
<td> +210%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Energy Recharge
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> &#160;+22%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>60%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>60%
 
</td>
 
<td> &#160;+70%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>65%
 
</td>
 
<td> &#160;+80%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>75%
 
</td>
 
<td> +90%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>80%
 
</td>
 
<td> +100%
 
</td></tr>
 
<tr>
 
<td> Outpost
 
</td>
 
<td> Range
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>120%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>120%
 
</td>
 
<td> &#160;+150%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>140%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>160%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>150%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>175%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>165%
 
</td>
 
<td> +190%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Radar
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>180%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>225%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>425%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>525%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>530%
 
</td>
 
<td> &#160;+610%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>570%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>720%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>650%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>800%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>710%
 
</td>
 
<td> +900%
 
</td></tr>
 
<tr>
 
<td> Siege
 
</td>
 
<td> Energy
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%
 
</td>
 
<td> &#160;&#160;+130%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>300%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>350%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>400%
 
</td>
 
<td> &#160;+475%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>450%
 
</td>
 
<td> +550%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>500%
 
</td>
 
<td> +600%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>550%
 
</td>
 
<td> &#160;+650%
 
</td></tr>
 
<tr>
 
<td> &#160;
 
</td>
 
<td> Damage
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> &#160;&#160;+17%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>45%
 
</td>
 
<td> &#160;+55%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> &#160;+60%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>55%
 
</td>
 
<td> +65%
 
</td>
 
<td> <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>60%
 
</td>
 
<td> +75%
 
</td></tr></table>
 
<h2> Station Engineer Augmenters </h2>
 
<table width="88%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable">
 
  
<tr>
+
'''Due to rounding in the SS engine, the stats displayed ingame are not 100% accurate. The first ship mastery augmenter (0) has a stat of <nowiki>+</nowiki>2%, and each aug after that gains .30% in stats per tech level.'''
<th>Name
 
</th>
 
<th>Tech
 
</th>
 
<th>Bonuses
 
</th>
 
<th>Source
 
</th>
 
<th>Size
 
</th>
 
<th>Weight
 
</th>
 
<th>Description
 
</th></tr>
 
<tr>
 
<td>Station Mechanic's Augmenter
 
</td>
 
<td>10
 
</td>
 
<td>Shield recharge +20%, Energy Recharge +30%, Hull Space +20%, Transference Power +20%, Transference Efficiency +20%, Electric Tempering -10%
 
</td>
 
<td><a _fcknotitle="true" href="Station%20Mechanic%27s%20Augmenter%20Blueprint">Station Mechanic's Augmenter Blueprint</a>
 
</td>
 
<td>5,000
 
</td>
 
<td>500,000
 
</td>
 
<td>Get it working
 
</td></tr>
 
<tr>
 
<td>Station Technician's Augmenter
 
</td>
 
<td>15
 
</td>
 
<td>Shield +15%, Energy +15%, Shield recharge +25%, Energy Recharge +35%, Hull Space +30%, Transference Power +30%, Transference Efficiency +30%, Electric Tempering -15%
 
</td>
 
<td><a _fcknotitle="true" href="Station%20Technician%27s%20Augmenter%20Blueprint">Station Technician's Augmenter Blueprint</a>
 
</td>
 
<td>20,000
 
</td>
 
<td>2,000,000
 
</td>
 
<td>Find the problem
 
</td></tr>
 
<tr>
 
<td>Station Engineer's Augmenter
 
</td>
 
<td>20
 
</td>
 
<td>Shield +30%, Energy +30%, Shield recharge +35%, Energy Recharge +45%, Hull Space +40%, Transference Power +40%, Transference Efficiency +40%, Electric Tempering -20%
 
</td>
 
<td><a _fcknotitle="true" href="Station%20Engineer%27s%20Augmenter%20Blueprint">Station Engineer's Augmenter Blueprint</a>
 
</td>
 
<td>60,000
 
</td>
 
<td>6,000,000
 
</td>
 
<td>Prevent the problem
 
</td></tr>
 
</table>
 
<h2> Other Base Augmenters </h2>
 
<table width="88%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable">
 
  
<tr>
+
{| width="40%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable"
<th>Name
+
|-
</th>
+
!Name
<th>Tech
+
!Stats
</th>
+
!Size
<th>Bonuses
+
!Weight
</th>
+
!Comments
<th>Source
+
|-
</th>
+
|Ship Mastery Augmenter 0
<th>Size
+
|<nowiki>+</nowiki>2.0%
</th>
+
|1
<th>Weight
+
|10,000
</th>
+
|Reward for [[Sol Missions#Game Delivery|Gone Gold]] mission chain in [[Sol]].
<th>Description
+
|-
</th></tr>
+
|Ship Mastery Augmenter 1
<tr>
+
|<nowiki>+</nowiki>2.3%
<td>Minor Docking Base Augmenter
+
|1
</td>
+
|12,000
<td>0
+
|
</td>
+
|-
<td>Docking Speed +100%
+
|Ship Mastery Augmenter 2
</td>
+
|<nowiki>+</nowiki>2.6%
<td>AI Base, 20,000 Credits
+
|1
</td>
+
|14,000
<td>1
+
|
</td>
+
|-
<td>100
+
|Ship Mastery Augmenter 3
</td>
+
|<nowiki>+</nowiki>2.9%
<td>The most useful augmenter in the universe! Keeps a slot secure.
+
|1
</td></tr>
+
|16,000
<tr>
+
|
<td>Marksman's Nest Augmenter
+
|-
</td>
+
|Ship Mastery Augmenter 4
<td>5
+
|<nowiki>+</nowiki>3.2%
</td>
+
|2
<td>Tracking +45%, Radar +20%, Range +100%
+
|18,000
</td>
+
|
<td><a _fcknotitle="true" href="Marksman%27s%20Nest%20Augmenter%20Blueprint">Marksman's Nest Augmenter Blueprint</a>
+
|-
</td>
+
|Ship Mastery Augmenter 5
<td>?
+
|<nowiki>+</nowiki>3.5%
</td>
+
|2
<td>?
+
|20,000
</td>
+
|
<td>?
+
|-
</td></tr>
+
|Ship Mastery Augmenter 6
<tr>
+
|<nowiki>+</nowiki>3.8%
<td>Hesediel's Augmenter
+
|2
</td>
+
|22,000
<td>11
+
|
</td>
+
|-
<td>Shield Recharge +50%, Energy Recharge +10%, Hull Space +30%, Rate of Fire -10%, Transference Power +50%, Transference Efficiency +20%, Electric Tempering -10%
+
|Ship Mastery Augmenter 7
</td>
+
|<nowiki>+</nowiki>4.1%
<td><a _fcknotitle="true" href="Hesediel%27s%20Augmenter%20Blueprint">Hesediel's Augmenter Blueprint</a>
+
|3
</td>
+
|24000
<td>?
+
|
</td>
+
|-
<td>?
+
|Ship Mastery Augmenter 8
</td>
+
|<nowiki>+</nowiki>4.4%
<td>?
+
|3
</td></tr>
+
|26000
</table>
+
|
<h1> Uncommon &amp; Rare Augmenters </h1>
+
|-
<h2> AI Drops </h2>
+
|Ship Mastery Augmenter 9
<p>Augmenters dropped by specific AI, but does not include specific uber drops.
+
|<nowiki>+</nowiki>4.7%
<span class="fck_mw_template">{{ScrollBoxBegin}}</span>
+
|3
</p>
+
|28,000
<table width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable">
+
|
 +
|-
 +
|Ship Mastery Augmenter 10
 +
|<nowiki>+</nowiki>5.0%
 +
|3
 +
|30,000
 +
|
 +
|-
 +
|Ship Mastery Augmenter 11
 +
|<nowiki>+</nowiki>5.3%
 +
|3
 +
|32,000
 +
|
 +
|-
 +
|Ship Mastery Augmenter 12
 +
|<nowiki>+</nowiki>5.6%
 +
|4
 +
|34,000
 +
|
 +
|-
 +
|Ship Mastery Augmenter 13
 +
|<nowiki>+</nowiki>5.9%
 +
|4
 +
|36,000
 +
|
 +
|-
 +
|Ship Mastery Augmenter 14
 +
|<nowiki>+</nowiki>6.2%
 +
|4
 +
|38,000
 +
|
 +
|-
 +
|Ship Mastery Augmenter 15
 +
|<nowiki>+</nowiki>6.5%
 +
|4
 +
|40,000
 +
|
 +
|-
 +
|Ship Mastery Augmenter 16
 +
|<nowiki>+</nowiki>6.8%
 +
|5
 +
|42,000
 +
|
 +
|-
 +
|Ship Mastery Augmenter 17
 +
|<nowiki>+</nowiki>7.1%
 +
|5
 +
|44,000
 +
|
 +
|-
 +
|Ship Mastery Augmenter 18
 +
|<nowiki>+</nowiki>7.4%
 +
|5
 +
|46,000
 +
|
 +
|-
 +
|Ship Mastery Augmenter 19
 +
|<nowiki>+</nowiki>7.7%
 +
|5
 +
|48,000
 +
|
 +
|-
 +
|Ship Mastery Augmenter 20
 +
|<nowiki>+</nowiki>8.0%
 +
|6
 +
|50,000
 +
|
 +
|-
 +
|Ship Mastery Augmenter 21
 +
|<nowiki>+</nowiki>8.3%
 +
|6
 +
|52,000
 +
|
 +
|-
 +
|Ship Mastery Augmenter 22
 +
|<nowiki>+</nowiki>8.6%
 +
|6
 +
|54,000
 +
|
 +
|-
 +
|}
  
<tr>
+
== God Augs ==
<th> <b>Name</b>
+
{{ScrollBoxBegin}}
</th>
+
{| width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable"
<th class="unsortable"> <b>Stats</b>
+
|-
</th>
+
! '''Name'''
<th> <b>Tech</b>
+
! class="unsortable" | '''Stats'''
</th>
+
! '''Tech'''
<th> <b>Size</b>
+
! '''Size'''
</th>
+
! '''Weight'''
<th> <b>Weight</b>
+
! class="unsortable" | '''Comments'''
</th>
+
! class="unsortable" | '''Description'''
<th class="unsortable"> <b>Comments</b>
+
|-
</th>
+
| Aphrodite
<th class="unsortable"> <b>Description</b>
+
| Damage <nowiki>+</nowiki>15%, Turning <nowiki>+</nowiki>25%, Thrust <nowiki>+</nowiki>25% Docking <nowiki>+</nowiki>100%
</th></tr>
+
| 5
<tr>
+
| 2
<td> Angel Augmenter
+
| 10
</td>
+
| Random Drop
<td> Shield Recharge +25%, Energy Recharge +10%, Hostility -50%, Transference Power +40%, Transference Efficiency +20%
+
| Permanent Upgrade
</td>
+
|-
<td> 11
+
| Aphrodite<nowiki>+</nowiki>
</td>
+
| Damage <nowiki>+</nowiki>20%, Turning <nowiki>+</nowiki>30%, Thrust <nowiki>+</nowiki>30% Docking <nowiki>+</nowiki>150%
<td> 4
+
| 5
</td>
+
| 2
<td> 100
+
| &nbsp;
</td>
+
| [[Augmenter Blueprints|BP]] built from Aphrodite augs
<td> Drops from <a _fcknotitle="true" href="Seraph">Seraph</a>
+
| &nbsp;
</td>
+
|-
<td> Heavenly
+
| Apollo
</td></tr>
+
| Turning <nowiki>+</nowiki>20%, Shield Recharge <nowiki>+</nowiki>15%, Energy Recharge <nowiki>+</nowiki>10%
<tr>
+
| 0
<td> Astralogica Augmenter
+
| 1
</td>
+
| 1
<td> Speed <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Visibility <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%, Hull Space <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%, Hostility <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>25%, Resistance to damage +10%
+
| Random Drop
</td>
+
| Permanent Upgrade
<td> 20
+
|-
</td>
+
| Apollo<nowiki>+</nowiki> (fixed)
<td> 12
+
| Turning <nowiki>+</nowiki>22%, Shield Recharge <nowiki>+</nowiki>17%, Energy Recharge <nowiki>+</nowiki>12%
</td>
+
| 0
<td> 100
+
| 1
</td>
+
| 1
<td> Drops from <a _fcknotitle="true" href="Pax%20Astralogica">Pax Astralogica</a>
+
| [[Augmenter Blueprints|BP]] built from Apollo augs
</td>
+
| Permanent Upgrade
<td> Idiot's Guide to Exploration
+
|-
</td></tr>
+
| Ares (Nov.2007)
<tr>
+
| Turning <nowiki>+</nowiki>15%, Rate of Fire <nowiki>+</nowiki>30%, Energy Recharge <nowiki>+</nowiki>25%, Shield Recharge <nowiki>+</nowiki>20%
<td> Dark Augmenter
+
| 16
</td>
+
| 8
<td> Shield Recharge +10%, Visibility -60%, Critical Hit Percentage +10%
+
| 2000
</td>
+
| Random Drop
<td> 10
+
| Permanent Upgrade
</td>
+
|-
<td> 4
+
| Ares<nowiki>+</nowiki>
</td>
+
| Turning <nowiki>+</nowiki>15%, Rate of Fire <nowiki>+</nowiki>60%, Energy Recharge <nowiki>+</nowiki>25%, Shield Recharge <nowiki>+</nowiki>20%
<td> 100
+
| 16
</td>
+
| 7
<td> Drops from <a _fcknotitle="true" href="Dark%20Guard">Dark Guard</a>
+
| 1800
</td>
+
| &nbsp;
<td> From the shadows
+
| &nbsp;
</td></tr>
+
|-
<tr>
+
| Artemis
<td> Blue Beta Augmenter
+
| Visibilty -20%, Tracking <nowiki>+</nowiki>40%, Range <nowiki>+</nowiki>25%
</td>
+
| 5
<td> Energy <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Visibility -50%, Radar <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
+
| 2
</td>
+
| 10
<td> 10
+
| Random Drop
</td>
+
| Permanent Upgrade
<td> 1
+
|-
</td>
+
| Artemis<nowiki>+</nowiki>
<td> 250
+
| Visibilty -20%, Tracking <nowiki>+</nowiki>45%, Range <nowiki>+</nowiki>30%
</td>
+
| 5
<td> Drops from <a _fcknotitle="true" href="Space%20Blue%20Beta">Space Blue Beta</a>
+
| 2
</td>
+
| &nbsp;
<td> Permanent Upgrade
+
| [[Augmenter Blueprints|BP]] built from Artermis augs
</td></tr>
+
| &nbsp;
<tr>
+
|-
<td> Blue Gamma Augmenter
+
| Athena (Nov.2007)
</td>
+
| Shield <nowiki>+</nowiki>50%, Damage <nowiki>+</nowiki>24%, Radar <nowiki>+</nowiki>200%
<td> Energy <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>90%, Turning <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Thrust <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Vis -60%, Rate of Fire -33%, Radar <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
+
| 16
</td>
+
| 8
<td> 15
+
| 2000
</td>
+
| Random Drop
<td> 1
+
| Permanent Upgrade
</td>
+
|-
<td> 250
+
| Athena<nowiki>+</nowiki>
</td>
+
| Shield <nowiki>+</nowiki>50%, Damage <nowiki>+</nowiki>36%, Radar <nowiki>+</nowiki>200%
<td> Drops from <a _fcknotitle="true" href="Space%20Blue%20Gamma">Space Blue Gamma</a>
+
| 16
</td>
+
| 7
<td> Permanent Upgrade
+
| 1800
</td></tr>
+
| &nbsp;
<tr>
+
| Permanent Upgrade
<td> Blue Interceptor Augmenter
+
|-
</td>
+
| Dionysis (fixed)
<td> Turning <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%, Damage<span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Thrust <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>150%
+
| Shield <nowiki>+</nowiki>50%, Turning -5%, Damage <nowiki>+</nowiki>15%, Thrust -15%, Docking <nowiki>+</nowiki>100%
</td>
+
| 10
<td> 0
+
| 4
</td>
+
| 100
<td> 2
+
| Random Drop
</td>
+
| Permanent Upgrade
<td> 250
+
|-
</td>
+
| Dionysis<nowiki>+</nowiki>
<td> Drops from <a _fcknotitle="true" href="Space%20Blue%20Alpha%20Interceptor">Space Blue Alpha Interceptor</a>
+
| Shield <nowiki>+</nowiki>55, Turning <nowiki>-</nowiki>5%, Damage <nowiki>+</nowiki>17%, Thrust <nowiki>-</nowiki>15%,Docking <nowiki>+</nowiki>121%
</td>
+
| 10
<td> Permanent Upgrade
+
| 4
</td></tr>
+
| &nbsp;
<tr>
+
| [[Augmenter Blueprints|BP]] built from Dionysis augs
<td> Bouquet Augmenter
+
| &nbsp;
</td>
+
|-
<td> Energy +90%, Speed +20%, Damage -20%, Energy Recharge +30%, Thrust +40%, Docking Speed +100%, Hostility -50%
+
| Hephaestus (Nov.2007)
</td>
+
| Hull Space <nowiki>+</nowiki>50%, Damage <nowiki>+</nowiki>10%, Rate of Fire -20%, Energy <nowiki>+</nowiki>80%, Speed -15%, Tracking <nowiki>+</nowiki>30%
<td> 15
+
| 13
</td>
+
| 8
<td> 7
+
| 1,000
</td>
+
| Random Drop
<td> 100
+
| Permanent Upgrade
</td>
+
|-
<td> Drops from <a _fcknotitle="true" href="Basil">Basil</a>
+
| Heph<nowiki>+</nowiki> (Nov.2007)
</td>
+
| Hull Space <nowiki>+</nowiki>55%, Damage <nowiki>+</nowiki>15%, Rate of Fire -20%, Energy <nowiki>+</nowiki>80%, Speed -15%, Tracking <nowiki>+</nowiki>40%
<td> You really shouldn't have
+
| 13
</td></tr>
+
| 8
<tr>
+
| &nbsp;
<td> Equalaugmenter
+
| &nbsp;
</td>
+
| &nbsp;
<td> Shield +11%, Energy +11%, Speed +11%, Turning +11%, Shield Recharge +11%, Energy Regen +11%, Thrust +11%, Visibility -11%, Range +11%, Electric Tempering -11%, Resistance to damage +11%
+
|-
</td>
+
| Hera (Nov.2007)
<td> 20
+
| Energy <nowiki>+</nowiki>50%, Speed <nowiki>+</nowiki>30%, Turning <nowiki>+</nowiki>30%, Thrust <nowiki>+</nowiki>50%, Hull Space <nowiki>+</nowiki>10%, Tracking <nowiki>+</nowiki>45%, Radar -25%
</td>
+
| 19
<td> 12
+
| 10
</td>
+
| 3000
<td> 100
+
| &nbsp;
</td>
+
| &nbsp;
<td> Drops from <a _fcknotitle="true" href="Equanimity">Equanimity</a>
+
|-
</td>
+
| Hera<nowiki>+</nowiki> (Nov.2007)
<td> Some augs are more equal than others
+
| Energy <nowiki>+</nowiki>60%, Speed <nowiki>+</nowiki>40%, Turning <nowiki>+</nowiki>33%, Thrust <nowiki>+</nowiki>55%, Hull Space <nowiki>+</nowiki>15%, Tracking <nowiki>+</nowiki>50%, Radar -22%
</td></tr>
+
| 19
<tr>
+
| 9
<td> Flyboy Augmenter
+
| 2700
</td>
+
| &nbsp;
<td> Energy +5%, Damage +10%, Shield Recharge +5%
+
| Permanent Upgrade
</td>
+
|-
<td> 1
+
| Hermes (Nov.2007)
</td>
+
| Speed <nowiki>+</nowiki>15%, Thrust <nowiki>+</nowiki>50%, Visibility -50%, Docking <nowiki>+</nowiki>100%, Shield Recharge <nowiki>+</nowiki>20%
<td> 1
+
| 10
</td>
+
| 4
<td> 10
+
| 100
</td>
+
| Random Drop
<td> Drops from <a _fcknotitle="true" href="Flyswatter%20Maggot">Flyswatter Maggot</a>, <a _fcknotitle="true" href="Flyswatter%20Flylet">Flyswatter Flylet</a>
+
| Permanent Upgrade
</td>
+
|-
<td> Made for combat.
+
| Hermes<nowiki>+</nowiki> (fixed)
</td></tr>
+
| Speed <nowiki>+</nowiki>20%, Thrust <nowiki>+</nowiki>55%, Visibility -55%, Docking <nowiki>+</nowiki>120%, Shield Recharge <nowiki>+</nowiki>25%
<tr>
+
| 10
<td> Forgone Augmenter
+
| 4
</td>
+
| &nbsp;
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%, Tracking <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%, Electric Tempering -15%, Critical Hit Percentage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Critical Hit Strength <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
+
| [[Augmenter Blueprints|BP]] built from Hermes augs
</td>
+
| &nbsp;
<td> 20
+
|-
</td>
+
| Hestia (Nov.2007)
<td> 12
+
| Shield <nowiki>+</nowiki>40%, Energy <nowiki>+</nowiki>70%, Visibility <nowiki>+</nowiki>50%
</td>
+
| 0
<td> 100
+
| 1
</td>
+
| 1
<td> Drops from <a _fcknotitle="true" href="Forgone">Forgone</a>
+
| Random Drop
</td>
+
| Permanent Upgrade
<td> Fate comes for ye
+
|-
</td></tr>
+
| Hestia<nowiki>+</nowiki> (fixed)
<tr>
+
| Shield <nowiki>+</nowiki>50%, Energy <nowiki>+</nowiki>80%, Visibility <nowiki>+</nowiki>40%
<td> Frost Augmenter
+
| 0
</td>
+
| 1
<td> Energy +55%, Energy Recharge +20%, Visibility +15%, Weapon Hold +50%
+
| &nbsp;
</td>
+
| [[Augmenter Blueprints|BP]] built from Hestia augs
<td> 3
+
| &nbsp;
</td>
+
|-
<td> 1
+
| Poseidon (Nov.2007)
</td>
+
| Shield <nowiki>+</nowiki>50%, Damage <nowiki>+</nowiki>14%, Shield Recharge <nowiki>+</nowiki>35%, Range -25%
<td> 4,000
+
| 13
</td>
+
| 6
<td> <a _fcknotitle="true" href="Frost%20Shard">Frost Shard</a> drop
+
| 1,000
</td>
+
| Random Drop
<td> Brrr  &#160;!
+
| Permanent Upgrade
</td></tr>
+
|-
<tr>
+
| Poseidon<nowiki>+</nowiki> (Nov.2007)
<td> Goblin Augmenter
+
| Shield <nowiki>+</nowiki>55%, Damage <nowiki>+</nowiki>15%, Shield Recharge <nowiki>+</nowiki>50%, Range -25%,
</td>
+
| 13
<td> Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Weight <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35%, Rate Of Fire <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>10%, Range <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%, Hostility <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
+
| 6
</td>
+
| &nbsp;?
<td> 8
+
| [[Augmenter Blueprints|BP]] built from Poseidon augs
</td>
+
| &nbsp;
<td> 3
+
|-
</td>
+
| Zeus (Nov.2007)
<td> 100
+
| Damage <nowiki>+</nowiki>30%, Energy Recharge <nowiki>+</nowiki>36%, Range <nowiki>+</nowiki>5%
</td>
+
| 19
<td> Drops from <a _fcknotitle="true" href="Goblin">Goblin</a>
+
| 10
</td>
+
| &nbsp;
<td> Nasty
+
| &nbsp;
</td></tr>
+
| &nbsp;
<tr>
+
|-
<td> Golden Augmenter
+
| Zeus<nowiki>+</nowiki> (Nov.2007)
</td>
+
| Damage <nowiki>+</nowiki>35%, Energy Recharge <nowiki>+</nowiki>40%, Range <nowiki>+</nowiki>20%
<td> Shield +20%, Visibility <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>200%, Radar <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Electric Tempering <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>30%, Critical Hit Percentage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
+
| 19
</td>
+
| 9
<td> 6
+
| &nbsp;
</td>
+
| [[Augmenter Blueprints|BP]] built from Zeus augs
<td> 2
+
| &nbsp;
</td>
+
|-
<td> 100
+
| Zeus<nowiki>-</nowiki>
</td>
+
| Damage +30%, Energy Recharge +30%, Range +5%, Electric Tempering -5%
<td> Drops from Goldenboy Statues
+
| 18
</td>
+
| 6
<td> Shinier object
+
| 2,500
</td></tr>
+
| [[Zeus- Blueprint]], requires [[Infinite Knowledge|IK]] 18
<tr>
+
| &nbsp;
<td> Green Augmenter
+
|}
</td>
+
{{ScrollBoxEnd}}
<td> Energy <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%, Damage +10%, Rate of Fire <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%, Radar <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Range <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> 19
 
</td>
 
<td> 12
 
</td>
 
<td> 100
 
</td>
 
<td> Drops from <a _fcknotitle="true" href="Big%20Green">Big Green</a>
 
</td>
 
<td> It's not easy being green
 
</td></tr>
 
<tr>
 
<td> Hue Augmenter
 
</td>
 
<td> Energy <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Visibility <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%, Resistance to Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> 7
 
</td>
 
<td> 3
 
</td>
 
<td> 100
 
</td>
 
<td> Drops from <a _fcknotitle="true" href="Monochrome%20Hue">Monochrome Hue</a>
 
</td>
 
<td> All the colors of the monochromebow
 
</td></tr>
 
<tr>
 
<td> Inferno Augmenter
 
</td>
 
<td> Shield -20%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Shield Recharge -10%, Range <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>22%
 
</td>
 
<td> 5
 
</td>
 
<td> 2
 
</td>
 
<td> 10
 
</td>
 
<td> DG drop from <a href="Inferno%20Plus">Inferno+</a>
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Parsley Augmenter
 
</td>
 
<td> Energy Recharge +25%, Critical Hit Percentage +10%, Critical Hit Strength +30%
 
</td>
 
<td> 13
 
</td>
 
<td> 6
 
</td>
 
<td> 100
 
</td>
 
<td> DG drop from <a _fcknotitle="true" href="Parsley">Parsley</a>
 
</td>
 
<td> Pinch me
 
</td></tr>
 
<tr>
 
<td> Pick Augmenter
 
</td>
 
<td> Damage +20%, Thrust +100%, Tracking -15%, Rate of Fire +30%, Resistance to Damage +10%
 
</td>
 
<td> 20
 
</td>
 
<td> 12
 
</td>
 
<td> 100
 
</td>
 
<td> Drops from <a _fcknotitle="true" href="Icepick">Icepick</a>
 
</td>
 
<td> Pick me!
 
</td></tr>
 
<tr>
 
<td> Pyrite Augmenter
 
</td>
 
<td> Visibility <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%, Electric Tempering <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>30%, Critical Hit Percentage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%
 
</td>
 
<td> 3
 
</td>
 
<td> 2
 
</td>
 
<td> 100
 
</td>
 
<td> Drops from <a _fcknotitle="true" href="Goldenboy%20Pyrite">Goldenboy Pyrite</a>
 
</td>
 
<td> Shiny object
 
</td></tr>
 
<tr>
 
<td> Rock augmenter
 
</td>
 
<td> Shield Bank <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Weight <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Tracking <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Range <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> 9
 
</td>
 
<td> 5
 
</td>
 
<td> 100
 
</td>
 
<td> Drops from <a _fcknotitle="true" href="Ragnarock">Ragnarock</a>
 
</td>
 
<td> Solid
 
</td></tr>
 
<tr>
 
<td> Rose Augmenter
 
</td>
 
<td> Shield -20%, Damage +45%, Tracking -15%, Docking Speed -50%, Hostility +50%
 
</td>
 
<td> 18
 
</td>
 
<td> 10
 
</td>
 
<td> 100
 
</td>
 
<td> Drops from <a href="Rosemary">Rosemaries</a>
 
</td>
 
<td> Only one?
 
</td></tr>
 
<tr>
 
<td> Ruby Augmenter
 
</td>
 
<td> Energy +45%, Shield Recharge +20%, Radar +100%
 
</td>
 
<td> 9
 
</td>
 
<td> 4
 
</td>
 
<td> 100
 
</td>
 
<td> Drops from <a _fcknotitle="true" href="Ruby%20Transport">Ruby Transport</a>
 
</td>
 
<td> Red Power!
 
</td></tr>
 
<tr>
 
<td> Serenity Augmenter
 
</td>
 
<td> Shield +60%, Speed -20%, Shield Recharge +30%, Resistance to Damage +10%
 
</td>
 
<td> 12
 
</td>
 
<td> 5
 
</td>
 
<td> 100
 
</td>
 
<td> Drops from <a href="Serenity">Serenities</a>
 
</td>
 
<td> Serenity at last!
 
</td></tr>
 
<tr>
 
<td> Slumber Augmenter
 
</td>
 
<td> Shield +40%, Energy +60%, Turning -20%, Thrust -20%, Hull +20%, Critical Hit Percentage +20%
 
</td>
 
<td> 16
 
</td>
 
<td> 8
 
</td>
 
<td> 100
 
</td>
 
<td> Drops from <a _fcknotitle="true" href="Slumberchrome">Slumberchrome</a>
 
</td>
 
<td> Yawn
 
</td></tr>
 
<tr>
 
<td> Tear Augmenter
 
</td>
 
<td> Energy <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>70%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Rate Of Fire <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>20%
 
</td>
 
<td> 4
 
</td>
 
<td> 1
 
</td>
 
<td> 10
 
</td>
 
<td> Drops from <a _fcknotitle="true" href="Tear">Tear</a>
 
</td>
 
<td> Don't cry for me
 
</td></tr>
 
<tr>
 
<td> Thorn Augmenter
 
</td>
 
<td> Turning <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%, Thrust <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Tractor Strength <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> 14
 
</td>
 
<td> 6
 
</td>
 
<td> 100
 
</td>
 
<td> Drops From <a _fcknotitle="true" href="Cleft%20Thorn">Cleft Thorn</a>
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Tinted Augmenter
 
</td>
 
<td> Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>2%, Visibility <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>70%, Radar <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>50%
 
</td>
 
<td> 5
 
</td>
 
<td> 2
 
</td>
 
<td> 100
 
</td>
 
<td> Drops From <a _fcknotitle="true" href="Monochrome%20Tint">Monochrome Tint</a>
 
</td>
 
<td> Tintalicious
 
</td></tr>
 
<tr>
 
<td> Volt Augmenter
 
</td>
 
<td> Energy <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>80%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%, Visibility <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%
 
</td>
 
<td> 9
 
</td>
 
<td> 4
 
</td>
 
<td> 100
 
</td>
 
<td> Drops from <a _fcknotitle="true" href="Voltage">Voltage</a>
 
</td>
 
<td> It just keeps going and going…
 
</td></tr>
 
<tr>
 
<td> Zombie Rat Queen's Augmenter
 
</td>
 
<td> Energy +50%, Energy Recharge +30%, Visibility +50%, Range +20%
 
</td>
 
<td> 7
 
</td>
 
<td> 2
 
</td>
 
<td> 10
 
</td>
 
<td> Drops from <a _fcknotitle="true" href="Zombie%20Rat%20Queen">Zombie Rat Queen</a>
 
</td>
 
<td> Undead Rats?!
 
</td></tr></table>
 
<p><span class="fck_mw_template">{{ScrollBoxEnd}}</span>
 
</p>
 
<h2> Other Uncommon Augmenters (Tech 0-9) </h2>
 
<p><span class="fck_mw_template">{{ScrollBoxBegin}}</span>
 
</p>
 
<table width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable">
 
  
<tr>
+
== New God Augs ==
<th class="unsortable"> <b>Name</b>
 
</th>
 
<th class="unsortable"> <b>Stats</b>
 
</th>
 
<th> <b>Tech</b>
 
</th>
 
<th> <b>Size</b>
 
</th>
 
<th> <b>Weight</b>
 
</th>
 
<th class="unsortable"> <b>Comments</b>
 
</th>
 
<th class="unsortable"> <b>Description</b>
 
</th></tr>
 
<tr>
 
<td>Banu Qo Akk'oj
 
</td>
 
<td>Tractor Strength +15%, Drone Operations +10%
 
</td>
 
<td>8
 
</td>
 
<td>3
 
</td>
 
<td>250
 
</td>
 
<td><a _fcknotitle="true" href="Mira">Mira</a> drop
 
</td>
 
<td>Permanent upgrade
 
</td></tr>
 
<tr>
 
<td> Barbe Bleu<span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">’</span>s Mods Augmenter
 
</td>
 
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%, Rate of Fire <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> 5
 
</td>
 
<td> 4
 
</td>
 
<td> 250
 
</td>
 
<td> Drops From <a _fcknotitle="true" href="Barbe%20Bleu">Barbe Bleu</a>
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Cadet Augmenter
 
</td>
 
<td> Shield Recharge<span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span> 9%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>12%, Weapon Hold +20%
 
</td>
 
<td> 3
 
</td>
 
<td> 1
 
</td>
 
<td> 10
 
</td>
 
<td> Mission reward in the <a _fcknotitle="true" href="Nexus">Nexus</a>
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Cadet Sniper Badge
 
</td>
 
<td> Damage<span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>9%, Tracking <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%, Rate of Fire -10%, Range <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> 2
 
</td>
 
<td> 1
 
</td>
 
<td> 15
 
</td>
 
<td> Mission reward in the <a _fcknotitle="true" href="Nexus">Nexus</a>
 
</td>
 
<td> Wear it proudly!
 
</td></tr>
 
<tr>
 
<td> Calcite Augmenter
 
</td>
 
<td> Shield +20%, Energy +20%, Visibility +50%, Hull Space +20%, Resistance to Damage +10%
 
</td>
 
<td> 7
 
</td>
 
<td> 2
 
</td>
 
<td> 10
 
</td>
 
<td> <a _fcknotitle="true" href="Ancient%20Asteroid%20Being">Ancient Asteroid Being</a> drop <a _fcknotitle="true" href="Neurobound">Neurobound</a>
 
</td>
 
<td> Remains of an Ancient Asteroid Being
 
</td></tr>
 
<tr>
 
<td> Creaky<span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">’</span>s Oil Can
 
</td>
 
<td> Speed <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8%, Turning <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8%, Rate Of Fire <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8%, Radar <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8%
 
</td>
 
<td> 2
 
</td>
 
<td> 1
 
</td>
 
<td> 100
 
</td>
 
<td> <a _fcknotitle="true" href="Nexus%20Missions">Nexus Missions</a>
 
</td>
 
<td> Keep your ship running smoothly.
 
</td></tr>
 
<tr>
 
<td> <span class="fck_mw_template">{{Linkable Entry|Enforcer Scout Augmenter}}</span>
 
</td>
 
<td> Turning <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Shield Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>11%, Thrust <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> 0
 
</td>
 
<td> 1
 
</td>
 
<td> 10
 
</td>
 
<td> <a href="Nexus%20Cadet%20Missions%23Report%20to%20Earthforce%20Outpost%21">Nexus Cadet Missions</a>
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Flylet Broodship Augmenter
 
</td>
 
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Energy <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Speed <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%, Visibility <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%, Rate of Fire <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Range <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> 0
 
</td>
 
<td> 1
 
</td>
 
<td> 100
 
</td>
 
<td> <a _fcknotitle="true" href="Diseased%20Flylet%20Broodship">Diseased Flylet Broodship</a> Drop
 
</td>
 
<td> She's big n tough, when you're in a zebucart
 
</td></tr>
 
<tr>
 
<td> Glacial Augmenter
 
</td>
 
<td> Visibility +15%, Rate Of Fire +10%, Electric Tempering -20%, Resistance to damage +10%
 
</td>
 
<td> 5
 
</td>
 
<td> 1
 
</td>
 
<td> 4,000
 
</td>
 
<td> <a _fcknotitle="true" href="Lady%20Aurora">Lady Aurora</a> Drop
 
</td>
 
<td> Brrr &#160;!
 
</td></tr>
 
<tr>
 
<td> Infernal Augmenter
 
</td>
 
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>30%, Shield Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>20%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%, Tracking <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%, Range <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> 7
 
</td>
 
<td> 3
 
</td>
 
<td> 100
 
</td>
 
<td> Made from BP - DG drop, requires: Initial - 3mil creds, 3k metal, 2 inferno augs. Periodic: 3mil creds, 5 immolations.
 
</td>
 
<td> Burn baby, burn!
 
</td></tr>
 
<tr>
 
<td> Infernus Augmenter
 
</td>
 
<td> Energy Recharge +20%, Rate Of Fire +25%, Range +20%
 
</td>
 
<td> 7
 
</td>
 
<td> 1
 
</td>
 
<td> 7,000
 
</td>
 
<td> <a _fcknotitle="true" href="Infernus">Infernus</a> drop
 
</td>
 
<td> Hot hot hot!
 
</td></tr>
 
<tr>
 
<td> Ismail Augmenter
 
</td>
 
<td> Turning <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20, Thrust <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%, Hull Space <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20% , Docking Speed <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>219%
 
</td>
 
<td> 6
 
</td>
 
<td> 10
 
</td>
 
<td> 10,000
 
</td>
 
<td> Drops from <a _fcknotitle="true" href="Ismail">Ismail</a>
 
</td>
 
<td> I will see you in hell!
 
</td></tr>
 
<tr>
 
<td> Jujo'qii Augmenter
 
</td>
 
<td> no stats
 
</td>
 
<td> 3
 
</td>
 
<td> 2
 
</td>
 
<td> 50
 
</td>
 
<td> Drops from <a _fcknotitle="true" href="Jujo%27qii">Jujo'qii</a>
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> KoQuii Ukuk Akk'oj
 
</td>
 
<td> Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>7%, Visibility -50%, Rate of Fire -10%, Range <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>28%
 
</td>
 
<td> 9
 
</td>
 
<td> 8
 
</td>
 
<td> 250
 
</td>
 
<td> &#160;
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Lavrite Augmenter
 
</td>
 
<td> Energy +90%, Drone Operations +10%
 
</td>
 
<td> 6
 
</td>
 
<td> 1
 
</td>
 
<td> 6,000
 
</td>
 
<td> <a _fcknotitle="true" href="Lavrite">Lavrite</a> drop
 
</td>
 
<td> Hot hot hot!
 
</td></tr>
 
<tr>
 
<td> Lyceum Initiate Augmenter
 
</td>
 
<td> Turning <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>12%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>2%, Shield Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Rate Of Fire <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> 3
 
</td>
 
<td> 1
 
</td>
 
<td> 30
 
</td>
 
<td> Mission reward for <a _fcknotitle="true" href="Augmenter%20Tweaking">Augmenter Tweaking</a> mission in <a _fcknotitle="true" href="Nexus">Nexus</a>
 
</td>
 
<td> A symbol of knowledge!
 
</td></tr>
 
<tr>
 
<td> Magmarar Augmenter
 
</td>
 
<td> Energy +55%, Speed +10%, Tracking +30%, Rate Of Fire +20%
 
</td>
 
<td> 5
 
</td>
 
<td> 1
 
</td>
 
<td> 5,000
 
</td>
 
<td> <a _fcknotitle="true" href="Magmarar">Magmarar</a> drop
 
</td>
 
<td> Hot hot hot!
 
</td></tr>
 
<tr>
 
<td> Nexus Augmenter
 
</td>
 
<td> Hull Space <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Docking Speed <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> 1
 
</td>
 
<td> 1
 
</td>
 
<td> 10
 
</td>
 
<td> <a _fcknotitle="true" href="Nexus">Nexus</a> drop
 
</td>
 
<td> Special Nexus Instructions.
 
</td></tr>
 
<tr>
 
<td> Nexus Scion Augmenter
 
</td>
 
<td> Speed <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%, Shield Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> 3
 
</td>
 
<td> 2
 
</td>
 
<td> 20
 
</td>
 
<td> <a _fcknotitle="true" href="Nexus">Nexus</a> drop
 
</td>
 
<td> Resource from the old guy himself.
 
</td></tr>
 
<tr>
 
<td> Oilheart<span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">’</span>s Augmenter
 
</td>
 
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>27%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>9%
 
</td>
 
<td> 0
 
</td>
 
<td> 1
 
</td>
 
<td> 250
 
</td>
 
<td> <a href="Hostile%20Science%20Missions">Hostile Science</a> mission reward
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Opaque Augmenter
 
</td>
 
<td> Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>3%, Visibility <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>80%, Radar <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>75%
 
</td>
 
<td> 6
 
</td>
 
<td> 2
 
</td>
 
<td> 100
 
</td>
 
<td> <a href="Augmenter%20Blueprints">BP</a> built from tinted augs
 
</td>
 
<td> Colors are overrated
 
</td></tr>
 
<tr>
 
<td> Piman<span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">’</span>s Augmenter
 
</td>
 
<td> Hull Space <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>29%
 
</td>
 
<td> 3
 
</td>
 
<td> 2
 
</td>
 
<td> 10
 
</td>
 
<td> <a _fcknotitle="true" href="Piman%20Missions">Piman Missions</a>
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Prefect Augmenter
 
</td>
 
<td> Shield Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Tracking <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Range <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Hostility -10%
 
</td>
 
<td> 5
 
</td>
 
<td> 100
 
</td>
 
<td> 100,000
 
</td>
 
<td> Drops from <a _fcknotitle="true" href="Mister%20the%20Prefect">Mister the Prefect</a>, Requires <a _fcknotitle="true" href="Leadership">Leadership</a> 2
 
</td>
 
<td> With Love, from Mister the Prefect.
 
</td></tr>
 
<tr>
 
<td> Rattie Moe Augmenter
 
</td>
 
<td> Speed +2%, Hull Space +8%, Rate of Fire +10%, Range +10%
 
</td>
 
<td> 1
 
</td>
 
<td> 2
 
</td>
 
<td> 10
 
</td>
 
<td> Drops from <a _fcknotitle="true" href="Rattie%20Moe">Rattie Moe</a>
 
</td>
 
<td> Bionic augment for a bionic rat!
 
</td></tr>
 
<tr>
 
<td> Rime Augmenter
 
</td>
 
<td> Energy +25%, Visibility +15%, Hull Space +20%, Drone Operations +5%
 
</td>
 
<td> 4
 
</td>
 
<td>
 
</td>
 
<td> 4,000
 
</td>
 
<td> <a _fcknotitle="true" href="Lord%20Borean">Lord Borean</a>
 
</td>
 
<td> Brrr &#160;!
 
</td></tr>
 
<tr>
 
<td> Sergeant's Enforcer Augmenter
 
</td>
 
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%, Shield Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Hostility <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>18%
 
</td>
 
<td> 8
 
</td>
 
<td> 1
 
</td>
 
<td> 10
 
</td>
 
<td> Mission Reward
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Slimebottle's Augmenter
 
</td>
 
<td> Turning <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>24%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> 3
 
</td>
 
<td> 2
 
</td>
 
<td> 10
 
</td>
 
<td> <a href="Deep%20Space%20Missions%23Slimebottle">Slimebottle Missions</a>
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Solo<span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">'</span>s Special Modifications
 
</td>
 
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%, Speed <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%, Thrust <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Hull Space <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> 3
 
</td>
 
<td> 15
 
</td>
 
<td> 300
 
</td>
 
<td> <a href="Deep%20Space%20Missions%23Harrison%20Solo">Harrison Solo Missions</a>
 
</td>
 
<td> Modeled on the Aluminum Mallard great space capabilities!
 
