Difference between revisions of "Radiation Damage"

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Radiation can also facilitate the capturing of a [[base]] in the same way as a ship, with the exception that a PC is not necessary.
 
Radiation can also facilitate the capturing of a [[base]] in the same way as a ship, with the exception that a PC is not necessary.
  
Since radiation weaponry, as the title suggests, uses radiation, it is thought that ships 'killed' with this type of damage become irradiated and thus dangerous. Controlbots are, of course, bots and not affected.
 
However, one would assume that piloting a captured ship would cause serious health problems (like cancer) with the pilot. Although, no such case was ever reported.
 
Either the radiation wears away immediately, or Humans have developed a natural resistance to it over the years.
 
 
[[Category:Damage Types]]
 
[[Category:Damage Types]]

Revision as of 06:59, 13 July 2009

Radiation is one of the 8 damage types and is essential for capturing ships using the Remote Control skill. Radiation weapons, like the Neutron Laser, are usually beam weapons. However, tracking projectile radiation weapons do exist.

This type of damage won't actually destroy a ship. If the final "kill" shot delivered to a ship is with radiation it renders the ship's crew inert, and the ship is ready to be captured with a Prismatic Conversion weapon (abbreviated PC).

Radiation can also facilitate the capturing of a base in the same way as a ship, with the exception that a PC is not necessary.