</td></tr>
 
<tr>
 
<td> Suqqa KoQuii Akk'oj
 
</td>
 
<td> Visibility -50%, Radar +20%, Critical Hit Percentage +15%, Critical Hit Strength +15%
 
</td>
 
<td> 7
 
</td>
 
<td> 2
 
</td>
 
<td> 250
 
</td>
 
<td> <a _fcknotitle="true" href="Mira">Mira</a>
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> The Maggot Augmenter
 
</td>
 
<td> Shield +22%, Damage +10%
 
</td>
 
<td> 1
 
</td>
 
<td> 1
 
</td>
 
<td> 10
 
</td>
 
<td> Dropped by <a _fcknotitle="true" href="The%20Maggot">The Maggot</a>
 
</td>
 
<td> Made for Combat
 
</td></tr>
 
<tr>
 
<td> Unger<span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">’</span>s Energy Augmenter
 
</td>
 
<td> Energy <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>60%, Speed <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>6%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>9%
 
</td>
 
<td> 3
 
</td>
 
<td> 2
 
</td>
 
<td> 10
 
</td>
 
<td> Retired Augmenter once obtainable through mission dealing with <a _fcknotitle="true" href="Sporeside">Sporeside</a>.
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Volcom Modifications
 
</td>
 
<td> Energy <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35%, Speed <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%, Rate of Fire +10%, Critical Hit Percentage +10%
 
</td>
 
<td> 1
 
</td>
 
<td> 1
 
</td>
 
<td> 10
 
</td>
 
<td> <a _fcknotitle="true" href="Volcom%20Pirate%20Missions">Volcom Pirate Missions</a>
 
</td>
 
<td> Hit 'em hard, hit 'em fast!
 
</td></tr>
 
<tr>
 
<td> Vulcanox Augmenter
 
</td>
 
<td> Energy +45%, Visibility +5%, Hull Space +15%, Resistance to damage +10%
 
</td>
 
<td> 6
 
</td>
 
<td> 1
 
</td>
 
<td> 6,000
 
</td>
 
<td> <a _fcknotitle="true" href="Vulcanox">Vulcanox</a> drop
 
</td>
 
<td> Hot hot hot!
 
</td></tr>
 
<tr>
 
<td> Wingship Defence Augmenter
 
</td>
 
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Shield Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%, Resistance to Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>2%
 
</td>
 
<td> 1
 
</td>
 
<td> 1
 
</td>
 
<td> 100
 
</td>
 
<td> &#160;? Neurobound
 
</td>
 
<td> Sleek defence
 
</td></tr>
 
<tr>
 
<td> ZetaAug
 
</td>
 
<td> Speed <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>13%, Hull Space <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> 7
 
</td>
 
<td> 1
 
</td>
 
<td> 10
 
</td>
 
<td> Retired Aug
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Zobitan Augmenter
 
</td>
 
<td> Shields <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%, Shield Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>18%
 
</td>
 
<td> 3
 
</td>
 
<td> 2
 
</td>
 
<td> 100
 
</td>
 
<td> Dropped by <a _fcknotitle="true" href="Zobitan">Zobitan</a> and <a _fcknotitle="true" href="Zobitan%27s%20Hareem">Zobitan's Hareem</a>
 
</td>
 
<td> Hermit life
 
</td></tr></table>
 
<p><span class="fck_mw_template">{{ScrollBoxEnd}}</span>
 
</p>
 
<h2> Other Uncommon Augmenters (Tech 10-20) </h2>
 
<p><span class="fck_mw_template">{{ScrollBoxBegin}}</span>
 
</p>
 
<table width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable">
 
  
<tr>
+
:''See Also: [[Acropolis Missions]]''
<th> <b>Name</b>
 
</th>
 
<th class="unsortable"> <b>Stats</b>
 
</th>
 
<th> <b>Tech</b>
 
</th>
 
<th> <b>Size</b>
 
</th>
 
<th> <b>Weight</b>
 
</th>
 
<th class="unsortable"> <b>Comments</b>
 
</th>
 
<th class="unsortable"> <b>Description</b>
 
</th></tr>
 
<tr>
 
<td> Albatross Augmenter
 
</td>
 
<td> Shield +60%, Energy Recharge +40%, Vis +125%, Tracking +30%, Rate of Fire +20%, Range +20%
 
</td>
 
<td> 20
 
</td>
 
<td> 20
 
</td>
 
<td> 100,000
 
</td>
 
<td> Req <a _fcknotitle="true" href="Piracy">Piracy</a> 20, Drops from <a _fcknotitle="true" href="Captain%20Albatross">Captain Albatross</a>
 
</td>
 
<td> How do you like me now, Pirate?
 
</td></tr>
 
<tr>
 
<td> Aku KoQuii Augmenter
 
</td>
 
<td> Visibility -50%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35%
 
</td>
 
<td> 13
 
</td>
 
<td> 6
 
</td>
 
<td> 250
 
</td>
 
<td> -
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Arsonist's Augmenter
 
</td>
 
<td> Speed <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%, Tracking <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%, Hostility <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Electric Tempering -20%, Critical Hit Percentage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> 20
 
</td>
 
<td> 10
 
</td>
 
<td> 100
 
</td>
 
<td> Drops from <a _fcknotitle="true" href="The%20Arsonist">The Arsonist</a>
 
</td>
 
<td> Volitile... very volitile.
 
</td></tr>
 
<tr>
 
<td> Arson Augmenter
 
</td>
 
<td> Speed +5%, Energy Recharge +30%, Tracking +20%, Rof +15%, Range +10%, Hostility +10%, Electric Tempering -10%, Critical Hit Percentage +10%
 
</td>
 
<td> 18
 
</td>
 
<td> 8
 
</td>
 
<td> 100
 
</td>
 
<td> Drops from <a _fcknotitle="true" href="The%20Mausoleum">The Mausoleum</a> Ubers. <a href="Infinite%20Knowledge">IK</a> 18 required
 
</td>
 
<td> Volatile..very volatile
 
</td></tr>
 
<tr>
 
<td> Astranomologica Augmenter
 
</td>
 
<td> Speed +22%, Visibility +120%, Hull Space +33%, Hostility -35%, Resistance to damage +15%
 
</td>
 
<td> 20
 
</td>
 
<td> 12
 
</td>
 
<td> 100
 
</td>
 
<td> <a _fcknotitle="true" href="Astranomologica%20Augmenter%20Blueprint">Astranomologica Augmenter Blueprint</a>
 
</td>
 
<td> Enlightened light to exploration
 
</td></tr>
 
<tr>
 
<td> Bellarmine Augmenter
 
</td>
 
<td> Energy <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>90%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%, Thrust <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%, Range <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>12%
 
</td>
 
<td> 13
 
</td>
 
<td> 6
 
</td>
 
<td> 10,000
 
</td>
 
<td> Drops From <a _fcknotitle="true" href="Cardinal%20Bellarmine">Cardinal Bellarmine</a> and <a _fcknotitle="true" href="Cardinal%20Bellarmine%20from%20Hell">Cardinal Bellarmine from Hell</a>
 
</td>
 
<td> I will see you in hell!
 
</td></tr>
 
<tr>
 
<td> Bunny Augmenter
 
</td>
 
<td> Turning <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>17%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>17%, Shield Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>17%, Thrust <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>17%, Resistance to damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>17%
 
</td>
 
<td> 18
 
</td>
 
<td> 6
 
</td>
 
<td> 100
 
</td>
 
<td> <a _fcknotitle="true" href="Easter%20Bunny">Easter Bunny</a> Drop
 
</td>
 
<td> Hop hop hop
 
</td></tr>
 
<tr>
 
<td> Calypso Augmenter
 
</td>
 
<td> Turning +15%, Thrust +30%, Hull <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%, Weight -30%, Docking speed <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>400%
 
</td>
 
<td> 19
 
</td>
 
<td> 32
 
</td>
 
<td> 3000
 
</td>
 
<td> AI Drop
 
</td>
 
<td> Built to the Emperor's Own Taste
 
</td></tr>
 
<tr>
 
<td> Calypso+ Augmenter
 
</td>
 
<td> Turning <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>17%, Thrust <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>33%, Hull <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>55%, Weight -37%, Docking speed <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>500%
 
</td>
 
<td> 19
 
</td>
 
<td> 32
 
</td>
 
<td> 300
 
</td>
 
<td> <a _fcknotitle="true" href="Calypso%2B%20Augmenter%20Blueprint">Calypso+ Augmenter Blueprint</a>
 
</td>
 
<td> Built to the Emperor's+ Own Taste
 
</td></tr>
 
<tr>
 
<td> Conclusion Augmenter
 
</td>
 
<td> Shield +55%, Tracking +44%, Electric Tempering -20%, Critical Hit Percentage +11%, Critical Hit Strength +22%
 
</td>
 
<td> 20
 
</td>
 
<td> 12
 
</td>
 
<td> 100
 
</td>
 
<td> <a _fcknotitle="true" href="Conclusion%20Augmenter%20Blueprint">Conclusion Augmenter Blueprint</a>
 
</td>
 
<td> The future is certain
 
</td></tr>
 
<tr>
 
<td> Dark Inferno Augmenter
 
</td>
 
<td> Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%, Tracking <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%, Range <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%, Resistance to damage +5%
 
</td>
 
<td> 20
 
</td>
 
<td> 3
 
</td>
 
<td> 100
 
</td>
 
<td> <a _fcknotitle="true" href="Dark%20Doom">Dark Doom</a> drop
 
</td>
 
<td> Burn baby, burn!
 
</td></tr>
 
<tr>
 
<td> Dark Goblin Augmenter
 
</td>
 
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%, Hull <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Range +5%, Hostility <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> 20
 
</td>
 
<td> 3
 
</td>
 
<td> 100
 
</td>
 
<td> <a _fcknotitle="true" href="Dark%20Maelstrom">Dark Maelstrom</a> drop
 
</td>
 
<td> Nasty
 
</td></tr>
 
<tr>
 
<td> Gonzales Augmenter
 
</td>
 
<td> Speed <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%, Turning <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>33%, Thrust <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>33% Tracking <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%, Docking <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>200%, Range <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> 12
 
</td>
 
<td> 12
 
</td>
 
<td> 3000
 
</td>
 
<td> Drops from <a _fcknotitle="true" href="Speedy%20Gonzales">Speedy Gonzales</a>
 
</td>
 
<td> Speedy Gonzales own Modifications
 
</td></tr>
 
<tr>
 
<td> Greener Augmenter
 
</td>
 
<td> Energy <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>55%, Damage +11%, Rate of Fire <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>44%, Radar <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>22%, Range <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>27%
 
</td>
 
<td> 20
 
</td>
 
<td> 12
 
</td>
 
<td> 100
 
</td>
 
<td> <a _fcknotitle="true" href="Greener%20Augmenter%20Greenprint">Greener Augmenter Greenprint</a>
 
</td>
 
<td> It's not easier being greener
 
</td></tr>
 
<tr>
 
<td> Grinch's Special Augmenter
 
</td>
 
<td> Shields +50%, Energy +50%, Damage +24%, Hostility +25%
 
</td>
 
<td> 16
 
</td>
 
<td> 0
 
</td>
 
<td> 2000
 
</td>
 
<td> <a _fcknotitle="true" href="Astro-Grinch">Astro-Grinch</a> Drop
 
</td>
 
<td> It's a mean one.
 
</td></tr>
 
<tr>
 
<td> Hibernation Augmenter
 
</td>
 
<td> Shield +45%, Energy +65%, Turning -30%, Thrust -30%, Hull Space +25%, Critical Hit Percentage +30%
 
</td>
 
<td> 17
 
</td>
 
<td> 8
 
</td>
 
<td> 100
 
</td>
 
<td> <a _fcknotitle="true" href="Hibernation%20Augmenter%20Blueprint">Hibernation Augmenter Blueprint</a>
 
</td>
 
<td> Zzzzzzzz....
 
</td></tr>
 
<tr>
 
<td> Ishi Augmenter
 
</td>
 
<td> Speed +16%, Turning +50%, Thrust +30%, Vis -50%, Tracking +20%
 
</td>
 
<td> 16
 
</td>
 
<td> 8
 
</td>
 
<td> 250
 
</td>
 
<td> -
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> KoQuii' Vazuk Augmenter
 
</td>
 
<td> Visibility -50%, Firing Rate <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>39%
 
</td>
 
<td> 13
 
</td>
 
<td> 6
 
</td>
 
<td> 250
 
</td>
 
<td> -
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Mad Scientist Augmenter
 
</td>
 
<td> Shield -20%, Speed <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Shield Recharge -20%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>37%, Docking Speed <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>450%, Rate of Fire <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>45%
 
</td>
 
<td> 20
 
</td>
 
<td> 12
 
</td>
 
<td> 3000
 
</td>
 
<td> Drops from the <a _fcknotitle="true" href="Mad%20Scientist">Mad Scientist</a>
 
</td>
 
<td> Mad! Mad I tell you!
 
</td></tr>
 
<tr>
 
<td> Mattock Augmenter
 
</td>
 
<td> Turning +33%, Damage +22%, Thrust +55%, Tracking -10%, Rate Of Fire +33%, Resistance to damage +15%
 
</td>
 
<td> 20
 
</td>
 
<td> 12
 
</td>
 
<td> 100
 
</td>
 
<td> <a _fcknotitle="true" href="Mattock%20Augmenter%20Blueprint">Mattock Augmenter Blueprint</a>
 
</td>
 
<td> Chipping away at the mine face
 
</td></tr>
 
<tr>
 
<td> One Dozen Roses Augmenter
 
</td>
 
<td> Shield -20%, Speed +10%, Damage +45%, Tracking -15%, Docking Speed -50%, Hostility +50%, Electric Tempering -10%, Resistance to damage +5%
 
</td>
 
<td> 18
 
</td>
 
<td> 65
 
</td>
 
<td> 100
 
</td>
 
<td> <a _fcknotitle="true" href="One%20Dozen%20Roses%20Augmenter%20Blueprint">One Dozen Roses Augmenter Blueprint</a>
 
</td>
 
<td> Beautiful and Prickly and Expensive
 
</td></tr>
 
<tr>
 
<td> Two Dozen Roses Augmenter
 
</td>
 
<td> Shield -20%, Speed +15%, Damage +45%, Tracking -15%, Docking Speed -50%, Hostility +50%, Electric Tempering -15%, Resistance to damage +8%
 
</td>
 
<td> 18
 
</td>
 
<td> 120
 
</td>
 
<td> 100
 
</td>
 
<td> <a _fcknotitle="true" href="Two%20Dozen%20Roses%20Augmenter%20Blueprint">Two Dozen Roses Augmenter Blueprint</a>
 
</td>
 
<td> Beautiful and Prickly and Expensive
 
</td></tr>
 
<tr>
 
<td> Navigator's Augmenter
 
</td>
 
<td> Shield +25%, Damage +15%, Shield Recharge +25%, Rate Of Fire +15%, Resistance to damage +15%
 
</td>
 
<td> 20
 
</td>
 
<td> 3
 
</td>
 
<td> 4,000
 
</td>
 
<td> <a _fcknotitle="true" href="Navigator%27s%20Augmenter%20Blueprint">Navigator's Augmenter Blueprint</a>
 
</td>
 
<td> A Paxian ship modification created with Eridium.
 
</td></tr>
 
<tr>
 
<td> Metis Augmenter
 
</td>
 
<td> Shield +50%, Turning +10%, Damage +30%, Hull Space -5%, Rate Of Fire +10%, Radar +100%
 
</td>
 
<td> 18
 
</td>
 
<td> 10
 
</td>
 
<td> 1500
 
</td>
 
<td> Drops from <a _fcknotitle="true" href="The%20Mausoleum">The Mausoleum</a>. <a href="Infinite%20Knowledge">IK</a> 18 required
 
</td>
 
<td> permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Pirate's Mark
 
</td>
 
<td> Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>12%, Hull <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%, Hostility <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> 13
 
</td>
 
<td> 7
 
</td>
 
<td> 10000
 
</td>
 
<td> Requires <a _fcknotitle="true" href="Piracy">Piracy</a> 13, <a _fcknotitle="true" href="Tortuga">Tortuga</a> mission reward
 
</td>
 
<td> Don't let merchants see this.
 
</td></tr>
 
<tr>
 
<td> Poseidon, the Earthshaker
 
</td>
 
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>65%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Shield Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> 20
 
</td>
 
<td> 10
 
</td>
 
<td> 5,000
 
</td>
 
<td> <a _fcknotitle="true" href="Poseidon%2C%20the%20Earthshaker%20Tablet">Poseidon, the Earthshaker Tablet</a>
 
</td>
 
<td> God of the Sea, Earthquakes and Horses.
 
</td></tr>
 
<tr>
 
<td> Qa Augmenter
 
</td>
 
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Vis -60%
 
</td>
 
<td> 20
 
</td>
 
<td> 10
 
</td>
 
<td> 250
 
</td>
 
<td> -
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Qokuji Augmenter
 
</td>
 
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%, Visibility -50%
 
</td>
 
<td> 16
 
</td>
 
<td> 8
 
</td>
 
<td> 250
 
</td>
 
<td> -
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Reaver Augmenter
 
</td>
 
<td> Speed +9%, Damage +27%, Thrust +27%, Hull Space +9%, Range +9%, Hostility +40%, Critical Hit Percentage +20%, Critical Hit Strength +27%, Resistance to Damage -7%
 
</td>
 
<td> 19
 
</td>
 
<td> 5
 
</td>
 
<td> 3000
 
</td>
 
<td> Reward From <a _fcknotitle="true" href="Brigand%27s%20Stronghold">Brigand's Stronghold</a> mission, Neuro Bound
 
</td>
 
<td> Pirate for life
 
</td></tr>
 
<tr>
 
<td> Solid Rock Augmenter
 
</td>
 
<td> Shield +25%, Damage +15%, Weight +15%, Tracking +15%, Range +22%
 
</td>
 
<td> 10
 
</td>
 
<td> 5
 
</td>
 
<td> 100
 
</td>
 
<td> <a _fcknotitle="true" href="Solid%20Rock%20Augmenter%20Blueprint">Solid Rock Augmenter Blueprint</a>
 
</td>
 
<td> Very Solid
 
</td></tr>
 
<tr>
 
<td> Vesta Augmenter
 
</td>
 
<td> Shield +30%, Energy +50%, Damage +20%, Shield Recharge +20%, Range +5%
 
</td>
 
<td> 18
 
</td>
 
<td> 8
 
</td>
 
<td> 1500
 
</td>
 
<td> Drops from <a _fcknotitle="true" href="The%20Mausoleum">The Mausoleum</a>. <a href="Infinite%20Knowledge">IK</a> 18 required
 
</td>
 
<td> permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Vulture Augmenter
 
</td>
 
<td> Shield +40%, Energy +20%, Speed +15%, Damage +20%, Visibility +50%, Rate Of Fire +30%, Range -5%, Hostility +20%
 
</td>
 
<td> 20
 
</td>
 
<td> 4
 
</td>
 
<td> 100
 
</td>
 
<td> <a _fcknotitle="true" href="Vulture%20Augmenter%20Blueprint">Vulture Augmenter Blueprint</a>
 
</td>
 
<td> Prey on the weak
 
</td></tr>
 
<tr>
 
<td> Wattage Augmenter
 
</td>
 
<td> Shield +20%, Energy +10%, Damage +25%, Energy Recharge +10%, Visibility +50%, Range +25%, Electric Tempering -25%
 
</td>
 
<td> 19
 
</td>
 
<td> 12
 
</td>
 
<td> 3000
 
</td>
 
<td> <a _fcknotitle="true" href="Wattage%20Augmenter%20Blueprint">Wattage Augmenter Blueprint</a>
 
</td>
 
<td> Wattage Lightning baby
 
</td></tr>
 
<tr>
 
<td> Wyrm Augmenter
 
</td>
 
<td> Energy <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%, Shield Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35%, Energy Recharge +15%, Tracking +20%, Rate of Fire <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> 16
 
</td>
 
<td> 8
 
</td>
 
<td> 2,000
 
</td>
 
<td> <a _fcknotitle="true" href="Mr.%20Wyrm">Mr. Wyrm</a> drop
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Zombie Rat Broodmother
 
</td>
 
<td> Energy <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%, Visibility +50%, Range <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%, Tracking +24%
 
</td>
 
<td> 20
 
</td>
 
<td> 8
 
</td>
 
<td> 250
 
</td>
 
<td> Obtained from Zombie Rat Broodmother during the <a _fcknotitle="true" href="Halloween">Halloween</a> event
 
</td>
 
<td> Permanent Upgrade
 
</td></tr></table>
 
<p><span class="fck_mw_template">{{ScrollBoxEnd}}</span>
 
</p>
 
<h2> Other Uncommon Augmenters (Tech 21+) </h2>
 
<p><span class="fck_mw_template">{{ScrollBoxBegin}}</span>
 
</p>
 
<table width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable">
 
  
<tr>
+
{{ScrollBoxBegin}}
<th> <b>Name</b>
+
{| width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable"
</th>
+
|-
<th class="unsortable"> <b>Stats</b>
+
! '''Name'''
</th>
+
! class="unsortable" | '''Stats'''
<th> <b>Tech</b>
+
! '''Tech'''
</th>
+
! '''Size'''
<th> <b>Size</b>
+
! '''Weight'''
</th>
+
! class="unsortable" | '''Comments'''
<th> <b>Weight</b>
+
! class="unsortable" | '''Description'''
</th>
+
|-
<th class="unsortable"> <b>Comments</b>
+
| Demeter
</th>
+
| Damage <nowiki>+</nowiki>5%, Shield Recharge <nowiki>+</nowiki>15%, Range <nowiki>+</nowiki>10%
<th class="unsortable"> <b>Description</b>
+
| 0
</th></tr>
+
| 1
<tr>
+
| 1
<td> Artemis Patrol Augmenter
+
| Mission Reward in [[The Acropolis]]
</td>
+
| Permanent Upgrade
<td> Visibility -75%, Tracking +45%, Radar +400%, Range +30%
+
|-
</td>
+
| Persephone
<td> 21
+
| Energy <nowiki>+</nowiki>5%, Speed <nowiki>+</nowiki>5%, Turning <nowiki>+</nowiki>20%, Thrust <nowiki>+</nowiki>150%, Hull Space <nowiki>+</nowiki>5%, Rate of Fire <nowiki>+</nowiki>5%, Radar <nowiki>+</nowiki>5% Critical Hit Percentage <nowiki>+</nowiki>9%
</td>
+
| 5
<td> 20
+
| 2
</td>
+
| 9
<td> 6000
+
| Mission Reward in [[The Acropolis]]
</td>
+
| &nbsp;
<td> Built from a <a href="Artemis%20Patrol%20Augmenter%20Blueprint">Blueprint</a>
+
|-
</td>
+
| Hebe
<td> Pervert Upgrade
+
| Energy <nowiki>+</nowiki>100%, Speed <nowiki>+</nowiki>10%, Turning <nowiki>+</nowiki>10%, Shield Recharge <nowiki>+</nowiki>10%, Thrust <nowiki>+</nowiki>10%, Rate of Fire <nowiki>+</nowiki>25%
</td></tr>
+
| 10
<tr>
+
| 4
<td> Hermes Patrol Augmenter
+
| 90
</td>
+
| Mission Reward in [[The Acropolis]]
<td> Speed +20%, Shield recharge +25%, Thrust +55%, Visibility -65%, Docking Speed + 120%, Radar +400%
+
| &nbsp;
</td>
+
|-
<td> 21
+
| Helios
</td>
+
| Damage <nowiki>+</nowiki>15%, Energy Recharge <nowiki>+</nowiki>35%, Rate of Fire <nowiki>-</nowiki>5%, Weapon Hold <nowiki>+</nowiki>20%
<td> 20
+
| 13
</td>
+
| 6
<td> 6,000
+
| 1,000
</td>
+
| Mission Reward in [[The Acropolis]]
<td> Hermes Patrol Augmenter Blueprint
+
| &nbsp;
</td>
+
|-
<td> Permanent Upgrade
+
| Heracles
</td></tr>
+
| Damage <nowiki>+</nowiki>25%, Rate of Fire <nowiki>+</nowiki>25%, Range <nowiki>+</nowiki>12%, Hostility <nowiki>+</nowiki>20%
<tr>
+
| 16
<td> Capital Defensive Augmenter
+
| 8
</td>
+
| 2,000
<td> Shield +50%, Speed +5%, Shield Recharge +20%, Hull Space +20%, Radar 100%, Resistance to damage +25%
+
| Mission Reward in [[The Acropolis]]
</td>
+
| &nbsp;
<td> 21
+
|-
</td>
+
| Hades
<td> 50
+
| Shield <nowiki>-</nowiki>10%, Damage <nowiki>+</nowiki>10%, Shield Recharge <nowiki>+</nowiki>30%, Visibility <nowiki>-</nowiki>60%, Tractor Strength <nowiki>+</nowiki>10%, Critical Hit Percentage <nowiki>+</nowiki>5%, Critical Hit Strength <nowiki>+</nowiki>10%
</td>
+
| 19
<td> 2000
+
| 10
</td>
+
| 3,000
<td> <a _fcknotitle="true" href="Red%20Photon%20Warship%20Prototype">Red Photon Warship Prototype</a> drop, Capital Ship only
+
| Mission Reward in [[The Acropolis]]
</td>
+
| &nbsp;
<td> Damage control, capital style
+
|}
</td></tr>
+
{{ScrollBoxEnd}}
<tr>
 
<td>Grand Navigator's Defensive Augmenter
 
</td>
 
<td>Speed +5%, Shield Recharge +25%, Energy Recharge +25%, Hull Space +20%, Radar 100%, Resistance to damage +30%
 
</td>
 
<td>22
 
</td>
 
<td>50
 
</td>
 
<td>2,000
 
</td>
 
<td><a _fcknotitle="true" href="Subspace%20Missions">Subspace Missions</a>, Capital Ship only
 
</td>
 
<td>A defensive Paxian ship modification created with Eridium.
 
</td></tr>
 
<tr>
 
<td> Capital Offensive Augmenter
 
</td>
 
<td> Damage +30%, Energy Recharge +30%, Rate of Fire +35%, Range +10%, Electric Tempering -10%
 
</td>
 
<td> 21
 
</td>
 
<td> 50
 
</td>
 
<td> 2000
 
</td>
 
<td> <a _fcknotitle="true" href="Red%20Photon%20Warship%20Prototype">Red Photon Warship Prototype</a> drop, Capital Ship only
 
</td>
 
<td> Make big guns even bigger
 
</td></tr>
 
<tr>
 
<td>Grand Navigator's Offensive Augmenter
 
</td>
 
<td>Speed +10%, Damage +25%, Tracking +20%, Rate of Fire +25%, Range +20%, Weapon Hold +50%, Electric Tempering -20%, Critical Hit Percentage +10%, Critical Hit Strength +50%, Resistance +3%
 
</td>
 
<td>22
 
</td>
 
<td>50
 
</td>
 
<td>2,000
 
</td>
 
<td><a _fcknotitle="true" href="Subspace%20Missions">Subspace Missions</a>, Capital Ship only
 
</td>
 
<td>An offensive Paxian ship modification created with Eridium.
 
</td></tr>
 
<tr>
 
<td> Cerberus Augmenter
 
</td>
 
<td> Speed <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>15%, Visibility <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%, Tracking<span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%, Radar <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>200%, Range <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>25%, Hostility <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Weapon Hold<span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%, Multifire<span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%,
 
</td>
 
<td> 21
 
</td>
 
<td> 12
 
</td>
 
<td> 100
 
</td>
 
<td> Random AI drop
 
</td>
 
<td> A couple of extra heads never hurt
 
</td></tr>
 
<tr>
 
<td> Chronos Augmenter
 
</td>
 
<td> Energy <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>27%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>27%, Hull Space <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>27%, Tractor Strength <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>27%
 
</td>
 
<td> 22
 
</td>
 
<td> 12
 
</td>
 
<td> 4,000
 
</td>
 
<td> Random Drop
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Chronos+ Augmenter
 
</td>
 
<td> Energy <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%, Hull Space <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%, Tractor Strength <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> 22
 
</td>
 
<td> 10
 
</td>
 
<td> 3,000
 
</td>
 
<td> <a _fcknotitle="true" href="Chronos%2B%20Augmenter%20Blueprint">Chronos+ Augmenter Blueprint</a>
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Cygnus Augmenter
 
</td>
 
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>55%, Turning <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%, Shield Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Thrust <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>10%, Docking Speed <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%, Rate Of Fire <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%,
 
</td>
 
<td> 22
 
</td>
 
<td> 1
 
</td>
 
<td> 4,000
 
</td>
 
<td> <a href="Cygnus%20Augmenter%20Blueprint">Blueprint</a>
 
</td>
 
<td> We will call you Cygnus, the God of Balance you shall be
 
</td></tr>
 
<tr>
 
<td> Dark Thorn Augmenter
 
</td>
 
<td> Turning +40%, Damage +10%, Energy Recharge +40%, Thrust +30%, Tractor Strength +30%
 
</td>
 
<td> 21
 
</td>
 
<td> 6
 
</td>
 
<td> 100
 
</td>
 
<td> Dark Diablo drop
 
</td>
 
<td> Ouch
 
</td></tr>
 
<tr>
 
<td> Divine Augmenter
 
</td>
 
<td> Turning +20%,Thrust +36%, Hull Space +60%, Weight -44%, Docking Speed +600%
 
</td>
 
<td> 22
 
</td>
 
<td> 1
 
</td>
 
<td> 4,000
 
</td>
 
<td> <a _fcknotitle="true" href="Divine%20Behemoth">Divine Behemoth</a>
 
</td>
 
<td> The Ancient Emperor, reborn.
 
</td></tr>
 
<tr>
 
<td> Divine Wattage Augmenter
 
</td>
 
<td> Shield +20%, Energy +20%, Damage +30%, Energy Recharge +20%, Visibility +50%, Range +35%, Electric Tempering -30%
 
</td>
 
<td> 21
 
</td>
 
<td> 12
 
</td>
 
<td> 30,000
 
</td>
 
<td> Built from a <a href="Divine%20Wattage%20Augmenter%20Blueprint">Blueprint</a>
 
</td>
 
<td> Divine Wattage Lightning Baby
 
</td></tr>
 
<tr>
 
<td> Grand Navigator's Augmenter
 
</td>
 
<td> Shield +30%, Damage +20%, Shield Recharge +30%, Rate Of Fire +20%, Resistance to damage +20%
 
</td>
 
<td> 22
 
</td>
 
<td> 3
 
</td>
 
<td> 4,000
 
</td>
 
<td> Built from <a href="Augmenter%20Blueprints">BP</a>
 
</td>
 
<td> A Paxian ship modification created with Eridium.
 
</td></tr>
 
<tr>
 
<td> Hawk Augmenter
 
</td>
 
<td> Speed +20% Damage+15% Shield Recharge +35% Energy Recharge +15% Tracking +15% Electric Tempering -5%
 
</td>
 
<td> 21
 
</td>
 
<td> 10
 
</td>
 
<td> 100
 
</td>
 
<td> Built from a <a href="Hawk%20Augmenter%20Blueprint">Blueprint</a>
 
</td>
 
<td> Prey from the skies
 
</td></tr>
 
<tr>
 
<td> Invigorating Aphrodite Augmenter
 
</td>
 
<td> Energy +105%, Turning +30%, Damage +20%, Energy Recharge +35%, Thrust +30%, Docking Speed +150%
 
</td>
 
<td> 21
 
</td>
 
<td> 20
 
</td>
 
<td> 6000
 
</td>
 
<td> Built from a <a href="Invigorating%20Aphrodite%20Augmenter%20Blueprint">Blueprint</a>
 
</td>
 
<td>
 
</td></tr>
 
<tr>
 
<td> Invigorating Dionysis Augmenter
 
</td>
 
<td> Shield +50%, Energy +100%, Turning -5%, Damage +14%, Energy Recharge +35%, Thrust -15%, Docking Speed +100%
 
</td>
 
<td> 21
 
</td>
 
<td> 21
 
</td>
 
<td> 6,000
 
</td>
 
<td> <a href="Invigorating%20Dionysis%20Augmenter%20Blueprint">BP</a> Built
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Kidd's Modification
 
</td>
 
<td> Shield +15%, Turning +20%, Shield Recharge +25%, Rate Of Fire +40%, Range +20%, Resistance to damage +20%
 
</td>
 
<td> 21
 
</td>
 
<td> 21
 
</td>
 
<td> 10
 
</td>
 
<td> <a _fcknotitle="true" href="Captain%20Kidd">Captain Kidd</a>
 
</td>
 
<td> A little of this, a lot of that.
 
</td></tr>
 
<tr>
 
<td> Markswoman Artemis Augmenter
 
</td>
 
<td> Damage +10%, Rate of Fire +10%, Tracking +100%, Range +71%, Visibility -20%
 
</td>
 
<td> 21
 
</td>
 
<td> 21
 
</td>
 
<td> 6,000
 
</td>
 
<td> <a href="Markswoman%20Artemis%20Aumenter%20Blueprint">BP</a> Built
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Nightfury's Anger
 
</td>
 
<td> Shield +70%, Energy +30%, Speed +5%, Turning -20%, Damage +40%, Thrust -10%, Visibility +100%, Hull Space -5%, Rate of Fire +50%, Range +20%, Electric tempering +12%
 
</td>
 
<td> 21
 
</td>
 
<td> 6
 
</td>
 
<td> 100
 
</td>
 
<td> Drops From The Red Night Fury, who roams perilous space.
 
</td>
 
<td> Through the eyes of the beast
 
</td></tr>
 
<tr>
 
<td> Nightfury's Patience
 
</td>
 
<td> Speed -5%, Damage +10%, Shield recharge +50%, Electrical recharge +10%, Thrust +20%, Visibility +100%, Hull space -5%, Rate of Fire +40%, Range +20%, Tractor Strength +40%
 
</td>
 
<td> 21
 
</td>
 
<td> 12
 
</td>
 
<td> 10000
 
</td>
 
<td> Drops From The Red Night Fury, who roams perilous space.
 
</td>
 
<td> Through the eyes of the beast
 
</td></tr>
 
<tr>
 
<td> Ohm Augmenter
 
</td>
 
<td> Energy +30%, Energy Recharge +30%, Visibility +200%, Range -10%, Weapon Hold +25%, Electric Tempering -35%, Resistance to Damage +25%, Inertial Dampening -40%
 
</td>
 
<td> 22
 
</td>
 
<td> 1
 
</td>
 
<td> 100
 
</td>
 
<td> Built from a <a href="Ohm%20Augmenter%20Blueprint">Blueprint</a>
 
</td>
 
<td> Put up resistance, stop the charging
 
</td></tr>
 
<tr>
 
<td> Qa'ik Banu Akk'oj
 
</td>
 
<td> +58% Shield, +16% Energy Recharge, +7% Hull Space, +14% Drone Operations, -3% Defensive Drone Operations, +6% Everlasting Drone Operations, +19% Resistance to Damage
 
</td>
 
<td> 22
 
</td>
 
<td> 10
 
</td>
 
<td> 10,000
 
</td>
 
<td> <a _fcknotitle="true" href="UrQa%27qa%20Qu%27ishi">UrQa'qa Qu'ishi</a> drop
 
</td>
 
<td> Akk'oj Banu
 
</td></tr>
 
<tr>
 
<td> Qa'ik Urk'qii Akk'oj
 
</td>
 
<td> +29% Damage, +29% Shield Recharge, +9% Crit. Hit Chance, +29% Resistance to Damage
 
</td>
 
<td> 22
 
</td>
 
<td> 10
 
</td>
 
<td> 10,000
 
</td>
 
<td> <a _fcknotitle="true" href="UrQa%27qa%20Qu%27ishi">UrQa'qa Qu'ishi</a> drop
 
</td>
 
<td> Akk'oj Urk'qii
 
</td></tr>
 
<tr>
 
<td> Qa'ik Vazuk Akk'oj
 
</td>
 
<td> +83% Shield, +26% Damage, 85% Rate of Fire, +5% Electric Tempering, -8% Critical Hit Percentage, -27% Inertial Dampening
 
</td>
 
<td> 22
 
</td>
 
<td> 10
 
</td>
 
<td> 10,000
 
</td>
 
<td> <a _fcknotitle="true" href="UrQa%27qa%20Qu%27ishi">UrQa'qa Qu'ishi</a> drop
 
</td>
 
<td> Akk'oj Vazuk
 
</td></tr>
 
<tr>
 
<td> Racing Hermes Augmenter
 
</td>
 
<td> Shield Recharge +25%, Speed +30%, Turning +19%, Thrust +130%, Docking Speed +600%, Visibility -55%
 
</td>
 
<td> 21
 
</td>
 
<td> 20
 
</td>
 
<td> 6,000
 
</td>
 
<td> Built from a <a href="Racing%20Hermes%20Augmenter%20Blueprint">Blueprint</a>
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Raging Aphrodite Augmenter
 
</td>
 
<td> Damage +40%, Docking Speed +150%, Rate of Fire +41%, Thrust 30%, Turning +30%
 
</td>
 
<td> 21
 
</td>
 
<td> 20
 
</td>
 
<td> 6,000
 
</td>
 
<td> Built from a <a href="Raging%20Aphrodite%20Augmenter%20Blueprint">Blueprint</a>
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Raging Dionysis Augmenter
 
</td>
 
<td> Shield +50%, Turning -5%, Damage +35%, Rate of Fire +40%, Thrust -15%, Docking Speed +100%
 
</td>
 
<td> 21
 
</td>
 
<td> 20
 
</td>
 
<td> 6,000
 
</td>
 
<td> Built from a <a href="Raging%20Dionysis%20Augmenter%20Blueprint">Blueprint</a>
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td>Rhea Augmenter
 
</td>
 
<td>Shield +32%, Speed +32%, Turning +32%, Radar +32%, Electric Tempering -35%
 
</td>
 
<td>22
 
</td>
 
<td>12
 
</td>
 
<td>4,000
 
</td>
 
<td>Random Drop
 
</td>
 
<td>Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Tarkin's Augmenter
 
</td>
 
<td> Shield +50%, Energy +20%, Turning +20%, Damage -10%, Energy Recharge +20%, Thrust +20%, Visibility +50%, Rate of Fire +10%, Range +20%, Hostility +80%, Electric Tempering -10%, Critical Hit Percentage +5%, Resistance to Damage +22%.
 
</td>
 
<td> 21
 
</td>
 
<td> 6
 
</td>
 
<td> 2000
 
</td>
 
<td> Built from a <a href="Tarkin%27s%20Augmenter%20Blueprint">Blueprint</a>
 
</td>
 
<td> Only through the projection of power do we bring order.
 
</td></tr>
 
</table>
 
<p><span class="fck_mw_template">{{ScrollBoxEnd}}</span>
 
</p>
 
<h2> Ship Mastery Augs </h2>
 
<p>These augs give the given precentage bonus to the following stats: Shield, Energy, Speed, Turning, Damage, Shield Recharge, Energy Recharge, Thrust, negative Visibility, Hull Space, Tracking, Docking Speed, Rate Of Fire, Radar, Tractor Strength, Range, Transference Power, Transference Efficiency, Weapon Hold, negative Electric Tempering, Drone Operations, Critical Hit Percentage, Critical Hit Strength, and Resistance to damage.
 
</p><p>They are the same tech as their given number, they all have the description "Make everything run a little smoother", and are dungeon drops.
 
</p><p><b>Due to rounding in the SS engine, the stats displayed ingame are not 100% accurate. The first ship mastery augmenter (0) has a stat of <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>2%, and each aug after that gains .30% in stats per tech level.</b>
 
</p>
 
<table width="40%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable">
 
  
<tr>
+
== Combined Augs ==
<th>Name
 
</th>
 
<th>Stats
 
</th>
 
<th>Size
 
</th>
 
<th>Weight
 
</th>
 
<th>Comments
 
</th></tr>
 
<tr>
 
<td>Ship Mastery Augmenter 0
 
</td>
 
<td><span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>2.0%
 
</td>
 
<td>1
 
</td>
 
<td>10,000
 
</td>
 
<td>Reward for <a href="Sol%20Missions%23Game%20Delivery">Gone Gold</a> mission chain in <a _fcknotitle="true" href="Sol">Sol</a>.
 
</td></tr>
 
<tr>
 
<td>Ship Mastery Augmenter 1
 
</td>
 
<td><span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>2.3%
 
</td>
 
<td>1
 
</td>
 
<td>12,000
 
</td>
 
<td>
 
</td></tr>
 
<tr>
 
<td>Ship Mastery Augmenter 2
 
</td>
 
<td><span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>2.6%
 
</td>
 
<td>1
 
</td>
 
<td>14,000
 
</td>
 
<td>
 
</td></tr>
 
<tr>
 
<td>Ship Mastery Augmenter 3
 
</td>
 
<td><span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>2.9%
 
</td>
 
<td>1
 
</td>
 
<td>16,000
 
</td>
 
<td>
 
</td></tr>
 
<tr>
 
<td>Ship Mastery Augmenter 4
 
</td>
 
<td><span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>3.2%
 
</td>
 
<td>2
 
</td>
 
<td>18,000
 
</td>
 
<td>
 
</td></tr>
 
<tr>
 
<td>Ship Mastery Augmenter 5
 
</td>
 
<td><span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>3.5%
 
</td>
 
<td>2
 
</td>
 
<td>20,000
 
</td>
 
<td>
 
</td></tr>
 
<tr>
 
<td>Ship Mastery Augmenter 6
 
</td>
 
<td><span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>3.8%
 
</td>
 
<td>2
 
</td>
 
<td>22,000
 
</td>
 
<td>
 
</td></tr>
 
<tr>
 
<td>Ship Mastery Augmenter 7
 
</td>
 
<td><span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>4.1%
 
</td>
 
<td>3
 
</td>
 
<td>24000
 
</td>
 
<td>
 
</td></tr>
 
<tr>
 
<td>Ship Mastery Augmenter 8
 
</td>
 
<td><span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>4.4%
 
</td>
 
<td>3
 
</td>
 
<td>26000
 
</td>
 
<td>
 
</td></tr>
 
<tr>
 
<td>Ship Mastery Augmenter 9
 
</td>
 
<td><span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>4.7%
 
</td>
 
<td>3
 
</td>
 
<td>28,000
 
</td>
 
<td>
 
</td></tr>
 
<tr>
 
<td>Ship Mastery Augmenter 10
 
</td>
 
<td><span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5.0%
 
</td>
 
<td>3
 
</td>
 
<td>30,000
 
</td>
 
<td>
 
</td></tr>
 
<tr>
 
<td>Ship Mastery Augmenter 11
 
</td>
 
<td><span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5.3%
 
</td>
 
<td>3
 
</td>
 
<td>32,000
 
</td>
 
<td>
 
</td></tr>
 
<tr>
 
<td>Ship Mastery Augmenter 12
 
</td>
 
<td><span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5.6%
 
</td>
 
<td>4
 
</td>
 
<td>34,000
 
</td>
 
<td>
 
</td></tr>
 
<tr>
 
<td>Ship Mastery Augmenter 13
 
</td>
 
<td><span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5.9%
 
</td>
 
<td>4
 
</td>
 
<td>36,000
 
</td>
 
<td>
 
</td></tr>
 
<tr>
 
<td>Ship Mastery Augmenter 14
 
</td>
 
<td><span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>6.2%
 
</td>
 
<td>4
 
</td>
 
<td>38,000
 
</td>
 
<td>
 
</td></tr>
 
<tr>
 
<td>Ship Mastery Augmenter 15
 
</td>
 
<td><span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>6.5%
 
</td>
 
<td>4
 
</td>
 
<td>40,000
 
</td>
 
<td>
 
</td></tr>
 
<tr>
 
<td>Ship Mastery Augmenter 16
 
</td>
 
<td><span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>6.8%
 
</td>
 
<td>5
 
</td>
 
<td>42,000
 
</td>
 
<td>
 
</td></tr>
 
<tr>
 
<td>Ship Mastery Augmenter 17
 
</td>
 
<td><span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>7.1%
 
</td>
 
<td>5
 
</td>
 
<td>44,000
 
</td>
 
<td>
 
</td></tr>
 
<tr>
 
<td>Ship Mastery Augmenter 18
 
</td>
 
<td><span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>7.4%
 
</td>
 
<td>5
 
</td>
 
<td>46,000
 
</td>
 
<td>
 
</td></tr>
 
<tr>
 
<td>Ship Mastery Augmenter 19
 
</td>
 
<td><span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>7.7%
 
</td>
 
<td>5
 
</td>
 
<td>48,000
 
</td>
 
<td>
 
</td></tr>
 
<tr>
 
<td>Ship Mastery Augmenter 20
 
</td>
 
<td><span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8.0%
 
</td>
 
<td>6
 
</td>
 
<td>50,000
 
</td>
 
<td>
 
</td></tr>
 
<tr>
 
<td>Ship Mastery Augmenter 21
 
</td>
 
<td><span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8.3%
 
</td>
 
<td>6
 
</td>
 
<td>52,000
 
</td>
 
<td>
 
</td></tr>
 
<tr>
 
<td>Ship Mastery Augmenter 22
 
</td>
 
<td><span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>8.6%
 
</td>
 
<td>6
 
</td>
 
<td>54,000
 
</td>
 
<td>
 
</td></tr>
 
</table>
 
<h2> God Augs </h2>
 
<p><span class="fck_mw_template">{{ScrollBoxBegin}}</span>
 
</p>
 
<table width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable">
 
  
<tr>
+
:''See Also: [[Combined augmenter missions]]''
<th> <b>Name</b>
 
</th>
 
<th class="unsortable"> <b>Stats</b>
 
</th>
 
<th> <b>Tech</b>
 
</th>
 
<th> <b>Size</b>
 
</th>
 
<th> <b>Weight</b>
 
</th>
 
<th class="unsortable"> <b>Comments</b>
 
</th>
 
<th class="unsortable"> <b>Description</b>
 
</th></tr>
 
<tr>
 
<td> Aphrodite
 
</td>
 
<td> Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%, Turning <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%, Thrust <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25% Docking <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%
 
</td>
 
<td> 5
 
</td>
 
<td> 2
 
</td>
 
<td> 10
 
</td>
 
<td> Random Drop
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Aphrodite<span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>
 
</td>
 
<td> Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Turning <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%, Thrust <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30% Docking <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>150%
 
</td>
 
<td> 5
 
</td>
 
<td> 2
 
</td>
 
<td> &#160;
 
</td>
 
<td> <a href="Augmenter%20Blueprints">BP</a> built from Aphrodite augs
 
</td>
 
<td> &#160;
 
</td></tr>
 
<tr>
 
<td> Apollo
 
</td>
 
<td> Turning <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Shield Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> 0
 
</td>
 
<td> 1
 
</td>
 
<td> 1
 
</td>
 
<td> Random Drop
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Apollo<span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span> (fixed)
 
</td>
 
<td> Turning <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>22%, Shield Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>17%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>12%
 
</td>
 
<td> 0
 
</td>
 
<td> 1
 
</td>
 
<td> 1
 
</td>
 
<td> <a href="Augmenter%20Blueprints">BP</a> built from Apollo augs
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Ares (Nov.2007)
 
</td>
 
<td> Turning <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%, Rate of Fire <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%, Shield Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> 16
 
</td>
 
<td> 8
 
</td>
 
<td> 2000
 
</td>
 
<td> Random Drop
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Ares<span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>
 
</td>
 
<td> Turning <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%, Rate of Fire <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>60%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%, Shield Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> 16
 
</td>
 
<td> 7
 
</td>
 
<td> 1800
 
</td>
 
<td> &#160;
 
</td>
 
<td> &#160;
 
</td></tr>
 
<tr>
 
<td> Artemis
 
</td>
 
<td> Visibilty -20%, Tracking <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%, Range <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> 5
 
</td>
 
<td> 2
 
</td>
 
<td> 10
 
</td>
 
<td> Random Drop
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Artemis<span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>
 
</td>
 
<td> Visibilty -20%, Tracking <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>45%, Range <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> 5
 
</td>
 
<td> 2
 
</td>
 
<td> &#160;
 
</td>
 
<td> <a href="Augmenter%20Blueprints">BP</a> built from Artermis augs
 
</td>
 
<td> &#160;
 
</td></tr>
 
<tr>
 
<td> Athena (Nov.2007)
 
</td>
 
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>24%, Radar <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>200%
 
</td>
 
<td> 16
 
</td>
 
<td> 8
 
</td>
 
<td> 2000
 
</td>
 
<td> Random Drop
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Athena<span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>
 
</td>
 
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>36%, Radar <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>200%
 
</td>
 
<td> 16
 
</td>
 
<td> 7
 
</td>
 
<td> 1800
 
</td>
 
<td> &#160;
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Dionysis (fixed)
 
</td>
 
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%, Turning -5%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%, Thrust -15%, Docking <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%
 
</td>
 
<td> 10
 
</td>
 
<td> 4
 
</td>
 
<td> 100
 
</td>
 
<td> Random Drop
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Dionysis<span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>
 
</td>
 
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>55, Turning <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>5%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>17%, Thrust <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>15%,Docking <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>121%
 
</td>
 
<td> 10
 
</td>
 
<td> 4
 
</td>
 
<td> &#160;
 
</td>
 
<td> <a href="Augmenter%20Blueprints">BP</a> built from Dionysis augs
 
</td>
 
<td> &#160;
 
</td></tr>
 
<tr>
 
<td> Hephaestus (Nov.2007)
 
</td>
 
<td> Hull Space <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Rate of Fire -20%, Energy <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>80%, Speed -15%, Tracking <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%
 
</td>
 
<td> 13
 
</td>
 
<td> 8
 
</td>
 
<td> 1,000
 
</td>
 
<td> Random Drop
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Heph<span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span> (Nov.2007)
 
</td>
 
<td> Hull Space <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>55%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%, Rate of Fire -20%, Energy <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>80%, Speed -15%, Tracking <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%
 
</td>
 
<td> 13
 
</td>
 
<td> 8
 
</td>
 
<td> &#160;
 
</td>
 
<td> &#160;
 
</td>
 
<td> &#160;
 
</td></tr>
 
<tr>
 
<td> Hera (Nov.2007)
 
</td>
 
<td> Energy <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%, Speed <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%, Turning <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%, Thrust <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%, Hull Space <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Tracking <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>45%, Radar -25%
 
</td>
 
<td> 19
 
</td>
 
<td> 10
 
</td>
 
<td> 3000
 
</td>
 
<td> &#160;
 
</td>
 
<td> &#160;
 
</td></tr>
 
<tr>
 
<td> Hera<span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span> (Nov.2007)
 
</td>
 
<td> Energy <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>60%, Speed <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%, Turning <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>33%, Thrust <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>55%, Hull Space <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%, Tracking <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%, Radar -22%
 
</td>
 
<td> 19
 
</td>
 
<td> 9
 
</td>
 
<td> 2700
 
</td>
 
<td> &#160;
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Hermes (Nov.2007)
 
</td>
 
<td> Speed <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%, Thrust <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%, Visibility -50%, Docking <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%, Shield Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> 10
 
</td>
 
<td> 4
 
</td>
 
<td> 100
 
</td>
 
<td> Random Drop
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Hermes<span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span> (fixed)
 
</td>
 
<td> Speed <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Thrust <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>55%, Visibility -55%, Docking <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>120%, Shield Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> 10
 
</td>
 
<td> 4
 
</td>
 
<td> &#160;
 
</td>
 
<td> <a href="Augmenter%20Blueprints">BP</a> built from Hermes augs
 
</td>
 
<td> &#160;
 
</td></tr>
 
<tr>
 
<td> Hestia (Nov.2007)
 
</td>
 
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%, Energy <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>70%, Visibility <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> 0
 
</td>
 
<td> 1
 
</td>
 
<td> 1
 
</td>
 
<td> Random Drop
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Hestia<span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span> (fixed)
 
</td>
 
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%, Energy <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>80%, Visibility <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%
 
</td>
 
<td> 0
 
</td>
 
<td> 1
 
</td>
 
<td> &#160;
 
</td>
 
<td> <a href="Augmenter%20Blueprints">BP</a> built from Hestia augs
 
</td>
 
<td> &#160;
 
</td></tr>
 
<tr>
 
<td> Poseidon (Nov.2007)
 
</td>
 
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>14%, Shield Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35%, Range -25%
 
</td>
 
<td> 13
 
</td>
 
<td> 6
 
</td>
 
<td> 1,000
 
</td>
 
<td> Random Drop
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Poseidon<span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span> (Nov.2007)
 
</td>
 
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>55%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%, Shield Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%, Range -25%,
 
</td>
 
<td> 13
 
</td>
 
<td> 6
 
</td>
 
<td> &#160;?
 
</td>
 
<td> <a href="Augmenter%20Blueprints">BP</a> built from Poseidon augs
 
</td>
 
<td> &#160;
 
</td></tr>
 
<tr>
 
<td> Zeus (Nov.2007)
 
</td>
 
<td> Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>36%, Range <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%
 
</td>
 
<td> 19
 
</td>
 
<td> 10
 
</td>
 
<td> &#160;
 
</td>
 
<td> &#160;
 
</td>
 
<td> &#160;
 
</td></tr>
 
<tr>
 
<td> Zeus<span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span> (Nov.2007)
 
</td>
 
<td> Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%, Range <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> 19
 
</td>
 
<td> 9
 
</td>
 
<td> &#160;
 
</td>
 
<td> <a href="Augmenter%20Blueprints">BP</a> built from Zeus augs
 
</td>
 
<td> &#160;
 
</td></tr>
 
<tr>
 
<td> Zeus<span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>
 
</td>
 
<td> Damage +30%, Energy Recharge +30%, Range +5%, Electric Tempering -5%
 
</td>
 
<td> 18
 
</td>
 
<td> 6
 
</td>
 
<td> 2,500
 
</td>
 
<td> <a _fcknotitle="true" href="Zeus-%20Blueprint">Zeus- Blueprint</a>, requires <a href="Infinite%20Knowledge">IK</a> 18
 
</td>
 
<td> &#160;
 
</td></tr></table>
 
<p><span class="fck_mw_template">{{ScrollBoxEnd}}</span>
 
</p>
 
<h2> New God Augs </h2>
 
<dl><dd><i>See Also: <a _fcknotitle="true" href="Acropolis%20Missions">Acropolis Missions</a></i>
 
</dd></dl>
 
<p><span class="fck_mw_template">{{ScrollBoxBegin}}</span>
 
</p>
 
<table width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable">
 
  
<tr>
+
{{ScrollBoxBegin}}
<th> <b>Name</b>
+
{| width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable"
</th>
+
|-
<th class="unsortable"> <b>Stats</b>
+
| '''Name'''
</th>
+
| '''Stats'''
<th> <b>Tech</b>
+
| '''Tech'''
</th>
+
| '''Size'''
<th> <b>Size</b>
+
| '''Weight'''
</th>
+
| '''Comments'''
<th> <b>Weight</b>
+
| '''Description'''
</th>
+
|-
<th class="unsortable"> <b>Comments</b>
+
| Minor
</th>
+
| Shield <nowiki>+</nowiki>15%, Energy <nowiki>+</nowiki>25%, Thrust <nowiki>+</nowiki>25%, Visibility -20%, Hull <nowiki>+</nowiki>5%, Rate of Fire <nowiki>+</nowiki>10%
<th class="unsortable"> <b>Description</b>
+
| 0
</th></tr>
+
| 1
<tr>
+
| 1
<td> Demeter
+
| &nbsp;
</td>
+
| Permanent Upgrade
<td> Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%, Shield Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%, Range <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
+
|-
</td>
+
| Basic
<td> 0
+
| Shield <nowiki>+</nowiki>10%, Energy <nowiki>+</nowiki>13%, Turning <nowiki>+</nowiki>10%, Damage <nowiki>+</nowiki>5%, Thrust <nowiki>+</nowiki>25%, Tracking <nowiki>+</nowiki>15%, Docking <nowiki>+</nowiki>100%, Rate of Fire <nowiki>+</nowiki>10%, Range <nowiki>+</nowiki>20%
</td>
+
| 5
<td> 1
+
| 2
</td>
+
| 10
<td> 1
+
| &nbsp;
</td>
+
| &nbsp;
<td> Mission Reward in <a _fcknotitle="true" href="The%20Acropolis">The Acropolis</a>
+
|-
</td>
+
| Standard
<td> Permanent Upgrade
+
| Shield <nowiki>+</nowiki>40%, Energy <nowiki>+</nowiki>10%, Speed <nowiki>+</nowiki>6%, Turning -5%, Damage <nowiki>+</nowiki>10%, Thrust <nowiki>+</nowiki>20%, Vis -20%, Docking <nowiki>+</nowiki>100%, Rate of Fire <nowiki>+</nowiki>10%
</td></tr>
+
| 10
<tr>
+
| 4
<td> Persephone
+
| &nbsp;
</td>
+
| &nbsp;
<td> Energy <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%, Speed <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%, Turning <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Thrust <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>150%, Hull Space <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%, Rate of Fire <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%, Radar <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5% Critical Hit Percentage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>9%
+
| &nbsp;
</td>
+
|-
<td> 5
+
| Good
</td>
+
| Shield <nowiki>+</nowiki>45%, Energy <nowiki>+</nowiki>30%, Speed -8%, Damage <nowiki>+</nowiki>20%, Shield Recharge <nowiki>+</nowiki>20%, Hull Space <nowiki>+</nowiki>10%, Rate of Fire <nowiki>+</nowiki>10%, Range -15%
<td> 2
+
| 13
</td>
+
| 8
<td> 9
+
| &nbsp;
</td>
+
| &nbsp;
<td> Mission Reward in <a _fcknotitle="true" href="The%20Acropolis">The Acropolis</a>
+
| &nbsp;
</td>
+
|-
<td> &#160;
+
| Excellent
</td></tr>
+
| Shield <nowiki>+</nowiki>25%, Energy <nowiki>+</nowiki>15%, Turning <nowiki>+</nowiki>7%, Damage <nowiki>+</nowiki>10%, Shield Recharge <nowiki>+</nowiki>18%, Energy Recharge <nowiki>+</nowiki>18%, Docking <nowiki>+</nowiki>20%, Rate of Fire <nowiki>+</nowiki>18%, Radar <nowiki>+</nowiki>25%
<tr>
+
| 16
<td> Hebe
+
| 8
</td>
+
| &nbsp;
<td> Energy <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%, Speed <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Turning <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Shield Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Thrust <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Rate of Fire <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
+
| &nbsp;
</td>
+
| &nbsp;
<td> 10
+
|-
</td>
+
| Superior
<td> 4
+
| Shield <nowiki>+</nowiki>25%, Energy <nowiki>+</nowiki>22%, Speed <nowiki>+</nowiki>10%, Turning <nowiki>+</nowiki>12%, Damage <nowiki>+</nowiki>15%, Energy Recharge <nowiki>+</nowiki>18%, Thrust <nowiki>+</nowiki>25%, Capacity <nowiki>+</nowiki>10%, Tracking <nowiki>+</nowiki>18%, Radar -25%, Range: <nowiki>+</nowiki>5%
</td>
+
| 19
<td> 90
+
| 10
</td>
+
| 3,000
<td> Mission Reward in <a _fcknotitle="true" href="The%20Acropolis">The Acropolis</a>
+
| &nbsp;
</td>
+
| &nbsp;
<td> &#160;
+
|}
</td></tr>
+
{{ScrollBoxEnd}}
<tr>
 
<td> Helios
 
</td>
 
<td> Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35%, Rate of Fire <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>5%, Weapon Hold <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> 13
 
</td>
 
<td> 6
 
</td>
 
<td> 1,000
 
</td>
 
<td> Mission Reward in <a _fcknotitle="true" href="The%20Acropolis">The Acropolis</a>
 
</td>
 
<td> &#160;
 
</td></tr>
 
<tr>
 
<td> Heracles
 
</td>
 
<td> Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%, Rate of Fire <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%, Range <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>12%, Hostility <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> 16
 
</td>
 
<td> 8
 
</td>
 
<td> 2,000
 
</td>
 
<td> Mission Reward in <a _fcknotitle="true" href="The%20Acropolis">The Acropolis</a>
 
</td>
 
<td> &#160;
 
</td></tr>
 
<tr>
 
<td> Hades
 
</td>
 
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>10%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Shield Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%, Visibility <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>60%, Tractor Strength <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Critical Hit Percentage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%, Critical Hit Strength <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> 19
 
</td>
 
<td> 10
 
</td>
 
<td> 3,000
 
</td>
 
<td> Mission Reward in <a _fcknotitle="true" href="The%20Acropolis">The Acropolis</a>
 
</td>
 
<td> &#160;
 
</td></tr></table>
 
<p><span class="fck_mw_template">{{ScrollBoxEnd}}</span>
 
</p>
 
<h2> Combined Augs </h2>
 
<dl><dd><i>See Also: <a _fcknotitle="true" href="Combined%20augmenter%20missions">Combined augmenter missions</a></i>
 
</dd></dl>
 
<p><span class="fck_mw_template">{{ScrollBoxBegin}}</span>
 
</p>
 
<table width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable">
 
  
<tr>
+
*Spacey variant of Combined Augmenters have the same stats in everything except with an extra +5% in Capacity and are [[Neurobound]].
<td> <b>Name</b>
+
*Speedy variant of Combined Augmenters have the same stats in everything except with an extra +5% in Speed and are [[Neurobound]].
</td>
 
<td> <b>Stats</b>
 
</td>
 
<td> <b>Tech</b>
 
</td>
 
<td> <b>Size</b>
 
</td>
 
<td> <b>Weight</b>
 
</td>
 
<td> <b>Comments</b>
 
</td>
 
<td> <b>Description</b>
 
</td></tr>
 
<tr>
 
<td> Minor
 
</td>
 
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%, Energy <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%, Thrust <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%, Visibility -20%, Hull <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%, Rate of Fire <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> 0
 
</td>
 
<td> 1
 
</td>
 
<td> 1
 
</td>
 
<td> &#160;
 
</td>
 
<td> Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td> Basic
 
</td>
 
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Energy <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>13%, Turning <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%, Thrust <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%, Tracking <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%, Docking <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%, Rate of Fire <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Range <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> 5
 
</td>
 
<td> 2
 
</td>
 
<td> 10
 
</td>
 
<td> &#160;
 
</td>
 
<td> &#160;
 
</td></tr>
 
<tr>
 
<td> Standard
 
</td>
 
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%, Energy <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Speed <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>6%, Turning -5%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Thrust <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Vis -20%, Docking <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%, Rate of Fire <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%
 
</td>
 
<td> 10
 
</td>
 
<td> 4
 
</td>
 
<td> &#160;
 
</td>
 
<td> &#160;
 
</td>
 
<td> &#160;
 
</td></tr>
 
<tr>
 
<td> Good
 
</td>
 
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>45%, Energy <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%, Speed -8%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Shield Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Hull Space <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Rate of Fire <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Range -15%
 
</td>
 
<td> 13
 
</td>
 
<td> 8
 
</td>
 
<td> &#160;
 
</td>
 
<td> &#160;
 
</td>
 
<td> &#160;
 
</td></tr>
 
<tr>
 
<td> Excellent
 
</td>
 
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%, Energy <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%, Turning <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>7%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Shield Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>18%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>18%, Docking <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Rate of Fire <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>18%, Radar <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%
 
</td>
 
<td> 16
 
</td>
 
<td> 8
 
</td>
 
<td> &#160;
 
</td>
 
<td> &#160;
 
</td>
 
<td> &#160;
 
</td></tr>
 
<tr>
 
<td> Superior
 
</td>
 
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%, Energy <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>22%, Speed <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Turning <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>12%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>18%, Thrust <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%, Capacity <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Tracking <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>18%, Radar -25%, Range: <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%
 
</td>
 
<td> 19
 
</td>
 
<td> 10
 
</td>
 
<td> 3,000
 
</td>
 
<td> &#160;
 
</td>
 
<td> &#160;
 
</td></tr></table>
 
<p><span class="fck_mw_template">{{ScrollBoxEnd}}</span>
 
</p>
 
<ul><li>Spacey variant of Combined Augmenters have the same stats in everything except with an extra +5% in Capacity and are <a _fcknotitle="true" href="Neurobound">Neurobound</a>.
 
</li><li>Speedy variant of Combined Augmenters have the same stats in everything except with an extra +5% in Speed and are <a _fcknotitle="true" href="Neurobound">Neurobound</a>.
 
</li></ul>
 
<h1> Skill-Specific Augs </h1>
 
<h2> Tech 5 Proficiency Augs </h2>
 
<p>These augmenters take level 1 in their respective class skill.
 
</p><p><span class="fck_mw_template">{{ScrollBoxBegin}}</span>
 
</p>
 
<table width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable">
 
  
<tr>
+
= Skill-Specific Augs =
<td> <b>Name</b>
 
</td>
 
<td> <b>Stats</b>
 
</td>
 
<td> <b>Tech</b>
 
</td>
 
<td> <b>Size</b>
 
</td>
 
<td> <b>Weight</b>
 
</td>
 
<td> <b>Comments</b>
 
</td>
 
<td> <b>Description</b>
 
</td></tr>
 
<tr>
 
<td> Berserker
 
</td>
 
<td> Shield +10%, Energy +15%, Weapon Hold +50%, Multifire +75%
 
</td>
 
<td> 5
 
</td>
 
<td> 1
 
</td>
 
<td> 50
 
</td>
 
<td>
 
</td>
 
<td> Permanent Upgrade for the Berserker only.
 
</td></tr>
 
<tr>
 
<td> Engineer
 
</td>
 
<td> Energy +50%, Energy Recharge +15%, Tractor Strength +10%
 
</td>
 
<td> 5
 
</td>
 
<td> 1
 
</td>
 
<td> 50
 
</td>
 
<td>
 
</td>
 
<td> Permanent Upgrade for the Engineer only.
 
</td></tr>
 
<tr>
 
<td> Defensive Ops
 
</td>
 
<td> Shield +15%, Shield Recharge +10%, Visibility +50%, Defensive Drone Operations +10%
 
</td>
 
<td> 5
 
</td>
 
<td> 1
 
</td>
 
<td> 50
 
</td>
 
<td>
 
</td>
 
<td> Keep 'em alive longer!
 
</td></tr>
 
<tr>
 
<td> Everlasting Ops
 
</td>
 
<td> Shield Recharge +10%, Energy Recharge +10%, Visibility +100%, Everlasting Drone Operations +10%
 
</td>
 
<td> 5
 
</td>
 
<td> 1
 
</td>
 
<td> 50
 
</td>
 
<td>
 
</td>
 
<td> Make em' last forever! Or at least for a little while longer!
 
</td></tr>
 
<tr>
 
<td> General Ops
 
</td>
 
<td> Shield +5%, Energy +5%, Speed +5%, Hull Space +10%, Drone Operations +5%
 
</td>
 
<td> 5
 
</td>
 
<td> 1
 
</td>
 
<td> 50
 
</td>
 
<td>
 
</td>
 
<td> A little bit of everything!
 
</td></tr>
 
<tr>
 
<td> Gunner
 
</td>
 
<td> Damage +10%, Range +10%, Weapon Hold +15%
 
</td>
 
<td> 5
 
</td>
 
<td> 1
 
</td>
 
<td> 50
 
</td>
 
<td>
 
</td>
 
<td> Permanent Upgrade for the Gunner only.
 
</td></tr>
 
<tr>
 
<td> Offensive Ops
 
</td>
 
<td> Energy +10%, Energy Recharge +10%, Visibility +100%, Offensive Drone Operations +10%
 
</td>
 
<td> 5
 
</td>
 
<td> 1
 
</td>
 
<td> 50
 
</td>
 
<td>
 
</td>
 
<td> Make em' hit harder!
 
</td></tr>
 
<tr>
 
<td> Seer
 
</td>
 
<td> Visibility -40%, Radar +50%, Critical Hit Percentage +10%
 
</td>
 
<td> 5
 
</td>
 
<td> 1
 
</td>
 
<td> 50
 
</td>
 
<td>
 
</td>
 
<td> Permanent Upgrade for the Seer only.
 
</td></tr>
 
<tr>
 
<td> Shield Monkey
 
</td>
 
<td> Shield +25%, Shield Recharge +10%, Transference Power +10%
 
</td>
 
<td> 5
 
</td>
 
<td> 1
 
</td>
 
<td> 50
 
</td>
 
<td>
 
</td>
 
<td> Permanent Upgrade for the Shield Monkey only.
 
</td></tr>
 
<tr>
 
<td> Sniper
 
</td>
 
<td> Damage +10%, Visibility -15%, Range +10%
 
</td>
 
<td> 5
 
</td>
 
<td> 1
 
</td>
 
<td> 50
 
</td>
 
<td>
 
</td>
 
<td> Permanent Upgrade for the Sniper only.
 
</td></tr>
 
<tr>
 
<td> Speed Demon
 
</td>
 
<td> Energy +15%, Speed +5%, Damage +10%, Energy Recharge +5%
 
</td>
 
<td> 5
 
</td>
 
<td> 1
 
</td>
 
<td> 50
 
</td>
 
<td>
 
</td>
 
<td> Permanent Upgrade for the Speed Demon only.
 
</td></tr></table>
 
<p><span class="fck_mw_template">{{ScrollBoxEnd}}</span>
 
</p>
 
<h2> Tech 10 Aptitude Augs </h2>
 
<p>These augmenters take level 5 in their respective class skill.
 
</p><p><span class="fck_mw_template">{{ScrollBoxBegin}}</span>
 
</p>
 
<table width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable">
 
  
<tr>
+
== Tech 5 Proficiency Augs ==
<td> <b>Name</b>
 
</td>
 
<td> <b>Stats</b>
 
</td>
 
<td> <b>Tech</b>
 
</td>
 
<td> <b>Size</b>
 
</td>
 
<td> <b>Weight</b>
 
</td>
 
<td> <b>Comments</b>
 
</td>
 
<td> <b>Description</b>
 
</td></tr>
 
<tr>
 
<td> Berserker
 
</td>
 
<td> Shield +15%, Energy +25%, Weapon Hold +40%, Multifire +50%
 
</td>
 
<td> 10
 
</td>
 
<td> 4
 
</td>
 
<td> 100
 
</td>
 
<td> &#160;
 
</td>
 
<td> Permanent Upgrade for the Berserker only.
 
</td></tr>
 
<tr>
 
<td> Defensive Ops
 
</td>
 
<td> Shield +20%, Energy +5%, Shield Recharge +15%, Visibility +50%, Transference Power +15%, Transference Efficiency +25%, Defensive Drone Operations +15%
 
</td>
 
<td> 10
 
</td>
 
<td> 4
 
</td>
 
<td> 100
 
</td>
 
<td> see <a _fcknotitle="true" href="Weighted%20Combat%20Bonus">Weighted Combat Bonus</a>. Requires 5 in Drone Mastery.
 
</td>
 
<td> Keep 'em alive longer!
 
</td></tr>
 
<tr>
 
<td> Engineer
 
</td>
 
<td> Energy +70%, Energy Recharge +25%, Tractor Strength + 10%, Transference Efficiency +10%
 
</td>
 
<td> 10
 
</td>
 
<td> 4
 
</td>
 
<td> 100
 
</td>
 
<td> &#160;
 
</td>
 
<td> Permanent Upgrade for the Engineer only.
 
</td></tr>
 
<tr>
 
<td> Everlasting Ops
 
</td>
 
<td> Shield Recharge +20%, Energy Recharge +20%, Visibility +100%, Transference Power +20%, Transference Efficiency +20%, Everlasting Drone Ops +10%
 
</td>
 
<td> 10
 
</td>
 
<td> 4
 
</td>
 
<td> 100
 
</td>
 
<td> see <a _fcknotitle="true" href="Weighted%20Combat%20Bonus">Weighted Combat Bonus</a>. Requires 5 in Drone Mastery.
 
</td>
 
<td> Make 'em last forever! Or at least for a little while longer!
 
</td></tr>
 
<tr>
 
<td> Fleet Commander
 
</td>
 
<td> Shield +30%, Energy +50%, Speed +5%, Shield Recharge +10%, Visibility +20%, Hull Space +10%, RoF +10%
 
</td>
 
<td> 10
 
</td>
 
<td> 4
 
</td>
 
<td> 100
 
</td>
 
<td> &#160;
 
</td>
 
<td> Permanent Upgrade for the Fleet Commander only.
 
</td></tr>
 
<tr>
 
<td> General Ops
 
</td>
 
<td> Shield +10%, Energy +10%, Speed +5%, Visibility +50%, Hull Space +10%, Transference Power +20%, Transference Efficiency +20%, Drone Operations +5%
 
</td>
 
<td> 10
 
</td>
 
<td> 4
 
</td>
 
<td> 100
 
</td>
 
<td> see <a _fcknotitle="true" href="Weighted%20Combat%20Bonus">Weighted Combat Bonus</a>. Requires 5 in Drone Mastery.
 
</td>
 
<td> A little bit of everything!
 
</td></tr>
 
<tr>
 
<td> Gunner
 
</td>
 
<td> Damage +11%, Hull Space +10%, Range +10%, Weapon Hold +20%, Electric Tempering -3%
 
</td>
 
<td> 10
 
</td>
 
<td> 4
 
</td>
 
<td> 100
 
</td>
 
<td> &#160;
 
</td>
 
<td> Permanent Upgrade for the Gunner only.
 
</td></tr>
 
<tr>
 
<td> Offensive Ops
 
</td>
 
<td> Shield +5%, Energy +20%, Energy Recharge +15%, Visibility +100%,Transference Power+25%, Transference Efficiency +15%, Offensive Drone Operations +10%
 
</td>
 
<td> 10
 
</td>
 
<td> 4
 
</td>
 
<td> 100
 
</td>
 
<td> see <a _fcknotitle="true" href="Weighted%20Combat%20Bonus">Weighted Combat Bonus</a>. Requires 5 in Drone Mastery.
 
</td>
 
<td> Make 'em hit harder!
 
</td></tr>
 
<tr>
 
<td> Seer
 
</td>
 
<td> Damage +5%, Visibility -45%, Radar +70%, Critical Hit Percentage +10%
 
</td>
 
<td> 10
 
</td>
 
<td> 4
 
</td>
 
<td> 100
 
</td>
 
<td> &#160;
 
</td>
 
<td> Permanent Upgrade for the Seer only.
 
</td></tr>
 
<tr>
 
<td> Shield Monkey
 
</td>
 
<td> Shield +40%, Damage +7%, Shield Recharge +10%, Hull Space +10%, Transference Power +15%
 
</td>
 
<td> 10
 
</td>
 
<td> 4
 
</td>
 
<td> 100
 
</td>
 
<td> &#160;
 
</td>
 
<td> Permanent Upgrade for the Shield Monkey only.
 
</td></tr>
 
<tr>
 
<td> Sniper
 
</td>
 
<td> Damage +10%, Visibility -15%, Tracking +10%, Range +20%
 
</td>
 
<td> 10
 
</td>
 
<td> 4
 
</td>
 
<td> 100
 
</td>
 
<td> &#160;
 
</td>
 
<td> Permanent Upgrade for the Sniper only.
 
</td></tr>
 
<tr>
 
<td> Speed Demon
 
</td>
 
<td> Energy +20%, Speed +5%, Damage +10%, Energy Recharge +5%, Tracking +10%, RoF +10%
 
</td>
 
<td> 10
 
</td>
 
<td> 4
 
</td>
 
<td> 100
 
</td>
 
<td> &#160;
 
</td>
 
<td> Permanent Upgrade for the Speed Demon only.
 
</td></tr></table>
 
<p><span class="fck_mw_template">{{ScrollBoxEnd}}</span>
 
</p>
 
<h2> Tech 15 Prowess Augs </h2>
 
<p>These augmenters take level 15 in their respective class skills.
 
</p><p><span class="fck_mw_template">{{ScrollBoxBegin}}</span>
 
</p>
 
<table width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable">
 
  
<tr>
+
These augmenters take level 1 in their respective class skill.
<td> <b>Name</b>
 
</td>
 
<td> <b>Stats</b>
 
</td>
 
<td> <b>Tech</b>
 
</td>
 
<td> <b>Size</b>
 
</td>
 
<td> <b>Weight</b>
 
</td>
 
<td> <b>Comments</b>
 
</td>
 
<td> <b>Description</b>
 
</td></tr>
 
<tr>
 
<td> Berserker
 
</td>
 
<td> Shield +40%, Energy +40%, Hostility +25%, Weapon Hold +35%, Electric Tempering -10%, Multifiring +30%
 
</td>
 
<td> 15
 
</td>
 
<td> 6
 
</td>
 
<td> 2,000
 
</td>
 
<td> &#160;
 
</td>
 
<td> Permanent Upgrade for the Berserker only.
 
</td></tr>
 
<tr>
 
<td> Defensive Ops Prowess Augmenter
 
</td>
 
<td> Energy +10%, Shield +40%, Shield Recharge +20%, Visibility +50%, Transference Power +20%, Transference Efficiency + 30%, Defensive Drone Operations +23%
 
</td>
 
<td> 15
 
</td>
 
<td> 6
 
</td>
 
<td> 2,000
 
</td>
 
<td> see <a _fcknotitle="true" href="Weighted%20Combat%20Bonus">Weighted Combat Bonus</a>. Requires 15 in Drone Mastery.
 
</td>
 
<td> Keep 'em alive longer!
 
</td></tr>
 
<tr>
 
<td> Engineer
 
</td>
 
<td> Shield +5%, Energy +100%, Energy Recharge +35%, Tractor Strength +15%, Trans Effecienty +13%
 
</td>
 
<td> 15
 
</td>
 
<td> 6
 
</td>
 
<td> 2,000
 
</td>
 
<td> &#160;
 
</td>
 
<td> Permanent Upgrade for the Engineer only.
 
</td></tr>
 
<tr>
 
<td> Everlasting Ops Prowess Augmenter
 
</td>
 
<td> Shield +15%, Energy +15%, Shield Recharge +25%, Energy Recharge +25%, Visibility +100%, Transference Power +30%, Transference Efficiency +30%, Everlasting Drone Operations +15%
 
</td>
 
<td> 15
 
</td>
 
<td> 6
 
</td>
 
<td> 2,000
 
</td>
 
<td> see <a _fcknotitle="true" href="Weighted%20Combat%20Bonus">Weighted Combat Bonus</a>. Requires 15 in Drone Mastery.
 
</td>
 
<td> Make 'em last forever! Or at least for a little while longer!
 
</td></tr>
 
<tr>
 
<td> Fleet Commander
 
</td>
 
<td> Shield +40%, Energy +60%, Speed +7%, Shield Recharge +10%, Visibility +20%, Hull Space +15%, Rate of Fire +15%
 
</td>
 
<td> 15
 
</td>
 
<td> 6
 
</td>
 
<td> 2,000
 
</td>
 
<td> &#160;
 
</td>
 
<td> Permanent Upgrade for the Fleet Commander only.
 
</td></tr>
 
<tr>
 
<td> General Ops Prowess Augmenter
 
</td>
 
<td> Shield +20%, Energy +20%, Speed +5%, Hull +15%, Visibility +50%, Transference Power +25%, Transference Efficiency +25%, Drone Operations +7.5%
 
</td>
 
<td> 15
 
</td>
 
<td> 6
 
</td>
 
<td> 2,000
 
</td>
 
<td> see <a _fcknotitle="true" href="Weighted%20Combat%20Bonus">Weighted Combat Bonus</a>. Requires 15 in Drone Mastery.
 
</td>
 
<td> A little bit of everything!
 
</td></tr>
 
<tr>
 
<td> Gunner
 
</td>
 
<td> Damage +18%, Hull Space +10%, Range +20%, Weapon Hold +15%, Electric Tempering -10%
 
</td>
 
<td> 15
 
</td>
 
<td> 6
 
</td>
 
<td> 2,000
 
</td>
 
<td> &#160;
 
</td>
 
<td> Permanent Upgrade for the Gunner only.
 
</td></tr>
 
<tr>
 
<td> Offensive Ops Prowess Augmenter
 
</td>
 
<td> Shield +10%, Energy +40%, Energy Recharge +20%, Visibility +100%, Transference Power +30%, Transference Efficiency +20%, Offensive Drone Operations +15%
 
</td>
 
<td> 15
 
</td>
 
<td> 6
 
</td>
 
<td> 2,000
 
</td>
 
<td> see <a _fcknotitle="true" href="Weighted%20Combat%20Bonus">Weighted Combat Bonus</a>. Requires 15 in Drone Mastery.
 
</td>
 
<td> Make 'em hit harder!
 
</td></tr>
 
<tr>
 
<td> Seer
 
</td>
 
<td> Damage +10%, Visibility -65%, Radar +70%, Critical Hit Percentage +10%, Critical Hit Strength +10%
 
</td>
 
<td> 15
 
</td>
 
<td> 6
 
</td>
 
<td> 2,000
 
</td>
 
<td> &#160;
 
</td>
 
<td> Permanent Upgrade for the Seer only.
 
</td></tr>
 
<tr>
 
<td> Shield Monkey
 
</td>
 
<td> Shield +55%, Damage +7%, Shield Recharge +15%, Hull Space +10%, Hostility -10%, Transference Power +20%, Transference Efficiency +10%
 
</td>
 
<td> 15
 
</td>
 
<td> 6
 
</td>
 
<td> 2,000
 
</td>
 
<td> &#160;
 
</td>
 
<td> Permanent Upgrade for the Shield Monkey only.
 
</td></tr>
 
<tr>
 
<td> Sniper
 
</td>
 
<td> Damage +20%, Visibility -20%, Tracking +10%, Range +20%
 
</td>
 
<td> 15
 
</td>
 
<td> 6
 
</td>
 
<td> 2,000
 
</td>
 
<td> &#160;
 
</td>
 
<td> Permanent Upgrade for the Sniper only.
 
</td></tr>
 
<tr>
 
<td> Speed Demon
 
</td>
 
<td> Shield +5%, Energy +30%, Speed +5%, Damage +15%, Energy Recharge +10%, Hull Space +5%, Tracking +10%, Rate of Fire +10%
 
</td>
 
<td> 15
 
</td>
 
<td> 6
 
</td>
 
<td> 2,000
 
</td>
 
<td> &#160;
 
</td>
 
<td> Permanent Upgrade for the Speed Demon only.
 
</td></tr></table>
 
<p><span class="fck_mw_template">{{ScrollBoxEnd}}</span>
 
</p>
 
<h2> Tech 20 Mastery Augs </h2>
 
<p>These augmenters take level 20 in their respective class skills.
 
</p><p><span class="fck_mw_template">{{ScrollBoxBegin}}</span>
 
</p>
 
<table width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable">
 
  
<tr>
+
{{ScrollBoxBegin}}
<td> <b>Name</b>
+
{| width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable"
</td>
+
|-
<td> <b>Stats</b>
+
| '''Name'''
</td>
+
| '''Stats'''
<td> <b>Tech</b>
+
| '''Tech'''
</td>
+
| '''Size'''
<td> <b>Size</b>
+
| '''Weight'''
</td>
+
| '''Comments'''
<td> <b>Weight</b>
+
| '''Description'''
</td>
+
|-
<td> <b>Comments</b>
+
| Berserker
</td>
+
| Shield +10%, Energy +15%, Weapon Hold +50%, Multifire +75%
<td> <b>Description</b>
+
| 5
</td></tr>
+
| 1
<tr>
+
| 50
<td> Berserker
+
|
</td>
+
| Permanent Upgrade for the Berserker only.
<td> Shield +60%, Energy +70%, Hostility +38%, Weapon Hold +30%, Electric Tempering -25%
+
|-
</td>
+
| Engineer
<td> 20
+
| Energy +50%, Energy Recharge +15%, Tractor Strength +10%
</td>
+
| 5
<td> 12
+
| 1
</td>
+
| 50
<td> 10,000
+
|
</td>
+
| Permanent Upgrade for the Engineer only.
<td> &#160;
+
|-
</td>
+
| Defensive Ops
<td> Permanent Upgrade for the Berserker only.
+
| Shield +15%, Shield Recharge +10%, Visibility +50%, Defensive Drone Operations +10%
</td></tr>
+
| 5
<tr>
+
| 1
<td> Defensive Ops Mastery Augmenter
+
| 50
</td>
+
|
<td> Shield +60%, Energy +15%, Shield Recharge +25%, Visibility +50%, Transference Power +25%, Transference Efficiency +35%, Defensive Drone Operations +30%
+
| Keep 'em alive longer!
</td>
+
|-
<td> 20
+
| Everlasting Ops
</td>
+
| Shield Recharge +10%, Energy Recharge +10%, Visibility +100%, Everlasting Drone Operations +10%
<td> 12
+
| 5
</td>
+
| 1
<td> 10,000
+
| 50
</td>
+
|
<td> see <a _fcknotitle="true" href="Weighted%20Combat%20Bonus">Weighted Combat Bonus</a>. Requires 20 in Drone Mastery.
+
| Make em' last forever! Or at least for a little while longer!
</td>
+
|-
<td> Keep 'em alive longer!
+
| General Ops
</td></tr>
+
| Shield +5%, Energy +5%, Speed +5%, Hull Space +10%, Drone Operations +5%
<tr>
+
| 5
<td> Engineer
+
| 1
</td>
+
| 50
<td> Shield +20%, Energy +100%, Energy Recharge +45%, Tractor Strength + 10%, Transference Efficiency +20%
+
|
</td>
+
| A little bit of everything!
<td> 20
+
|-
</td>
+
| Gunner
<td> 12
+
| Damage +10%, Range +10%, Weapon Hold +15%
</td>
+
| 5
<td> 10,000
+
| 1
</td>
+
| 50
<td> &#160;
+
|
</td>
+
| Permanent Upgrade for the Gunner only.
<td> Permanent Upgrade for the Engineer only.
+
|-
</td></tr>
+
| Offensive Ops
<tr>
+
| Energy +10%, Energy Recharge +10%, Visibility +100%, Offensive Drone Operations +10%
<td> Everlasting Ops Mastery Augmenter
+
| 5
</td>
+
| 1
<td> Shield +30%, Energy +30%, Shield Recharge +35%, Energy Recharge +35%, Visibility +100%, Transference Power +40%, Transference Efficiency +40%, Everlasting Drone Operations +20%
+
| 50
</td>
+
|
<td> 20
+
| Make em' hit harder!
</td>
+
|-
<td> 12
+
| Seer
</td>
+
| Visibility -40%, Radar +50%, Critical Hit Percentage +10%
<td> 10,000
+
| 5
</td>
+
| 1
<td> see <a _fcknotitle="true" href="Weighted%20Combat%20Bonus">Weighted Combat Bonus</a>. Requires 20 in Drone Mastery.
+
| 50
</td>
+
|
<td> Make 'em last forever! Or at least for a little while longer!
+
| Permanent Upgrade for the Seer only.
</td></tr>
+
|-
<tr>
+
| Shield Monkey
<td> Fleet Commander
+
| Shield +25%, Shield Recharge +10%, Transference Power +10%
</td>
+
| 5
<td> Shield +50%, Energy +70%, Speed +10%, Shield Recharge +10%, Visibility +20%, Hull Space +15%, RoF +25%
+
| 1
</td>
+
| 50
<td> 20
+
|
</td>
+
| Permanent Upgrade for the Shield Monkey only.
<td> 12
+
|-
</td>
+
| Sniper
<td> 10,000
+
| Damage +10%, Visibility -15%, Range +10%
</td>
+
| 5
<td> &#160;
+
| 1
</td>
+
| 50
<td> Permanent Upgrade for the Fleet Commander only.
+
|
</td></tr>
+
| Permanent Upgrade for the Sniper only.
<tr>
+
|-
<td> General Ops Mastery
+
| Speed Demon
</td>
+
| Energy +15%, Speed +5%, Damage +10%, Energy Recharge +5%
<td> Hull +20%, Energy +30%, Speed +5%, Shield +30%, Visibility +50%, Drone Ops +10%, Transference Power +30%, Transference Efficiency +30%
+
| 5
</td>
+
| 1
<td> 20
+
| 50
</td>
+
|
<td> 12
+
| Permanent Upgrade for the Speed Demon only.
</td>
+
|}
<td> 10,000
+
{{ScrollBoxEnd}}
</td>
 
<td> see <a _fcknotitle="true" href="Weighted%20Combat%20Bonus">Weighted Combat Bonus</a>. Requires 20 in Drone Mastery.
 
</td>
 
<td> A little bit of everything!
 
</td></tr>
 
<tr>
 
<td> Gunner
 
</td>
 
<td> Speed +15%, Damage +22%, Hull Space +10%, Rate of Fire +20%, Range +30%, Weapon Hold +10%, Electric Tempering -18%
 
</td>
 
<td> 20
 
</td>
 
<td> 12
 
</td>
 
<td> 10,000
 
</td>
 
<td> &#160;
 
</td>
 
<td> Permanent Upgrade for the Gunner only.
 
</td></tr>
 
<tr>
 
<td> Offensive Ops Mastery Augmenter
 
</td>
 
<td> Shield +15%, Energy +60%, Energy Recharge +25%, Visibility +100%, Transference Power +35%, Transference Efficiency +25%, Offensive Drone Operations +20%
 
</td>
 
<td> 20
 
</td>
 
<td> 12
 
</td>
 
<td> 10,000
 
</td>
 
<td> see <a _fcknotitle="true" href="Weighted%20Combat%20Bonus">Weighted Combat Bonus</a>. Requires 20 in Drone Mastery.
 
</td>
 
<td> Make 'em hit harder!
 
</td></tr>
 
<tr>
 
<td> Seer
 
</td>
 
<td> Damage +15%, Visibility -80% , Radar +70%, Range +5%, Crit Hit Percent +10%, Crit Hit strength +25%
 
</td>
 
<td> 20
 
</td>
 
<td> 12
 
</td>
 
<td> 10,000
 
</td>
 
<td> &#160;
 
</td>
 
<td> Permanent Upgrade for the Seer only.
 
</td></tr>
 
<tr>
 
<td> Shield Monkey
 
</td>
 
<td> Shield +70%, Damage +7%, Shield Recharge +20%, Hull Space +10%, Tracking +5%, Range +10%,Hostility -15%, Transference Power +25%, Transference Efficiency +15%
 
</td>
 
<td> 20
 
</td>
 
<td> 12
 
</td>
 
<td> 10,000
 
</td>
 
<td> &#160;
 
</td>
 
<td> Permanent Upgrade for the Shield Monkey only.
 
</td></tr>
 
<tr>
 
<td> Sniper
 
</td>
 
<td> Damage +30%, Visibility -30%, Tracking +10%, Range +20%
 
</td>
 
<td> 20
 
</td>
 
<td> 12
 
</td>
 
<td> 10,000
 
</td>
 
<td> &#160;
 
</td>
 
<td> Permanent Upgrade for the Sniper only.
 
</td></tr>
 
<tr>
 
<td> Speed Demon
 
</td>
 
<td> Shield +20%, Speed +5%, Damage +20%, Hull Space +15%, Tracking +15%, Electric Tempering -15%
 
</td>
 
<td> 20
 
</td>
 
<td> 12
 
</td>
 
<td> 10,000
 
</td>
 
<td> &#160;
 
</td>
 
<td> Permanent Upgrade for the Speed Demon only.
 
</td></tr></table>
 
<p><span class="fck_mw_template">{{ScrollBoxEnd}}</span>
 
</p>
 
<h1> Built-In Augmenters </h1>
 
<p><span class="fck_mw_template">{{ScrollBoxBegin}}</span>
 
</p>
 
<table width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable">
 
  
<tr>
+
== Tech 10 Aptitude Augs ==
<td> <b>Name</b>
 
</td>
 
<td> <b>Stats</b>
 
</td>
 
<td> <b>Tech</b>
 
</td>
 
<td> <b>Size</b>
 
</td>
 
<td> <b>Weight</b>
 
</td>
 
<td> <b>Comments</b>
 
</td>
 
<td> <b>Description</b>
 
</td></tr>
 
<tr>
 
<td> Constable
 
</td>
 
<td> Tracking <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%, Radar <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>210%, Tractor Strength <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%, Range <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Hostility <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> 10
 
</td>
 
<td> 1
 
</td>
 
<td> &#160;
 
</td>
 
<td> Built into <a _fcknotitle="true" href="Constable">Constable</a>&#160;; outdated, the aug is no longer on the ship, instead, the stats are inbuilt into the ship
 
</td>
 
<td> &#160;
 
</td></tr>
 
<tr>
 
<td> Blockade Runner Augmenter
 
</td>
 
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%, Vis -40%,Turning <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>10%, Thrust <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%
 
</td>
 
<td> 4
 
</td>
 
<td> 2
 
</td>
 
<td> 250
 
</td>
 
<td> Built into <a _fcknotitle="true" href="Bule%20Stealth%20Trader">Bule Stealth Trader</a>; outdated, the aug is no longer on the ship, instead, the stats are inbuilt into the ship
 
</td>
 
<td> "Permanent Upgrade"
 
</td></tr>
 
<tr>
 
<td> Terror Aug
 
</td>
 
<td> Shield +30%, Energy +67%, Turning +15%, Speed +10%, Damage +15%, Elec +10%, Thrust +30%, Vis -50%, Tracking +10%, Radar -30%
 
</td>
 
<td> 19
 
</td>
 
<td> 8
 
</td>
 
<td> &#160;
 
</td>
 
<td> Built into <a _fcknotitle="true" href="Bule%20Super%20Sidhe">Bule Super Sidhe</a>; outdated, the aug is no longer on the ship, instead, the stats are inbuilt into the ship
 
</td>
 
<td> &#160;
 
</td></tr></table>
 
<p><span class="fck_mw_template">{{ScrollBoxEnd}}</span>
 
</p>
 
<h1> Platform Augmenters (for Drones) </h1>
 
<p><span class="fck_mw_template">{{ScrollBoxBegin}}</span>
 
</p>
 
<table width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable">
 
  
<tr>
+
These augmenters take level 5 in their respective class skill.
<td> <b>Name</b>
 
</td>
 
<td> <b>Stats</b>
 
</td>
 
<td> <b>Tech</b>
 
</td>
 
<td> <b>Size</b>
 
</td>
 
<td> <b>Weight</b>
 
</td>
 
<td> <b>Comments</b>
 
</td>
 
<td> <b>Description</b>
 
</td></tr>
 
<tr>
 
<td> Platform Augmentation Alpha
 
</td>
 
<td> Range <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%, Speed -95%, Hull -95%
 
</td>
 
<td> 1
 
</td>
 
<td> 100
 
</td>
 
<td> &#160;
 
</td>
 
<td> <a href="Augmenter%20Blueprints">BP</a> built
 
</td>
 
<td> Light Fighter only.
 
</td></tr>
 
<tr>
 
<td> Platform Augmentation Beta
 
</td>
 
<td> Range <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>60%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%, Speed -95%, Hull -95%
 
</td>
 
<td> 5
 
</td>
 
<td> 500
 
</td>
 
<td> &#160;
 
</td>
 
<td> &#160;
 
</td>
 
<td> Light Fighter only.
 
</td></tr>
 
<tr>
 
<td> Platform Augmentation Gamma
 
</td>
 
<td> Range <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%, Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>110%, Speed -95%, Hull -95%
 
</td>
 
<td> 10
 
</td>
 
<td> 1,000
 
</td>
 
<td> 1,000,000
 
</td>
 
<td> <a href="Augmenter%20Blueprints">BP</a> built, Requires<br /><a _fcknotitle="true" href="Drone%20Mastery">Drone Mastery</a> 10
 
</td>
 
<td> Light Fighter only.
 
</td></tr></table>
 
<p><span class="fck_mw_template">{{ScrollBoxEnd}}</span>
 
</p>
 
<h1> <a _fcknotitle="true" href="The%20Serengeti">The Serengeti</a> Augmenters </h1>
 
<h2> Aspect Augmenters </h2>
 
<p><span class="fck_mw_template">{{ScrollBoxBegin}}</span>
 
</p>
 
<table width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable">
 
  
<tr>
+
{{ScrollBoxBegin}}
<td> <b>Name</b>
+
{| width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable"
</td>
+
|-
<td> <b>Stats</b>
+
| '''Name'''
</td>
+
| '''Stats'''
<td> <b>Tech</b>
+
| '''Tech'''
</td>
+
| '''Size'''
<td> <b>Size</b>
+
| '''Weight'''
</td>
+
| '''Comments'''
<td> <b>Weight</b>
+
| '''Description'''
</td>
+
|-
<td> <b>Comments</b>
+
| Berserker
</td>
+
| Shield +15%, Energy +25%, Weapon Hold +40%, Multifire +50%
<td> <b>Description</b>
+
| 10
</td></tr>
+
| 4
<tr>
+
| 100
<td> Aspect of the Bear
+
| &nbsp;
</td>
+
| Permanent Upgrade for the Berserker only.
<td> Shield +22%, Damage +10%, Energy Recharge +22%, Resistance to damage +10%
+
|-
</td>
+
| Defensive Ops
<td> 12
+
| Shield +20%, Energy +5%, Shield Recharge +15%, Visibility +50%, Transference Power +15%, Transference Efficiency +25%, Defensive Drone Operations +15%
</td>
+
| 10
<td> 1
+
| 4
</td>
+
| 100
<td> 4,000
+
| see [[Weighted Combat Bonus]]. Requires 5 in Drone Mastery.
</td>
+
| Keep 'em alive longer!
<td> Capital Ship only
+
|-
</td>
+
| Engineer
<td> Don't mess with bear.
+
| Energy +70%, Energy Recharge +25%, Tractor Strength + 10%, Transference Efficiency +10%
</td></tr>
+
| 10
<tr>
+
| 4
<td> Aspect of the Elephant
+
| 100
</td>
+
| &nbsp;
<td> Shield +25%, Damage +10%, Energy Recharge +20%, Rate of Fire +10%, Transference Efficiency +15%, Defensive Drone Operations +15%
+
| Permanent Upgrade for the Engineer only.
</td>
+
|-
<td> 12
+
| Everlasting Ops
</td>
+
| Shield Recharge +20%, Energy Recharge +20%, Visibility +100%, Transference Power +20%, Transference Efficiency +20%, Everlasting Drone Ops +10%
<td> 1
+
| 10
</td>
+
| 4
<td> 4,000
+
| 100
</td>
+
| see [[Weighted Combat Bonus]]. Requires 5 in Drone Mastery.
<td> Freighter only
+
| Make 'em last forever! Or at least for a little while longer!
</td>
+
|-
<td> Trample them.
+
| Fleet Commander
</td></tr>
+
| Shield +30%, Energy +50%, Speed +5%, Shield Recharge +10%, Visibility +20%, Hull Space +10%, RoF +10%
<tr>
+
| 10
<td> Aspect of the Leopard
+
| 4
</td>
+
| 100
<td> Shield +20%, Speed +5%, Damage +10%, Energy Recharge +20%, Rate of Fire +30%, Hostility -20%
+
| &nbsp;
</td>
+
| Permanent Upgrade for the Fleet Commander only.
<td> 12
+
|-
</td>
+
| General Ops
<td> 1
+
| Shield +10%, Energy +10%, Speed +5%, Visibility +50%, Hull Space +10%, Transference Power +20%, Transference Efficiency +20%, Drone Operations +5%
</td>
+
| 10
<td> 4,000
+
| 4
</td>
+
| 100
<td> Light Fighter only
+
| see [[Weighted Combat Bonus]]. Requires 5 in Drone Mastery.
</td>
+
| A little bit of everything!
<td> Spotted stealthy.
+
|-
</td></tr>
+
| Gunner
<tr>
+
| Damage +11%, Hull Space +10%, Range +10%, Weapon Hold +20%, Electric Tempering -3%
<td> Aspect of the Monkey
+
| 10
</td>
+
| 4
<td> Shield +20%, Damage +20%, Energy Recharge +20%, Rate of Fire +10%, Electric Tempering -5%
+
| 100
</td>
+
| &nbsp;
<td> 12
+
| Permanent Upgrade for the Gunner only.
</td>
+
|-
<td> 1
+
| Offensive Ops
</td>
+
| Shield +5%, Energy +20%, Energy Recharge +15%, Visibility +100%,Transference Power+25%, Transference Efficiency +15%, Offensive Drone Operations +10%
<td> 4,000
+
| 10
</td>
+
| 4
<td> Heavy Fighter only
+
| 100
</td>
+
| see [[Weighted Combat Bonus]]. Requires 5 in Drone Mastery.
<td> Grab them bananas.
+
| Make 'em hit harder!
</td></tr>
+
|-
<tr>
+
| Seer
<td> Aspect of the Tiger
+
| Damage +5%, Visibility -45%, Radar +70%, Critical Hit Percentage +10%
</td>
+
| 10
<td> Shield +20%, Damage +15%, Energy Recharge +20%, Rate of Fire +10%, Electric Tempering -3%, Resistance to damage +3%
+
| 4
</td>
+
| 100
<td> 12
+
| &nbsp;
</td>
+
| Permanent Upgrade for the Seer only.
<td> 1
+
|-
</td>
+
| Shield Monkey
<td> 4,000
+
| Shield +40%, Damage +7%, Shield Recharge +10%, Hull Space +10%, Transference Power +15%
</td>
+
| 10
<td> No restrictions
+
| 4
</td>
+
| 100
<td> It's grrrrrrrrreat!
+
| &nbsp;
</td></tr>
+
| Permanent Upgrade for the Shield Monkey only.
<tr>
+
|-
<td> Aspect of the Jungle
+
| Sniper
</td>
+
| Damage +10%, Visibility -15%, Tracking +10%, Range +20%
<td> Shield +38%, Shield Recharge +20%, Hull Space +15%, Resistance to damage +10%
+
| 10
</td>
+
| 4
<td> 14
+
| 100
</td>
+
| &nbsp;
<td> 1
+
| Permanent Upgrade for the Sniper only.
</td>
+
|-
<td> 4,000
+
| Speed Demon
</td>
+
| Energy +20%, Speed +5%, Damage +10%, Energy Recharge +5%, Tracking +10%, RoF +10%
<td> No restrictions
+
| 10
</td>
+
| 4
<td> By our powers combined
+
| 100
</td></tr>
+
| &nbsp;
<tr>
+
| Permanent Upgrade for the Speed Demon only.
<td> Aspect of the Lion
+
|}
</td>
+
{{ScrollBoxEnd}}
<td> Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>39%
 
</td>
 
<td> 20
 
</td>
 
<td> 24
 
</td>
 
<td> 15,000
 
</td>
 
<td> No restrictions
 
</td>
 
<td> Take on the aspect of the beast!
 
</td></tr>
 
<tr>
 
<td> Aspect of the Panther
 
</td>
 
<td> Rate of Fire <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>100%
 
</td>
 
<td> 20
 
</td>
 
<td> 4
 
</td>
 
<td> 2,500
 
</td>
 
<td> Light Fighter only
 
</td>
 
<td> Take on the aspect of the beast!
 
</td></tr>
 
<tr>
 
<td> Aspect of the Rhino
 
</td>
 
<td> Shields <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>117%
 
</td>
 
<td> 20
 
</td>
 
<td> 48
 
</td>
 
<td> 30,000
 
</td>
 
<td> Freighter only
 
</td>
 
<td> Take on the aspect of the beast!
 
</td></tr>
 
<tr>
 
<td> Aspect of the Zebra
 
</td>
 
<td> Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>70%
 
</td>
 
<td> 20
 
</td>
 
<td> 12
 
</td>
 
<td> 10,000
 
</td>
 
<td> Heavy Fighter only
 
</td>
 
<td> Take on the aspect of the beast!
 
</td></tr>
 
<tr>
 
<td> The Emperor's Augmenter
 
</td>
 
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%, Energy <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>14%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%, Rate of Fire <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%, Range <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%, Electric Tempering <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>15%, Critical Hit Percentage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>5%, Resistance to damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>2%
 
</td>
 
<td> 20
 
</td>
 
<td> 10
 
</td>
 
<td> 5,000
 
</td>
 
<td> No restrictions
 
</td>
 
<td> From the Emperor, himself
 
</td></tr></table>
 
<p><span class="fck_mw_template">{{ScrollBoxEnd}}</span>
 
</p>
 
<h2> Combined Aspects </h2>
 
<p><span class="fck_mw_template">{{ScrollBoxBegin}}</span>
 
</p>
 
<table width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable">
 
  
<tr>
+
== Tech 15 Prowess Augs ==
<td> <b>Name</b>
 
</td>
 
<td> <b>Stats</b>
 
</td>
 
<td> <b>Tech</b>
 
</td>
 
<td> <b>Size</b>
 
</td>
 
<td> <b>Weight</b>
 
</td>
 
<td> <b>Comments</b>
 
</td>
 
<td> <b>Description</b>
 
</td></tr>
 
<tr>
 
<td> Combined Aspect of the Lion
 
</td>
 
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>44%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>25%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>22%, Rate of Fire <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>33%, Electric Tempering <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>3%, Resistance to Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>4%
 
</td>
 
<td> 20
 
</td>
 
<td> 24
 
</td>
 
<td> 15,000
 
</td>
 
<td> No hull restrictions<br /><a href="Combined%20Aspect%20of%20the%20Lion%20Tablet">BP</a>
 
</td>
 
<td> Take on the aspect of the beast!
 
</td></tr>
 
<tr>
 
<td> Combined Aspect of the Panther
 
</td>
 
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>44%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>22%, Rate of Fire <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>55%, Speed <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>6%, Hostility <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>20%
 
</td>
 
<td> 20
 
</td>
 
<td> 4
 
</td>
 
<td> 2,500
 
</td>
 
<td> Light Fighter only<br /><a href="Combined%20Aspect%20of%20the%20Panther%20Tablet">BP</a>
 
</td>
 
<td> Take on the aspect of the beast!
 
</td></tr>
 
<tr>
 
<td> Combined Aspect of the Zebra
 
</td>
 
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>44%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>36%, Rate of Fire <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>33%, Electric Tempering <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>5%, Hostility <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> 20
 
</td>
 
<td> 12
 
</td>
 
<td> 10,000
 
</td>
 
<td> Heavy Fighter only<br /><a href="Combined%20Aspect%20of%20the%20Zebra%20Tablet">BP</a>
 
</td>
 
<td> Take on the aspect of the beast!
 
</td></tr>
 
<tr>
 
<td> Combined Aspect of the Rhino
 
</td>
 
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>71%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>22%, Rate of Fire <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>33%, Transference Power <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>16%, Transference Efficiency <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>15%
 
</td>
 
<td> 20
 
</td>
 
<td> 48
 
</td>
 
<td> 30,000
 
</td>
 
<td> Freighter only<br /><a href="Combined%20Aspect%20of%20the%20Rhino%20Tablet">BP</a>
 
</td>
 
<td> Take on the aspect of the beast!
 
</td></tr></table>
 
<p><span class="fck_mw_template">{{ScrollBoxEnd}}</span>
 
</p>
 
<h2> Spirit Augmenters </h2>
 
<p>Zaphragi-based augmenters specially made for stations only.
 
</p>
 
<table cellspacing="0" cellpadding="4" border="2" style="width: 933px; height: 201px;" class="wikitable sortable">
 
  
<tr>
+
These augmenters take level 15 in their respective class skills.
<th>Name
 
</th>
 
<th>Stats
 
</th>
 
<th>Tech
 
</th>
 
<th>Size
 
</th>
 
<th>Weight
 
</th>
 
<th>Source
 
</th>
 
<th>Description
 
</th></tr>
 
<tr>
 
<td>Spirit of the Bear
 
</td>
 
<td>Damage +20%, Shield Recharge +35%, Energy Recharge +35%, Rate of Fire +85%
 
</td>
 
<td>12
 
</td>
 
<td>6,000
 
</td>
 
<td>1,200,000
 
</td>
 
<td>Base, <a _fcknotitle="true" href="Spirit%20of%20the%20Bear%20Blueprint">Spirit of the Bear Blueprint</a>
 
</td>
 
<td>Won't back down
 
</td></tr>
 
<tr>
 
<td>Spirit of the Elephant
 
</td>
 
<td>Shield +200%, Shield Recharge +25%, Transference Power +40%, Transference Efficiency +20%
 
</td>
 
<td>12
 
</td>
 
<td>6,000
 
</td>
 
<td>1,200,000
 
</td>
 
<td>Base, <a _fcknotitle="true" href="Spirit%20of%20the%20Elephant%20Blueprint">Spirit of the Elephant Blueprint</a>
 
</td>
 
<td>Long memory
 
</td></tr>
 
<tr>
 
<td>Spirit of the Leopard
 
</td>
 
<td>Damage +25%, Rate of Fire +150%, Critical Hit Percentage +2%
 
</td>
 
<td>12
 
</td>
 
<td>6,000
 
</td>
 
<td>1,200,000
 
</td>
 
<td>Base, <a _fcknotitle="true" href="Spirit%20of%20the%20Leopard%20Blueprint">Spirit of the Leopard Blueprint</a>
 
</td>
 
<td>Quick to strike
 
</td></tr>
 
<tr>
 
<td>Spirit of the Monkey
 
</td>
 
<td>Energy +100%, Energy Recharge +40%, Radar +300%, Range +50%, Electric Tempering -15%
 
</td>
 
<td>12
 
</td>
 
<td>6,000
 
</td>
 
<td>1,200,000
 
</td>
 
<td>Base, <a _fcknotitle="true" href="Spirit%20of%20the%20Monkey%20Blueprint">Spirit of the Monkey Blueprint</a>
 
</td>
 
<td>Trouble maker
 
</td></tr>
 
<tr>
 
<td>Spirit of the Tiger
 
</td>
 
<td>Shield +50%, Damage +50%, Resistance +10%
 
</td>
 
<td>12
 
</td>
 
<td>6,000
 
</td>
 
<td>1,200,000
 
</td>
 
<td>Base, <a _fcknotitle="true" href="Spirit%20of%20the%20Tiger%20Blueprint">Spirit of the Tiger Blueprint</a>
 
</td>
 
<td>One strike and its over
 
</td></tr>
 
<tr>
 
<td>Spirit of the Lion
 
</td>
 
<td>Damage +90%, Shield +90%, Resistance to Damage +10%
 
</td>
 
<td>20
 
</td>
 
<td>26,000
 
</td>
 
<td>2,000,000
 
</td>
 
<td>Base, <a _fcknotitle="true" href="Spirit%20of%20the%20Lion%20Blueprint">Spirit of the Lion Blueprint</a>
 
</td>
 
<td>Majestic
 
</td></tr>
 
<tr>
 
<td>Spirit of the Panther
 
</td>
 
<td>Damage +35%, Rate of Fire +225%, Critical Hit Percentage +2%
 
</td>
 
<td>20
 
</td>
 
<td>26,000
 
</td>
 
<td>2,000,000
 
</td>
 
<td>Base, <a _fcknotitle="true" href="Spirit%20of%20the%20Panther%20Blueprint">Spirit of the Panther Blueprint</a>
 
</td>
 
<td>On the hunt
 
</td></tr>
 
<tr>
 
<td>Spirit of the Rhino
 
</td>
 
<td>Shield +300%, Shield Recharge +60%, Transference Power +40%, Transference Efficiency +40%
 
</td>
 
<td>20
 
</td>
 
<td>26,000
 
</td>
 
<td>2,000,000
 
</td>
 
<td>Base, <a _fcknotitle="true" href="Spirit%20of%20the%20Rhino%20Blueprint">Spirit of the Rhino Blueprint</a>
 
</td>
 
<td>Slow to anger, Slow to forget
 
</td></tr>
 
<tr>
 
<td>Spirit of the Zebra
 
</td>
 
<td>Energy +300%, Energy Recharge +100%, Radar +400%, Range +100%, Electric Tempering -20%
 
</td>
 
<td>20
 
</td>
 
<td>26,000
 
</td>
 
<td>2,000,000
 
</td>
 
<td>Base, <a _fcknotitle="true" href="Spirit%20of%20the%20Zebra%20Blueprint">Spirit of the Zebra Blueprint</a>
 
</td>
 
<td>Always Alert
 
</td></tr>
 
</table>
 
<h1> The Art of ___ Augmenters </h1>
 
<p><span class="fck_mw_template">{{ScrollBoxBegin}}</span>
 
</p>
 
<table width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable">
 
  
<tr>
+
{{ScrollBoxBegin}}
<td> <b>Name</b>
+
{| width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable"
</td>
+
|-
<td> <b>Stats</b>
+
| '''Name'''
</td>
+
| '''Stats'''
<td> <b>Tech</b>
+
| '''Tech'''
</td>
+
| '''Size'''
<td> <b>Size</b>
+
| '''Weight'''
</td>
+
| '''Comments'''
<td> <b>Weight</b>
+
| '''Description'''
</td>
+
|-
<td> <b>Comments</b>
+
| Berserker
</td>
+
| Shield +40%, Energy +40%, Hostility +25%, Weapon Hold +35%, Electric Tempering -10%, Multifiring +30%
<td> <b>Description</b>
+
| 15
</td></tr>
+
| 6
<tr>
+
| 2,000
<td> The Art of Commanding Augmenter
+
| &nbsp;
</td>
+
| Permanent Upgrade for the Berserker only.
<td> Shield +40%, Energy&#160;+50%, Shield Recharge +20%, Visibility +10%, Hull Space +15%, Radar +30%, Resistance to damage +15%
+
|-
</td>
+
| Defensive Ops Prowess Augmenter
<td> 20
+
| Energy +10%, Shield +40%, Shield Recharge +20%, Visibility +50%, Transference Power +20%, Transference Efficiency + 30%, Defensive Drone Operations +23%
</td>
+
| 15
<td> 10
+
| 6
</td>
+
| 2,000
<td> 10,000
+
| see [[Weighted Combat Bonus]]. Requires 15 in Drone Mastery.
</td>
+
| Keep 'em alive longer!
<td> Requires <a _fcknotitle="true" href="Fleet%20Commander%20Class">Fleet Commander Class</a> 20<br /><a href="The%20Art%20of%20Commanding%20Blueprint">BP</a>
+
|-
</td>
+
| Engineer
<td> Effective commanding
+
| Shield +5%, Energy +100%, Energy Recharge +35%, Tractor Strength +15%, Trans Effecienty +13%
</td></tr>
+
| 15
<tr>
+
| 6
<td> The Art of Destruction Augmenter
+
| 2,000
</td>
+
| &nbsp;
<td> Shield +50%, Energy +60%, Hostility +40%, Weapon Hold +30%, Electric Tempering -25%, Damage +10%, Rate of Fire +5%
+
| Permanent Upgrade for the Engineer only.
</td>
+
|-
<td> 20
+
| Everlasting Ops Prowess Augmenter
</td>
+
| Shield +15%, Energy +15%, Shield Recharge +25%, Energy Recharge +25%, Visibility +100%, Transference Power +30%, Transference Efficiency +30%, Everlasting Drone Operations +15%
<td> 10
+
| 15
</td>
+
| 6
<td> 10,000
+
| 2,000
</td>
+
| see [[Weighted Combat Bonus]]. Requires 15 in Drone Mastery.
<td> Requires <a _fcknotitle="true" href="Berserker%20Class">Berserker Class</a> 20<br /><a href="The%20Art%20of%20Destruction%20Blueprint">BP</a>
+
| Make 'em last forever! Or at least for a little while longer!
</td>
+
|-
<td> Effective destruction
+
| Fleet Commander
</td></tr>
+
| Shield +40%, Energy +60%, Speed +7%, Shield Recharge +10%, Visibility +20%, Hull Space +15%, Rate of Fire +15%
<tr>
+
| 15
<td> The Art of Engineering Augmenter
+
| 6
</td>
+
| 2,000
<td> Shield +15%, Energy +90%, Energy Recharge +50%, Tractor Strength +20%, Transference Power +20%, Transference Efficiency 20%, Everlasting Drone Ops +10%
+
| &nbsp;
</td>
+
| Permanent Upgrade for the Fleet Commander only.
<td> 20
+
|-
</td>
+
| General Ops Prowess Augmenter
<td> 10
+
| Shield +20%, Energy +20%, Speed +5%, Hull +15%, Visibility +50%, Transference Power +25%, Transference Efficiency +25%, Drone Operations +7.5%
</td>
+
| 15
<td> 10,000
+
| 6
</td>
+
| 2,000
<td> Requires <a _fcknotitle="true" href="Engineer%20Class">Engineer Class</a> 20<br /><a href="The%20Art%20of%20Engineering%20Blueprint">BP</a>
+
| see [[Weighted Combat Bonus]]. Requires 15 in Drone Mastery.
</td>
+
| A little bit of everything!
<td> Effective engineering
+
|-
</td></tr>
+
| Gunner
<tr>
+
| Damage +18%, Hull Space +10%, Range +20%, Weapon Hold +15%, Electric Tempering -10%
<td> The Art of Fast Killing Augmenter
+
| 15
</td>
+
| 6
<td> Shield +40%, Energy -10%, Speed +20%, Damage +10%, Energy Recharge +30%, Visibility +40%, Rate of Fire +10%, Range +15%, Critical Hit Percentage +10%
+
| 2,000
</td>
+
| &nbsp;
<td> 20
+
| Permanent Upgrade for the Gunner only.
</td>
+
|-
<td> 10
+
| Offensive Ops Prowess Augmenter
</td>
+
| Shield +10%, Energy +40%, Energy Recharge +20%, Visibility +100%, Transference Power +30%, Transference Efficiency +20%, Offensive Drone Operations +15%
<td> 10,000
+
| 15
</td>
+
| 6
<td> Requires <a _fcknotitle="true" href="Speed%20Demon%20Class">Speed Demon Class</a> 20<br /><a href="The%20Art%20of%20Fast%20Killing%20Blueprint">BP</a>
+
| 2,000
</td>
+
| see [[Weighted Combat Bonus]]. Requires 15 in Drone Mastery.
<td> Effective fast kills
+
| Make 'em hit harder!
</td></tr>
+
|-
<tr>
+
| Seer
<td> The Art of Gunnery Augmenter
+
| Damage +10%, Visibility -65%, Radar +70%, Critical Hit Percentage +10%, Critical Hit Strength +10%
</td>
+
| 15
<td> Speed +7%, Damage +30%, Shield Recharge +5%, Energy Recharge +10%, Hull Space +13%, Range +35%, Electric Tempering -18%
+
| 6
</td>
+
| 2,000
<td> 20
+
| &nbsp;
</td>
+
| Permanent Upgrade for the Seer only.
<td> 10
+
|-
</td>
+
| Shield Monkey
<td> 10,000
+
| Shield +55%, Damage +7%, Shield Recharge +15%, Hull Space +10%, Hostility -10%, Transference Power +20%, Transference Efficiency +10%
</td>
+
| 15
<td> Requires <a _fcknotitle="true" href="Gunner%20Class">Gunner Class</a> 20<br /><a href="The%20Art%20of%20Gunnery%20Blueprint">BP</a>
+
| 6
</td>
+
| 2,000
<td> Effective gunnery
+
| &nbsp;
</td></tr>
+
| Permanent Upgrade for the Shield Monkey only.
<tr>
+
|-
<td> The Art of Healing Augmenter
+
| Sniper
</td>
+
| Damage +20%, Visibility -20%, Tracking +10%, Range +20%
<td> Shield +40%, Damage +10%, Shield Recharge +30%, Energy Recharge +20%, Rate of Fire +5%, Transference Power +25%, Transference Efficiency +20%
+
| 15
</td>
+
| 6
<td> 20
+
| 2,000
</td>
+
| &nbsp;
<td> 10
+
| Permanent Upgrade for the Sniper only.
</td>
+
|-
<td> 10,000
+
| Speed Demon
</td>
+
| Shield +5%, Energy +30%, Speed +5%, Damage +15%, Energy Recharge +10%, Hull Space +5%, Tracking +10%, Rate of Fire +10%
<td> Requires <a _fcknotitle="true" href="Shield%20Monkey%20Class">Shield Monkey Class</a> 20<br /><a href="The%20Art%20of%20Healing%20Augmenter%20Blueprint">BP</a>
+
| 15
</td>
+
| 6
<td> Effective healing
+
| 2,000
</td></tr>
+
| &nbsp;
<tr>
+
| Permanent Upgrade for the Speed Demon only.
<td> The Art of Sharpshooting Augmenter
+
|}
</td>
+
{{ScrollBoxEnd}}
<td> Range +30%, Shields +10%, Rate of Fire +10%, Visibility -50%, Damage +30%, Radar +20%
 
</td>
 
<td> 20
 
</td>
 
<td> 10
 
</td>
 
<td> 10,000
 
</td>
 
<td> Requires <a _fcknotitle="true" href="Sniper%20Class">Sniper Class</a> 20<br /><a href="The%20Art%20of%20Sharpshooting%20Blueprint">BP</a>
 
</td>
 
<td> Effective sharpshooting
 
</td></tr>
 
<tr>
 
<td> The Art of Stealth Augmenter
 
</td>
 
<td> Damage +25%, Visibility -70%, Radar +50%, Critical Hit Percentage +20%, Critical Hit Strength +30%
 
</td>
 
<td> 20
 
</td>
 
<td> 10
 
</td>
 
<td> 10,000
 
</td>
 
<td> Requires <a _fcknotitle="true" href="Seer%20Class">Seer Class</a> 20<br /><a href="The%20Art%20of%20Stealth%20Blueprint">BP</a>
 
</td>
 
<td> Effective stealth
 
</td></tr></table>
 
<p><span class="fck_mw_template">{{ScrollBoxEnd}}</span>
 
</p>
 
<h1> Ultimate Art of ___ Augmenters </h1>
 
<table width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable">
 
  
<tr>
+
== Tech 20 Mastery Augs ==
<td> <b>Name</b>
 
</td>
 
<td> <b>Stats</b>
 
</td>
 
<td> <b>Tech</b>
 
</td>
 
<td> <b>Size</b>
 
</td>
 
<td> <b>Weight</b>
 
</td>
 
<td> <b>Comments</b>
 
</td>
 
<td> <b>Description</b>
 
</td></tr>
 
<tr>
 
<td>Ultimate Art of Commanding Augmenter
 
</td>
 
<td>Shield +50%, Shield Recharge +25%, Energy Recharge +22%, Hull Space +25%, Resistance +15%
 
</td>
 
<td>22
 
</td>
 
<td>10
 
</td>
 
<td>10,000
 
</td>
 
<td>Requires <a _fcknotitle="true" href="Fleet%20Commander">Fleet Commander</a> 22<br /><a href="Ultimate%20Art%20of%20Commanding%20Augmenter%20Blueprint">Blueprint</a>
 
</td>
 
<td>Ultimate commanding
 
</td></tr>
 
<tr>
 
<td>Ultimate Art of Destruction Augmenter
 
</td>
 
<td>Shield +70%, Energy +80%, Damage +15%, Rate Of Fire +25%, Hostility +50%, Weapon Hold +40%, Electric Tempering -20%, Resistance +5%
 
</td>
 
<td>22
 
</td>
 
<td>10
 
</td>
 
<td>10,000
 
</td>
 
<td>Requires <a _fcknotitle="true" href="Berserker">Berserker</a> 22<br /><a href="Ultimate%20Art%20of%20Destruction%20Augmenter%20Blueprint">Blueprint</a>
 
</td>
 
<td>Ultimate destruction
 
</td></tr>
 
<tr>
 
<td>Ultimate Art of Healing Augmenter
 
</td>
 
<td>Shield +35%, Shield Recharge +30%, Energy Recharge +20%, Rate Of Fire +35%, Range +20%, Transference Power +35%, Resistance to damage +12%
 
</td>
 
<td>22
 
</td>
 
<td>10
 
</td>
 
<td>10,000
 
</td>
 
<td>Requires <a _fcknotitle="true" href="Shield%20Monkey">Shield Monkey</a> 22<br /><a href="Ultimate%20Art%20of%20Healing%20Augmenter%20Blueprint">Blueprint</a>
 
</td>
 
<td>Ultimate healing
 
</td></tr>
 
<tr>
 
<td>Ultimate Art of Engineering Augmenter
 
</td>
 
<td>Shield +50%, Energy Recharge +40%, Hull Space +10%, Drone Operations +10%, Resistance to damage +8%
 
</td>
 
<td>22
 
</td>
 
<td>10
 
</td>
 
<td>10,000
 
</td>
 
<td>Requires <a _fcknotitle="true" href="Engineer">Engineer</a> 22<br /><a href="Ultimate%20Art%20of%20Engineering%20Augmenter%20Blueprint">Blueprint</a>
 
</td>
 
<td>Ultimate engineering
 
</td></tr>
 
<tr>
 
<td>Ultimate Art of Sharpshooting Augmenter
 
</td>
 
<td>Damage +50%, Visibility -50%, Radar +80%, Range +45%
 
</td>
 
<td>22
 
</td>
 
<td>10
 
</td>
 
<td>10,000
 
</td>
 
<td>Requires <a _fcknotitle="true" href="Sniper">Sniper</a> 22<br /><a href="Ultimate%20Art%20of%20Sharpshooting%20Augmenter%20Blueprint">Blueprint</a>
 
</td>
 
<td>Ultimate sharpshooting
 
</td></tr>
 
<tr>
 
<td>Ultimate Art of Stealth Augmenter
 
</td>
 
<td>Damage +30%, Visibility -80%, Radar +100%, Critical Hit Percentage +25%, Critical Hit Strength +35%
 
</td>
 
<td>22
 
</td>
 
<td>10
 
</td>
 
<td>10,000
 
</td>
 
<td>Requires <a _fcknotitle="true" href="Seer%20Class">Seer Class</a> 22<br /><a href="Ultimate%20Art%20of%20Stealth%20Augmenter%20Blueprint">Blueprint</a>
 
</td>
 
<td>Ultimate stealth
 
</td></tr>
 
</table>
 
<h1> Olympus Augmenters </h1>
 
<p>These augmenters are obtained within <a _fcknotitle="true" href="Olympus">Olympus</a>.
 
</p>
 
<h2> General Augmenters </h2>
 
<p><span class="fck_mw_template">{{ScrollBoxBegin}}</span>
 
</p>
 
<table width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable">
 
  
<tr>
+
These augmenters take level 20 in their respective class skills.
<td> <b>Name</b>
 
</td>
 
<td> <b>Stats</b>
 
</td>
 
<td> <b>Tech</b>
 
</td>
 
<td> <b>Size</b>
 
</td>
 
<td> <b>Weight</b>
 
</td>
 
<td> <b>Comments</b>
 
</td>
 
<td> <b>Description</b>
 
</td></tr>
 
<tr>
 
<td> Ares' Rage Augmenter
 
</td>
 
<td> Damage +60%
 
</td>
 
<td> 21
 
</td>
 
<td> 20
 
</td>
 
<td> 10,000
 
</td>
 
<td> <a _fcknotitle="true" href="Pretender%20Ares">Pretender Ares</a> drop
 
</td>
 
<td> We have become Shiva, destroyer of worlds
 
</td></tr>
 
<tr>
 
<td> Cunning of Hermes Augmenter
 
</td>
 
<td> Speed +10%, Damage +30%, Visibility -50%, Radar +100%, Critical Hit Percentage -10%, Critical Hit Strength +75%
 
</td>
 
<td> 21
 
</td>
 
<td> 30
 
</td>
 
<td> 10,000
 
</td>
 
<td> <a _fcknotitle="true" href="Pretender%20Hermes">Pretender Hermes</a> drop
 
</td>
 
<td> Strike from the shadows
 
</td></tr>
 
<tr>
 
<td> Cunning of Hermes+ Augmenter
 
</td>
 
<td> Speed +12%, Damage +35%, Visibility -50%, Radar +100%, Critical Hit Percentage -8%, Critical Hit Strength +80%
 
</td>
 
<td> 21
 
</td>
 
<td> 25
 
</td>
 
<td> 9,000
 
</td>
 
<td> <a href="Cunning%20of%20Hermes%2B%20Augmenter%20Blueprint">BP</a> Built
 
</td>
 
<td> Strike from the shadows
 
</td></tr>
 
<tr>
 
<td> Cyclops Augmenter
 
</td>
 
<td> Energy +20%, Speed -10%, Damage +20%, Hull Space +30%, Tracking -10%, Resistance to Damage +25%
 
</td>
 
<td> 21
 
</td>
 
<td> 20
 
</td>
 
<td> 10,000
 
</td>
 
<td> <a _fcknotitle="true" href="Cyclop">Cyclop</a> Drop
 
</td>
 
<td> one eyed beast
 
</td></tr>
 
<tr>
 
<td> Deimos Augmenter
 
</td>
 
<td> Rate of Fire -20%, Damage +40, Range +20%, Visibility -80%
 
</td>
 
<td> 21
 
</td>
 
<td> 20
 
</td>
 
<td> 10,000
 
</td>
 
<td><a _fcknotitle="true" href="Deimos">Deimos</a> drop
 
</td>
 
<td> Bask in the moonlight of Deimos
 
</td></tr>
 
<tr>
 
<td> Hephaestus' Skin Augmenter
 
</td>
 
<td> Hull Space +12%, Resistance to damage +35%
 
</td>
 
<td> 21
 
</td>
 
<td> 20
 
</td>
 
<td> 10,000
 
</td>
 
<td> <a _fcknotitle="true" href="Pretender%20Hephaestus">Pretender Hephaestus</a> Drop
 
</td>
 
<td> Even sticks and stones will not hurt me
 
</td></tr>
 
<tr>
 
<td> Hermes Swiftness Augmenter
 
</td>
 
<td> Speed +75%, Visibility -10%
 
</td>
 
<td> 21
 
</td>
 
<td> 20
 
</td>
 
<td> 10,000
 
</td>
 
<td> <a _fcknotitle="true" href="Pretender%20Hermes">Pretender Hermes</a> Drop
 
</td>
 
<td> Can't keep up!
 
</td></tr>
 
<tr>
 
<td> Jovian Augmenter
 
</td>
 
<td> Shield +25%, Energy +25%, Shield Recharge +25%, Visibility -50%, Resistance to damage +25%
 
</td>
 
<td> 21
 
</td>
 
<td> 20
 
</td>
 
<td> 1000
 
</td>
 
<td> <a _fcknotitle="true" href="Europa">Europa</a> drop
 
</td>
 
<td> The Jovian moons are the mightiest
 
</td></tr>
 
<tr>
 
<td> Molten Fires of Hephaestus Augmenter
 
</td>
 
<td> Shield +15%, Energy +100%, Speed -15%, Turning -10%, Damage +20%, Shield Recharge +15%, Visibility +75%, Hull Space +33%, Rate Of Fire -20%, Hostility +50%, Resistance to Damage +15%
 
</td>
 
<td> 21
 
</td>
 
<td> 30
 
</td>
 
<td> 10000
 
</td>
 
<td> <a _fcknotitle="true" href="Pretender%20Hephaestus">Pretender Hephaestus</a> drop
 
</td>
 
<td> Forge your ship into the ultimate weapon
 
</td></tr>
 
<tr>
 
<td>Molten Fires of Hephaestus+ Augmenter
 
</td>
 
<td>Shield +17%, Energy +100%, Speed -15%, Turning -10%, Damage +20%, Shield Recharge +17%, Visibility +75%, Hull Space +40%, Rate Of Fire -20%, Hostility +50%, Resistance to Damage +17%
 
</td>
 
<td>21
 
</td>
 
<td>30
 
</td>
 
<td>9,000
 
</td>
 
<td><a href="Molten%20Fires%20of%20Hephaestus%2B%20Augmenter%20Blueprint">Blueprint</a>
 
</td>
 
<td>Forge your ship into the ultimate weapon
 
</td></tr>
 
<tr>
 
<td> Phobos Augmenter
 
</td>
 
<td> Shield +50%, Damage +40%, Visibility -80%, Range -20%, Rate of Fire -20%
 
</td>
 
<td> 21
 
</td>
 
<td> 20
 
</td>
 
<td> 10,000
 
</td>
 
<td> <a _fcknotitle="true" href="Phobos">Phobos</a> drop
 
</td>
 
<td> Bask in the moonlight of Phobos
 
</td></tr>
 
<tr>
 
<td> Poseidon's Reserve Augmenter
 
</td>
 
<td> Shields +100%, Energy +300%
 
</td>
 
<td> 21
 
</td>
 
<td> 20
 
</td>
 
<td> 10,000
 
</td>
 
<td> <a _fcknotitle="true" href="Pretender%20Poseidon">Pretender Poseidon</a> drop
 
</td>
 
<td> Wash of endless bounty
 
</td></tr>
 
<tr>
 
<td> Poseidon's Tsunami Augmenter
 
</td>
 
<td> Shield <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>50%, Speed <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>20%, Turning <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">-</span>25%, Damage <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>40%, Shield Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>35%, Energy Recharge <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Thrust <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>30%, Tractor Strength <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Range <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%, Electric Tempering <span class="fck_mw_nowiki" _fck_mw_customtag="true" _fck_mw_tagname="nowiki">+</span>20%
 
</td>
 
<td> 21
 
</td>
 
<td> 30
 
</td>
 
<td> 10,000
 
</td>
 
<td> <a _fcknotitle="true" href="Pretender%20Poseidon">Pretender Poseidon</a> drop
 
</td>
 
<td> Sweep Clear The Land
 
</td></tr>
 
<tr>
 
<td>Poseidon's Tsunami+ Augmenter
 
</td>
 
<td>Shield +60%, Speed -20%, Turning -25%, Damage +40%, Shield Recharge +40%, Energy Recharge +20%, Thrust +35%, Tractor Strength +20%, Range +20%, Electric Tempering +20%
 
</td>
 
<td>21
 
</td>
 
<td>25
 
</td>
 
<td>9,000
 
</td>
 
<td><a href="Poseidon%27s%20Tsunami%2B%20Augmenter%20Blueprint">Blueprint</a>
 
</td>
 
<td>Sweep clear the land
 
</td></tr>
 
<tr>
 
<td> War Chant of Ares Augmenter
 
</td>
 
<td> Shields -10%, Speed +18%, Damage +50%, Shield Recharge +28%, Energy Recharge +23%, Hull Space -5%, Tracking -20%, Range +18%, Electric Tempering +5%, Critical Hit Strength -5%, Resistance to Damage -10%
 
</td>
 
<td> 21
 
</td>
 
<td> 30
 
</td>
 
<td> 10,000
 
</td>
 
<td> <a _fcknotitle="true" href="Pretender%20Ares">Pretender Ares</a> drop
 
</td>
 
<td> Blood for the Blood God
 
</td></tr>
 
<tr>
 
<td>War Chant of Ares+ Augmenter
 
</td>
 
<td>Shields -10%, Speed +20%, Damage +53%, Shield Recharge +30%, Energy Recharge +23%, Hull Space -5%, Tracking -20%, Range +20%, Electric Tempering +5%, Critical Hit Strength -5%, Resistance to Damage -10%
 
</td>
 
<td>21
 
</td>
 
<td>25
 
</td>
 
<td>9,000
 
</td>
 
<td><a href="War%20Chant%20of%20Ares%2B%20Augmenter%20Blueprint">Blueprint</a>
 
</td>
 
<td>Blood for the Blood God
 
</td></tr>
 
<tr>
 
<td> Zeus' Lightning Source Augmenter
 
</td>
 
<td> Energy Recharge +80%
 
</td>
 
<td> 21
 
</td>
 
<td> 20
 
</td>
 
<td> 10,000
 
</td>
 
<td> <a _fcknotitle="true" href="Pretender%20Zeus">Pretender Zeus</a> drop
 
</td>
 
<td> Electrifying
 
</td></tr>
 
<tr>
 
<td> Zeus' Planar Field Augmenter
 
</td>
 
<td> Energy +17%, Damage +17%, Shield Recharge +17%, Energy Recharge +17%, Thrust +17%, Hull Space +17%, Docking Speed +17%, Radar +17%, Range +17%, Electric Tempering +17%, Resistance to damage +17%
 
</td>
 
<td> 21
 
</td>
 
<td> 30
 
</td>
 
<td> 10000
 
</td>
 
<td> <a _fcknotitle="true" href="Pretender%20Zeus">Pretender Zeus</a> drop
 
</td>
 
<td> There can only be one
 
</td></tr>
 
<tr>
 
<td> Zeus' Planar Field+ Augmenter
 
</td>
 
<td> Energy +19%, Damage +19%, Shield Recharge +19%, Energy Recharge +19%, Thrust +19%, Hull Space +19%, Docking Speed +19%, Radar +19%, Range +19%, Electric Tempering +19%, Resistance to damage +19%
 
</td>
 
<td> 21
 
</td>
 
<td> 25
 
</td>
 
<td> 9000
 
</td>
 
<td> <a href="Zeus%27%20Planar%20Field%2B%20Augmenter%20Blueprint">BP</a> Built
 
</td>
 
<td> There can only be one
 
</td></tr></table>
 
<p><span class="fck_mw_template">{{ScrollBoxEnd}}</span>
 
</p>
 
<h2> Drone Mastery Augmenters </h2>
 
<p><span class="fck_mw_template">{{ScrollBoxBegin}}</span>
 
</p>
 
<table width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable">
 
  
<tr>
+
{{ScrollBoxBegin}}
<td> <b>Name</b>
+
{| width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable"
</td>
+
|-
<td> <b>Stats</b>
+
| '''Name'''
</td>
+
| '''Stats'''
<td> <b>Tech</b>
+
| '''Tech'''
</td>
+
| '''Size'''
<td> <b>Size</b>
+
| '''Weight'''
</td>
+
| '''Comments'''
<td> <b>Weight</b>
+
| '''Description'''
</td>
+
|-
<td> <b>Comments</b>
+
| Berserker
</td>
+
| Shield +60%, Energy +70%, Hostility +38%, Weapon Hold +30%, Electric Tempering -25%
<td> <b>Description</b>
+
| 20
</td></tr>
+
| 12
<tr>
+
| 10,000
<td> Ares Offensive Mode Augmenter
+
| &nbsp;
</td>
+
| Permanent Upgrade for the Berserker only.
<td> Shield +15%, Energy +60%, Damage +5%, Energy Recharge +30%, Visibility +100%, Rate Of Fire +20%, Transference Power +35%, Transference Efficiency +25%, Offensive Drone Operations +20%
+
|-
</td>
+
| Defensive Ops Mastery Augmenter
<td> 21
+
| Shield +60%, Energy +15%, Shield Recharge +25%, Visibility +50%, Transference Power +25%, Transference Efficiency +35%, Defensive Drone Operations +30%
</td>
+
| 20
<td> 12
+
| 12
</td>
+
| 10,000
<td> 10,000
+
| see [[Weighted Combat Bonus]]. Requires 20 in Drone Mastery.
</td>
+
| Keep 'em alive longer!
<td> <a _fcknotitle="true" href="Neurobound">Neurobound</a>, Requires <a _fcknotitle="true" href="Drone%20Mastery">Drone Mastery</a> 20
+
|-
</td>
+
| Engineer
<td> Blood for the Blood God, and the Drone God
+
| Shield +20%, Energy +100%, Energy Recharge +45%, Tractor Strength + 10%, Transference Efficiency +20%
</td></tr>
+
| 20
<tr>
+
| 12
<td> Hephaestus General Mode Augmenter
+
| 10,000
</td>
+
| &nbsp;
<td> Shields +40%, Energy +25%, Speed +10%, Visibility +50%, Hull Space +20%, Transference Power +30%, Transference Efficiency +30%, Drone Operations +10%, Resistance to damage +5%
+
| Permanent Upgrade for the Engineer only.
</td>
+
|-
<td> 21
+
| Everlasting Ops Mastery Augmenter
</td>
+
| Shield +30%, Energy +30%, Shield Recharge +35%, Energy Recharge +35%, Visibility +100%, Transference Power +40%, Transference Efficiency +40%, Everlasting Drone Operations +20%
<td> 12
+
| 20
</td>
+
| 12
<td> 10,000
+
| 10,000
</td>
+
| see [[Weighted Combat Bonus]]. Requires 20 in Drone Mastery.
<td> <a _fcknotitle="true" href="Neurobound">Neurobound</a>, Requires <a _fcknotitle="true" href="Drone%20Mastery">Drone Mastery</a> 20
+
| Make 'em last forever! Or at least for a little while longer!
</td>
+
|-
<td> Forge your ship and drones into the ultimate weapon
+
| Fleet Commander
</td></tr>
+
| Shield +50%, Energy +70%, Speed +10%, Shield Recharge +10%, Visibility +20%, Hull Space +15%, RoF +25%
<tr>
+
| 20
<td> Poseidon's Defensive Mode Augmenter
+
| 12
</td>
+
| 10,000
<td> Shield +65%, Energy +90%, Shield Recharge +30%, Visibility +50%, Tractor Strength +20%, Transference Power +25%, Transference Efficiency +35%, Defensive Drone Operations +30%
+
| &nbsp;
</td>
+
| Permanent Upgrade for the Fleet Commander only.
<td> 21
+
|-
</td>
+
| General Ops Mastery
<td> 12
+
| Hull +20%, Energy +30%, Speed +5%, Shield +30%, Visibility +50%, Drone Ops +10%, Transference Power +30%, Transference Efficiency +30%
</td>
+
| 20
<td> 10,000
+
| 12
</td>
+
| 10,000
<td> <a _fcknotitle="true" href="Neurobound">Neurobound</a>, Requires <a _fcknotitle="true" href="Drone%20Mastery">Drone Mastery</a> 20
+
| see [[Weighted Combat Bonus]]. Requires 20 in Drone Mastery.
</td>
+
| A little bit of everything!
<td> Sweep clear the land, for the fortifications
+
|-
</td></tr>
+
| Gunner
<tr>
+
| Speed +15%, Damage +22%, Hull Space +10%, Rate of Fire +20%, Range +30%, Weapon Hold +10%, Electric Tempering -18%
<td> Zeus Everlasting Mode Augmenter
+
| 20
</td>
+
| 12
<td> Shields +30%, Energy +30%, Shield Recharge +35%, Energy Recharge +35%, Visibility +100%, Transference Power +40%, Transference Efficiency +40%, Electric Tempering -20%, Everlasting Drone Operations +20%
+
| 10,000
</td>
+
| &nbsp;
<td> 21
+
| Permanent Upgrade for the Gunner only.
</td>
+
|-
<td> 12
+
| Offensive Ops Mastery Augmenter
</td>
+
| Shield +15%, Energy +60%, Energy Recharge +25%, Visibility +100%, Transference Power +35%, Transference Efficiency +25%, Offensive Drone Operations +20%
<td> 10,000
+
| 20
</td>
+
| 12
<td> <a _fcknotitle="true" href="Neurobound">Neurobound</a>, Requires <a _fcknotitle="true" href="Drone%20Mastery">Drone Mastery</a> 20
+
| 10,000
</td>
+
| see [[Weighted Combat Bonus]]. Requires 20 in Drone Mastery.
<td> Power overwhelming (for your drones at least)!
+
| Make 'em hit harder!
</td></tr></table>
+
|-
<p><span class="fck_mw_template">{{ScrollBoxEnd}}</span>
+
| Seer
</p>
+
| Damage +15%, Visibility -80% , Radar +70%, Range +5%, Crit Hit Percent +10%, Crit Hit strength +25%
<h1> Holiday Augmenters </h1>
+
| 20
<h2> Halloween Augmenters </h2>
+
| 12
<p>These augmenters are obtained by AI that appear on the Halloween Event.
+
| 10,000
</p><p><span class="fck_mw_template">{{ScrollBoxBegin}}</span>
+
| &nbsp;
</p>
+
| Permanent Upgrade for the Seer only.
<table width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable">
+
|-
 +
| Shield Monkey
 +
| Shield +70%, Damage +7%, Shield Recharge +20%, Hull Space +10%, Tracking +5%, Range +10%,Hostility -15%, Transference Power +25%, Transference Efficiency +15%
 +
| 20
 +
| 12
 +
| 10,000
 +
| &nbsp;
 +
| Permanent Upgrade for the Shield Monkey only.
 +
|-
 +
| Sniper
 +
| Damage +30%, Visibility -30%, Tracking +10%, Range +20%
 +
| 20
 +
| 12
 +
| 10,000
 +
| &nbsp;
 +
| Permanent Upgrade for the Sniper only.
 +
|-
 +
| Speed Demon
 +
| Shield +20%, Speed +5%, Damage +20%, Hull Space +15%, Tracking +15%, Electric Tempering -15%
 +
| 20
 +
| 12
 +
| 10,000
 +
| &nbsp;
 +
| Permanent Upgrade for the Speed Demon only.
 +
|}
 +
{{ScrollBoxEnd}}
  
<tr>
+
= Built-In Augmenters =
<td> <b>Name</b>
 
</td>
 
<td> <b>Stats</b>
 
</td>
 
<td> <b>Tech</b>
 
</td>
 
<td> <b>Size</b>
 
</td>
 
<td> <b>Weight</b>
 
</td>
 
<td> <b>Comments</b>
 
</td>
 
<td> <b>Description</b>
 
</td></tr>
 
<tr>
 
<td> Baby Troll Augmenter
 
</td>
 
<td> Shield +25%, Energy +25%, Shield Recharge +15%, Energy Recharge +10%, Resistance to damage +10%
 
</td>
 
<td> 10
 
</td>
 
<td> 5
 
</td>
 
<td> 100
 
</td>
 
<td> <a href="Trolls">Baby Troll</a> drop
 
</td>
 
<td> TROLOLOLOL!
 
</td></tr>
 
<tr>
 
<td> Troll Augmenter
 
</td>
 
<td> Shield +30%, Energy +25%, Shield Recharge +20%, Energy Recharge +10%, Resistance to damage +11%
 
</td>
 
<td> 12
 
</td>
 
<td> 5
 
</td>
 
<td> 100
 
</td>
 
<td> <a href="Trolls">Troll</a> drop
 
</td>
 
<td> TROLOLOLOL!
 
</td></tr>
 
<tr>
 
<td> Gnarly Troll Augmenter
 
</td>
 
<td> Shield +35%, Energy +25%, Shield Recharge +25%, Energy Recharge +10%, Resistance to damage +12%
 
</td>
 
<td> 14
 
</td>
 
<td> 5
 
</td>
 
<td> 100
 
</td>
 
<td> <a href="Trolls">Gnarly Troll</a> drop
 
</td>
 
<td> TROLOLOLOL!
 
</td></tr>
 
<tr>
 
<td> Rock Troll Augmenter
 
</td>
 
<td> Shield +40%, Energy +25%, Energy Recharge +10%, Resistance to damage +23%
 
</td>
 
<td> 16
 
</td>
 
<td> 5
 
</td>
 
<td> 100
 
</td>
 
<td> <a href="Trolls">Rock Troll</a> drop
 
</td>
 
<td> TROLOLOLOL!
 
</td></tr>
 
<tr>
 
<td> Trick Troll Augmenter
 
</td>
 
<td> Shield +40%, Energy +25%, Shield Recharge +25%, Energy Recharge +10%, Resistance to damage +13%
 
</td>
 
<td> 16
 
</td>
 
<td> 5
 
</td>
 
<td> 100
 
</td>
 
<td> <a href="Trolls">Trick Troll</a> drop
 
</td>
 
<td> TROLOLOLOL!
 
</td></tr>
 
<tr>
 
<td> Undead Narwhal Augmenter
 
</td>
 
<td> Shield +20%, Speed +20%, Damage +20%, Shield Recharge +10%, Energy Recharge +10%, Rate of Fire +10%, Range +15%, Electric Tempering -10% Resistance to damage +5%
 
</td>
 
<td> 21
 
</td>
 
<td> 20
 
</td>
 
<td> 100
 
</td>
 
<td> Undead Narwhal Drop
 
</td>
 
<td> Cause they are so awesome
 
</td></tr>
 
<tr>
 
<td> Vampyre Augmenter
 
</td>
 
<td> Speed +22%, Damage +19%, Shield Recharge +22%, Energy Recharge +14%
 
</td>
 
<td> 18
 
</td>
 
<td> 10
 
</td>
 
<td> 100
 
</td>
 
<td> <a _fcknotitle="true" href="Vampyre">Vampyre</a> drop
 
</td>
 
<td> Help suck your victims life force
 
</td></tr></table>
 
<p><span class="fck_mw_template">{{ScrollBoxEnd}}</span>
 
</p>
 
<h2> Easter Augmenters </h2>
 
<p>These augmenters are obtained by AI that appear on the Easter Event.
 
</p>
 
<table width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable">
 
  
<tr>
+
{{ScrollBoxBegin}}
<td> <b>Name</b>
+
{| width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable"
</td>
+
|-
<td> <b>Stats</b>
+
| '''Name'''
</td>
+
| '''Stats'''
<td> <b>Tech</b>
+
| '''Tech'''
</td>
+
| '''Size'''
<td> <b>Size</b>
+
| '''Weight'''
</td>
+
| '''Comments'''
<td> <b>Weight</b>
+
| '''Description'''
</td>
+
|-
<td> <b>Comments</b>
+
| Constable
</td>
+
| Tracking <nowiki>+</nowiki>15%, Radar <nowiki>+</nowiki>210%, Tractor Strength <nowiki>+</nowiki>50%, Range <nowiki>+</nowiki>10%, Hostility <nowiki>+</nowiki>15%
<td> <b>Description</b>
+
| 10
</td></tr>
+
| 1
<tr>
+
| &nbsp;
<td> Bunny Augmenter
+
| Built into [[Constable]]&nbsp;; outdated, the aug is no longer on the ship, instead, the stats are inbuilt into the ship
</td>
+
| &nbsp;
<td> Turning + 17%, Damage + 17%, Shield recharge + 17%, Thrust + 17%, Resistance to Damage + 17%
+
|-
</td>
+
| Blockade Runner Augmenter
<td> 18
+
| Shield <nowiki>+</nowiki>25%, Vis -40%,Turning <nowiki>+</nowiki>10%, Thrust <nowiki>+</nowiki>50%
</td>
+
| 4
<td> 6
+
| 2
</td>
+
| 250
<td> 100
+
| Built into [[Bule Stealth Trader]]; outdated, the aug is no longer on the ship, instead, the stats are inbuilt into the ship
</td>
+
| "Permanent Upgrade"
<td> Drops from <a _fcknotitle="true" href="Easter%20Bunny">Easter Bunny</a>
+
|-
</td>
+
| Terror Aug
<td> Hop hop hop
+
| Shield +30%, Energy +67%, Turning +15%, Speed +10%, Damage +15%, Elec +10%, Thrust +30%, Vis -50%, Tracking +10%, Radar -30%
</td></tr>
+
| 19
<tr>
+
| 8
<td> Zombie Bunny Augmenter
+
| &nbsp;
</td>
+
| Built into [[Bule Super Sidhe]]; outdated, the aug is no longer on the ship, instead, the stats are inbuilt into the ship
<td> Turning + 23%, Damage + 23%, Shield recharge + 23%, Thrust + 23%, Resistance to Damage + 23%
+
| &nbsp;
</td>
+
|}
<td> 21
+
{{ScrollBoxEnd}}
</td>
 
<td> 20
 
</td>
 
<td> 100
 
</td>
 
<td> Drops from <a _fcknotitle="true" href="Zombie%20Easter%20Bunny">Zombie Easter Bunny</a>
 
</td>
 
<td> Brains hop brains hop brains hop
 
</td></tr></table>
 
<h1> Aveksakan Augmenters </h1>
 
<p>These augmenters are obtained by Aveksakan AI.
 
</p>
 
<table width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable">
 
  
<tr>
+
= Platform Augmenters (for Drones) =
<th>Name
+
 
</th>
+
{{ScrollBoxBegin}}
<th>Stats
+
{| width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable"
</th>
+
|-
<th>Tech
+
| '''Name'''
</th>
+
| '''Stats'''
<th>Size
+
| '''Tech'''
</th>
+
| '''Size'''
<th>Weight
+
| '''Weight'''
</th>
+
| '''Comments'''
<th class="unsortable">Comments
+
| '''Description'''
</th>
+
|-
<th class="unsortable">Description
+
| Platform Augmentation Alpha
</th></tr>
+
| Range <nowiki>+</nowiki>40%, Speed -95%, Hull -95%
<tr>
+
| 1
<td> Antuguruka Zavas
+
| 100
</td>
+
| &nbsp;
<td> Shield Recharge +25%, Energy Recharge +20%, Electric Tempering -25%, Resistance to Damage +5%
+
| [[Augmenter Blueprints|BP]] built
</td>
+
| Light Fighter only.
<td> 15
+
|-
</td>
+
| Platform Augmentation Beta
<td> 1
+
| Range <nowiki>+</nowiki>60%, Damage <nowiki>+</nowiki>30%, Speed -95%, Hull -95%
</td>
+
| 5
<td> 40
+
| 500
</td>
+
| &nbsp;
<td> Drops from Aveksakan AIs.
+
| &nbsp;
</td>
+
| Light Fighter only.
<td> An even stranger organic modification
+
|-
</td></tr>
+
| Platform Augmentation Gamma
<tr>
+
| Range <nowiki>+</nowiki>100%, Damage <nowiki>+</nowiki>50%, Shield <nowiki>+</nowiki>110%, Speed -95%, Hull -95%
<td> Caraguruka Psu
+
| 10
</td>
+
| 1,000
<td> Shield Recharge +25%, Energy Recharge +20%, Rate Of Fire 35%, Range +15%
+
| 1,000,000
</td>
+
| [[Augmenter Blueprints|BP]] built, Requires<br/>[[Drone Mastery]] 10
<td> 15
+
| Light Fighter only.
</td>
+
|}
<td> 1
+
{{ScrollBoxEnd}}
</td>
+
 
<td> 10
+
= [[The Serengeti]] Augmenters =
</td>
+
 
<td> Drops from Aveksakan AIs.
+
== Aspect Augmenters ==
</td>
+
 
<td> An even stranger organic modification
+
{{ScrollBoxBegin}}
</td></tr>
+
{| width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable"
<tr>
+
|-
<td> Dhatriguruka Bhava
+
| '''Name'''
</td>
+
| '''Stats'''
<td> Shield Recharge +25%, Energy Recharge +20%, Tractor Strenght 15%, Range +20%, Transference Power +15%, Transference Efficiency +5%
+
| '''Tech'''
</td>
+
| '''Size'''
<td> 15
+
| '''Weight'''
</td>
+
| '''Comments'''
<td> 1
+
| '''Description'''
</td>
+
|-
<td> 30
+
| Aspect of the Bear
</td>
+
| Shield +22%, Damage +10%, Energy Recharge +22%, Resistance to damage +10%
<td> Drops from Aveksakan AIs.
+
| 12
</td>
+
| 1
<td> An even stranger organic modification
+
| 4,000
</td></tr>
+
| Capital Ship only
<tr>
+
| Don't mess with bear.
<td> Antualasa Zavas
+
|-
</td>
+
| Aspect of the Elephant
<td> Shield Recharge +30%, Energy Recharge +25%, Electric Tempering -25%, Resistance to Damage +5%
+
| Shield +25%, Damage +10%, Energy Recharge +20%, Rate of Fire +10%, Transference Efficiency +15%, Defensive Drone Operations +15%
</td>
+
| 12
<td> 19
+
| 1
</td>
+
| 4,000
<td> 1
+
| Freighter only
</td>
+
| Trample them.
<td> 20-40
+
|-
</td>
+
| Aspect of the Leopard
<td> Drops from Aveksakan AIs.
+
| Shield +20%, Speed +5%, Damage +10%, Energy Recharge +20%, Rate of Fire +30%, Hostility -20%
</td>
+
| 12
<td> Lesser Strength of Leadership
+
| 1
</td></tr>
+
| 4,000
<tr>
+
| Light Fighter only
<td> Ayudhinalasa Sattva
+
| Spotted stealthy.
</td>
+
|-
<td> Speed +9%
+
| Aspect of the Monkey
<p>Damage +15%
+
| Shield +20%, Damage +20%, Energy Recharge +20%, Rate of Fire +10%, Electric Tempering -5%
 +
| 12
 +
| 1
 +
| 4,000
 +
| Heavy Fighter only
 +
| Grab them bananas.
 +
|-
 +
| Aspect of the Tiger
 +
| Shield +20%, Damage +15%, Energy Recharge +20%, Rate of Fire +10%, Electric Tempering -3%, Resistance to damage +3%
 +
| 12
 +
| 1
 +
| 4,000
 +
| No restrictions
 +
| It's grrrrrrrrreat!
 +
|-
 +
| Aspect of the Jungle
 +
| Shield +38%, Shield Recharge +20%, Hull Space +15%, Resistance to damage +10%
 +
| 14
 +
| 1
 +
| 4,000
 +
| No restrictions
 +
| By our powers combined
 +
|-
 +
| Aspect of the Lion
 +
| Damage <nowiki>+</nowiki>39%
 +
| 20
 +
| 24
 +
| 15,000
 +
| No restrictions
 +
| Take on the aspect of the beast!
 +
|-
 +
| Aspect of the Panther
 +
| Rate of Fire <nowiki>+</nowiki>100%
 +
| 20
 +
| 4
 +
| 2,500
 +
| Light Fighter only
 +
| Take on the aspect of the beast!
 +
|-
 +
| Aspect of the Rhino
 +
| Shields <nowiki>+</nowiki>117%
 +
| 20
 +
| 48
 +
| 30,000
 +
| Freighter only
 +
| Take on the aspect of the beast!
 +
|-
 +
| Aspect of the Zebra
 +
| Energy Recharge <nowiki>+</nowiki>70%
 +
| 20
 +
| 12
 +
| 10,000
 +
| Heavy Fighter only
 +
| Take on the aspect of the beast!
 +
|-
 +
| The Emperor's Augmenter
 +
| Shield <nowiki>+</nowiki>30%, Energy <nowiki>+</nowiki>20%, Damage <nowiki>+</nowiki>14%, Energy Recharge <nowiki>+</nowiki>15%, Rate of Fire <nowiki>+</nowiki>30%, Range <nowiki>+</nowiki>25%, Electric Tempering <nowiki>-</nowiki>15%, Critical Hit Percentage <nowiki>+</nowiki>5%, Resistance to damage <nowiki>+</nowiki>2%
 +
| 20
 +
| 10
 +
| 5,000
 +
| No restrictions
 +
| From the Emperor, himself
 +
|}
 +
{{ScrollBoxEnd}}
 +
 
 +
== Combined Aspects ==
 +
 
 +
{{ScrollBoxBegin}}
 +
{| width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable"
 +
|-
 +
| '''Name'''
 +
| '''Stats'''
 +
| '''Tech'''
 +
| '''Size'''
 +
| '''Weight'''
 +
| '''Comments'''
 +
| '''Description'''
 +
|-
 +
| Combined Aspect of the Lion
 +
| Shield <nowiki>+</nowiki>44%, Damage <nowiki>+</nowiki>25%, Energy Recharge <nowiki>+</nowiki>22%, Rate of Fire <nowiki>+</nowiki>33%, Electric Tempering <nowiki>-</nowiki>3%, Resistance to Damage <nowiki>+</nowiki>4%
 +
| 20
 +
| 24
 +
| 15,000
 +
| No hull restrictions<br/>[[Combined Aspect of the Lion Tablet|BP]]
 +
| Take on the aspect of the beast!
 +
|-
 +
| Combined Aspect of the Panther
 +
| Shield <nowiki>+</nowiki>44%, Damage <nowiki>+</nowiki>15%, Energy Recharge <nowiki>+</nowiki>22%, Rate of Fire <nowiki>+</nowiki>55%, Speed <nowiki>+</nowiki>6%, Hostility <nowiki>-</nowiki>20%
 +
| 20
 +
| 4
 +
| 2,500
 +
| Light Fighter only<br/>[[Combined Aspect of the Panther Tablet|BP]]
 +
| Take on the aspect of the beast!
 +
|-
 +
| Combined Aspect of the Zebra
 +
| Shield <nowiki>+</nowiki>44%, Damage <nowiki>+</nowiki>15%, Energy Recharge <nowiki>+</nowiki>36%, Rate of Fire <nowiki>+</nowiki>33%, Electric Tempering <nowiki>-</nowiki>5%, Hostility <nowiki>+</nowiki>20%
 +
| 20
 +
| 12
 +
| 10,000
 +
| Heavy Fighter only<br/>[[Combined Aspect of the Zebra Tablet|BP]]
 +
| Take on the aspect of the beast!
 +
|-
 +
| Combined Aspect of the Rhino
 +
| Shield <nowiki>+</nowiki>71%, Damage <nowiki>+</nowiki>15%, Energy Recharge <nowiki>+</nowiki>22%, Rate of Fire <nowiki>+</nowiki>33%, Transference Power <nowiki>+</nowiki>16%, Transference Efficiency <nowiki>+</nowiki>15%
 +
| 20
 +
| 48
 +
| 30,000
 +
| Freighter only<br/>[[Combined Aspect of the Rhino Tablet|BP]]
 +
| Take on the aspect of the beast!
 +
|}
 +
{{ScrollBoxEnd}}
 +
 
 +
== Spirit Augmenters ==
 +
Zaphragi-based augmenters specially made for stations only.
 +
 
 +
{| cellspacing="0" cellpadding="4" border="2" style="width: 933px; height: 201px;" class="wikitable sortable"
 +
|-
 +
!Name
 +
!Stats
 +
!Tech
 +
!Size
 +
!Weight
 +
!Source
 +
!Description
 +
|-
 +
|Spirit of the Bear
 +
|Damage +20%, Shield Recharge +35%, Energy Recharge +35%, Rate of Fire +85%
 +
|12
 +
|6,000
 +
|1,200,000
 +
|Base, [[Spirit of the Bear Blueprint]]
 +
|Won't back down
 +
|-
 +
|Spirit of the Elephant
 +
|Shield +200%, Shield Recharge +25%, Transference Power +40%, Transference Efficiency +20%
 +
|12
 +
|6,000
 +
|1,200,000
 +
|Base, [[Spirit of the Elephant Blueprint]]
 +
|Long memory
 +
|-
 +
|Spirit of the Leopard
 +
|Damage +25%, Rate of Fire +150%, Critical Hit Percentage +2%
 +
|12
 +
|6,000
 +
|1,200,000
 +
|Base, [[Spirit of the Leopard Blueprint]]
 +
|Quick to strike
 +
|-
 +
|Spirit of the Monkey
 +
|Energy +100%, Energy Recharge +40%, Radar +300%, Range +50%, Electric Tempering -15%
 +
|12
 +
|6,000
 +
|1,200,000
 +
|Base, [[Spirit of the Monkey Blueprint]]
 +
|Trouble maker
 +
|-
 +
|Spirit of the Tiger
 +
|Shield +50%, Damage +50%, Resistance +10%
 +
|12
 +
|6,000
 +
|1,200,000
 +
|Base, [[Spirit of the Tiger Blueprint]]
 +
|One strike and its over
 +
|-
 +
|Spirit of the Lion
 +
|Damage +90%, Shield +90%, Resistance to Damage +10%
 +
|20
 +
|26,000
 +
|2,000,000
 +
|Base, [[Spirit of the Lion Blueprint]]
 +
|Majestic
 +
|-
 +
|Spirit of the Panther
 +
|Damage +35%, Rate of Fire +225%, Critical Hit Percentage +2%
 +
|20
 +
|26,000
 +
|2,000,000
 +
|Base, [[Spirit of the Panther Blueprint]]
 +
|On the hunt
 +
|-
 +
|Spirit of the Rhino
 +
|Shield +300%, Shield Recharge +60%, Transference Power +40%, Transference Efficiency +40%
 +
|20
 +
|26,000
 +
|2,000,000
 +
|Base, [[Spirit of the Rhino Blueprint]]
 +
|Slow to anger, Slow to forget
 +
|-
 +
|Spirit of the Zebra
 +
|Energy +300%, Energy Recharge +100%, Radar +400%, Range +100%, Electric Tempering -20%
 +
|20
 +
|26,000
 +
|2,000,000
 +
|Base, [[Spirit of the Zebra Blueprint]]
 +
|Always Alert
 +
|-
 +
|}
 +
 
 +
= The Art of ___ Augmenters =
 +
 
 +
{{ScrollBoxBegin}}
 +
{| width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable"
 +
|-
 +
| '''Name'''
 +
| '''Stats'''
 +
| '''Tech'''
 +
| '''Size'''
 +
| '''Weight'''
 +
| '''Comments'''
 +
| '''Description'''
 +
|-
 +
| The Art of Commanding Augmenter
 +
| Shield +40%, Energy&nbsp;+50%, Shield Recharge +20%, Visibility +10%, Hull Space +15%, Radar +30%, Resistance to damage +15%
 +
| 20
 +
| 10
 +
| 10,000
 +
| Requires [[Fleet Commander Class]] 20<br/>[[The Art of Commanding Blueprint|BP]]
 +
| Effective commanding
 +
|-
 +
| The Art of Destruction Augmenter
 +
| Shield +50%, Energy +60%, Hostility +40%, Weapon Hold +30%, Electric Tempering -25%, Damage +10%, Rate of Fire +5%
 +
| 20
 +
| 10
 +
| 10,000
 +
| Requires [[Berserker Class]] 20<br/>[[The Art of Destruction Blueprint|BP]]
 +
| Effective destruction
 +
|-
 +
| The Art of Engineering Augmenter
 +
| Shield +15%, Energy +90%, Energy Recharge +50%, Tractor Strength +20%, Transference Power +20%, Transference Efficiency 20%, Everlasting Drone Ops +10%
 +
| 20
 +
| 10
 +
| 10,000
 +
| Requires [[Engineer Class]] 20<br/>[[The Art of Engineering Blueprint|BP]]
 +
| Effective engineering
 +
|-
 +
| The Art of Fast Killing Augmenter
 +
| Shield +40%, Energy -10%, Speed +20%, Damage +10%, Energy Recharge +30%, Visibility +40%, Rate of Fire +10%, Range +15%, Critical Hit Percentage +10%
 +
| 20
 +
| 10
 +
| 10,000
 +
| Requires [[Speed Demon Class]] 20<br/>[[The Art of Fast Killing Blueprint|BP]]
 +
| Effective fast kills
 +
|-
 +
| The Art of Gunnery Augmenter
 +
| Speed +7%, Damage +30%, Shield Recharge +5%, Energy Recharge +10%, Hull Space +13%, Range +35%, Electric Tempering -18%
 +
| 20
 +
| 10
 +
| 10,000
 +
| Requires [[Gunner Class]] 20<br/>[[The Art of Gunnery Blueprint|BP]]
 +
| Effective gunnery
 +
|-
 +
| The Art of Healing Augmenter
 +
| Shield +40%, Damage +10%, Shield Recharge +30%, Energy Recharge +20%, Rate of Fire +5%, Transference Power +25%, Transference Efficiency +20%
 +
| 20
 +
| 10
 +
| 10,000
 +
| Requires [[Shield Monkey Class]] 20<br/>[[The Art of Healing Augmenter Blueprint|BP]]
 +
| Effective healing
 +
|-
 +
| The Art of Sharpshooting Augmenter
 +
| Range +30%, Shields +10%, Rate of Fire +10%, Visibility -50%, Damage +30%, Radar +20%
 +
| 20
 +
| 10
 +
| 10,000
 +
| Requires [[Sniper Class]] 20<br/>[[The Art of Sharpshooting Blueprint|BP]]
 +
| Effective sharpshooting
 +
|-
 +
| The Art of Stealth Augmenter
 +
| Damage +25%, Visibility -70%, Radar +50%, Critical Hit Percentage +20%, Critical Hit Strength +30%
 +
| 20
 +
| 10
 +
| 10,000
 +
| Requires [[Seer Class]] 20<br/>[[The Art of Stealth Blueprint|BP]]
 +
| Effective stealth
 +
|}
 +
{{ScrollBoxEnd}}
 +
 
 +
= Ultimate Art of ___ Augmenters =
 +
 
 +
{| width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable"
 +
|-
 +
| '''Name'''
 +
| '''Stats'''
 +
| '''Tech'''
 +
| '''Size'''
 +
| '''Weight'''
 +
| '''Comments'''
 +
| '''Description'''
 +
|-
 +
|Ultimate Art of Commanding Augmenter
 +
|Shield +50%, Shield Recharge +25%, Energy Recharge +22%, Hull Space +25%, Resistance +15%
 +
|22
 +
|10
 +
|10,000
 +
|Requires [[Fleet Commander]] 22<br>[[Ultimate Art of Commanding Augmenter Blueprint|Blueprint]]
 +
|Ultimate commanding
 +
|-
 +
|Ultimate Art of Destruction Augmenter
 +
|Shield +70%, Energy +80%, Damage +15%, Rate Of Fire +25%, Hostility +50%, Weapon Hold +40%, Electric Tempering -20%, Resistance +5%
 +
|22
 +
|10
 +
|10,000
 +
|Requires [[Berserker]] 22<br/>[[Ultimate Art of Destruction Augmenter Blueprint|Blueprint]]
 +
|Ultimate destruction
 +
|-
 +
|Ultimate Art of Healing Augmenter
 +
|Shield +35%, Shield Recharge +30%, Energy Recharge +20%, Rate Of Fire +35%, Range +20%, Transference Power +35%, Resistance to damage +12%
 +
|22
 +
|10
 +
|10,000
 +
|Requires [[Shield Monkey]] 22<br/>[[Ultimate Art of Healing Augmenter Blueprint|Blueprint]]
 +
|Ultimate healing
 +
|-
 +
|Ultimate Art of Engineering Augmenter
 +
|Shield +50%, Energy Recharge +40%, Hull Space +10%, Drone Operations +10%, Resistance to damage +8%
 +
|22
 +
|10
 +
|10,000
 +
|Requires [[Engineer]] 22<br/>[[Ultimate Art of Engineering Augmenter Blueprint|Blueprint]]
 +
|Ultimate engineering
 +
|-
 +
|Ultimate Art of Sharpshooting Augmenter
 +
|Damage +50%, Visibility -50%, Radar +80%, Range +45%
 +
|22
 +
|10
 +
|10,000
 +
|Requires [[Sniper]] 22<br/>[[Ultimate Art of Sharpshooting Augmenter Blueprint|Blueprint]]
 +
|Ultimate sharpshooting
 +
|-
 +
|Ultimate Art of Stealth Augmenter
 +
|Damage +30%, Visibility -80%, Radar +100%, Critical Hit Percentage +25%, Critical Hit Strength +35%
 +
|22
 +
|10
 +
|10,000
 +
|Requires [[Seer Class]] 22<br/>[[Ultimate Art of Stealth Augmenter Blueprint|Blueprint]]
 +
|Ultimate stealth
 +
|-
 +
|}
 +
 
 +
= Olympus Augmenters =
 +
 
 +
These augmenters are obtained within [[Olympus]].
 +
 
 +
== General Augmenters ==
 +
 
 +
{{ScrollBoxBegin}}
 +
 
 +
{| width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable"
 +
|-
 +
| '''Name'''
 +
| '''Stats'''
 +
| '''Tech'''
 +
| '''Size'''
 +
| '''Weight'''
 +
| '''Comments'''
 +
| '''Description'''
 +
|-
 +
| Ares' Rage Augmenter
 +
| Damage +60%
 +
| 21
 +
| 20
 +
| 10,000
 +
| [[Pretender Ares]] drop
 +
| We have become Shiva, destroyer of worlds
 +
|-
 +
| Cunning of Hermes Augmenter
 +
| Speed +10%, Damage +30%, Visibility -50%, Radar +100%, Critical Hit Percentage -10%, Critical Hit Strength +75%
 +
| 21
 +
| 30
 +
| 10,000
 +
| [[Pretender Hermes]] drop
 +
| Strike from the shadows
 +
|-
 +
| Cunning of Hermes+ Augmenter
 +
| Speed +12%, Damage +35%, Visibility -50%, Radar +100%, Critical Hit Percentage -8%, Critical Hit Strength +80%
 +
| 21
 +
| 25
 +
| 9,000
 +
| [[Cunning of Hermes+ Augmenter Blueprint|BP]] Built
 +
| Strike from the shadows
 +
|-
 +
| Cyclops Augmenter
 +
| Energy +20%, Speed -10%, Damage +20%, Hull Space +30%, Tracking -10%, Resistance to Damage +25%
 +
| 21
 +
| 20
 +
| 10,000
 +
| [[Cyclop]] Drop
 +
| one eyed beast
 +
|-
 +
| Deimos Augmenter
 +
| Rate of Fire -20%, Damage +40, Range +20%, Visibility -80%
 +
| 21
 +
| 20
 +
| 10,000
 +
|[[Deimos]] drop
 +
| Bask in the moonlight of Deimos
 +
|-
 +
| Hephaestus' Skin Augmenter
 +
| Hull Space +12%, Resistance to damage +35%
 +
| 21
 +
| 20
 +
| 10,000
 +
| [[Pretender Hephaestus]] Drop
 +
| Even sticks and stones will not hurt me
 +
|-
 +
| Hermes Swiftness Augmenter
 +
| Speed +75%, Visibility -10%
 +
| 21
 +
| 20
 +
| 10,000
 +
| [[Pretender Hermes]] Drop
 +
| Can't keep up!
 +
|-
 +
| Jovian Augmenter
 +
| Shield +25%, Energy +25%, Shield Recharge +25%, Visibility -50%, Resistance to damage +25%
 +
| 21
 +
| 20
 +
| 1000
 +
| [[Europa]] drop
 +
| The Jovian moons are the mightiest
 +
|-
 +
| Molten Fires of Hephaestus Augmenter
 +
| Shield +15%, Energy +100%, Speed -15%, Turning -10%, Damage +20%, Shield Recharge +15%, Visibility +75%, Hull Space +33%, Rate Of Fire -20%, Hostility +50%, Resistance to Damage +15%
 +
| 21
 +
| 30
 +
| 10000
 +
| [[Pretender Hephaestus]] drop
 +
| Forge your ship into the ultimate weapon
 +
|-
 +
|Molten Fires of Hephaestus+ Augmenter
 +
|Shield +17%, Energy +100%, Speed -15%, Turning -10%, Damage +20%, Shield Recharge +17%, Visibility +75%, Hull Space +40%, Rate Of Fire -20%, Hostility +50%, Resistance to Damage +17%
 +
|21
 +
|30
 +
|9,000
 +
|[[Molten Fires of Hephaestus+ Augmenter Blueprint|Blueprint]]
 +
|Forge your ship into the ultimate weapon
 +
|-
 +
| Phobos Augmenter
 +
| Shield +50%, Damage +40%, Visibility -80%, Range -20%, Rate of Fire -20%
 +
| 21
 +
| 20
 +
| 10,000
 +
| [[Phobos]] drop
 +
| Bask in the moonlight of Phobos
 +
|-
 +
| Poseidon's Reserve Augmenter
 +
| Shields +100%, Energy +300%
 +
| 21
 +
| 20
 +
| 10,000
 +
| [[Pretender Poseidon]] drop
 +
| Wash of endless bounty
 +
|-
 +
| Poseidon's Tsunami Augmenter
 +
| Shield <nowiki>+</nowiki>50%, Speed <nowiki>-</nowiki>20%, Turning <nowiki>-</nowiki>25%, Damage <nowiki>+</nowiki>40%, Shield Recharge <nowiki>+</nowiki>35%, Energy Recharge <nowiki>+</nowiki>20%, Thrust <nowiki>+</nowiki>30%, Tractor Strength <nowiki>+</nowiki>20%, Range <nowiki>+</nowiki>20%, Electric Tempering <nowiki>+</nowiki>20%
 +
| 21
 +
| 30
 +
| 10,000
 +
| [[Pretender Poseidon]] drop
 +
| Sweep Clear The Land
 +
|-
 +
|Poseidon's Tsunami+ Augmenter
 +
|Shield +60%, Speed -20%, Turning -25%, Damage +40%, Shield Recharge +40%, Energy Recharge +20%, Thrust +35%, Tractor Strength +20%, Range +20%, Electric Tempering +20%
 +
|21
 +
|25
 +
|9,000
 +
|[[Poseidon's Tsunami+ Augmenter Blueprint|Blueprint]]
 +
|Sweep clear the land
 +
|-
 +
| War Chant of Ares Augmenter
 +
| Shields -10%, Speed +18%, Damage +50%, Shield Recharge +28%, Energy Recharge +23%, Hull Space -5%, Tracking -20%, Range +18%, Electric Tempering +5%, Critical Hit Strength -5%, Resistance to Damage -10%
 +
| 21
 +
| 30
 +
| 10,000
 +
| [[Pretender Ares]] drop
 +
| Blood for the Blood God
 +
|-
 +
|War Chant of Ares+ Augmenter
 +
|Shields -10%, Speed +20%, Damage +53%, Shield Recharge +30%, Energy Recharge +23%, Hull Space -5%, Tracking -20%, Range +20%, Electric Tempering +5%, Critical Hit Strength -5%, Resistance to Damage -10%
 +
|21
 +
|25
 +
|9,000
 +
|[[War Chant of Ares+ Augmenter Blueprint|Blueprint]]
 +
|Blood for the Blood God
 +
|-
 +
| Zeus' Lightning Source Augmenter
 +
| Energy Recharge +80%
 +
| 21
 +
| 20
 +
| 10,000
 +
| [[Pretender Zeus]] drop
 +
| Electrifying
 +
|-
 +
| Zeus' Planar Field Augmenter
 +
| Energy +17%, Damage +17%, Shield Recharge +17%, Energy Recharge +17%, Thrust +17%, Hull Space +17%, Docking Speed +17%, Radar +17%, Range +17%, Electric Tempering +17%, Resistance to damage +17%
 +
| 21
 +
| 30
 +
| 10000
 +
| [[Pretender Zeus]] drop
 +
| There can only be one
 +
|-
 +
| Zeus' Planar Field+ Augmenter
 +
| Energy +19%, Damage +19%, Shield Recharge +19%, Energy Recharge +19%, Thrust +19%, Hull Space +19%, Docking Speed +19%, Radar +19%, Range +19%, Electric Tempering +19%, Resistance to damage +19%
 +
| 21
 +
| 25
 +
| 9000
 +
| [[Zeus' Planar Field+ Augmenter Blueprint|BP]] Built
 +
| There can only be one
 +
|}
 +
 
 +
{{ScrollBoxEnd}}
 +
 
 +
== Drone Mastery Augmenters ==
 +
 
 +
{{ScrollBoxBegin}}
 +
{| width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable"
 +
|-
 +
| '''Name'''
 +
| '''Stats'''
 +
| '''Tech'''
 +
| '''Size'''
 +
| '''Weight'''
 +
| '''Comments'''
 +
| '''Description'''
 +
|-
 +
| Ares Offensive Mode Augmenter
 +
| Shield +15%, Energy +60%, Damage +5%, Energy Recharge +30%, Visibility +100%, Rate Of Fire +20%, Transference Power +35%, Transference Efficiency +25%, Offensive Drone Operations +20%
 +
| 21
 +
| 12
 +
| 10,000
 +
| [[Neurobound]], Requires [[Drone Mastery]] 20
 +
| Blood for the Blood God, and the Drone God
 +
|-
 +
| Hephaestus General Mode Augmenter
 +
| Shields +40%, Energy +25%, Speed +10%, Visibility +50%, Hull Space +20%, Transference Power +30%, Transference Efficiency +30%, Drone Operations +10%, Resistance to damage +5%
 +
| 21
 +
| 12
 +
| 10,000
 +
| [[Neurobound]], Requires [[Drone Mastery]] 20
 +
| Forge your ship and drones into the ultimate weapon
 +
|-
 +
| Poseidon's Defensive Mode Augmenter
 +
| Shield +65%, Energy +90%, Shield Recharge +30%, Visibility +50%, Tractor Strength +20%, Transference Power +25%, Transference Efficiency +35%, Defensive Drone Operations +30%
 +
| 21
 +
| 12
 +
| 10,000
 +
| [[Neurobound]], Requires [[Drone Mastery]] 20
 +
| Sweep clear the land, for the fortifications
 +
|-
 +
| Zeus Everlasting Mode Augmenter
 +
| Shields +30%, Energy +30%, Shield Recharge +35%, Energy Recharge +35%, Visibility +100%, Transference Power +40%, Transference Efficiency +40%, Electric Tempering -20%, Everlasting Drone Operations +20%
 +
| 21
 +
| 12
 +
| 10,000
 +
| [[Neurobound]], Requires [[Drone Mastery]] 20
 +
| Power overwhelming (for your drones at least)!
 +
|}
 +
{{ScrollBoxEnd}}
 +
 
 +
= Holiday Augmenters =
 +
 
 +
== Halloween Augmenters ==
 +
 
 +
These augmenters are obtained by AI that appear on the Halloween Event.
 +
 
 +
{{ScrollBoxBegin}}
 +
{| width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable"
 +
|-
 +
| '''Name'''
 +
| '''Stats'''
 +
| '''Tech'''
 +
| '''Size'''
 +
| '''Weight'''
 +
| '''Comments'''
 +
| '''Description'''
 +
|-
 +
| Baby Troll Augmenter
 +
| Shield +25%, Energy +25%, Shield Recharge +15%, Energy Recharge +10%, Resistance to damage +10%
 +
| 10
 +
| 5
 +
| 100
 +
| [[Trolls|Baby Troll]] drop
 +
| TROLOLOLOL!
 +
|-
 +
| Troll Augmenter
 +
| Shield +30%, Energy +25%, Shield Recharge +20%, Energy Recharge +10%, Resistance to damage +11%
 +
| 12
 +
| 5
 +
| 100
 +
| [[Trolls|Troll]] drop
 +
| TROLOLOLOL!
 +
|-
 +
| Gnarly Troll Augmenter
 +
| Shield +35%, Energy +25%, Shield Recharge +25%, Energy Recharge +10%, Resistance to damage +12%
 +
| 14
 +
| 5
 +
| 100
 +
| [[Trolls|Gnarly Troll]] drop
 +
| TROLOLOLOL!
 +
|-
 +
| Rock Troll Augmenter
 +
| Shield +40%, Energy +25%, Energy Recharge +10%, Resistance to damage +23%
 +
| 16
 +
| 5
 +
| 100
 +
| [[Trolls|Rock Troll]] drop
 +
| TROLOLOLOL!
 +
|-
 +
| Trick Troll Augmenter
 +
| Shield +40%, Energy +25%, Shield Recharge +25%, Energy Recharge +10%, Resistance to damage +13%
 +
| 16
 +
| 5
 +
| 100
 +
| [[Trolls|Trick Troll]] drop
 +
| TROLOLOLOL!
 +
|-
 +
| Undead Narwhal Augmenter
 +
| Shield +20%, Speed +20%, Damage +20%, Shield Recharge +10%, Energy Recharge +10%, Rate of Fire +10%, Range +15%, Electric Tempering -10% Resistance to damage +5%
 +
| 21
 +
| 20
 +
| 100
 +
| Undead Narwhal Drop
 +
| Cause they are so awesome
 +
|-
 +
| Vampyre Augmenter
 +
| Speed +22%, Damage +19%, Shield Recharge +22%, Energy Recharge +14%
 +
| 18
 +
| 10
 +
| 100
 +
| [[Vampyre]] drop
 +
| Help suck your victims life force
 +
|}
 +
{{ScrollBoxEnd}}
 +
 
 +
== Easter Augmenters ==
 +
 
 +
These augmenters are obtained by AI that appear on the Easter Event.
 +
 
 +
{| width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable"
 +
|-
 +
| '''Name'''
 +
| '''Stats'''
 +
| '''Tech'''
 +
| '''Size'''
 +
| '''Weight'''
 +
| '''Comments'''
 +
| '''Description'''
 +
|-
 +
| Bunny Augmenter
 +
| Turning + 17%, Damage + 17%, Shield recharge + 17%, Thrust + 17%, Resistance to Damage + 17%
 +
| 18
 +
| 6
 +
| 100
 +
| Drops from [[Easter Bunny]]
 +
| Hop hop hop
 +
|-
 +
| Zombie Bunny Augmenter
 +
| Turning + 23%, Damage + 23%, Shield recharge + 23%, Thrust + 23%, Resistance to Damage + 23%
 +
| 21
 +
| 20
 +
| 100
 +
| Drops from [[Zombie Easter Bunny]]
 +
| Brains hop brains hop brains hop
 +
|}
 +
 
 +
= Aveksakan Augmenters =
 +
 
 +
These augmenters are obtained by Aveksakan AI.
 +
 
 +
{| width="100%" cellspacing="0" cellpadding="4" border="2" class="wikitable sortable"
 +
|-
 +
!Name
 +
!Stats
 +
!Tech
 +
!Size
 +
!Weight
 +
!class="unsortable"|Comments
 +
!class="unsortable"|Description
 +
|-
 +
| Antuguruka Zavas
 +
| Shield Recharge +25%, Energy Recharge +20%, Electric Tempering -25%, Resistance to Damage +5%
 +
| 15
 +
| 1
 +
| 40
 +
| Drops from Aveksakan AIs.
 +
| An even stranger organic modification
 +
|-
 +
| Caraguruka Psu
 +
| Shield Recharge +25%, Energy Recharge +20%, Rate Of Fire 35%, Range +15%
 +
| 15
 +
| 1
 +
| 10
 +
| Drops from Aveksakan AIs.
 +
| An even stranger organic modification
 +
|-
 +
| Dhatriguruka Bhava
 +
| Shield Recharge +25%, Energy Recharge +20%, Tractor Strenght 15%, Range +20%, Transference Power +15%, Transference Efficiency +5%
 +
| 15
 +
| 1
 +
| 30
 +
| Drops from Aveksakan AIs.
 +
| An even stranger organic modification
 +
|-
 +
| Antualasa Zavas
 +
| Shield Recharge +30%, Energy Recharge +25%, Electric Tempering -25%, Resistance to Damage +5%
 +
| 19
 +
| 1
 +
| 20-40
 +
| Drops from Aveksakan AIs.
 +
| Lesser Strength of Leadership
 +
|-
 +
| Ayudhinalasa Sattva
 +
| Speed +9%
 +
Damage +15%
 
Shield Recharge +30%
 
Shield Recharge +30%
 
Energy Recharge +25%
 
Energy Recharge +25%
</p>
+
| 19
</td>
+
| 1
<td> 19
+
| 20-40
</td>
+
| Drops from Aveksakan AIs.
<td> 1
+
| Lesser Essence of Combat
</td>
+
|-
<td> 20-40
+
| Caraalasa Psu
</td>
+
| Shield Recharge +30%
<td> Drops from Aveksakan AIs.
+
Energy Recharge +25%
</td>
 
<td> Lesser Essence of Combat
 
</td></tr>
 
<tr>
 
<td> Caraalasa Psu
 
</td>
 
<td> Shield Recharge +30%
 
<p>Energy Recharge +25%
 
 
Rate of Fire +35%
 
Rate of Fire +35%
 
Range +20%
 
Range +20%
</p>
+
| 19
</td>
+
| 1
<td> 19
+
| 20-40
</td>
+
| Drops from Aveksakan AIs.
<td> 1
+
| Lesser Aspect of Reconnaissance
</td>
+
|-
<td> 20-40
+
| Dhatrialasa Bhava
</td>
+
| Shield Recharge +30%, Energy Recharge +25%, Tractor Strength +20%, Range +20%, Transference Power +20%, Transference Efficiency +5%  
<td> Drops from Aveksakan AIs.
+
| 19
</td>
+
| 1
<td> Lesser Aspect of Reconnaissance
+
| 30
</td></tr>
+
| Drops from Aveksakan AIs.
<tr>
+
| Lesser Spirit of Support
<td> Dhatrialasa Bhava
+
|-
</td>
+
| Antu Zavas
<td> Shield Recharge +30%, Energy Recharge +25%, Tractor Strength +20%, Range +20%, Transference Power +20%, Transference Efficiency +5%
+
| Shield Recharge +30%, Energy Recharge +30%, Electric Tempering -25%, Resistance to Damage +5%
</td>
+
| 20
<td> 19
+
| 1
</td>
+
| 40
<td> 1
+
| Drops from Aveksakan bosses and minis.
</td>
+
| An extremely strange organic modification.
<td> 30
+
|-
</td>
+
| Ayudhin Sattva
<td> Drops from Aveksakan AIs.
+
| Speed +9%, Damage +15%, Shield Recharge +30%, Energy Recharge +30%
</td>
+
| 20
<td> Lesser Spirit of Support
+
| 1
</td></tr>
+
| 20
<tr>
+
| Drops from Aveksakan bosses and minis.
<td> Antu Zavas
+
| An extremely strange organic modification.
</td>
+
|-
<td> Shield Recharge +30%, Energy Recharge +30%, Electric Tempering -25%, Resistance to Damage +5%
+
| Cara Psu
</td>
+
| Shield Recharge +30%, Energy Recharge +30%, Rate of Fire +35%, Range +20%
<td> 20
+
| 20
</td>
+
| 1
<td> 1
+
| 40
</td>
+
| Drops from Aveksakan bosses and minis.
<td> 40
+
| Aspect of the Scout
</td>
+
|-
<td> Drops from Aveksakan bosses and minis.
+
| Dhatri Bhava
</td>
+
| Shield Recharge +30%, Energy Recharge +30%, Tractor Strength +20%, Range +20%, Transference Power +25%, Transference Efficiency +5%
<td> An extremely strange organic modification.
+
| 20
</td></tr>
+
| 1
<tr>
+
| 30
<td> Ayudhin Sattva
+
| Drops from Aveksakan bosses and minis.
</td>
+
| Spirit of Support
<td> Speed +9%, Damage +15%, Shield Recharge +30%, Energy Recharge +30%
+
|-
</td>
+
| Antuatiguru Zavas
<td> 20
+
| Shield Recharge +40%, Energy Recharge +40%, Electric Tempering -30%, Resistance to Damage +5%
</td>
+
| 22
<td> 1
+
| 1
</td>
+
| 40
<td> 20
+
| Drops from Aveksakan bosses and minis.
</td>
+
| An altogether strange organic modification.
<td> Drops from Aveksakan bosses and minis.
+
|-
</td>
+
| Ayudhinatiguru Sattva
<td> An extremely strange organic modification.
+
| Speed +9%, Damage +20%, Shield Recharge +40%, Energy Recharge +40%
</td></tr>
+
| 22
<tr>
+
| 1
<td> Cara Psu
+
| 20
</td>
+
| Drops from Aveksakan bosses and minis.
<td> Shield Recharge +30%, Energy Recharge +30%, Rate of Fire +35%, Range +20%
+
| An altogether strange organic modification.
</td>
+
|-
<td> 20
+
| Bhisaj Bhava
</td>
+
| Shield +25%, Speed +15%, Shield Recharge +40%, Energy Recharge +40%, Range +20%, Hostility -10%, Transference Power +30%, Transference Efficiency +30%
<td> 1
+
| 22
</td>
+
| 1
<td> 40
+
| 30
</td>
+
| [[Bhisaj Bhava Blueprint]]. Spirit of the Healer.
<td> Drops from Aveksakan bosses and minis.
+
| An altogether strange organic modification.
</td>
+
|-
<td> Aspect of the Scout
+
| Caraatiguru Psu
</td></tr>
+
| Shield Recharge +40%, Energy Recharge +40%, Rate of Fire +40%, Range +20%
<tr>
+
| 22
<td> Dhatri Bhava
+
| 1
</td>
+
| 10
<td> Shield Recharge +30%, Energy Recharge +30%, Tractor Strength +20%, Range +20%, Transference Power +25%, Transference Efficiency +5%
+
| Drops from Aveksakan bosses and minis.
</td>
+
| An altogether strange organic modification.
<td> 20
+
|-
</td>
+
| Dhatriatiguru Bhava
<td> 1
+
| Shield Recharge + 40%, Energy Recharge + 40%, Tractor Strength +20%, Range +20%, Transference Power +30%, Transference Efficiency +5%
</td>
+
| 22
<td> 30
+
| 1
</td>
+
| 30
<td> Drops from Aveksakan bosses and minis.
+
| Drops from Aveksakan bosses and minis.
</td>
+
| An altogether strange organic modification.
<td> Spirit of Support
+
|-
</td></tr>
+
| Hantr Psu
<tr>
+
| Shield -15%, Speed +15%, Turning +50%, Thrust +75%, Visibility -40%, Reflectivity -40%, Tracking +50%, Range +25%, Weapon Hold +25%, Critical Hit Strength +50%, Critical Hit Chance +20%
<td> Antuatiguru Zavas
+
| 22
</td>
+
| 1
<td> Shield Recharge +40%, Energy Recharge +40%, Electric Tempering -30%, Resistance to Damage +5%
+
| ?
</td>
+
| Hantr Drop.
<td> 22
+
| A Rather Unique organic modification.
</td>
+
|-
<td> 1
+
| Isvasa Sattva
</td>
+
| Damage -5%, Shield Recharge +30%, Energy Recharge +40%, Tracking -10%, Radar +100%, Range +23%, Electric Tempering -10%, Multifire +50%
<td> 40
+
| 22
</td>
+
| 1
<td> Drops from Aveksakan bosses and minis.
+
| 30
</td>
+
| [[Isvasa Sattva Blueprint]]. Spirit of the Sniper. Heavy Fighter only
<td> An altogether strange organic modification.
+
| An altogether strange organic modification.
</td></tr>
+
|-
<tr>
+
| Janayitri Zavas
<td> Ayudhinatiguru Sattva
+
| Speed +10%, Shield Recharge +40%, Energy Recharge +40%, Range +40%, Resistance to Damage +10%
</td>
+
| 22
<td> Speed +9%, Damage +20%, Shield Recharge +40%, Energy Recharge +40%
+
| 1
</td>
+
| 30
<td> 22
+
| [[Janayitri Zavas Blueprint]]. Spirit of the Mothership.
</td>
+
| An altogether strange organic modification.
<td> 1
+
|-
</td>
+
| Saluna Psu
<td> 20
+
| Speed +10%, Damage -5%, Shield Recharge +40%, Energy Recharge +40%, Thrust +35%, Tractor Strength +35%, Resistance to damage +10%
</td>
+
| 22
<td> Drops from Aveksakan bosses and minis.
+
| 1
</td>
+
| 30
<td> An altogether strange organic modification.
+
| [[Saluna Psu Blueprint]]. Spirit of the Latcher.
</td></tr>
+
| An altogether strange organic modification.
<tr>
+
|-
<td> Bhisaj Bhava
+
| Samdita Sattva
</td>
+
| Speed +9%, Damage +15%, Shield Recharge +40%, Energy Recharge +40%, Visibility -50%, Tractor Strength +5%
<td> Shield +25%, Speed +15%, Shield Recharge +40%, Energy Recharge +40%, Range +20%, Hostility -10%, Transference Power +30%, Transference Efficiency +30%
+
| 22
</td>
+
| 1
<td> 22
+
| 30
</td>
+
| [[Samdita Sattva Blueprint]]. Spirit of the Detainer.
<td> 1
+
| An altogether strange organic modification.
</td>
+
|-
<td> 30
+
| Samgrahaka Bhava
</td>
+
| Shield Recharge + 40%, Energy Recharge + 40%, Tractor Strength +15%, Drone Operations +10%, Resistance to Damage +6%
<td> <a _fcknotitle="true" href="Bhisaj%20Bhava%20Blueprint">Bhisaj Bhava Blueprint</a>. Spirit of the Healer.
+
| 22
</td>
+
| 1
<td> An altogether strange organic modification.
+
| 30
</td></tr>
+
| [[Samgrahaka Bhava Blueprint]]. Spirit of the Builder.
<tr>
+
| An altogether strange organic modification.
<td> Caraatiguru Psu
+
|-
</td>
+
| Subhatta Sattva
<td> Shield Recharge +40%, Energy Recharge +40%, Rate of Fire +40%, Range +20%
+
| Speed +10%, Damage +20%, Shield Recharge +40%, Energy Recharge +40%, Hostility +20%, Resistance to damage +6%
</td>
+
| 22
<td> 22
+
| 1
</td>
+
| 100
<td> 1
+
| [[Subhatta Sattva Blueprint]]. Spirit of the distinguished Warrior.
</td>
+
| An altogether strange organic modification.
<td> 10
+
|-
</td>
+
| Vaidya Bhava
<td> Drops from Aveksakan bosses and minis.
+
| Shield +50%, Damage +15%, Shield Recharge +35%, Rate of Fire +5%, Transference Power +25%, Transference Efficiency +25%, Resistance to Damage 15%
</td>
+
| 22
<td> An altogether strange organic modification.
+
| 1
</td></tr>
+
| 100
<tr>
+
| T22 drop.
<td> Dhatriatiguru Bhava
+
| A Rather Unique organic modification.
</td>
+
|-
<td> Shield Recharge + 40%, Energy Recharge + 40%, Tractor Strength +20%, Range +20%, Transference Power +30%, Transference Efficiency +5%
+
| Vacohara Psu
</td>
+
| Shield Recharge +40%, Energy Recharge +40%, Rate of Fire +40%, Range +20%, Electric Tempering -15%, Critical Hit Chance +10%
<td> 22
+
| 22
</td>
+
| 1
<td> 1
+
| 30
</td>
+
| [[Vacohara Psu Blueprint]]. Spirit of the Messenger.
<td> 30
+
| An altogether strange organic modification.
</td>
+
|-
<td> Drops from Aveksakan bosses and minis.
+
| Vazi Zavas
</td>
+
| Shield Recharge +40%, Energy Recharge +40%, Hull Space +40%, Resistance to Damage +5%
<td> An altogether strange organic modification.
+
| 22
</td></tr>
+
| 1
<tr>
+
| 30
<td> Hantr Psu
+
| [[Vazi Zavas Blueprint]]. Spirit of the Controller.
</td>
+
| An altogether strange organic modification.
<td> Shield -15%, Speed +15%, Turning +50%, Thrust +75%, Visibility -40%, Reflectivity -40%, Tracking +50%, Range +25%, Weapon Hold +25%, Critical Hit Strength +50%, Critical Hit Chance +20%
+
|-
</td>
+
| Rajanicara Psu
<td> 22
+
| Speed +9%, Damage +10%, Shield Recharge +40%, Energy Recharge +40%, Visibility -50%, Range +20%
</td>
+
| 22
<td> 1
+
| 1
</td>
+
| 100
<td>&#160;?
+
| [[Rajancara Psu Blueprint]]. Spirit of the Sentinel.
</td>
+
| A rather strange combination of organic modifications.
<td> Hantr Drop.
+
|-
</td>
+
| Raurava Bhava
<td> A Rather Unique organic modification.
+
| Shield +100%, Speed -5%, Damage +50%, Rate of Fire -25%, Resistance to damage +10%
</td></tr>
+
| 22
<tr>
+
| 1
<td> Isvasa Sattva
+
| ?
</td>
+
| Raurava Drop.
<td> Damage -5%, Shield Recharge +30%, Energy Recharge +40%, Tracking -10%, Radar +100%, Range +23%, Electric Tempering -10%, Multifire +50%
+
| A rather strange combination of organic modifications.
</td>
+
|-
<td> 22
+
| Zarkara Sattva
</td>
+
| Turning +30%, Damage +35%, Thrust +50%, Rate of Fire +40%, Hostility +40%, Resistance to damage +15%
<td> 1
+
| 22
</td>
+
| 1
<td> 30
+
| 100
</td>
+
| Zarkara Drop.
<td> <a _fcknotitle="true" href="Isvasa%20Sattva%20Blueprint">Isvasa Sattva Blueprint</a>. Spirit of the Sniper. Heavy Fighter only
+
| A rather strange combination of organic modifications.
</td>
+
|}
<td> An altogether strange organic modification.
 
</td></tr>
 
<tr>
 
<td> Janayitri Zavas
 
</td>
 
<td> Speed +10%, Shield Recharge +40%, Energy Recharge +40%, Range +40%, Resistance to Damage +10%
 
</td>
 
<td> 22
 
</td>
 
<td> 1
 
</td>
 
<td> 30
 
</td>
 
<td> <a _fcknotitle="true" href="Janayitri%20Zavas%20Blueprint">Janayitri Zavas Blueprint</a>. Spirit of the Mothership.
 
</td>
 
<td> An altogether strange organic modification.
 
</td></tr>
 
<tr>
 
<td> Saluna Psu
 
</td>
 
<td> Speed +10%, Damage -5%, Shield Recharge +40%, Energy Recharge +40%, Thrust +35%, Tractor Strength +35%, Resistance to damage +10%
 
</td>
 
<td> 22
 
</td>
 
<td> 1
 
</td>
 
<td> 30
 
</td>
 
<td> <a _fcknotitle="true" href="Saluna%20Psu%20Blueprint">Saluna Psu Blueprint</a>. Spirit of the Latcher.
 
</td>
 
<td> An altogether strange organic modification.
 
</td></tr>
 
<tr>
 
<td> Samdita Sattva
 
</td>
 
<td> Speed +9%, Damage +15%, Shield Recharge +40%, Energy Recharge +40%, Visibility -50%, Tractor Strength +5%
 
</td>
 
<td> 22
 
</td>
 
<td> 1
 
</td>
 
<td> 30
 
</td>
 
<td> <a _fcknotitle="true" href="Samdita%20Sattva%20Blueprint">Samdita Sattva Blueprint</a>. Spirit of the Detainer.
 
</td>
 
<td> An altogether strange organic modification.
 
</td></tr>
 
<tr>
 
<td> Samgrahaka Bhava
 
</td>
 
<td> Shield Recharge + 40%, Energy Recharge + 40%, Tractor Strength +15%, Drone Operations +10%, Resistance to Damage +6%
 
</td>
 
<td> 22
 
</td>
 
<td> 1
 
</td>
 
<td> 30
 
</td>
 
<td> <a _fcknotitle="true" href="Samgrahaka%20Bhava%20Blueprint">Samgrahaka Bhava Blueprint</a>. Spirit of the Builder.
 
</td>
 
<td> An altogether strange organic modification.
 
</td></tr>
 
<tr>
 
<td> Subhatta Sattva
 
</td>
 
<td> Speed +10%, Damage +20%, Shield Recharge +40%, Energy Recharge +40%, Hostility +20%, Resistance to damage +6%
 
</td>
 
<td> 22
 
</td>
 
<td> 1
 
</td>
 
<td> 100
 
</td>
 
<td> <a _fcknotitle="true" href="Subhatta%20Sattva%20Blueprint">Subhatta Sattva Blueprint</a>. Spirit of the distinguished Warrior.
 
</td>
 
<td> An altogether strange organic modification.
 
</td></tr>
 
<tr>
 
<td> Vaidya Bhava
 
</td>
 
<td> Shield +50%, Damage +15%, Shield Recharge +35%, Rate of Fire +5%, Transference Power +25%, Transference Efficiency +25%, Resistance to Damage 15%
 
</td>
 
<td> 22
 
</td>
 
<td> 1
 
</td>
 
<td> 100
 
</td>
 
<td> T22 drop.
 
</td>
 
<td> A Rather Unique organic modification.
 
</td></tr>
 
<tr>
 
<td> Vacohara Psu
 
</td>
 
<td> Shield Recharge +40%, Energy Recharge +40%, Rate of Fire +40%, Range +20%, Electric Tempering -15%, Critical Hit Chance +10%
 
</td>
 
<td> 22
 
</td>
 
<td> 1
 
</td>
 
<td> 30
 
</td>
 
<td> <a _fcknotitle="true" href="Vacohara%20Psu%20Blueprint">Vacohara Psu Blueprint</a>. Spirit of the Messenger.
 
</td>
 
<td> An altogether strange organic modification.
 
</td></tr>
 
<tr>
 
<td> Vazi Zavas
 
</td>
 
<td> Shield Recharge +40%, Energy Recharge +40%, Hull Space +40%, Resistance to Damage +5%
 
</td>
 
<td> 22
 
</td>
 
<td> 1
 
</td>
 
<td> 30
 
</td>
 
<td> <a _fcknotitle="true" href="Vazi%20Zavas%20Blueprint">Vazi Zavas Blueprint</a>. Spirit of the Controller.
 
</td>
 
<td> An altogether strange organic modification.
 
</td></tr>
 
<tr>
 
<td> Rajanicara Psu
 
</td>
 
<td> Speed +9%, Damage +10%, Shield Recharge +40%, Energy Recharge +40%, Visibility -50%, Range +20%
 
</td>
 
<td> 22
 
</td>
 
<td> 1
 
</td>
 
<td> 100
 
</td>
 
<td> <a _fcknotitle="true" href="Rajancara%20Psu%20Blueprint">Rajancara Psu Blueprint</a>. Spirit of the Sentinel.
 
</td>
 
<td> A rather strange combination of organic modifications.
 
</td></tr>
 
<tr>
 
<td> Raurava Bhava
 
</td>
 
<td> Shield +100%, Speed -5%, Damage +50%, Rate of Fire -25%, Resistance to damage +10%
 
</td>
 
<td> 22
 
</td>
 
<td> 1
 
</td>
 
<td>&#160;?
 
</td>
 
<td> Raurava Drop.
 
</td>
 
<td> A rather strange combination of organic modifications.
 
</td></tr>
 
<tr>
 
<td> Zarkara Sattva
 
</td>
 
<td> Turning +30%, Damage +35%, Thrust +50%, Rate of Fire +40%, Hostility +40%, Resistance to damage +15%
 
</td>
 
<td> 22
 
</td>
 
<td> 1
 
</td>
 
<td> 100
 
</td>
 
<td> Zarkara Drop.
 
</td>
 
<td> A rather strange combination of organic modifications.
 
</td></tr></table>
 
<h2> Twisted Zone Augmenters </h2>
 
<p>These are augmenters that can be acquired from the <a _fcknotitle="true" href="Twisted%20Zone">Twisted Zone</a>.
 
</p><p><br />
 
</p>
 
<table width="88%" cellspacing="0" cellpadding="4" border="2">
 
  
<tr>
+
[[Category: Gear]][[Category: Equipment]]
<th>Name
 
</th>
 
<th>Tech
 
</th>
 
<th>Bonuses
 
</th>
 
<th>Source
 
</th>
 
<th>Size
 
</th>
 
<th>Weight
 
</th>
 
<th>Description
 
</th></tr>
 
<tr>
 
<td><span class="fck_mw_template">{{Linkable Entry|Rudimentary Damage Augmenter}}</span>
 
</td>
 
<td>0
 
</td>
 
<td>Damage +5%
 
</td>
 
<td><a href="Nexus">Janitor's Outpost</a>
 
</td>
 
<td>1
 
</td>
 
<td>1
 
</td>
 
<td>Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td><span class="fck_mw_template">{{Linkable Entry|Rudimentary Electric Augmenter}}</span>
 
</td>
 
<td>0
 
</td>
 
<td>Energy Recharge +10%
 
</td>
 
<td><a href="Nexus">Janitor's Outpost</a>
 
</td>
 
<td>1
 
</td>
 
<td>1
 
</td>
 
<td>Permanent Upgrade
 
</td></tr>
 
<tr>
 
<td><span class="fck_mw_template">{{Linkable Entry|Rudimentary Shield Augmenter}}</span>
 
</td>
 
<td>0
 
</td>
 
<td>Shield +15%, Shield Recharge +1%
 
</td>
 
<td><a href="Nexus">Janitor's Outpost</a>
 
</td>
 
<td>1
 
</td>
 
<td>1
 
</td>
 
<td>Permanent Upgrade
 
</td></tr></table>
 

Revision as of 18:44, 27 October 2016

Augmenter.jpg

Augmenters (Augs for short) are permanent attachments to Ships, Bases or Drones that provide bonuses and/or penalties to various attributes. An augmenter can only be equipped on a Base or Ship of equal or higher tech level than the aug. The number of augs you can equip varies depending on the object. Bases can have 4 on basic kits and up to 6 on more expensive ones. Ships can have between 1 and 6 augs equipped, depending on the type of ship.

All the augmenters equipped on a ship can be be removed and destroyed with the appropriate tech lvl of Reboot module, availabe in Lyceum, or they can be individually destroyed by docking in an AI base, right clicking the aug that you wish to remove, and selecting "Destroy Augmenter".

Augs, for the most part, are found by killing AI. Some augs, like combined augs, are rewards for missions and others, like Poseidon the Earthshaker, are built from a blueprint. The rarer augmenters are named after Greek gods & goddesses, and usually offer a larger array of effects than just the common ones.

The effectiveness of augmenters can be improved with Augmenter Tweaking, Imperial Tweak, and Engineer Class.

You may wish to consult the formulae page for assistance.

See Also Augmenter Setups

Common Augmenters

Rudimentary Augmenters

These are beginner augmenters that can be purchased at the Nexus.


Name Tech Bonuses Source Size Weight Description
Rudimentary Damage Augmenter 0 Damage +5% Janitor's Outpost 1 1 Permanent Upgrade
Rudimentary Electric Augmenter 0 Energy Recharge +10% Janitor's Outpost 1 1 Permanent Upgrade
Rudimentary Shield Augmenter 0 Shield +15%, Shield Recharge +1% Janitor's Outpost 1 1 Permanent Upgrade

Normal Augmenters

Type Effect Minor (t0) Basic (t5) Std (t10) Good (t13) Exc (t16) Sup (t19) Ult. (t22)
Size of aug 1 2 4 6 8 10 12
Weight of aug 1 10 100 1,000 2,000 3,000 4,000
Agility Turning +40% +50% +70% +90% +100% +110% +130%
  Speed +5% +6% +7% +8% +9% +10% +12%
  Thrust +10% +20% +30% +40% +50% +60% +80%
  Docking Speed +25% +35% +50% +75% +100% +125% +175%
Capacity Hull space +20% +30% +36.5% +40% +45% +50% +60%
Damage Damage +10% +15% +20% +23% +26% +29% +36%
Docking Docking speed +100% +200% +300% +400% +500% +600% +700%
  Hull Space +10% +13% +16% +19% +22% +25% +30%
Electric Energy Recharge +20% +30% +37% +40% +45% +50% +60%
Energy Energy +60% +90% +110% +140% +170% +200% +250%
  Energy Recharge +6% +8% +11% +13% +15% +17% +20%
Firing Rate of Fire +20% +25% +29% +32% +34% +35% +40%
  Damage +0% +3% +6% +8% +10% +12% +14%
  Tracking +10% +10% +10% +10% +10% +10% +10%
  Radar +10% +10% +10% +10% +10% +10% +10%
  Electric Tempering -1%
Nimbleness Turning +50% +75% +100% +125% +150% +175% +200%
  Thrust +40% +60% +80% +100% +120% +140% +160%
  Docking speed +20% +20% +20% +20% +20% +20% +20%
  Speed +5%
Radar Radar +100% +150% +200% +250% +300% +350% +400%
  Damage +1% +2% +3% +4% +5% +6% +10%
  Tracking +10% +10% +10% +10% +10% +10% +10%
Range Range +20% +30% +37% +40% +45% +50% +60%
  Damage +1% +2% +3% +4% +5% +6% +7%
  Hostility -5% -5% -5% -5% -5% -5% -5%
Recovery Shield Recharge +20% +30% +37% +40% +45% +50% +60%
  Energy Recharge +1% +2% +3% +4% +5% +6% +7%
Shield Shield +30% +45% +55% +65% +75% +85% +100%
  Shield Recharge +2% +4% +6% +8% +10% +12% +14%
  Resistance +5%
Speed Speed +8% +12% +16% +19% +22% +24% +29%
  Thrust +8% +12% +16% +19% +22% +24% +29%
  Rate Of Fire +8% +12% +16% +19% +22% +24% +29%
Stealth Visibility -50% -67% -73% -75% -78% -80% -83%
  Shield +5% +10% +15% +20% +25% +30% +35%
Targeting Tracking +30% +45% +55% +60% +67% +75% +90%
  Damage +3% +5% +7% +9% +11% +13% +15%
  Radar +10% +15% +20% +25% +30% +35% +40%
Thrust Thrust +200% +250% +300% +350% +400% +450% +550%
  Speed +1% +2% +3% +4% +5% +6% +7%
  Tractor Strength +5% +10% +15% +15% +15% +15% +15%
  Weight +20%


Newer Normal Augmenters

Type Effect Minor Basic Std. Good Exc. Sup. Ult.
Aggravation Damage +8% +11% +14% +15% +20% +22% +28%
  Hostility +20% +23% +27% +30% +33% +38% +50%
Fading Visibility -38% -55% -64% -67% -70% -73% -78%
  Hostility -15% -22% -27% -30% -33% -38% -45%
Hostile Damage +15% +21% +25% +29% +33% +37% -
  Shield -5% -10% -15% -20% -25% -30% -
  Shield Recharge -20% -25% -30% -35% -40% -45% -
  Hostility +15% +21% +25% +29% +33% +37% -
Traction Tractor Strength +10% +15% +20% +25% +30% +35% +40%
  Energy +20% +25% +30% +35% +35% +35% +35%
  Energy Recharge +5% +7% +10% +12% +15% +17% +20%
Resistance Resistance to Damage +10% +15% +20% +23% +26% +29% +34%


Spacy and Speedy Augmenters

Spacey and Speedy augs add a stat boost in addition to the regular stats as follows.

Spacy

Type Effect Minor (t1) Basic (t6) Std (t11) Good (t14) Exc (t17) Sup (t20)
Size
1 2 4 6 8 10
Weight 1 10 100 1,000 2,000 3,000
Agility Speed
+5%
+6%
+7%
+8%
+9%
+10%
  Turning
+40%
+50%
+70%
+90%
+100%
+110%
  Thrust
+10%
+20%
+30%
+40%
+50%
+60%
  Hull Space
+6%
+7%
+8%
+9%
+10%
+11%
  Docking Speed
+25%
+35%
+50%
+75%
+100%
+125%
Capacity Hull Space +23% +33% +40% +44% +49% +54%
Damage Damage +10% +15% +20% +23?% +26% +29%
  Hull Space
+6% +8% +9% +10?% +12% +13%
Docking Docking Speed +100% +200% +300% +400%  ?% +600%
  Hull Space
+16% +21% +26% +28%  ?% +32%
Electric Energy Recharge +20% +30% +?% +40% +45% +50%
  Hull Space
+8% +8% +?% +11% +12% +35%
Energy Energy +60% +90% +110% +140% +170% +200%
  Energy Recharge +6% +8% +11% +13% +15% +17%
  Hull Space
+6% +8% +10% +10% +10% +10%
Firing Damage  ?% +3% +6% +8% +10%  ?%
  Hull Space
 ?% +9% +10% +11% +12%  ?%
  Rate of Fire
 ?% +25% +29% +32% +34%  ?%
Nimbleness Turning +50% +75% +100% +125% +150% +175%
  Thrust +40% +60% +80% +100% +120% +140%
  Docking speed +0% +0% +0% +0% +0% +0%
  Hull Space
+8% +9% +10% +11% +12% +13%
Radar Radar +100% +150% +200% +250% +?% +350%
  Damage +1% +2% +3% +4% +?% +6%
  Tracking +10% +9% +8% +7% +?% +5%
  Hull Space
+8% +8% +9% +11% +?% +13%
Range Range +20% +30% +37% +40% +?% +50%
  Damage +1% +2% +3% +4% +?% +6%
  Hostility -5% -5% -5% -5% -?% -5%
  Hull Space
+8% +8% +9% +11% +?% +13%
Recovery Shield Recharge +20% +30% +37% +40% +?% +50%
  Energy Recharge +1% +2% +3% +4% +?% +6%
  Hull Space
+8% +8% +9% +11% +?% +13%
Shield Shield +30% +45% +55% +60% +67% +75%
  Shield Recharge +2% +5% +6% +8% +10% +12%
  Hull Space
+8% +8% +9% +11% +12% +13%
Speed Speed +?% +12% +16% +19% +?% +?%
  Thrust +?% +12% +16% +19% +22% +?%
  Rate Of Fire +?% +12% +16% +19% +22% +?%
  Hull Space
+?% +8% +10% +10% +10% +?%
Stealth Visibility -50% -67% -73% -75% +?% +?%
  Shield +5% +10% +15% +20% +?% +?%
  Hull Space
+5% +6% +7% +8% +?% +?%
Targeting Tracking +30% +45% +55% +?% +?% +75%
  Damage +3% +5% +7% +?% +?% +13%
  Radar +10% +15% +20% +?% +?% +35%
  Hull Space
+8% +8% +9% +?% +?% +13%
Thrust Thrust +200% +250% +300% +350% +400% +450%
  Speed +1% +2% +3% +4% +5% +6%
  Tractor Strength +5% +10% +15% +15% +15% +15%
  Hull Space
+8% +8% +9% +25% +30% +35%


Speedy

Type Effect Minor (t1) Basic (t6) Std (t11) Good (t14) Exc (t17) Sup (t20)
Size of aug 1 2 4 6 8 10
Weight of aug 1 10 100 1,000 2,000 3,000
Agility Turning +40% +50% +70% +90% +100% +110%
  Speed +10% +15% +18% +20% +20% +20%
  Thrust +10% +20% +30% +40% +50% +60%
  Docking Speed +25% +35% +50% +75% +100% +125%
Capacity Hull +20% +30% +37% +40% +45% +50%
  Speed +3% +3% +4% +4% +5% +5%
Damage Damage +10% +15% +20% +23% +26% +29%
  Speed +10% +12% +14% +16% +18% +20%
Docking Docking Speed +100% +200% +300% +400% +500% +600%
  Rate of Fire +15% +18% +21% +24% +27% +30%
  Speed +8% +11% +14% +15% +16% +17%
  Thrust +10% +15% +20% +20% +20% +20%
Electric Energy Recharge +20% +30% +37% +40% +45% +50%
  Speed +3% +3% +4% +4% +5% +5%
Energy Energy +60% +90% +110% +140% +170% +200%
  Energy Recharge +6% +8% +11% +13% +15% +17%
  Speed +6% +8% +10% +12% +14% +16%
Firing Rate of Fire +20% +25% +29% +32% +?% +35%
  Damage +0% +3% +6% +8% +?% +12%
  Speed +10% +12% +14% +16% +?% +20%
Nimbleness Turning +50% +75% +100% +125% +150% +175%
  Thrust +40% +60% +80% +100% +120% +140%
  Docking speed +0% +0% +0% +0% +0% +0%
  Speed +8% +10% +12% +14% +16% +18%
Radar Radar +100% +?% +200% +250% +300% +350%
  Damage +1% +?% +3% +4% +5% +6%
  Tracking +10% +?% +8% +7% +6% +5%
  Speed +5% +?% +9% +11% +13% +15%
Range Range +?% +30% +37% +40% +45% +?%
  Damage +?% +2% +3% +4% +5% +?%
  Hostility +?% -5% -5% -5% -5% +?%
  Speed +?% +9% +12% +15% +18% +?%
Recovery Shield Recharge +20% +30% +37% +40% +45% +50%
  Energy Recharge +1% +2% +3% +4% +5% +6%
  Speed +5% +7% +9% +11% +13% +15%
Shield Shield +30% +45% +55% +60% +67% +75%
  Shield Recharge +2% +4% +6% +8% +10% +12%
  Speed +5% +7% +9% +11% +13% +15%
Speed Speed +15% +21% +27% +30% +33% +37%
  Thrust +8% +12% +16% +19% +22% +24%
  Rate Of Fire +8% +12% +16% +19% +22% +24%
Stealth Visibility -50% -67% -73% -75% -78% -80%
  Shield +5% +10% +15% +20% +25% +30%
  Speed +4% +5% +10% +13% +15% +20%
Targeting Tracking +30% +45% +55% +60% +67% +75%
  Damage +3% +5% +7% +9% +11% +13%
  Radar +10% +15% +20% +25% +30% +35%
  Speed +9% +10% +13% +14% +15% +16%
Thrust Thrust +200% +250% +300% +350% +400% +450%
  Speed +8% +10% +12% +14% +16% +19%
  Tractor Strength +5% +10% +15% +15% +15% +15%


 Blueprint Augmenters

See Also: Augmenter Blueprints

Common Blueprints

These augs combine the effects of 2 different augmenters.

Type Effect Minor (t1) Adv. Minor (t1) Basic (t6) Adv. Basic (t6) Std. (t11) Adv. Std. (t11) Good (t14) Adv. Good (t14) Exc (t17) Adv. Exc. (t17) Sup (t20) Adv. Sup. (t20)
Size of the aug 2 2 4 4 8 8 12 12 16 16 20 20
Weight of the aug 2 2 20 20 200 200 2000 2000 4000 4000 6,000 6,000
Defensive Shield +25% +29% +35.4% +41.4% +42.6% +49.8% +47.1% +54.9% +52.5% +61.2% +58.5% +68.4%
  Shield Recharge +17% +19% +23.6% +27.6% +28.4% +33.2% +31.4% +36.6% +35% +40.8%  +39% +45.6%
Invigorating Energy +50% +58.2% +70.8% +82.8% +85.2% +99.6% +94.2% +109.8% +105% +122.4% +117% +136.8%
  Energy Recharge +17% +19% +23.6% +27.6% +28.4% +33.2%

+31.4%

+36.6% +35% +40.8% +39% +45.6%
Marksman Tracking +25% +29.1% +35.4% +41.4% +42.6% +49.8% +47.1% +54.9% +52.5% +61.2% +58.5% +68.4%
  Range +17% +19% +23.6% +27.6%  +28.4% +33.2% +31.4% +36.6% +35% +40.8% +39% +45.6%
Monkey Turning +25% +29% +35.4% +41.4% +42.6% +49.8% +47.1% +54.9% +52.5% +61.2% +58.5% +68.4%
  Thrust +250% +291% +354% +414% +426% +498% +471% +549% +525% +612%  +585% +684%
Patrol Visibility -41.7% -48.5% -57.67% -63.77% -64.8% -70% -68.2% -72.7% -71.43% -75.5% -74.36% -78.1%
  Radar +250% +291% +354% +414% +426% +498% +471% +549% +525% +612% +585% +684%
Racer Speed +7% +8% +13% +14% +20% +21% +23%  +24% +24% +25% +25% +26%
  Docking +200% +200% +250% +250% +300% +300% +350% +350% +500% +500% +550% +550%
  Thrust +40% +45% +50% +55% +60% +65% +70% +75% +80% +85% +90% +95%
  Turning +9% +14% +10% +16% +11% +17% ++12% +18% +13%  +19% +14% +20%
Rage Damage +8.3% +9.7% +11.8% +13.8% +14.2% +16.6% +15.7% +18.3% +17.5% +20.4% +19.5% +22.8%
  Rate of fire +17% +19% +23.6% +27.6% +28.4% +33.2% +31.4% +36.6% +35% +41% +39% +46%
Sardine Hull Space +19% +23% +27% +31% +35% +38% +41% +44% +47% +50% +53% +56%
  Weight -8% -10% -13% -15% -18% -20% -23% -25% -28% -30% -33% -35%

 


Lyceum Combined Blueprint Augmenters

Also Known as Hobers Augs, These Blueprints are available from Acropolis in Lyceum for a modest fee and a few simple items.


Type Effect Minor (t1) Basic (t6) Std (t11) Good (t14) Exc (t17) Sup (t20) Ult (t22)
Size of aug 1 2 4 6 8 10
Materials For BP -> 1 Enforcer rank 3 Paranormal Research Diploma 5 Constable Rank 1 Honorary Mention 5 Honorary Mention 1 Shard Token 1 Allied Commendation
Credit Cost For BP -> 1 Billion 2.5 Billion
Artillery Damage +10% +15% +20% +20% +25% +25% +33%
  Tracking +30% +30% +30% +30% +30% +30% +30%
  Range +20% +20% +30% +30% +40% +40% +60%
  Inertia Dampening -10% -10% -10% -12% -15% -20% -30%
Assasin Speed +2% +3% +5% +8% +9% +10% +15%
  Speed +5% +7% +9% +12% +15% +15% +25%
  Vis? -20% -20% -25% -25% -40% -35% -50%
  Critical Strength +15% +20% +30% +50% +50% +50% +50%
  Reflex? -20% -30%
Barrage Tracking -20% -20% -20% -20% -20% -20% -15%
  Rate of Fire +20% +30% +35% +40% +45% +50% +65%
  Range +20% +20% +30% +30% +40% +40% +40%
  Weapon Holding +50% +50% +50% +50% +50% +50% +75%
  Elecical Tempering -10% -10% -20% -20% -25% -25% -30%
  Critical Hit Chance +1% +2% +3% +4% +5% +6% +10%
Defender Shield +20% +40% +40% +40% +50% +50% +60%
  Turning +15% +15% +15% +20% +20% +20% +30%
  Electricity +10% +10% +15% +15% +15% +18% +25%
  Rate of Fire +10% +10% +10% +10% +15% +18% +25%
  Resistance +3% +8% +10% +10% +13% +15% +20%
  Hostility +20% +20% +20% +40% +40% +60% +80%
Frenzy Shield -10% -10% -10% -10% -10% -10% -15%
  Energy +30% +30% +30% +30% +30% +40% +50%
  Speed +5% +5% +5% +6% +8% +10% +20%
  Damage +15% +20% +25% +30% +35% +40% +50%
  Recovery -10% -10% -10% -10% -10% -10% -15%
  Rate of Fire +15% +20% +25% +30% +35% +40% +50%
  Recovery -5% -10% -15% -15% -20% -20% -25%
Harrier Speed +% +20% +25% +25% +30% +35% +45%
  Damage +% +15% +20% +20% +20% +20% +25%
  THrust +% +80% +80% +80% +80% +80% +80%
  Rate of Fire +% +15% +20% +20% +20% +20% +25%
  Range +% +25% +25% +25% +25% +25% +25%
  Reflect? +% +50% +50% +50% +50% +50% +50%
Hauling Energy +50% +50% +50% +50% +50% +50% +50%
  Turning +30% +30% +30% +30% +30% +30% +30%
  Thrust +100% +100% +100% +100% +100% +100% +100%
  Hull Space +15% +20% +25% +30% +35% +40% +50%
  Tractor Strength +10% +20% +30% +40% +50% +60% +80%
  Inertia Dampening +50% +30% +30% +30% +30% +30% +20%
Holding Electricity +10% +15% +20% +20% +20% +20% +20%
  Hull +20% +25% +30% +40% +45% +50% +60%
  Weight -5% -10% -20% -20% -25% -30% -40%
  Hostility -% -% -% -% -10% -10% -20%
Insanity Shield -10% -10% -10% -10% -10% -15% -25%
  Damage +10% +10% +10% +10% +10% +15% +25%
  Electricity +10% +10% +15% +15% +15% +20% +25%
  Weight -5% -10% -10% -10% -10% -10% -15%
  Rate of Fire +10% +20% +40% +50% +50% +55% +75%
Interceptor Energy +20% +30% +30% +30% +30% +30% +50%
  Speed +5% +10% +16% +15% +22% +25% +35%
  Turning +30% +30% +30% +30% +30% +30% +30%
  Damage +8% +14% +17% +20% +20% +20% +20%
  Thrust +100% +100% +100% +100% +100% +100% +100%
  Tracking +20% +20% +25% +30% +35% +40% +50%
Madness Shield +% +% +% +% +% -10% -20%
  Speed +10% +12% +14% +16% +18% +20% +30%
  Turning +30% +30% +30% +30% +30% +30% +30%
  Thrust +30% +30% +30% +30% +30% +30% +30%
  Vis? +100% +100% +100% +100% +100% +100% +100%
  Rate of Fire +30% +40% +40% +55% +60% +75% +100%
Maruader Speed +5% +8% +11% +13% +15% +17% +22%
  Damage +20% +23% +30% +30% +35% +40% +50%
  Thrust +50% +50% +50% +50% +50% +50% +50%
  Visibility -20% -20% -20% -20% -20% -20% -20%
  Hull +5% +5% +7% +7% +10% +10% +10%
  Resistance -10% -10% -10% -10% -10% -10% -8%
Messanger Shield +15% +20% +30% +30% +40% +40% +40%
  Energy +15% +20% +30% +30% +30% +30% +40%
  Turning +30% +30% +30% +30% +30% +30% +30%
  Turning +50% +50% +50% +50% +50% +50% +50%
  Weight -5% -10% -15% -15% -20% -20% -30%
Obliteration Damage +20% +30% +40% +40% +50% +45% +60%
  Range +15% +15% +18% +20% +20% +20% +30%
  Critical Strength +20% +30% +40% +50% +60% +65% +75%
  Resistance -10% -10% -10% -10% -10% -5% -15%
Reviving Speed +2% +5% +10% +15% +15% +15% +15%
  Recovery +10% +15% +20% +20% +20% +20% +20%
  Rate of Fire +10% +15% +15% +15% +15% +20% +40%
  Resistance --% -10% -20% -20% -20% -25% -15%
  Transferance Power +25% +25% +30% +30% +35% +35% +50%
Scoundrel Damage +10% +13% +17% +20% +23% +27% +38%
  Visibility -10% -12% -15% -17% -19% -22% -25%
  Rate of Fire +10% +13% +17% +20% +23% +27% +38%
  Range -30% -30% -30% -30% -30% -30% -30%
  Critical Hit Chance --% --% --% --% --% --% +5%
  Range +2% +4% +6% +7% +8% +9% +12%
Smuggling Shield +20% +20% +20% +20% +20% +20% +20%
  Speed +10% +19% +22% +25% +28% +--% +28%
  Turning +20% +40% +40% +40% +40% +40% +40%
  Thrust +25% +50% +50% +50% +50% +50% +50%
  Hull +10% +15% +20% +25% +25% +--% +30%
  Resistance --% --% --% --% --% --% +5%
Stimulating Shield +10% +15% +15% +15% +15% +20% +30%
  Energy +15% +20% +30% +30% +30% +30% +30%
  Shield Recovery +10% +15% +20% +30% +30% +30% +30%
  Electricity +10% +15% +15% +15% +15% +20% +30%
  Tracking +10% +10% +10% +10% +10% +10% +15%
  Range +10% +10% +10% +10% +10% +10% +15%
Vanguard Shield +10% +15% +15% +20% +20% +40% +50%
  Damage +6% +8% +12% +15% +15% +15% +20%
  Electricity +15% +15% +20% +15% +20% +30% +40%
  Thrust +10% +10% +10% +15% +20% +30% +30%
  Hostility +20% +20% +40% +40% +50% +50% +60%
  Resistance +2% +5% +8% +8% +10% +10% +15%
Warrior Shield +10% +10% +20% +20% +30% +30% +40%
  Damage +10% +10% +15% +20% +20% +25% +35%
  Electricity +5% +5% +10% +10% +15% +15% +25%
  Hostility +10% +10% +10% +20% +30% +30% +40%
  Inertia Dampening -20% -20% -20% -20% -20% -20% -20%
  Resistance --% --% --% --% --% --% +5%


Demented Augmenters

These augmenters are like Advanced Adv. Sup. augs. They have a better bonus, plus additional stat boosts.

Name Stats
All Tech = 20, Size = 10, Weight = 3,000
Demented Defensive Shield +72%, Shield Recharge +48%, Transference Power +15%
Demented Invigorating Energy +144%, Elec Recharge +48%, Transference Efficiency +20%
Demented Marksman Damage +27.8%, Tracking +45%, Radar +75%, Range +30%
Demented Monkey Speed +15%, Turning +75%, Thrust +480%, Docking Speed +150%
Demented Patrol Visibility -79%, Radar +300%, Tractor Strength +60%
Demented Racer Speed +28%, Turning +15%, Thrust +100%, Docking Speed +600%
Demented Rage Damage +27%, Rate of Fire +46%, Energy +40%
Demented Sardine Hull Space +60%, Weight -38%


Adamanturized Augmenters

These augmenters are advanced versions of the aforementioned demented augmenters. It should be noted that some of them add entirely new stats while others replace and amplify stats from their demented counterparts.

Name Stats
All Tech = 20, Size = 10, Weight = 3,000
Adamanturized Defensive Shields +72%, Shield recharge +48%, Transference Power +15%, Resistance to Damage +4%
Adamanturized Invigorating Energy +144%, Elec Recharge +48%, Transference Efficiency +20%, Electric Tempering -7%
Adamanturized Marksman Damage +30% , Tracking +45% ,Radar +75% ,Range +35%
Adamanturized Monkey Speed +20%, Turning +75%, Thrust +480%, Docking Speed +200%
Adamanturized Patrol Visibility -79.17%, Radar +300%, Tractor Strength +100%
Adamanturized Racer Speed +30%, Turning +15%, Thrust +100%, Docking Speed +600%
Adamanturized Rage Damage +27%, Rate of Fire +46%, Electric Tempering -12%
Adamanturized Sardine Hull Space +65%, Weight -38%


Base Augmenters

Augmenters for bases only.

Normal Augs

Generic augs, modified for the specifications required of outfitting a base.

Type Effect Arcadian (t0) Adonis (t9) Argonaut (t12) Ambrosia (t14) Andaman (t16) Achilles (t18)
Size of the aug 1,000 2,000 4,000 8,000 16,000 32,000
Weight of the aug 1,000 10,000 100,000 1 mil 2 mil 3 mil
Capacity Hull space +30% +85% +100% +110% +130% +140%
Damage Damage +23% +60% +80% +90% +97% +105%
Electric Energy recharge +30% +80% +100% +120% +130% +140%
Energy Energy +200% +500% +700% +875% +975% +1050%
Firing Rate of Fire +50% +150% +190% +220% +240% +265%
Radar Radar +300% +800% +1100% +1200% +1300% +1400%
Range Range +50% +160% +200% +225% +250% +275%
Recovery Shield recharge +45% +130% +160% +180% +193% +210%
Shield Shield +76% +200% +250% +300% +325% +350%


Double Base Augs

Augs built from the generic base augs, allowing for the special needs of bases to be met. These augs give boosts to two stats, depending on the pair of augs they were built from.

Type Effect Arcadian (t0) Arcadian Z (t0) Adonis (t9) Adonis Z (t9) Argonaut (t12) Argonaut Z (t12) Ambrosia (t14) Ambrosia Z (t14) Andaman (t16) Andaman Z (t16) Achilles (t18) Achilles Z (t18)
Size of the aug 2,000 20,000 4,000 40,000 8,000 80,000 16,000 160,000 32,000 320,000 64,000  640,000
Weight of the aug 200,000 2,000,000 400,000 4,000,000 800,000 8,000,000 1,600,000 16,000,000 3,200,000

32,000,000

6,400,000  64,000,000
Assault Shield Recharge +26%   +31% +70% +80% +90% +105% +100%  +115% +105% +130% +120% +140%
  Rate of Fire +30%   +36% +90% +110% +100% +125% +115%  +140% +130% +155% +140% +170%
Barricade Shield +33% +45% +110% +130% +130%  +160% +150%  +180% +165% +200% +185% +210%
  Energy Recharge +20%  +22% +50% +60% +60%  +70% +65%  +80% +75% +90% +80% +100%
Outpost Range +30% +35% +100% +120% +120%  +150% +140% +160% +150% +175% +165% +190%
  Radar +180% +225% +425% +525% +530%  +610% +570% +720% +650% +800% +710% +900%
Siege Energy +100%   +130% +300% +350% +400%  +475% +450% +550% +500% +600% +550%  +650%
  Damage +15%   +17% +40% +50% +45%  +55% +50%  +60% +55% +65% +60% +75%

Station Engineer Augmenters

Name Tech Bonuses Source Size Weight Description
Station Mechanic's Augmenter 10 Shield recharge +20%, Energy Recharge +30%, Hull Space +20%, Transference Power +20%, Transference Efficiency +20%, Electric Tempering -10% Station Mechanic's Augmenter Blueprint 5,000 500,000 Get it working
Station Technician's Augmenter 15 Shield +15%, Energy +15%, Shield recharge +25%, Energy Recharge +35%, Hull Space +30%, Transference Power +30%, Transference Efficiency +30%, Electric Tempering -15% Station Technician's Augmenter Blueprint 20,000 2,000,000 Find the problem
Station Engineer's Augmenter 20 Shield +30%, Energy +30%, Shield recharge +35%, Energy Recharge +45%, Hull Space +40%, Transference Power +40%, Transference Efficiency +40%, Electric Tempering -20% Station Engineer's Augmenter Blueprint 60,000 6,000,000 Prevent the problem

Other Base Augmenters

Name Tech Bonuses Source Size Weight Description
Minor Docking Base Augmenter 0 Docking Speed +100% AI Base, 20,000 Credits 1 100 The most useful augmenter in the universe! Keeps a slot secure.
Marksman's Nest Augmenter 5 Tracking +45%, Radar +20%, Range +100% Marksman's Nest Augmenter Blueprint ? ? ?
Hesediel's Augmenter 11 Shield Recharge +50%, Energy Recharge +10%, Hull Space +30%, Rate of Fire -10%, Transference Power +50%, Transference Efficiency +20%, Electric Tempering -10% Hesediel's Augmenter Blueprint ? ? ?

Uncommon & Rare Augmenters

AI Drops

Augmenters dropped by specific AI, but does not include specific uber drops.

Name Stats Tech Size Weight Comments Description
Angel Augmenter Shield Recharge +25%, Energy Recharge +10%, Hostility -50%, Transference Power +40%, Transference Efficiency +20% 11 4 100 Drops from Seraph Heavenly
Astralogica Augmenter Speed +20%, Visibility +100%, Hull Space +30%, Hostility -25%, Resistance to damage +10% 20 12 100 Drops from Pax Astralogica Idiot's Guide to Exploration
Dark Augmenter Shield Recharge +10%, Visibility -60%, Critical Hit Percentage +10% 10 4 100 Drops from Dark Guard From the shadows
Blue Beta Augmenter Energy +100%, Damage +10%, Visibility -50%, Radar +25% 10 1 250 Drops from Space Blue Beta Permanent Upgrade
Blue Gamma Augmenter Energy +90%, Turning +20%, Damage +20%, Thrust +20%, Vis -60%, Rate of Fire -33%, Radar +50% 15 1 250 Drops from Space Blue Gamma Permanent Upgrade
Blue Interceptor Augmenter Turning +30%, Damage+10%, Thrust +150% 0 2 250 Drops from Space Blue Alpha Interceptor Permanent Upgrade
Bouquet Augmenter Energy +90%, Speed +20%, Damage -20%, Energy Recharge +30%, Thrust +40%, Docking Speed +100%, Hostility -50% 15 7 100 Drops from Basil You really shouldn't have
Equalaugmenter Shield +11%, Energy +11%, Speed +11%, Turning +11%, Shield Recharge +11%, Energy Regen +11%, Thrust +11%, Visibility -11%, Range +11%, Electric Tempering -11%, Resistance to damage +11% 20 12 100 Drops from Equanimity Some augs are more equal than others
Flyboy Augmenter Energy +5%, Damage +10%, Shield Recharge +5% 1 1 10 Drops from Flyswatter Maggot, Flyswatter Flylet Made for combat.
Forgone Augmenter Shield +50%, Tracking +40%, Electric Tempering -15%, Critical Hit Percentage +10%, Critical Hit Strength +20% 20 12 100 Drops from Forgone Fate comes for ye
Frost Augmenter Energy +55%, Energy Recharge +20%, Visibility +15%, Weapon Hold +50% 3 1 4,000 Frost Shard drop Brrr  !
Goblin Augmenter Damage +20%, Weight +35%, Rate Of Fire -10%, Range +40%, Hostility +10% 8 3 100 Drops from Goblin Nasty
Golden Augmenter Shield +20%, Visibility +200%, Radar +20%, Electric Tempering -30%, Critical Hit Percentage +10% 6 2 100 Drops from Goldenboy Statues Shinier object
Green Augmenter Energy +50%, Damage +10%, Rate of Fire +40%, Radar +20%, Range +25% 19 12 100 Drops from Big Green It's not easy being green
Hue Augmenter Energy +25%, Energy Recharge +20%, Visibility +50%, Resistance to Damage +10% 7 3 100 Drops from Monochrome Hue All the colors of the monochromebow
Inferno Augmenter Shield -20%, Damage +20%, Shield Recharge -10%, Range +22% 5 2 10 DG drop from Inferno+ Permanent Upgrade
Parsley Augmenter Energy Recharge +25%, Critical Hit Percentage +10%, Critical Hit Strength +30% 13 6 100 DG drop from Parsley Pinch me
Pick Augmenter Damage +20%, Thrust +100%, Tracking -15%, Rate of Fire +30%, Resistance to Damage +10% 20 12 100 Drops from Icepick Pick me!
Pyrite Augmenter Visibility +100%, Electric Tempering -30%, Critical Hit Percentage +5% 3 2 100 Drops from Goldenboy Pyrite Shiny object
Rock augmenter Shield Bank +20%, Damage +10%, Weight +10%, Tracking +10%, Range +20% 9 5 100 Drops from Ragnarock Solid
Rose Augmenter Shield -20%, Damage +45%, Tracking -15%, Docking Speed -50%, Hostility +50% 18 10 100 Drops from Rosemaries Only one?
Ruby Augmenter Energy +45%, Shield Recharge +20%, Radar +100% 9 4 100 Drops from Ruby Transport Red Power!
Serenity Augmenter Shield +60%, Speed -20%, Shield Recharge +30%, Resistance to Damage +10% 12 5 100 Drops from Serenities Serenity at last!
Slumber Augmenter Shield +40%, Energy +60%, Turning -20%, Thrust -20%, Hull +20%, Critical Hit Percentage +20% 16 8 100 Drops from Slumberchrome Yawn
Tear Augmenter Energy +70%, Damage +20%, Rate Of Fire -20% 4 1 10 Drops from Tear Don't cry for me
Thorn Augmenter Turning +40%, Damage +5%, Energy Recharge +15%, Thrust +20%, Tractor Strength +20% 14 6 100 Drops From Cleft Thorn Permanent Upgrade
Tinted Augmenter Damage +2%, Visibility -70%, Radar -50% 5 2 100 Drops From Monochrome Tint Tintalicious
Volt Augmenter Energy +80%, Energy Recharge +30%, Visibility +100% 9 4 100 Drops from Voltage It just keeps going and going…
Zombie Rat Queen's Augmenter Energy +50%, Energy Recharge +30%, Visibility +50%, Range +20% 7 2 10 Drops from Zombie Rat Queen Undead Rats?!


Other Uncommon Augmenters (Tech 0-9)

Name Stats Tech Size Weight Comments Description
Banu Qo Akk'oj Tractor Strength +15%, Drone Operations +10% 8 3 250 Mira drop Permanent upgrade
Barbe Bleu’s Mods Augmenter Shield +25%, Energy Recharge +15%, Rate of Fire +15% 5 4 250 Drops From Barbe Bleu Permanent Upgrade
Cadet Augmenter Shield Recharge+ 9%, Energy Recharge +12%, Weapon Hold +20% 3 1 10 Mission reward in the Nexus Permanent Upgrade
Cadet Sniper Badge Damage+9%, Tracking +30%, Rate of Fire -10%, Range +20% 2 1 15 Mission reward in the Nexus Wear it proudly!
Calcite Augmenter Shield +20%, Energy +20%, Visibility +50%, Hull Space +20%, Resistance to Damage +10% 7 2 10 Ancient Asteroid Being drop Neurobound Remains of an Ancient Asteroid Being
Creaky’s Oil Can Speed +8%, Turning +8%, Damage +8%, Rate Of Fire +8%, Radar +8% 2 1 100 Nexus Missions Keep your ship running smoothly.
Enforcer Scout Augmenter Turning +10%, Shield Recharge +10%, Energy Recharge +11%, Thrust +10% 0 1 10 Nexus Cadet Missions Permanent Upgrade
Flylet Broodship Augmenter Shield +10%, Energy +20%, Speed +5%, Visibility +50%, Rate of Fire +10%, Range +10% 0 1 100 Diseased Flylet Broodship Drop She's big n tough, when you're in a zebucart
Glacial Augmenter Visibility +15%, Rate Of Fire +10%, Electric Tempering -20%, Resistance to damage +10% 5 1 4,000 Lady Aurora Drop Brrr  !
Infernal Augmenter Shield -30%, Shield Recharge -20%, Damage +25%, Tracking +30%, Range +30% 7 3 100 Made from BP - DG drop, requires: Initial - 3mil creds, 3k metal, 2 inferno augs. Periodic: 3mil creds, 5 immolations. Burn baby, burn!
Infernus Augmenter Energy Recharge +20%, Rate Of Fire +25%, Range +20% 7 1 7,000 Infernus drop Hot hot hot!
Ismail Augmenter Turning +20, Thrust +30%, Hull Space +20% , Docking Speed +219% 6 10 10,000 Drops from Ismail I will see you in hell!
Jujo'qii Augmenter no stats 3 2 50 Drops from Jujo'qii Permanent Upgrade
KoQuii Ukuk Akk'oj Damage +7%, Visibility -50%, Rate of Fire -10%, Range +28% 9 8 250   Permanent Upgrade
Lavrite Augmenter Energy +90%, Drone Operations +10% 6 1 6,000 Lavrite drop Hot hot hot!
Lyceum Initiate Augmenter Turning +12%, Damage +2%, Shield Recharge +10%, Energy Recharge +10%, Rate Of Fire +10% 3 1 30 Mission reward for Augmenter Tweaking mission in Nexus A symbol of knowledge!
Magmarar Augmenter Energy +55%, Speed +10%, Tracking +30%, Rate Of Fire +20% 5 1 5,000 Magmarar drop Hot hot hot!
Nexus Augmenter Hull Space +20%, Docking Speed +50% 1 1 10 Nexus drop Special Nexus Instructions.
Nexus Scion Augmenter Speed +5%, Shield Recharge +30% 3 2 20 Nexus drop Resource from the old guy himself.
Oilheart’s Augmenter Shield +27%, Energy Recharge +9% 0 1 250 Hostile Science mission reward Permanent Upgrade
Opaque Augmenter Damage +3%, Visibility -80%, Radar -75% 6 2 100 BP built from tinted augs Colors are overrated
Piman’s Augmenter Hull Space +29% 3 2 10 Piman Missions Permanent Upgrade
Prefect Augmenter Shield Recharge +10%, Energy Recharge +10%, Tracking +10%, Range +10%, Hostility -10% 5 100 100,000 Drops from Mister the Prefect, Requires Leadership 2 With Love, from Mister the Prefect.
Rattie Moe Augmenter Speed +2%, Hull Space +8%, Rate of Fire +10%, Range +10% 1 2 10 Drops from Rattie Moe Bionic augment for a bionic rat!
Rime Augmenter Energy +25%, Visibility +15%, Hull Space +20%, Drone Operations +5% 4 4,000 Lord Borean Brrr  !
Sergeant's Enforcer Augmenter Shield +30%, Shield Recharge +20%, Energy Recharge +20%, Hostility +18% 8 1 10 Mission Reward Permanent Upgrade
Slimebottle's Augmenter Turning +24%, Energy Recharge +20% 3 2 10 Slimebottle Missions Permanent Upgrade
Solo's Special Modifications Shield +15%, Speed +5%, Thrust +20%, Hull Space +15% 3 15 300 Harrison Solo Missions Modeled on the Aluminum Mallard great space capabilities!
Suqqa KoQuii Akk'oj Visibility -50%, Radar +20%, Critical Hit Percentage +15%, Critical Hit Strength +15% 7 2 250 Mira Permanent Upgrade
The Maggot Augmenter Shield +22%, Damage +10% 1 1 10 Dropped by The Maggot Made for Combat
Unger’s Energy Augmenter Energy +60%, Speed +6%, Energy Recharge +9% 3 2 10 Retired Augmenter once obtainable through mission dealing with Sporeside. Permanent Upgrade
Volcom Modifications Energy +35%, Speed +5%, Rate of Fire +10%, Critical Hit Percentage +10% 1 1 10 Volcom Pirate Missions Hit 'em hard, hit 'em fast!
Vulcanox Augmenter Energy +45%, Visibility +5%, Hull Space +15%, Resistance to damage +10% 6 1 6,000 Vulcanox drop Hot hot hot!
Wingship Defence Augmenter Shield +20%, Shield Recharge +5%, Resistance to Damage +2% 1 1 100  ? Neurobound Sleek defence
ZetaAug Speed +13%, Hull Space +10% 7 1 10 Retired Aug Permanent Upgrade
Zobitan Augmenter Shields +30%, Shield Recharge +18% 3 2 100 Dropped by Zobitan and Zobitan's Hareem Hermit life


Other Uncommon Augmenters (Tech 10-20)

Name Stats Tech Size Weight Comments Description
Albatross Augmenter Shield +60%, Energy Recharge +40%, Vis +125%, Tracking +30%, Rate of Fire +20%, Range +20% 20 20 100,000 Req Piracy 20, Drops from Captain Albatross How do you like me now, Pirate?
Aku KoQuii Augmenter Visibility -50%, Energy Recharge +35% 13 6 250 - Permanent Upgrade
Arsonist's Augmenter Speed +10%, Energy Recharge +30%, Tracking +40%, Hostility +20%, Electric Tempering -20%, Critical Hit Percentage +15% 20 10 100 Drops from The Arsonist Volitile... very volitile.
Arson Augmenter Speed +5%, Energy Recharge +30%, Tracking +20%, Rof +15%, Range +10%, Hostility +10%, Electric Tempering -10%, Critical Hit Percentage +10% 18 8 100 Drops from The Mausoleum Ubers. IK 18 required Volatile..very volatile
Astranomologica Augmenter Speed +22%, Visibility +120%, Hull Space +33%, Hostility -35%, Resistance to damage +15% 20 12 100 Astranomologica Augmenter Blueprint Enlightened light to exploration
Bellarmine Augmenter Energy +90%, Energy Recharge +30%, Thrust +100%, Range +12% 13 6 10,000 Drops From Cardinal Bellarmine and Cardinal Bellarmine from Hell I will see you in hell!
Bunny Augmenter Turning +17%, Damage +17%, Shield Recharge +17%, Thrust +17%, Resistance to damage +17% 18 6 100 Easter Bunny Drop Hop hop hop
Calypso Augmenter Turning +15%, Thrust +30%, Hull +50%, Weight -30%, Docking speed +400% 19 32 3000 AI Drop Built to the Emperor's Own Taste
Calypso+ Augmenter Turning +17%, Thrust +33%, Hull +55%, Weight -37%, Docking speed +500% 19 32 300 Calypso+ Augmenter Blueprint Built to the Emperor's+ Own Taste
Conclusion Augmenter Shield +55%, Tracking +44%, Electric Tempering -20%, Critical Hit Percentage +11%, Critical Hit Strength +22% 20 12 100 Conclusion Augmenter Blueprint The future is certain
Dark Inferno Augmenter Damage +30%, Tracking +40%, Range +30%, Resistance to damage +5% 20 3 100 Dark Doom drop Burn baby, burn!
Dark Goblin Augmenter Shield +30%, Damage +40%, Hull +10%, Range +5%, Hostility +20% 20 3 100 Dark Maelstrom drop Nasty
Gonzales Augmenter Speed +50%, Turning -33%, Thrust -33% Tracking +30%, Docking +200%, Range +20% 12 12 3000 Drops from Speedy Gonzales Speedy Gonzales own Modifications
Greener Augmenter Energy +55%, Damage +11%, Rate of Fire +44%, Radar +22%, Range +27% 20 12 100 Greener Augmenter Greenprint It's not easier being greener
Grinch's Special Augmenter Shields +50%, Energy +50%, Damage +24%, Hostility +25% 16 0 2000 Astro-Grinch Drop It's a mean one.
Hibernation Augmenter Shield +45%, Energy +65%, Turning -30%, Thrust -30%, Hull Space +25%, Critical Hit Percentage +30% 17 8 100 Hibernation Augmenter Blueprint Zzzzzzzz....
Ishi Augmenter Speed +16%, Turning +50%, Thrust +30%, Vis -50%, Tracking +20% 16 8 250 - Permanent Upgrade
KoQuii' Vazuk Augmenter Visibility -50%, Firing Rate +39% 13 6 250 - Permanent Upgrade
Mad Scientist Augmenter Shield -20%, Speed +20%, Shield Recharge -20%, Energy Recharge +37%, Docking Speed +450%, Rate of Fire +45% 20 12 3000 Drops from the Mad Scientist Mad! Mad I tell you!
Mattock Augmenter Turning +33%, Damage +22%, Thrust +55%, Tracking -10%, Rate Of Fire +33%, Resistance to damage +15% 20 12 100 Mattock Augmenter Blueprint Chipping away at the mine face
One Dozen Roses Augmenter Shield -20%, Speed +10%, Damage +45%, Tracking -15%, Docking Speed -50%, Hostility +50%, Electric Tempering -10%, Resistance to damage +5% 18 65 100 One Dozen Roses Augmenter Blueprint Beautiful and Prickly and Expensive
Two Dozen Roses Augmenter Shield -20%, Speed +15%, Damage +45%, Tracking -15%, Docking Speed -50%, Hostility +50%, Electric Tempering -15%, Resistance to damage +8% 18 120 100 Two Dozen Roses Augmenter Blueprint Beautiful and Prickly and Expensive
Navigator's Augmenter Shield +25%, Damage +15%, Shield Recharge +25%, Rate Of Fire +15%, Resistance to damage +15% 20 3 4,000 Navigator's Augmenter Blueprint A Paxian ship modification created with Eridium.
Metis Augmenter Shield +50%, Turning +10%, Damage +30%, Hull Space -5%, Rate Of Fire +10%, Radar +100% 18 10 1500 Drops from The Mausoleum. IK 18 required permanent Upgrade
Pirate's Mark Damage +12%, Hull +25%, Hostility +30% 13 7 10000 Requires Piracy 13, Tortuga mission reward Don't let merchants see this.
Poseidon, the Earthshaker Shield +65%, Damage +10%, Shield Recharge +40%, Energy Recharge +25% 20 10 5,000 Poseidon, the Earthshaker Tablet God of the Sea, Earthquakes and Horses.
Qa Augmenter Shield +40%, Damage +20%, Energy Recharge +20%, Vis -60% 20 10 250 - Permanent Upgrade
Qokuji Augmenter Shield +40%, Damage +15%, Visibility -50% 16 8 250 - Permanent Upgrade
Reaver Augmenter Speed +9%, Damage +27%, Thrust +27%, Hull Space +9%, Range +9%, Hostility +40%, Critical Hit Percentage +20%, Critical Hit Strength +27%, Resistance to Damage -7% 19 5 3000 Reward From Brigand's Stronghold mission, Neuro Bound Pirate for life
Solid Rock Augmenter Shield +25%, Damage +15%, Weight +15%, Tracking +15%, Range +22% 10 5 100 Solid Rock Augmenter Blueprint Very Solid
Vesta Augmenter Shield +30%, Energy +50%, Damage +20%, Shield Recharge +20%, Range +5% 18 8 1500 Drops from The Mausoleum. IK 18 required permanent Upgrade
Vulture Augmenter Shield +40%, Energy +20%, Speed +15%, Damage +20%, Visibility +50%, Rate Of Fire +30%, Range -5%, Hostility +20% 20 4 100 Vulture Augmenter Blueprint Prey on the weak
Wattage Augmenter Shield +20%, Energy +10%, Damage +25%, Energy Recharge +10%, Visibility +50%, Range +25%, Electric Tempering -25% 19 12 3000 Wattage Augmenter Blueprint Wattage Lightning baby
Wyrm Augmenter Energy +50%, Shield Recharge +35%, Energy Recharge +15%, Tracking +20%, Rate of Fire +20% 16 8 2,000 Mr. Wyrm drop Permanent Upgrade
Zombie Rat Broodmother Energy +50%, Energy Recharge +40%, Visibility +50%, Range +25%, Tracking +24% 20 8 250 Obtained from Zombie Rat Broodmother during the Halloween event Permanent Upgrade


Other Uncommon Augmenters (Tech 21+)

Name Stats Tech Size Weight Comments Description
Artemis Patrol Augmenter Visibility -75%, Tracking +45%, Radar +400%, Range +30% 21 20 6000 Built from a Blueprint Pervert Upgrade
Hermes Patrol Augmenter Speed +20%, Shield recharge +25%, Thrust +55%, Visibility -65%, Docking Speed + 120%, Radar +400% 21 20 6,000 Hermes Patrol Augmenter Blueprint Permanent Upgrade
Capital Defensive Augmenter Shield +50%, Speed +5%, Shield Recharge +20%, Hull Space +20%, Radar 100%, Resistance to damage +25% 21 50 2000 Red Photon Warship Prototype drop, Capital Ship only Damage control, capital style
Grand Navigator's Defensive Augmenter Speed +5%, Shield Recharge +25%, Energy Recharge +25%, Hull Space +20%, Radar 100%, Resistance to damage +30% 22 50 2,000 Subspace Missions, Capital Ship only A defensive Paxian ship modification created with Eridium.
Capital Offensive Augmenter Damage +30%, Energy Recharge +30%, Rate of Fire +35%, Range +10%, Electric Tempering -10% 21 50 2000 Red Photon Warship Prototype drop, Capital Ship only Make big guns even bigger
Grand Navigator's Offensive Augmenter Speed +10%, Damage +25%, Tracking +20%, Rate of Fire +25%, Range +20%, Weapon Hold +50%, Electric Tempering -20%, Critical Hit Percentage +10%, Critical Hit Strength +50%, Resistance +3% 22 50 2,000 Subspace Missions, Capital Ship only An offensive Paxian ship modification created with Eridium.
Cerberus Augmenter Speed -15%, Visibility +50%, Tracking+50%, Radar +200%, Range -25%, Hostility +20%, Weapon Hold+25%, Multifire+100%, 21 12 100 Random AI drop A couple of extra heads never hurt
Chronos Augmenter Energy +27%, Damage +27%, Hull Space +27%, Tractor Strength +27% 22 12 4,000 Random Drop Permanent Upgrade
Chronos+ Augmenter Energy +30%, Damage +30%, Hull Space +30%, Tractor Strength +50% 22 10 3,000 Chronos+ Augmenter Blueprint Permanent Upgrade
Cygnus Augmenter Shield +55%, Turning +20%, Damage +30%, Shield Recharge +25%, Energy Recharge +20%, Thrust -10%, Docking Speed +100%, Rate Of Fire +5%, 22 1 4,000 Blueprint We will call you Cygnus, the God of Balance you shall be
Dark Thorn Augmenter Turning +40%, Damage +10%, Energy Recharge +40%, Thrust +30%, Tractor Strength +30% 21 6 100 Dark Diablo drop Ouch
Divine Augmenter Turning +20%,Thrust +36%, Hull Space +60%, Weight -44%, Docking Speed +600% 22 1 4,000 Divine Behemoth The Ancient Emperor, reborn.
Divine Wattage Augmenter Shield +20%, Energy +20%, Damage +30%, Energy Recharge +20%, Visibility +50%, Range +35%, Electric Tempering -30% 21 12 30,000 Built from a Blueprint Divine Wattage Lightning Baby
Grand Navigator's Augmenter Shield +30%, Damage +20%, Shield Recharge +30%, Rate Of Fire +20%, Resistance to damage +20% 22 3 4,000 Built from BP A Paxian ship modification created with Eridium.
Hawk Augmenter Speed +20% Damage+15% Shield Recharge +35% Energy Recharge +15% Tracking +15% Electric Tempering -5% 21 10 100 Built from a Blueprint Prey from the skies
Invigorating Aphrodite Augmenter Energy +105%, Turning +30%, Damage +20%, Energy Recharge +35%, Thrust +30%, Docking Speed +150% 21 20 6000 Built from a Blueprint
Invigorating Dionysis Augmenter Shield +50%, Energy +100%, Turning -5%, Damage +14%, Energy Recharge +35%, Thrust -15%, Docking Speed +100% 21 21 6,000 BP Built Permanent Upgrade
Kidd's Modification Shield +15%, Turning +20%, Shield Recharge +25%, Rate Of Fire +40%, Range +20%, Resistance to damage +20% 21 21 10 Captain Kidd A little of this, a lot of that.
Markswoman Artemis Augmenter Damage +10%, Rate of Fire +10%, Tracking +100%, Range +71%, Visibility -20% 21 21 6,000 BP Built Permanent Upgrade
Nightfury's Anger Shield +70%, Energy +30%, Speed +5%, Turning -20%, Damage +40%, Thrust -10%, Visibility +100%, Hull Space -5%, Rate of Fire +50%, Range +20%, Electric tempering +12% 21 6 100 Drops From The Red Night Fury, who roams perilous space. Through the eyes of the beast
Nightfury's Patience Speed -5%, Damage +10%, Shield recharge +50%, Electrical recharge +10%, Thrust +20%, Visibility +100%, Hull space -5%, Rate of Fire +40%, Range +20%, Tractor Strength +40% 21 12 10000 Drops From The Red Night Fury, who roams perilous space. Through the eyes of the beast
Ohm Augmenter Energy +30%, Energy Recharge +30%, Visibility +200%, Range -10%, Weapon Hold +25%, Electric Tempering -35%, Resistance to Damage +25%, Inertial Dampening -40% 22 1 100 Built from a Blueprint Put up resistance, stop the charging
Qa'ik Banu Akk'oj +58% Shield, +16% Energy Recharge, +7% Hull Space, +14% Drone Operations, -3% Defensive Drone Operations, +6% Everlasting Drone Operations, +19% Resistance to Damage 22 10 10,000 UrQa'qa Qu'ishi drop Akk'oj Banu
Qa'ik Urk'qii Akk'oj +29% Damage, +29% Shield Recharge, +9% Crit. Hit Chance, +29% Resistance to Damage 22 10 10,000 UrQa'qa Qu'ishi drop Akk'oj Urk'qii
Qa'ik Vazuk Akk'oj +83% Shield, +26% Damage, 85% Rate of Fire, +5% Electric Tempering, -8% Critical Hit Percentage, -27% Inertial Dampening 22 10 10,000 UrQa'qa Qu'ishi drop Akk'oj Vazuk
Racing Hermes Augmenter Shield Recharge +25%, Speed +30%, Turning +19%, Thrust +130%, Docking Speed +600%, Visibility -55% 21 20 6,000 Built from a Blueprint Permanent Upgrade
Raging Aphrodite Augmenter Damage +40%, Docking Speed +150%, Rate of Fire +41%, Thrust 30%, Turning +30% 21 20 6,000 Built from a Blueprint Permanent Upgrade
Raging Dionysis Augmenter Shield +50%, Turning -5%, Damage +35%, Rate of Fire +40%, Thrust -15%, Docking Speed +100% 21 20 6,000 Built from a Blueprint Permanent Upgrade
Rhea Augmenter Shield +32%, Speed +32%, Turning +32%, Radar +32%, Electric Tempering -35% 22 12 4,000 Random Drop Permanent Upgrade
Tarkin's Augmenter Shield +50%, Energy +20%, Turning +20%, Damage -10%, Energy Recharge +20%, Thrust +20%, Visibility +50%, Rate of Fire +10%, Range +20%, Hostility +80%, Electric Tempering -10%, Critical Hit Percentage +5%, Resistance to Damage +22%. 21 6 2000 Built from a Blueprint Only through the projection of power do we bring order.


Ship Mastery Augs

These augs give the given precentage bonus to the following stats: Shield, Energy, Speed, Turning, Damage, Shield Recharge, Energy Recharge, Thrust, negative Visibility, Hull Space, Tracking, Docking Speed, Rate Of Fire, Radar, Tractor Strength, Range, Transference Power, Transference Efficiency, Weapon Hold, negative Electric Tempering, Drone Operations, Critical Hit Percentage, Critical Hit Strength, and Resistance to damage.

They are the same tech as their given number, they all have the description "Make everything run a little smoother", and are dungeon drops.

Due to rounding in the SS engine, the stats displayed ingame are not 100% accurate. The first ship mastery augmenter (0) has a stat of +2%, and each aug after that gains .30% in stats per tech level.

Name Stats Size Weight Comments
Ship Mastery Augmenter 0 +2.0% 1 10,000 Reward for Gone Gold mission chain in Sol.
Ship Mastery Augmenter 1 +2.3% 1 12,000
Ship Mastery Augmenter 2 +2.6% 1 14,000
Ship Mastery Augmenter 3 +2.9% 1 16,000
Ship Mastery Augmenter 4 +3.2% 2 18,000
Ship Mastery Augmenter 5 +3.5% 2 20,000
Ship Mastery Augmenter 6 +3.8% 2 22,000
Ship Mastery Augmenter 7 +4.1% 3 24000
Ship Mastery Augmenter 8 +4.4% 3 26000
Ship Mastery Augmenter 9 +4.7% 3 28,000
Ship Mastery Augmenter 10 +5.0% 3 30,000
Ship Mastery Augmenter 11 +5.3% 3 32,000
Ship Mastery Augmenter 12 +5.6% 4 34,000
Ship Mastery Augmenter 13 +5.9% 4 36,000
Ship Mastery Augmenter 14 +6.2% 4 38,000
Ship Mastery Augmenter 15 +6.5% 4 40,000
Ship Mastery Augmenter 16 +6.8% 5 42,000
Ship Mastery Augmenter 17 +7.1% 5 44,000
Ship Mastery Augmenter 18 +7.4% 5 46,000
Ship Mastery Augmenter 19 +7.7% 5 48,000
Ship Mastery Augmenter 20 +8.0% 6 50,000
Ship Mastery Augmenter 21 +8.3% 6 52,000
Ship Mastery Augmenter 22 +8.6% 6 54,000

God Augs

Name Stats Tech Size Weight Comments Description
Aphrodite Damage +15%, Turning +25%, Thrust +25% Docking +100% 5 2 10 Random Drop Permanent Upgrade
Aphrodite+ Damage +20%, Turning +30%, Thrust +30% Docking +150% 5 2   BP built from Aphrodite augs  
Apollo Turning +20%, Shield Recharge +15%, Energy Recharge +10% 0 1 1 Random Drop Permanent Upgrade
Apollo+ (fixed) Turning +22%, Shield Recharge +17%, Energy Recharge +12% 0 1 1 BP built from Apollo augs Permanent Upgrade
Ares (Nov.2007) Turning +15%, Rate of Fire +30%, Energy Recharge +25%, Shield Recharge +20% 16 8 2000 Random Drop Permanent Upgrade
Ares+ Turning +15%, Rate of Fire +60%, Energy Recharge +25%, Shield Recharge +20% 16 7 1800    
Artemis Visibilty -20%, Tracking +40%, Range +25% 5 2 10 Random Drop Permanent Upgrade
Artemis+ Visibilty -20%, Tracking +45%, Range +30% 5 2   BP built from Artermis augs  
Athena (Nov.2007) Shield +50%, Damage +24%, Radar +200% 16 8 2000 Random Drop Permanent Upgrade
Athena+ Shield +50%, Damage +36%, Radar +200% 16 7 1800   Permanent Upgrade
Dionysis (fixed) Shield +50%, Turning -5%, Damage +15%, Thrust -15%, Docking +100% 10 4 100 Random Drop Permanent Upgrade
Dionysis+ Shield +55, Turning -5%, Damage +17%, Thrust -15%,Docking +121% 10 4   BP built from Dionysis augs  
Hephaestus (Nov.2007) Hull Space +50%, Damage +10%, Rate of Fire -20%, Energy +80%, Speed -15%, Tracking +30% 13 8 1,000 Random Drop Permanent Upgrade
Heph+ (Nov.2007) Hull Space +55%, Damage +15%, Rate of Fire -20%, Energy +80%, Speed -15%, Tracking +40% 13 8      
Hera (Nov.2007) Energy +50%, Speed +30%, Turning +30%, Thrust +50%, Hull Space +10%, Tracking +45%, Radar -25% 19 10 3000    
Hera+ (Nov.2007) Energy +60%, Speed +40%, Turning +33%, Thrust +55%, Hull Space +15%, Tracking +50%, Radar -22% 19 9 2700   Permanent Upgrade
Hermes (Nov.2007) Speed +15%, Thrust +50%, Visibility -50%, Docking +100%, Shield Recharge +20% 10 4 100 Random Drop Permanent Upgrade
Hermes+ (fixed) Speed +20%, Thrust +55%, Visibility -55%, Docking +120%, Shield Recharge +25% 10 4   BP built from Hermes augs  
Hestia (Nov.2007) Shield +40%, Energy +70%, Visibility +50% 0 1 1 Random Drop Permanent Upgrade
Hestia+ (fixed) Shield +50%, Energy +80%, Visibility +40% 0 1   BP built from Hestia augs  
Poseidon (Nov.2007) Shield +50%, Damage +14%, Shield Recharge +35%, Range -25% 13 6 1,000 Random Drop Permanent Upgrade
Poseidon+ (Nov.2007) Shield +55%, Damage +15%, Shield Recharge +50%, Range -25%, 13 6  ? BP built from Poseidon augs  
Zeus (Nov.2007) Damage +30%, Energy Recharge +36%, Range +5% 19 10      
Zeus+ (Nov.2007) Damage +35%, Energy Recharge +40%, Range +20% 19 9   BP built from Zeus augs  
Zeus- Damage +30%, Energy Recharge +30%, Range +5%, Electric Tempering -5% 18 6 2,500 Zeus- Blueprint, requires IK 18  


New God Augs

See Also: Acropolis Missions


Name Stats Tech Size Weight Comments Description
Demeter Damage +5%, Shield Recharge +15%, Range +10% 0 1 1 Mission Reward in The Acropolis Permanent Upgrade
Persephone Energy +5%, Speed +5%, Turning +20%, Thrust +150%, Hull Space +5%, Rate of Fire +5%, Radar +5% Critical Hit Percentage +9% 5 2 9 Mission Reward in The Acropolis  
Hebe Energy +100%, Speed +10%, Turning +10%, Shield Recharge +10%, Thrust +10%, Rate of Fire +25% 10 4 90 Mission Reward in The Acropolis  
Helios Damage +15%, Energy Recharge +35%, Rate of Fire -5%, Weapon Hold +20% 13 6 1,000 Mission Reward in The Acropolis  
Heracles Damage +25%, Rate of Fire +25%, Range +12%, Hostility +20% 16 8 2,000 Mission Reward in The Acropolis  
Hades Shield -10%, Damage +10%, Shield Recharge +30%, Visibility -60%, Tractor Strength +10%, Critical Hit Percentage +5%, Critical Hit Strength +10% 19 10 3,000 Mission Reward in The Acropolis  


Combined Augs

See Also: Combined augmenter missions


Name Stats Tech Size Weight Comments Description
Minor Shield +15%, Energy +25%, Thrust +25%, Visibility -20%, Hull +5%, Rate of Fire +10% 0 1 1   Permanent Upgrade
Basic Shield +10%, Energy +13%, Turning +10%, Damage +5%, Thrust +25%, Tracking +15%, Docking +100%, Rate of Fire +10%, Range +20% 5 2 10    
Standard Shield +40%, Energy +10%, Speed +6%, Turning -5%, Damage +10%, Thrust +20%, Vis -20%, Docking +100%, Rate of Fire +10% 10 4      
Good Shield +45%, Energy +30%, Speed -8%, Damage +20%, Shield Recharge +20%, Hull Space +10%, Rate of Fire +10%, Range -15% 13 8      
Excellent Shield +25%, Energy +15%, Turning +7%, Damage +10%, Shield Recharge +18%, Energy Recharge +18%, Docking +20%, Rate of Fire +18%, Radar +25% 16 8      
Superior Shield +25%, Energy +22%, Speed +10%, Turning +12%, Damage +15%, Energy Recharge +18%, Thrust +25%, Capacity +10%, Tracking +18%, Radar -25%, Range: +5% 19 10 3,000    


  • Spacey variant of Combined Augmenters have the same stats in everything except with an extra +5% in Capacity and are Neurobound.
  • Speedy variant of Combined Augmenters have the same stats in everything except with an extra +5% in Speed and are Neurobound.

Skill-Specific Augs

Tech 5 Proficiency Augs

These augmenters take level 1 in their respective class skill.


Name Stats Tech Size Weight Comments Description
Berserker Shield +10%, Energy +15%, Weapon Hold +50%, Multifire +75% 5 1 50 Permanent Upgrade for the Berserker only.
Engineer Energy +50%, Energy Recharge +15%, Tractor Strength +10% 5 1 50 Permanent Upgrade for the Engineer only.
Defensive Ops Shield +15%, Shield Recharge +10%, Visibility +50%, Defensive Drone Operations +10% 5 1 50 Keep 'em alive longer!
Everlasting Ops Shield Recharge +10%, Energy Recharge +10%, Visibility +100%, Everlasting Drone Operations +10% 5 1 50 Make em' last forever! Or at least for a little while longer!
General Ops Shield +5%, Energy +5%, Speed +5%, Hull Space +10%, Drone Operations +5% 5 1 50 A little bit of everything!
Gunner Damage +10%, Range +10%, Weapon Hold +15% 5 1 50 Permanent Upgrade for the Gunner only.
Offensive Ops Energy +10%, Energy Recharge +10%, Visibility +100%, Offensive Drone Operations +10% 5 1 50 Make em' hit harder!
Seer Visibility -40%, Radar +50%, Critical Hit Percentage +10% 5 1 50 Permanent Upgrade for the Seer only.
Shield Monkey Shield +25%, Shield Recharge +10%, Transference Power +10% 5 1 50 Permanent Upgrade for the Shield Monkey only.
Sniper Damage +10%, Visibility -15%, Range +10% 5 1 50 Permanent Upgrade for the Sniper only.
Speed Demon Energy +15%, Speed +5%, Damage +10%, Energy Recharge +5% 5 1 50 Permanent Upgrade for the Speed Demon only.


Tech 10 Aptitude Augs

These augmenters take level 5 in their respective class skill.


Name Stats Tech Size Weight Comments Description
Berserker Shield +15%, Energy +25%, Weapon Hold +40%, Multifire +50% 10 4 100   Permanent Upgrade for the Berserker only.
Defensive Ops Shield +20%, Energy +5%, Shield Recharge +15%, Visibility +50%, Transference Power +15%, Transference Efficiency +25%, Defensive Drone Operations +15% 10 4 100 see Weighted Combat Bonus. Requires 5 in Drone Mastery. Keep 'em alive longer!
Engineer Energy +70%, Energy Recharge +25%, Tractor Strength + 10%, Transference Efficiency +10% 10 4 100   Permanent Upgrade for the Engineer only.
Everlasting Ops Shield Recharge +20%, Energy Recharge +20%, Visibility +100%, Transference Power +20%, Transference Efficiency +20%, Everlasting Drone Ops +10% 10 4 100 see Weighted Combat Bonus. Requires 5 in Drone Mastery. Make 'em last forever! Or at least for a little while longer!
Fleet Commander Shield +30%, Energy +50%, Speed +5%, Shield Recharge +10%, Visibility +20%, Hull Space +10%, RoF +10% 10 4 100   Permanent Upgrade for the Fleet Commander only.
General Ops Shield +10%, Energy +10%, Speed +5%, Visibility +50%, Hull Space +10%, Transference Power +20%, Transference Efficiency +20%, Drone Operations +5% 10 4 100 see Weighted Combat Bonus. Requires 5 in Drone Mastery. A little bit of everything!
Gunner Damage +11%, Hull Space +10%, Range +10%, Weapon Hold +20%, Electric Tempering -3% 10 4 100   Permanent Upgrade for the Gunner only.
Offensive Ops Shield +5%, Energy +20%, Energy Recharge +15%, Visibility +100%,Transference Power+25%, Transference Efficiency +15%, Offensive Drone Operations +10% 10 4 100 see Weighted Combat Bonus. Requires 5 in Drone Mastery. Make 'em hit harder!
Seer Damage +5%, Visibility -45%, Radar +70%, Critical Hit Percentage +10% 10 4 100   Permanent Upgrade for the Seer only.
Shield Monkey Shield +40%, Damage +7%, Shield Recharge +10%, Hull Space +10%, Transference Power +15% 10 4 100   Permanent Upgrade for the Shield Monkey only.
Sniper Damage +10%, Visibility -15%, Tracking +10%, Range +20% 10 4 100   Permanent Upgrade for the Sniper only.
Speed Demon Energy +20%, Speed +5%, Damage +10%, Energy Recharge +5%, Tracking +10%, RoF +10% 10 4 100   Permanent Upgrade for the Speed Demon only.


Tech 15 Prowess Augs

These augmenters take level 15 in their respective class skills.


Name Stats Tech Size Weight Comments Description
Berserker Shield +40%, Energy +40%, Hostility +25%, Weapon Hold +35%, Electric Tempering -10%, Multifiring +30% 15 6 2,000   Permanent Upgrade for the Berserker only.
Defensive Ops Prowess Augmenter Energy +10%, Shield +40%, Shield Recharge +20%, Visibility +50%, Transference Power +20%, Transference Efficiency + 30%, Defensive Drone Operations +23% 15 6 2,000 see Weighted Combat Bonus. Requires 15 in Drone Mastery. Keep 'em alive longer!
Engineer Shield +5%, Energy +100%, Energy Recharge +35%, Tractor Strength +15%, Trans Effecienty +13% 15 6 2,000   Permanent Upgrade for the Engineer only.
Everlasting Ops Prowess Augmenter Shield +15%, Energy +15%, Shield Recharge +25%, Energy Recharge +25%, Visibility +100%, Transference Power +30%, Transference Efficiency +30%, Everlasting Drone Operations +15% 15 6 2,000 see Weighted Combat Bonus. Requires 15 in Drone Mastery. Make 'em last forever! Or at least for a little while longer!
Fleet Commander Shield +40%, Energy +60%, Speed +7%, Shield Recharge +10%, Visibility +20%, Hull Space +15%, Rate of Fire +15% 15 6 2,000   Permanent Upgrade for the Fleet Commander only.
General Ops Prowess Augmenter Shield +20%, Energy +20%, Speed +5%, Hull +15%, Visibility +50%, Transference Power +25%, Transference Efficiency +25%, Drone Operations +7.5% 15 6 2,000 see Weighted Combat Bonus. Requires 15 in Drone Mastery. A little bit of everything!
Gunner Damage +18%, Hull Space +10%, Range +20%, Weapon Hold +15%, Electric Tempering -10% 15 6 2,000   Permanent Upgrade for the Gunner only.
Offensive Ops Prowess Augmenter Shield +10%, Energy +40%, Energy Recharge +20%, Visibility +100%, Transference Power +30%, Transference Efficiency +20%, Offensive Drone Operations +15% 15 6 2,000 see Weighted Combat Bonus. Requires 15 in Drone Mastery. Make 'em hit harder!
Seer Damage +10%, Visibility -65%, Radar +70%, Critical Hit Percentage +10%, Critical Hit Strength +10% 15 6 2,000   Permanent Upgrade for the Seer only.
Shield Monkey Shield +55%, Damage +7%, Shield Recharge +15%, Hull Space +10%, Hostility -10%, Transference Power +20%, Transference Efficiency +10% 15 6 2,000   Permanent Upgrade for the Shield Monkey only.
Sniper Damage +20%, Visibility -20%, Tracking +10%, Range +20% 15 6 2,000   Permanent Upgrade for the Sniper only.
Speed Demon Shield +5%, Energy +30%, Speed +5%, Damage +15%, Energy Recharge +10%, Hull Space +5%, Tracking +10%, Rate of Fire +10% 15 6 2,000   Permanent Upgrade for the Speed Demon only.


Tech 20 Mastery Augs

These augmenters take level 20 in their respective class skills.


Name Stats Tech Size Weight Comments Description
Berserker Shield +60%, Energy +70%, Hostility +38%, Weapon Hold +30%, Electric Tempering -25% 20 12 10,000   Permanent Upgrade for the Berserker only.
Defensive Ops Mastery Augmenter Shield +60%, Energy +15%, Shield Recharge +25%, Visibility +50%, Transference Power +25%, Transference Efficiency +35%, Defensive Drone Operations +30% 20 12 10,000 see Weighted Combat Bonus. Requires 20 in Drone Mastery. Keep 'em alive longer!
Engineer Shield +20%, Energy +100%, Energy Recharge +45%, Tractor Strength + 10%, Transference Efficiency +20% 20 12 10,000   Permanent Upgrade for the Engineer only.
Everlasting Ops Mastery Augmenter Shield +30%, Energy +30%, Shield Recharge +35%, Energy Recharge +35%, Visibility +100%, Transference Power +40%, Transference Efficiency +40%, Everlasting Drone Operations +20% 20 12 10,000 see Weighted Combat Bonus. Requires 20 in Drone Mastery. Make 'em last forever! Or at least for a little while longer!
Fleet Commander Shield +50%, Energy +70%, Speed +10%, Shield Recharge +10%, Visibility +20%, Hull Space +15%, RoF +25% 20 12 10,000   Permanent Upgrade for the Fleet Commander only.
General Ops Mastery Hull +20%, Energy +30%, Speed +5%, Shield +30%, Visibility +50%, Drone Ops +10%, Transference Power +30%, Transference Efficiency +30% 20 12 10,000 see Weighted Combat Bonus. Requires 20 in Drone Mastery. A little bit of everything!
Gunner Speed +15%, Damage +22%, Hull Space +10%, Rate of Fire +20%, Range +30%, Weapon Hold +10%, Electric Tempering -18% 20 12 10,000   Permanent Upgrade for the Gunner only.
Offensive Ops Mastery Augmenter Shield +15%, Energy +60%, Energy Recharge +25%, Visibility +100%, Transference Power +35%, Transference Efficiency +25%, Offensive Drone Operations +20% 20 12 10,000 see Weighted Combat Bonus. Requires 20 in Drone Mastery. Make 'em hit harder!
Seer Damage +15%, Visibility -80% , Radar +70%, Range +5%, Crit Hit Percent +10%, Crit Hit strength +25% 20 12 10,000   Permanent Upgrade for the Seer only.
Shield Monkey Shield +70%, Damage +7%, Shield Recharge +20%, Hull Space +10%, Tracking +5%, Range +10%,Hostility -15%, Transference Power +25%, Transference Efficiency +15% 20 12 10,000   Permanent Upgrade for the Shield Monkey only.
Sniper Damage +30%, Visibility -30%, Tracking +10%, Range +20% 20 12 10,000   Permanent Upgrade for the Sniper only.
Speed Demon Shield +20%, Speed +5%, Damage +20%, Hull Space +15%, Tracking +15%, Electric Tempering -15% 20 12 10,000   Permanent Upgrade for the Speed Demon only.


Built-In Augmenters

Name Stats Tech Size Weight Comments Description
Constable Tracking +15%, Radar +210%, Tractor Strength +50%, Range +10%, Hostility +15% 10 1   Built into Constable ; outdated, the aug is no longer on the ship, instead, the stats are inbuilt into the ship  
Blockade Runner Augmenter Shield +25%, Vis -40%,Turning +10%, Thrust +50% 4 2 250 Built into Bule Stealth Trader; outdated, the aug is no longer on the ship, instead, the stats are inbuilt into the ship "Permanent Upgrade"
Terror Aug Shield +30%, Energy +67%, Turning +15%, Speed +10%, Damage +15%, Elec +10%, Thrust +30%, Vis -50%, Tracking +10%, Radar -30% 19 8   Built into Bule Super Sidhe; outdated, the aug is no longer on the ship, instead, the stats are inbuilt into the ship  


Platform Augmenters (for Drones)

Name Stats Tech Size Weight Comments Description
Platform Augmentation Alpha Range +40%, Speed -95%, Hull -95% 1 100   BP built Light Fighter only.
Platform Augmentation Beta Range +60%, Damage +30%, Speed -95%, Hull -95% 5 500     Light Fighter only.
Platform Augmentation Gamma Range +100%, Damage +50%, Shield +110%, Speed -95%, Hull -95% 10 1,000 1,000,000 BP built, Requires
Drone Mastery 10
Light Fighter only.


The Serengeti Augmenters

Aspect Augmenters

Name Stats Tech Size Weight Comments Description
Aspect of the Bear Shield +22%, Damage +10%, Energy Recharge +22%, Resistance to damage +10% 12 1 4,000 Capital Ship only Don't mess with bear.
Aspect of the Elephant Shield +25%, Damage +10%, Energy Recharge +20%, Rate of Fire +10%, Transference Efficiency +15%, Defensive Drone Operations +15% 12 1 4,000 Freighter only Trample them.
Aspect of the Leopard Shield +20%, Speed +5%, Damage +10%, Energy Recharge +20%, Rate of Fire +30%, Hostility -20% 12 1 4,000 Light Fighter only Spotted stealthy.
Aspect of the Monkey Shield +20%, Damage +20%, Energy Recharge +20%, Rate of Fire +10%, Electric Tempering -5% 12 1 4,000 Heavy Fighter only Grab them bananas.
Aspect of the Tiger Shield +20%, Damage +15%, Energy Recharge +20%, Rate of Fire +10%, Electric Tempering -3%, Resistance to damage +3% 12 1 4,000 No restrictions It's grrrrrrrrreat!
Aspect of the Jungle Shield +38%, Shield Recharge +20%, Hull Space +15%, Resistance to damage +10% 14 1 4,000 No restrictions By our powers combined
Aspect of the Lion Damage +39% 20 24 15,000 No restrictions Take on the aspect of the beast!
Aspect of the Panther Rate of Fire +100% 20 4 2,500 Light Fighter only Take on the aspect of the beast!
Aspect of the Rhino Shields +117% 20 48 30,000 Freighter only Take on the aspect of the beast!
Aspect of the Zebra Energy Recharge +70% 20 12 10,000 Heavy Fighter only Take on the aspect of the beast!
The Emperor's Augmenter Shield +30%, Energy +20%, Damage +14%, Energy Recharge +15%, Rate of Fire +30%, Range +25%, Electric Tempering -15%, Critical Hit Percentage +5%, Resistance to damage +2% 20 10 5,000 No restrictions From the Emperor, himself


Combined Aspects

Name Stats Tech Size Weight Comments Description
Combined Aspect of the Lion Shield +44%, Damage +25%, Energy Recharge +22%, Rate of Fire +33%, Electric Tempering -3%, Resistance to Damage +4% 20 24 15,000 No hull restrictions
BP
Take on the aspect of the beast!
Combined Aspect of the Panther Shield +44%, Damage +15%, Energy Recharge +22%, Rate of Fire +55%, Speed +6%, Hostility -20% 20 4 2,500 Light Fighter only
BP
Take on the aspect of the beast!
Combined Aspect of the Zebra Shield +44%, Damage +15%, Energy Recharge +36%, Rate of Fire +33%, Electric Tempering -5%, Hostility +20% 20 12 10,000 Heavy Fighter only
BP
Take on the aspect of the beast!
Combined Aspect of the Rhino Shield +71%, Damage +15%, Energy Recharge +22%, Rate of Fire +33%, Transference Power +16%, Transference Efficiency +15% 20 48 30,000 Freighter only
BP
Take on the aspect of the beast!


Spirit Augmenters

Zaphragi-based augmenters specially made for stations only.

Name Stats Tech Size Weight Source Description
Spirit of the Bear Damage +20%, Shield Recharge +35%, Energy Recharge +35%, Rate of Fire +85% 12 6,000 1,200,000 Base, Spirit of the Bear Blueprint Won't back down
Spirit of the Elephant Shield +200%, Shield Recharge +25%, Transference Power +40%, Transference Efficiency +20% 12 6,000 1,200,000 Base, Spirit of the Elephant Blueprint Long memory
Spirit of the Leopard Damage +25%, Rate of Fire +150%, Critical Hit Percentage +2% 12 6,000 1,200,000 Base, Spirit of the Leopard Blueprint Quick to strike
Spirit of the Monkey Energy +100%, Energy Recharge +40%, Radar +300%, Range +50%, Electric Tempering -15% 12 6,000 1,200,000 Base, Spirit of the Monkey Blueprint Trouble maker
Spirit of the Tiger Shield +50%, Damage +50%, Resistance +10% 12 6,000 1,200,000 Base, Spirit of the Tiger Blueprint One strike and its over
Spirit of the Lion Damage +90%, Shield +90%, Resistance to Damage +10% 20 26,000 2,000,000 Base, Spirit of the Lion Blueprint Majestic
Spirit of the Panther Damage +35%, Rate of Fire +225%, Critical Hit Percentage +2% 20 26,000 2,000,000 Base, Spirit of the Panther Blueprint On the hunt
Spirit of the Rhino Shield +300%, Shield Recharge +60%, Transference Power +40%, Transference Efficiency +40% 20 26,000 2,000,000 Base, Spirit of the Rhino Blueprint Slow to anger, Slow to forget
Spirit of the Zebra Energy +300%, Energy Recharge +100%, Radar +400%, Range +100%, Electric Tempering -20% 20 26,000 2,000,000 Base, Spirit of the Zebra Blueprint Always Alert

The Art of ___ Augmenters

Name Stats Tech Size Weight Comments Description
The Art of Commanding Augmenter Shield +40%, Energy +50%, Shield Recharge +20%, Visibility +10%, Hull Space +15%, Radar +30%, Resistance to damage +15% 20 10 10,000 Requires Fleet Commander Class 20
BP
Effective commanding
The Art of Destruction Augmenter Shield +50%, Energy +60%, Hostility +40%, Weapon Hold +30%, Electric Tempering -25%, Damage +10%, Rate of Fire +5% 20 10 10,000 Requires Berserker Class 20
BP
Effective destruction
The Art of Engineering Augmenter Shield +15%, Energy +90%, Energy Recharge +50%, Tractor Strength +20%, Transference Power +20%, Transference Efficiency 20%, Everlasting Drone Ops +10% 20 10 10,000 Requires Engineer Class 20
BP
Effective engineering
The Art of Fast Killing Augmenter Shield +40%, Energy -10%, Speed +20%, Damage +10%, Energy Recharge +30%, Visibility +40%, Rate of Fire +10%, Range +15%, Critical Hit Percentage +10% 20 10 10,000 Requires Speed Demon Class 20
BP
Effective fast kills
The Art of Gunnery Augmenter Speed +7%, Damage +30%, Shield Recharge +5%, Energy Recharge +10%, Hull Space +13%, Range +35%, Electric Tempering -18% 20 10 10,000 Requires Gunner Class 20
BP
Effective gunnery
The Art of Healing Augmenter Shield +40%, Damage +10%, Shield Recharge +30%, Energy Recharge +20%, Rate of Fire +5%, Transference Power +25%, Transference Efficiency +20% 20 10 10,000 Requires Shield Monkey Class 20
BP
Effective healing
The Art of Sharpshooting Augmenter Range +30%, Shields +10%, Rate of Fire +10%, Visibility -50%, Damage +30%, Radar +20% 20 10 10,000 Requires Sniper Class 20
BP
Effective sharpshooting
The Art of Stealth Augmenter Damage +25%, Visibility -70%, Radar +50%, Critical Hit Percentage +20%, Critical Hit Strength +30% 20 10 10,000 Requires Seer Class 20
BP
Effective stealth


Ultimate Art of ___ Augmenters

Name Stats Tech Size Weight Comments Description
Ultimate Art of Commanding Augmenter Shield +50%, Shield Recharge +25%, Energy Recharge +22%, Hull Space +25%, Resistance +15% 22 10 10,000 Requires Fleet Commander 22
Blueprint
Ultimate commanding
Ultimate Art of Destruction Augmenter Shield +70%, Energy +80%, Damage +15%, Rate Of Fire +25%, Hostility +50%, Weapon Hold +40%, Electric Tempering -20%, Resistance +5% 22 10 10,000 Requires Berserker 22
Blueprint
Ultimate destruction
Ultimate Art of Healing Augmenter Shield +35%, Shield Recharge +30%, Energy Recharge +20%, Rate Of Fire +35%, Range +20%, Transference Power +35%, Resistance to damage +12% 22 10 10,000 Requires Shield Monkey 22
Blueprint
Ultimate healing
Ultimate Art of Engineering Augmenter Shield +50%, Energy Recharge +40%, Hull Space +10%, Drone Operations +10%, Resistance to damage +8% 22 10 10,000 Requires Engineer 22
Blueprint
Ultimate engineering
Ultimate Art of Sharpshooting Augmenter Damage +50%, Visibility -50%, Radar +80%, Range +45% 22 10 10,000 Requires Sniper 22
Blueprint
Ultimate sharpshooting
Ultimate Art of Stealth Augmenter Damage +30%, Visibility -80%, Radar +100%, Critical Hit Percentage +25%, Critical Hit Strength +35% 22 10 10,000 Requires Seer Class 22
Blueprint
Ultimate stealth

Olympus Augmenters

These augmenters are obtained within Olympus.

General Augmenters

Name Stats Tech Size Weight Comments Description
Ares' Rage Augmenter Damage +60% 21 20 10,000 Pretender Ares drop We have become Shiva, destroyer of worlds
Cunning of Hermes Augmenter Speed +10%, Damage +30%, Visibility -50%, Radar +100%, Critical Hit Percentage -10%, Critical Hit Strength +75% 21 30 10,000 Pretender Hermes drop Strike from the shadows
Cunning of Hermes+ Augmenter Speed +12%, Damage +35%, Visibility -50%, Radar +100%, Critical Hit Percentage -8%, Critical Hit Strength +80% 21 25 9,000 BP Built Strike from the shadows
Cyclops Augmenter Energy +20%, Speed -10%, Damage +20%, Hull Space +30%, Tracking -10%, Resistance to Damage +25% 21 20 10,000 Cyclop Drop one eyed beast
Deimos Augmenter Rate of Fire -20%, Damage +40, Range +20%, Visibility -80% 21 20 10,000 Deimos drop Bask in the moonlight of Deimos
Hephaestus' Skin Augmenter Hull Space +12%, Resistance to damage +35% 21 20 10,000 Pretender Hephaestus Drop Even sticks and stones will not hurt me
Hermes Swiftness Augmenter Speed +75%, Visibility -10% 21 20 10,000 Pretender Hermes Drop Can't keep up!
Jovian Augmenter Shield +25%, Energy +25%, Shield Recharge +25%, Visibility -50%, Resistance to damage +25% 21 20 1000 Europa drop The Jovian moons are the mightiest
Molten Fires of Hephaestus Augmenter Shield +15%, Energy +100%, Speed -15%, Turning -10%, Damage +20%, Shield Recharge +15%, Visibility +75%, Hull Space +33%, Rate Of Fire -20%, Hostility +50%, Resistance to Damage +15% 21 30 10000 Pretender Hephaestus drop Forge your ship into the ultimate weapon
Molten Fires of Hephaestus+ Augmenter Shield +17%, Energy +100%, Speed -15%, Turning -10%, Damage +20%, Shield Recharge +17%, Visibility +75%, Hull Space +40%, Rate Of Fire -20%, Hostility +50%, Resistance to Damage +17% 21 30 9,000 Blueprint Forge your ship into the ultimate weapon
Phobos Augmenter Shield +50%, Damage +40%, Visibility -80%, Range -20%, Rate of Fire -20% 21 20 10,000 Phobos drop Bask in the moonlight of Phobos
Poseidon's Reserve Augmenter Shields +100%, Energy +300% 21 20 10,000 Pretender Poseidon drop Wash of endless bounty
Poseidon's Tsunami Augmenter Shield +50%, Speed -20%, Turning -25%, Damage +40%, Shield Recharge +35%, Energy Recharge +20%, Thrust +30%, Tractor Strength +20%, Range +20%, Electric Tempering +20% 21 30 10,000 Pretender Poseidon drop Sweep Clear The Land
Poseidon's Tsunami+ Augmenter Shield +60%, Speed -20%, Turning -25%, Damage +40%, Shield Recharge +40%, Energy Recharge +20%, Thrust +35%, Tractor Strength +20%, Range +20%, Electric Tempering +20% 21 25 9,000 Blueprint Sweep clear the land
War Chant of Ares Augmenter Shields -10%, Speed +18%, Damage +50%, Shield Recharge +28%, Energy Recharge +23%, Hull Space -5%, Tracking -20%, Range +18%, Electric Tempering +5%, Critical Hit Strength -5%, Resistance to Damage -10% 21 30 10,000 Pretender Ares drop Blood for the Blood God
War Chant of Ares+ Augmenter Shields -10%, Speed +20%, Damage +53%, Shield Recharge +30%, Energy Recharge +23%, Hull Space -5%, Tracking -20%, Range +20%, Electric Tempering +5%, Critical Hit Strength -5%, Resistance to Damage -10% 21 25 9,000 Blueprint Blood for the Blood God
Zeus' Lightning Source Augmenter Energy Recharge +80% 21 20 10,000 Pretender Zeus drop Electrifying
Zeus' Planar Field Augmenter Energy +17%, Damage +17%, Shield Recharge +17%, Energy Recharge +17%, Thrust +17%, Hull Space +17%, Docking Speed +17%, Radar +17%, Range +17%, Electric Tempering +17%, Resistance to damage +17% 21 30 10000 Pretender Zeus drop There can only be one
Zeus' Planar Field+ Augmenter Energy +19%, Damage +19%, Shield Recharge +19%, Energy Recharge +19%, Thrust +19%, Hull Space +19%, Docking Speed +19%, Radar +19%, Range +19%, Electric Tempering +19%, Resistance to damage +19% 21 25 9000 BP Built There can only be one


Drone Mastery Augmenters

Name Stats Tech Size Weight Comments Description
Ares Offensive Mode Augmenter Shield +15%, Energy +60%, Damage +5%, Energy Recharge +30%, Visibility +100%, Rate Of Fire +20%, Transference Power +35%, Transference Efficiency +25%, Offensive Drone Operations +20% 21 12 10,000 Neurobound, Requires Drone Mastery 20 Blood for the Blood God, and the Drone God
Hephaestus General Mode Augmenter Shields +40%, Energy +25%, Speed +10%, Visibility +50%, Hull Space +20%, Transference Power +30%, Transference Efficiency +30%, Drone Operations +10%, Resistance to damage +5% 21 12 10,000 Neurobound, Requires Drone Mastery 20 Forge your ship and drones into the ultimate weapon
Poseidon's Defensive Mode Augmenter Shield +65%, Energy +90%, Shield Recharge +30%, Visibility +50%, Tractor Strength +20%, Transference Power +25%, Transference Efficiency +35%, Defensive Drone Operations +30% 21 12 10,000 Neurobound, Requires Drone Mastery 20 Sweep clear the land, for the fortifications
Zeus Everlasting Mode Augmenter Shields +30%, Energy +30%, Shield Recharge +35%, Energy Recharge +35%, Visibility +100%, Transference Power +40%, Transference Efficiency +40%, Electric Tempering -20%, Everlasting Drone Operations +20% 21 12 10,000 Neurobound, Requires Drone Mastery 20 Power overwhelming (for your drones at least)!


Holiday Augmenters

Halloween Augmenters

These augmenters are obtained by AI that appear on the Halloween Event.


Name Stats Tech Size Weight Comments Description
Baby Troll Augmenter Shield +25%, Energy +25%, Shield Recharge +15%, Energy Recharge +10%, Resistance to damage +10% 10 5 100 Baby Troll drop TROLOLOLOL!
Troll Augmenter Shield +30%, Energy +25%, Shield Recharge +20%, Energy Recharge +10%, Resistance to damage +11% 12 5 100 Troll drop TROLOLOLOL!
Gnarly Troll Augmenter Shield +35%, Energy +25%, Shield Recharge +25%, Energy Recharge +10%, Resistance to damage +12% 14 5 100 Gnarly Troll drop TROLOLOLOL!
Rock Troll Augmenter Shield +40%, Energy +25%, Energy Recharge +10%, Resistance to damage +23% 16 5 100 Rock Troll drop TROLOLOLOL!
Trick Troll Augmenter Shield +40%, Energy +25%, Shield Recharge +25%, Energy Recharge +10%, Resistance to damage +13% 16 5 100 Trick Troll drop TROLOLOLOL!
Undead Narwhal Augmenter Shield +20%, Speed +20%, Damage +20%, Shield Recharge +10%, Energy Recharge +10%, Rate of Fire +10%, Range +15%, Electric Tempering -10% Resistance to damage +5% 21 20 100 Undead Narwhal Drop Cause they are so awesome
Vampyre Augmenter Speed +22%, Damage +19%, Shield Recharge +22%, Energy Recharge +14% 18 10 100 Vampyre drop Help suck your victims life force


Easter Augmenters

These augmenters are obtained by AI that appear on the Easter Event.

Name Stats Tech Size Weight Comments Description
Bunny Augmenter Turning + 17%, Damage + 17%, Shield recharge + 17%, Thrust + 17%, Resistance to Damage + 17% 18 6 100 Drops from Easter Bunny Hop hop hop
Zombie Bunny Augmenter Turning + 23%, Damage + 23%, Shield recharge + 23%, Thrust + 23%, Resistance to Damage + 23% 21 20 100 Drops from Zombie Easter Bunny Brains hop brains hop brains hop

Aveksakan Augmenters

These augmenters are obtained by Aveksakan AI.

Name Stats Tech Size Weight Comments Description
Antuguruka Zavas Shield Recharge +25%, Energy Recharge +20%, Electric Tempering -25%, Resistance to Damage +5% 15 1 40 Drops from Aveksakan AIs. An even stranger organic modification
Caraguruka Psu Shield Recharge +25%, Energy Recharge +20%, Rate Of Fire 35%, Range +15% 15 1 10 Drops from Aveksakan AIs. An even stranger organic modification
Dhatriguruka Bhava Shield Recharge +25%, Energy Recharge +20%, Tractor Strenght 15%, Range +20%, Transference Power +15%, Transference Efficiency +5% 15 1 30 Drops from Aveksakan AIs. An even stranger organic modification
Antualasa Zavas Shield Recharge +30%, Energy Recharge +25%, Electric Tempering -25%, Resistance to Damage +5% 19 1 20-40 Drops from Aveksakan AIs. Lesser Strength of Leadership
Ayudhinalasa Sattva Speed +9%

Damage +15% Shield Recharge +30% Energy Recharge +25%

19 1 20-40 Drops from Aveksakan AIs. Lesser Essence of Combat
Caraalasa Psu Shield Recharge +30%

Energy Recharge +25% Rate of Fire +35% Range +20%

19 1 20-40 Drops from Aveksakan AIs. Lesser Aspect of Reconnaissance
Dhatrialasa Bhava Shield Recharge +30%, Energy Recharge +25%, Tractor Strength +20%, Range +20%, Transference Power +20%, Transference Efficiency +5% 19 1 30 Drops from Aveksakan AIs. Lesser Spirit of Support
Antu Zavas Shield Recharge +30%, Energy Recharge +30%, Electric Tempering -25%, Resistance to Damage +5% 20 1 40 Drops from Aveksakan bosses and minis. An extremely strange organic modification.
Ayudhin Sattva Speed +9%, Damage +15%, Shield Recharge +30%, Energy Recharge +30% 20 1 20 Drops from Aveksakan bosses and minis. An extremely strange organic modification.
Cara Psu Shield Recharge +30%, Energy Recharge +30%, Rate of Fire +35%, Range +20% 20 1 40 Drops from Aveksakan bosses and minis. Aspect of the Scout
Dhatri Bhava Shield Recharge +30%, Energy Recharge +30%, Tractor Strength +20%, Range +20%, Transference Power +25%, Transference Efficiency +5% 20 1 30 Drops from Aveksakan bosses and minis. Spirit of Support
Antuatiguru Zavas Shield Recharge +40%, Energy Recharge +40%, Electric Tempering -30%, Resistance to Damage +5% 22 1 40 Drops from Aveksakan bosses and minis. An altogether strange organic modification.
Ayudhinatiguru Sattva Speed +9%, Damage +20%, Shield Recharge +40%, Energy Recharge +40% 22 1 20 Drops from Aveksakan bosses and minis. An altogether strange organic modification.
Bhisaj Bhava Shield +25%, Speed +15%, Shield Recharge +40%, Energy Recharge +40%, Range +20%, Hostility -10%, Transference Power +30%, Transference Efficiency +30% 22 1 30 Bhisaj Bhava Blueprint. Spirit of the Healer. An altogether strange organic modification.
Caraatiguru Psu Shield Recharge +40%, Energy Recharge +40%, Rate of Fire +40%, Range +20% 22 1 10 Drops from Aveksakan bosses and minis. An altogether strange organic modification.
Dhatriatiguru Bhava Shield Recharge + 40%, Energy Recharge + 40%, Tractor Strength +20%, Range +20%, Transference Power +30%, Transference Efficiency +5% 22 1 30 Drops from Aveksakan bosses and minis. An altogether strange organic modification.
Hantr Psu Shield -15%, Speed +15%, Turning +50%, Thrust +75%, Visibility -40%, Reflectivity -40%, Tracking +50%, Range +25%, Weapon Hold +25%, Critical Hit Strength +50%, Critical Hit Chance +20% 22 1  ? Hantr Drop. A Rather Unique organic modification.
Isvasa Sattva Damage -5%, Shield Recharge +30%, Energy Recharge +40%, Tracking -10%, Radar +100%, Range +23%, Electric Tempering -10%, Multifire +50% 22 1 30 Isvasa Sattva Blueprint. Spirit of the Sniper. Heavy Fighter only An altogether strange organic modification.
Janayitri Zavas Speed +10%, Shield Recharge +40%, Energy Recharge +40%, Range +40%, Resistance to Damage +10% 22 1 30 Janayitri Zavas Blueprint. Spirit of the Mothership. An altogether strange organic modification.
Saluna Psu Speed +10%, Damage -5%, Shield Recharge +40%, Energy Recharge +40%, Thrust +35%, Tractor Strength +35%, Resistance to damage +10% 22 1 30 Saluna Psu Blueprint. Spirit of the Latcher. An altogether strange organic modification.
Samdita Sattva Speed +9%, Damage +15%, Shield Recharge +40%, Energy Recharge +40%, Visibility -50%, Tractor Strength +5% 22 1 30 Samdita Sattva Blueprint. Spirit of the Detainer. An altogether strange organic modification.
Samgrahaka Bhava Shield Recharge + 40%, Energy Recharge + 40%, Tractor Strength +15%, Drone Operations +10%, Resistance to Damage +6% 22 1 30 Samgrahaka Bhava Blueprint. Spirit of the Builder. An altogether strange organic modification.
Subhatta Sattva Speed +10%, Damage +20%, Shield Recharge +40%, Energy Recharge +40%, Hostility +20%, Resistance to damage +6% 22 1 100 Subhatta Sattva Blueprint. Spirit of the distinguished Warrior. An altogether strange organic modification.
Vaidya Bhava Shield +50%, Damage +15%, Shield Recharge +35%, Rate of Fire +5%, Transference Power +25%, Transference Efficiency +25%, Resistance to Damage 15% 22 1 100 T22 drop. A Rather Unique organic modification.
Vacohara Psu Shield Recharge +40%, Energy Recharge +40%, Rate of Fire +40%, Range +20%, Electric Tempering -15%, Critical Hit Chance +10% 22 1 30 Vacohara Psu Blueprint. Spirit of the Messenger. An altogether strange organic modification.
Vazi Zavas Shield Recharge +40%, Energy Recharge +40%, Hull Space +40%, Resistance to Damage +5% 22 1 30 Vazi Zavas Blueprint. Spirit of the Controller. An altogether strange organic modification.
Rajanicara Psu Speed +9%, Damage +10%, Shield Recharge +40%, Energy Recharge +40%, Visibility -50%, Range +20% 22 1 100 Rajancara Psu Blueprint. Spirit of the Sentinel. A rather strange combination of organic modifications.
Raurava Bhava Shield +100%, Speed -5%, Damage +50%, Rate of Fire -25%, Resistance to damage +10% 22 1  ? Raurava Drop. A rather strange combination of organic modifications.
Zarkara Sattva Turning +30%, Damage +35%, Thrust +50%, Rate of Fire +40%, Hostility +40%, Resistance to damage +15% 22 1 100 Zarkara Drop. A rather strange combination of organic modifications.